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  • Executing logic before save or validation with EF Code-First Models

    - by Ryan Norbauer
    I'm still getting accustomed to EF Code First, having spent years working with the Ruby ORM, ActiveRecord. ActiveRecord used to have all sorts of callbacks like before_validation and before_save, where it was possible to modify the object before it would be sent off to the data layer. I am wondering if there is an equivalent technique in EF Code First object modeling. I know how to set object members at the time of instantiation, of course, (to set default values and so forth) but sometimes you need to intervene at different moments in the object lifecycle. To use a slightly contrived example, say I have a join table linking Authors and Plays, represented with a corresponding Authoring object: public class Authoring { public int ID { get; set; } [Required] public int Position { get; set; } [Required] public virtual Play Play { get; set; } [Required] public virtual Author Author { get; set; } } where Position represents a zero-indexed ordering of the Authors associated to a given Play. (You might have a single "South Pacific" Play with two authors: a "Rodgers" author with a Position 0 and a "Hammerstein" author with a Position 1.) Let's say I wanted to create a method that, before saving away an Authoring record, it checked to see if there were any existing authors for the Play to which it was associated. If no, it set the Position to 0. If yes, it would find set the Position of the highest value associated with that Play and increment by one. Where would I implement such logic within an EF code first model layer? And, in other cases, what if I wanted to massage data in code before it is checked for validation errors? Basically, I'm looking for an equivalent to the Rails lifecycle hooks mentioned above, or some way to fake it at least. :)

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  • How to implement jsf validator?

    - by Krishna
    HI, I want to know how to implement Validator in JSF. What is the advantages of declaring the validator-id. When it will be called in the life cycle?. I have implemented the following code. Please find out what is wrong in the code. I am not seeing it called anywhere in the life cycle. <?xml version="1.0"?> <!DOCTYPE faces-config PUBLIC "-//Sun Microsystems, Inc.//DTD JavaServer Faces Config 1.1//EN" "http://java.sun.com/dtd/web-facesconfig_1_1.dtd"> <faces-config> <lifecycle> <phase-listener>javabeat.net.jsf.JsfPhaseListener</phase-listener> </lifecycle> <validator> <validator-id>JsfValidator</validator-id> <validator-class>javabeat.net.jsf.JsfValidator</validator-class> </validator> <managed-bean> <managed-bean-name>jsfBean</managed-bean-name> <managed-bean-class>javabeat.net.beans.ManagedBean</managed-bean-class> <managed-bean-scope>request</managed-bean-scope> </managed-bean> <navigation-rule> <navigation-case> <from-outcome>success</from-outcome> <to-view-id>success.jsp</to-view-id> </navigation-case> </navigation-rule> </faces-config> public class JsfValidator implements Validator { public JsfValidator() { System.out.println("Inside JsfValidator Constructor"); } @Override public void validate(FacesContext facesContext, UIComponent uiComponent, Object object) throws ValidatorException { System.out.println("Inside Validator"); } }

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  • Is a control's OnInit called even when attaching it during parent's OnPreRender?

    - by Xerion
    My original understanding was that the asp.net page lifecycle is run once for all pages and controls under normal circumstances. When I attached a control during a container's OnPreRender, I encountered a situation where the control's OnInit was not called. OK, I considered that a bug in my code and fixed as such, by attaching the control earlier. But just today, I encountered a situation where OnInit for a control seems to be called after the normal OnInit has been done for everyone else. See stack below. It seems that during the page's PreRender, the control's OnInit is called as it is being dynamically added. So I just want to confirm exactly what ASP.NET's behavior is? Does it actually keep track of the stage of each control's lifecycle, and upon adding a new control, it will run from the very beginning? [HttpException (0x80004005): The control collection cannot be modified during DataBind, Init, Load, PreRender or Unload phases.] System.Web.UI.ControlCollection.Add(Control child) +8678663 MyCompany.Web.Controls.SetStartPageWrapper.Initialize() MyCompany.Web.Controls.SetStartPageWrapper.OnInit(EventArgs e) System.Web.UI.Control.InitRecursive(Control namingContainer) +333 System.Web.UI.Control.InitRecursive(Control namingContainer) +210 System.Web.UI.Control.AddedControl(Control control, Int32 index) +198 System.Web.UI.ControlCollection.Add(Control child) +80 MyCompany.Web.Controls.PageHeader.OnPreRender(EventArgs e) in System.Web.UI.Control.PreRenderRecursiveInternal() +80 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Control.PreRenderRecursiveInternal() +171 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +842

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  • Slow query. Wrong database structure?

    - by Tin
    I have a database with table that contains tasks. Tasks have a lifecycle. The status of the task's lifecycle can change. These state transitions are stored in a separate table tasktransitions. Now I wrote a query to find all open/reopened tasks and recently changed tasks but I already see with a rather small number of tasks (<1000) that execution time has becoming very long (0.5s). Tasks +-------------+---------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +-------------+---------+------+-----+---------+----------------+ | taskid | int(11) | NO | PRI | NULL | auto_increment | | description | text | NO | | NULL | | +-------------+---------+------+-----+---------+----------------+ Tasktransitions +------------------+-----------+------+-----+-------------------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------------+-----------+------+-----+-------------------+----------------+ | tasktransitionid | int(11) | NO | PRI | NULL | auto_increment | | taskid | int(11) | NO | MUL | NULL | | | status | int(11) | NO | MUL | NULL | | | description | text | NO | | NULL | | | userid | int(11) | NO | | NULL | | | transitiondate | timestamp | NO | | CURRENT_TIMESTAMP | | +------------------+-----------+------+-----+-------------------+----------------+ Query SELECT tasks.taskid,tasks.description,tasklaststatus.status FROM tasks LEFT OUTER JOIN ( SELECT tasktransitions.taskid,tasktransitions.transitiondate,tasktransitions.status FROM tasktransitions INNER JOIN ( SELECT taskid,MAX(transitiondate) AS lasttransitiondate FROM tasktransitions GROUP BY taskid ) AS tasklasttransition ON tasklasttransition.lasttransitiondate=tasktransitions.transitiondate AND tasklasttransition.taskid=tasktransitions.taskid ) AS tasklaststatus ON tasklaststatus.taskid=tasks.taskid WHERE tasklaststatus.status IS NULL OR tasklaststatus.status=0 or tasklaststatus.transitiondate>'2013-09-01'; I'm wondering if the database structure is best choice performance wise. Could adding indexes help? I already tried to add some but I don't see great improvements. +-----------------+------------+----------------+--------------+------------------+-----------+-------------+----------+--------+------+------------+---------+---------------+ | Table | Non_unique | Key_name | Seq_in_index | Column_name | Collation | Cardinality | Sub_part | Packed | Null | Index_type | Comment | Index_comment | +-----------------+------------+----------------+--------------+------------------+-----------+-------------+----------+--------+------+------------+---------+---------------+ | tasktransitions | 0 | PRIMARY | 1 | tasktransitionid | A | 896 | NULL | NULL | | BTREE | | | | tasktransitions | 1 | taskid_date_ix | 1 | taskid | A | 896 | NULL | NULL | | BTREE | | | | tasktransitions | 1 | taskid_date_ix | 2 | transitiondate | A | 896 | NULL | NULL | | BTREE | | | | tasktransitions | 1 | status_ix | 1 | status | A | 3 | NULL | NULL | | BTREE | | | +-----------------+------------+----------------+--------------+------------------+-----------+-------------+----------+--------+------+------------+---------+---------------+ Any other suggestions?

