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  • How do you run the previous command in emacs shell?

    - by Lidmith
    I am in terminal mode on Ubuntu, and I'm running emacs with 2 buffers open, one is a ruby file, and the other is a shell (opened by typing M-x shell ), and when I switch to the shell buffer, I want to run the same command that I ran before. I would normally just hit the up arrow in a terminal window, but in emacs, it simply puts the cursor up one line. Does anyone know of keystroke to run the previous shell command from within an emacs shell?

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  • using isight camera in macbookpro(8,2) on ubuntu 12.04 virtualbox VM

    - by Kurt Spindler
    I'm having a lot of trouble using the built-in isight camera on my macbookpro8,2 (early 2011) from an ubuntu 12.04 virtual machine, run inside VirtualBox. The following is the log I get when I try to run guvcview ubuntu@ubuntu:~$ guvcview guvcview 1.5.3 ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.surround71 ALSA lib setup.c:565:(add_elem) Cannot obtain info for CTL elem (MIXER,'IEC958 Playback Default',0,0,0): No such file or directory ALSA lib setup.c:565:(add_elem) Cannot obtain info for CTL elem (MIXER,'IEC958 Playback Default',0,0,0): No such file or directory ALSA lib setup.c:565:(add_elem) Cannot obtain info for CTL elem (MIXER,'IEC958 Playback Default',0,0,0): No such file or directory ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.hdmi ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.hdmi ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.modem ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.modem ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.phoneline ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.phoneline ALSA lib audio/pcm_bluetooth.c:1614:(audioservice_expect) BT_GET_CAPABILITIES failed : Input/output error(5) ALSA lib audio/pcm_bluetooth.c:1614:(audioservice_expect) BT_GET_CAPABILITIES failed : Input/output error(5) ALSA lib audio/pcm_bluetooth.c:1614:(audioservice_expect) BT_GET_CAPABILITIES failed : Input/output error(5) ALSA lib audio/pcm_bluetooth.c:1614:(audioservice_expect) BT_GET_CAPABILITIES failed : Input/output error(5) ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream Cannot connect to server socket err = No such file or directory Cannot connect to server socket jack server is not running or cannot be started video device: /dev/video0 Init. FaceTime HD Camera (Built-in) (location: usb-0000:00:0b.0-1) { pixelformat = 'YUYV', description = 'YUV 4:2:2 (YUYV)' } { discrete: width = 160, height = 120 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 176, height = 144 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 320, height = 240 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 352, height = 288 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 640, height = 480 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1280, height = 720 } Time interval between frame: 1/10, { pixelformat = 'MJPG', description = 'MJPEG' } { discrete: width = 960, height = 540 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1024, height = 576 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1280, height = 720 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { pixelformat = 'RGB3', description = 'RGB3' } { discrete: width = 160, height = 120 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 176, height = 144 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 320, height = 240 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 352, height = 288 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 640, height = 480 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1280, height = 720 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 960, height = 540 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1024, height = 576 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { pixelformat = 'BGR3', description = 'BGR3' } { discrete: width = 160, height = 120 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 176, height = 144 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 320, height = 240 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 352, height = 288 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 640, height = 480 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1280, height = 720 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 960, height = 540 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1024, height = 576 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { pixelformat = 'YU12', description = 'YU12' } { discrete: width = 160, height = 120 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 176, height = 144 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 320, height = 240 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 352, height = 288 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 640, height = 480 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1280, height = 720 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 960, height = 540 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1024, height = 576 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { pixelformat = 'YV12', description = 'YV12' } { discrete: width = 160, height = 120 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 176, height = 144 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 320, height = 240 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 352, height = 288 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 640, height = 480 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1280, height = 720 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 960, height = 540 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, { discrete: width = 1024, height = 576 } Time interval between frame: 100/2997, 1/25, 1/24, 1/15, vid:05ac pid:8509 driver:uvcvideo checking format: 1196444237 VIDIOC_G_COMP:: Invalid argument compression control not supported fps is set to 1/25 drawing controls no codec detected for H264 no codec detected for MP3 - (lavc) Checking video mode 960x540@32bpp : OK Could not grab image (select timeout): Resource temporarily unavailable Could not grab image (select timeout): Resource temporarily unavailable Could not grab image (select timeout): Resource temporarily unavailable Could not grab image (select timeout): Resource temporarily unavailable Could not grab image (select timeout): Resource temporarily unavailable Could not grab image (select timeout): Resource temporarily unavailable Could not grab image (select timeout): Resource temporarily unavailable Could not grab image (select timeout): Resource temporarily unavailable Could not grab image (select timeout): Resource temporarily unavailable write /home/ubuntu/.guvcviewrc OK free controls cleaned allocations - 100% Closing portaudio ...OK Closing GTK... OK ubuntu@ubuntu:~$ Any help would be greatly appreciated. Only clue I have is that I initially was having problems, tried using the old method of fixing isights (involving installing isight-firmware-tools) before realizing that I just hadn't turned on the VM setting to allow the VM to access the webcam. :) Anyway, I wonder if installing that messed something up. However, I think this is a red herring because I've: shut down and turned back on the Mac, restarted the VM, tried a different VM (for which I never installed isight-firmware-tools, and created an entirely new ubuntu vm. All instances have had this problem. Similarly, other viewers, such as cheese, avplay, avconv have had all various kinds of errors.

