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  • Change background color of disabled listbox in windows classic theme

    - by Mercury821
    I am developing a WPF application that must run using Windows Classic theme. The application creates a dialog box containing a ListBox. When the dialog box is shown, it must be disabled for 1s before accepting any input. I am accomplishing this with a style trigger, and it works. However, the ListBox shows a white background when it's disabled, which I can't seem to get rid of. When using the aero theme, the following style resource fixes the issue: <SolidColorBrush x:Key="{x:Static SystemColors.ControlBrushKey}" Color="Transparent"/> But when using Windows Classic theme, the white background reappears. How can i remedy the situation for Classic theme???

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  • Change binding value, not binding itself

    - by Sam
    I've got a WPF UserControl containing a DependencyProperty (MyProperty). The DependencyProperty is bound to a Property in the DataContext. Now in the UserControl I want to change the value of the bound property. But if I assign MyProperty = NewValue the Binding is lost and replaced by NewValue. What I want to achieve is change the DataContext-property the DependencyProperty is bound to. How do I achieve this instead of changing the binding? To clarify: using something like MyTextBox.Text = "0"; I'll release the binding. How would I set Text, leave the binding intact so the property Text is bound to will change, too.

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  • Refresh/Reset View

    - by Jay
    Hi, I'm using MVP in WPF and I came across a design doubt and I would to get your opinion on this: At some point I need to refresh my view and perform the same initial queries, like when the view was loading. The view's DataContext is my presenter and I have a couple of collections and other variables that are bound to the view. When I need to refresh the view, I'm clearing the collections and the variables and setting the DataContext to null. After that I fetch new data, populate the collections and set the DataContext. Is this the best way to achieve this? The issue with this, is that i'm affraid that when my app grows bigger I forget to reset some variable...the ideal would be to reload the view again in some way without having to worry with the variables I have. Best regards.

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  • image and text in listobx

    - by Anu
    I want to inesrt one image beside one text,like this i have to include three items in listbox. in run time. If the number of items is more than 3,then the last items get removed. How can i do that in WPF,C#. And the newly added item should get added in first place. Now i did up to include text at runtime. if (listBox1.Items.Count >= 3) listBox1.Items.RemoveAt(2); listBox1.Items.Insert(0,lData); But i do nto know how to insert image(small rectangle with red colr,green color)

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  • What are the real-world benefits of declarative-UI languages such as XAML and QML?

    - by Stu Mackellar
    I'm currently evaluating QtQuick (Qt User Interface Creation Kit) which will be released as part of Qt 4.7. QML is the JavaScript-based declarative language behind QtQuick. It seems to be a very powerful concept, but I'm wondering if anybody that's made extensive use of other, more mature declarative-UI languages like XAML in WPF or Silverlight can give any insight into the real-world benefits that can be gained from this style of programming. Various advantages are often cited: Speed of development Forces separation between presentation and logic Better integration between coders and designers UI changes don't require re-compilation Also, are there any downsides? A few potential areas of concern spring to mind: Execution speed Memory usage Added complexity Are there any other considerations that should be taken into account?

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  • Add new row: ListView vs. DataGrid

    - by Shimmy
    Hello! I have been looking around and even found a couple of related answers and didn't get a certain answer to my question. Is there a way to have in the WPF ListView an additional row like in a DataGrid? I prefer using the ListView since I use 3.5 and the DataGrid is not officially in the box and has many quirks. I would prefer using the ListView if there is an official option to add new rows or else I use the DataGrid. Thanks a lot.

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  • ScrollBars are not visible after changing positions of controls inside a Canvas

    - by akjoshi
    Hi, I created a custom canvas control inheriting from WPF Canvas. I am using it like this in main window - <ScrollViewer HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto"> <RTD:RTDesignerCanvas Margin="5" Background="White" x:Name="canvas1" Focusable="True" AllowDrop="True"> </RTD:RTDesignerCanvas> </ScrollViewer> Everyhting works fine but when I try to set the position of controls inside it like this Canvas.SetTop(item, 200); scrollbars are not visible and control is hiddedn down somewhere. Intrestingly, if I add another control to it scroll bars are visible and I can scroll downwards to see the previous control. I tried to use base.InvalidateVisual(); base.UpdateLayout(); base.InvalidateArrange(); after changing items Top or Left but nothing happens; Am I missing something or this happens due to some bug?