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  • EM12c Release 4: New Compliance features including DB STIG Standard

    - by DaveWolf
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Enterprise Manager’s compliance framework is a powerful and robust feature that provides users the ability to continuously validate their target configurations against a specified standard. Enterprise Manager’s compliance library is filled with a wide variety of standards based on Oracle’s recommendations, best practices and security guidelines. These standards can be easily associated to a target to generate a report showing its degree of conformance to that standard. ( To get an overview of  Database compliance management in Enterprise Manager see this screenwatch. ) Starting with release 12.1.0.4 of Enterprise Manager the compliance library will contain a new standard based on the US Defense Information Systems Agency (DISA) Security Technical Implementation Guide (STIG) for Oracle Database 11g. According to the DISA website, “The STIGs contain technical guidance to ‘lock down’ information systems/software that might otherwise be vulnerable to a malicious computer attack.” In essence, a STIG is a technical checklist an administrator can follow to secure a system or software. Many US government entities are required to follow these standards however many non-US government entities and commercial companies base their standards directly or partially on these STIGs. You can find more information about the Oracle Database and other STIGs on the DISA website. The Oracle Database 11g STIG consists of two categories of checks, installation and instance. Installation checks focus primarily on the security of the Oracle Home while the instance checks focus on the configuration of the running database instance itself. If you view the STIG compliance standard in Enterprise Manager, you will see the rules organized into folders corresponding to these categories. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 -"/ /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} The rule names contain a rule ID ( DG0020 for example ) which directly map to the check name in the STIG checklist along with a helpful brief description. The actual description field contains the text from the STIG documentation to aid in understanding the purpose of the check. All of the rules have also been documented in the Oracle Database Compliance Standards reference documentation. In order to use this standard both the OMS and agent must be at version 12.1.0.4 as it takes advantage of several features new in this release including: Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Agent-Side Compliance Rules Manual Compliance Rules Violation Suppression Additional BI Publisher Compliance Reports /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Agent-Side Compliance Rules Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Agent-side compliance rules are essentially the result of a tighter integration between Configuration Extensions and Compliance Rules. If you ever created customer compliance content in past versions of Enterprise Manager, you likely used Configuration Extensions to collect additional information into the EM repository so it could be used in a Repository compliance rule. This process although powerful, could be confusing to correctly model the SQL in the rule creation wizard. With agent-side rules, the user only needs to choose the Configuration Extension/Alias combination and that’s it. Enterprise Manager will do the rest for you. This tighter integration also means their lifecycle is managed together. When you associate an agent-side compliance standard to a target, the required Configuration Extensions will be deployed automatically for you. The opposite is also true, when you unassociated the compliance standard, the Configuration Extensions will also be undeployed. The Oracle Database STIG compliance standard is implemented as an agent-side standard which is why you simply need to associate the standard to your database targets without previously deploying the associated Configuration Extensions. You can learn more about using Agent-Side compliance rules in the screenwatch Using Agent-Side Compliance Rules on Enterprise Manager's Lifecycle Management page on OTN. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Manual Compliance Rules Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} There are many checks in the Oracle Database STIG as well as other common standards which simply cannot be automated. This could be something as simple as “Ensure the datacenter entrance is secured.” or complex as Oracle Database STIG Rule DG0186 – “The database should not be directly accessible from public or unauthorized networks”. These checks require a human to perform and attest to its successful completion. Enterprise Manager now supports these types of checks in Manual rules. When first associated to a target, each manual rule will generate a single violation. These violations must be manually cleared by a user who is in essence attesting to its successful completion. The user is able to permanently clear the violation or give a future date on which the violation will be regenerated. Setting a future date is useful when policy dictates a periodic re-validation of conformance wherein the user will have to reperform the check. The optional reason field gives the user an opportunity to provide details of the check results. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Violation Suppression There are situations that require the need to permanently or temporarily suppress a legitimate violation or finding. These include approved exceptions and grace periods. Enterprise Manager now supports the ability to temporarily or permanently suppress a violation. Unlike when you clear a manual rule violation, suppression simply removes the violation from the compliance results UI and in turn its negative impact on the score. The violation still remains in the EM repository and can be accounted for in compliance reports. Temporarily suppressing a violation can give users a grace period in which to address an issue. If the issue is not addressed within the specified period, the violation will reappear in the results automatically. Again the user may enter a reason for the suppression which will be permanently saved with the event along with the suppressing user ID. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Additional BI Publisher compliance reports As I am sure you have learned by now, BI Publisher now ships and is integrated with Enterprise Manager 12.1.0.4. This means users can take full advantage of the powerful reporting engine by using the Oracle provided reports or building their own. There are many new compliance related reports available in 12.1.0.4 covering all aspects including the association status, library as well as summary and detailed results reports.  10 New Compliance Reports Compliance Summary Report Example showing STIG results Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Conclusion Together with the Oracle Database 11g STIG compliance standard these features provide a complete solution for easily auditing and reporting the security posture of your Oracle Databases against this well known benchmark. You can view an overview presentation and demo in the screenwatch Using the STIG Compliance Standard on Enterprise Manager's Lifecycle Management page on OTN. Additional EM12c Compliance Management Information Compliance Management - Overview ( Presentation ) Compliance Management - Custom Compliance on Default Data (How To) Compliance Management - Custom Compliance using SQL Configuration Extension (How To) Compliance Management - Customer Compliance using Command Configuration Extension (How To)

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  • socket operation on nonsocket or bad file descriptor