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  • Does command/query separation apply to a method that creates an object and returns its ID?

    - by Gilles
    Let's pretend we have a service that calls a business process. This process will call on the data layer to create an object of type A in the database. Afterwards we need to call again on another class of the data layer to create an instance of type B in the database. We need to pass some information about A for a foreign key. In the first method we create an object (modify state) and return it's ID (query) in a single method. In the second method we have two methods, one (createA) for the save and the other (getId) for the query. public void FirstMethod(Info info) { var id = firstRepository.createA(info); secondRepository.createB(id); } public void SecondMethod(Info info) { firstRepository.createA(info); var key = firstRepository.getID(info); secondRepository.createB(key); } From my understanding the second method follows command query separation more fully. But I find it wasteful and counter-intuitive to query the database to get the object we have just created. How do you reconcile CQS with such a scenario? Does only the second method follow CQS and if so is it preferable to use it in this case?

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  • Maintaining State in Mud Engine

    - by Johnathon Sullinger
    I am currently working on a Mud Engine and have started implementing my state engine. One of the things that has me troubled is maintaining different states at once. For instance, lets say that the user has started a tutorial, which requires specific input. If the user types "help" I want to switch in to a help state, so they can get the help they need, then return them to the original state once exiting the help. my state system uses a State Manager to manage the state per user: public class StateManager { /// <summary> /// Gets the current state. /// </summary> public IState CurrentState { get; private set; } /// <summary> /// Gets the states available for use. /// </summary> /// <value> public List<IState> States { get; private set; } /// <summary> /// Gets the commands available. /// </summary> public List<ICommand> Commands { get; private set; } /// <summary> /// Gets the mob that this manager controls the state of. /// </summary> public IMob Mob { get; private set; } public void Initialize(IMob mob, IState initialState = null) { this.Mob = mob; if (initialState != null) { this.SwitchState(initialState); } } /// <summary> /// Performs the command. /// </summary> /// <param name="message">The message.</param> public void PerformCommand(IMessage message) { if (this.CurrentState != null) { ICommand command = this.CurrentState.GetCommand(message); if (command is NoOpCommand) { // NoOperation commands indicate that the current state is not finished yet. this.CurrentState.Render(this.Mob); } else if (command != null) { command.Execute(this.Mob); } else if (command == null) { new InvalidCommand().Execute(this.Mob); } } } /// <summary> /// Switches the state. /// </summary> /// <param name="state">The state.</param> public void SwitchState(IState state) { if (this.CurrentState != null) { this.CurrentState.Cleanup(); } this.CurrentState = state; if (state != null) { this.CurrentState.Render(this.Mob); } } } Each of the different states that the user can be in, is a Type implementing IState. public interface IState { /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="player">The player to render to</param> void Render(IMob mob); /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <returns></returns> ICommand GetCommand(IMessage command); /// <summary> /// Cleanups this instance during a state change. /// </summary> void Cleanup(); } Example state: public class ConnectState : IState { /// <summary> /// The connected player /// </summary> private IMob connectedPlayer; public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; var game = mob.Game as IGame; // It is not guaranteed that mob.Game will implement IServer. We are only guaranteed that it will implement IGame. if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } //Output the game information mob.Send(new InformationalMessage(game.Name)); mob.Send(new InformationalMessage(game.Description)); mob.Send(new InformationalMessage(string.Empty)); //blank line //Output the server MOTD information mob.Send(new InformationalMessage(string.Join("\n", server.MessageOfTheDay))); mob.Send(new InformationalMessage(string.Empty)); //blank line mob.StateManager.SwitchState(new LoginState()); } /// <summary> /// Gets the command. /// </summary> /// <param name="message">The message.</param> /// <returns>Returns no operation required.</returns> public Commands.ICommand GetCommand(IMessage message) { return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // We have nothing to clean up. return; } } With the way that I have my FSM set up at the moment, the user can only ever have one state at a time. I read a few different posts on here about state management but nothing regarding keeping a stack history. I thought about using a Stack collection, and just pushing new states on to the stack then popping them off as the user moves out from one. It seems like it would work, but I'm not sure if it is the best approach to take. I'm looking for recommendations on this. I'm currently swapping state from within the individual states themselves as well which I'm on the fence about if it makes sense to do there or not. The user enters a command, the StateManager passes the command to the current State and lets it determine if it needs it (like passing in a password after entering a user name), if the state doesn't need any further commands, it returns null. If it does need to continue doing work, it returns a No Operation to let the state manager know that the state still requires further input from the user. If null is returned, the state manager will then go find the appropriate state for the command entered by the user. Example state requiring additional input from the user public class LoginState : IState { /// <summary> /// The connected player /// </summary> private IPlayer connectedPlayer; private enum CurrentState { FetchUserName, FetchPassword, InvalidUser, } private CurrentState currentState; /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="mob"></param> /// <exception cref="System.NullReferenceException"> /// ConnectState can only be used with a player object implementing IPlayer /// or /// LoginState can only be set to a player object that is part of a server. /// </exception> public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; // Register to receive new input from the user. mob.ReceivedMessage += connectedPlayer_ReceivedMessage; if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } this.currentState = CurrentState.FetchUserName; switch (this.currentState) { case CurrentState.FetchUserName: mob.Send(new InputMessage("Please enter your user name")); break; case CurrentState.FetchPassword: mob.Send(new InputMessage("Please enter your password")); break; case CurrentState.InvalidUser: mob.Send(new InformationalMessage("Invalid username/password specified.")); this.currentState = CurrentState.FetchUserName; mob.Send(new InputMessage("Please enter your user name")); break; } } /// <summary> /// Receives the players input. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The e.</param> void connectedPlayer_ReceivedMessage(object sender, IMessage e) { // Be good memory citizens and clean ourself up after receiving a message. // Not doing this results in duplicate events being registered and memory leaks. this.connectedPlayer.ReceivedMessage -= connectedPlayer_ReceivedMessage; ICommand command = this.GetCommand(e); } /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <param name="command"></param> /// <returns>Returns the ICommand specified.</returns> public Commands.ICommand GetCommand(IMessage command) { if (this.currentState == CurrentState.FetchUserName) { this.connectedPlayer.Name = command.Message; this.currentState = CurrentState.FetchPassword; } else if (this.currentState == CurrentState.FetchPassword) { // find user } return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // If we have a player instance, we clean up the registered event. if (this.connectedPlayer != null) { this.connectedPlayer.ReceivedMessage -= this.connectedPlayer_ReceivedMessage; } } Maybe my entire FSM isn't wired up in the best way, but I would appreciate input on what would be the best to maintain a stack of state in a MUD game engine, and if my states should be allowed to receive the input from the user or not to check what command was entered before allowing the state manager to switch states. Thanks in advance.

