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  • Multiple Packages in an Android App

    - by stormin986
    I am including a class in my app that another developer has made freely available. His class has a different package. Will this cause any issues on Android, the market, etc? Does every single class in the app need to be my own package?

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  • Installing Munin on Centos 6

    - by justinhj
    I've hit problems installing munin on Centos 6. This seems to be a conflict between parts of Perl. I think the version of Perl is newer on Centos 6 (v5.10.1) When installing munin via yum I get errors relating to perl dependencies as below. I'm not a big enough whiz at yum or rpm to figure out the issue. Munin documentation does not yet talk about installing to Centos 6.0 Error: Package: munin-node-1.4.2-0.rpl1.el5.noarch (/munin-node-1.4.2-0.rpl1.el5.noarch) Requires: perl(Net::SNMP) Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: bitstream-vera-fonts Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: perl(HTML::Template) Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: perl-Net-SNMP Error: Package: munin-common-1.4.2-0.rpl1.el5.noarch (/munin-common-1.4.2-0.rpl1.el5.noarch) Requires: perl(:MODULE_COMPAT_5.8.8) Error: Package: munin-node-1.4.2-0.rpl1.el5.noarch (/munin-node-1.4.2-0.rpl1.el5.noarch) Requires: perl(DBI) Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: perl(Log::Log4perl) Error: Package: munin-node-1.4.2-0.rpl1.el5.noarch (/munin-node-1.4.2-0.rpl1.el5.noarch) Requires: perl(LWP::Simple) Error: Package: munin-node-1.4.2-0.rpl1.el5.noarch (/munin-node-1.4.2-0.rpl1.el5.noarch) Requires: perl(:MODULE_COMPAT_5.8.8) Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: perl(RRDs) Error: Package: munin-node-1.4.2-0.rpl1.el5.noarch (/munin-node-1.4.2-0.rpl1.el5.noarch) Requires: perl-Net-Server Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: perl(Date::Manip) Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: perl(:MODULE_COMPAT_5.8.8) Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: perl-Net-Server Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: perl(CGI::Fast) Error: Package: munin-1.4.2-0.rpl1.el5.noarch (/munin-1.4.2-0.rpl1.el5.noarch) Requires: perl(Time::HiRes)

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  • Gentoo Linux useful utilities

    - by Alakdae
    I want to make a list of utilities that come in handy in Gentoo (general Linux tools available in all distributions also appreciated). What tools and commands do you use and consider helpful in administration of a Gentoo server? I will update the list with command from answers from time to time. eclean Utility for cleaning distfiles and binary packages. Usage example: eclean distfiles Usage example output: Cleans out the files in /usr/portage/distfiles. Pretty handy. Package: app-portage/gentoolkit eix Very useful tool for getting information about a package. Similar to "emerge -s" but much faster and more precise. Usage example: eix gentoolkit Usage example output: Show information about package such as: available versions, masked versions, installed versions and description. Package: app-portage/eix eix-test-obsolete Check system for obsolete, redundant, uninstalled entries in package.keywords, package.mask, package.unmask, package.use and package.cflags Usage example: eix-test-obsolete Usage example output: Shows non-matching entries, redundant entries, and uninstalled entries. Package: app-portage/eix equery Another very useful tool for getting information about packages (listing package files, checking which files belong to which package and much more) Usage example: equery b emerge Usage example output: Show which packages installed a file called emerge Package: app-portage/gentoolkit genlop Utility for extracting information about emerged ebuilds Usage example: genlop -l --date yesterday Usage example output: Show a list of packages that have been emerged yesterdayPackage: app-portage/genlop glsa-check Checks system if it's affected by GLSAs (security issues) Usage example: glsa-check -l affected Usage example output: List of GLSA that the system is affected by. Package: app-portage/gentoolkit rc-update Utility for managing (adding, deleting) runlevel scripts. Usage example: rc-update add syslog-ng default Usage example output: Adds syslog-ng to default runlevel. Package: sys-apps/baselayout revdep-rebuild Scans libraries and binaries for missing shared library dependencies Usage example: revdep-rebuild Usage example output: Gather binaries and libraries information, check for dependencies, rebuild packages with missing dependencies Package: app-portage/gentoolkit

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  • Package upgrade on Ubuntu raid server and grub setup issue

    - by RecNes
    I have remote Ubuntu 10.10 server running on raid system. I did package upgrade yesterday night for security reasons. During the upgrade, grub installation screen appeared and asked me which partition I wanted to install grub. Options are sda,sdb,md1 and md2. I decide to install them on both sda and sdb partitions. I wondering, was I make true decision? If machine get reboot is it can be boot up safely? You can find fdisk output and fstab mount points below: Fstab: proc /proc proc defaults 0 0 none /dev/pts devpts gid=5,mode=620 0 0 /dev/md0 none swap sw 0 0 /dev/md1 /boot ext3 defaults 0 0 /dev/md2 / ext3 defaults 0 0 Fdisk: Disk /dev/sda: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00029bb5 Device Boot Start End Blocks Id System /dev/sda1 1 262 2102562 fd Linux raid autodetect /dev/sda2 263 295 265072+ fd Linux raid autodetect /dev/sda3 296 91201 730202445 fd Linux raid autodetect Disk /dev/md0: 2152 MB, 2152923136 bytes 2 heads, 4 sectors/track, 525616 cylinders Units = cylinders of 8 * 512 = 4096 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/md0 doesn't contain a valid partition table Disk /dev/md1: 271 MB, 271319040 bytes 2 heads, 4 sectors/track, 66240 cylinders Units = cylinders of 8 * 512 = 4096 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/md1 doesn't contain a valid partition table Disk /dev/md2: 747.7 GB, 747727224832 bytes 2 heads, 4 sectors/track, 182550592 cylinders Units = cylinders of 8 * 512 = 4096 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/md2 doesn't contain a valid partition table Disk /dev/sdb: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00088969 Device Boot Start End Blocks Id System /dev/sdb1 1 262 2102562 fd Linux raid autodetect /dev/sdb2 263 295 265072+ fd Linux raid autodetect /dev/sdb3 296 91201 730202445 fd Linux raid autodetect

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  • In a Shell scripts, check version of installed package, make a decision based on output

    - by DJDarkViper
    Looking to write a cross distro / cross version shell script that makes sure a forced version of PHP is installed Example: Ubuntu 12.04 has 5.3, Ubuntu 13.10 has 5.5, Debian 7 has 5.4 I need this script, when run on a distro that has an old version of PHP, to update the repo to point to a package for 5.4, and if the distro has too new of a version, can downgrade to 5.4 appropriately. Im still not entirely comprehensive of Shell/Terminals technical limit of what you can do with it, but ill be perfectly frank that im still not totally used to existing tools The best I can think at the moment is: php -v | grep "PHP 5" but that returns a bunch of potentially changeable granular characters (PHP 5.4.4-14+deb7u5 (cli) (built: Oct 3 2013 09:24:58) ). Im not sure what to pipe to after this to extract out the characters im interested in Im not sure if im being totally clear, im not sure how to ask this.. Basically, in an automated shell script for Linux distros, how do I extract the PHP version (and just the PHP version number preferably) and make a decision based on that output EDIT This line ended up doing pretty dang good php -v | grep "PHP 5" | sed 's/.*PHP \([^-]*\).*/\1/' | cut -c 1-3 Bit long in the tooth, but gives me "5.3", "5.4", and "5.5" which is exactly what I need to work with