    - by Magn3s1um
    I'm writing a pthread server which takes requests from clients and sends them back a bunch of .ppm files. Everything seems to go well, but sometimes when I have just 1 client connected, when trying to read from the file descriptor (for the file), it says Bad file Descriptor. This doesn't make sense, since my int fd isn't -1, and the file most certainly exists. Other times, I get this "Socket operation on nonsocket" error. This is weird because other times, it doesn't give me this error and everything works fine. When trying to connect multiple clients, for some reason, it will only send correctly to one, and then the other client gets the bad file descriptor or "nonsocket" error, even though both threads are processing the same messages and do the same routines. Anyone have an idea why? Here's the code that is giving me that error: while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); The messages for both threads are the same, being of the form ./path/imageXX.ppm where XX is the number that should go to the client. The file size of each image is 58368 bytes. Sometimes, this code hangs on the read, and stops execution. I don't know this would be either, because the file descriptor comes back as valid. Thanks in advanced. Edit: Here's some sample output: Sending to client a: ./support/images/sw90.ppm This is fd 4 Error: : Socket operation on non-socket Sending to client a: ./support/images/sw91.ppm This is fd 4 Error: : Socket operation on non-socket Sending ./support/images/sw92.ppm This is fd 4 I am hhere2 Error: : Socket operation on non-socket My dispatcher has defeated evil Sample with 2 clients (client b was serviced first) Sending to client b: ./support/images/sw87.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw88.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw89.ppm This is fd 6 Error: : Success This is fd 6 Error: : Bad file descriptor Sending to client a: ./support/images/sw85.ppm This is fd 6 Error: As you can see, who ever is serviced first in this instance can open the files, but not the 2nd person. Edit2: Full code. Sorry, its pretty long and terribly formatted. #include <netinet/in.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <errno.h> #include <stdio.h> #include <unistd.h> #include <pthread.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include "ring.h" /* Version 1 Here is what is implemented so far: The threads are created from the arguments specified (number of threads that is) The server will lock and update variables based on how many clients are in the system and such. The socket that is opened when a new client connects, must be passed to the threads. To do this, we need some sort of global array. I did this by specifying an int client and main_pool_busy, and two pointers poolsockets and nonpoolsockets. My thinking on this was that when a new client enters the system, the server thread increments the variable client. When a thread is finished with this client (after it sends it the data), the thread will decrement client and close the socket. HTTP servers act this way sometimes (they terminate the socket as soon as one transmission is sent). *Note down at bottom After the server portion increments the client counter, we must open up a new socket (denoted by new_sd) and get this value to the appropriate thread. To do this, I created global array poolsockets, which will hold all the socket descriptors for our pooled threads. The server portion gets the new socket descriptor, and places the value in the first spot of the array that has a 0. We only place a value in this array IF: 1. The variable main_pool_busy < worknum (If we have more clients in the system than in our pool, it doesn't mean we should always create a new thread. At the end of this, the server signals on the condition variable clientin that a new client has arrived. In our pooled thread, we then must walk this array and check the array until we hit our first non-zero value. This is the socket we will give to that thread. The thread then changes the array to have a zero here. What if our all threads in our pool our busy? If this is the case, then we will know it because our threads in this pool will increment main_pool_busy by one when they are working on a request and decrement it when they are done. If main_pool_busy >= worknum, then we must dynamically create a new thread. Then, we must realloc the size of our nonpoolsockets array by 1 int. We then add the new socket descriptor to our pool. Here's what we need to figure out: NOTE* Each worker should generate 100 messages which specify the worker thread ID, client socket descriptor and a copy of the client message. Additionally, each message should include a message number, starting from 0 and incrementing for each subsequent message sent to the same client. I don't know how to keep track of how many messages were to the same client. Maybe we shouldn't close the socket descriptor, but rather keep an array of structs for each socket that includes how many messages they have been sent. Then, the server adds the struct, the threads remove it, then the threads add it back once they've serviced one request (unless the count is 100). ------------------------------------------------------------- CHANGES Version 1 ---------- NONE: this is the first version. */ #define MAXSLOTS 30 #define dis_m 15 //problems with dis_m ==1 //Function prototypes void inc_clients(); void init_mutex_stuff(pthread_t*, pthread_t*); void *threadpool(void *); void server(int); void add_to_socket_pool(int); void inc_busy(); void dec_busy(); void *dispatcher(); void create_message(long, int, int, char *, char *); void init_ring(); void add_to_ring(char *, char *, int, int, int); int socket_from_string(char *); void add_to_head(char *); void add_to_tail(char *); struct message * reorder(struct message *, struct message *, int); int get_threadid(char *); void delete_socket_messages(int); struct message * merge(struct message *, struct message *, int); int get_request(char *, char *, char*); ///////////////////// //Global mutexes and condition variables pthread_mutex_t startservice; pthread_mutex_t numclients; pthread_mutex_t pool_sockets; pthread_mutex_t nonpool_sockets; pthread_mutex_t m_pool_busy; pthread_mutex_t slots; pthread_mutex_t numm; pthread_mutex_t circ; pthread_cond_t clientin; pthread_cond_t m; /////////////////////////////////////// //Global variables int clients; int main_pool_busy; int * poolsockets, nonpoolsockets; int worknum; struct ring mqueue; /////////////////////////////////////// int main(int argc, char ** argv){ //error handling if not enough arguments to program if(argc != 3){ printf("Not enough arguments to server: ./server portnum NumThreadsinPool\n"); _exit(-1); } //Convert arguments from strings to integer values int port = atoi(argv[1]); worknum = atoi(argv[2]); //Start server portion server(port); } /////////////////////////////////////////////////////////////////////////////////////////////// //The listen server thread///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////// void server(int port){ int sd, new_sd; struct sockaddr_in name, cli_name; int sock_opt_val = 1; int cli_len; pthread_t threads[worknum]; //create our pthread id array pthread_t dis[1]; //create our dispatcher array (necessary to create thread) init_mutex_stuff(threads, dis); //initialize mutexes and stuff //Server setup /////////////////////////////////////////////////////// if ((sd = socket (AF_INET, SOCK_STREAM, 0)) < 0) { perror("(servConn): socket() error"); _exit (-1); } if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char *) &sock_opt_val, sizeof(sock_opt_val)) < 0) { perror ("(servConn): Failed to set SO_REUSEADDR on INET socket"); _exit (-1); } name.sin_family = AF_INET; name.sin_port = htons (port); name.sin_addr.s_addr = htonl(INADDR_ANY); if (bind (sd, (struct sockaddr *)&name, sizeof(name)) < 0) { perror ("(servConn): bind() error"); _exit (-1); } listen (sd, 5); //End of server Setup ////////////////////////////////////////////////// for (;;) { cli_len = sizeof (cli_name); new_sd = accept (sd, (struct sockaddr *) &cli_name, &cli_len); printf ("Assigning new socket descriptor: %d\n", new_sd); inc_clients(); //New client has come in, increment clients add_to_socket_pool(new_sd); //Add client to the pool of sockets if (new_sd < 0) { perror ("(servConn): accept() error"); _exit (-1); } } pthread_exit(NULL); //Quit } //Adds the new socket to the array designated for pthreads in the pool void add_to_socket_pool(int socket){ pthread_mutex_lock(&m_pool_busy); //Lock so that we can check main_pool_busy int i; //If not all our main pool is busy, then allocate to one of them if(main_pool_busy < worknum){ pthread_mutex_unlock(&m_pool_busy); //unlock busy, we no longer need to hold it pthread_mutex_lock(&pool_sockets); //Lock the socket pool array so that we can edit it without worry for(i = 0; i < worknum; i++){ //Find a poolsocket that is -1; then we should put the real socket there. This value will be changed back to -1 when the thread grabs the sockfd if(poolsockets[i] == -1){ poolsockets[i] = socket; pthread_mutex_unlock(&pool_sockets); //unlock our pool array, we don't need it anymore inc_busy(); //Incrememnt busy (locks the mutex itself) pthread_cond_signal(&clientin); //Signal first thread waiting on a client that a client needs to be serviced break; } } } else{ //Dynamic thread creation goes here