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  • What would be the level of effort required to implement a screencapture command on a PS3 game?

    - by Sean Scott
    Looking to see what the level of effort is for implementing a screen capture command into PS3 game by a mid-level PS3 game developer. Bonus for a description of what is involved in the process... EDIT Not sure how to get back my question since it was the first but let me clarify some things. @Nate Bross, nope I am not the actor although i've fielded calls for him on occasion @coderanger my intent was to try and speak to other PS3 developers, however coming from a web development no one in my social circle close or extended develops on the PS3. Additionally i'm interested in hearing the effort required in terms of hours so that this information can be passed on to a client. A client who has a game on the PS3 using the unreal engine. Convo with devs sometimes go something like "can you implement feature a" which gets a response "this will take us 8 weeks and an army". Trying to be educated before the ask. I hope that helps If anyone here is a PS3 game dev and would like to respond off site so as not to break NDA that would be awesome. @Roger it would be from within the game, something that users can use. Something akin to the iphone screencap utility. No need to get fancier than that.

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  • Installing nvidia drivers causes computer to boot to command prompt.

    - by levesque
    Hi, I have an Asus u30jc laptop, which comes with the Optimus prime graphics card switching technology that is now supported under 2.6.35, so I decided to give it a try. First I made sure the discrete graphics card was activated and then I installed the drivers proposed by the ubuntu software repository (nvidia-current). However, after rebooting all I got was a command prompt. My graphics card is a nvidia 310M. This is on Ubuntu 10.10 64 bits. What can I do to diagnose/identify the source of this problem? UPDATE: The messsages in my syslog tell me to check the xorg log: Oct 11 12:42:59 u30jc-test gdm-binary[1095]: WARNING: GdmDisplay: display lasted 0.053144 seconds Oct 11 12:42:59 u30jc-test gdm-simple-slave[1450]: WARNING: Unable to load file '/etc/gdm/custom.conf': No such file or directory Oct 11 12:42:59 u30jc-test gdm-binary[1095]: WARNING: GdmDisplay: display lasted 0.038176 seconds Oct 11 12:42:59 u30jc-test gdm-binary[1095]: WARNING: GdmLocalDisplayFactory: maximum number of X display failures reached: check X server log for errors Which I did. I found this message in my /var/log/Xorg.0.log : Fatal server error: [ 113.540] no screens found [ 113.540] What does that mean?

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  • ubuntu 12.04 desktop Error: unknown command 'gfxmode'. Pressing any key continues

    - by Andy
    Premise: linux noobie here, I have the same issue as OP: fresh 12.04 desktop, changed grub with grub customizer, now I get a: unknown command 'gfxmode' press ...etc was asked to "re-post" this question and link to this thread which I refer to above. I have tried what Tarek said, and nothing seems to work, I find two lines with gfxmode: function gfxmode { gfxmode \$linux_gfx_mode Note: not sure if it matter but in the error the two single quotes before gfxmode are not the same, the first is a slanted quote mark, the second (after gfxmode) is a straight one. I commented out the whole line, I tried to add 'set' before gfxmode, neither did any difference. I found another place that said to remove the line from another file 40_custom, but I checked and those files do not contain anything relating to the line we are looking for: gfxmode $linux_gfx_mode Not sure what I am missing, but the file linux.save has recently appeared when searching for the line. Not sure if its just a temp file of some kind. In any case I cannot seem to get it, what am I missing? Thanks! P.S. sorry for any messups in form :)

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  • FTP gives me a error when uploading and deleting files [on hold]