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  • Trouble getting started with the STEALTH monitoring package

    - by dlanced
    Is anyone here familiar with the Linux-based STEALTH package (for monitoring FS integrity of client systems)? I'm trying to get started with a very simple configuration, but I'm running into trouble (this is running under Ubuntu 14.04): Config line `USE BASE/root/stealth/10.0.0.79' invalid STEALTH (2.11.02) started at Fri, 30 May 2014 15:25:00 +0000 Program terminated due to non-zero exit value for -type f -exec /usr/bin/sha1sum {} \; (EOC Fri May 30 15:25:00 2014 127) Stealth is creating a binary tmp file in the Stealth server root and generating a "report" file in the start directory, but not much else. Regarding the "USE BASE...invalid" error, and just to be sure, I manually created the directories in /root, but it didn't help. And, by the way, I am running stealth with sudo. Everything seems to be configured correctly: I'm able to ssh into root@client from the stealth machine without a password Here's my "policy" file (I've removed the email directives just for simplicity): DEFINE SSHCMD /usr/bin/ssh [email protected] -T -q exec /bin/bash --noprofile DEFINE EXECSHA1 -xdev -perm +u+s,g+s ( -user root -or -group root ) \ -type f -exec /usr/bin/sha1sum {} \; USE BASE/root/stealth/10.0.0.79 USE SSH ${SSHCMD} USE DD /bin/dd USE DIFF /usr/bin/diff USE PIDFILE /var/run/stealth- USE REPORT report USE SH /bin/sh GET /usr/bin/sha1sum /root/tmp LABEL \nchecking the client's /usr/bin/find program CHECK LOG = remote/binfind /usr/bin/sha1sum /usr/bin/find LABEL \nsuid/sgid/executable files uid or gid root on the / partition CHECK LOG = remote/setuidgid /usr/bin/find / ${EXECSHA1} LABEL \nconfiguration files under /etc CHECK LOG = remote/etcfiles \ /usr/bin/find /etc -type f -not -perm /6111 \ -not -regex "/etc/(adjtime\|mtab)"\ -exec /usr/bin/sha1sum {} \; Any ideas? Thanks,

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  • Conflicts with file from package mysql-5.0.77

    - by Whiteyq
    I'm trying to install APC (Alternative PHP Cache) on a CentOs dedicated server. I've everything done apart from configuring phpize. Running :yum -y install php-devel gives me the following error file /usr/share/mysql/charsets/Index.xml from install of mysql-libs-5.1.57-1.el5.art.x86_64 conflicts with file from package mysql-5.0.77-4.el5_5.3.i386 etc etc for other languages So, i think the mysql version i have is too old & i more than likely need to upgrade mysql to version 5.1. Im reluctant to do this as a) its a live server (although only 3/4 domains) b) ive read ill read to recompile php if i upgrade To add to this i have plesk installed for managing domains & might need reinstalling/reconfiguring also. sorry for the long intro but its my first post & best to give as much info as possible, so my question is basically Is there any way i can run :yum -y install php-devel to get phpize working to complete installation of APC for the version of mysql i currently have installed? ie 5.0.77

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  • Visual Studio 2013, ASP.NET MVC 5 Scaffolded Controls, and Bootstrap

    - by plitwin
    A few days ago, I created an ASP.NET MVC 5 project in the brand new Visual Studio 2013. I added some model classes and then proceeded to scaffold a controller class and views using the Entity Framework. Scaffolding Some Views Visual Studio 2013, by default, uses the Bootstrap 3 responsive CSS framework. Great; after all, we all want our web sites to be responsive and work well on mobile devices. Here’s an example of a scaffolded Create view as shown in Google Chrome browser   Looks pretty good. Okay, so let’s increase the width of the Title, Description, Address, and Date/Time textboxes. And decrease the width of the  State and MaxActors textbox controls. Can’t be that hard… Digging Into the Code Let’s take a look at the scaffolded Create.cshtml file. Here’s a snippet of code behind the Create view. Pretty simple stuff. @using (Html.BeginForm()) { @Html.AntiForgeryToken() <div class="form-horizontal"> <h4>RandomAct</h4> <hr /> @Html.ValidationSummary(true) <div class="form-group"> @Html.LabelFor(model => model.Title, new { @class = "control-label col-md-2" }) <div class="col-md-10"> @Html.EditorFor(model => model.Title) @Html.ValidationMessageFor(model => model.Title) </div> </div> <div class="form-group"> @Html.LabelFor(model => model.Description, new { @class = "control-label col-md-2" }) <div class="col-md-10"> @Html.EditorFor(model => model.Description) @Html.ValidationMessageFor(model => model.Description) </div> </div> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } A little more digging and I discover that there are three CSS files of importance in how the page is rendered: boostrap.css (and its minimized cohort) and site.css as shown below.   The Root of the Problem And here’s the root of the problem which you’ll find the following CSS in Site.css: /* Set width on the form input elements since they're 100% wide by default */ input, select, textarea { max-width: 280px; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Yes, Microsoft is for some reason setting the maximum width of all input, select, and textarea controls to 280 pixels. Not sure the motivation behind this, but until you change this or overrride this by assigning the form controls to some other CSS class, your controls will never be able to be wider than 280px. The Fix Okay, so here’s the deal: I hope to become very competent in all things Bootstrap in the near future, but I don’t think you should have to become a Bootstrap guru in order to modify some scaffolded control widths. And you don’t. Here is the solution I came up with: Find the aforementioned CSS code in SIte.css and change it to something more tenable. Such as: /* Set width on the form input elements since they're 100% wide by default */ input, select, textarea { max-width: 600px; } Because the @Html.EditorFor html helper doesn’t support the passing of HTML attributes, you will need to repalce any @Html.EditorFor() helpers with @Html.TextboxFor(), @Html.TextAreaFor, @Html.CheckBoxFor, etc. helpers, and then add a custom width attribute to each control you wish to modify. Thus, the earlier stretch of code might end up looking like this: @using (Html.BeginForm()) { @Html.AntiForgeryToken() <div class="form-horizontal"> <h4>Random Act</h4> <hr /> @Html.ValidationSummary(true) <div class="form-group"> @Html.LabelFor(model => model.Title, new { @class = "control-label col-md-2" }) <div class="col-md-10"> @Html.TextBoxFor(model => model.Title, new { style = "width: 400px" }) @Html.ValidationMessageFor(model => model.Title) </div> </div> <div class="form-group"> @Html.LabelFor(model => model.Description, new { @class = "control-label col-md-2" }) <div class="col-md-10"> @Html.TextAreaFor(model => model.Description, new { style = "width: 400px" }) @Html.ValidationMessageFor(model => model.Description) </div> </div> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Resulting Form Here’s what the page looks like after the fix: Technorati Tags: ASP.NET MVC,ASP.NET MVC 5,Bootstrap

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  • Blend for Visual Studio 2013 Prototyping Applications with SketchFlow