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  • TreeView Databinding

    - by Anu
    Hi,I want to add items in treeviewi n WPF.I have function as public void SetTree(string Title,int Boxtype,int BoxNo ) { sBoxType = "Group"; TreeList items = TreeList.Load(Title, sBoxType, BoxNo); DataContext = items; } XAML Code of TreeView: <TreeView Margin="16,275,18,312" x:Name="treeView1" ItemsSource="{Binding}" ItemTemplate="{StaticResource TreeItemTemplate}"> </TreeView> <DataTemplate x:Key="TreeItemTemplate"> <WrapPanel> <TextBlock Text="{Binding Path=Title}" /> <TextBlock Text="{Binding Path=Box}" /> </WrapPanel> </DataTemplate> Actually i wan to TreeView ot display lik +Group (header) Controllersgroup 5 (Child items). As multicolumn child items.But it dislay like Controllersgroup5

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  • MVVM Light toolkit - maintained? Here today - gone tomorrow? ...

    - by mark smith
    Hi there, I have been taking a look at mvvm light toolkit, i must admit i haven't got a lot of experience with it but i live what i see.. I did use the mvvm toolkit (microsoft) but currently use vs 2010 and no templates are available as yet. I was looking for some insight into mvvm light toolkit... Is it always maintained ? i..e its not going to be gone tomorrow... Or shoudl i be looking elsewhere?? I would really appreciate any feedback... I also saw some info on how it is blendable which the mvvm toolkit (microsoft) didn't seem to have.. Prism also seems to be also a likely candidate but from what i understand its not a MVVM framework / toolkit i would be using it with wpf Any help really appreciated Thank you

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  • Batch scripting for directories or better method

    - by baron
    Hi Everyone, Looking at creating a simple batch file for my app. My app needs some directories to be in place as it runs. The first method I thought was just make a batch script: @ECHO OFF IF NOT EXIST C:\App GOTO :CREATE ELSE GOTO :DONTCREATE :CREATE MKDIR C:\App\Code ECHO DIRECTORY CREATED :DONTCREATE ECHO IT WAS ALREADY THERE 1) This doesn't run as I would expect. Both :CREATE and :DONTCREATE seem to run regardless? How do I do an If properly then? Output: A subdirectory or file C:\App\Code already exists. DIRECTORY CREATED IT WAS ALREADY THERE So it enters both true and false statements? 2) The app is a C# WPF app. For what I am trying to do here (create a couple of directories if they don't already exist) - should I do it some other way? Perhaps in the application as it runs?

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  • DateTime Property not firing PropertyChanged event when changed

    - by Brent
    I'm working on a WPF MVVM application and I've got a TextBox on my view that is bound to a DateTime property on the ViewModel. Seems simple enough, but when I clear the text in the TextBox, the property never changes. In fact, it never even fires until I begin typing "4/1..." and then it fires. What can I do to fix this? Obviously I could bind the TextBox to a string property and then update the real property in the setter, but that's a bit of a hack. There's got to be a better way... ViewModel private DateTime _startDate; public DateTime StartDate { get { return _startDate; } set { _startDate = value; OnPropertyChanged("StartDate"); } } View <TextBox Text="{Binding Path=StartDate, UpdateSourceTrigger=PropertyChanged, ValidatesOnDataErrors=true}"/>

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  • How to implement an override method in IronPython

    - by Adal
    I'm trying to implement a WPF control in IronPython and I'm having trouble implemented the override methods. The code below fails with this error: TypeError: expected int, got instancemethod. If I rename the VisualChildrenCount method, the exception is not raised anymore, but the control doesn't work. So how do I tell IronPython that the method is an override? class PaintCanvas(FrameworkElement): def __init__(self): self.__children = VisualCollection(self) dv = DrawingVisual() self.__children.Add(dv) # In C# this should be: protected override int VisualChildrenCount def VisualChildrenCount(self): return self.__children.Count # In C# this should be: protected override Visual GetVisualChild(int index) def GetVisualChild(self, index): return self.__children[index]