    - by AR Games
    Here's the error I get when trying to delete files... Command: DELE index.html Response: 550 Delete operation failed. Here's the error I get when trying to upload files... Command: OPTS UTF8 ON Response: 200 Always in UTF8 mode. Status: Connected Status: Starting upload of C:\wamp\www\.DS_Store Command: CWD /var/www/html Response: 250 Directory successfully changed. Command: TYPE A Response: 200 Switching to ASCII mode. Command: PASV Response: 227 Entering Passive Mode (76,185,76,101,78,222). Command: STOR .DS_Store Response: 553 Could not create file. Error: Critical file transfer error Status: Retrieving directory listing... Command: TYPE I Response: 200 Switching to Binary mode. Command: PASV Response: 227 Entering Passive Mode (76,185,76,101,23,94). Command: LIST Response: 150 Here comes the directory listing. Response: 226 Directory send OK. Status: Directory listing successful Response: 421 Timeout. Error: Connection closed by server Status: Disconnected from server IM running windows OS and using filezilla FTP client

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  • Automatically keep your local git repos clean

    - by kerry
    Most developers using git are probably aware of a command ‘git gc’ that has to be run from time to time when you notice your git commands are running a little slow. This command cleans up your git repo and makes sure everything is nice and tidy. If you have not run this command lately, you will notice a huge performance increase in your git commands after running. It’s a bit annoying to have to run this command when you notice that your git performance is suffering. The command also takes a while if you have not run it recently. With this in mind, I decided to create a method to automatically run this command from time to time. So I decided to overload cd similar to how rvm does. All you have to do is paste the method in your .profile file and it will run the command every time you enter a directory with a git repo. You’ll notice a little pause when entering the directory, it’s not insufferable but if you would prefer, you can add an & to the end of the command to have it run in the background. I chose the pause over the pid output of the background command. Here it is in all it’s glory. View the code on Gist.

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  • How to remove all associated files and configuration settings of an app installed through 'force architecture' command

    - by Mysterio
    A few weeks ago I installed a 32 bit .deb file through the 'force architecture' command (on my 64bit notebook), however the procedure was unsuccessful and I used the apt-get purgecommand to uninstall the app. It seems there are some leftovers of the app I uninstalled which has now broken system update. Synaptic recommended a sudo apt-get install -fwhich I did in the terminal with this initial response: Reading package lists... Done Building dependency tree Reading state information... Done The following package was automatically installed and is no longer required: libntfs10 Use 'apt-get autoremove' to remove them. The following packages will be REMOVED: crossplatformui 0 upgraded, 0 newly installed, 1 to remove and 0 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? I chose 'Y' then got this response: (Reading database ... 187616 files and directories currently installed.) Removing crossplatformui ... ztemtvcdromd: no process found dpkg: error processing crossplatformui (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: crossplatformui E: Sub-process /usr/bin/dpkg returned an error code (1) It seems the app I installed crossplatformuiis still on my system and has caused update manager to stop running with a partial upgrade warning. What do I do now?

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  • 11gR2 ??????????

    - by Allen Gao
    ???????11gR2 GI????????????????????,?10g????,???????GI?????????????1.Ocssd.bin:????????10g??????????,???????(Node Monitoring)????(Group Management)?????????????“??????????”????????2.Cssdagent.bin/Cssdmonitor.bin:?2????11gR2??????????????ocssd.bin??????(Local HeartBeat),??????1??????????????????ocssd.bin???????????,????????ocssd.bin????????,??????,???????????10g??oclsomon/oclsvmon(?????????????)?oprocd????,????11gR2???????—rebootless restart,?????????11.2.0.2????????????,????????????(????????)??????ocssd.bin?????,??????????????,??????????GI stack?????,??GI stack??????????(short disk I/O timeout)??graceful shutdown,????????,??,????????????????????????11gR2 ??????????????1.Ocssd.log2.Cssdagent ? cssdmonitor logs<GI_home>/log/<node_name>/agent/ohasd/oracssdagent_root/oracssdagent_root.log<GI_home>/log/<node_name>/agent/ohasd/oracssdmonitor_root_root/oracssdmonitor_root.log3.Cluster alert log<GI_home>/log/<node_name>/alert<node_name>.log4.OS log5.OSW ?? CHM ????,??????????????????1.???????????????????????????????,??????10g???????????????????????????GI alert log ??,?????node2?2012-08-15 16:30:06.554 [cssd(11011) ]CRS-1612:Network communication with node node1 (1) missing for 50% of timeout interval.  Removal of this node from cluster in 14.510 seconds2012-08-15 16:30:13.586 [cssd(11011) ]CRS-1611:Network communication with node node1 (1) missing for 75% of timeout interval.  Removal of this node from cluster in 7.470 seconds2012-08-15 16:30:18.606 [cssd(11011) ]CRS-1610:Network communication with node node1 (1) missing for 90% of timeout interval.  Removal of this node from cluster in 2.450 seconds2012-08-15 16:30:21.073 [cssd(11011) ]CRS-1632:Node node1 is being removed from the cluster in cluster incarnation 2363798322012-08-15 16:30:21.086 [cssd(11011) ]CRS-1601:CSSD Reconfiguration complete. Active nodes are node2 .?????????????node1?????????????????,???????, node2?? node1 ?????????node1 ???,???node1 ???????????????(????os log ??OSW ????),??node1 ???????node2??node1?????????,????node1??????????,???reconfiguration,????????????,????????????,?11.2.0.2??,??rebootless restart???,node eviction ????????GI stack??,????????????,???node2?node1?????????,node1?ocssd.bin??????(????ocssd.log??)??node1???????????????,??node1??????GI node eviction????2.???????????????,?????10g???????,???????????3.??ocssd.bin ????Cssdagent/Cssdmonitor.bin????????????,??????,????,????oracssdagent_root.log ?oracssdmonitor_root.log ????????2012-07-23 14:09:58.506: [ USRTHRD][1095805248] (:CLSN00111: )clsnproc_needreboot: Impending reboot at 75% of limit 28030; disk timeout 28030, network timeout 26380, last heartbeat from CSSD at epoch seconds 1343023777.410, 21091 milliseconds ago based on invariant clock 269251595; now polling at 100 ms……2012-07-23 14:10:02.704: [ USRTHRD][1095805248] (:CLSN00111: )clsnproc_needreboot: Impending reboot at 90% of limit 28030; disk timeout 28030, network timeout 26380, last heartbeat from CSSD at epoch seconds 1343023777.410, 25291 milliseconds ago based on invariant clock 269251595; now polling at 100 ms……???????????????timeout???28 ???(misscount – reboot time)?4.?????????????????? ??????????????????????,????ocssd.bin??????,?????????????,?????????????ocssd.bin??,????????os???????????OSW??,???? ??????? cpu ???Linux OSWbb v5.0 node1SNAP_INTERVAL 30CPU_COUNT 8OSWBB_ARCHIVE_DEST /osw/archiveprocs -----------memory---------- ---swap-- -----io---- -system-- -----cpu------r  b   swpd   free   buff  cache   si   so    bi    bo   in    cs us sy id wa……zzz ***Mon Aug 30 17:55:21 CST 2012158  6 4200956 923940   7664 19088464    0    0  1296  3574 11153 231579  0 100  0  0  0zzz ***Mon Aug 30 17:55:53 CST 2012135  4 4200956 923760   7812 19089344    0    0     4    45  570 14563  0 100  0  0  0zzz ***Mon Aug 30 17:56:53 CST 2012126  2 4200956 923784   8396 19083620    0    0   196  1121  651 15941  2 98  0  0  0?????????????,????10g??????11gR2????????????????,??????,????????Note 1050693.1 : Troubleshooting 11.2 Clusterware Node Evictions (Reboots)

