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  • All New MySQL For Beginners Training on Demand Offering

    - by Antoinette O'Sullivan
    Get started on MySQL for Beginners training within 24 hours with the newly released MySQL for Beginners Training on Demand. With Training on Demand, you get: - Trained by top MySQL Instructors - Access to hands-on practice environment - Full classroom content available 24/7 - And no travel expenses to worry about The MySQL for Beginners course covers all the basics and gets you on your way with a solid foundation. This hands-on class covers the fundamentals of SQL and relational databases, using MySQL as a teaching tool. In addition to the Training on Demand option, you have the choice to taking the MySQL for Beginners course as: Live Virtual Training: Live, interactive, online training delivered by MySQL instructor to you anywhere you have an internet connection. 100s of events on the schedule for different timezones. In-Classroom Training: Scheduled events include those listed below:  Location  Date  Delivery Language  Warsaw, Poland  16 July 2012  Polish  Dublin, Ireland 15 October 2012  English  Belfast, Ireland  28 August 2012  English  Rome, Italy  5 November 2012  Italy  Hamburg, Germany  3 December 2012  German  Lisbon, Portugal  5 November 2012  European Portugese  Amsterdam, Netherlands  10 December 2012  Dutch  Nieuwegein, Netherlands  17 September 2012  Dutch  Barcelona, Spain  5 November 2012  Spanish  Riga, Latvia  15 July 2012  Latvian  Petaling Jaya, Malaysia  7 August 2012  English  Ottawa, Canada  7 August 2012  English  Toronto, Canada  7 August 2012  English  Montreal, Canada  7 August 2012  English  Sao Paulo, Brazil  10 July 2012  Brazilan Portugese For more information on any of the MySQL for Beginners training options or to learn more about the Authorized MySQL curriculum go to the Oracle University portal and click on MySQL.

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  • How Scan any File or Folder Using Windows 8’s Built-in Anti-Virus

    - by Taylor Gibb
    Windows 8 includes a built-in antivirus solution that runs in the background. You might, however, be surprised that there is no obvious way to scan an item on demand. Here’s how to launch the Windows Defender GUI as well as add a scan option to the context menu. Manually Opening Windows Defender The first way to scan your files is to use the Windows Defender GUI, to do so navigate to: C:\Program Files\Windows Defender Then launch: MSASCui.exe When the GUI opens, choose to do a custom scan, then click the Scan now button. Now choose the folder you want to scan, and then click OK. That’s all there it to it. Scan Using the Context Menu If you don’t fancy opening the GUI, you could always add an option to the context menu. To do so, press the Windows + R keyboard combination to open a run box and type: shell:sendto Then press enter. Now go ahead and download this batch file we wrote, then unzip its contents into the SendTo folder. Now when you right click on a file or folder, you will be able to scan items using the “Send to” menu. Unfortunately it does use the command line scanner, nevertheless it gets the job done. That’s all there is to it. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Keyboard / keymap problems with Xubuntu 12.04 + NX nomachine

    - by bajafresh4life
    I'm running NX client on my Macbook Pro to connect to a Xubuntu 12.04 desktop at work. I have configured NX client to start up a console upon connection. I am able to connect to my remote linux machine and I get a simple xterm console. However, when I run xfce4-session, half my keys no longer work. For example, when I launch a terminal, I typing a, s, or d works, but if type w, e, r, or t, the cursor just blinks. If I ctrl-C out of xfce4-session, all the keys work fine in my xterm console. If I run xev, this is the output for when I hit a key that works: KeyRelease event, serial 34, synthetic NO, window 0x2e00001, root 0x373, subw 0x0, time 170160781, (-45,-21), root:(824,429), state 0x4, keycode 16 (keysym 0x63, c), same_screen YES, XLookupString gives 1 bytes: (03) "" XFilterEvent returns: False KeyRelease event, serial 34, synthetic NO, window 0x2e00001, root 0x373, subw 0x0, time 170160781, (-45,-21), root:(824,429), state 0x4, keycode 67 (keysym 0xffe3, Control_L), same_screen YES, XKeysymToKeycode returns keycode: 63 XLookupString gives 0 bytes: XFilterEvent returns: False but when I hit a key that doesn't work: FocusOut event, serial 34, synthetic NO, window 0x2e00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 34, synthetic NO, window 0x2e00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 34, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Any ideas on what I can do to troubleshoot this issue? Googling around offered a few suggestions (like playing with xmodmap) but nothing seemed to work. Also, one thing worth mentioning is that I do not have any keyboard issues when remoting into a different Ubuntu 10 box via NX.

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  • AMR's 2010 Supply Chain Top 25 Report: Early Predictions

    - by [email protected]
    On April 6th, AMR's Debra Hoffman and Kevin O'Marah presented their annual 'Top 25 Supply Chain' predictions.  For supply chain professionals, it was a 'must-hear' event especially with the new focus on both operational excellence as well as innovation excellence.  Most people think of R&D as the primary driver for innovation, but in today's 'new-normal' firms need to constantly review, evaluate and update their workflow procedures and business processes to maintian a sharp-blade on the leading edge.  Having the right tools in place to be able to monitor supply chain effectiveness becomes paramount to firms as they compete in the global marketplace. Organizations need  user-friendly and role based dashboards with early alerts to contextualize activities and post the best-options for managers to make better and more informed decisions. 2009 Winners were 1.Apple 2.Dell 3.P&G 4.IBM 5.Cisco 6.Nokia 7. Walmart 8.Samsung 9.PepsiCo 10.Toyota 11.Schulmberger 12. J&J 13.Coke 14. Nike 15.Tesco 16.Disney 17.HP 18.TI 19.LockheedMartin 20.Colgate 21.BestBuy 22.Unilever 23.Publix 24.SonyEricsson 25.Intel    

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  • A Kingdom To Conquer: Character Sketches

    - by George Clingerman
    Still not 100% sold on my title so it remains a working title for now, but here’s a series of character sketches I’ve done for a turn based strategy game I’m playing at making. I’ve been sketching these on various pieces of paper throughout the last two weeks and just finished the last of them today (my plan was for 16 different types of units and well, now I have them, so I consider that done!).                    Pretty rough sketches for now, but I’m pretty happy with the art style overall. I was wrestling for quite a while just HOW I wanted the game to look and then I finally stumbled across Art Baltazar and I was like, THAT’S IT! There’s a few characters I need to re-do a bit more, I feel they’re a bit TOO much like some of the characters that inspired them but I’m happy that the ideas are finally sketched out. I’ve also been playing a bit in InkScape working on making these guys digital. A pretty new experience for me since I’m not used to working with vector images but I think I’ll get the hang of it. Here’s the Knight all vectorized. Now if I could just start making some progress on the actual game itself…

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  • Project Euler 14: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 14.  As always, any feedback is welcome. # Euler 14 # http://projecteuler.net/index.php?section=problems&id=14 # The following iterative sequence is defined for the set # of positive integers: # n -> n/2 (n is even) # n -> 3n + 1 (n is odd) # Using the rule above and starting with 13, we generate # the following sequence: # 13 40 20 10 5 16 8 4 2 1 # It can be seen that this sequence (starting at 13 and # finishing at 1) contains 10 terms. Although it has not # been proved yet (Collatz Problem), it is thought that all # starting numbers finish at 1. Which starting number, # under one million, produces the longest chain? # NOTE: Once the chain starts the terms are allowed to go # above one million. import time start = time.time() def collatz_length(n): # 0 and 1 return self as length if n <= 1: return n length = 1 while (n != 1): if (n % 2 == 0): n /= 2 else: n = 3*n + 1 length += 1 return length starting_number, longest_chain = 1, 0 for x in xrange(1, 1000001): l = collatz_length(x) if l > longest_chain: starting_number, longest_chain = x, l print starting_number print longest_chain # Slow 31 seconds print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue')

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  • Oracle Developer Day OOP 2013 – become a Java expert & get a free ticket

    - by JuergenKress
    Want to become a Java Expert? Want to learn more about Java Roadmap, Java EE, Java FX, Java Cloud, ADF mobile, Rest and big data and try it hands-on? Make sure you attend the Oracle Developer Day 2013 with Adam Bien, Markus Eisele, Torsten Winterberg, Guido Schmut,  Wolfgang Weigend and Peter Doschkinow! Thursday January 24th 2013 Munich Conference Center Agenda 9.00-9.30:        Java Überblick und Roadmap – Wolfgang Weigend 9.30-10.00:       Java FX  – Peter Doschkinow 10.00-10.30:       ADF Mobile - Torsten Winterberg 10.30-11.00:       Pause 11.00-11.45:       Java EE – Adam Bien 11.45.12.15:       Java Cloud – Markus Eisele 12.15-12.45:       Java, big data & service bus & twitter– Guido Schmutz 12.45-14.30:       Mittag 14.30-16.30:       Hans-on workshops (parallel) Java FX Hands On ADF Mobile Glassfish Website with detail and Agenda Free registration for Exhibition and Oracle Developer Day For more information about Java please visit www.oracle.com/java WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. BlogTwitterLinkedInMixForumWiki Technorati Tags: OOP 2013,Oracle Developer Day,OOP Oracle,Adam Bien,Markus Eisele,Guido Schmutz,Torsten Winterberg,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • WPA2 authentication fails on Ubuntu 12.04 using Rosewill RNX-N1

