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  • jQuery.param() - doesn't serialize javascript Date objects?

    - by ehahn9
    jQuery.param({foo: 1}); // => "foo=1" - SUCCESS! jQuery.param({bar: new Date()}); // => "" - OUCH! There is no problem with encodeURIComponent(new Date()), which is what I would have thought param is calling for each member. Also, explicitly using "traditional" param (e.g. jQuery.param(xxx, true)) DOES serialize the date, but alas, that isn't of much help since my data structure isn't flat. Is this because typeof(Date) == "object" and param tries to descend into it to find scalar values? How might one realistically serialize an object that happens to have Date's in it for $.post() etc.?

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  • Can run Javascript but not jQuery?

    - by blazonix
    I'm running into a strange problem - I tried running a basic function in JS and jQuery, and while the former worked, the latter didn't. JS - okay alert('Works'); jQuery - not okay $(document).ready({ alert('Works'); }); Here's some facts: My references to the jQuery library are correct (And pretty sure my Internet connection is steady :) I'm using a CDN - CloudFlare to be exact, but I've switched development mode on and Rocket Loader off - so all the code I've uploaded to the server is WYSIWYG (CloudFlare adds some stuff in the tags if you leave Rocket Loader on. I tried running the alert code in the head section, and elsewhere in the body tags, to no avail. What could have possibly gone wrong? EDIT 1: The page is here - http://casestudieslounge.com/chat/BIM/WebContent/chat.php

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  • Learning JavaScript - What is the BEST ONLINE RESOURCE?

    - by Chris Jacob
    The Goal: Use votes to rank nominated sites. The first answer to reach 100+ votes will be accepted. Please answer following these 5 simple rules: ONE SITE per answer. Link to each page if nominating a "series" of resources on a SITE. No "offline" books. Only online resources (tutorials, API references, blogs, screencasts, etc). Don't add "subjective" details/notes in your answer. Add them as a comment to the answer. Don't post duplicates. If your favourite is already listed Up Vote It! Example Answer: Site Name http://www.example.com Example Answer (site with a series of resources): Site Name http://www.example.com Series Name A http://www.example.com/video/a/1 http://www.example.com/video/a/2 Series Name B http://www.example.com/video/b/1

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  • Javascript - Canvas image never appears on first function run

    - by Matt
    I'm getting a bit of a weird issue, the image never shows the first time you run the game in your browser, after that you see it every time. If you close your browser and re open it and run the game again, the same issue occurs - you don't see the image the first time you run it. Here's the issue in action, just hit a wall and there's no image the first time on the end game screen. Any help would be appreciated. Regards, Matt function showGameOver() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "black"; ctx.font = "16px sans-serif"; ctx.fillText("Game Over!", ((canvas.width / 2) - (ctx.measureText("Game Over!").width / 2)), 50); ctx.font = "12px sans-serif"; ctx.fillText("Your Score Was: " + score, ((canvas.width / 2) - (ctx.measureText("Your Score Was: " + score).width / 2)), 70); myimage = new Image(); myimage.src = "xcLDp.gif"; var size = [119, 26], //set up size coord = [443, 200]; ctx.font = "12px sans-serif"; ctx.fillText("Restart", ((canvas.width / 2) - (ctx.measureText("Restart").width / 2)), 197); ctx.drawImage( //draw it on canvas myimage, coord[0], coord[1], size[0], size[1] ); $("canvas").click(function(e) { //when click.. if ( testIfOver(this, e, size, coord) ) { startGame(); //reload } }); $("canvas").mousemove(function(e) { //when mouse moving if ( testIfOver(this, e, size, coord) ) { $(this).css("cursor", "pointer"); //change the cursor } else { $(this).css("cursor", "default"); //change it back } }); function testIfOver(ele,ev,size,coord){ if ( ev.pageX > coord[0] + ele.offsetLeft && ev.pageX < coord[0] + size[0] + ele.offsetLeft && ev.pageY > coord[1] + ele.offsetTop && ev.pageY < coord[1] + size[1] + ele.offsetTop ) { return true; } return false; } }

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  • Memory release from local variable in javascript

    - by Bob
    Quick question. I have a js function which gets called on the page every few seconds. It's an ajax update thing. Being a function, I declare local variables. I don't want to use closures or global variables for various reasons. I'd never considered this, but do I need to release/clear the variables at the end of the function to release memory or will js do this for me automatically ? Thanks

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  • Javascript global variable not working properly?

    - by Fabian
    My jQuery code: $(document).ready(function() { chrome.extension.sendRequest({get: "height"}, function(response) { height = response.value; }); $("#id").css("height", height+"px"); }); You don't have to be concerned about the chrome.extension.sendRequest(), basically it communicates with a background page to fetch the value for "height" from localStorage and stores the value in global variable height. The problem lies in $("#id") not being assigned the height value. However if I were to modify it such that it is now: $(document).click(function() { $("#id").css("height", height+"px"); }); it works. Any idea why?