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  • Sticky connection and HTTPS support for HAProxy

    - by Saif
    Hi Mates, We have 2 HTTP Load balancer with HAproxy and heartbeat. There are 4 apache nodes in this cluster. It's doing round robin load balancing. The HTTP cluster working fine. We are having problem with our portal because it uses SSO. We need sticky connection support in our HAproxy. Also we need load balancing for HTTPS traffic. Here's our HAproxy conf file. global # to have these messages end up in /var/log/haproxy.log you will # need to: # # 1) configure syslog to accept network log events. This is done # by adding the '-r' option to the SYSLOGD_OPTIONS in # /etc/sysconfig/syslog # # 2) configure local2 events to go to the /var/log/haproxy.log # file. A line like the following can be added to # /etc/sysconfig/syslog # # local2.* /var/log/haproxy.log # log 127.0.0.1 local0 log 127.0.0.1 local1 notice chroot /var/lib/haproxy pidfile /var/run/haproxy.pid maxconn 4000 user haproxy group haproxy daemon # turn on stats unix socket stats socket /var/lib/haproxy/stats #--------------------------------------------------------------------- # common defaults that all the 'listen' and 'backend' sections will # use if not designated in their block #--------------------------------------------------------------------- defaults mode http log global option httplog option dontlognull option http-server-close option forwardfor except 127.0.0.0/8 option redispatch retries 3 timeout http-request 10s timeout queue 1m timeout connect 10s timeout client 1m timeout server 1m timeout http-keep-alive 10s timeout check 10s maxconn 3000 #--------------------------------------------------------------------- # main frontend which proxys to the backends #--------------------------------------------------------------------- frontend main *:5000 acl url_static path_beg -i /static /images /javascript /stylesheets acl url_static path_end -i .jpg .gif .png .css .js use_backend static if url_static default_backend app #--------------------------------------------------------------------- # static backend for serving up images, stylesheets and such #--------------------------------------------------------------------- backend static balance roundrobin server static 127.0.0.1:4331 check #--------------------------------------------------------------------- # round robin balancing between the various backends #--------------------------------------------------------------------- backend app listen ha-http 10.190.1.28:80 mode http stats enable stats auth admin:xxxxxx balance roundrobin cookie JSESSIONID prefix option httpclose option forwardfor option httpchk HEAD /haproxy.txt HTTP/1.0 server apache1 portal-04:80 cookie A check server apache2 im-01:80 cookie B check server apache3 im-02:80 cookie B check server apache4 im-03:80 cookie B check Please advice. Thanks for your help in advance.