    - by T
    Originally posted on: http://geekswithblogs.net/tburger/archive/2014/08/10/blend-for-visual-studio-2013-prototyping-applications-with-sketchflow.aspxSketchFlow enables rapid creating of dynamic interface mockups very quickly. The SketchFlow workspace is the same as the standard Blend workspace with the inclusion of three panels: the SketchFlow Feedback panel, the SketchFlow Animation panel and the SketchFlow Map panel. By using SketchFlow to prototype, you can get feedback early in the process. It helps to surface possible issues, lower development iterations, and increase stakeholder buy in. SketchFlow prototypes not only provide an initial look but also provide a way to add additional ideas and input and make sure the team is on track prior to investing in complete development. When you have completed the prototyping, you can discard the prototype and just use the lessons learned to design the application from or extract individual elements from your prototype and include them in the application. I don’t recommend trying to transition the entire project into a development project. Objects that you add with the SketchFlow style have a hand-sketched look. The sketch style is used to remind stakeholders that this is a prototype. This encourages them to focus on the flow and functionality without getting distracted by design details. The sketchflow assets are under sketchflow in the asset panel and are identifiable by the postfix “–Sketch”. For example “Button-Sketch”. You can mix sketch and standard controls in your interface, if required. Be creative, if there is a missing control or your interface has a different look and feel than the out of the box one, reuse other sketch controls to mimic the functionality or look and feel. Only use standard controls if it doesn’t distract from the idea that this is a prototype and not a standard application. The SketchFlow Map panel provides information about the structure of your application. To create a new screen in your prototype: Right-click the map surface and choose “Create a Connected Screen”. Name the screens with names that are meaningful to the stakeholders. The start screen is the one that has the green arrow. To change the start screen, right click on any other screen and set to start screen. Only one screen can be the start screen at a time. Rounded screen are component screens to mimic reusable custom controls that will be built into the final application. You can change the colors of all of the boxes and should use colors to create functional groupings. The groupings can be identified in the SketchFlow Project Settings. To add connections between screens in the SketchFlow Map panel. Move the mouse over a screen in the SketchFlow and a menu will appear at the bottom of the screen node. In the menu, click Connect to an existing screen. Drag the arrow to another screen on the Map. You add navigation to your prototype by adding connections on the SketchFlow map or by adding navigation directly to items on your interface. To add navigation from objects on the artboard, right click the item then from the menu, choose “Navigate to”. This will expose a sub-menu with available screens, backward, or forward. When the map has connected screens, the SketchFlow Player displays the connected screens on the Navigate sidebar. All screens show in the SketchFlow Player Map. To see the SketchFlow Player, run your SketchFlow prototype. The Navigation sidebar is meant to show the desired user work flow. The map can be used to view the different screens regardless of suggested navigation in the navigation bar. The map is able to be hidden and shown. As mentioned, a component screen is a shared screen that is used in more than one screen and generally represents what will be a custom object in the application. To create a component screen, you can create a screen, right click on it in the SketchFlow Map and choose “Make into component screen”. You can mouse over a screen and from the menu that appears underneath, choose create and insert component screen. To use an existing screen, select if from the Asset panel under SketchFlow, Components. You can use Storyboards and Visual State animations in your SketchFlow project. However, SketchFlow also offers its own animation technique that is simpler and better suited for prototyping. The SketchFlow Animation panel is above your artboard by default. In SketchFlow animation, you create frames and then position the elements on your interface for each frame. You then specify elapsed time and any effects you want to apply to the transition. The + at the top is what creates new frames. Once you have a new Frame, select it and change the property you want to animate. In the example above, I changed the Text of the result box. You can adjust the time between frames in the lower area between the frames. The easing and effects functions are changed in the center between each frame. You edit the hold time for frames by clicking the clock icon in the lower left and the hold time will appear on each frame and can be edited. The FluidLayout icon (also located in the lower left) will create smooth transitions. Next to the FluidLayout icon is the name of that Animation. You can rename the animation by clicking on it and editing the name. The down arrow chevrons next to the name allow you to view the list of all animations in this prototype and select them for editing. To add the animation to the interface object (such as a button to start the animation), select the PlaySketchFlowAnimationAction from the SketchFlow behaviors in the Assets menu and drag it to an object on your interface. With the PlaySketchFlowAnimationAction that you just added selected in the Objects and Timeline, edit the properties to change the EventName to the event you want and choose the SketchFlowAnimation you want from the drop down list. You may want to add additional information to your screens that isn’t really part of the prototype but is relevant information or a request for clarification or feedback from the reviewer. You do this with annotations or notes. Both appear on the user interface, however, annotations can be switched on or off at design and review time. Notes cannot be switched off. To add an Annotation, chose the Create Annotation from the Tools menu. The annotation appears on the UI where you will add the notes. To display or Hide annotations, click the annotation toggle at the bottom right on the artboard . After to toggle annotations on, the identifier of the person who created them appears on the artboard and you must click that to expand the notes. To add a note to the artboard, simply select the Note-Sketch from Assets ->SketchFlow ->Styles ->Sketch Styles. Drag and drop it to the artboard and place where you want it. When you are ready for users to review the prototype, you have a few options available. Click File -> Export and choose one of the options from the list: Publish to Sharepoint, Package SketchFlowProject, Export to Microsoft Word, or Export as Images. I suggest you play with as many of the options as you can to see what they do. Both the Sharepoint and Packaged SketchFlowProject allow you to collect feedback from one or more users that you can import into the project. The user can make notes on the UI and in the Feedback area in the bottom left corner of the player. When the user is done adding feedback, it is exported from the right most folder icon in the My Feedback panel. Feeback is imported on a panel named SketchFlow Feedback. To get that panel to show up, select Window -> SketchFlow Feedback. Once you have the panel showing, click the + in the upper right of the panel and find the notes you exported. When imported, they will show up in a list and on the artboard. To document your prototype, use the Export to Microsoft Word option from the File menu. That should get you started with prototyping.

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  • Adding an ADO.NET Entity Data Model throws build errors

    - by user3726262
    I am using Visual Studio 2013 express. I create a new project and then I add a database to that project. But, when I add an ADO.NET Entity Framework model to that project and then run the program, I get the following four build errors listed below. To try to remedy this myself, I added the namespaces 'System.Data.Entity' and 'System.Data.Entity.Design', but that didn't help. Also, I uninstalled and re-installed the Nuget package. I also uninstalled and re-installed Visual Studio 2013 Express for Windows Desktop. But these measures didn't help the situation either. Please note that I used to use the Entity Data model just fine. But it was around the time that I did a system restore on my computer, and when I updated VS 2013 with an update offered on the start page, and finally, when I signed up for MS Azure, that I started running into the problem described above. Now I would think that uninstalling and reinstalling Visual Studio 2013, and then installing the 'Nuget' Package would solve all problems. What am I missing here? The errors mentioned above are: Error 1 The type or namespace name 'Infrastructure' does not exist in the namespace 'System.Data.Entity' (are you missing an assembly reference?) C:\Users\John\documents\visual studio 2013\Projects\Riches\Riches\RichesModel.Context.cs 14 30 DataLayer Error 2 The type or namespace name 'DbContext' could not be found (are you missing a using directive or an assembly reference?) C:\Users\John\documents\visual studio 2013\Projects\Riches\Riches\RichesModel.Context.cs 16 52 DataLayer Error 3 The type or namespace name 'DbModelBuilder' could not be found (are you missing a using directive or an assembly reference?) C:\Users\John\documents\visual studio 2013\Projects\Riches\Riches\RichesModel.Context.cs 23 49 DataLayer Error 4 The type or namespace name 'DbSet' could not be found (are you missing a using directive or an assembly reference?) C:\Users\John\documents\visual studio 2013\Projects\Riches\Riches\RichesModel.Context.cs 28 16 DataLayer Thank you and I realize that my last attempt at this question was rather rough-draftish, John

