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  • Google Chrome and (cache or memory leaks).

    - by Alexey Ogarkov
    Hello All, I have a big problem with Google Chrome and its memory. My app is displaying to user several image charts and reloads them every 10s. In the interval i have code like that var image = new Image(); var src = 'myurl/image'+new Date().getTime(); image.onload = function() { document.getElementById('myimage').src = src; image.onload = image.onabort = image.onerror = null; } image.src = src; So i have no memory leaks in Firefox and IE. Here the response headers for images Server Apache-Coyote/1.1 Vary * Cache-Control no-store (// I try no-cache, must-revalidate and so on here) Content-Type image/png Content-Length 11131 Date Mon, 31 May 2010 14:00:28 GMT Vary * taken from here In about:cache page there is no my cached images. If i enable purge-memory-button for chrome (--purge-memory-button parameter) it`s not help. Images is in PNG24. So i think that the problem is not in cache. May be Google Chrome is not releasing memory for old images. Please help. Any suggestions. Thanks.

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  • Getting basepath from view in zend framework

    - by mobmad
    Case: you're developing a site with Zend Framework and need relative links to the folder the webapp is deployed in. I.e. mysite.com/folder online and localhost:8080 under development. The following works nice in controllers regardless of deployed location: $this->_helper->redirector->gotoSimple($action, $controller, $module, $params); And the following inside a viewscript, ie. index.phtml: <a href="<?php echo $this->url(array('controller'=>'index', 'action' => 'index'), null, true); ?>"> But how do I get the correct basepath when linking to images or stylesheets? (in a layout.phtml file, for example): <img src='<?php echo WHAT_TO_TYPE_HERE; ?>images/logo.png' /> and $this->headLink()->appendStylesheet( WHAT_TO_TYPE_HERE . 'css/default.css'); WHAT_TO_TYPE_HERE should be replaced with something that gives <img src="/folder/images/logo.png />` on mysite.com and `<img src="/images/logo.png /> on localhost

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  • Animation is slow on iPhone

    - by Anthony Chan
    I'm developing an app that would display images and change them according to the user's action. I've created a subclass of UIView to contain an image, an index number and an array of image names. The code is like this: @interface CustomPic : UIView { UIImageView *pic; NSInteger index; NSMutableArray *picNames; //<-- an array of NSString } And in the implementation part, it has a method to change the image using a dissolve effect. - (void)nextPic { index++; if (index >= [picNames count]) { index = 0; } UIImageView *temp = pic; pic.image = [UIImage imageNamed:[picNames objectAtIndex:index]]; temp.alpha = 0; [UIView beginAnimations:nil context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; [UIView setAnimationDuration:0.25]; pic.alpha = 0; temp.alpha = 1; [UIView commitAnimations]; } In the viewController, there are several CustomPic which would change the images depends on users' choice. The images would change as expected with the fade in/out effect, but the animation performance is really bad. I've tested it on an iPhone 3G, the Instruments shows that the animation is only 2-3FPS! I tried many methods to simplify and modify the codes but with no hope. Is there something wrong in my code or in my concept? Thanks for any help. P.S. all the images are 320*480 PNGs with a max size of 15KB.

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  • Coding Practices which enable the compiler/optimizer to make a faster program.

    - by EvilTeach
    Many years ago, C compilers were not particularly smart. As a workaround K&R invented the register keyword, to hint to the compiler, that maybe it would be a good idea to keep this variable in an internal register. They also made the tertiary operator to help generate better code. As time passed, the compilers matured. They became very smart in that their flow analysis allowing them to make better decisions about what values to hold in registers than you could possibly do. The register keyword became unimportant. FORTRAN can be faster than C for some sorts of operations, due to alias issues. In theory with careful coding, one can get around this restriction to enable the optimizer to generate faster code. What coding practices are available that may enable the compiler/optimizer to generate faster code? Identifying the platform and compiler you use, would be appreciated. Why does the technique seem to work? Sample code is encouraged. Here is a related question [Edit] This question is not about the overall process to profile, and optimize. Assume that the program has been written correctly, compiled with full optimization, tested and put into production. There may be constructs in your code that prohibit the optimizer from doing the best job that it can. What can you do to refactor that will remove these prohibitions, and allow the optimizer to generate even faster code? [Edit] Offset related link

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  • PHP & MySQL Image deletion problem?