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  • Website does not resolve in browser but traceroute is successful

    - by Colum
    I am trying to figure out an issue. My internet is working fine, but this one website is not resolving. It works via a proxy, traceroute works: 1 192.168.1.1 (192.168.1.1) 4.205 ms 0.568 ms 0.510 ms 2 * * * 3 67.59.255.13 (67.59.255.13) 10.583 ms 7.949 ms 7.557 ms 4 67.59.255.61 (67.59.255.61) 10.256 ms 9.576 ms 13.083 ms 5 64.15.8.126 (64.15.8.126) 9.943 ms 11.929 ms 11.452 ms 6 64.15.0.217 (64.15.0.217) 14.655 ms 14.092 ms 13.771 ms 7 64.15.0.118 (64.15.0.118) 33.201 ms 34.875 ms 36.544 ms 8 xe-6-0-3.ar1.ord1.us.nlayer.net (69.31.111.169) 34.027 ms 34.957 ms 34.231 ms 9 ae1-30g.cr1.ord1.us.nlayer.net (69.31.111.133) 82.683 ms 35.138 ms 37.592 ms 10 xe-3-0-0.cr2.iad1.us.nlayer.net (69.22.142.26) 41.657 ms 34.063 ms 34.519 ms 11 ae2-30g.ar2.iad1.us.nlayer.net (69.31.31.186) 35.780 ms 36.361 ms 33.968 ms 12 as33597.xe-3-0-7.ar2.iad1.us.nlayer.net (69.31.30.230) 35.086 ms as33597.xe-3-0-7.ar2.iad1.us.nlayer.net (69.31.30.234) 38.031 ms as33597.xe-3-0-7.ar2.iad1.us.nlayer.net (69.31.30.230) 36.833 ms 13 cr1.iad2.inforelay.net (66.231.176.246) 32.595 ms cr2.iad1.inforelay.net (66.231.176.10) 31.771 ms cr1.iad2.inforelay.net (66.231.176.246) 32.622 ms 14 cr1.iad2.inforelay.net (66.231.176.246) 32.956 ms 33.625 ms !X 41.058 ms 15 * cr1.iad2.inforelay.net (66.231.176.246) 35.312 ms !X * 16 * cr1.iad2.inforelay.net (66.231.176.246) 32.814 ms !X * 17 cr1.iad2.inforelay.net (66.231.176.246) 35.459 ms !X * 53.137 ms !X Ping returns this: Request timeout for icmp_seq 0 Request timeout for icmp_seq 1 Request timeout for icmp_seq 2 Request timeout for icmp_seq 3 Request timeout for icmp_seq 4 Request timeout for icmp_seq 5 Request timeout for icmp_seq 6 But what I can not figure out is why my browsers (Firefox, Safari, Opera) can not resolve the domain. I am on a Wifi connection. What could be the problem? BTW I am on a Mac (10.6.5)

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  • Website does not resolve in browser but traceroute is successful

    - by Colum
    I am trying to figure out an issue. My internet is working fine, but this one website is not resolving. It works via a proxy, traceroute works: 1 192.168.1.1 (192.168.1.1) 4.205 ms 0.568 ms 0.510 ms 2 * * * 3 67.59.255.13 (67.59.255.13) 10.583 ms 7.949 ms 7.557 ms 4 67.59.255.61 (67.59.255.61) 10.256 ms 9.576 ms 13.083 ms 5 64.15.8.126 (64.15.8.126) 9.943 ms 11.929 ms 11.452 ms 6 64.15.0.217 (64.15.0.217) 14.655 ms 14.092 ms 13.771 ms 7 64.15.0.118 (64.15.0.118) 33.201 ms 34.875 ms 36.544 ms 8 xe-6-0-3.ar1.ord1.us.nlayer.net (69.31.111.169) 34.027 ms 34.957 ms 34.231 ms 9 ae1-30g.cr1.ord1.us.nlayer.net (69.31.111.133) 82.683 ms 35.138 ms 37.592 ms 10 xe-3-0-0.cr2.iad1.us.nlayer.net (69.22.142.26) 41.657 ms 34.063 ms 34.519 ms 11 ae2-30g.ar2.iad1.us.nlayer.net (69.31.31.186) 35.780 ms 36.361 ms 33.968 ms 12 as33597.xe-3-0-7.ar2.iad1.us.nlayer.net (69.31.30.230) 35.086 ms as33597.xe-3-0-7.ar2.iad1.us.nlayer.net (69.31.30.234) 38.031 ms as33597.xe-3-0-7.ar2.iad1.us.nlayer.net (69.31.30.230) 36.833 ms 13 cr1.iad2.inforelay.net (66.231.176.246) 32.595 ms cr2.iad1.inforelay.net (66.231.176.10) 31.771 ms cr1.iad2.inforelay.net (66.231.176.246) 32.622 ms 14 cr1.iad2.inforelay.net (66.231.176.246) 32.956 ms 33.625 ms !X 41.058 ms 15 * cr1.iad2.inforelay.net (66.231.176.246) 35.312 ms !X * 16 * cr1.iad2.inforelay.net (66.231.176.246) 32.814 ms !X * 17 cr1.iad2.inforelay.net (66.231.176.246) 35.459 ms !X * 53.137 ms !X Ping returns this: Request timeout for icmp_seq 0 Request timeout for icmp_seq 1 Request timeout for icmp_seq 2 Request timeout for icmp_seq 3 Request timeout for icmp_seq 4 Request timeout for icmp_seq 5 Request timeout for icmp_seq 6 But what I can not figure out is why my browsers (Firefox, Safari, Opera) can not resolve the domain. I am on a Wifi connection. What could be the problem? BTW I am on a Mac (10.6.5)

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  • Sticky connection and HTTPS support for HAProxy