    - by user94156
    Decided to reduce the clutter in the house and replace a wired connection with a wireless one on my wife's system using USB network device Rosewill RNX-X1. I can see and connect to unprotected network, but WPA2 authentication repeatedly fails. RNX-X1 works on other systems (including TV); also have 2 of 'em and tried each. Worth noting that I recently switched from Comcast to CenturyLink and so switched routers. The system connected successfully to previous router (Linksys EA4500) using WPA2. Would think it is the router (Actiontec C1000A) but all other devices (TV, iPad, Windows, Blackberry, and Squeezebox) connect ok. Would appreciate some diagnostic guidance and insight (phrased for a newbie!) Tests to date: sudo lshw -class network *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 01 serial: 00:e0:4d:30:40:a1 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=N/A latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:47 ioport:ac00(size=256) memory:fdcff000-fdcfffff memory:fdb00000-fdb1ffff *-network description: Wireless interface physical id: 1 bus info: usb@1:2 logical name: wlan1 serial: 00:02:6f:bd:30:a0 capabilities: ethernet physical wireless configuration: broadcast=yes driver=rt2800usb driverversion=3.2.0-31-generic firmware=0.29 link=no multicast=yes wireless=IEEE 802.11bgn sudo lspci -v 00:00.0 RAM memory: NVIDIA Corporation MCP67 Memory Controller (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 Capabilities: [44] HyperTransport: Slave or Primary Interface Capabilities: [dc] HyperTransport: MSI Mapping Enable+ Fixed- 00:01.0 ISA bridge: NVIDIA Corporation MCP67 ISA Bridge (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 00:01.1 SMBus: NVIDIA Corporation MCP67 SMBus (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: 66MHz, fast devsel, IRQ 11 I/O ports at fc00 [size=64] I/O ports at 1c00 [size=64] I/O ports at 1c40 [size=64] Capabilities: [44] Power Management version 2 Kernel driver in use: nForce2_smbus Kernel modules: i2c-nforce2 00:01.2 RAM memory: NVIDIA Corporation MCP67 Memory Controller (rev a2) Flags: 66MHz, fast devsel 00:02.0 USB controller: NVIDIA Corporation MCP67 OHCI USB 1.1 Controller (rev a2) (prog-if 10 [OHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 Memory at fe02f000 (32-bit, non-prefetchable) [size=4K] Capabilities: [44] Power Management version 2 Kernel driver in use: ohci_hcd 00:02.1 USB controller: NVIDIA Corporation MCP67 EHCI USB 2.0 Controller (rev a2) (prog-if 20 [EHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 22 Memory at fe02e000 (32-bit, non-prefetchable) [size=256] Capabilities: [44] Debug port: BAR=1 offset=0098 Capabilities: [80] Power Management version 2 Kernel driver in use: ehci_hcd 00:04.0 USB controller: NVIDIA Corporation MCP67 OHCI USB 1.1 Controller (rev a2) (prog-if 10 [OHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 21 Memory at fe02d000 (32-bit, non-prefetchable) [size=4K] Capabilities: [44] Power Management version 2 Kernel driver in use: ohci_hcd 00:04.1 USB controller: NVIDIA Corporation MCP67 EHCI USB 2.0 Controller (rev a2) (prog-if 20 [EHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 20 Memory at fe02c000 (32-bit, non-prefetchable) [size=256] Capabilities: [44] Debug port: BAR=1 offset=0098 Capabilities: [80] Power Management version 2 Kernel driver in use: ehci_hcd 00:06.0 IDE interface: NVIDIA Corporation MCP67 IDE Controller (rev a1) (prog-if 8a [Master SecP PriP]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 [virtual] Memory at 000001f0 (32-bit, non-prefetchable) [size=8] [virtual] Memory at 000003f0 (type 3, non-prefetchable) [size=1] [virtual] Memory at 00000170 (32-bit, non-prefetchable) [size=8] [virtual] Memory at 00000370 (type 3, non-prefetchable) [size=1] I/O ports at f000 [size=16] Capabilities: [44] Power Management version 2 Kernel driver in use: pata_amd Kernel modules: pata_amd 00:07.0 Audio device: NVIDIA Corporation MCP67 High Definition Audio (rev a1) Subsystem: Biostar Microtech Int'l Corp Device 820c Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 22 Memory at fe024000 (32-bit, non-prefetchable) [size=16K] Capabilities: [44] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable+ 64bit+ Capabilities: [6c] HyperTransport: MSI Mapping Enable- Fixed+ Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:08.0 PCI bridge: NVIDIA Corporation MCP67 PCI Bridge (rev a2) (prog-if 01 [Subtractive decode]) Flags: bus master, 66MHz, fast devsel, latency 0 Bus: primary=00, secondary=01, subordinate=01, sec-latency=32 I/O behind bridge: 0000c000-0000cfff Memory behind bridge: fdf00000-fdffffff Prefetchable memory behind bridge: fd000000-fd0fffff Capabilities: [b8] Subsystem: NVIDIA Corporation Device cb84 Capabilities: [8c] HyperTransport: MSI Mapping Enable- Fixed- 00:09.0 IDE interface: NVIDIA Corporation MCP67 AHCI Controller (rev a2) (prog-if 85 [Master SecO PriO]) Subsystem: Biostar Microtech Int'l Corp Device 5407 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 I/O ports at 09f0 [size=8] I/O ports at 0bf0 [size=4] I/O ports at 0970 [size=8] I/O ports at 0b70 [size=4] I/O ports at dc00 [size=16] Memory at fe02a000 (32-bit, non-prefetchable) [size=8K] Capabilities: [44] Power Management version 2 Capabilities: [8c] SATA HBA v1.0 Capabilities: [b0] MSI: Enable- Count=1/8 Maskable- 64bit+ Capabilities: [cc] HyperTransport: MSI Mapping Enable- Fixed+ Kernel driver in use: ahci 00:0b.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=02, subordinate=02, sec-latency=0 I/O behind bridge: 0000b000-0000bfff Memory behind bridge: fde00000-fdefffff Prefetchable memory behind bridge: 00000000fdd00000-00000000fddfffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0c.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=03, subordinate=03, sec-latency=0 I/O behind bridge: 0000a000-0000afff Memory behind bridge: fdc00000-fdcfffff Prefetchable memory behind bridge: 00000000fdb00000-00000000fdbfffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0d.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=04, subordinate=04, sec-latency=0 I/O behind bridge: 00009000-00009fff Memory behind bridge: fda00000-fdafffff Prefetchable memory behind bridge: 00000000fd900000-00000000fd9fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0e.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=05, subordinate=05, sec-latency=0 I/O behind bridge: 00008000-00008fff Memory behind bridge: fd800000-fd8fffff Prefetchable memory behind bridge: 00000000fd700000-00000000fd7fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0f.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=06, subordinate=06, sec-latency=0 I/O behind bridge: 00007000-00007fff Memory behind bridge: fd600000-fd6fffff Prefetchable memory behind bridge: 00000000fd500000-00000000fd5fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:10.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=07, subordinate=07, sec-latency=0 I/O behind bridge: 00006000-00006fff Memory behind bridge: fd400000-fd4fffff Prefetchable memory behind bridge: 00000000fd300000-00000000fd3fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:11.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=08, subordinate=08, sec-latency=0 I/O behind bridge: 00005000-00005fff Memory behind bridge: fd200000-fd2fffff Prefetchable memory behind bridge: 00000000fd100000-00000000fd1fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:12.0 VGA compatible controller: NVIDIA Corporation C68 [GeForce 7050 PV / nForce 630a] (rev a2) (prog-if 00 [VGA controller]) Subsystem: Biostar Microtech Int'l Corp Device 1406 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 21 Memory at fb000000 (32-bit, non-prefetchable) [size=16M] Memory at e0000000 (64-bit, prefetchable) [size=256M] Memory at fc000000 (64-bit, non-prefetchable) [size=16M] [virtual] Expansion ROM at 80000000 [disabled] [size=128K] Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable- 64bit+ Kernel driver in use: nvidia Kernel modules: nvidia_current, nouveau, nvidiafb 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration Flags: fast devsel Capabilities: [80] HyperTransport: Host or Secondary Interface 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map Flags: fast devsel 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller Flags: fast devsel 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control Flags: fast devsel Capabilities: [f0] Secure device <?> Kernel driver in use: k8temp Kernel modules: k8temp 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 01) Subsystem: Biostar Microtech Int'l Corp Device 2305 Flags: bus master, fast devsel, latency 0, IRQ 47 I/O ports at ac00 [size=256] Memory at fdcff000 (64-bit, non-prefetchable) [size=4K] [virtual] Expansion ROM at fdb00000 [disabled] [size=128K] Capabilities: [40] Power Management version 2 Capabilities: [48] Vital Product Data Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] Express Endpoint, MSI 00 Capabilities: [84] Vendor Specific Information: Len=4c <?> Capabilities: [100] Advanced Error Reporting Capabilities: [12c] Virtual Channel Capabilities: [148] Device Serial Number 32-00-00-00-10-ec-81-68 Capabilities: [154] Power Budgeting <?> Kernel driver in use: r8169 Kernel modules: r8169 sudo rfkill list all 2: phy2: Wireless LAN Soft blocked: no Hard blocked: no