    - by IMAGE
    I have this script that deletes a users avatar image that is stored in a folder name thumbs and another named images and the image name is stored in a mysql database. But for some reason the script deletes all the users info for example if the users id is 3 all of the users info like first name last name age and so are deleted as well, basically everything is deleted including the user how do I fix this so only the images and image name is deleted? Here is the code. $user_id = '3'; if (isset($_POST['delete_image'])) { $a = "SELECT * FROM users WHERE avatar = '". $avatar ."' AND user_id = '". $user_id ."'"; $r = mysqli_query ($mysqli, $a) or trigger_error("Query: $a\n<br />MySQL Error: " . mysqli_error($mysqli)); if ($r == TRUE) { unlink("../members/" . $user_id . "/images/" . $avatar); unlink("../members/" . $user_id . "/images/thumbs/" . $avatar); $a = "DELETE FROM users WHERE avatar = '". $avatar ."' AND user_id = '". $user_id ."'"; $r = mysqli_query ($mysqli, $a) or trigger_error("Query: $a\n<br />MySQL Error: " . mysqli_error($mysqli)); } }

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  • ActionScript : Applying frame to a image / background?

    - by Jay
    I am editing a custom calendar application in flash. The purpose of this app is to let you select your own images, and create a calendar out of it. You can basically, drag and drop images of your choice and they apply frame/borders, or drag and drop embellishments. Here is the piece of code that draws a border/frame on the embellishment/image of your choice. tempListener.onLoadInit = function(target_mc:MovieClip) { var mcName = target_mc._name.substring(0, target_mc._name.indexOf("@", 0)); if(mcName == "frame_Image") { target_mc.onPress = function() { if(_root.selectedImage != null) { var index = this._name.substring(this._name.indexOf("@",0)+1, this._name.length); var objPath = nodesFrames.childNodes[index-1].attributes.image; if(_root.selectedImage._name.split("@")[0] == "image") { var mask = _root.selectedImage[_root.selectedImage._parent._name + "_" + _root.selectedImage._name + "_maskMc"]; frameImageWidth = mask._width; frameImageHeight = mask._height; frameImageXScale = -1; frameImageYScale = -1; } else { frameImageXScale = _root.selectedImage._xscale; frameImageYScale = _root.selectedImage._yscale; _root.selectedImage._xscale = 100; _root.selectedImage._yscale = 100; frameImageWidth = _root.selectedImage._width; frameImageHeight = _root.selectedImage._height; } if(_root.selectedImage["frame"]) {} else { _root.selectedImage.createEmptyMovieClip("frame", _root.selectedImage.getNextHighestDepth()); } var image_mcl1:MovieClipLoader = new MovieClipLoader(); image_mcl1.addListener(_root.mclFrameListener); image_mcl1.loadClip("Images/" + objPath, _root.selectedImage["frame"]); } } } I need to somehow apply the chosen frame image, to the entire background - not just to the embellishment or image. How do I go about this? Thanks in advance for your inputs. Please let me know if the question doesn't make sense, I will attach some images that can help you with the context.

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  • Webserver sending corrupt or corrupting served files

