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  • Mac OS date command - getting higher resolution time

    - by Mark
    Hey all, I am trying to use the date command in Terminal on multiple Mac OS X machines that are synced via NTP to synchronize some code in a program. Essentially I am running a program... MyProgram with arguments[date] I can get date to give me the seconds since the Unix epoch with the %M specifier. When I try to use %N to get nanosecond resolution, date just returns N. Is there anyway to get date to give me finer then second resolution? I wouldn't even mind passing two arguments such as (date +%M):arg2 And then converting units in the program. Many thanks in advance! %N specifier listed here: http://en.wikipedia.org/wiki/Date_(Unix)

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  • How to remove maximize button in Mac OS X tool window in Qt

    - by Andy Brice
    I have a floating tool window. It works fine on Windows, but I can't get rid of the maximise button on Mac OS X. I have tried unsetting Qt::WindowMaximizeButtonHint and setting the window to fixed size. Nothing seems to work. MyWidget::MyWidget( QWidget* parent ) :QWidget( parent, Qt::Tool | Qt::CustomizeWindowHint ) { setupUi( this ); setFixedSize( sizeHint() ); // doesn't remove maximise button setWindowFlags( windowFlags() & ~Qt::WindowMaximizeButtonHint ); // doesn't remove maximise button } I don't want to use a frameless window. Any ideas? I am using Qt 4.4.

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  • wxHaskell on OS X

    - by Bill
    I want to use wxHaskell on OS X (Snow Leopard, MacBook Pro). I was able to install the library successfully and the script below: module Main where import Graphics.UI.WX main :: IO () main = start hello hello :: IO () hello = do f <- frame [text := "Hello!"] quit <- button f [text := "Quit", on command := close f] set f [layout := widget quit] does result in a window being displayed with a single button, as specified. However, nothing happens when I click the button - I don't even get the visual response of the button turning blue to indicate that it's been depressed (haha, no pun intended). I've heard that you have to run a package called "macosx-app" on wxHaskell binaries to get them to run, but I can't find this anywhere. It's not on my machine or (as far as I can tell) in the WX or wxHaskell distros. Anyone know what I need to do to get this to work?

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  • How to Programmatically Identify a PI Font (a Dingbat) under OS X

    - by Glenn Howes
    There is a class of fonts called Pi fonts whose glyphs, under OS X, get mapped to the private Unicode space 0xF021-0xF0FF such that if you subtract 0xF000 from each unicode character to retrieve the 8-bit version of the character and be able to draw that character as if it were a standard Roman character. My question is how do I recognize these fonts? It's obvious the system can do so because there is a category on the Special Characters palette called "Pi Fonts" which apparently has the various such fonts installed on my system. In my case they are BookshelSymbolSeven, MSReferenceSpeciality, MT-Extras, Marlett, MonotypeSorts, Webdings, and various Wingdings. If I use the old fashioned QuickDraw routines to ask for the TextEncoding of these fonts, I get a value of 0x20000 which I do not see in the system header file TextCommon.h. Am I supposed to treat any font with a TextEncoding of 0x20000 as a Pi Font? And I'd rather not use any QuickDraw font handling routines for obvious reasons.

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  • Working with iPhone OS 3.2 only classes

    - by user324881
    How would you write a universal app that uses classes introduced in iPhone OS 3.2, such as UIPopoverController and UISplitViewController? On Jeff LaMarche's blog about this, Ole provides a method for instantiating these objects; you would instantiate a UIPopoverController like so: [NSClassFromString(@"UIPopoverController") alloc]. This is fine for instantiating these classes in code but what about protocols and their methods? My iPad app uses a UISplitViewController and has a class that needs to conform to the UISplitViewControllerDelegate and UIPopoverControllerDelegate. How would you declare this? And how would you work with a method such as the following? - (void)splitViewController:(UISplitViewController *)svc willHideViewController:(UIViewController *)aViewController withBarButtonItem:(UIBarButtonItem *)barButtonItem forPopoverController:(UIPopoverController *)pc where the method call requires UISplitViewController to be passed in?