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  • Tile Collision & Sliding against tiles

    - by Devin Rawlek
    I have a tile based map with a top down camera. My sprite stops moving when he collides with a wall in any of the four directions however I am trying to get the sprite to slide along the wall if more than one directional key is pressed after being stopped. Tiles are set to 32 x 32. Here is my code; // Gets Tile Player Is Standing On var splatterTileX = (int)player.Position.X / Engine.TileWidth; var splatterTileY = (int)player.Position.Y / Engine.TileHeight; // Foreach Layer In World Splatter Map Layers foreach (var layer in WorldSplatterTileMapLayers) { // If Sprite Is Not On Any Edges if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West } // If Sprite Is Not On Any X Edges And Is On -Y Edge if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X And -Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X Edge And Y Is Not On Any Edge if (splatterTileX == layer.Width - 1 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is On +X And +Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is Not On Any X Edges And Is On +Y Edge if (splatterTileX < (layer.Width - 1) && splatterTileX > 0 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X And +Y Edges if (splatterTileX == 0 && splatterTileY == layer.Height - 1) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X Edge And Y Is Not On Any Edges if (splatterTileX == 0 && splatterTileY < (layer.Height - 1) && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // If Sprite Is In The Top Left Corner if (splatterTileX == 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // Creates A New Rectangle For TileN tileN.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And N Tile var tileNCollision = player.Rectangle.Intersects(tileN.TileRectangle); // Creates A New Rectangle For TileNE tileNE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And NE Tile var tileNECollision = player.Rectangle.Intersects(tileNE.TileRectangle); // Creates A New Rectangle For TileE tileE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And E Tile var tileECollision = player.Rectangle.Intersects(tileE.TileRectangle); // Creates A New Rectangle For TileSE tileSE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SE Tile var tileSECollision = player.Rectangle.Intersects(tileSE.TileRectangle); // Creates A New Rectangle For TileS tileS.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And S Tile var tileSCollision = player.Rectangle.Intersects(tileS.TileRectangle); // Creates A New Rectangle For TileSW tileSW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SW Tile var tileSWCollision = player.Rectangle.Intersects(tileSW.TileRectangle); // Creates A New Rectangle For TileW tileW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileWCollision = player.Rectangle.Intersects(tileW.TileRectangle); // Creates A New Rectangle For TileNW tileNW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileNWCollision = player.Rectangle.Intersects(tileNW.TileRectangle); // Allow Sprite To Occupy More Than One Tile if (tileNCollision && tileN.TileBlocked == false) { tileN.TileOccupied = true; } if (tileECollision && tileE.TileBlocked == false) { tileE.TileOccupied = true; } if (tileSCollision && tileS.TileBlocked == false) { tileS.TileOccupied = true; } if (tileWCollision && tileW.TileBlocked == false) { tileW.TileOccupied = true; } // Player Up if (keyState.IsKeyDown(Keys.W) || (gamePadOneState.DPad.Up == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Up; if (tileN.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileNCollision && tileN.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } else if (tileN.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } } // Player Down if (keyState.IsKeyDown(Keys.S) || (gamePadOneState.DPad.Down == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Down; // Check Collision With Tiles if (tileS.TileOccupied == false) { if (tileSWCollision && tileSW.TileBlocked || tileSCollision && tileS.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } else if (tileS.TileOccupied) { if (tileSWCollision && tileSW.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } } // Player Left if (keyState.IsKeyDown(Keys.A) || (gamePadOneState.DPad.Left == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Left; if (tileW.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileWCollision && tileW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } else if (tileW.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } } // Player Right if (keyState.IsKeyDown(Keys.D) || (gamePadOneState.DPad.Right == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Right; if (tileE.TileOccupied == false) { if (tileNECollision && tileNE.TileBlocked || tileECollision && tileE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } else if (tileE.TileOccupied) { if (tileNECollision && tileNE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } } I have my tile detection setup so the 8 tiles around the sprite are the only ones detected. The collision variable is true if the sprites rectangle intersects with one of the detected tiles. The sprites origin is centered at 16, 16 on the image so whenever this point goes over to the next tile it calls the surrounding tiles. I am trying to have collision detection like in the game Secret of Mana. If I remove the diagonal checks the sprite will pass through thoses tiles because whichever tile the sprites origin is on will be the detection center. So if the sprite is near the edge of the tile and then goes up it looks like half the sprite is walking through the wall. Is there a way for the detection to occur for each tile the sprite's rectangle touches?

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  • HOUG Konferencia 2012

    - by user645740
    2012. március 26-án, azaz ma kezdodik Egerszalókon a magyarországi Oracle felhasználók rendszeres konferenciája, a HOUG Konferencia 2012, rengeteg érdekes eloadással, kerekasztal beszélgetéssel, networkinggel. A helyszínen még lehet személyesen regisztrálni, a HOUG tagoknak kedvezményes a részvétel. www.houg.hu Igen nagy az érdeklodés! A szálloda és néhány közeli szálláshely már megtelt. A környéken szerencsére még sok szálloda és fogadó található, tehát aki akar még mindig talál szobát. A programról, ami metekintheto, letöltheto: http://www.houg.hu/contents/files/houg2012_program_vegleges.pdf Kedden, március 27-én 10:15-11h John Abel fog izgalmas eloadást tartani az Oracle intelligens tervezett célrendszerekrol - "Extreme Performance with Oracle Engineered Systems", John Abel, Business Development director - EMEA, köztük az Oracle Exadata Database Machine adatázisgéprol is. Szintén kedden délután kerekasztal beszélgetésen fogjuk megtárgyalni ezen rendszerek magyarországi alkalmazásának lehetoségeit, igényeket: Exadata, SPARC SuperCluster, Exalogic, Exalytics, stb. 16:35-17:40, "Célrendszerek alkalmazhatósága a mindennapokban", a kerekasztal beszélgetés moderátora Fodor Endre. Kedd délután eloadást tartok az 13:45-14:35, "Oracle Exadata Database Machine: a világ leggyorsabb adatbázisgépe" címmel. A kedd délutáni Adatgyujtéstol az elemzésig szekció az üzleti intelligencia és adattárház ügyfél tapasztalatokról és technológiákról szól. A szekció vezetoi: Arató Bence, HOUG és Fekete Zoltán (én). BMW tesztvezetés, színházi és koncertprogram színesíti a rendezvényt.

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  • How can I get the Creative Zen Touch to work?

    - by Hello71
    I've tried using gnomad2 (too lazy to configure all the dependencies) and Amarok (segfaulted when I tried to do anything with it). $ lsusb Bus 002 Device 004: ID 041e:4131 Creative Technology, Ltd Zen Touch (mtp) # SNIP OUTPUT # $ lsusb --verbose -s 002:004 Bus 002 Device 004: ID 041e:4131 Creative Technology, Ltd Zen Touch (mtp) Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 255 Vendor Specific Class bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 idVendor 0x041e Creative Technology, Ltd idProduct 0x4131 Zen Touch (mtp) bcdDevice 1.00 iManufacturer 1 Creative Technology Ltd iProduct 2 Creative Zen Touch iSerial 3 010125517D039098 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 39 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 16 Configuration 1 bmAttributes 0xc0 Self Powered MaxPower 440mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 3 bInterfaceClass 0 (Defined at Interface level) bInterfaceSubClass 0 bInterfaceProtocol 0 iInterface 33 MTP Interface Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x01 EP 1 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x83 EP 3 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0008 1x 8 bytes bInterval 4 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 255 Vendor Specific Class bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 bNumConfigurations 1 can't get debug descriptor: Connection timed out Device Status: 0x0000 (Bus Powered)

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  • How do i delete these files?