    - by NotIan
    EDIT: Looks like the problem was a rootkit that corrupted a bunch of low level linux commands, including top, ps, ifconfig, netstat and others. The problem was resolved by taking all web files off the server and wiping it. A dedicated server we operate is having a strange issue. Files are not be sent complete or are showing up with garbage data. Example: http://sustainablefitness.com/images/banner_bootcamps.jpg To make matters more confusing this corruption does NOT happen when the files are served as https, (I would post a link, but I don't have enough rep points, just add an 's' after http in the link above.) When I throw load at the server, I get dozens of (swapd)s in top this is the only thing that really jumps out. I can't post images but ( imgur.com / ZArSq.png ) is a screenshot of top. I have tried a lot of stuff so far, I am willing to try anything that I can. A dedicated server we operate is having a strange issue. Files are not be sent complete or are showing up with garbage data. Example: http://sustainablefitness.com/images/banner_bootcamps.jpg To make matters more confusing this corruption does NOT happen when the files are served as https, (I would post a link, but I don't have enough rep points, just add an 's' after http in the link above.) When I throw load at the server, I get dozens of (swapd)s in top this is the only thing that really jumps out. I can't post images but ( imgur.com / ZArSq.png ) is a screenshot of top. I have tried a lot of stuff so far, I am willing to try anything that I can.

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  • Wait until image loads before performing function

    - by Steven
    I'm trying to create a simple portfolio page. I have a list of thumbs and an image. When you click on a thumb, the image will change. When a thumbnail is clicked, I'd like to have the image fade out, wait until the image is loaded, then fade back in. The problem I have right now is that some of the images are pretty big, so it fades out, then fades back in immediately, sometimes while the image is still loading. I'd like to avoid using setTimeout, since sometimes an image will load faster or slower than the time I set. Here's my code: $(function() { $('img#image').attr("src", $('ul#thumbs li:first img').attr("src")); $('ul#thumbs li img').click(function() { $('img#image').fadeOut(700); var src = $(this).attr("src"); $('img#image').attr("src", src); $('img#image').fadeIn(700); }); }); <img id="image" src="" alt="" /> <ul id="thumbs"> <li><img src="/images/thumb1.png" /></li> <li><img src="/images/thumb2.png" /></li> <li><img src="/images/thumb3.png" /></li> </ul>

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  • Creating a method for wrapping a loaded image in a UIImageView

    - by eco_bach
    I have the following un my applicationDidFinishLaunching method UIImage *image2 = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"image2.jpg" ofType:nil]]; view2 = [[UIImageView alloc] initWithImage:image2]; view2.hidden = YES; [containerView addSubview:view2]; I'm simply adding an image to a view. But because I need to add 30-40 images I need to wrap the above in a function (which returns a UIImageView) and then call it from a loop. This is my first attempt at creating the function -(UIImageView)wrapImageInView:(NSString *)imagePath { UIImage *image = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:imagePath ofType:nil]]; UIImageView *view = [[UIImageView alloc] initWithImage:image]; view.hidden = YES; } And then to invoke it I have the following so far, for simplicity I am only wrapping 3 images //Create an array and add elements to it NSMutableArray *anArray = [[NSMutableArray alloc] init]; [anArray addObject:@"image1.jpg"]; [anArray addObject:@"image2.jpg"]; [anArray addObject:@"image3.jpg"]; //Use a for each loop to iterate through the array for (NSString *s in anArray) { UIImageView *wrappedImgInView=[self wrapImage:s]; [containerView addSubview:wrappedImgInView]; NSLog(s); } //Release the array [anArray release]; I have 2 general questions 1-Is my approach correct?, ie following best practices, for what I am trying to do (load a multiple number of images(jpgs, pngs, etc.) and adding them to a container view) 2-For this to work properly with a large number of images, do I need to keep my array creation separate from my method invocation? Any other suggestions welcome!

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  • Using `<List>` when dealing with pointers in C#.

    - by Gorchestopher H
    How can I add an item to a list if that item is essentially a pointer and avoid changing every item in my list to the newest instance of that item? Here's what I mean: I am doing image processing, and there is a chance that I will need to deal with images that come in faster than I can process (for a short period of time). After this "burst" of images I will rely on the fact that I can process faster than the average image rate, and will "catch-up" eventually. So, what I want to do is put my images into a <List> when I acquire them, then if my processing thread isn't busy, I can take an image from that list and hand it over. My issue is that I am worried that since I am adding the image "Image1" to the list, then filling "Image1" with a new image (during the next image acquisition) I will be replacing the image stored in the list with the new image as well (as the image variable is actually just a pointer). So, my code looks a little like this: while (!exitcondition) { if(ImageAvailabe()) { Image1 = AcquireImage(); ImgList.Add(Image1); } if(ImgList.Count 0) { ProcessEngine.NewImage(ImgList[0]); ImgList.RemoveAt(0); } } Given the above, how can I ensure that: - I don't replace all items in the list every time Image1 is modified. - I don't need to pre-declare a number of images in order to do this kind of processing. - I don't create a memory devouring monster. Any advice is greatly appreciated.