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  • Looking into Entity Framework Code First Migrations

    - by nikolaosk
    In this post I will introduce you to Code First Migrations, an Entity Framework feature introduced in version 4.3 back in February of 2012.I have extensively covered Entity Framework in this blog. Please find my other Entity Framework posts here .   Before the addition of Code First Migrations (4.1,4.2 versions), Code First database initialisation meant that Code First would create the database if it does not exist (the default behaviour - CreateDatabaseIfNotExists). The other pattern we could use is DropCreateDatabaseIfModelChanges which means that Entity Framework, will drop the database if it realises that model has changes since the last time it created the database.The final pattern is DropCreateDatabaseAlways which means that Code First will recreate the database every time one runs the application.That is of course fine for the development database but totally unacceptable and catastrophic when you have a production database. We cannot lose our data because of the work that Code First works.Migrations solve this problem.With migrations we can modify the database without completely dropping it.We can modify the database schema to reflect the changes to the model without losing data.In version EF 5.0 migrations are fully included and supported. I will demonstrate migrations with a hands-on example.Let me say a few words first about Entity Framework first. The .Net framework provides support for Object Relational Mappingthrough EF. So EF is a an ORM tool and it is now the main data access technology that microsoft works on. I use it quite extensively in my projects. Through EF we have many things out of the box provided for us. We have the automatic generation of SQL code.It maps relational data to strongly types objects.All the changes made to the objects in the memory are persisted in a transactional way back to the data store. You can find in this post an example on how to use the Entity Framework to retrieve data from an SQL Server Database using the "Database/Schema First" approach.In this approach we make all the changes at the database level and then we update the model with those changes. In this post you can see an example on how to use the "Model First" approach when working with ASP.Net and the Entity Framework.This model was firstly introduced in EF version 4.0 and we could start with a blank model and then create a database from that model.When we made changes to the model , we could recreate the database from the new model. The Code First approach is the more code-centric than the other two. Basically we write POCO classes and then we persist to a database using something called DBContext.Code First relies on DbContext. We create 2,3 classes (e.g Person,Product) with properties and then these classes interact with the DbContext class we can create a new database based upon our POCOS classes and have tables generated from those classes.We do not have an .edmx file in this approach.By using this approach we can write much easier unit tests.DbContext is a new context class and is smaller,lightweight wrapper for the main context class which is ObjectContext (Schema First and Model First).Let's move on to our hands-on example.I have installed VS 2012 Ultimate edition in my Windows 8 machine. 1)  Create an empty asp.net web application. Give your application a suitable name. Choose C# as the development language2) Add a new web form item in your application. Leave the default name.3) Create a new folder. Name it CodeFirst .4) Add a new item in your application, a class file. Name it Footballer.cs. This is going to be a simple POCO class.Place this class file in the CodeFirst folder.The code follows    public class Footballer     {         public int FootballerID { get; set; }         public string FirstName { get; set; }         public string LastName { get; set; }         public double Weight { get; set; }         public double Height { get; set; }              }5) We will have to add EF 5.0 to our project. Right-click on the project in the Solution Explorer and select Manage NuGet Packages... for it.In the window that will pop up search for Entity Framework and install it.Have a look at the picture below   If you want to find out if indeed EF version is 5.0 version is installed have a look at the References. Have a look at the picture below to see what you will see if you have installed everything correctly.Have a look at the picture below 6) Then we need to create a context class that inherits from DbContext.Add a new class to the CodeFirst folder.Name it FootballerDBContext.Now that we have the entity classes created, we must let the model know.I will have to use the DbSet<T> property.The code for this class follows     public class FootballerDBContext:DbContext     {         public DbSet<Footballer> Footballers { get; set; }             }    Do not forget to add  (using System.Data.Entity;) in the beginning of the class file 7) We must take care of the connection string. It is very easy to create one in the web.config.It does not matter that we do not have a database yet.When we run the DbContext and query against it , it will use a connection string in the web.config and will create the database based on the classes.I will use the name "FootballTraining" for the database.In my case the connection string inside the web.config, looks like this    <connectionStrings>    <add name="CodeFirstDBContext" connectionString="server=.;integrated security=true; database=FootballTraining" providerName="System.Data.SqlClient"/>                       </connectionStrings>8) Now it is time to create Linq to Entities queries to retrieve data from the database . Add a new class to your application in the CodeFirst folder.Name the file DALfootballer.csWe will create a simple public method to retrieve the footballers. The code for the class followspublic class DALfootballer     {         FootballerDBContext ctx = new FootballerDBContext();         public List<Footballer> GetFootballers()         {             var query = from player in ctx.Footballers select player;             return query.ToList();         }     } 9) Place a GridView control on the Default.aspx page and leave the default name.Add an ObjectDataSource control on the Default.aspx page and leave the default name. Set the DatasourceID property of the GridView control to the ID of the ObjectDataSource control.(DataSourceID="ObjectDataSource1" ). Let's configure the ObjectDataSource control. Click on the smart tag item of the ObjectDataSource control and select Configure Data Source. In the Wizzard that pops up select the DALFootballer class and then in the next step choose the GetFootballers() method.Click Finish to complete the steps of the wizzard.Build and Run your application.  10) Obviously you will not see any records coming back from your database, because we have not inserted anything. The database is created, though.Have a look at the picture below.  11) Now let's change the POCO class. Let's add a new property to the Footballer.cs class.        public int Age { get; set; } Build and run your application again. You will receive an error. Have a look at the picture below 12) That was to be expected.EF Code First Migrations is not activated by default. We have to activate them manually and configure them according to your needs. We will open the Package Manager Console from the Tools menu within Visual Studio 2012.Then we will activate the EF Code First Migration Features by writing the command “Enable-Migrations”.  Have a look at the picture below. This adds a new folder Migrations in our project. A new auto-generated class Configuration.cs is created.Another class is also created [CURRENTDATE]_InitialCreate.cs and added to our project.The Configuration.cs  is shown in the picture below. The [CURRENTDATE]_InitialCreate.cs is shown in the picture below  13) ??w we are ready to migrate the changes in the database. We need to run the Add-Migration Age command in Package Manager ConsoleAdd-Migration will scaffold the next migration based on changes you have made to your model since the last migration was created.In the Migrations folder, the file 201211201231066_Age.cs is created.Have a look at the picture below to see the newly generated file and its contents. Now we can run the Update-Database command in Package Manager Console .See the picture above.Code First Migrations will compare the migrations in our Migrations folder with the ones that have been applied to the database. It will see that the Age migration needs to be applied, and run it.The EFMigrations.CodeFirst.FootballeDBContext database is now updated to include the Age column in the Footballers table.Build and run your application.Everything will work fine now.Have a look at the picture below to see the migrations applied to our table. 14) We may want it to automatically upgrade the database (by applying any pending migrations) when the application launches.Let's add another property to our Poco class.          public string TShirtNo { get; set; }We want this change to migrate automatically to the database.We go to the Configuration.cs we enable automatic migrations.     public Configuration()        {            AutomaticMigrationsEnabled = true;        } In the Page_Load event handling routine we have to register the MigrateDatabaseToLatestVersion database initializer. A database initializer simply contains some logic that is used to make sure the database is setup correctly.   protected void Page_Load(object sender, EventArgs e)        {            Database.SetInitializer(new MigrateDatabaseToLatestVersion<FootballerDBContext, Configuration>());        } Build and run your application. It will work fine. Have a look at the picture below to see the migrations applied to our table in the database. Hope it helps!!!  