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  • Python os module path functions

    - by broiyan
    From the documentation: os.path.realpath(path) Return the canonical path of the specified filename, eliminating any symbolic links encountered in the path (if they are supported by the operating system). When I invoke this with an extant file's name, I get the path to it: /home/myhome/myproject. When I invoke this with a 'nonsense.xxx' string argument, I still get a path to /home/myhome/myproject/nonsense.xxx. This is a little inconsistent because it looks like nonsense.xxx is taken to be a directory not a file (though it is neither: it does not exist). When I invoke this with a null string file name, I still get a path to /home/myhome/myproject. How can I account for this behaviour when the documentation says so little about realpath()? (I am using Python 2.5.) Edit: Somebody suggested a way to test if files exist. My concern is not to test if files exist. My concern is to account for behaviour.

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  • Trouble using SFML with GCC and OS X

    - by user1322654
    I've been trying to get SFML working for a while now and I've been trying to get it working using GCC. I'm on OS X by the way. I followed the standard Linux instructions and using the Linux 64-bit download however when it comes to compiling... g++ -o testing main.cpp -lsfml-system This happens: main.cpp: In function ‘int main()’: main.cpp:7: error: ‘class sf::Clock’ has no member named ‘GetElapsedTime’ main.cpp:9: error: ‘class sf::Clock’ has no member named ‘GetElapsedTime’ main.cpp:10: error: ‘Sleep’ is not a member of ‘sf’ So I thought it could be due to not using includes, so I changed my gcc compile command to: g++ -o testing main.cpp -I ~/SFML-1.6/include/ -lsfml-system and now I'm getting this error: ld: warning: ignoring file /usr/local/lib/libsfml-system.so, file was built for unsupported file format which is not the architecture being linked (x86_64) Undefined symbols for architecture x86_64: "sf::Clock::Clock()", referenced from: _main in ccZEiB7b.o "sf::Clock::GetElapsedTime() const", referenced from: _main in ccZEiB7b.o "sf::Sleep(float)", referenced from: _main in ccZEiB7b.o ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status** And I have no idea what to do to fix it.

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  • How to make distributed builds using XCode 3.2 on OS X 10.6

    - by Sorin Sbarnea
    After I upgraded using a clean install from OS X 10.5 to 10.6.2 and upgraded the XCode to 3.2.1 I wasn't able to use distributed builds feature anymore. There are several issues that I detected: In most cases Bonjour is not detecting the other computers even they are on the same switch. I added a custom 'set' where I added manually the IP addreses of each computer. Even so I still get status: "unreachable" on them.BTW, ping does work without problems. Both share my computer for shared workgroup builds (distcc) and distribute builds via shared workgroup builds options are checked.

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  • "_FILE_AND_LINE_ is not defined in this scope" (compiling RakNet NAT examples in OS X)

    - by Michael F
    Hello! I'm working on a RakNet-based project (using 3.8 on OS X 10.6), and I'm trying to work through the various examples that demonstrate the parts of RakNet I want to use. For the "NatCompleteClient" example, I've imported the source into a command-line project in XCode, along with the UPNP dependency. At compile time I've had a few errors in the UPNP section, though, and I can't find any guidance on this. In UPNPPortForwarder.mm, there are 7 lines that use _FILE_AND_LINE_, and the compiler is not happy; for example on line 232: foundInterfaces.Deallocate(r1,_FILE_AND_LINE_); causes: UPNPPortForwarder.mm:232: error: '_FILE_AND_LINE_' was not declared in this scope Can anyone tell me what this is all about? That variable doesn't seem to get talked about very often... or Google doesn't like to find it.

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  • Subversion commit failed on Mac OS X with error "no such table: rep_cache"

    - by arun
    I created a subversion repository, imported an empty structure, checked out the repo, added a file to the working copy and tried commiting the working copy with the following commands: svnadmin create mysvn svn import -m "initial empty structure" test/ file:///tmp/mysvn svn co file:///tmp/mysvn mywc svn ci -m "test" The commit failed with the following error: Transmitting file data .svn: Commit failed (details follow): svn: While preparing '/tmp/mywc' for commit svn: no such table: rep_cache I am running Mac OS X 10.6.3 and subversion 1.6.5. Did I miss any steps or Mac specific commands? Thanks for your help.