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  • YesNo MessageBox not closing when x-button clicked

    - by Simpzon
    When I open a MessageBox with options YesNo, the (usually) cancelling cross in the upper right is shown but has no effect. System.Windows.MessageBox.Show("Really, really?", "Are you sure?", MessageBoxButton.YesNo); If I offer YesNoCancel as options, clicking the cross closes the Dialog with DialogResult Cancel. System.Windows.MessageBox.Show("Really, really?", "Are you sure?", MessageBoxButton.YesNoCancel); I would have expected that the cross is "looking disabled" if not hidden at all, when clicking it has no effect. Probably I am not the first one observing this. What is your favorite way to hide/disable this button or workaround the issue? Note: I would prefer a solution that does not use System.Windows.Forms, since I am dealing with WPF projects and would like to avoid any InterOp if possible.

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  • SelectedIndex of combobox not updating correctly using databinding.

    - by Matthijs Wessels
    I have a ComboBox: <ComboBox Name="iComponentFieldComboBox" SelectedIndex="{Binding ComponentFieldSelectedIndex, Mode=TwoWay}" Height="23" Margin="132,0,280,38" VerticalAlignment="Bottom"> <ComboBoxItem Name="item1">item1</ComboBoxItem> <ComboBoxItem Name="item2">item2</ComboBoxItem> <ComboBoxItem Name="item3">item3</ComboBoxItem> </ComboBox> When I start my WPF and set the ComponentFieldSelectedIndex property of my ViewModel in my code, nothing happens. But after I have selected an item in the combobox, then suddenly setting ComponentFieldSelectedIndex does work. for example: start app. click button that sets ComponentFieldSelectedIndex to 1. selected item doesn't change to item2. select item3 in combo box. click button that sets ComponentFieldSelectedIndex to 1. selected item does change to item2. Does anyone have an idea what could be causing this?

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  • Graphical net and text

    - by chesheerkys
    Hello! My task is to make a control, that behaves itself like RichTextBox, but contains a graphical net. The only task, this net is solving, is to be visible. It should be solution in overriding OnPaint method, but it doesn't. This code: protected override void OnPaint(System.Windows.Forms.PaintEventArgs e) { base.OnPaint(e); ...//drawing a line } gives me RichTextBox without of text This code: protected override void WndProc(ref System.Windows.Forms.Message m) { base.WndProc(ref m); if (m.Msg == 15) { Graphics g = this.CreateGraphics(); g.DrawLine(new Pen(Color.White, 1), new Point(0, 0), new Point(400, 400)); } } sometimes draws extra lines Actually since these two ways don't work, I don't know what to try. Waiting for your advices :) BR Dmitry P.S. I’ve heard a lot about great opportunities of WPF, but I’m not really common with this technology and don’t know what to start with. P.P.S. Sorry for my English, it’s not my natural language.

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  • Dynamic size canvas with Scroll bars

    - by Pawan
    Hi, I am developing a simple WPF application without any auto layout. The goal is when a user clicks (mouse down) a element (say textBlock) will appear at the location of the mouse click. For this I am using canvas panel embedded in a Grid of 1 row, 1 column and scrollviewer (visible). The issues are: 1. when the application window is resized the scroll viewers do not become active. 2. I want the ability to auto grow the canvas with mouse drag. Something like in MS-Excel when user drags the mouse horizontally/vertically the canvas should grow. I have searched net a lot to figure this out and am unable to get an answer. Any help in this regard would be great. Thanks a bunch in advance. -P

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  • Whats wrong with my backgroundwork method

    - by diver-d
    I am trying to get a background worker process working in a wpf application. it creates 2 files then crashes. BackgroundWorker worker = new BackgroundWorker(); worker.DoWork += delegate(object s, DoWorkEventArgs args) { CreateFile(i.ToString()); }; worker.RunWorkerAsync(); private void CreateFile(string fileName) { string path = string.Format(@"{0}\{1}.txt", directory, fileName); using (StreamWriter sw = new StreamWriter(path)) { sw.WriteLine(fileName); } } I get this error " The requested operation cannot be performed on a file with a user-mapped section open." what am I doing wrong? Any help would be great

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  • How apply a storyboard to a Label programmatically ?

