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  • purchasing source code from third party vendor

    - by Richard Friend
    Hi Our company uses some third party vendors to write some of our external facing web sites, however with one vendor we keep experiencing over inflated charges for simple changes and it has been decided to bring the product in-house. I have been tasked to provide a list of deliverables/checkpoints that would form a part of the agreement. what is the minimum you would expect if you are purchasing the source code of a product that you have paid for the development of, should we expect code for any custom libraries they may be using that were written not for us etc.. This is all written in .net so i am well aware we could just get the code via reflector, however i dont think my boss would go for this ;-)

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  • Buy or build tool for Data Reporting ?

    - by Manoj
    We have been asked to provide a data reporting solution. The followng are the requirements: i. The client has a lot of data which is generated everyday as an outcome of the tests they run. These tests are run at several sites and they get automatically backed up into a central server. ii. They already have perl scripts which post process them and generates excel based reports. iii. They need a web based interface for comparing those reports and they need to mark and track issues which might be present in those data. I am confused if we should build our own tool for this or we should go for already exiting tool(any suggestions?). Can you please provide supportive arguments for the decision that you would suggest?

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  • A good architecture is evil? Hardcode forever?

    - by igor
    I have worked in many companies. Most of all reached a big success in their field. Some times I found the code was written by owner or co-owner or the first developer of this company. It was strange from architectural point of view code or awful code styled, or hardcoded and so on. I know a couple of startups, that were grown up and were started from the "one night" code. Is it only way to get success to write code in this way? Why does a code written "on knee" but in time is better than delayed well thought-out one? What about future? Which way is the best: to write a good architecture, code and spend some more time at the startup or to write "fast" and hardcoded one that would be completely (partially) throw out (or maybe wouldn't) after some period of time (or never)?

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  • how to deal with political differences that lead to dysfunctional development environment

    - by Pierreten
    We have a few liberal programmers on our team who don't use source control, don't manage time effectively and always want to use our budget on useless tools/components that are expensive and things we can build ourselves. They are also loud and disrespectful. Our group of conservatives always have to clean up after them and show them the correct way of doing things. How do we address this discrepancy? Please advise.

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  • Freelance Apple Mac Development

    - by morgs
    I'm looking to contract with a freelance Apple Mac developer to write a custom application for me. Can anyone point me in the direction of any good Apple Mac developers in the UK or Internationally or websites where I can upload my project requirements and obtain quotes? Thanks in advance!

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  • How to save the world from your computer?

    - by Francisco Garcia
    Sometimes I miss the "help other people" factor within computer related careers. Sure that out there I could find many great projects improving society, but that is not common. However there are little things that we all can do to make this a better place beyond trying to erradicate annoynig stuff such as Visual Basic. You could join a cloud computing network such as World Community Grid to fight cancer. Write a charityware application such as Vim, improve an office IT infrastructure to support telecommuting and reduce CO2 emissions, use an ebook reader for saving paper... what else would you? which projects do you think can have an impact?

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  • What are the standard/practical steps required before moving to implementation of any Project/Task?

    - by jkm
    What are the standard/practical steps required before moving to implementation of any Project/Task? Hi everyone, I liked stackoverflow very much and just got registered. As I am a beginner in programming, most of the time i just implement/code my tasks directly not even thinking of creating any dfd's, flowcharts or other tools for my new classes and methods. In some interviews i was asked what process you follow and i was confused as i am not very used to follow any standards. So If some experts can help me that what steps and in what order are the best practices for solving/approaching any task in programming. And how important these are? Thanks in advance! and sorry if this question is trivial one/already asked.

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  • Initial Modelling/Design Activities on Agile Projects

    - by dalton
    When developing an application using agile techniques, what if any initial modelling/architecture activities do you do, and how do you capture that knowledge?? The closest thing I've seen so far is Scott Ambler's Initial Architecture Modelling, but was wondering what alternatives are used out there?

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  • Script to sell php script?

    - by DR.GEWA
    Hi ppl. I am to finish my social network web-script which should be sold license based. I wonder such thing. There is a lot of shopping carts there. Is there a one, which is specialized on selling scripts and supportings them? Or should I part by part put a forum, make an order system, wiki, and so on?

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  • Constantly changing frameworks/APIs - how do we keep up?

    - by Jamie Chapman
    This question isn't really for any specific technology but more of general developer question. We all know from experience that things change. Frameworks evolve, new features are added and stuff gets removed. For example, how might a product using version 1.0 of the "ABC" framework adapt when version 2.0 comes along (ABC could be .NET, Java, Cocoa, or whatever you want)? One solution might be to make the frameworks backward compatible; so that code written for 1.0 will still work in version 2.0 of the framework. Another might be to selectively target only version 1.0 of the framework, but this might leave many fancy new features unused (many .NET 2.0 apps seem to do this) Any thoughts on what we as developers should do as best practice to keep our technologies up to date, whilst not breaking our applications?