pthread_mutex_unlock(&m_pool_busy); } } //Increments the client number. If client number goes over worknum, we must dynamically create new pthreads void inc_clients(){ pthread_mutex_lock(&numclients); clients++; pthread_mutex_unlock(&numclients); } //Increments busy void inc_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy++; pthread_mutex_unlock(&m_pool_busy); } //Initialize all of our mutexes at the beginning and create our pthreads void init_mutex_stuff(pthread_t * threads, pthread_t * dis){ pthread_mutex_init(&startservice, NULL); pthread_mutex_init(&numclients, NULL); pthread_mutex_init(&pool_sockets, NULL); pthread_mutex_init(&nonpool_sockets, NULL); pthread_mutex_init(&m_pool_busy, NULL); pthread_mutex_init(&circ, NULL); pthread_cond_init (&clientin, NULL); main_pool_busy = 0; poolsockets = malloc(sizeof(int)*worknum); int threadreturn; //error checking variables long i = 0; //Loop and create pthreads for(i; i < worknum; i++){ threadreturn = pthread_create(&threads[i], NULL, threadpool, (void *) i); poolsockets[i] = -1; if(threadreturn){ perror("Thread pool created unsuccessfully"); _exit(-1); } } pthread_create(&dis[0], NULL, dispatcher, NULL); } ////////////////////////////////////////////////////////////////////////////////////////// /////////Main pool routines ///////////////////////////////////////////////////////////////////////////////////////// void dec_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy--; pthread_mutex_unlock(&m_pool_busy); } void dec_clients(){ pthread_mutex_lock(&numclients); clients--; pthread_mutex_unlock(&numclients); } //This is what our threadpool pthreads will be running. void *threadpool(void * threadid){ long id = (long) threadid; //Id of this thread int i; int socket; int counter = 0; //Try and gain access to the next client that comes in and wait until server signals that a client as arrived while(1){ pthread_mutex_lock(&startservice); //lock start service (required for cond wait) pthread_cond_wait(&clientin, &startservice); //wait for signal from server that client exists pthread_mutex_unlock(&startservice); //unlock mutex. pthread_mutex_lock(&pool_sockets); //Lock the pool socket so we can get the socket fd unhindered/interrupted for(i = 0; i < worknum; i++){ if(poolsockets[i] != -1){ socket = poolsockets[i]; poolsockets[i] = -1; pthread_mutex_unlock(&pool_sockets); } } printf("Thread #%d is past getting the socket\n", id); int incoming = 1; while(counter < 100 && incoming != 0){ char buffer[512]; bzero(buffer,512); int startcounter = 0; incoming = read(socket, buffer, 512); if(buffer[0] != 0){ //client ID:priority:request:arguments char id[100]; long prior; char request[100]; char arg1[100]; char message[100]; char arg2[100]; char * point; point = strtok(buffer, ":"); strcpy(id, point); point = strtok(NULL, ":"); prior = atoi(point); point = strtok(NULL, ":"); strcpy(request, point); point = strtok(NULL, ":"); strcpy(arg1, point); point = strtok(NULL, ":"); if(point != NULL){ strcpy(arg2, point); } int fd; if(strcmp(request, "start_movie") == 0){ int count = 1; while(count <= 100){ char temp[10]; snprintf(temp, 50, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s to %s\n", message, id); count++; add_to_ring(message, id, prior, counter, socket); //Adds our created message to the ring counter++; } printf("I'm out of the loop\n"); } else if(strcmp(request, "seek_movie") == 0){ int count = atoi(arg2); while(count <= 100){ char temp[10]; snprintf(temp, 10, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s\n", message); count++; } } //create_message(id, socket, counter, buffer, message); //Creates our message from the input from the client. Stores it in buffer } else{ delete_socket_messages(socket); break; } } counter = 0; close(socket);//Zero out counter again } dec_clients(); //client serviced, decrement clients dec_busy(); //thread finished, decrement busy } //Creates a message void create_message(long threadid, int socket, int counter, char * buffer, char * message){ snprintf(message, strlen(buffer)+15, "%d:%d:%d:%s", threadid, socket, counter, buffer); } //Gets the socket from the message string (maybe I should just pass in the socket to another method) int socket_from_string(char * message){ char * substr1 = strstr(message, ":"); char * substr2 = substr1; substr2++; int occurance = strcspn(substr2, ":"); char sock[10]; strncpy(sock, substr2, occurance); return atoi(sock); } //Adds message to our ring buffer's head void add_to_head(char * message){ printf("Adding to head of ring\n"); mqueue.head->message = malloc(strlen(message)+1); //Allocate space for message strcpy(mqueue.head->message, message); //copy bytes into allocated space } //Adds our message to our ring buffer's tail void add_to_tail(char * message){ printf("Adding to tail of ring\n"); mqueue.tail->message = malloc(strlen(message)+1); //allocate space for message strcpy(mqueue.tail->message, message); //copy bytes into allocated space mqueue.tail->next = malloc(sizeof(struct message)); //allocate space for the next message struct } //Adds a message to our ring void add_to_ring(char * message, char * id, int prior, int mnum, int socket){ //printf("This is message %s:" , message); pthread_mutex_lock(&circ); //Lock the ring buffer pthread_mutex_lock(&numm); //Lock the message count (will need this to make sure we can't fill the buffer over the max slots) if(mqueue.head->message == NULL){ add_to_head(message); //Adds it to head mqueue.head->socket = socket; //Set message socket mqueue.head->priority = prior; //Set its priority (thread id) mqueue.head->mnum = mnum; //Set its message number (used for sorting) mqueue.head->id = malloc(sizeof(id)); strcpy(mqueue.head->id, id); } else if(mqueue.tail->message == NULL){ //This is the problem for dis_m 1 I'm pretty sure add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } else{ mqueue.tail->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.tail->next; add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } mqueue.mcount++; pthread_mutex_unlock(&circ); if(mqueue.mcount >= dis_m){ pthread_mutex_unlock(&numm); pthread_cond_signal(&m); } else{ pthread_mutex_unlock(&numm); } printf("out of add to ring\n"); fflush(stdout); } ////////////////////////////////// //Dispatcher routines ///////////////////////////////// void *dispatcher(){ init_ring(); while(1){ pthread_mutex_lock(&slots); pthread_cond_wait(&m, &slots); pthread_mutex_lock(&numm); pthread_mutex_lock(&circ); printf("Dispatcher to the rescue!\n"); mqueue.head = reorder(mqueue.head, mqueue.tail, mqueue.mcount); //printf("This is the head %s\n", mqueue.head->message); //printf("This is the tail %s\n", mqueue.head->message); fflush(stdout); struct message * pointer = mqueue.head; int count = 0; while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); printf("My dispatcher has defeated evil\n"); } } void init_ring(){ mqueue.head = malloc(sizeof(struct message)); mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.mcount = 0; } struct message * reorder(struct message * begin, struct message * end, int num){ //printf("I am reordering for size %d\n", num); fflush(stdout); int i; if(num == 1){ //printf("Begin: %s\n", begin->message); begin->next = NULL; return begin; } else{ struct message * left = begin; struct message * right; int middle = num/2; for(i = 1; i < middle; i++){ left = left->next; } right = left -> next; left -> next = NULL; //printf("Begin: %s\nLeft: %s\nright: %s\nend:%s\n", begin->message, left->message, right->message, end->message); left = reorder(begin, left, middle); if(num%2 != 0){ right = reorder(right, end, middle+1); } else{ right = reorder(right, end, middle); } return merge(left, right, num); } } struct message * merge(struct message * left, struct message * right, int num){ //printf("I am merginging! left: %s %d, right: %s %dnum: %d\n", left->message,left->priority, right->message, right->priority, num); struct message * start, * point; int lenL= 0; int lenR = 0; int flagL = 0; int flagR = 0; int count = 0; int middle1 = num/2; int middle2; if(num%2 != 0){ middle2 = middle1+1; } else{ middle2 = middle1; } while(lenL < middle1 && lenR < middle2){ count++; //printf("In here for count %d\n", count); if(lenL == 0 && lenR == 0){ if(left->priority < right->priority){ start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ start = right; point = right; right = right->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ ////printf("This is where we are\n"); start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ start = right; point = right; right = right->next; point->next = NULL; lenR++; } } } else{ if(left->priority < right->priority){ point->next = left; left = left->next; //move the left pointer point = point->next; point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ point->next = left; //set our enum; left = left->next; point = point->next;//move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } } } if(lenL == middle1){ flagL = 1; break; } if(lenR == middle2){ flagR = 1; break; } } if(flagL == 1){ point->next = right; point = point->next; for(lenR; lenR< middle2-1; lenR++){ point = point->next; } point->next = NULL; mqueue.tail = point; } else{ point->next = left; point = point->next; for(lenL; lenL< middle1-1; lenL++){ point = point->next; } point->next = NULL; mqueue.tail = point; } //printf("This is the start %s\n", start->message); //printf("This is mqueue.tail %s\n", mqueue.tail->message); return start; } void delete_socket_messages(int a){ }