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  • Visual Studio &amp; TFS 11 &ndash; List of extensions and upgrades

    - by terje
    This post is a list of the extensions I recommend for use with Visual Studio 11. It’s coming up all the time – what to install, where are the download sites, last version, etc etc, and thus I thought it better to post it here and keep it updated. The basics are Visual Studio 11 connected to a Team Foundation Server 11. Note that we now are at Beta time, and that also many live in a side-by-side environment with Visual Studio 2010.  The side-by-side is supported by VS 11. However, if you installed a component supporting VS11 before you installed VS11, then you need to reinstall it.  The VSIX installer will understand that it is to apply those only for VS11, and will not touch – nor remove – the same for VS2010. A good example here is the Power Commands. The list is more or less in priority order. The focus is to get a setup which can be used for a complete coding experience for the whole ALM process. The list of course reflects what I use for my work , so it is by no means complete, and for some of the tools there are equally useful alternatives. Many components have not yet arrived with VS11 support.  I will add them as they arrive.  The components directly associated with Visual Studio from Microsoft should be common, see the Microsoft column. If you still need the VS2010 extensions, here they are: The extensions for VS 2010.   Components ready for VS 11, both upgrades and new ones Product Notes Latest Version License Applicable to Microsoft TFS Power Tools Beta 111 Side-by-side with TFS 2010 should work, but remove the Shell Extension from the TFS 2010 power tool first. March 2012(11.0.50321.0) Free TFS integration Yes ReSharper EAP for Beta 11 (updates very often, nearly daily) 7.0.3.261 pr. 16/3/2012 Free as EAP, Licensed later Coding & Quality No Power Commands1 Just reinstall, even if you already have it for VS2010. The reinstall will then apply it to VS 11 1.0.2.3 Free Coding Yes Visualization and Modelling SDK for beta Info here and here. Another download site and info here. Also download from MSDN Subscription site. Requires VS 11 Beta SDK 11 Free now, otherwise Part of MSDN Subscription Modeling Yes Visual Studio 11 Beta SDK Published 16.2.2012     Yes Visual Studio 11 Feedback tool1 Use this to really ease the process of sending bugs back to Microsoft. 1.1 Free as prerelase Visual Studio Yes             #1 Get via Visual Studio’s Tools | Extension Manager (or The Code Gallery). (From Adam : All these are auto updated by the Extension Manager in Visual Studio) #2 Works with ultimate only Components we wait for, not yet in a VS 11 version Product Notes Latest Version License Applicable to Microsoft       Coding Yes Inmeta Build Explorer     Free TFS integration No Build Manager Community Build Manager. Info here from Jakob   Free TFS Integration No Code Contracts Coming real soon   Free Coding & Quality Yes Code Contracts Editor Extensions     Free Coding & Quality Yes Web Std Update     Free Coding (Web) Yes (MSFT) Web Essentials     Free Coding (Web) Yes (MSFT) DotPeek It says up to .Net 4.0, but some tests indicates it seems to be able to handle 4.5. 1.0.0.7999 Free Coding/Investigation No Just Decompile Also says up to .net 4.0   Free Coding/Investigation No dotTrace     Licensed Quality No NDepend   Licensed Quality No tangible T4 editor     Lite version Free (Good enough) Coding (T4 templates) No Pex Moles are now integrated and improved in VS 11 as a new library called Fakes.     Coding & Unit Testing Yes Components which are now integrated into VS 11 Product Notes Productivity Power Tools Features integrated into VS11, with a few exceptions, I don’t think you will miss those. Fakes  Was Moles in 2010. Fakes is improved and made into a product.  NuGet Manager Included in the install, but still an extension package. Info here. Product installation, upgrades and patches for VS/TFS 11   Product Notes Date Applicable to Visual Studio 11 & TFS 11 Beta This is the beta release, and you are free to download and try it out. March 2012 Visual Studio and TFS SQL Server 2008 R2 SP1 Cumulative Update 4 The TFS 11 requires the CU1 at least, but you should go up to at least CU4, since this update solves a ghost record problem that otherwise may cause your TFS database to not release records the way it should when you clean it up, see this post for more information on that issue.  Oct 2011 SQL Server 2008 R2 SP1

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  • fink hangs while compiling Octave on OS X

    - by Mark Bennett
    Disclaimer: I'm totally new to Fink. I'm trying to install Octave (Matlab open source clone) on Mountain Lion using Fink, following instructions at http://wiki.octave.org/Octave_for_MacOS_X It's a new installation of Fink, and I've also installed X11 per instructions. I'm using this command (which I believe is correct since everything's 64 bit now): sudo fink install octave-atlas It's hanging after a while, showing this as it's last output: ... Setting up xft2-dev (2.2.0-2) ... Clearing dependency_libs of .la files being installed Reading buildlock packages... All buildlocks accounted for. /sw/bin/dpkg-lockwait -i /sw/fink/dists/stable/main/binary-darwin-x86_64/x11/xinitrc_1.5-1_darwin-x86_64.deb (Reading database ... 14871 files and directories currently installed.) Preparing to replace xinitrc 1.5-1 (using .../xinitrc_1.5-1_darwin-x86_64.deb) ... Unpacking replacement xinitrc ... Setting up xinitrc (1.5-1) ... I did notice the process name on the terminal's tab was "sort", so the second time I hit this I tried Control-D (End-of-File), and this did seem to unstick it. I'm wondering if there's some misformed command and sort was trying to read from stdin? Questions: 1: Has anybody else seen this? Google wasn't helpful 2: Fink outputs a LOT of warnings and errors.... is that normal? 3: wondering if anybody's got Fink to compile Octave on Mountain Lion specifically? And whether they used just "octave" or "octave-atlas". Or if you got it working with MacPorts or Homebrew? 4: later Fink failed with "Failed: phase compiling: gnuplot-minimal-4.6.1-1 failed". I haven't started googling that yet... but wondering if anybody's see that? Also tried MacPorts but got other errors with Octave. And reading online it looks like HomeBrew also has issues with Octave on Mountain Lion. 5: Generally looking for anybody who's got Octave running on Mountain Lion with any of the package managers. I've been at this for a couple days ;-)