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  • XCode won't open: "Mac OS X platform is missing"

    - by Jan Hettich
    XCode won't open. I had it running fine a couple of weeks ago. Now I get the following error message when XCode tries to open: Internal Error File: /SourceCache/DevToolsBase/.../XCPlatformSpecification.m Line: 438 Object: <XCPlatformSp(ecification> Method: loadAllPlatforms The Mac OS X platform is missing - cannot set a default platform. Any idea what caused this or how I can recover? Changes I have made to my system (Snow Leopard) in the last couple of weeks include (a) allowing Software Update to run and (b) installing Eclipse IDE. But the problem may or may not be related to these changes.

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  • Opening a file in Mac OS X

    - by Pooya
    I am trying to open a text file with C++ in Mac OS X but I always get a Bus error. I do not care where to put the file. I just need to read it. Am I writing its address wrong? or that Bus Error has another reason? FILE *dic; dic = fopen("DICT","rb"); dic = fopen("./DICT","rb"); dic = fopen("~/DICT","rb"); dic = fopen("~//DICT","rb");

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  • ^+Left Arrow and ^+Right Arrow suddenly stopped working on OS X

    - by user293261
    Hello. I'm not really sure what to make of this. The key combination of ^← and ^→ have stopped working for one of the two users on my OS X installation. I use these keys all the time (switching tabs in terminal, IntelliJ primarily), and it's driving me crazy. On one user account, it works fine. On the other, it doesn't. This happened today and nothing significant comes to mind that would have caused some weird keybinding issue. If anyone has heard of or experienced anything like this, I would very much appreciate your advice! Thanks.

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  • Creating a Mac OS application that interacts with all text fields

    - by mjdth
    What would be the first step to creating an application for Mac OS X that would take user interaction from any text field in the system? A couple examples of apps that do this are TextExpander and Typinator. What I want to do would be using similar functions to access Text fields throughout the computer during user input to give other additional options, I'm just not sure where to even start in Xcode and with what type of project to use. Any help or links would be greatly appreciated! Thanks!

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  • Window bounds set on window using AppleScript in OS X are being ignored

    - by Jesse
    I am trying to create a small AppleScript to create and move some Terminal windows around my screen. The problem I am running into is that in some cases, it seems that OS X is ignoring the bounds I am setting. Using the AppleScript Editor: tell application "Terminal" to set the bounds of the first window to {0, 50, 600, 700} tell application "Terminal" to get the bounds of the first window Shows the following in the Event Log: tell application "Terminal" activate set bounds of window 1 to {0, 50, 600, 700} get bounds of window 1 --> {0, 22, 600, 672} end tell Result: {0, 22, 600, 672} Visually inspecting the window that is created when the script runs shows that Result bounds are the ones being used by the window. Any ideas?

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  • Minimum OS version number, iPhone app

    - by Michael Frost
    Hi all I've built an iPhone app which is live in the app-store. When originally submitting the app it showed up in App Store as requiring iPhone OS 3.1.3. When later updating the app I made sure my settings in Xcode for the target for the app store build had the Base SDK version set to 3.1.3 and the Deployment Target version set to 3.0, however it still shows up in app store as requiring 3.1.3. From what I've understood the Deployment Target version is the one setting the requirement in app store? Or is there any information concerning this that I should have updated in iTunes Connect when submitting the updated app? Thanks, Michael

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  • jQuery works in FF but not in Safari