    - by Saif
    We have 2 HTTP Load balancer with HAproxy and heartbeat. There are 4 apache nodes in this cluster. It's doing round robin load balancing. The HTTP cluster working fine. We are having problem with our portal because it uses SSO. We need sticky connection support in our HAproxy. Also we need load balancing for HTTPS traffic. Here's our HAproxy conf file. global # to have these messages end up in /var/log/haproxy.log you will # need to: # # 1) configure syslog to accept network log events. This is done # by adding the '-r' option to the SYSLOGD_OPTIONS in # /etc/sysconfig/syslog # # 2) configure local2 events to go to the /var/log/haproxy.log # file. A line like the following can be added to # /etc/sysconfig/syslog # # local2.* /var/log/haproxy.log # log 127.0.0.1 local0 log 127.0.0.1 local1 notice chroot /var/lib/haproxy pidfile /var/run/haproxy.pid maxconn 4000 user haproxy group haproxy daemon # turn on stats unix socket stats socket /var/lib/haproxy/stats #--------------------------------------------------------------------- # common defaults that all the 'listen' and 'backend' sections will # use if not designated in their block #--------------------------------------------------------------------- defaults mode http log global option httplog option dontlognull option http-server-close option forwardfor except 127.0.0.0/8 option redispatch retries 3 timeout http-request 10s timeout queue 1m timeout connect 10s timeout client 1m timeout server 1m timeout http-keep-alive 10s timeout check 10s maxconn 3000 #--------------------------------------------------------------------- # main frontend which proxys to the backends #--------------------------------------------------------------------- frontend main *:5000 acl url_static path_beg -i /static /images /javascript /stylesheets acl url_static path_end -i .jpg .gif .png .css .js use_backend static if url_static default_backend app #--------------------------------------------------------------------- # static backend for serving up images, stylesheets and such #--------------------------------------------------------------------- backend static balance roundrobin server static 127.0.0.1:4331 check #--------------------------------------------------------------------- # round robin balancing between the various backends #--------------------------------------------------------------------- backend app listen ha-http 10.190.1.28:80 mode http stats enable stats auth admin:xxxxxx balance roundrobin cookie JSESSIONID prefix option httpclose option forwardfor option httpchk HEAD /haproxy.txt HTTP/1.0 server apache1 portal-04:80 cookie A check server apache2 im-01:80 cookie B check server apache3 im-02:80 cookie B check server apache4 im-03:80 cookie B check Please advice. Thanks for your help in advance.

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  • HAproxy with MySQL Master-Master Replication incredibly slow

    - by Yayap
    I have two MySQL servers in multi-master mode, with an HAproxy machine for simple load balancing/redundancy. When I am connected to one of the servers directly and try to update about 100,000 entries, it is completed including replication in about half a minute. When connecting through the proxy it takes usually over three whole minutes. Is it normal to have that type of latency? Is something amiss with my proxy configuration (included below)? This is getting really frustrating as I assumed the proxy would do some sort of load balancing, or at least have little to no overhead. #--------------------------------------------------------------------- # Example configuration for a possible web application. See the # full configuration options online. # # http://haproxy.1wt.eu/download/1.4/doc/configuration.txt # #--------------------------------------------------------------------- #--------------------------------------------------------------------- # Global settings #--------------------------------------------------------------------- global # to have these messages end up in /var/log/haproxy.log you will # need to: # # 1) configure syslog to accept network log events. This is done # by adding the '-r' option to the SYSLOGD_OPTIONS in # /etc/sysconfig/syslog # # 2) configure local2 events to go to the /var/log/haproxy.log # file. A line like the following can be added to # /etc/sysconfig/syslog # # local2.* /var/log/haproxy.log # log 127.0.0.1 local2 # chroot /var/lib/haproxy # pidfile /var/run/haproxy.pid maxconn 4096 user haproxy group haproxy daemon #debug #quiet # turn on stats unix socket stats socket /var/lib/haproxy/stats #--------------------------------------------------------------------- # common defaults that all the 'listen' and 'backend' sections will # use if not designated in their block #--------------------------------------------------------------------- defaults mode tcp log global #option tcplog option dontlognull option tcp-smart-accept option tcp-smart-connect #option http-server-close #option forwardfor except 127.0.0.0/8 #option redispatch retries 3 #timeout http-request 10s #timeout queue 1m timeout connect 400 timeout client 500 timeout server 300 #timeout http-keep-alive 10s #timeout check 10s maxconn 2000 listen mysql-cluster 0.0.0.0:3306 mode tcp balance roundrobin option tcpka option httpchk server db01 192.168.15.118:3306 weight 1 inter 1s rise 1 fall 1 server db02 192.168.15.119:3306 weight 1 inter 1s rise 1 fall 1

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  • Website does not resolve in browser but traceroute is successful