    - by ThitoO
    Hi :), I've a little problem, I'd search google and my Wpf's books but I don't found any answer :( I have created a little storyboard : <Storyboard x:Key="whiteAnim" Duration="1"> <ColorAnimation By="Black" To="White" Storyboard.TargetProperty="Background" x:Name="step1"/> <ColorAnimation By="White" To="Black" Storyboard.TargetProperty="Background" x:Name="step2"/> </Storyboard> This animation will change background color from black to white, and from white to black. I want to "apply" this storyboard to a Label : Label label = new Label(); label.Content = "My label"; I'm looking for a method like "label.StartStoryboard(--myStoryboard--), do you have any ideas ? Thank you :)

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  • Transpose a Collection

    - by Joseph Melettukunnel
    Hello, I've a list of different sizes of a T-Shirt, e.g. S, M, L. Since this might change for T-Shirts (sometimes we just have e.g. M, L), we load this into a List sizes. Since most DataGrids (xamDataGrid, WPF Toolkit DataGrid) need Properties for binding to the Columns, I'd like to transpose somehow my data. Does anyone have an idea how to do this? E.g. Instead of having List where Size { string sizeName, int available, int defect, int ordered} Avail. Defect Ordered [S] 1 2 3 [M] 1 2 3 [L] 1 2 3 I want an Object which has the Properties S, M, L containing the Values like this: [S] [M] [L] Avail. 1 2 3 Defect 1 2 3 Ordered 1 2 3 The problem here is that I don't know how many sizes will be available for the tshirt, it might be 3, 4, or 10. Thanks for any help Cheers PS: Here is a mockup of how the final grid should look like http://img39.imageshack.us/img39/9161/multirowspangridfixedel.png

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  • Detecting a Key Press Squashed by Another Application

    - by Eric Smith
    I have a WPF application I'm planning to use as an overlay for a DirectX game (specifically Bad Company 2). I'm using WM_KEYBOARD_LL hook to detect KeyDown events so I can bring my app to the foreground when a specific button is pressed. This works perfectly except for when the game is running (I've also noticed this problem with Window's "Chess Titans" so it may be a DirectX thing). As far as I can work out, when the game detects a keyboard press, it "eats" the event and doesn't pass the CallNextHookEx() method like it should, which would allow the key press message to be moved along to the next application in the queue. I'm wondering if there's any sort of work-around to this? It seems kind of unfair that a single application can just willy-nilly eat up messages like that. Thanks! :) Relevant MSDN documentation: http://msdn.microsoft.com/en-us/library/ms644985%28VS.85%29.aspx

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  • Image Viewer application, Image processing with Display Data.

    - by Harsha
    Hello All, I am working on Image Viewer application and planning to build in WPF. My Image size are usually larger than 3000x3500. After searching for week, I got sample code from MSDN. But it is written in ATL COM. So I am planning to work and build the Image viewer as follows: After reading the Image I will scale down to my viewer size, viwer is around 1000x1000. Lets call this Image Data as Display Data. Once displaying this data, I will work only this Display data. For all Image processing operation, I will use this display data and when user choose to save the image, I will apply all the operation to original Image data. My question is, Is is ok to use Display data for showing and initial image processing operations.

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  • Does performance even matter anymore? [closed]

    - by Jeff Dahmer
    The performance differences between C/C++ and C# are astounding. An ASP.NET page loads in 1/8 the time that a PHP script does haha.... WPF, aka " The Future ", (you know it will be, all the companies are gonna want cool looking desktop apps, don't kid yourself.) And it has huge performance hits just to start up. We've let Microsoft make us as developers lazy! Why do I hate this, it's such a good thing? Are we at a point in time where the majority of computers can handle this kinda crap? I remember when performance used to matter. Anyways, I'm writing a .NET library and ever since I found out LINQ is slower than traditional delegates which is slower than the normal procedural code... well it's a guilty evil I feel for every LINQ query I write, because they are so beautiful. Am I just too much of a performance stickler? Or just too big of a nerd?