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  • What is my miniport's service name?

    - by Ian Boyd
    i am trying to query the physical sector size of my drive using fsutil: C:\Windows\system32>fsutil fsinfo ntfsinfo c: NTFS Volume Serial Number : 0x78cc11b2cc116c1e Version : 3.1 Number Sectors : 0x000000003a382fff Total Clusters : 0x00000000074705ff Free Clusters : 0x00000000022fc29b Total Reserved : 0x00000000000007d0 Bytes Per Sector : 512 Bytes Per Physical Sector : <Not Supported> Bytes Per Cluster : 4096 Bytes Per FileRecord Segment : 1024 Clusters Per FileRecord Segment : 0 Mft Valid Data Length : 0x00000000305c0000 Mft Start Lcn : 0x00000000000c0000 Mft2 Start Lcn : 0x0000000003a382ff Mft Zone Start : 0x0000000006951940 Mft Zone End : 0x0000000006951c80 RM Identifier: 19B22CBE-570D-19DE-9C72-CD758F800DDC You can see that the Bytes Per Physical Sector value is Not Supported: Bytes Per Physical Sector : <Not Supported> In KB Article Microsoft support policy for 4K sector hard drives in Windows, Microsoft says: If fsutil.exe continues to display "Bytes Per Physical Sector : " after you apply the latest storage driver and the required hotfixes, make sure that the following registry path exists: HKLM\CurrentControlSet\Services\<miniport’s service name>\Parameters\Device\ Name: EnableQueryAccessAlignment Type: REG_DWORD Value: 1: Enable The only thing i don't know is what my Miniport's service name is. What is my miniport's service name. i know that my SATA drives are in AHCI mode, and AHCI uses the msahci driver service: Is that my miniport service? "MSAHCI"? See also Hitachi - Advanced Format Technology Brief RMPrepUSB - Advanced Format (4K sector) hard disks Microsoft support policy for 4K sector hard drives in Windows OSR Online - Advance Disk Format support in Storport Virtual Mniport diver Default cluster size for NTFS, FAT, and exFAT Wikipedia - Advanced Format

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  • How do I upgrade django on ubuntu 9.04?

    - by Lorin Hochstein
    I've got Django 1.0.2 installed on Ubuntu 9.04. I'd like to upgrade Django, because I have an app that needs Django 1.1 or greater. I tried using pip to do the upgrade, but got the following: $ sudo pip install Django==1.1 Downloading/unpacking Django==1.1 Downloading Django-1.1.tar.gz (5.6Mb): 5.6Mb downloaded Running setup.py egg_info for package Django Installing collected packages: Django Found existing installation: Django 1.0.2-final Not uninstalling Django at /var/lib/python-support/python2.6, outside environment /usr Running setup.py install for Django changing mode of build/scripts-2.6/django-admin.py from 644 to 755 changing mode of /usr/local/bin/django-admin.py to 755 Successfully installed Django It seems like it worked, but it refuses to remove the original Django 1.02, and sure enough: $ pip freeze | grep -i django Django==1.0.2-final django-debug-toolbar==0.8.3 django-sphinx==2.2.3 $ /usr/local/bin/django-admin.py --version 1.0.2 final The problem, apparently, is that pip won't uninstall files outside of /usr. I'd like to remove the existing Django files manually, but I have no idea how to do that, because I'm unfamiliar with how Python packages are laid out in Ubuntu. It looks pretty complicated. The site-packages directory is: $ python -c "from distutils.sysconfig import get_python_lib; print get_python_lib()" /usr/lib/python2.6/dist-packages However, that's not where the django files live: $ ls -ld /usr/lib/python2.6/dist-packages/[Dd]jango* ls: cannot access /usr/lib/python2.6/dist-packages/[Dd]jango*: No such file or directory There's a /var/lib/python-support/python2.6/django directory, and the __init__.py file in that directory points to /usr/share/python-support/python-django/django/__init__.py. Clearly, pip is able to figure out where the files live. Is there any way to retrieve the list of files associated with the django package so I can just delete them manually?

