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  • Make joomla blog link to inner pages(or blog roll post actual)

    - by somdow
    So i was told to create a blog for client in Joomla and, i have minimal knowledge of Joomla inner workings. I made the blog as seen here http://www.assurancepower.com/about-us/blog.html But the problem is that, the headers/titles for each story in that blog roll cant be clicked. Im wondering is there a way i can make this happen? Essentially this page is a collection of the stories and i want to be able to click on a particular one (any of them) and be taken to its inner page/full version of the story. Not exactly sure what im supposed to do/search for. Im not sure if joomla has a wordpress like functions.php or for example, is there somewhere i can instert a....maybe something like how wordpress does it with permalinks like so: <?php permalink(); ?> //title link here to the actual story. or something like <?php bloginfo('url');?>// this relative link for WP. Etc, All i want is to be able to have these titles in this story be active links to their full counterpart. Not sure what to look for/how to go about fixing this. Thanks in advanced.

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • Custom host file for Firefox

    - by acidzombie24
    Instead of changing my host file I'd like Firefox to think my domain is on my own server while my other browser uses the real IP address. I used to edit my host files but that forces both browsers to change the IP address. I found change host, but it doesn't appear to use the alternative host file. I also saw a comment asking when it will work on Firefox 6+. I tried Host Admin and it fails. It works but the alternative IP address must be in your host file already (which I don't want) and it lets you deselect a domain so the host file is ignored which is not what I want.

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  • Setting custom SQL in django admin

    - by eugene y
    I'm trying to set up a proxy model in django admin. It will represent a subset of the original model. The code from models.py: class MyManager(models.Manager): def get_query_set(self): return super(MyManager, self).get_query_set().filter(some_column='value') class MyModel(OrigModel): objects = MyManager() class Meta: proxy = True Now instead of filter() I need to use a complex SELECT statement with JOINS. What's the proper way to inject it wholly to the custom manager?

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  • S3 browser upload via POST: unable to handle errors gracefully

    - by samf
    I am writing an app where I want the customer to be able to upload to Amazon S3 straight from the browser. I can make this work just fine. But when errors occur, I want to handle them more gracefully than splattering an XML document on the customer's screen. I have a scheme that I think would work, but it's failing. Here's what I'm trying: Create a form to do the upload, and store the form on S3 itself, in the same domain as the "action" attribute of the form. Redirect the customer to this form. Now their browser is sitting on https://<bucket>.s3.amazonaws.com/something. The page contains a hidden iframe. The form sets its target to the iframe. The load event handler looks at the contents of the iframe, and acts upon it. So, something like this: <iframe id="foo" name="foo" style="display: none" /> <form target="foo" action="https://<bucket>.s3.amazonaws.com/"> <input type="hidden" name="..." value="..." /> <input type="file" name="file" /> </form> with this javascript (using jquery): function handler() { var message = $("#foo").contents().find('message').text(); alert(message); } $("#foo").load(handler); Using firebug, I can see that the iframe contains an XML document, that contains a "message" node. However, the .find('message') always fails to find anything within the XML document. Notice that the action of the form has the same domain, port, and scheme as the document itself. So, I don't think that I should be running afoul of the same-origin policy. Right? But it fails every time. This is using Firefox and Google Chrome browsers. Thanks for any advice!

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  • How to check Cookie header line and custom cache on Nginx

    - by user124249
    I am trying cache for my website use Nginx Proxy module and has following requirements: If request has cookie (in request header) The response will use cache of Nginx Hide Set-Cookie header line If request has no cookie (in request header) Foward request to backend Don't hide h Set-Cookie header line I use If (of rewrite module) and any directive: if (!-e $http_cookie) { set $not_cache_rq 0; set $not_cache_rp 0; } if ($http_cookie) { set $not_cache_rq 1; set $not_cache_rp 1; } proxy_cache_bypass $not_cache_rq; proxy_no_cache $not_cache_rp; proxy_hide_header Set-Cookie; I do not know how to call cookie proxy_hide_header option when has cookie and no cookie on header line. Please help me. Many thanks.

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  • CKEditor Custom Plugins Button

    - by isparling
    I've written a custom plugin for CKEditor--successful on all fronts, save one currently: I can't, for the life of me, figure out how to customize the image on the button in the toolbar of the editor. As I'm a new user, you'll have to click through to see attached image; the highlighted square in the top left should have a pretty picture (like most of the other toolbar items). Thanks much for thoughts/advice/help. Isaac Screenshot: http://imgur.com/ZNNKe.jpg

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  • Creating a "virtual" path (/bla) in Mac OS X and Linux that calls custom code

    - by Michael Stum
    Just something I'd like to play with, I would like to create a "virtual" file/directory in the File System of Linux or Mac OS X (Not sure if I can share the same code - does POSIX help?), for example /foo and then perform custom code when something is read or written to it. Similar how /dev/null allows for stuff like echo "Hello!" > /dev/null I don't care if it's in /dev, /proc or anywhere else, as said it's mainly something to play with...

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  • How to post data in PHP using file_get_contents?

    - by Paras Chopra
    I am using PHP's function file_get_contents() to fetch contents of a URL and then I process headers through the variable $http_response_header. Now the problem is that some of the URLs need some data to be posted to the URL (for example, login pages). How do I do that? I realize using stream_context I may be able to do that but I am not entirely clear. Thanks.