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  • Cocos2d and MPMoviePlayerViewController - NSNotificationCenter not working

    - by digi_0315
    I'm using cocos2d with MPMoviePlayerViewController class, but when I tryed to catch notification status when the movie is finished I got this error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString movieFinishedCallback]: unrecognized selector sent to instance 0x5d23730' my playVideoController.m are: @implementation PlayVideoViewController +(id) scene{ CCScene *scene = [CCScene node]; CCLayer *layer = [credits node]; [scene addChild: layer]; return scene; } -(id)initWithPath:(NSString *)moviePath{ if ((self = [super init])){ movieURL = [NSURL fileURLWithPath:moviePath]; [movieURL retain]; playerViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:movieURL]; player = [playerViewController moviePlayer]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(movieFinishedCallback) name:MPMoviePlayerPlaybackDidFinishNotification object:player]; [[[CCDirector sharedDirector] openGLView] addSubview:playerViewController.view]; [player play]; } return self; } -(void)movieFinishedCallback{ CCLOG(@"video finished!!"); } in .h: #import <UIKit/UIKit.h> #import "cocos2d.h" #import <MediaPlayer/MediaPlayer.h> @interface PlayVideoViewController : CCLayer { NSURL *movieURL; MPMoviePlayerViewController *playerViewController; MPMoviePlayerController *player; } +(id) scene; @end and I call it in appDelegate.m: - (void) applicationDidFinishLaunching:(UIApplication*)application { CC_DIRECTOR_INIT(); CCDirector *director = [CCDirector sharedDirector]; [director setDeviceOrientation:kCCDeviceOrientationLandscapeLeft]; EAGLView *glView = [director openGLView]; [glView setMultipleTouchEnabled:YES]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888];//kEAGLColorFormatRGBA8 NSString *path = [[NSBundle mainBundle] pathForResource:@"intro" ofType:@"mov" inDirectory:nil]; vi ewController = [[[PlayVideoViewController alloc] initWithPath:path] autorelease]; } what i'm doing wrong? anyone can help me please?? I'm try to solve it since a lot of hours ago but I can't!

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  • App store for the PC?

    - by Chris
    So I've spent a lot of time making an iPhone game and have recently realized that I don't have to limit myself to just Apple - I know there are app stores for Palm and Android, but does anybody know of a good "app store" for the plain old PC? I would like to have one where individual developers can publish an app and not have to worry about all the billing and piracy issues!

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  • To implement a remote desktop sharing solution

    - by Cameigons
    Hi, I'm on planning/modeling phase to develop a remote desktop sharing solution, which must be web browser based. In other words: an user will be able to see and interact with someone's remote desktop using his web-browser. Everything the user who wants to share his desktop will need, besides his browser, is installing an add-in, which he's going to be prompted about when necessary. The add-in is required since (afaik) no browser technology allows desktop control from an app running within the browser alone. The add-in installation process must be as simple and transparent as possible to the user (similar to AdobeConnectNow, in case anyone's acquainted with it). The user can share his desktop with lots of people at the same time, but concede desktop control to only one of them at a time(makes no sense being otherwise). Project requirements: All technology employed must be open-source license compatible Both front ends are going to be in flash (browser) Must work on Linux, Windows XP(and later) and MacOSX. Must work at least with IE7(and later) and Firefox3.0(and later). At the very least, once the sharer's stream hits the server from where it'll be broadcast, hereon it must be broadcasted in flv (so I'm thinking whether to do the encoding at the client's machine (the one sharing the desktop) or send it in some other format to the server and encode it there). Performance and scalability are important: It must be able to handle hundreds of dozens of users(one desktop sharer, the rest viewers) We'll definitely be using red5. My doubts concern mostly implementing the desktop publisher side (add-in and streamer): 1) Are you aware of other projects that I could look into for ideas? (I'm aware of bigbluebutton.org and code.google.com/p/openmeetings) 2) Should I base myself on VNC ? 3) Bearing in mind the need to have it working cross-platform, what language should I go with? (My team is very used with java and I have some knowledge of C/C++, but anything goes really). 4) Any other advices are appreciated.

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  • How would you go to "design" a cart within a Zend Framework project?

    - by ÉricP
    Hi, I know ZF well, and a little bit of Magento, but I'm new to E-commerce, and I'm sure there are best practice to follow when designing a cart model. How would go to design a cart? I though of two models, Model_Cart and Model_Cart_Item used in conjonction with Zend_Session to store the cart in session. What are your feedbacks? How would you go to do that? What should I know about writing a cart system? Note that I need a simple system, I even don't need to work with quantity

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  • how do you organize your programming work

    - by dole
    Hi there, I'm a newbie in the field, but in the near future I have to develop an application for a friend(I've already did some work of the app and the friend is happy). I assume that I need 3 places to store my work, but I'm not sure if this is the best approach. I need your advice, opinion, link,book, blog about this subject. I plan to have: a place where I develop the application a place where I keep a back-up of the application a place with the application ready for use I'll use git in the development stage, but for the later I don't know what tools to use, or which are the good practices. Can you give me an advice?

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