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  • iPhone Tab Bar application crash

    - by Mark Szymanski
    I have an application that uses a tab bar and whenever it launches it crashes and gives me the following error and stack trace: 2010-04-22 16:15:03.390 iCrushCans[59858:207] *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<UIWindow 0x3e051a0> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key rootViewController.' 2010-04-22 16:15:03.392 iCrushCans[59858:207] Stack: ( 29680731, 2425423113, 29839809, 305768, 304309, 2957847, 4641908, 29583663, 4636459, 4644727, 2805842, 2844630, 2833204, 2815615, 2842721, 37776729, 29465472, 29461576, 2809365, 2846639 ) Thanks in advance!

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  • iPhone app - Terminating DUE TO UNCAUGHT EXCEPTION

    - by Kenneth
    Hi Guys, im trying to switch views between view controllers but it crashed. so basically im switching from mainScreen to test i get an error in the Debugger 0x01d6a000 <+0000 push %ebp 0x01d6a001 <+0001 mov %esp,%ebp 0x01d6a003 <+0003 int3 0x01d6a004 <+0004 leave (HIGHLIGHTED) 0x01d6a005 <+0005 ret 0x01d6a006 <+0006 nopw %cs:0x0(%eax,%eax,1) mainscreen.h import @interface MainScreen : UIViewController { } -(IBAction)btnFirstPage:(id)sender; @end mainscreen.m import "MainScreen.h" import "test.h" @implementation MainScreen -(IBAction)btnFirstPage:(id)sender{ test1 = [[test1 alloc] initWithNibName:@"test" (test may not respond to -alloc) bundle:nil]; [self.view addSubview:test1.view]; .................etc test.h import @interface test : UIViewController { } @end test.m etc (did not edit)

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  • CGAffineTransformMakeRotation goes the other way after 180 degrees (-3.14)

    - by TheKillerDev
    So, i am trying to do a very simple disc rotation (2d), according to the user touch on it, just like a DJ or something. It is working, but there is a problem, after certain amount of rotation, it starts going backwards, this amount is after 180 degrees or as i saw in while logging the angle, -3.14 (pi). I was wondering, how can i achieve a infinite loop, i mean, the user can keep rotating and rotating to any side, just sliding his finger? Also a second question is, is there any way to speed up the rotation? Here is my code right now: #import <UIKit/UIKit.h> @interface Draggable : UIImageView { CGPoint firstLoc; UILabel * fred; double angle; } @property (assign) CGPoint firstLoc; @property (retain) UILabel * fred; @end @implementation Draggable @synthesize fred, firstLoc; - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; angle = 0; if (self) { // Initialization code } return self; } -(void)handleObject:(NSSet *)touches withEvent:(UIEvent *)event isLast:(BOOL)lst { UITouch *touch =[[[event allTouches] allObjects] lastObject]; CGPoint curLoc = [touch locationInView:self]; float fromAngle = atan2( firstLoc.y-self.center.y, firstLoc.x-self.center.x ); float toAngle = atan2( curLoc.y-(self.center.y+10), curLoc.x-(self.center.x+10)); float newAngle = angle + (toAngle - fromAngle); NSLog(@"%f",newAngle); CGAffineTransform cgaRotate = CGAffineTransformMakeRotation(newAngle); self.transform = cgaRotate; if (lst) angle = newAngle; } -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch =[[[event allTouches] allObjects] lastObject]; firstLoc = [touch locationInView:self]; }; -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [self handleObject:touches withEvent:event isLast:NO]; }; -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [self handleObject:touches withEvent:event isLast:YES]; } @end And in the ViewController: UIImage *tmpImage = [UIImage imageNamed:@"theDisc.png"]; CGRect cellRectangle; cellRectangle = CGRectMake(-1,self.view.frame.size.height,tmpImage.size.width ,tmpImage.size.height ); dragger = [[Draggable alloc] initWithFrame:cellRectangle]; [dragger setImage:tmpImage]; [dragger setUserInteractionEnabled:YES]; dragger.layer.anchorPoint = CGPointMake(.5,.5); [self.view addSubview:dragger]; I am open to new/cleaner/more correct ways of doing this too. Thanks in advance.