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  • Vehicle License Plate Detection

    - by Ash
    Hey all Basically for my final project at university, I'm developing a vehicle license plate detection application. Now I consider myself an intermediate programmer, however my mathematics knowledge lacks anything above secondary school, therefore producing detection formulae is basically impossible. I've spend a good amount of time looking up academic papers such as: http://www.scribd.com/doc/266575/Detecting-Vehicle-License-Plates-in-Images http://www.cic.unb.br/~mylene/PI_2010_2/ICIP10/pdfs/0003945.pdf http://www.eurasip.org/Proceedings/Eusipco/Eusipco2007/Papers/d3l-b05.pdf When it comes to the maths, I'm lost. Due to this testing various graphic images proved productive, for example: to However this approach is only catered to that particular image, and if the techniques were applied to different images, I'm sure a different, most likely poorer conversion would occur. I've read about a formula called the bottom hat morphology transform, which according to the first does the following: "Basically, the trans- formation keeps all the dark details of the picture, and eliminates everything else (including bigger dark regions and light regions)." Sadly I can't find much information on this, however the image within the documentation near the end of the report shows it's effectiveness. I'm aware this is complicated and vast, I'd just appreciate a little advice, even in terms of what transformation techniques I should focus on developing, or algorithm regarding edge detection or pixel detection. Few things I need to add Developing in C Sharp Confining the project to UK registration plates only I can basically choose the images to convert as a demonstration Thanks

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  • RSpec: Can't convert Image to String when using Nested Resource.

    - by darrint
    I'm having trouble with and RSpec view test. I'm using nested resources and the model with a belongs_to association. Here's what I have so far: describe "/images/edit.html.erb" do include ImagesHelper before(:each) do @image_pool = stub_model(ImagePool, :new_record => false, :base_path => '/') assigns[:image] = @image = stub_model(Image, :new_record? => false, :source_name => "value for source_name", :image_pool => @image_pool) end it "renders the edit image form" do render response.should have_tag("form[action=#{image_path(@image)}][method=post]") do with_tag('input#image_source_name[name=?]', "image[source_name]") end end end The error I'm receiving: ActionView::TemplateError in '/images/edit.html.erb renders the edit image form' can't convert Image into String On line #3 of app/views/images/edit.html.erb 1: <h1>Editing image</h1> 2: 3: <% form_for(@image) do |f| %> 4: <%= f.error_messages %> 5: 6: <p> app/views/images/edit.html.erb:3 /opt/dtcm/railstest/lib/ruby/gems/1.9.1/gems/rspec-rails-1.3.2/lib/spec/rails/extensions/action_view/base.rb:27:in `render_with_mock_proxy' /opt/dtcm/railstest/lib/ruby/gems/1.9.1/gems/rspec-rails-1.3.2/lib/spec/rails/example/view_example_group.rb:170:in `render' Looking at the rails code where the exception occurs is not very revealing. Any ideas on how I can narrow down what is going on here? One thing I tried was calling form_for directly from the example and I got a different error griping about lack of 'polymorphic_path' defined on Spec::Rails::Example::ViewExampleGroup::Subclass_4:0xblah. Not sure if that actually means anything.