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  • How can I pass methods in javascript?

    - by peterjwest
    I often need to pass methods from objects into other objects. However I usually want the method to be attached to the original object (by attached I mean 'this' should refer to the original object). I know a few ways to do this: a) In the object constructor: ObjectA = function() { var that = this; var method = function(a,b,c) { that.abc = a+b+c }} b) In objectA which has been passed objectB: objectB.assign(function(a,b,c) { that.method(a,b,c) }) c) Outside both objects: objectB.assign(function(a,b,c) { objectA.method(a,b,c) }) I want to know if there is a simpler way to pass methods attached to their original objects.

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  • Javascript Illegal Token Error

    - by Pete Herbert Penito
    Forgive me if this is a simple problem but I can't seem to find why this code: function create_content(c) { var html = "<div id='header'>"+c+"</div>"; if(c == "links") { var ul = "<ul><li><a href='http://www.mylink.com'>My Link 1</a></li> <li><a href='http://www.mylink2.co.uk'>My Link 2</a></li></ul>"; html = html + ul; } return(html); } Is giving me this error in Chrome (win): Uncaught SyntaxError: Unexpected token ILLEGAL On the line that starts with "var ul = " Any advice would help thanks!

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  • Using eval() in Javascript to unpack the array

    - by gnomixa
    I have an array that I need to unpack. So, from something like var params = new Array(); params.push("var1"); params.push("var2"); I need to have something like "var1", "var2". I tried using eval, but eval() gives me something like var1, var2...i don't want to insert quotes myself as the vars passed can be integers, or other types. I need to pass this to a function, so that's why i can't just traverse the array and shove it into a string. What is the preferred solution here?

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  • how to change color of text following function in javascript

    - by OVERTONE
    Ok before i make spaghetti of this code i thought id ask around here. ive made a quiz for an online site. The answers are stored in an array, and ive a function that checks the answers array to what youve clicked. then it counts them and gives you your score. but i want to change the clor of the right answer wen the user clicks the score button. so the correct answers are highlighted. something like this https://www.shutterpoint.com/Home-Quiz.cfm (just hit submit at the bottom, no need to do the quiz). the little answer icon at the side looks flashy but id rather just have the text change color. heres how my questions are formatted <p>Depth of field is controlled by :?</p> <p id = "question2"><input type="radio" name="question2" id="Answer1" value = "a" onClick ="recordAnswer(2,this.value)"/> The focal length of the lens. <br/> <input type="radio" name="question2" id="Answer2" value = "b" onClick = "recordAnswer(2,this.value)"/> The size of the aperture opening. <br/> <input type="radio" name="question2" id="Answer3" value = "c" onClick = "recordAnswer(2,this.value)"/> The distance between the camera and lens. <br/> <input type="radio" name="question2" id="Answer4" value = "d" onClick = "recordAnswer(2,this.value)"/> All of these. <br/></p> and these are the two functions that are called throughout. record answer is called every time the user clicks a button function recordAnswer(question,answer) { answers[question-1] = answer; } this is the final button which calculates the score function scoreQuiz() { var totalCorrect = 0; for(var count = 0; count<correctAnswers.length;count++) { if(answers[count]== correctAnswers[count]) totalCorrect++; } <!-- alert("You scored " + totalCorrect + " out of 12 correct!"); --> } another function is best i think. ive already made attemots at it and know i have to set the color using document.getElementById('question2').style.color = '#0000ff'; question2 being the p id i think if i take in the value part of (input type....) ill be able to compare it to the answers array. but im not quite sure how to do this. any helpers? maybe something like this document.getElementById("Answer1").style.color = '#0000ff'; using the id part of the (input type line) i think i got it actually. ill post my answer in a sec

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  • ScriptManager duplicates javascript

    - by Andreas
    Hi! I have a usercontrol that can be used in for example a gridview itemtemplate, this means that the control might or might not be on the page at page load. In the case where the control is inside an itemtemplate i will popupate the gridview via asyncronous postbacks (via updatepanels). The control itselfs registrers scriptblocks since it is depending on javascripts. First i used Page.ClientScript.RegistrerClientScriptBlock But this doesn't work on asyncronous postbacks (updatepanels) so i then tried the same using ScriptManager which allows me to registrer scripts on the page after async postbacks. great!. ScriptManager.RegisterClientScriptBlock However, ScriptManager (what i know of) does not have the functionallity to see if a script already is on the page, so i will for every postback generate duplicates of the script blocks, this is ofcourse unwanted behaviour. I did a run at Google and found that i can call the Dispose() method of the PageRequestManager can be used, this does work since it clears the scripts and then adding them again (this also solves my issue with removing unused script blocks from removed controls). Sys.WebForms.PageRequestManager.getInstance().Dispose() However, ofcourse there is a downside since im posting here :). The Dispose() method disposes the instance on the master page as well which leads to scripts running there will stop to function after an async postback (updateprogress for example). So, is there a way to check if a script already exists on the page using ScriptManager or any other tools, that will prevent me of inserting duplicate scripts? Also, is there a way to remove certain script blocks (when i am removing an item in itemtemplate for example). Big thanks in advance.