    - by Colum
    I am trying to figure out an issue. My internet is working fine, but this one website is not resolving. It works via a proxy, traceroute works: 1 192.168.1.1 (192.168.1.1) 4.205 ms 0.568 ms 0.510 ms 2 * * * 3 67.59.255.13 (67.59.255.13) 10.583 ms 7.949 ms 7.557 ms 4 67.59.255.61 (67.59.255.61) 10.256 ms 9.576 ms 13.083 ms 5 64.15.8.126 (64.15.8.126) 9.943 ms 11.929 ms 11.452 ms 6 64.15.0.217 (64.15.0.217) 14.655 ms 14.092 ms 13.771 ms 7 64.15.0.118 (64.15.0.118) 33.201 ms 34.875 ms 36.544 ms 8 xe-6-0-3.ar1.ord1.us.nlayer.net (69.31.111.169) 34.027 ms 34.957 ms 34.231 ms 9 ae1-30g.cr1.ord1.us.nlayer.net (69.31.111.133) 82.683 ms 35.138 ms 37.592 ms 10 xe-3-0-0.cr2.iad1.us.nlayer.net (69.22.142.26) 41.657 ms 34.063 ms 34.519 ms 11 ae2-30g.ar2.iad1.us.nlayer.net (69.31.31.186) 35.780 ms 36.361 ms 33.968 ms 12 as33597.xe-3-0-7.ar2.iad1.us.nlayer.net (69.31.30.230) 35.086 ms as33597.xe-3-0-7.ar2.iad1.us.nlayer.net (69.31.30.234) 38.031 ms as33597.xe-3-0-7.ar2.iad1.us.nlayer.net (69.31.30.230) 36.833 ms 13 cr1.iad2.inforelay.net (66.231.176.246) 32.595 ms cr2.iad1.inforelay.net (66.231.176.10) 31.771 ms cr1.iad2.inforelay.net (66.231.176.246) 32.622 ms 14 cr1.iad2.inforelay.net (66.231.176.246) 32.956 ms 33.625 ms !X 41.058 ms 15 * cr1.iad2.inforelay.net (66.231.176.246) 35.312 ms !X * 16 * cr1.iad2.inforelay.net (66.231.176.246) 32.814 ms !X * 17 cr1.iad2.inforelay.net (66.231.176.246) 35.459 ms !X * 53.137 ms !X Ping returns this: Request timeout for icmp_seq 0 Request timeout for icmp_seq 1 Request timeout for icmp_seq 2 Request timeout for icmp_seq 3 Request timeout for icmp_seq 4 Request timeout for icmp_seq 5 Request timeout for icmp_seq 6 But what I can not figure out is why my browsers (Firefox, Safari, Opera) can not resolve the domain. I am on a Wifi connection. What could be the problem? BTW I am on a Mac (10.6.5)

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  • IBM WebSphere Host On-Demand (HoD): Cannot run program with "runprogram" command. What can I do?

    - by kokbira
    I access a system that uses an IBM Host on Demand client. I am tryig to create a macro to do a hard task (more than 90,000 keys must be pressed to complete it), but to do it easier I need to call some "external" aplications using "runprogram" tag. But I don't know why it does not function (following IBM help - http://publib.boulder.ibm.com/infocenter/hodhelp/v11r0/index.jsp?topic=/com.ibm.hod.doc/doc/macro/macro.html - did not help...). I am running in Firefox 3.6 and my Java version is jdk1.6.0_20. Below, an example of macro that should function, but didn't. <HAScript name="TEST4" description="" timeout="60000" pausetime="300" promptall="true" blockinput="false" author="wingman" creationdate="05/05/2011 16:14:31" supressclearevents="false" usevars="false" ignorepauseforenhancedtn="true" delayifnotenhancedtn="0" ignorepausetimeforenhancedtn="true"> <vars> <create name="$intReturn$" type="integer" value="0" /> </vars> <screen name="Tela1" entryscreen="true" exitscreen="false" transient="false"> <description > <oia status="NOTINHIBITED" optional="false" invertmatch="false" /> </description> <actions> <runprogram exe= "'c:\\Program Files\\Windows NT\\Accessories\\Wordpad.exe'" param="'c:\\a.txt'" wait="true" assignexitvalue="$intReturn$" /> <message title="" value="'Return value is '+$intReturn$" /> </actions> <nextscreens timeout="0" > </nextscreens> </screen> </HAScript>

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  • Problem with fork exec kill when redirecting output in perl

    - by Edu
    I created a script in perl to run programs with a timeout. If the program being executed takes longer then the timeout than the script kills this program and returns the message "TIMEOUT". The script worked quite well until I decided to redirect the output of the executed program. When the stdout and stderr are being redirected, the program executed by the script is not being killed because it has a pid different than the one I got from fork. It seems perl executes a shell that executes my program in the case of redirection. I would like to have the output redirection but still be able to kill the program in the case of a timeout. Any ideas on how I could do that? A simplified code of my script is: #!/usr/bin/perl use strict; use warnings; use POSIX ":sys_wait_h"; my $timeout = 5; my $cmd = "very_long_program 1>&2 > out.txt"; my $pid = fork(); if( $pid == 0 ) { exec($cmd) or print STDERR "Couldn't exec '$cmd': $!"; exit(2); } my $time = 0; my $kid = waitpid($pid, WNOHANG); while ( $kid == 0 ) { sleep(1); $time ++; $kid = waitpid($pid, WNOHANG); print "Waited $time sec, result $kid\n"; if ($timeout > 0 && $time > $timeout) { print "TIMEOUT!\n"; #Kill process kill 9, $pid; exit(3); } } if ( $kid == -1) { print "Process did not exist\n"; exit(4); } print "Process exited with return code $?\n"; exit($?); Thanks for any help.

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