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  • A simple way to put a UIImage in a UIButton

    - by Alice
    I have a UIButton in my iPhone app. I set its size to 100x100. I have an image that is 400x200 that I wish to display in the button. The button STILL needs to stay at 100x100... and I want the image to downsize to fit... but keep the correct aspect ratio. I thought that's what "Aspect Fit" was used for. Do I include my image with setImage, or setBackgroundImage? Do I set AspectFit for the button? or the image? or the background image? (I need the smaller images to INCREASE in size. While larger images should DESCREASE in size. Always keeping the button at 100x100.) I've tried countless combinations of all of the above... and I just can't seem to get everything to work at the same time: Don't change the button's size of 100x100. Don't destroy the image's aspect ratio. Always increase small images to fit the button. Always decrease large images to fit the button. Never clip any of the image edges. Never require the "put UIButtons over all your UIimages" hack. Don't require everyone to upgrade to v4.2.1 just to use new framework methods. I see so many apps, with so many fully-working image-buttons... that I can't believe I can't figure out this very simple, very common thing. Ugh.

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  • How do you verify that 2 copies of a VB 6 executable came from the same code base?

    - by Tim Visher
    I have a program under version control that has gone through multiple releases. A situation came up today where someone had somehow managed to point to an old copy of the program and thus was encountering bugs that have since been fixed. I'd like to go back and just delete all the old copies of the program (keeping them around is a company policy that dates from before version control was common and should no longer be necessary) but I need a way of verifying that I can generate the exact same executable that is better than saying "The old one came out of this commit so this one should be the same." My initial thought was to simply MD5 hash the executable, store the hash file in source control, and be done with it but I've come up against a problem which I can't even parse. It seems that every time the executable is generated (method: Open Project. File Make X.exe) it hashes differently. I've noticed that Visual Basic messes with files every time the project is opened in seemingly random ways but I didn't think that would make it into the executable, nor do I have any evidence that that is indeed what's happening. To try to guard against that I tried generating the executable multiple times within the same IDE session and checking the hashes but they continued to be different every time. So that's: Generate Executable Generate MD5 Checksum: md5sum X.exe > X.md5 Verify MD5 for current executable: md5sum -c X.md5 Generate New Executable Verify MD5 for new executable: md5sum -c X.md5 Fail verification because computed checksum doesn't match. I'm not understanding something about either MD5 or the way VB 6 is generating the executable but I'm also not married to the idea of using MD5. If there is a better way to verify that two executables are indeed the same then I'm all ears. Thanks in advance for your help!

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  • Start with remoting or with WCF

    - by Sheldon
    Hi. I'm just starting with distributed application development. I need to create (all by myself) an enterprise application for document management. That application will run on an intranet (within the firewall, no internet access is required now, BUT is probably that will be later). The application needs to manage images that will be stored within MySQL Server (as blobs) and those images will be then recovered by the app and eventually one or more of them will be converted to PDF. Performance is the most important non-functional requirement. I have a couple of doubts. What do you suggest to use, .NET Remoting or WCF over TCP-IP (I think second one is the best for the moment I need to expose the business logic over internet, changing the protocol). Where do you suggest to make the transformation of the images to pdf files, I'm using iText. (I have thought to have the business logic stored within the IIS and exposed via WCF, and that business logic to be responsible of getting the images and transforming them to PDF, that because the IIS and the MySQL Server are the same physical machine). I ask about where to do the transformation because the app must be accessible from multiple devices, and for example, for mobile devices, the pdf maybe is not necessary. Thank you very much in advance.

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  • Replace relative urls to absolute

    - by Rocky Singh
    I have the html source of a page in a form of string with me: <html> <head> <link rel="stylesheet" type="text/css" href="/css/all.css" /> </head> <body> <a href="/test.aspx">Test</a> <a href="http://mysite.com">Test</a> <img src="/images/test.jpg"/> <img src="http://mysite.com/images/test.jpg"/> </body> </html> I want to convert all the relative paths to absolute. I want the output be: <html> <head> <link rel="stylesheet" type="text/css" href="http://mysite.com/css/all.css" /> </head> <body> <a href="http://mysite.com/test.aspx">Test</a> <a href="http://mysite.com">Test</a> <img src="http://mysite.com/images/test.jpg"/> <img src="http://mysite.com/images/test.jpg"/> </body> </html> Note: I want only the relative paths to be converted to absolute ones in that string. The absolute ones which are already in that string should not be touched, they are fine to me as they are already absolute. Can this be done by regex or other means?