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  • Clear OS always showing "Operation too slow. Less than 1 bytes/sec"

    - by Blue Gene
    Have been trying to install clear os addon but nothing is working as i am facing this error on every mirror in the .repo file. Yum install squid http://mirror2-dallas.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: [Errno 12] Timeout on http://mirror2-dallas.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: (28, 'Operation too slow. Less than 1 bytes/sec transfered the last 30 seconds') Trying other mirror. mirror2-dc.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: [Errno 12] Timeout on mirror2-dc.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: (28, 'Operation too slow. Less than 1 bytes/sec transfered the last 30 seconds') Trying other mirror. mirror1.timburgess.net/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: [Errno 12] Timeout on mirror1.timburgess.net/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: (28, 'Operation too slow. Less than 1 bytes/sec transfered the last 30 seconds') Trying other mirror. mirror2-houston.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: [Errno 12] Timeout on mirror2-houston.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: (28, 'Operation too slow. Less than 1 bytes/sec transfered the last 30 seconds') Trying other mirror. mirror3-toronto.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: [Errno 12] Timeout on mirror3-toronto.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: (28, 'Operation too slow. Less than 1 bytes/sec transfered the last 30 seconds') Trying other mirror. mirror2-dallas.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: [Errno 12] Timeout on mirror2-dallas.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: (28, 'O*peration too slow. Less than 1 bytes/sec transfered the last 30 seconds'*) Trying other mirror. mirror2-dc.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: [Errno 12] Timeout on mirror2-dc.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: (28, 'Operation too slow. Less than 1 bytes/sec transfered the last 30 seconds') Trying other mirror. mirror1.timburgess.net/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: [Errno 12] Timeout on mirror1.timburgess.net/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: (28, 'Operation too slow. Less than 1 bytes/sec transfered the last 30 seconds') Trying other mirror. mirror3-toronto.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: [Errno 12] Timeout on mirror3-toronto.clearsdn.com/clearos/core/6/x86_64/repodata/primary.sqlite.bz2: (28, 'Operation too slow. Less than 1 bytes/sec transfered the last 30 seconds') Trying other mirror. Error: failure: repodata/primary.sqlite.bz2 from clearos-core: [Errno 256] No more mirrors to try. How can i fix this.i am able to access repo through web,and it seems nothing wrong with the repo.Where can be the problem. Tried yum clean all but it also didnt help. Is there a way to fix it as i am not able to install any package in it.

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  • Setting Up GLFW3 in Visual Studio

    - by sm81095
    I decided a couple of days ago that I was going to start trying to develop games in C++ with OpenGL, instead of C# Monogame like I have been doing for a while. I was looking around for libraries to use, to make OpenGL a little easier to use. I settled on GLEW and GLFW. GLEW was a super easy copy/paste, but GLFW3 was not. After looking around for a while and fighting with CMake, I got the GLFW2.lib file created, and I added the additional include directories, library directories, and linked my program to the glfw3.lib file I just created. The problem is, I get these linker errors when I try to run or build my program: Error 1 error LNK2019: unresolved external symbol _glfwInit referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest Error 2 error LNK2019: unresolved external symbol _glfwTerminate referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest Error 3 error LNK2019: unresolved external symbol _glfwSetErrorCallback referenced in function _main C:\Codex Interactive\Projects\OGLTest\OGLTest\test.obj OGLTest and 10 other LNK2019 errors, all talking about some glfw method, as well as: Error 14 error LNK1120: 13 unresolved externals C:\Codex Interactive\Projects\OGLTest\Debug\OGLTest.exe 1 1 OGLTest at the very bottom of the error list. I've looked up most of these errors on their own, and the solutions that I find either do nothing to solve the problem, or are people commenting on how dumb people are for not being about to solve this linker problem. Any assistance to solve these errors would be greatly appreciated. Info: I built GLFW3 on Cmake for Visual Studio 11, 32 bit and 64 bit, and both threw the same errors. The only extra libraries I linked were opengl32.lib, glu32.lib, and glfw3.lib Here is the test code (from GLFW3's latest tutorial): Code

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  • Looking into ASP.Net MVC 4.0 Mobile Development - part 1

    - by nikolaosk
    In this post I will be looking how ASP.Net MVC 4.0 helps us to create web solutions that target mobile devices.We all experience the magic that is the World Wide Web through mobile devices. Millions of people around the world, use tablets and smartphones to view the contents of websites,e-shops and portals.ASP.Net MVC 4.0 includes a new mobile project template and the ability to render a different set of views for different types of devices.There is a new feature that is called browser overriding which allows us to control exactly what a user is going to see from your web application regardless of what type of device he is using.In order to follow along this post you must have Visual Studio 2012 and .Net Framework 4.5 installed in your machine.Download and install VS 2012 using this link.My machine runs on Windows 8 and Visual Studio 2012 works just fine.It will work fine in Windows 7 as well so do not worry if you do not have the latest Microsoft operating system.1) Launch VS 2012 and create a new Web Forms application by going to File - >New Project - > ASP.Net MVC 4 Web Application and then click OKHave a look at the picture below  2) From the available templates select Mobile Application and then click OK.Have a look at the picture below 3) When I run the application I get the mobile view of the page. I would like to show you what a typical ASP.Net MVC 4.0 application looks like. So I will create a new simple ASP.Net MVC 4.0 Web Application. When I run the application I get the normal page view.Have a look at the picture below.On the left is the mobile view and on the right the normal view. As you can see we have more or less the same content in our mobile application (log in,register) compared with the normal ASP.Net MVC 4.0 application but it is optimised for mobile devices. 4) Let me explain how and when the mobile view is selected and finally rendered.There is a feature in MVC 4.0 that is called Display Modes and with this feature the runtime will select a view.If we have 2 views e.g contact.mobile.cshtml and contact.cshtml in our application the Controller at some point will instruct the runtime to select and render a view named contact.The runtime will look at the browser making the request and will determine if it is a mobile browser or a desktop browser. So if there is a request from my IPhone Safari browser for a particular site, if there is a mobile view the MVC 4.0 will select it and render it. If there is not a mobile view, the normal view will be rendered.5) In the  ASP.Net MVC 4.0 (Internet application) I created earlier (not the first project which was a mobile one) I can run it once more and see how it looks on the browser. If I want to view it with a mobile browser I must download one emulator like Opera Mobile.You can download Opera Mobile hereWhen I run the application I get the same view in both the desktop and the mobile browser. That was to be expected. Have a look at the picture below 6) Then I create another version of the _Layout.mobile.cshtml view in the Shared folder.I simply copy and paste the _Layout.cshtml  into the same folder and then rename it to _Layout.mobile.cshtml and then just alter the contents of the _Layout.mobile.cshtml.When I run again the application I get a different view on the desktop browser and a different one on the Opera mobile browser.Have a look at the picture below ?he Controller will instruct the ASP.Net runtime to select and render a view named _Layout.mobile.cshtml when the request will come from a mobile browser.?he runtime knows that a browser is a mobile one through the ASP.Net browser capability provider. Hope it helps!!!