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  • How do I implement AABB ray cast hit checking for opengl es on the iPhone

    - by Big Fizzy
    Basically, I draw a 3D cube, I can spin it around but I want to be able to touch it and know where on my cube's surface the user touched. I'm using for setting up, generating and spinning. Its based on the Molecules code and NeHe tutorial #5. Any help, links, tutorials and code would be greatly appreciated. I have lots of development experience but nothing much in the way of openGL and 3d. // // GLViewController.h // NeHe Lesson 05 // // Created by Jeff LaMarche on 12/12/08. // Copyright Jeff LaMarche Consulting 2008. All rights reserved. // #import "GLViewController.h" #import "GLView.h" @implementation GLViewController - (void)drawBox { static const GLfloat cubeVertices[] = { -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,-1.0f, 1.0f, -1.0f,-1.0f, 1.0f, -1.0f, 1.0f,-1.0f, 1.0f, 1.0f,-1.0f, 1.0f,-1.0f,-1.0f, -1.0f,-1.0f,-1.0f }; static const GLubyte cubeNumberOfIndices = 36; const GLubyte cubeVertexFaces[] = { 0, 1, 5, // Half of top face 0, 5, 4, // Other half of top face 4, 6, 5, // Half of front face 4, 6, 7, // Other half of front face 0, 1, 2, // Half of back face 0, 3, 2, // Other half of back face 1, 2, 5, // Half of right face 2, 5, 6, // Other half of right face 0, 3, 4, // Half of left face 7, 4, 3, // Other half of left face 3, 6, 2, // Half of bottom face 6, 7, 3, // Other half of bottom face }; const GLubyte cubeFaceColors[] = { 0, 255, 0, 255, 255, 125, 0, 255, 255, 0, 0, 255, 255, 255, 0, 255, 0, 0, 255, 255, 255, 0, 255, 255 }; glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, cubeVertices); int colorIndex = 0; for(int i = 0; i < cubeNumberOfIndices; i += 3) { glColor4ub(cubeFaceColors[colorIndex], cubeFaceColors[colorIndex+1], cubeFaceColors[colorIndex+2], cubeFaceColors[colorIndex+3]); int face = (i / 3.0); if (face%2 != 0.0) colorIndex+=4; glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, &cubeVertexFaces[i]); } glDisableClientState(GL_VERTEX_ARRAY); } //move this to a data model later! - (GLfixed)floatToFixed:(GLfloat)aValue; { return (GLfixed) (aValue * 65536.0f); } - (void)drawViewByRotatingAroundX:(float)xRotation rotatingAroundY:(float)yRotation scaling:(float)scaleFactor translationInX:(float)xTranslation translationInY:(float)yTranslation view:(GLView*)view; { glMatrixMode(GL_MODELVIEW); GLfixed currentModelViewMatrix[16] = { 45146, 47441, 2485, 0, -25149, 26775,-54274, 0, -40303, 36435, 36650, 0, 0, 0, 0, 65536 }; /* GLfixed currentModelViewMatrix[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65536 }; */ //glLoadIdentity(); //glOrthof(-1.0f, 1.0f, -1.5f, 1.5f, -10.0f, 4.0f); // Reset rotation system if (isFirstDrawing) { //glLoadIdentity(); glMultMatrixx(currentModelViewMatrix); [self configureLighting]; isFirstDrawing = NO; } // Scale the view to fit current multitouch scaling GLfixed fixedPointScaleFactor = [self floatToFixed:scaleFactor]; glScalex(fixedPointScaleFactor, fixedPointScaleFactor, fixedPointScaleFactor); // Perform incremental rotation based on current angles in X and Y glGetFixedv(GL_MODELVIEW_MATRIX, currentModelViewMatrix); GLfloat totalRotation = sqrt(xRotation*xRotation + yRotation*yRotation); glRotatex([self floatToFixed:totalRotation], (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[1] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[0]), (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[5] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[4]), (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[9] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[8]) ); // Translate the model by the accumulated amount glGetFixedv(GL_MODELVIEW_MATRIX, currentModelViewMatrix); float currentScaleFactor = sqrt(pow((GLfloat)currentModelViewMatrix[0] / 65536.0f, 2.0f) + pow((GLfloat)currentModelViewMatrix[1] / 65536.0f, 2.0f) + pow((GLfloat)currentModelViewMatrix[2] / 65536.0f, 2.0f)); xTranslation = xTranslation / (currentScaleFactor * currentScaleFactor); yTranslation = yTranslation / (currentScaleFactor * currentScaleFactor); // Grab the current model matrix, and use the (0,4,8) components to figure the eye's X axis in the model coordinate system, translate along that glTranslatef(xTranslation * (GLfloat)currentModelViewMatrix[0] / 65536.0f, xTranslation * (GLfloat)currentModelViewMatrix[4] / 65536.0f, xTranslation * (GLfloat)currentModelViewMatrix[8] / 65536.0f); // Grab the current model matrix, and use the (1,5,9) components to figure the eye's Y axis in the model coordinate system, translate along that glTranslatef(yTranslation * (GLfloat)currentModelViewMatrix[1] / 65536.0f, yTranslation * (GLfloat)currentModelViewMatrix[5] / 65536.0f, yTranslation * (GLfloat)currentModelViewMatrix[9] / 65536.0f); // Black background, with depth buffer enabled glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); [self drawBox]; } - (void)configureLighting; { const GLfixed lightAmbient[] = {13107, 13107, 13107, 65535}; const GLfixed lightDiffuse[] = {65535, 65535, 65535, 65535}; const GLfixed matAmbient[] = {65535, 65535, 65535, 65535}; const GLfixed matDiffuse[] = {65535, 65535, 65535, 65535}; const GLfixed lightPosition[] = {30535, -30535, 0, 0}; const GLfixed lightShininess = 20; glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_COLOR_MATERIAL); glMaterialxv(GL_FRONT_AND_BACK, GL_AMBIENT, matAmbient); glMaterialxv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiffuse); glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, lightShininess); glLightxv(GL_LIGHT0, GL_AMBIENT, lightAmbient); glLightxv(GL_LIGHT0, GL_DIFFUSE, lightDiffuse); glLightxv(GL_LIGHT0, GL_POSITION, lightPosition); glEnable(GL_DEPTH_TEST); glShadeModel(GL_SMOOTH); glEnable(GL_NORMALIZE); } -(void)setupView:(GLView*)view { const GLfloat zNear = 0.1, zFar = 1000.0, fieldOfView = 60.0; GLfloat size; glMatrixMode(GL_PROJECTION); glEnable(GL_DEPTH_TEST); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); glScissor(0, 0, rect.size.width, rect.size.height); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glTranslatef(0.0f, 0.0f, -6.0f); isFirstDrawing = YES; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)dealloc { [super dealloc]; } @end