    - by user107277
    I ran this command sudo find / -type d -name '*Trash*' | sudo xargs du -h | sort This was the output: 100M /root/.local/share/Trash/files/recup_dir.2.30 100M /root/.local/share/Trash/files/recup_dir.2.72 100M /root/.local/share/Trash/files/recup_dir.32 101M /root/.local/share/Trash/files/recup_dir.2.27 101M /root/.local/share/Trash/files/recup_dir.29 103M /root/.local/share/Trash/files/recup_dir.2.7 103M /root/.local/share/Trash/files/recup_dir.9 103M /root/.local/share/Trash/files/recup_dir.93 106M /root/.local/share/Trash/files/recup_dir.187 106M /root/.local/share/Trash/files/recup_dir.71 107M /root/.local/share/Trash/files/recup_dir.131 107M /root/.local/share/Trash/files/recup_dir.136 107M /root/.local/share/Trash/files/recup_dir.2.46 107M /root/.local/share/Trash/files/recup_dir.51 108M /root/.local/share/Trash/files/recup_dir.106 108M /root/.local/share/Trash/files/recup_dir.2.78 108M /root/.local/share/Trash/files/recup_dir.52 109M /root/.local/share/Trash/files/recup_dir.2.32 109M /root/.local/share/Trash/files/recup_dir.34 110M /root/.local/share/Trash/files/recup_dir.2.28 110M /root/.local/share/Trash/files/recup_dir.2.53 110M /root/.local/share/Trash/files/recup_dir.30 110M /root/.local/share/Trash/files/recup_dir.55 110M /root/.local/share/Trash/files/recup_dir.89 112M /root/.local/share/Trash/files/recup_dir.2.31 112M /root/.local/share/Trash/files/recup_dir.33 114M /root/.local/share/Trash/files/recup_dir.2.29 114M /root/.local/share/Trash/files/recup_dir.2.74 114M /root/.local/share/Trash/files/recup_dir.31 115M /root/.local/share/Trash/files/recup_dir.125 117M /root/.local/share/Trash/files/recup_dir.83 118M /root/.local/share/Trash/files/recup_dir.105 118M /root/.local/share/Trash/files/recup_dir.2.70 119M /root/.local/share/Trash/files/recup_dir.133 1.1G /root/.local/share/Trash/files/recup_dir.148 11M /root/.local/share/Trash/files/recup_dir.179 1.1M /root/.local/share/Trash/info 122M /root/.local/share/Trash/files/recup_dir.80 124M /root/.local/share/Trash/files/recup_dir.137 125G /root/.local/share/Trash 125G /root/.local/share/Trash/files 125M /root/.local/share/Trash/files/recup_dir.2.49 129M /root/.local/share/Trash/files/recup_dir.153 1.2G /root/.local/share/Trash/files/recup_dir.165 1.2G /root/.local/share/Trash/files/recup_dir.166 12K /media/A80E1DE60E1DAE76/.Trash-1000/files 12M /root/.local/share/Trash/files/recup_dir.178 12M /root/.local/share/Trash/files/recup_dir.180 12M /root/.local/share/Trash/files/recup_dir.181 130M /root/.local/share/Trash/files/recup_dir.85 137M /root/.local/share/Trash/files/recup_dir.2.5 137M /root/.local/share/Trash/files/recup_dir.7 137M /root/.local/share/Trash/files/recup_dir.76 13M /root/.local/share/Trash/files/recup_dir.143 13M /root/.local/share/Trash/files/recup_dir.18 13M /root/.local/share/Trash/files/recup_dir.182 13M /root/.local/share/Trash/files/recup_dir.2.16 13M /root/.local/share/Trash/files/recup_dir.2.2 13M /root/.local/share/Trash/files/recup_dir.4 140M /root/.local/share/Trash/files/recup_dir.2.77 145M /root/.local/share/Trash/files/recup_dir.2.63 147M /root/.local/share/Trash/files/recup_dir.2.43 147M /root/.local/share/Trash/files/recup_dir.45 148M /root/.local/share/Trash/files/recup_dir.84 149M /root/.local/share/Trash/files/recup_dir.160 149M /root/.local/share/Trash/files/recup_dir.2.79 1.4G /root/.local/share/Trash/files/recup_dir.191 150M /root/.local/share/Trash/files/recup_dir.2.26 150M /root/.local/share/Trash/files/recup_dir.28 153M /root/.local/share/Trash/files/recup_dir.64 153M /root/.local/share/Trash/files/recup_dir.78 154M /root/.local/share/Trash/files/recup_dir.107 155M /root/.local/share/Trash/files/recup_dir.2.80 155M /root/.local/share/Trash/files/recup_dir.79 15M /root/.local/share/Trash/files/recup_dir.151 162M /root/.local/share/Trash/files/recup_dir.65 163M /root/.local/share/Trash/files/recup_dir.82 164M /root/.local/share/Trash/files/recup_dir.104 165M /root/.local/share/Trash/files/recup_dir.2.39 165M /root/.local/share/Trash/files/recup_dir.41 168M /root/.local/share/Trash/files/recup_dir.2.62 16M /root/.local/share/Trash/files/recup_dir.171 170M /root/.local/share/Trash/files/recup_dir.135 170M /root/.local/share/Trash/files/recup_dir.159 171M /root/.local/share/Trash/files/recup_dir.91 172M /root/.local/share/Trash/files/recup_dir.2.41 172M /root/.local/share/Trash/files/recup_dir.43 175M /root/.local/share/Trash/files/recup_dir.2.33 175M /root/.local/share/Trash/files/recup_dir.35 176M /root/.local/share/Trash/files/recup_dir.2.76 179M /root/.local/share/Trash/files/recup_dir.2.38 179M /root/.local/share/Trash/files/recup_dir.40 179M /root/.local/share/Trash/files/recup_dir.61 1.7G /root/.local/share/Trash/files/recup_dir.167 17M /root/.local/share/Trash/files/recup_dir.172 180M /root/.local/share/Trash/files/recup_dir.186 181M /root/.local/share/Trash/files/recup_dir.2.71 182M /root/.local/share/Trash/files/recup_dir.158 183M /root/.local/share/Trash/files/recup_dir.2.59 185M /root/.local/share/Trash/files/recup_dir.123 189M /root/.local/share/Trash/files/recup_dir.92 18M /root/.local/share/Trash/files/recup_dir.142 18M /root/.local/share/Trash/files/recup_dir.149 18M /root/.local/share/Trash/files/recup_dir.150 18M /root/.local/share/Trash/files/recup_dir.152 18M /root/.local/share/Trash/files/recup_dir.173 18M /root/.local/share/Trash/files/recup_dir.177 191M /root/.local/share/Trash/files/recup_dir.147 193M /root/.local/share/Trash/files/recup_dir.102 195M /root/.local/share/Trash/files/recup_dir.73 196M /root/.local/share/Trash/files/recup_dir.94 198M /root/.local/share/Trash/files/recup_dir.2.58 19M /root/.local/share/Trash/files/recup_dir.175 19M /root/.local/share/Trash/files/recup_dir.176 205M /root/.local/share/Trash/files/recup_dir.108 206M /root/.local/share/Trash/files/recup_dir.56 206M /root/.local/share/Trash/files/recup_dir.60 207M /root/.local/share/Trash/files/recup_dir.2.55 209M /root/.local/share/Trash/files/recup_dir.90 2.0G /root/.local/share/Trash/files/recup_dir.190 20K /media/A80E1DE60E1DAE76/.Trash-1000/info 20M /root/.local/share/Trash/files/recup_dir.17 20M /root/.local/share/Trash/files/recup_dir.2.15 210M /root/.local/share/Trash/files/recup_dir.121 211M /root/.local/share/Trash/files/recup_dir.134 212M /root/.local/share/Trash/files/recup_dir.57 21M /root/.local/share/Trash/files/recup_dir.174 223M /root/.local/share/Trash/files/recup_dir.88 225M /root/.local/share/Trash/files/recup_dir.118 230M /root/.local/share/Trash/files/recup_dir.87 232M /root/.local/share/Trash/files/recup_dir.66 235M /root/.local/share/Trash/files/recup_dir.139 236M /root/.local/share/Trash/files/recup_dir.97 238M /root/.local/share/Trash/files/recup_dir.2.54 240M /root/.local/share/Trash/files/recup_dir.163 241M /root/.local/share/Trash/files/recup_dir.126 242M /root/.local/share/Trash/files/recup_dir.2.81 243M /root/.local/share/Trash/files/recup_dir.156 244M /root/.local/share/Trash/files/recup_dir.2.37 244M /root/.local/share/Trash/files/recup_dir.39 248M /root/.local/share/Trash/files/recup_dir.110 249M /root/.local/share/Trash/files/recup_dir.75 256M /root/.local/share/Trash/files/recup_dir.2.73 257M /root/.local/share/Trash/files/recup_dir.2.64 25M /root/.local/share/Trash/files/recup_dir.10 25M /root/.local/share/Trash/files/recup_dir.2.8 262M /root/.local/share/Trash/files/recup_dir.86 266M /root/.local/share/Trash/files/recup_dir.144 27M /root/.local/share/Trash/files/recup_dir.99 282M /root/.local/share/Trash/files/recup_dir.127 29M /root/.local/share/Trash/files/recup_dir.183 29M /root/.local/share/Trash/files/recup_dir.22 29M /root/.local/share/Trash/files/recup_dir.2.20 316M /root/.local/share/Trash/files/recup_dir.124 31M /root/.local/share/Trash/files/recup_dir.2.21 31M /root/.local/share/Trash/files/recup_dir.23 320M /root/.local/share/Trash/files/recup_dir.168 32M /root/.local/share/Trash/files/recup_dir.12 32M /root/.local/share/Trash/files/recup_dir.2.10 334M /root/.local/share/Trash/files/recup_dir.140 338M /root/.local/share/Trash/files/recup_dir.69 33M /root/.local/share/Trash/files/recup_dir.21 33M /root/.local/share/Trash/files/recup_dir.2.19 340M /root/.local/share/Trash/files/recup_dir.2.57 341M /root/.local/share/Trash/files/recup_dir.185 342M /root/.local/share/Trash/files/recup_dir.169 343M /root/.local/share/Trash/files/recup_dir.129 346M /root/.local/share/Trash/files/recup_dir.111 348M /root/.local/share/Trash/files/recup_dir.103 351M /root/.local/share/Trash/files/recup_dir.2.34 351M /root/.local/share/Trash/files/recup_dir.36 352M /root/.local/share/Trash/files/recup_dir.155 358M /root/.local/share/Trash/files/recup_dir.59 36G /root/.local/share/Trash/files/recup_dir.1 36G /root/.local/share/Trash/files/recup_dir.2 36M /root/.local/share/Trash/files/recup_dir.120 36M /root/.local/share/Trash/files/recup_dir.2.24 36M /root/.local/share/Trash/files/recup_dir.2.51 36M 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/root/.local/share/Trash/files/recup_dir.58 815M /root/.local/share/Trash/files/recup_dir.2.66 818M /root/.local/share/Trash/files/recup_dir.2.56 82M /root/.local/share/Trash/files/recup_dir.2.44 82M /root/.local/share/Trash/files/recup_dir.46 835M /root/.local/share/Trash/files/recup_dir.68 84M /root/.local/share/Trash/files/recup_dir.189 860M /root/.local/share/Trash/files/recup_dir.161 86M /root/.local/share/Trash/files/recup_dir.117 86M /root/.local/share/Trash/files/recup_dir.2.69 86M /root/.local/share/Trash/files/recup_dir.2.75 90M /root/.local/share/Trash/files/recup_dir.74 924M /root/.local/share/Trash/files/recup_dir.184 94M /root/.local/share/Trash/files/recup_dir.81 95M /root/.local/share/Trash/files/recup_dir.100 96M /root/.local/share/Trash/files/recup_dir.2.6 96M /root/.local/share/Trash/files/recup_dir.2.65 96M /root/.local/share/Trash/files/recup_dir.8 97M /root/.local/share/Trash/files/recup_dir.2.50 97M /root/.local/share/Trash/files/recup_dir.67 97M /root/.local/share/Trash/files/recup_dir.72 98M /root/.local/share/Trash/files/recup_dir.96 99M /root/.local/share/Trash/files/recup_dir.48 How do I delete these files?