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  • Always send certain values with an ajax request/post

    - by DZittersteyn
    I'm building a system that displays a list of user, and on selection of a user requests some form of password. These values are saved in a hidden field on the page, and need to be sent with every request as a form of authentication. (I'm aware of the MITM-vulnerability that lies herein, but it's a very low-key system, so security is not a large concern). Now I need to send these values with each and every request, to auth the currently 'logged in' user. I'd like to automate this, via ajaxSetup, however i'm running into some issues. My first try was: init_user_auth: function(){ $.ajaxSetup({ data: { 'user' : site_user.selected_user_id(), 'passcode': site_user.selected_user_pc(), 'barcode' : site_user.selected_user_bc() } }); }, However, as I should have known, this reads the values once, at the time of the call to ajaxSetup, and never rereads them. What I need is a way to actually call the functions every time an ajax-call is made. I'm currently trying to understand what is happening here: https://groups.google.com/forum/?fromgroups=#!topic/jquery-dev/OBcEfgvTJ9I, however through the flamewar and very low-level stuff going on there, I'm not exactly sure I get what is going on. Is this the way to proceed, or should I just face facts and manually add login-info to each ajax-call?

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  • post increment operator java

    - by srandpersonia
    I can't make heads or tails of the following code from "java puzzlers" by joshua bloch. public class Test22{ public static void main(String args[]){ int j=0; for(int i=0;i<100;i++){ j=j++; } System.out.println(j); //prints 0 int a=0,b=0; a=b++; System.out.println(a); System.out.println(b); //prints 1 } } I can't get the part where j prints 0. According to the author, j=j++ is similar to temp=j; j=j+1; j=temp; But a=b++ makes b 1. So it should've evaluated like this, a=b b=b+1 By following the same logic, shouldn't j=j++ be evaluated as, j=j j=j+1 Where does the temp come into picture here? Any explanations would be much appreciated. << I'm breaking my head over this. ;) Thanks in advance.

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  • Right way to handle friend-multi-select post on facebook, issues with session

    - by simple
    Do I need a infinite key with fbml facebook app that resides on fanpage? I am asking user to select user and posting it(facebook posts) to my server. On my server I want to get user_id and selected friends Id. Everything is fine with selected friend_ids, but have issues with getting id of a user. sometimes I can get it all fine, sometimes I am getting session expired exception, sometimes I get nothing. any ideas why this is happening?

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  • Automatically POST on document creation

    - by ptikobj
    In an HTML-document, i want to have a (if possible: invisible) form that POSTs the contents of one text input field to my server as soon as the document is created or if possible within s seconds. The document is created via javascript's open. How can i do that?

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  • jQuery .get()/.post() doesn't send an updated cookie

    - by Markus
    Hello, I'am doing something like this: function setCookie(name, value, expire) { var exdate = new Date(); exdate.setDate(exdate.getDate()+expire); document.cookie=name+ "=" +escape(value)+((expire==null) ? "" : ";expires="+exdate.toGMTString()); } // When I click a button // Update the cookie setCookie("test", "1"); function getContent() { // Get the data of our new URL $.get("index.php", loadContent); } function loadContent(data) { // alert the new title // the PHP script is changing title after what cookie-value you have alert($("title", data).text()) } First of all, when Iam alerting it is still the last showing up. So I guess it doesn't send the changed cookies at all.. And for some reason I don't see the request in my Live HTTP Headers window... But also, if i request the URL(without the ajax) it works just fine What am I doing wrong here? Regards Markus

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  • How do i provide a custom session ID getter/setter in asp.net

    - by Monsters
    I want to pass the sessionID as a json parameter, I can see how to override SessionIDManager and such, but this just covers custom creation/validation of sessionID's as opposed to where it actually gets the sessionID from. There is of course 'cookieless' which puts it in the url, but that doesn't work for me either. So i'd like to override the session handling so I can specify where it should look for the sessionID.

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  • Android TabLayout custom menu

    - by MostafaEweda
    I have a TabLayout containing tabs as intents to activities. I want to set custom menu items for each tab, but the onCreateOptionsMenu version called is the Host's version. How can I make the menu items created by each activity on its own.

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  • Custom Validation - Dependent Drop Down Lists

    - by Holysmoke
    Hi, I've two columns in a sheet that are interdependent and I want to use validation, drop-down lists, on both as follows: Column A (TYPE) | Column B (Sub-TYPE) ------------------------------------------| TypeA, TypeB | If TypeA SubTypeA1, | ... TypeN | SubTypeA2 ... SubTypeAN | ------------------------------------------| Creating the column A drop down is trivial. How do I create the Column B drop down, that in turn depends on what was chosen in Column A? TIA

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  • Custom QAction/QMenu for mouse button detection

    - by voodoogiant
    I'm trying to create a popup menu, where I can detect the mouse button that was pressed for a given item. I've created a custom QAction already to build my QMenu, but the triggered signal when the menu item is pressed doesn't provide a QMouseEvent for me to query the button pressed. Also, I'm setting the a status tip for each QAction, which appears in the status bar when I mouse over it, but it stays even after I close the QMenu. Is this normal behavior?

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