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  • Manually Trigger or Prevent Javascript Lazy Loading in Website from Bookmarklet

    - by stwhite
    One of the problems with using a bookmarklet for grabbing images on a page is that if a website uses lazy loading, the bookmarklet won't detect the image because it will have a placeholder, e.g. "grey.gif" and not the actual source of the image. Javascript on page load, is run to replace these urls. I'm looking for a solution to retrieve those images that are not being displayed by either triggering or preventing Lazy Loading from running. This bookmarklet isn't limited to one specific domain. So far some ideas I've had are: Ping the domain and retrieve the page html if no images are found the first time around: Problem: this then requires parsing the actual html. Problem: with lazy loading, a few images will always show, just none below the fold. Scroll page to initiate lazy loading when bookmarklet is clicked, then scroll back to top. Trigger Lazy Loading from inside bookmarklet using script. Lazy Loader adds the "original" attribute, potentially could check if attribute exists w/ value. Problem: ???

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  • Pymedia video encoding failed

    - by user1474837
    I am using Python 2.5 with Windows XP. I am trying to make a list of pygame images into a video file using this function. I found the function on the internet and edited it. It worked at first, than it stopped working. This is what it printed out: Making video... Formating 114 Frames... starting loop making encoder Frame 1 process 1 Frame 1 process 2 Frame 1 process 2.5 This is the error: Traceback (most recent call last): File "ScreenCapture.py", line 202, in <module> makeVideoUpdated(record_files, video_file) File "ScreenCapture.py", line 151, in makeVideoUpdated d = enc.encode(da) pymedia.video.vcodec.VCodecError: Failed to encode frame( error code is 0 ) This is my code: def makeVideoUpdated(files, outFile, outCodec='mpeg1video', info1=0.1): fw = open(outFile, 'wb') if (fw == None) : print "Cannot open file " + outFile return if outCodec == 'mpeg1video' : bitrate= 2700000 else: bitrate= 9800000 start = time.time() enc = None frame = 1 print "Formating "+str(len(files))+" Frames..." print "starting loop" for img in files: if enc == None: print "making encoder" params= {'type': 0, 'gop_size': 12, 'frame_rate_base': 125, 'max_b_frames': 90, 'height': img.get_height(), 'width': img.get_width(), 'frame_rate': 90, 'deinterlace': 0, 'bitrate': bitrate, 'id': vcodec.getCodecID(outCodec) } enc = vcodec.Encoder(params) # Create VFrame print "Frame "+str(frame)+" process 1" bmpFrame= vcodec.VFrame(vcodec.formats.PIX_FMT_RGB24, img.get_size(), # Covert image to 24bit RGB (pygame.image.tostring(img, "RGB"), None, None) ) print "Frame "+str(frame)+" process 2" # Convert to YUV, then codec da = bmpFrame.convert(vcodec.formats.PIX_FMT_YUV420P) print "Frame "+str(frame)+" process 2.5" d = enc.encode(da) #THIS IS WHERE IT STOPS print "Frame "+str(frame)+" process 3" fw.write(d.data) print "Frame "+str(frame)+" process 4" frame += 1 print "savng file" fw.close() Could somebody tell me why I have this error and possibly how to fix it? The files argument is a list of pygame images, outFile is a path, outCodec is default, and info1 is not used anymore. UPDATE 1 This is the code I used to make that list of pygame images. from PIL import ImageGrab import time, pygame pygame.init() f = [] #This is the list that contains the images fps = 1 for n in range(1, 100): info = ImageGrab.grab() size = info.size mode = info.mode data = info.tostring() info = pygame.image.fromstring(data, size, mode) f.append(info) time.sleep(fps)

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  • JQuery can't return xml value