    - by Hristo
    I have some event handlers that work in FF and not in Safari. Simply put, I have a list of friends, some hard-coded, some pulled in from a database. Clicking on a buddy opens a chat window... this is much like the Facebook chat system. So in Firefox, everything works normally and as expected. In Safari, clicking on buddies that are hard-coded works fine, but clicking on buddies that are pulled in from the database doesn't pull up the chat window. <script type="text/javascript" src="js/jQuery.js"></script> <script type="text/javascript" src="js/chat.js"></script> <script type="text/javascript" src="js/ChatBar.js"></script> <script type="text/javascript" src="js/settings.js"></script> <script type="text/javascript"> var chat = new Chat(); var from = <?php echo "'" .$_SESSION['userid'] . "'"; ?>; chat.getUsers(<?php echo "'" .$_SESSION['userid'] . "'"; ?>); </script> So I load all my buddies with chat.getUsers. That function is: // get list of friends function getBuddyList(userName) { userNameID = userName; $.ajax({ type: "GET", url: "buddyList.php", data: { 'userName': userName, 'current': numOfUsers }, dataType: "json", cache: false, success: function(data) { if (numOfUsers != data.numOfUsers) { numOfUsers = data.numOfUsers; var list = "<li><span>Agents</span></li>"; for (var i = 0; i < data.friendlist.length; i++) { list += "<li><a class=\"buddy\" href=\"#\"><img alt=\"\" src=\"images/chat-thumb.gif\">"+ data.friendlist[i] +"</a></li>"; } $('#friend-list ul').append($(list)); } setTimeout('getBuddyList(userNameID)', 1000); } }); } buddyList.php just pulls in the Users from the database and returns an array with the user names. So the jQuery for clicking a buddy is: // click on buddy in #friends-panel $('#friends-panel a.buddy').click(function() { alert("Loaded"); // close #friends-panel $('.subpanel').hide(); $('#friends-panel a.chat').removeClass('active'); // if a chat window is already active, close it and deactivate $('#mainpanel li[class="active-buddy-tab"] div').not('#chat-box').removeAttr('id'); $('#mainpanel li[class="active-buddy-tab"]').removeClass('active-buddy-tab').addClass('buddy-tab'); // create active buddy chat window $('#mainpanel').append('<li class="active-buddy-tab"><a class="buddy-tab" href="#"></a><div id="chat-window"><h3><p id="to"></p></h3></div></li>'); // create name and close/minimize buttons $('.active-buddy-tab div h3 p#to').text($(this).text()); $('.active-buddy-tab div h3').append('<span class="close"> X </span><span class="minimize"> &ndash; </span>'); $('.active-buddy-tab').append('<span class="close"> X </span>'); // create chat area $('.active-buddy-tab div').append('<div id="chat-box"></div><form id="chat-message"><textarea id="message" maxlength="100"></textarea></form>'); // put curser in chat window $('.active-buddy-tab #message').focus(); // create a chat relationship return false; }); ... and the basic structure of the HTML is: <div id="footpanel"> <ul id="mainpanel"> <li id="friends-panel"> <a href="#" class="chat">Friends (<strong>18</strong>) </a> <div id="friend-list" class="subpanel"> <h3><span> &ndash; </span>Friends Online</h3> <ul> <li><span>Family Members</span></li> <!-- Hard coded buddies --> <li><a href="#" class="buddy"><img src="images/chat-thumb.gif" alt="" /> Your Friend 1</a></li> <li><a href="#" class="buddy"><img src="images/chat-thumb.gif" alt="" /> Your Friend </a></li> <!-- buddies will be added in dynamically here --> </ul> </div> </li> </ul> </div> I'm not too sure where to begin solving this issue. I thought it might be a rendering bug or something with the DOM but I've been staring at this code all day and I'm stuck. Any ideas on why it works in FF and not in Safari? btw... I'm testing on Snow Leopard. Thanks, Hristo

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  • zeromq installtion on mac os snow leopard

    - by Ashish
    I have installed zeromq 2.1.11 on mac os x using the steps given on http://www.zeromq.org/area:download Then i installed pyzmq (python bindings ) But i get the following error : import zmq Traceback (most recent call last): File "<pyshell#1>", line 1, in <module> import zmq File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/zmq/__init__.py", line 35, in <module> from zmq.utils import initthreads # initialize threads ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/zmq/utils/initthreads.so, 2): no suitable image found. Did find: /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/zmq/utils/initthreads.so: no matching architecture in universal wrapper

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  • OS X Dock API? Retrieve OS X active application's icon with badges and other modifications.

    - by pokstad
    Is there an API for retrieving the icons of the currently open apps on Mac OS X? I am trying to retrieve all the icons of the active applications along with any badges on top of the application (i.e. number of new messages in mail, or current download rate in Transmission). Is there some sort of Dock API? The only mention of an OSX API for retrieving information about currently active applications I have been able to find is the Process Manager API, which does not mention the ability to poll the dock or retrieve icon data.