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  • javascript switch using intervals

    - by Fernando SBS
    Can I use intervals in a switch statement? Like switch (parseInt(troops[i])) { case <10: editbox.style.fontSize = "13px"; break; case <100: editbox.style.fontSize = "12px"; break; case <1000: editbox.style.fontSize = "8px"; editbox.size = 3; //editbox.style.width = "18px"; break; default: editbox.style.fontSize = "10px"; } ???

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  • Pyjamas & JavaScript: Too much recursion

    - by Wraith
    I'm doing a Pyjamas example and get this error: TodoApp InternalError: too much recursion Has anyone else encountered this? Some articles around the web recommend adjusting the C++ code of your browser to fix it, but that doesn't seem safe to me.

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  • Get a CSS value from external style sheet with Javascript/jQuery

    - by Acorn
    Is it possible to get a value from the external CSS of a page if the element that the style refers to has not been generated yet? (the element is to be generated dynamically). The jQuery method I've seen is $('element').css('property','value');, but this relies on element being on the page. Is there a way of finding out what the property is set to within the CSS rather than the computed style of an element? Will I have to do something ugly like add a hidden copy of the element to my page so that I can access its style attributes?

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  • Image swap with a javascript onclick dropdown menu

    - by AzzyDude
    So I've got this code that has an image and when you click it a dropdown menu appears. Pretty simple. The code works fine but I'm trying to incorporate an image swap on click and I'm having difficulty. Here's the HTML and the JS (there's some CSS too, but I'll leave that out): HTML: <div id="header"> <dl class="dropdown"> <dt><a href="#"><img src="images/cogwheel_btn.png"/></a></dt> <dd> <ul> <li><a href="#">Favorites</a></li> <li><a href="#">History</a></li> </ul> </dd> </dl> </div> JS: $(document).ready(function() { $(".dropdown img.flag").addClass("flagvisibility"); $(".dropdown dt a").click(function() { $(".dropdown dd ul").toggle(); }); $(".dropdown dd ul li a").click(function() { var text = $(this).html(); $(".dropdown dt a span").html(text); $(".dropdown dd ul").hide(); $("#result").html("Selected value is: " + getSelectedValue("sample")); }); function getSelectedValue(id) { return $("#" + id).find("dt a span.value").html(); } $(document).bind('click', function(e) { var $clicked = $(e.target); if (!$clicked.parents().hasClass("dropdown")) $(".dropdown dd ul").hide(); }); $("#flagSwitcher").click(function() { $(".dropdown img.flag").toggleClass("flagvisibility"); }); });? I've tried adding lines like ("dt").empty(); and then ("dt").html("new_image") but it causes the dropdown functionality to stop working. Anyone any ideas?

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  • Javascript button

    - by Deven
    hello friends i am developing button which generate another button and this button also calls function in which its id is passed as argument but i am getting error that id is undifined even i set its id attribute before it is added to ma web page

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  • [JavaScript] Loading Google Maps API after the page is displayed

    - by Goro
    Hello, My landing page contains a big google maps portion, which slows down the loading time. I am trying to do the following: Load the static elements first so the page loads fast initially. Display a loading notification in the map placeholder so that the user knows that the map is coming up Load and display the map I have done this: $(document).ready(function() { map_initialize(); } map_initialize() being the function which loads the map into its container div. However, this still will not display the static elements fist. The page will wait until the map_initialize() is finished, then load the static elements at the same time as the map. Thanks,

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  • Switch statement for string matching in JavaScript

    - by yaya3
    How do I write a swtich for the following conditional? If the url contains "foo", then settings.base_url is "bar". The following is achieving the effect required but I've a feeling this would be more manageable in a switch: var doc_location = document.location.href; var url_strip = new RegExp("http:\/\/.*\/"); var base_url = url_strip.exec(doc_location) var base_url_string = base_url[0]; //BASE URL CASES // LOCAL if (base_url_string.indexOf('xxx.local') > -1) { settings = { "base_url" : "http://xxx.local/" }; } // DEV if (base_url_string.indexOf('xxx.dev.yyy.com') > -1) { settings = { "base_url" : "http://xxx.dev.yyy.com/xxx/" }; } Thanks

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  • javascript call a privileged method

    - by quan
    If I call the killSwitch() outside the onkeypress, I'll cause an error. But inside the onkeypress function, I worked just fine. Why? // this works fine var ClassA = function() { var doc = document; // killSwitch(); doc.onkeypress = function(e){ killSwitch(); } this.killSwitch = function(){ alert('hello world'); } } var myClass = new ClassA();

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