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  • SQL SERVER – SELECT TOP Shortcut in SQL Server Management Studio (SSMS)

    - by pinaldave
    This is tool is pretty old, yet always comes as a handy tip. I had a great trip at TechEd in India. And, during one of my presentations, I was asked if there are any shortcuts to SELECT only TOP 100 records from SSMS. I immediately told him that if he explores the table in SSMS, he can just right click on it and SELECT TOP 1000 records. If he wanted only 100 records, then he could edit that 1000 to 100 by means of going to Options. Go to Options, then hover the mouse over the SQL Server Object Explorer, then proceed to Commands. Afterwards, change the Value for Select Top <n> Audit Records. After narrating the steps, he told me that he was not looking for the right click option; rather he was asking if there is any kind of keyboard shortcut for convenience’s sake. Actually, a keyboard shortcut is also possible. SQL Server Management Studio (SSMS) lets you configure the settings you want using a shortcut. Here is how you can do it. Go to Options, then to Environment. Proceed to Keyboard, and from there, configure your T-SQL with the desired keyword. Now, open SSMS New Query Window, and then click and type in any table name.  After that, just hit the shortcut you just made earlier. Doing this should display TOP 100 records in the Result window. I am sure this trick is quite old, but it is still helpful to many. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Add-On, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • MonoDroid Article in Visual Studio Magazine

    - by Wallym
    The February edition of Visual Studio magazine is now online.  In it, my article regarding MonoDroid, the implementation of C# and .NET for Android devices, is online.  I can't thank Michael Desmond enough for the opportunity.  Its fitting now that Android is the most popular smartphone platform.  This article is available online at: Intro to MonoDroid Part 1. Intro to MonoDroid Part 2. Along with the article, check out this short video that I did regarding MonoDroid on the Mac. The article(s) were written based on MonoDroid Preview 9.1, so there are a few updates necessary, but I think this gets the basics out.  I hope you enjoy the article(s). And yes, we're still working on our book on MonoDroid.  I've got a great author group and am excited about the book. If you get a chance, come to AnDevCon in San Francisco in March.  I'll be presenting on MonoDroid there.

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  • Uncovering Compiler Errors in ASP.NET MVC Views

    - by Ben Griswold
    ASPX and ASCX files are compiled on the fly when they are requested on the web server. This means it’s possible that you aren’t catching compile errors associated with your views when you build your ASP.NET MVC project in Visual Studio.  Unless you’re willing to click through your entire application, rendering each view looking for errors, you application is left a little vulnerable to user issues.  Fortunately, there’s a work around.  Open up your MVC project file in notepad or within the Visual Studio IDE by unloading the project and then editing the .csproj file (both actions are available by right-clicking on the Project Node in Solution Explorer.)  Notice the MvcBuildViews option.  It’s probably set to false.  Flip the value to true and you’ll magically start compiling your views when you build your application. <MvcBuildViews>false</MvcBuildViews> Taking this action will slow down your builds a bit, but if you’re a hack like me, it’ll probably save your day in the long run. Now you’re probably thinking, “Neat trick – how’s it work?”  Scroll down toward the bottom of your csproj file and you will notice the AfterBuild target triggers the AspNetCompiler action if the MvcBuildViews option is set to true.  <Target Name="AfterBuild" Condition="'$(MvcBuildViews)'=='true'">   <AspNetCompiler VirtualPath="temp"                   PhysicalPath="$(ProjectDir)\..\$(ProjectName)" /> </Target> Great. One more thing. Let’s say you don’t want to slow down all of your builds, but you absolutely want to know if there are any compiler issues with your views before you commit your code to version control or deploy or whatever.  Here’s what you can do – change the AfterBuild condition to run if your configuration is set to Release mode.  <Target Name="AfterBuild" Condition="'$(Configuration)'=='Release'">   <!– Always pre-compile ASPX and ASCX in release mode –>   <AspNetCompiler VirtualPath="temp"                   PhysicalPath="$(ProjectDir)\..\$(ProjectName)" /> </Target> Now your debug mode builds will continue to be as fast as ever and you can quickly validate your views by building in release mode when you so choose.  There’s one little catch – this setup won’t consider the MvcBuildViews option whatsoever! So if you decide to go with this configuration, you might want to add a comment near the MvcBuildViews option letting other developers know they can change the MvcBuildViews option as much as they’d like but it’s not going to affect the AfterBuild action.  Or don’t include the comment and let your team members figure it out for themselves…

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  • Silverlight 4.0, Visual Studio 2010, .NET 4.0 released

    - by vladimirl
    Technorati Tags: Silverlight OK, now that Silverlight 4.0 finally is out (http://weblogs.asp.net/scottgu/archive/2010/04/15/silverlight-4-released.aspx) its time to learn it. Also VS 2010 and .NET 4.0 released (http://weblogs.asp.net/scottgu/archive/2010/04/12/visual-studio-2010-and-net-4-released.aspx). And remember about Windows Phone! There is more than enough information on the web. One thing that I would like to see from Microsoft is a complete reference example of business application. Personally I like what Nikhil Kothari is doing (check out his Mix 10 session “Developing with WCF RIA Services Quickly and Effectively” and his blog http://www.nikhilk.net/). Also there is Mike Taulty – the best presenter ever - http://mtaulty.com/communityserver/blogs/mike_taultys_blog/default.aspx Currently I’m watching this three part series: 1. What's new in Silverlight 4 Part 1 by Mike Taulty - http://channel9.msdn.com/posts/matthijs/Whats-new-in-Silverlight-4-Part-1-by-Mike-Taulty/ 2. What's new in Silverlight 4: Part 2 by Mike Taulty - http://channel9.msdn.com/posts/matthijs/Whats-new-in-Silverlight-4-Part-2-by-Mike-Taulty/ 3. Silverlight 4 - A Guided Tour of the Managed Extensibility Framework (MEF) - http://channel9.msdn.com/posts/matthijs/Silverlight-4-A-Guided-Tour-of-the-Managed-Extensibility-Framework-MEF/

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  • Fixing NativeHR 0×80070002 Error When Retracting or Deploying SharePoint Apps from Visual Studio

    - by Damon Armstrong
    Sometimes when App deployment fails from Visual Studio you will get the following error when trying to retract or redeploy the app: <nativehr>0×80070002</nativehr><nativestack></nativestack> There seems to be some issue with the information in the content database.  To fix the problem I just deleted all of the information from the App tables in the content database.  We only have one app in testing at a time so this worked fine for me.  Doing this in a production environment or if you have multiple apps installed is not recommended, so if you are in either of those scenarios you will probably have to dig into those tables to find the offending entries.  You may also have to remove some of the App principal entries from the App Service Application database as well (I’ll try to update this post if we find that to be true).   I’m going to post the SQL to do the full deletion, but be careful when running this: DO NOT RUN THIS IN A PRODUCTION ENVIRONMENT: DELETE FROM [dbo].[AppDatabaseMetadata] DELETE FROM [dbo].[AppInstallationProperty] DELETE FROM [dbo].[AppInstallations] DELETE FROM [dbo].[AppJobs] DELETE FROM [dbo].[AppLifecycleErrors] DELETE FROM [dbo].[AppPackages] DELETE FROM [dbo].[AppPrincipalPerms] DELETE FROM [dbo].[AppPrincipals] DELETE FROM [dbo].[AppResources] DELETE FROM [dbo].[AppRuntimeIcons] DELETE FROM [dbo].[AppRuntimeMetadata] DELETE FROM [dbo].[AppRuntimeSubstitutionDictionary] DELETE FROM [dbo].[AppSourceInfo] DELETE FROM [dbo].[AppSubscriptionCosts] DELETE FROM [dbo].[AppTaskDependencies]