    - by Mistergreen
    I have this simple xml <?xml version="1.0"?> <library> <item name="box_shelf"> <imageback src="images/box_shelf_color.png"/> <outline src="images/box_shelf_outline.png"/> <sku> <wh sku="4696424171" /> <ch sku="4696424179" /> <choc sku="4696425863" /> <ma sku="4696424175" /> </sku> </item> </library> Loading the xml is fine. I then have a function to parse certain nodes. function parseImageXml(mainNode,targetNode) { $(libraryXML).find('item').each(function() { if($(this).attr('name') == mainNode) { var $temp = $(this).find(targetNode).attr('src'); console.log("******"+$temp); return $temp; } }); } The console log is fine with ******images/box_shelf_outline.png ******images/box_shelf_color.png But when I try to return the value into variables, I get undefined. var image_outline = ''+parseImageXml("box_shelf","outline"); var image_back = parseImageXml("box_shelf","imageback"); console.log(image_outline+":"+image_back); undefined:undefined Any insight would be great, thanks

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  • What can I do to get Mozilla Firefox to preload the eventual image result?

    - by Dalal
    I am attempting to preload images using JavaScript. I have declared an array as follows with image links from different places: var imageArray = new Array(); imageArray[0] = new Image(); imageArray[1] = new Image(); imageArray[2] = new Image(); imageArray[3] = new Image(); imageArray[0].src = "http://www.bollywoodhott.com/wp-content/uploads/2008/12/arjun-rampal.jpg"; imageArray[1].src = "http://labelleetleblog.files.wordpress.com/2009/06/josie-maran.jpg"; imageArray[2].src = "http://1.bp.blogspot.com/_22EXDJCJp3s/SxbIcZHTHTI/AAAAAAAAIXc/fkaDiOKjd-I/s400/black-male-model.jpg"; imageArray[3].src = "http://www.iill.net/wp-content/uploads/images/hot-chick.jpg"; The image fade and transformation effects that I am doing using this array work properly for the first 3 images, but for the last one, imageArray[3], the actual image data of the image does not get preloaded and it completely ruins the effect, since the actual image data loads AFTERWARDS, only at the time it needs to be displayed, it seems. This happens because the last link http://www.iill.net/wp-content/uploads/images/hot-chick.jpg is not a direct link to the image. If you go to that link, your browser will redirect you to the ACTUAL location. Now, my image preloading code in Chrome works perfectly well, and the effects look great. Because it seems that Chrome preloads the actual data - the EVENTUAL image that is to be shown. This means that in Chrome if I preloaded an image that will redirect to 'stop stealing my bandwidth', then the image that gets preloaded is 'stop stealing my bandwidth'. How can I modify my code to get Firefox to behave the same way?

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  • Android Camera intent creating two files

    - by Kyle Ramstad
    I am making a program that takes a picture and then shows it's thumbnail. When using the emulator all goes well and the discard button deletes the photo. But on a real device the camera intent saves the image at the imageUri variable and a second one that is named like if I had just opened up the camera and took a picture by itself. private static final int CAMERA_PIC_REQUEST = 1337; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.camera); //start camera values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, "New Picture"); values.put(MediaStore.Images.Media.DESCRIPTION,"From your Camera"); imageUri = getContentResolver().insert(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); image = (ImageView) findViewById(R.id.ImageView01); Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri); startActivityForResult(intent, CAMERA_PIC_REQUEST); //save the image buttons Button save = (Button) findViewById(R.id.Button01); Button close = (Button) findViewById(R.id.Button02); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == CAMERA_PIC_REQUEST && resultCode == RESULT_OK) { try{ thumbnail = MediaStore.Images.Media.getBitmap(getContentResolver(), imageUri); image.setImageBitmap(thumbnail); } catch(Exception e){ e.printStackTrace(); } } else{ finish(); } } public void myClickHandler(View view) { switch (view.getId()) { case R.id.Button01: finish(); break; case R.id.Button02: dicard(); } } private void dicard(){ getContentResolver().delete(imageUri, null, null); finish(); }

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  • JPanel not listening to key event when there is a child component with JButton on it