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  • Asus Eee PC 1000HE wireless woes

    - by Vladimir Noobokov
    Ever since I have upgraded my Asus Eee PC 1000HE from Lucid 10.04 to Precise 12.04 I have been having issues with my wireless connections. At first I had wireless dropouts: I would be able to start using wireless, but then after a few minutes the wireless would stop working even though I was still connected to the network. Lately things turned worse: while I connect to my wireless network, it just never works. I tried all sorts of solutions on offer here and in other forums but none worked. At best I got the wireless to work up until I rebooted, at which point I would get the same symptoms again: the wireless network is there, but it's not really working. By now I tried so many different "solutions" I don't know where to start describing them; I have also reinstalled 12.04 several times, enough to make me lose faith in Ubuntu. Help here looks like my last resort. For the record, my Asus Eee PC 1000HE is equipped with an Atheros wireless card. I have reinstalled 12.04, ran all the suggested updates, and receive the following response when I type iwconfig in the terminal: lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:"Arsenal" Mode:Managed Frequency:2.452 GHz Access Point: 00:04:ED:48:67:89 Bit Rate=1 Mb/s Tx-Power=16 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=70/70 Signal level=-29 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:27 Invalid misc:57 Missed beacon:0 eth0 no wireless extensions. Thanks in advance for any help that might be offered.

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  • Unable to set my own icon for launcher item in 12.04

    - by Alex K
    I use the Faenza icon collection in Ubuntu 12.04 Unity with no issues. I decided to change my Gimp launcher icon, so I made my own (gimp-ak.png) and added it, and its appropriately sized derivatives, to the Faenza icon folders: /usr/share/icons/Faenza/apps/16/gimp-ak.png /usr/share/icons/Faenza/apps/22/gimp-ak.png /usr/share/icons/Faenza/apps/24/gimp-ak.png /usr/share/icons/Faenza/apps/32/gimp-ak.png /usr/share/icons/Faenza/apps/48/gimp-ak.png /usr/share/icons/Faenza/apps/64/gimp-ak.png /usr/share/icons/Faenza/apps/96/gimp-ak.png /usr/share/icons/Faenza/apps/scalable/gimp-ak.svg I then updated the Icon field in /usr/share/applications/gimp.desktop from "gimp" to "gimp-ak": [Desktop Entry] Version=1.0 Type=Application Name=GIMP Image Editor GenericName=Image Editor Comment=Create images and edit photographs Exec=gimp-2.6 %U TryExec=gimp-2.6 Icon=gimp-ak Terminal=false Categories=Graphics;2DGraphics;RasterGraphics;GTK; X-GNOME-Bugzilla-Bugzilla=GNOME X-GNOME-Bugzilla-Product=GIMP X-GNOME-Bugzilla-Component=General X-GNOME-Bugzilla-Version=2.6.12 X-GNOME-Bugzilla-OtherBinaries=gimp-2.6 StartupNotify=true MimeType=application/postscript;application/pdf;image/bmp;image/g3fax;image/gif;image/x-$ X-Ubuntu-Gettext-Domain=gimp20 After logging off (and even restarting), my custom icon does not show up - Gimp has the default gear icon: Setting the Icon field in gimp.desktop to any other icon in the Faenza collection works fine. What do I need to do to get my custom icon to show up properly?

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  • Hex Dump using LINQ (in 7 lines of code)

    - by Fabrice Marguerie
    Eric White has posted an interesting LINQ query on his blog that shows how to create a Hex Dump in something like 7 lines of code.Of course, this is not production grade code, but it's another good example that demonstrates the expressiveness of LINQ.Here is the code:byte[] ba = File.ReadAllBytes("test.xml");int bytesPerLine = 16;string hexDump = ba.Select((c, i) => new { Char = c, Chunk = i / bytesPerLine })    .GroupBy(c => c.Chunk)    .Select(g => g.Select(c => String.Format("{0:X2} ", c.Char))        .Aggregate((s, i) => s + i))    .Select((s, i) => String.Format("{0:d6}: {1}", i * bytesPerLine, s))    .Aggregate("", (s, i) => s + i + Environment.NewLine);Console.WriteLine(hexDump); Here is a sample output:000000: FF FE 3C 00 3F 00 78 00 6D 00 6C 00 20 00 76 00000016: 65 00 72 00 73 00 69 00 6F 00 6E 00 3D 00 22 00000032: 31 00 2E 00 30 00 22 00 20 00 65 00 6E 00 63 00000048: 6F 00 64 00 69 00 6E 00 67 00 3D 00 22 00 75 00000064: 3E 00Eric White reports that he typically notices that declarative code is only 20% as long as imperative code. Cross-posted from http://linqinaction.net

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  • Stay Connected with Oracle Primavera

    - by Oracle OpenWorld Blog Team
    By Beata P. RosaAdd These Four Essential Sessions to Your PortfolioIf you use Oracle’s Primavera and you're attending Oracle OpenWorld, then the Oracle Primavera sessions are for you. Oracle Primavera-specific content includes 16 sessions, as well as hands-on labs, demos, meet the experts opportunities, and exhibits. The sessions are designed for you to gain valuable information on how to respond to a changing business environment, stay on the leading edge, and effectively manage your entire project portfolio from prioritization to delivery. Here are four must-attend sessions:Get Proactive: Best Practices for Supporting Oracle Enterprise Performance Management Products Learn how to take full advantage of Oracle’s enterprise performance management (EPM) products with all the great tools, resources, and product updates you're entitled to through Oracle Support. (CON3048: Monday, October 1, 10:45 a.m., InterContinental, InterContinental Ballroom B) Primavera Enterprise Project Portfolio Management Vision Come to this session to hear from the leaders of Oracle’s Primavera Global Business Unit, who present the vision for the Primavera platform and provide an overview of its direction and planned capabilities. (CON8252: Monday, October 1, 3:15 p.m., Westin San Francisco, Metropolitan III)General Session: Decisions for Project Executives This project portfolio management (PPM) general session discusses the vital role of analytics in the project management arena and offers a view of the project executive role in the future. (GEN9606: Tuesday, October 2, 1:15 p.m., Moscone West Room 3002/3004) Oracle Primavera Hands-on Labs In practical self-paced learning sessions covering everything from Oracle’s Primavera P6 solutions to Primavera Portfolio Management, Primavera Risk Analysis, and Primavera Capital Project and Program Management Solutions, you’ll discover new ways to derive maximum benefits from your Oracle software.(Seven labs to choose from - see Focus on Oracle Primavera for more information)Download the Focus On Oracle Primavera guide, and stay connected via Twitter.com/@OracleEPPM, LinkedIn, and Facebook/OraclePrimavera.