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  • Hyper-V Server 2012 with Zambezi AMD FX-Series - Hardware assisted virtualization not present

    - by Vazgen
    I'm trying to set up VDI across Windows Server 2012 VMs running on Hyper-V 2012. The wizard's compatibility check for the Virtualization Host server failed with "Hardware-assisted virtualization is not present on the server". I'm running an FX-8120 CPU and have the ASUS M5A97 motherboard. I know I'm supposed to enable No-Execute (Hyper-V Hardware Considerations) but I cannot find that or any other synonyms of it in my motherboards UEFI BIOS (NX, XD, EVP, XN... nothing). I found this: PAE/NX/SSE2 Support Requirement Guide for Windows 8 which in short says "Windows 8 and Windows Server 2012 requires that systems must have processors that support NX, and NX must be turned on for important security safeguards to function effectively and avoid potential security vulnerabilities." this leads me to believe NX is on by default if I was able to get this far and install Hyper-V 2012 and Windows Server 2012.. Also I tried to disable AVX in cmd with "bcdedit /set xsavedisable 1". Did not resolve My processor is Zambezi FX-8120 and also supports RVI/SLAT/other synonym: processor: Newegg Processor FX-8120 support proof: AMD Processors with Rapid Virtualization Indexing Required to Run Hyper-V in Windows 8 What's going on here? I bought this CPU specifically after I had the same problems with an older AMD Athelon II and made sure to buy one with AMD-V and RVI. Thank you

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  • Automatically check for Security Updates on CentOS or Scientific Linux?

    - by Stefan Lasiewski
    We have machines running RedHat-based distros such as CentOS or Scientific Linux. We want the systems to automatically notify us if there are any known vulnerabilities to the installed packages. FreeBSD does this with the ports-mgmt/portaudit port. RedHat provides yum-plugin-security, which can check for vulnerabilities by their Bugzilla ID, CVE ID or advisory ID. In addition, Fedora recently started to support yum-plugin-security. I believe this was added in Fedora 16. Scientific Linux 6 did not support yum-plugin-security as of late 2011. It does ship with /etc/cron.daily/yum-autoupdate, which updates RPMs daily. I don't think this handles Security Updates only, however. CentOS does not support yum-plugin-security. I monitor the CentOS and Scientific Linux mailinglists for updates, but this is tedious and I want something which can be automated. For those of us who maintain CentOS and SL systems, are there any tools which can: Automatically (Progamatically, via cron) inform us if there are known vulnerabilities with my current RPMs. Optionally, automatically install the minimum upgrade required to address a security vulnerability, which would probably be yum update-minimal --security on the commandline? I have considered using yum-plugin-changelog to print out the changelog for each package, and then parse the output for certain strings. Are there any tools which do this already?

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  • Why is my own e-mail address not listed in the To field?

    - by Sammy
    I have received a suspicious e-mail. I am not affiliated with the company mentioned in the e-mail body, or the signer. However, I have been using the app they mention in the e-mail. They are inviting me to a Beta test. But the e-mail is not by the original author of the app. But I'm thinking they might have hired an external company to do this version of the app. There is a link to a TestFlight page. So I'm not sure what to make of this. Now this is what mainly arose my attention. From: Anders Bergman <[email protected]> To: Bon Support Cc: Subject: Test av nya BBK för Android This is how it shows up in Outlook 2010. The "To" field is addressed to "Bon Support" and when I double-click on that I see [email protected]. I can assure you that none of these are my e-mail addresses. So where the heck is my own e-mail address? How could I have received this if it was addressed to someone else? If not spammers and skimmers and other criminals, who else is using this practice and why? And how can I tell now to what e-mail account I received this? I have more than one account set up in Outlook.

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  • package issue with ubuntu 10.10 and passenger requirements

    - by user368937
    I'm trying to get Passenger working with Ubuntu 10.10 and I'm running into a problem. It seems that the passenger installer is not recognizing the virtual package. I'm getting this error: Code: passenger-install-apache2-module ... * OpenSSL support for Ruby... not found ... And then it says, run this: * To install OpenSSL support for Ruby: Please run apt-get install libopenssl-ruby as root. When I run the above command, it refers to the libruby package: sudo apt-get install libopenssl-ruby Reading package lists... Done Building dependency tree Reading state information... Done Note, selecting 'libruby' instead of 'libopenssl-ruby' libruby is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 43 not upgraded. When I look at the details for libruby, it says it provides libopenssl-ruby: Code: Provides: libbigdecimal-ruby, libcurses-ruby, libdbm-ruby, libdl-ruby, libdrb-ruby, liberb-ruby, libgdbm-ruby, libiconv-ruby, libopenssl-ruby, libpty-ruby, libracc-runtime-ruby, libreadline-ruby, librexml-ruby, libsdbm-ruby, libstrscan-ruby, libsyslog-ruby, libtest-unit-ruby, libwebrick-ruby, libxmlrpc-ruby, libyaml-ruby, libzlib-ruby And when I rerun the passenger installer, it gives the same error: Code: passenger-install-apache2-module ... * OpenSSL support for Ruby... not found ... Let me know if you need more info. How do I fix this?

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  • iconv supports too few encoding

    - by schemacs
    iconv -l outputs too few encodings on CentOS 6.5: $ iconv -l 10646-1:1993, 10646-1:1993/UCS4, ANSI_X3.4-1968, ANSI_X3.4-1986, ANSI_X3.4, ASCII, CP367, CSASCII, CSUCS4, IBM367, ISO-10646, ISO-10646/UCS2, ISO-10646/UCS4, ISO-10646/UTF-8, ISO-10646/UTF8, ISO-IR-6, ISO-IR-193, ISO646-US, ISO_646.IRV:1991, OSF00010020, OSF00010100, OSF00010101, OSF00010102, OSF00010104, OSF00010105, OSF00010106, OSF05010001, UCS-2, UCS-2BE, UCS-2LE, UCS-4, UCS-4BE, UCS-4LE, UCS2, UCS4, UNICODEBIG, UNICODELITTLE, US-ASCII, US, UTF-8, UTF8, WCHAR_T But on my Ubuntu the list seems much longer, here is different: CentOS6.5: $ php -a php > echo iconv('utf8', 'gbk', 'abc'); PHP Notice: iconv(): Wrong charset, conversion from `utf8' to `gbk' is not allowed in php shell code on line 1 php > quit $ php -i|grep iconv iconv iconv support => enabled iconv implementation => glibc iconv library version => 2.12 iconv.input_encoding => ISO-8859-1 => ISO-8859-1 iconv.internal_encoding => ISO-8859-1 => ISO-8859-1 iconv.output_encoding => ISO-8859-1 => ISO-8859-1 Ubuntu 14.04: $ php -a Interactive mode enabled php > echo iconv('utf8', 'gbk', "abc\n"); abc php > quit $ php -i|grep iconv iconv iconv support => enabled iconv implementation => glibc iconv library version => 2.19 iconv.input_encoding => ISO-8859-1 => ISO-8859-1 iconv.internal_encoding => ISO-8859-1 => ISO-8859-1 iconv.output_encoding => ISO-8859-1 => ISO-8859-1 But I don't want to recompile glibc(this will be huge mount of work), any idea on how to ad new encoding support?