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  • Best way to hide a window from the Alt-Tab program switcher?

    - by chaiguy1337
    I've been a .NET developer for several years now and this is still one of those things I don't know how to do properly. It's easy to hide a window from the taskbar via a property in both Windows Forms and WPF, but as far as I can tell, this doesn't guarantee (or necessarily even affect) it being hidden from the Alt-Tab dialog. I've seen invisible windows show up in Alt-Tab, and I'm just wondering what is the best way to guarantee a window will never appear (visible or not) in the Alt-Tab dialog. Update: Please see my posted solution below. I'm not allowed to mark my own answers as the solution, but so far it's the only one that works. Update 2: There's now a proper solution by Franci Penov that looks pretty good, but haven't tried it out myself. Involves some Win32, but avoids the lame creation of off-screen windows.

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  • Navingating to an .html file in the assembly

    - by Joel
    I’m working with the WPF WebBrowser control to navigate to a html page hosting Silverlight. It seems I cannot use the NavigateToString or NavigateToStream method since I have Silverlight content. The html content loads fine but not Silverlight. So I think I’ll have to use the Navigate method which takes an Uri. Now I html page I’d like to navigate to is in a .html file in my Visual Studio project so I will have to have a local uri of some sort. I don’t want the html file to be copied to the output folder since I don’t want to distribute it separately; I want it to be somehow included in the assembly. The problem is that the WebBrowser control doesn’t seem to allow relative Uris or pack://application: uris. How could I accomplish navingating to an .html file in the assembly?

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