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  • UIDocumentInteractionController & ARC: [UIPopoverController dealloc] reached while popover is still visible

    - by muffel
    This issue or similar issues have been discussed here before, but I didn't find any working solution for me. I am using the following code to display a UIDocumentInteractionController on an ARC-enabled iOS 7 project: - (void) exportDoc{ // [...] docController = [UIDocumentInteractionController interactionControllerWithURL:[NSURL fileURLWithPath:path]]; docController.delegate = self; [docController presentOpenInMenuFromBarButtonItem:mainMenuButton animated:YES]; } First I didn't want to create a property that holds the controller reference, but as many people said that there are not alternatives to it. It is defined as @property (strong) UIDocumentInteractionController* docController; exportDoc is run in the main thread using NSOperationQueue. Whenever it is executed, I get the following error message: Terminating app due to uncaught exception 'NSGenericException', reason: '-[UIPopoverController dealloc] reached while popover is still visible.' This is what the backtrace says: (lldb) bt * thread #1: tid = 0x1c97d9, 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw, queue = 'com.apple.main-thread', stop reason = breakpoint 2.1 frame #0: 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw frame #1: 0x000000018d982e90 CoreFoundation+[NSException raise:format:] + 128 frame #2: 0x0000000190bc348c UIKit-[UIPopoverController dealloc] + 96 frame #3: 0x0000000190e18fc8 UIKit-[UIDocumentInteractionController dealloc] + 168 frame #4: 0x000000019a255474 libobjc.A.dylib(anonymous namespace)::AutoreleasePoolPage::pop(void*) + 524 frame #5: 0x000000018d881988 CoreFoundation_CFAutoreleasePoolPop + 28 frame #6: 0x000000018e42cb18 Foundation-[NSOperationInternal _start:] + 892 frame #7: 0x000000018e4eea38 Foundation__NSOQSchedule_f + 76 frame #8: 0x000000019a813fd4 libdispatch.dylib_dispatch_client_callout + 16 frame #9: 0x000000019a8171dc libdispatch.dylib_dispatch_main_queue_callback_4CF + 336 frame #10: 0x000000018d942c2c CoreFoundation__CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE + 12 frame #11: 0x000000018d940f6c CoreFoundation__CFRunLoopRun + 1452 frame #12: 0x000000018d881c20 CoreFoundationCFRunLoopRunSpecific + 452 frame #13: 0x0000000193511c0c GraphicsServicesGSEventRunModal + 168 frame #14: 0x00000001909b2fdc UIKitUIApplicationMain + 1156 * frame #15: 0x000000010000947c MyApplicationmain(argc=1, argv=0x000000016fdfbc80) + 108 at main.m:16 frame #16: 0x000000019a82faa0 libdyld.dylibstart + 4 As far as I understand the autoreleasepool just releases the controller. Shouldn't this be prevented by using a strong property just as I did? Do you have any idea what the problem can be and how I can solve it?

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  • Prevent delegate method from being called too often

    - by Lord Zsolt
    How would you add a delay between certain method being called? This is my code that I want to only trigger 30 times per second: - (void) scrollViewDidScroll: (UIScrollView*)scrollView { [self performSelector:@selector(needsDisplay) withObject:nil afterDelay:0.033]; } - (void) needsDisplay { [captureView setNeedsDisplay]; } If I leave it like this, it only gets called after the user stopped scrolling. What I want to do is call the method when the user is scrolling, but with a delay of 33 milliseconds between each call.