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  • Picking a linux compatible motherboard

    - by Chris
    Last time I bought a new computer (I build them myself) I got a motherboard that had really poor linux support for a long time. Specifically the audio. I had to wait months before the kernel supported the on board audio chipset. That is exactly the situation I'm trying to avoid this time around. I have some specific questions about "server motherboards" actually. I looked at a few models of server motherboards by intel, and some random models on newegg. I wasn't able to see much of a difference from regular desktop motherboard other than most had two sockets, and support for much more ram. These boards seem more popular with Linux users. Why? AMD and Intel both have server CPUs as well. Some question, what's the difference? To make this question more concrete, I was looking at this this motherboard. The main questions about it that I can't answer are: Can I get a motherboard without on board raid and audio? I wanted to get a hardware raid controller and a PCI audio card. I thought a server motherboard would be cheaper and not have these "extras", since who wants an audio card on a server? Where can I found out about Linux support for the components on this board? "Intel ICH10R", "Realtek ALC889", "Marvell 88E8056" I'm buying this computer to work as a Linux desktop for a lot of compiling, coding and audio/video work, but I don't want to rule out the possibility of installing windows and playing some games at one point. (even if the last game I got has been sitting in its box unopened for almost a year). Is it a good idea to buy a "server motherboard" and play games on it, or are desktop boards better value for this? The ultimate solution for me would be a motherboard that had GPL divers for onboard LAN, a single CPU socket, lots of PCI express and PCI. USB 3.0, and no fancy hard disk controllers since I'll be getting a separate one.

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  • OS X Client & Ubuntu Server - Best way for client to access files on server?

    - by Camsoft
    I've got a local development web server running Ubuntu. I also have an iMac running OS X 10.6 which I use a client and is my development machine. I'm currently have Samba server installed on my Ubuntu server. I have shares setup for all the website directories. I then use my Mac and Coda to edit the files via their shares. This generally works really well but I noticed that my Mac was writing loads of resource fork ._filename files everywhere. I found out the following about the files: These files are created on volumes that don't natively support full HFS file characteristics (e.g. ufs volumes, Windows fileshares, etc). When a Mac file is copied to such a volume, its data fork is stored under the file's regular name, and the additional HFS information (resource fork, type & creator codes, etc) is stored in a second file (in AppleDouble format), with a name that starts with "._". (These files are, of course, invisible as far as OS-X is concerned, but not to other OS's; this can sometimes be annoying...) Does anyone know of a way of sharing files between a Mac client and a Linux server that is most compantable between the two operation systems? Ideally it needs to support the HFS filesystem so that the resource forks are not created and it also needs to support the permissions between server and client.

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  • Connecting to IPv6 hosts when mobile and on a Surface?

    - by Cerebrate
    Specifically, at my usual location, I have an IPv6 network which connects to the Internet via a static tunnel set up to Hurricane Electric's tunnel broker ( http://www.tunnelbroker.net/ ). This works essentially perfectly, allowing inbound and outbound connectivity. Now, however, I need to connect back to host(s) on that network over IPv6 from mobile tablet(s); meaning the conditions are such that there is no guarantee or even likelihood of native IPv6 support where it happens to be at any given time, and the IPv4 address of the tablet will change on a fairly regular basis. The native Teredo support, as configured by default, functions well enough to let me ping my target hosts, but appears to have neither the reliability nor the throughput to support anything else; I have been unable to make any actual connections (trying a number of TCP-based protocols) using it. I had considered setting up an independent tunnel for the tablet(s), and using scripts to update the client endpoint IP address when it changes, but since both (a) many of the locations will be behind NAT devices over which I have no control, and (b) the option over which I do have control is an AT&T Unite hotspot which does not offer protocol 41 forwarding or respond to ICMP on its public address, this approach does not seem viable. I am additionally constrained as the mobile tablet(s) in question are Surface RTs, and as such are incapable of running, for example, AICCU client software. What is my best option to pursue to obtain IPv6 connectivity in this scenario?

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  • Email bouncing sent from Google

    - by davidmck
    I'm hoping someone here has an idea of where to look next. We have a domain we support which has email sent to it from one particular user bounce with the following message: Delivery to the following recipient failed permanently: [email protected] Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 550 550 Unrouteable address (state 14). We only have reports of bouncing form this one particular user (who is someone we don't support - except they'd like to be able to contact our customer and we're trying to figure out if the problem is on our end). Many people can successfully send to this domain and the user who is getting bounce messages can send to other domains that we support (so it's clearly something specific with the princetonscoop.com domain and not our setup in general). I've reviewed the MX records multiple times and the server logs don't show a connection which generates this error (in fact this error is not one that our mail server would ever return). So it appears that google is contacting a different mail server for some reason. I have tested sending from my gmail account and that works. I believe the sender is using a google-apps account (the account they are using is from their own domain, not a gmail account). Any ideas on what might be happening here or what to test/investigate next? Thanks.

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  • Best practice for Exchange 2010 HA topology considering 6 x Exchange licenses and TMG 2010

    - by MadBoy
    What would be best topology considering that: 6 x Exchange 2010 Standard Licenses 2 x Separate locations that are supposed to support redundancy in case of link problems 4 x Forefront TMG 2010 with Forefront Security and Forefront Protection/Security Multiple locations worldwide using those Exchange. Most locations will be connected with VPN Tunnel (the ones hosting Exchange for sure). I was thinking something like this: Location MAIN (about 70-100 people): 2x TMG 2010 in NLB 1x Exchange 2010 CAS/HUB Role 2x Exchange 2010 Mailbox Role (Active + Passive) Location SUPPORT (about 20 people): 2x TMG 2010 in NLB 1x Exchange 2010 CAS/HUB Role 2x Exchange 2010 Mailbox Role (Active + Passive) Management wants to make sure that in case of problems in main location (power failure, link loss etc) second location can support all traffic from around the world and vice-versa. We have 6-7 locations and more comming up (not big ones but like 10+ people per each location). I do know that CAS/HUB is single point of failure (and no NLB), but i simply lack more licenses to do some redundancy on that. What do you think about this approach? What would be better approach according to you?

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  • SSL setup: UCC or wildcard certificates?