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  • C# Simple Twitter Update

    - by mroberts
    For what it's worth a simple twitter update. 1: using System; 2: using System.IO; 3: using System.Net; 4: using System.Text; 5:   6: namespace Server.Actions 7: { 8: public class TwitterUpdate 9: { 10: public string Body { get; set; } 11: public string Login { get; set; } 12: public string Password { get; set; } 13:   14: public override void Execute() 15: { 16: try 17: { 18: //encode user name and password 19: string creds = Convert.ToBase64String(Encoding.ASCII.GetBytes(string.Format("{0}:{1}", this.Login, this.Password))); 20:   21: //encode tweet 22: byte[] tweet = Encoding.ASCII.GetBytes("status=" + this.Body); 23:   24: //setup request 25: HttpWebRequest request = (HttpWebRequest)WebRequest.Create("http://twitter.com/statuses/update.xml"); 26: request.Method = "POST"; 27: request.ServicePoint.Expect100Continue = false; 28: request.Headers.Add("Authorization", string.Format("Basic {0}", creds)); 29: request.ContentType = "application/x-www-form-urlencoded"; 30: request.ContentLength = tweet.Length; 31:   32: //write to stream 33: Stream reqStream = request.GetRequestStream(); 34: reqStream.Write(tweet, 0, tweet.Length); 35: reqStream.Close(); 36:   37: //check response 38: HttpWebResponse response = (HttpWebResponse)request.GetResponse(); 39:   40: //... 41: } 42: catch (Exception e) 43: { 44: //... 45: } 46: } 47: } 48: }   BTW, this is my first blog post.  Nothing earth shattering, I admit, but I needed to figure out how to post formatted code.  In the past I’ve used Alex Gorbatchev’s Syntax Highlighter with great success, but here at GWB I couldn’t get it to work. Windows Live Writer though, being a stand alone writer, worked with no problems.  For now, that’s what I’ll use.

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  • SOA &amp; E2.0 Partner Community Forum &ndash; registration is open!

    - by Jürgen Kress
    March 15th and 16th 2011, Utrecht, The Netherlands   Do you want to learn about how to sell the value of Fusion Middleware by combining SOA and E2.0 Solutions?   Do you want to meet with Oracle SOA and E2.0 Product management?   Do you want to exchange your knowledge and learn from successful SOA, BPM, WebCenter and UCM     implementations?   Do you want to understand Oracle’s Fusion Applications Strategy?   Do you want to network within the Oracle SOA Partner Community and the Oracle E2.0 Partner Community? Then please register for the Oracle SOA and E2.0 Partner Community forum that will be held in Utrecht, The Netherlands, on March 15th and 16th. Registration is free of charge. During this forum you can learn from success stories of partners, join different breakout sessions, gain information from other SOA and E2.0 partners and listen to a vibrate panel discussion. Additionally to the SOA and E2.0 Partner Community Forum, you can participate in technical hands on workshops on March 17th and 18th. The goal of these workshops is to prepare you for customer implementations. Please register by clicking here. ORACLE SOA and E2.0 PARTNER COMMUNITY FORUM Dates: Tuesday 15 March 2011, 11.00 - 18.00 hrs & Wednesday 16 March 2011, 09.00 - 15.45 hrs Place: Capgemini, Utrecht Netherlands For more information on SOA Specialization and the SOA Partner Community please feel free to register at www.oracle.com/goto/emea/soa (OPN account required) Blog Twitter LinkedIn Mix Forum Wiki Website Technorati Tags: SOA Partner Community Forum,SOA,E2.0,David Shaffer,Oracle,SOA Suite,OPN,Jürgen Kress

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  • How to use Nginx to export the mongoDB connection?

    - by Totty
    I have on my server 2 things: the node.js server and a mongodb database; The node.js server is reachable from myip/server; and now I would like to export the mongodb database to myip/database for example. Now when I use my mongodb viewer (MongoVUE) with "http://myip/database:9000" (the port 9000 is set in nginx and it's also the port that I start mongod). If I go to "http://myip/database:9000" or "http://myip/database" in a browser it look like: "You are trying to access MongoDB on the native driver port. For http diagnostic access, add 1000 to the port number". But in MongoVUE it says: Unable to connect to server 192.168.1.16/database:9000: No such host is known. Type: MongoDB.Driver.MongoConnectionException Stack: at MongoDB.Driver.Internal.DirectConnector.Connect(TimeSpan timeout) at MongoDB.Driver.MongoServer.Connect(TimeSpan timeout, ConnectWaitFor waitFor) at MongoDB.Driver.MongoServer.Connect(TimeSpan timeout) at MongoDB.Driver.MongoServer.Connect() at MangoUI.MMongo.FQlxNlJKqO74gYmXgZR4(Object ) at MangoUI.MMongo.Open(Boolean useSamus) at MangoUI.MMongo.Open() at MangoUI.ComNavTree.wJQdUqApCpjoC39P59n(Object ) at MangoUI.ComNavTree.ExpandMe(MTreeNode expand) at MangoUI.ComNavTree.tree_BeforeExpand(Object sender, TreeViewCancelEventArgs e) No such host is known Type: System.Net.Sockets.SocketException Stack: at System.Net.Dns.GetAddrInfo(String name) at System.Net.Dns.InternalGetHostByName(String hostName, Boolean includeIPv6) at System.Net.Dns.GetHostAddresses(String hostNameOrAddress) at MongoDB.Driver.MongoServerAddress.ToIPEndPoint(AddressFamily addressFamily) at MongoDB.Driver.MongoServerInstance.Connect(Boolean slaveOk) at MongoDB.Driver.Internal.DirectConnector.Connect(TimeSpan timeout)

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  • Screen becomes black after pressing dash or alt-tab

    - by cegerxwin
    I did an upgrade from 11.04 to 11.10. Unity 3d becomes a black screen after pressing the dash-button or after pressing alt-tab to switch between open windows. I can see the panel on the top(lock,sound,..) and the panel on the left (launcher) but the rest is black. It looks like a maximised black window. The open Windows are active but I cant see them. I logout by pressing logout in the right top corner and pressing enter (because logout is default focused on the dialogue screen) and leave unity3d. Unity3d worked with 11.04 very good. If I press the dash button the dash looks like an 16-Bit or 8-Bit window and buttons for maximise, minimise and close are displayed and looks inverted. I have rebooted my notebook just now and log in to Unity 3D and tested some features of Unity and everything works well. The black thing is only a layer. I can use my desktop but cant see anything because of the layer, but everything works. It seems so, that a layer appear when pressing dash or alt-tab and does not disappear when close dash or choose a running app with alt-tab. you will see the necessary info related video problems: Unity support: /usr/lib/nux/unity_support_test -p OpenGL vendor string: X.Org R300 Project OpenGL renderer string: Gallium 0.4 on ATI RC410 OpenGL version string: 2.1 Mesa 7.11-devel Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes xorg glxinfo lspci -nn | grep VGA 01:05.0 VGA compatible controller [0300]: ATI Technologies Inc RC410 [Radeon Xpress 200M] [1002:5a62]

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  • WPA2 authentication fails using USB network devices (Linksys and Rosewill)