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  • UIScrollView Custom View rotation problem

    - by Markus
    I have a ScrollView with a Custom View. Now i have the problem with the rotation, the view has after the rotation not the correct frame pos / size. How can i call the CustomView after rotation for a reposition and resize the frame and content?! - (void)setupPage { NSUInteger nimages = 0; CGFloat cx = 0; for (; ; nimages++) { if (nimages == list.count) { break; } CustomStepView *stepView = [[CustomStepView alloc] initWithFrame:CGRectZero]; stepView.tag = nimages; if([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortrait || [[UIDevice currentDevice] orientation] == UIDeviceOrientationPortraitUpsideDown) { stepView.frame = CGRectMake(cx, 0.0 , 768.0f, 926.0f); cx += 768.0; } else { stepView.frame = CGRectMake(cx, 0.0 , 1024.0f, 670.0f); cx += 1024.0; } [scrollView addSubview:stepView]; [stepView release]; } self.pageControl.numberOfPages = nimages; }

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  • Save file in a different location in iPhone App

    - by zp26
    Hi, I have a problem. My proget create a xml file. In the iPhone this file was store in the NSDocumentDirectory. I wanna save this file in another directory like Desktop(where there are the apps) or another visible folder. Thanks. This is my code: -(void)saveInXML:(NSString*)name:(float)x:(float)y:(float)z{ //NSDocumentDirectory put the file in the app directory NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectoryPath = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectoryPath stringByAppendingPathComponent:@"filePosizioni.xml"]; NSFileHandle *myHandle; NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *titoloXML = [NSString stringWithFormat:@"File Xml delle posizioni del iPhone"]; NSString *inizioTag = [NSString stringWithFormat:@"\n\n\n<posizione>"]; NSString *tagName = [NSString stringWithFormat:@"\n <name>%@</name>", name]; NSString *tagX = [NSString stringWithFormat:@"\n <x>%f</x>", x]; NSString *tagY = [NSString stringWithFormat:@"\n <y>%f</y>", y]; NSString *tagZ = [NSString stringWithFormat:@"\n <z>%f</z>", z]; NSString *fineTag= [NSString stringWithFormat:@"\n</posizione>"]; NSData* dataTitoloXML = [titoloXML dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataInizioTag = [inizioTag dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataName = [tagName dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataX = [tagX dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataY = [tagY dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataZ = [tagZ dataUsingEncoding: NSASCIIStringEncoding]; NSData* dataFineTag = [fineTag dataUsingEncoding: NSASCIIStringEncoding]; if(![fileManager fileExistsAtPath:filePath]) [fileManager createFileAtPath:filePath contents:dataTitoloXML attributes:nil]; myHandle = [NSFileHandle fileHandleForUpdatingAtPath:filePath]; [myHandle seekToEndOfFile]; [myHandle writeData:dataInizioTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataName]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataX]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataY]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataZ]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; [myHandle writeData:dataFineTag]; NSLog(@"writeok"); [myHandle seekToEndOfFile]; NSLog(@"zp26 %@",filePath); }

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  • problem with connection of facebook in my app for iPhone

    - by Arun Sharma
    hello I have complete code of facebook connection. But When i dragged the complete code into my application then 112 errors will occurs. wherever i have use use that code "FBConnect/FBConnectGlobal.h"Then error will arises "FBConnect/FBConnectionGlobal.h" No such file or directory. Even i have given all the path in project setting/project active setting. So please tell me some solution how to rectify some solution. and also tell me exact place where i have set the path and what to give in that path Thanks

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  • Help! Obj-C/Iphone programming: extracting string from html text and reading off line by line

    - by royden
    hihi, I have this html text response from a particular website: <tr><td valign="top"><img src="/icons/image2.gif" alt="[IMG]"></td><td><a href="crsdsdfs2221.jpg">crash-2221.jpg</a></td><td align="right">14-Jun-2010 14:29 Notice for every line, there is this href=".__", which is an image file with random name and random format. I would like to extract that string within the inverted commas out so that i can append it into a URL path and download the image. I've been looking through this documentation from apple: http://developer.apple.com/mac/library/documentation/cocoa/conceptual/strings/Articles/SearchingStrings.html#//apple_ref/doc/uid/20000149-CJBBGBAI on String programming but couldn't find one that fits my bill. Also after reading it, what code can I use to ensure that I will be reading the next line the next time my function is called( because I want to download the next picture). Hope some kind soul can help me out, thanks!