    - by quanza
    I've scoured the web for a clear and concise answer to my SSL question, but to no avail. So here goes: I have a web-service requiring SSL support for authentication pages. The root-level domain does not have the "www" - i.e., secure://domain.com - but localized pages use "language-code.domain.com", i.e. secure://ja.domain.com So I need at least a wildcard SSL certificate that supports secure://*.domain.com However, we also have a public sandbox environment at sandbox.domain.com, which we also need to support under localized domains - so secure://ja.sandbox.domain.com needs to also work. The previous admin managed to purchase a wildcard SSL certificate for .domain.com, but with a Subject Alternative Name for "domain.com". So, I'm thinking of trying to get a wildcard certificate with SANs defined as "domain.com" and ".*.domain.com". But now I'm getting confused because there seem to be separate SAN certificates, also called UCC certificates. Can someone clarify whether it's possible to get a wildcard certificate with additional SAN fields, and ultimately what the best way is to support: secure://domain.com secure://.domain.com secure://.*.domain.com with the fewest (and cheapest!) number of SSL certificates? Thanks!

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  • Why doesn't the monitor output anything in Linux console mode?

    - by flypen
    I install Linux without graphics support. Previously I used a monitor with 720p support. And it can display normally. Now I change to a monitor with 1080p support. I can see BIOS and GRUB info on monitor, and kernel messages in early stages. However, the monitor says that there is no input immediately, and then I can't see anything again. It seems that it happens after something initializes. Is it related to vesafb? vesafb: mode is 1280x1024x32, linelength=5120, pages=0 vesafb: scrolling: redraw vesafb: Truecolor: size=8:8:8:8, shift=24:16:8:0 mtrr: type mismatch for 7f800000,800000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,400000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,200000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,100000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,80000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,40000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,20000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,10000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,8000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,4000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,2000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,1000 old: write-back new: write-combining vesafb: framebuffer at 0x7f800000, mapped to 0xffffc90011380000, using 5120k, total 5120k Console: switching to colour frame buffer device 160x64 fb0: VESA VGA frame buffer device

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  • Remote Desktop Network Level Authentication Not Supported

    - by Iszi
    I'm running Windows XP Professional SP3 x86, trying to connect to a system with Windows 7 Ultimate SP1 x64. Recently, I updated the Remote Desktop Connection software on the XP system in hopes of using Network Level Authentication (NLA) for my connections to the Windows 7 box. After the update, I connected to the Windows 7 box over RDP and enabled NLA believing that the updated client should support it. After disconnecting and attempting to reconnect, I'm presented with the following error: The remote computer requires Network Level Authentication, which your computer does not support. For assistance, contact your system administrator or technical support. So, I checked the About page in Remote Desktop Connection to make sure the update had applied. This is what I see. Remote Desktop Connection Shell Version 6.1.7600 Control Version 6.1.7600 © 2007 Microsoft Corporation. All rights reserved. Network Level Authentication not supported. Remote Desktop Protocol 7.0 supported. I thought NLA was supposed to be a part of RDP 7.0 clients. Is there a component I'm missing somewhere?

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  • How to use DNS/Hostnames or Other ways to resolve to a specific IP:Port

    - by tomaszs
    This is a Canonical Question about DNS/Hostnames resolution to IPs/Ports Example 1 I'm running a web server on port 80 and another on port 87. I would like to use DNS so that www.example.com goes to port 87. How can I accomplish this using DNS only? Example 2 I'm running a service on my server on a non-standard port. How can I get clients to connect to this non-standard port automatically? Can I use DNS? Is there some application specific support where DNS could indicate the IP and Port? Example 3 Do some application protocols specifically support hostname awareness, and allow special actions to be taken based on this information? Are there other questions on Server Fault that cover some of these? Commandeering: This question was originally asking about running IIS and Apache on the same server, but the same concepts can be applied to any server software receiving connections from clients. The Answers below describe the technical problems and solutions of using DNS and application protocol support to assign a port number for a client to connect.

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  • Docs for OpenSSH CA-based certificate based authentication

    - by Zoredache
    OpenSSH 5.4 added a new method for certificate authentication (changes). * Add support for certificate authentication of users and hosts using a new, minimal OpenSSH certificate format (not X.509). Certificates contain a public key, identity information and some validity constraints and are signed with a standard SSH public key using ssh-keygen(1). CA keys may be marked as trusted in authorized_keys or via a TrustedUserCAKeys option in sshd_config(5) (for user authentication), or in known_hosts (for host authentication). Documentation for certificate support may be found in ssh-keygen(1), sshd(8) and ssh(1) and a description of the protocol extensions in PROTOCOL.certkeys. Is there any guides or documentation beyond what is mentioned in the ssh-keygen man-page? The man page covers how to generate certificate and use them, but it doesn't really seem to provide much information about the certificate authority setup. For example, can I sign the keys with an intermediate CA, and have the server trust the parent CA? This comment about the new feature seems to mean that I could setup my servers to trust the CA, then setup a method to sign keys, and then users would not have to publish their individual keys on the server. This also seems to support key expiration, which is great since getting rid of old/invalid keys is more difficult then it should be. But I am hoping to find some more documentation about describe the total configuration CA, SSH server, and SSH client settings needed to make this work.

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  • SLI Video Cards

    - by Scott
    I'm configuring a new desktop. I'm looking through all PCI Express 2.0 x16 video cards on NewEgg at the moment. All cards seem to be stating that they have SLI Support or CrossFireX support. I know that these 2 technologies enable you to connect more than one video card together to create more of a powerful video experience. These cards that have this support seem to be more expensive that other cards though. When I did a NewEgg search for cards that did NOT have these two supports, no matches came up for PCI Express 2.0 x16 (haven't checked other interfaces yet though). Can you run an SLI/CrossFireX card as a single card (and if you can is it efficient or even good?), or do you need to have more than one card to run them? Also, do they make cards without these two technologies anymore, and are they even cheaper at this point? I really have no need for SLI/CrossFireX at all, so I was wondering what I should look into. Do cards without this technology not run on the PCI Express 2.0 x16 interface? Thanks ahead of time for all your help.

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  • SLI Video Cards

    - by Scott
    I'm configuring a new desktop. I'm looking through all PCI Express 2.0 x16 video cards on NewEgg at the moment. All cards seem to be stating that they have SLI Support or CrossFireX support. I know that these 2 technologies enable you to connect more than one video card together to create more of a powerful video experience. These cards that have this support seem to be more expensive that other cards though. When I did a NewEgg search for cards that did NOT have these two supports, no matches came up for PCI Express 2.0 x16 (haven't checked other interfaces yet though). Can you run an SLI/CrossFireX card as a single card (and if you can is it efficient or even good?), or do you need to have more than one card to run them? Also, do they make cards without these two technologies anymore, and are they even cheaper at this point? I really have no need for SLI/CrossFireX at all, so I was wondering what I should look into. Do cards without this technology not run on the PCI Express 2.0 x16 interface? Thanks ahead of time for all your help.

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