    - by Yifu
    I'm working on a map editor for my college project. And I had a problem that the map panel is not listening key event while it should. This happens when I add a ToolBarPane (which extends JPanel) with JComponent such as JButton, JComboBox that implements ActionListener on it AND the map panel (which extends the JPanel) together on to the Frame (I used BorderLayout). I have System.out.println statement to test if the key press is received, and it's not printing, if I remove the ToolBar, the key listener works again, so is the mouseListenner is disabled just like the keyListener, which means I can't handle press events etc, but the mouseListener works fine and I can still handle mouse move event. Here is a screen shot how it works without the ToolBarPane http://img684.imageshack.us/img684/3232/sampleku.png note that you can use the mouse to put images on the map, you can also select images using the mouse just like a laser tool, and by pressing number key you can switch between different images, this works fine until I add the ToolBarPane which shows like this: img291.imageshack.us/img291/8020/failve.png (please add http before that, i can only post one hyperlink) (I can't post images here cuz im a new user) With the ToolBarPane on I was no longer able to handle the key event. I guess it might by that the focus as been transfered to that panel somehow, but not sure at all. Does and body know this and can help me out? Thanks very much

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  • Service reference not generating client types

    - by Cranialsurge
    I am trying to consume a WCF service in a class library by adding a service reference to it. In one of the class libraries it gets consumed properly and I can access the client types in order to generate a proxy off of them. However in my second class library (or even in a console test app), when i add the same service reference, it only exposes the types that are involved in the contract operations and not the client type for me to generate a proxy against. e.g. Endpoint has 2 services exposed - ISvc1 and ISvc2. When I add a service reference to this endpoint in the first class library I get ISvc1Client andf ISvc2Client to generate proxies off of in order to use the operations exposed via those 2 contracts. In addition to these clients the service reference also exposes the types involved in the operations like (type 1, type 2 etc.) this is what I need. However when i try to add a service reference to the same endpoing in another console application or class library only Type 1, Type 2 etc. are exposed and not ISvc1Client and ISvc2Client because of which I cannot generate a proxy to access the operations I need. I am unable to determine why the service reference gets properly generated in one class library but not in the other or the test console app.

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  • Problem with thumbnails after newly added - PHP on-the-fly method

    - by Wayne
    Hey again... to those that may have read my previous question that got solved a couple minutes ago .< The on-the-fly php script works perfectly, but when I went to upload new images into a gallery which I made myself, the images are resized to 150 x 150 for what I wanted... however, when it comes to new images being added it is all black... As you can see the three black images that were uploaded to the folder and the directory added to the database. What is causing this? If I view the source, the code is fine... the while loop in the PHP generates an output like this: <div class="view-wrap" id="photo-10"> <div class="view-icon"> <div class="img-label"> <a href="#" id="10" class="delete"><img src="img/small-delete.png" /> Delete</a> </div> <a href="img/events/Paintballing/24251_1395408043148_1170626626_1204038_5382765_n.jpg"> <img src="image.php?dir=img/events/Paintballing/24251_1395408043148_1170626626_1204038_5382765_n.jpg" alt="" width="110" height="110" /> </a> </div> </div> An example of one block. If I view the source (in Firefox) and click on the image.php?dir=img/events/Paintballing/24251_1395408043148_1170626626_1204038_5382765_n.jpg by exmaple, I can see the thumbnail at it's 150 x 150 size but in the layout, it shows a black thumbnail... Does anyone know why this is happening?

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  • Wrapper background image gets cut off at the top

    - by dq7133
    My site has a wrapper with three background images. A static top and bottom image and a third image that repeats along the y axis. For some reason the top background image is getting cut off and I can't figure out way. Here is a link to the live site: http://storrepictures.weebly.com/projects.html I have offset the top and bottom images so you can see what they look like. You can see that the top one is cut off. I've tried messing around with some of the div padding settings but can't seem to get it to work. One interesting note: The background images used to be JPEGs (I switched to PNG files because I needed transparency). When I was using JPEGs this was not a problem - the three images lined up perfectly. Let me know if it would help to have the actual code posted. From what I've been reading on this forum, people seem to like looking at the live site and I didn't want to make the post too long. Thanks a lot for all your help.

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