    - by Greg Youtz
    Decided to reduce the clutter in the house and replace a wired connection with a wireless one on my wife's system using USB network device Rosewill RNX-X1. I can see and connect to unprotected network, but WPA2 authentication repeatedly fails. Tried the same with a Linksys USB network adapter. Both failed to authenticate. Worth noting that I recently switched from Comcast to CenturyLink and so switched routers. The system connected successfully to previous router (Linksys EA4500) using WPA2. Would think it is the router (Actiontec C1000A) but all other devices (TV, iPad, Windows, Blackberry, and Squeezebox) connect ok. Would appreciate some diagnostic guidance and insight (phrased for a newbie!) Tests to date: sudo lshw -class network *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 01 serial: 00:e0:4d:30:40:a1 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=N/A latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:47 ioport:ac00(size=256) memory:fdcff000-fdcfffff memory:fdb00000-fdb1ffff *-network description: Wireless interface physical id: 1 bus info: usb@1:2 logical name: wlan1 serial: 00:02:6f:bd:30:a0 capabilities: ethernet physical wireless configuration: broadcast=yes driver=rt2800usb driverversion=3.2.0-31-generic firmware=0.29 link=no multicast=yes wireless=IEEE 802.11bgn sudo lspci -v 00:00.0 RAM memory: NVIDIA Corporation MCP67 Memory Controller (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 Capabilities: [44] HyperTransport: Slave or Primary Interface Capabilities: [dc] HyperTransport: MSI Mapping Enable+ Fixed- 00:01.0 ISA bridge: NVIDIA Corporation MCP67 ISA Bridge (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 00:01.1 SMBus: NVIDIA Corporation MCP67 SMBus (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: 66MHz, fast devsel, IRQ 11 I/O ports at fc00 [size=64] I/O ports at 1c00 [size=64] I/O ports at 1c40 [size=64] Capabilities: [44] Power Management version 2 Kernel driver in use: nForce2_smbus Kernel modules: i2c-nforce2 00:01.2 RAM memory: NVIDIA Corporation MCP67 Memory Controller (rev a2) Flags: 66MHz, fast devsel 00:02.0 USB controller: NVIDIA Corporation MCP67 OHCI USB 1.1 Controller (rev a2) (prog-if 10 [OHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 Memory at fe02f000 (32-bit, non-prefetchable) [size=4K] Capabilities: [44] Power Management version 2 Kernel driver in use: ohci_hcd 00:02.1 USB controller: NVIDIA Corporation MCP67 EHCI USB 2.0 Controller (rev a2) (prog-if 20 [EHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 22 Memory at fe02e000 (32-bit, non-prefetchable) [size=256] Capabilities: [44] Debug port: BAR=1 offset=0098 Capabilities: [80] Power Management version 2 Kernel driver in use: ehci_hcd 00:04.0 USB controller: NVIDIA Corporation MCP67 OHCI USB 1.1 Controller (rev a2) (prog-if 10 [OHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 21 Memory at fe02d000 (32-bit, non-prefetchable) [size=4K] Capabilities: [44] Power Management version 2 Kernel driver in use: ohci_hcd 00:04.1 USB controller: NVIDIA Corporation MCP67 EHCI USB 2.0 Controller (rev a2) (prog-if 20 [EHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 20 Memory at fe02c000 (32-bit, non-prefetchable) [size=256] Capabilities: [44] Debug port: BAR=1 offset=0098 Capabilities: [80] Power Management version 2 Kernel driver in use: ehci_hcd 00:06.0 IDE interface: NVIDIA Corporation MCP67 IDE Controller (rev a1) (prog-if 8a [Master SecP PriP]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 [virtual] Memory at 000001f0 (32-bit, non-prefetchable) [size=8] [virtual] Memory at 000003f0 (type 3, non-prefetchable) [size=1] [virtual] Memory at 00000170 (32-bit, non-prefetchable) [size=8] [virtual] Memory at 00000370 (type 3, non-prefetchable) [size=1] I/O ports at f000 [size=16] Capabilities: [44] Power Management version 2 Kernel driver in use: pata_amd Kernel modules: pata_amd 00:07.0 Audio device: NVIDIA Corporation MCP67 High Definition Audio (rev a1) Subsystem: Biostar Microtech Int'l Corp Device 820c Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 22 Memory at fe024000 (32-bit, non-prefetchable) [size=16K] Capabilities: [44] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable+ 64bit+ Capabilities: [6c] HyperTransport: MSI Mapping Enable- Fixed+ Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:08.0 PCI bridge: NVIDIA Corporation MCP67 PCI Bridge (rev a2) (prog-if 01 [Subtractive decode]) Flags: bus master, 66MHz, fast devsel, latency 0 Bus: primary=00, secondary=01, subordinate=01, sec-latency=32 I/O behind bridge: 0000c000-0000cfff Memory behind bridge: fdf00000-fdffffff Prefetchable memory behind bridge: fd000000-fd0fffff Capabilities: [b8] Subsystem: NVIDIA Corporation Device cb84 Capabilities: [8c] HyperTransport: MSI Mapping Enable- Fixed- 00:09.0 IDE interface: NVIDIA Corporation MCP67 AHCI Controller (rev a2) (prog-if 85 [Master SecO PriO]) Subsystem: Biostar Microtech Int'l Corp Device 5407 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 I/O ports at 09f0 [size=8] I/O ports at 0bf0 [size=4] I/O ports at 0970 [size=8] I/O ports at 0b70 [size=4] I/O ports at dc00 [size=16] Memory at fe02a000 (32-bit, non-prefetchable) [size=8K] Capabilities: [44] Power Management version 2 Capabilities: [8c] SATA HBA v1.0 Capabilities: [b0] MSI: Enable- Count=1/8 Maskable- 64bit+ Capabilities: [cc] HyperTransport: MSI Mapping Enable- Fixed+ Kernel driver in use: ahci 00:0b.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=02, subordinate=02, sec-latency=0 I/O behind bridge: 0000b000-0000bfff Memory behind bridge: fde00000-fdefffff Prefetchable memory behind bridge: 00000000fdd00000-00000000fddfffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0c.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=03, subordinate=03, sec-latency=0 I/O behind bridge: 0000a000-0000afff Memory behind bridge: fdc00000-fdcfffff Prefetchable memory behind bridge: 00000000fdb00000-00000000fdbfffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0d.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=04, subordinate=04, sec-latency=0 I/O behind bridge: 00009000-00009fff Memory behind bridge: fda00000-fdafffff Prefetchable memory behind bridge: 00000000fd900000-00000000fd9fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0e.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=05, subordinate=05, sec-latency=0 I/O behind bridge: 00008000-00008fff Memory behind bridge: fd800000-fd8fffff Prefetchable memory behind bridge: 00000000fd700000-00000000fd7fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0f.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=06, subordinate=06, sec-latency=0 I/O behind bridge: 00007000-00007fff Memory behind bridge: fd600000-fd6fffff Prefetchable memory behind bridge: 00000000fd500000-00000000fd5fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:10.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=07, subordinate=07, sec-latency=0 I/O behind bridge: 00006000-00006fff Memory behind bridge: fd400000-fd4fffff Prefetchable memory behind bridge: 00000000fd300000-00000000fd3fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:11.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=08, subordinate=08, sec-latency=0 I/O behind bridge: 00005000-00005fff Memory behind bridge: fd200000-fd2fffff Prefetchable memory behind bridge: 00000000fd100000-00000000fd1fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:12.0 VGA compatible controller: NVIDIA Corporation C68 [GeForce 7050 PV / nForce 630a] (rev a2) (prog-if 00 [VGA controller]) Subsystem: Biostar Microtech Int'l Corp Device 1406 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 21 Memory at fb000000 (32-bit, non-prefetchable) [size=16M] Memory at e0000000 (64-bit, prefetchable) [size=256M] Memory at fc000000 (64-bit, non-prefetchable) [size=16M] [virtual] Expansion ROM at 80000000 [disabled] [size=128K] Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable- 64bit+ Kernel driver in use: nvidia Kernel modules: nvidia_current, nouveau, nvidiafb 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration Flags: fast devsel Capabilities: [80] HyperTransport: Host or Secondary Interface 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map Flags: fast devsel 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller Flags: fast devsel 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control Flags: fast devsel Capabilities: [f0] Secure device <?> Kernel driver in use: k8temp Kernel modules: k8temp 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 01) Subsystem: Biostar Microtech Int'l Corp Device 2305 Flags: bus master, fast devsel, latency 0, IRQ 47 I/O ports at ac00 [size=256] Memory at fdcff000 (64-bit, non-prefetchable) [size=4K] [virtual] Expansion ROM at fdb00000 [disabled] [size=128K] Capabilities: [40] Power Management version 2 Capabilities: [48] Vital Product Data Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] Express Endpoint, MSI 00 Capabilities: [84] Vendor Specific Information: Len=4c <?> Capabilities: [100] Advanced Error Reporting Capabilities: [12c] Virtual Channel Capabilities: [148] Device Serial Number 32-00-00-00-10-ec-81-68 Capabilities: [154] Power Budgeting <?> Kernel driver in use: r8169 Kernel modules: r8169 sudo rfkill list all 2: phy2: Wireless LAN Soft blocked: no Hard blocked: no Would appreciate insight on how to chase this down.