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  • Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4

    - by Chris Williams
    In 24 short days*, my (along with the awesome George W. Clingerman) first book will be released:   Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4 (or as we like to call it, that damned 550 page monstrosity that nearly killed us) Weighing in at 552 pages and featuring a foreward by the legendary James Silva (Ska Studios, creator of The Dishwasher: Dead Samurai, The Dishwasher: Vampire Smile, I MAED A GAME W1TH Z0MB1ES 1NIT!!!1, and more...) this book gives thorough coverage of XNA 4.0 as it relates to Windows Phone 7. The book is written in a light, conversational tone, which means (unlike some books) you won't be compelled to gouge your eyes out with a rusty spork after reading the first few pages. At least, that’s the intent. If you do feel compelled to engage in some feats of eye-gouging sporkage, we (the authors of this book) would like to point out that we are not responsible and that seeking the help of a mental health professional might be advised. (We’re not qualified to dispense medical advice either.) The book is structured to introduce relevant material first, with code snippets and samples of how to use various phone features and XNA concepts, with helpful side notes along the way. After you've been exposed to a few chapters worth of concepts, you get the chance to bring them together by building a game that leverages those features. This book contains THREE (3!) complete games, including: Drive & Dodge (a racing game), Poker Dice (roll dice to make poker hand combinations) and Picture Puzzle (take a photo and turn it into a jigsaw puzzle.) Writing this book has been an incredible experience, and we hope reading it will be equally informative for all of you. We’re also happy to announce there will be a Kindle edition available, along with various other electronic media. Get your copy from Wiley.com, Amazon.com, Barnes & Noble, and anywhere else awesome books are sold. *more or less… some sites list the publication date as early march, but the official street date is 2/21/2011

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  • Visual Studio 2010 Guatemala Community Launch

    - by carlone
      Bien Amig@s, el momento tan esperado ha llegado. Para dar nuevamente empuje a la Comunidad de Desarrolladores de .NET de Guatemala, hemos logrado confirmar el evento apoyados por Microsoft Guatemala. Este será un evento de 3 días en donde tendremos la oportunidad de visualizar todas las nuevas características, mejoras, tecnologías y herramientas disponibles en Visual Studio 2010. Cuando: Las sesiones se llevarán a cabo los días 23,24 y 25 de Junio del 2010 Donde: En las oficinas de Microsoft Guatemala 3a Avenida 13-78 Zona 10 Torre City Bank Off. 1101 Guatemala City Guatemala Costo: $0, si NADA, solo tu entusiasmo, participación y apoyo para el evento.   Temas: Silverlight/WPF 4.0 Development Session              23 de Junio Office Sharepoint Development Session                 24 de Junio ASP.NET and Web Development Session                25 de Junio   Give Aways: Si…., habrán sorpresas para los asistentes, así como también podremos compartir una pizza, alitas de pollo y más ….   Como me Inscribo para participar:   Muy simple, visita la siguiente página http://vs2010gt.eventbrite.com/ y listo.   Riega la Bola!, invita a tu colega, a tu amigo geek, la mara de la U, a los de la Office, es una única oportunidad que no te puedes perder. Esperamos contar con tu participación !!!!!!!!!!!!!!!   Saludos Cordiales, Carlos A. Lone sigueme en Twitter: @carloslonegt

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  • Visual Studio Talk Show #115 is now online - Entity Framework 4 (French)

    - by guybarrette
    http://www.visualstudiotalkshow.com Matthieu Mezil: Entity Framework 4 Nous discutons avec Matthieu Mezil de la version 4 de Entity Framework (EF4). Entre autres, on évaluera avec Matthieu en quoi cette nouvelle version qui sera inclus avec Visual Studio 2010 permet de concevoir un ORM (Object Relational Mapper) avec une implémentation Agile. Matthieu Mezil est consultant formateur chez Access IT à Paris. MVP C# et speaker INETA, il s’est spécialisé sur l’Entity Framework. Il anime régulièrement des conférences sur ce sujet, notamment dans le cadre d’évènements Microsoft. MCT, Matthieu a également écrit plusieurs formations sur la POO, le langage C# et bien sûr sur l’Entity Framework qu’il anime fréquemment. Dans le cadre de son travail, il est souvent amené à travailler avec le Microsoft Technology Center de Paris. Matthieu est également un bloggeur important: en français sur http://blogs.codes-sources.com/matthieu et en anglais sur http://msmvps.com/blogs/matthieu. Télécharger l'émission Si vous désirez un accès direct au fichier audio en format MP3, nous vous invitons à télécharger le fichier en utilisant un des boutons ci-dessous. Si vous désirez utiliser le feed RSS pour télécharger l'émission, nous vous invitons à vous abonnez en utilisant le bouton ci-dessous. Si vous désirez utiliser le répertoire iTunes Podcast pour télécharger l'émission, nous vous encourageons à vous abonnez en utilisant le bouton ci-dessous. var addthis_pub="guybarrette";

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  • Final Release of Silverlight Tools for Visual Studio 2010 Released

    - by dwahlin
    If you haven’t already heard the news, the final release of the Silverlight Tools for Visual Studio 2010 have been released! That’s great news for Silverlight developers and to top it off the crew up at Microsoft even snuck in a few new features including intellisense for styles (a big deal in my opinion) and the ability to easily manipulate Grid rows and columns.  One of the most time consuming (and boring) tasks experienced by developers is also covered with the new “Go To Value Definition” feature that allows you to jump directly to style definitions with ease.  That feature alone is worth the upgrade especially if you’re working with a large application that uses a lot of styles. Here’s a quick run-down of the features provided by the latest release from the Microsoft team: Support for targeting Silverlight 4 in the Silverlight designer and project system RIA Services application templates and libraries to simplify access to your data services (check out this Silverlight.tv video and whitepaper giving full details) Support for Silverlight 4 elevated trust and out-of-browser applications Enhanced support for other new Silverlight 4 features, including: Working with Implicit Styles Go To Value Definition - navigate directly from controls on your page to styles that are applied to them. Style Intellisense - easily modify styles you already have in XAML Working with Data Source Window outputs Data Source Selector - easily select and modify your data source information Grid Row and Column context menu - Add, remove, and re-sort DSW outputs and other Grid layouts Thickness Editor for editing Margins, Padding etc. Sample Data Support -  see your item templates and bindings light up at design time Working with Silverlight 4 Out-of-Browser applications Automatically launch and debug your OOB app from inside the IDE Specify XAP signing for trusted OOB apps Set the OOB window characteristics If you’d like to see some of the new features in action check out this Channel 9 video with Mark Wilson-Thomas and John Papa.

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