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  • [iPhone app] Detecting which key has been pressed in UITextField

    - by Dough
    Hi, I have an UITextField object in my view and want to launch a method when user press backspace button and textField is empty. First I have to do is to create a cursor storing text length, so when cursor changes from 1 to 0 there is nothing to do. The only way to launch the method is when text length is 0 - press backspace - remain to 0. How to catch the event of pressing the backspace key in my UITextField ? Thanks in advance !

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  • Count down timer

    - by Ohmnastrum
    I have a timer set up and it gets called when ever the player is in their turn phase. I also have a multiplier that decrements slowly while the player is committing actions. for some odd reason my mult variable is returning garbage values I initialized it to 1 in the onLoad statement but it still seems to have trouble. -(void) Timerbar:(NSTimer *)barTimer { if(!waitForPlayer) { [barTimer invalidate]; } if(mult > 0.0) { mult -= 0.01; if(mult < 0) { mult = 0; } } power = (mult * 10) / pwrBarMaxWidth; pwrBarWidth = (int)power % limit; NSLog(@"%d", mult); } Do I have a syntax error somewhere?

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  • How to load a table view when coming to back with out selection index

    - by ratnasomu
    Hellow all, I am using navigation controller and have table views inside views. when i select any cell it it will navigate to another view. so,from there if i click back button it come sto previous view.But,it showing the cell which is selected previously. I dnt want this .it should not show which cell we selected previously. Could any one help me how to get this. Thanks.

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  • How to reference object values from subview?

    - by Frank Martin
    I have a ViewController and add programmatically a subview. During the initialization of the subview (initWithFrame) i want to set some attributes to values according to attributes that belong to another ViewControllers Child-Object (not a view). -(id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // The following is kind of what i want self.myAttribute = [self.viewController.otherObject otherValue]; } return self; } Thanks in advance for any answers and comments how to improve the question. Frank

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  • preventing selection on MKPointAnnotation

    - by Derek
    Is there a way to prevent an annotation in a MKMapView instance from being enabled. In other words, when the user taps the red pin on the map, is there a way to prevent it from highlighting the pin. Right now the pin turns dark when touched... Edit: I'm using the following code to return the MKPinAnnotationView // To future MKMapView users - Don't forget to set _mapView's delegate _mapView.delegate = self; _annotation = [[MKPointAnnotation alloc] init]; _annotation.coordinate = myLocation; [_mapView addAnnotation:_annotation]; -(MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation{ MKPinAnnotationView *pin = [[MKPinAnnotationView alloc] initWithAnnotation:_annotation reuseIdentifier:@"id"]; pin.enabled = NO; return pin; }

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  • UITableView not getting populated with sqlite database column

    - by Ingila Ejaz
    Here's the code of a method I used to populate UITableView with the contents of a column in sqlite database. However, this is giving no errors at run-time but still does not give any data in UITableView. If anyone could help, it'll be highly appreciated. - (void)viewDidLoad{ [super viewDidLoad]; self.title = @"Strings List"; UITableViewCell *cell; NSString *docsDir; NSArray *dirPaths; sqlite3_stmt *statement; // Get the documents directory dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); docsDir = [dirPaths objectAtIndex:0]; // Build the path to the database file databasePath = [[NSString alloc]initWithString: [docsDir stringByAppendingPathComponent:@"strings.sqlite"]]; NSFileManager *filemgr = [NSFileManager defaultManager]; if ([filemgr fileExistsAtPath: databasePath ] == NO) { const char *dbpath = [databasePath UTF8String]; if (sqlite3_open(dbpath, &contactDB) == SQLITE_OK) { NSString * query = @"SELECT string FROM strings"; const char * stmt = [query UTF8String]; if (sqlite3_prepare_v2(contactDB, stmt, -1,&statement, NULL)==SQLITE_OK){ if (sqlite3_step(statement) == SQLITE_ROW) { NSString *string = [[NSString alloc]initWithUTF8String:(const char*)sqlite3_column_text(statement, 0)]; cell.textLabel.text = string; } } else NSLog(@"Failed"); sqlite3_finalize(statement); } sqlite3_close(contactDB); } }

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  • How can I share code across static libraries without duplicate symbol errors?