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  • Using JuJu with private Openstack cloud deployment?

    - by user76054
    I'm seeing a number of problems trying to use JuJu with our internally deployed Openstack cloud. Most of this appears to be centered around DNS host resolution as well as the need to deal with our company's internal HTTP proxies. Our Openstack deployment relies upon an unroutable 172.16.0.0/12 block of addresses for VLAN allocation to each project (tenant) hosted on our internal cloud. User's have the option of assigning one or more floating addresses to instances, allocated from a block of routable addresses on our internal companies LAN. Currently, Openstack doesn't register instance names with anything other than the DNSMASQ service running on the cloud controller. As such, there's no way to resolve this address through our internal DNS hierarchy (this issue has already been reported as Bug #945505). As such, even though I can bootstrap my JuJu server node, I can't connect to it with the JuJu client, since it can't resolve the local (private) network name. I am able to ssh to the node, once I've assigned it an internally routable (i.e. floating) address. Which leads to the next issue. Next, to install software on an instance running in our cloud, it must have our internal proxy address defined - either in the apt.conf file or via environment variables. Unfortunately, when bootstrapping the server node, there's no provision to pass this info into a instance via JuJu environment.yaml file (if this is even the best way to handle this issue). As a result, the bootstrap node is unable to install the required packages. I'm assuming (dangerous, I know) that the way that I've deployed Openstack in our internal environment is probably not unique. Has anyone else encountered these issues? And more importantly, are work arounds available? Regards, Ross

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  • How can I upload to a PPA without .changes file?

    - by espectalll123
    So, I'm developing an app for the Ubuntu Showdown, and as quickly is still very buggy (I had problems using it), I decided to do my app entirely from scratch, using Python/GTK+3. I've done my app and I've just packaged it just using only fakebuild dkpg-deb --build. The problem is that I can't create a .source file, as I don't have a changelog file and the debian folder cannot be used in debuild, as is uncorrectly organized. The text shown by ls -l -R: .: total 16 -rw-rw-r-- 1 francisco francisco 2 jul 3 17:48 compat drwxrwxr-x 2 francisco francisco 4096 jul 3 20:37 DEBIAN drwxrwxr-x 3 francisco francisco 4096 jul 3 18:36 opt drwxrwxr-x 3 francisco francisco 4096 jul 3 20:40 usr ./DEBIAN: total 36 -rwxr-xr-x 1 francisco francisco 1327 jul 3 20:26 control -rwxr-xr-x 1 francisco francisco 1329 jul 3 20:17 control~ -rwxr-xr-x 1 francisco francisco 10 jul 3 20:20 postinst -rwxr-xr-x 1 francisco francisco 10 jul 3 20:36 postrm -rwxr-xr-x 1 francisco francisco 121 jul 3 20:35 postrm~ -rwxr-xr-x 1 francisco francisco 10 jul 3 20:20 preinst -rwxr-xr-x 1 francisco francisco 10 jul 3 20:20 prerm -rwxr-xr-x 1 francisco francisco 530 jul 3 20:37 rules -rwxr-xr-x 1 francisco francisco 530 jul 3 20:37 rules~ ./opt: total 4 drwxrwxr-x 3 francisco francisco 4096 jul 3 18:36 espectalll123 ./opt/espectalll123: total 4 drwxrwxr-x 2 francisco francisco 4096 jul 3 18:36 virtuam ./opt/espectalll123/virtuam: total 28 -rw-rw-r-- 1 francisco francisco 12614 jun 27 13:58 assistant.glade -rwxrwxr-x 1 francisco francisco 758 jun 30 17:53 virtuam -rwxr-xr-x 1 francisco francisco 6285 jul 3 17:39 vui.py ./usr: total 4 drwxrwxr-x 4 francisco francisco 4096 jul 3 20:46 share ./usr/share: total 8 drwxrwxr-x 2 francisco francisco 4096 jul 3 20:46 applications drwxrwxr-x 2 francisco francisco 4096 jul 3 20:40 pixmaps ./usr/share/applications: total 4 -rwxrwxr-x 1 francisco francisco 304 jul 3 20:43 virtuam.desktop ./usr/share/pixmaps: total 188 -rw-r--r-- 1 francisco francisco 189478 jun 30 17:42 virtuam.svg So, this is the question: can I upload my app to the PPA without the .source file? If not, how can I create it?

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  • JOGL hardware based shadow mapping - computing the texture matrix

    - by axel22
    I am implementing hardware shadow mapping as described here. I've rendered the scene successfully from the light POV, and loaded the depth buffer of the scene into a texture. This texture has correctly been loaded - I check this by rendering a small thumbnail, as you can see in the screenshot below, upper left corner. The depth of the scene appears to be correct - objects further away are darker, and that are closer to the light are lighter. However, I run into trouble while rendering the scene from the camera's point of view using the depth texture - the texture on the polygons in the scene is rendered in a weird, nondeterministic fashion, as shown in the screenshot. I believe I am making an error while computing the texture transformation matrix, but I am unsure where exactly. Since I have no matrix utilities in JOGL other then the gl[Load|Mult]Matrix procedures, I multiply the matrices using them, like this: void calcTextureMatrix() { glPushMatrix(); glLoadIdentity(); glLoadMatrixf(biasmatrix, 0); glMultMatrixf(lightprojmatrix, 0); glMultMatrixf(lightviewmatrix, 0); glGetFloatv(GL_MODELVIEW_MATRIX, shadowtexmatrix, 0); glPopMatrix(); } I obtained these matrices by using the glOrtho and gluLookAt procedures: glLoadIdentity() val wdt = width / 45 val hgt = height / 45 glOrtho(wdt, -wdt, -hgt, hgt, -45.0, 45.0) glGetFloatv(GL_MODELVIEW_MATRIX, lightprojmatrix, 0) glLoadIdentity() glu.gluLookAt( xlook + lightpos._1, ylook + lightpos._2, lightpos._3, xlook, ylook, 0.0f, 0.f, 0.f, 1.0f) glGetFloatv(GL_MODELVIEW_MATRIX, lightviewmatrix, 0) My bias matrix is: float[] biasmatrix = new float[16] { 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.f, 0.f, 0.f, 0.5f, 0.f, 0.5f, 0.5f, 0.5f, 1.f } After applying the camera projection and view matrices, I do: glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR) glTexGenfv(GL_S, GL_EYE_PLANE, shadowtexmatrix, 0) glEnable(GL_TEXTURE_GEN_S) for each component. Does anybody know why the texture is not being rendered correctly? Thank you.

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  • Oracle University Partner Enablement-Update (November)

    - by swalker
    Zwei neue Bootcamps nur für OPN verfügbar Ab sofort stehen folgende Bootcamps nur für OPN zur Verfügung: 3-tägiges Oracle Exadata 11g technisches Bootcamp: Bereitet Sie darauf vor, Oracle Exadata 11g Certified Implementation Specialist zu werden. Termine derzeit geplant für Deutschland, Großbritannien Termine in allen Ländern möglich Termine für Live Virtual Class Schulung: 15.-17. Februar 2012 & 16.-18. Mai 2012 5-tägiges Oracle BI Enterprise Edition 11g Implementation Bootcamp Termine derzeit geplant für Schweden Termine in allen Ländern möglich Alle Termine für Bootcamps nur für OPN anzeigen Neuigkeiten zur Zertifizierung: Java SE 7 Gehören Sie zu den Ersten, die eine Java SE 7-Zertifizierung erhalten. Für Beta-Tests stehen folgende Prüfungen zur Verfügung: Nummer und Name der Prüfung Zertifizierung 1Z1-805 Upgrade to Java SE 7 Programmer (Beta bis 17. Dezember 2011) Oracle Certified Professional, Java SE 7 Programmierer 1Z1-803 Java SE 7 Programmer I (Beta bis 17. Dezember 2011) Oracle Certified Associate, Java SE 7 Programmierer Die Beta-Prüfungen bietet Ihnen zwei entscheidende Vorteile: Sie gehören Sie zu den Ersten, die eine Zertifizierung erhalten. Sie haben einen Preisvorteil. Die Beta-Prüfungen können in jedem Pearson VUE Testcenter absolviert werden. Oracle University Oracle University-Nachrichten in diesem Monat: Neue Kurse - Klicken Sie hier, um ausführlichere Informationen und weiterführende Links zu diesen Themen zu erhalten. Möchten Sie vom Know-how der Oracle University-Experten profitieren? Informieren Sie sich mithilfe der folgenden Oracle University-Newsletter: Technologie-Newsletter Applications-Newsletter Bleiben Sie in Verbindung mit Oracle University: OracleMix Twitter LinkedIn Facebook

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