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  • Force Python to be 32 bit on OS X Lion

    - by sciencectn
    I'm trying to use CPLEX within Python on Mac OS 10.7.5. CPLEX appears to only support a 32 bit python. I'm using this in a python shell to check if it's 32 bit: import sys,platform; print platform.architecture()[0], sys.maxsize > 2**32 I've tried these 2 commands as suggested in man 1 python, but neither seem to force 32 bit: export VERSIONER_PYTHON_PREFER_32_BIT=yes defaults write com.apple.versioner.python Prefer-32-Bit -bool yes The only thing that seems to work is this: arch -i386 python However, if I run a script using arch which calls other scripts, they all seem to start up in 64 bit mode. Is there another system wide variable to force it into 32 bit mode?

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  • Running my web site in a 32-bit application pool on a 64-bit OS.

    - by Jeremy H
    Here is my setup: Dev: - Windows Server 2008 64-bit - Visual Studio 2008 - Solution with 3 class libraries, 1 web application Staging Web Server: - Windows Server 2008 R2 64-bit - IIS7.5 Integrated Application Pool with 32-bit Applications Enabled In Visual Studio I have set all 4 of my projects to compile to 'Any CPU' but when I run this web application on the web server with the 32-bit application pool it times out and crashes. When I run the application pool in 64-bit mode it works fine. The production web server requires me to run 32-bit application pool in 64-bit OS which is why I have this configured in this way on the staging web server. (I considered posting on ServerFault but the server part seems to be working fine. It is my code specifically that doesn't seem to want to run in 32-bit application pool which is why I am posting here.)

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  • Does my OS will support these tools ?

    - by Zerotoinfinite
    I am currently using Windows Server 2003 and I want to install Windows XP [SP1 or SP2 or SP3] or may be VISTA. I have may application which I can run on Windows Server 2003 and I am curious to know If I could run the same on XP or Vista. Please help me deciding whether I change my OS or not, here is the List of software and app I want to work on: Visual Studio 2008/2010 SQL Server 2008 ASP.NET MVC and Entity Framework WPF application P.S. : I can create all my application [except WPF] with Windows Server 2003. I have a idea that I can install VS 2008 on XP but not exactly sure about MVC framework and other latest technology stuff.

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  • VLC helper protocol on Mac OS X

    - by Preben
    Hey everybody, I am trying to add a vlc:// helper protocol on Mac OS X. To register the protocol, I have unsuccessfully been playing around with the MoreInternet PrefPane. What I want to have in my browser is a vlc://someressource.com/audio.mp3, which should launch VLC and add http://someressource.com/audio.mp3 to the playlist (this works fine on Windows and also Linux if I remember correctly). Maybe even just have vlc://http:// so that https would also be supported. I have no idea how to achieve this. I tried making a bash script, which MoreInternet would not accept. Then I tried making an application through Automator with my Bash script embedded. That did not work either, as the Automator application has no "creator code" - whatever that is?! Can any of you guys point me in the right direction? Thanks in advance!

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  • Cannot use scp on Mac OS X

    - by Robert
    Hi all, when I try to copy any file with scp on Mac OS X Snow Leopard from another machine I get this error: scp [email protected]:/home/me/file.zip . Password: ... ---> Couldn't open /dev/null: Permission denied this is the output of "ls -l /dev/null": crw-rw-rw- 1 root wheel 3, 2 May 14 14:10 /dev/null I am in the group wheel, and even if I do "sudo scp..." it doesn't work. It's driving me crazy, do you have any suggestion? Thanx!

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  • Mac OS X Services: enable without user interaction?

    - by kclement
    I wrote a simple Mac 'Service' for Finder, that executes a command. Basically: this adds a ContextMenu in Finder. If I right-click a file in Finder, a menu item pops up. If the user clicks it, it executes my script. (kind of like 'Send to Bluetooth device, ...') In OS X Leopard (10.5) and earlier, all services are enabled. In 10.6 (Snow Leopard), Apple changed the behavior, services now have preferences, and can be enabled or disabled by the user. (which is a good thing) However, I wrote the service, but there seems to be no way to enable it automatically (in our installer). I tried doing it with Applescript, going to the System Preferences and ticking the checkbox that way, but it requires some accessibility features to be turned on. (off by default). Is it possible? If so, how? Or do I need something else to provide Context Menus in Finder.

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