    - by Ben Flynn
    I am new to building static libraries and would like to create 2(+) libraries each of which has some unique code and some shared code. My intention is that other projects will link one or more of these static libraries. Util.h/m <-- Shared ImplOne.h/m <-- Unique to 'ImplOne' ImplTwo.h/m <-- Unique to 'ImplTwo' I am using XCode and generating the libraries by building Util.m and ImplOne.m in one case, and Util.m and ImplTwo.m in the other. Of course the issue is that I now cannot use these libraries together because they will have duplicate symbols. What is a better architecture for this situation?

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  • iPhone NSMutableDictionary setObject forKey after initWithContentsOfFile

    - by andrew
    so here's my function + (void) AddAddress:(NSString*)ip:(NSString*)mac { NSMutableDictionary* currentAddresses = [[NSMutableDictionary alloc] initWithContentsOfFile:[self filePath:ADDRESSES_FILE]]; [currentAddresses setObject:mac forKey:ip]; [Configuration Write:currentAddresses]; [currentAddresses release]; } [self filePath:ADDRESSES_FILE] returns a string containing the full path of a file (ADDRESSES_FILE) located in the Documents. The file may not exist, in this case I want to just write an object to the dictionary and then write it down the problem is that when i do setObject forKey it doesn't add anything to the dict (if i just do alloc init to the dict, it works fine, but i want to read the records from the file, if there are any, and replace/add a record by using the AddAddress function)

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  • Extract object (*.o) files from an iPhone static library

    - by Brett
    I have a set of iPhone static libraries (a *.a file) in which I only call a few of the classes from. I have used AR in the past (with linux libraries) to extract the object files from the static library, remove the unwanted object files and rearchive. However, when I try this with an iPhone compliled static library, I get the following error: ar: CustomiPhoneLib.a is a fat file (use libtool(1) or lipo(1) and ar(1) on it) ar: CustomiPhoneLib.a: Inappropriate file type or format Does anyone know how to extract the object files from an iphone compiled static library? Doing thie could potentially reduce the final file size.

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  • Custom nib UITableViewCell height

    - by Chuck
    I've created a custom UITableViewCell in IB, linked it to the root view controller's property for it, and set it up in CellForRowAtIndexPath. But the height of my drawn cells doesn't match what I setup in IB, advice? Here's some screenshots and the code. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *AddressCellIdentifier = @"AddressCellIdent"; UITableViewCell *thisCell = [tableView dequeueReusableCellWithIdentifier:AddressCellIdentifier]; if (thisCell == nil) { [[NSBundle mainBundle] loadNibNamed:@"AddressCell" owner:self options:nil]; thisCell = addressCell; self.addressCell = nil; } return thisCell ; } addressCell is a @property (nonatomic, assign) IBOutlet UITableViewCell *addressCell;, and is linked up in IB to the file's owner (the table view controller). I'm using the example from Apple's table view programming guide.

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  • How to unit tests functions which return results asyncronously in XCode?

    - by DevDevDev
    I have something like - (void)getData:(SomeParameter*)param { // Remotely call out for data returned asynchronously // returns data via a delegate method } - (void)handleDataDelegateMethod:(NSData*)data { // Handle returned data } I want to write a unit test for this, how can I do something better than NSData* returnedData = nil; - (void)handleDataDelegateMethod:(NSData*)data { returnedData = data; } - (void)test { [obj getData:param]; while (!returnedData) { [NSThread sleep:1]; } // Make tests on returnedData }

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