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  • Significant amount of the time, I can't think of a reason to have an object instead of a static class. Do objects have more benefits than I think?

    - by Prog
    I understand the concept of an object, and as a Java programmer I feel the OO paradigm comes rather naturally to me in practice. However recently I found myself thinking: Wait a second, what are actually the practical benefits of using an object over using a static class (with proper encapsulation and OO practices)? I could think of two benefits of using an object (both significant and powerful): Polymorphism: allows you to swap functionality dynamically and flexibly during runtime. Also allows to add new functionality 'parts' and alternatives to the system easily. For example if there's a Car class designed to work with Engine objects, and you want to add a new Engine to the system that the Car can use, you can create a new Engine subclass and simply pass an object of this class into the Car object, without having to change anything about Car. And you can decide to do so during runtime. Being able to 'pass functionality around': you can pass an object around the system dynamically. But are there any more advantages to objects over static classes? Often when I add new 'parts' to a system, I do so by creating a new class and instantiating objects from it. But recently when I stopped and thought about it, I realized that a static class would do just the same as an object, in a lot of the places where I normally use an object. For example, I'm working on adding a save/load-file mechanism to my app. With an object, the calling line of code will look like this: Thing thing = fileLoader.load(file); With a static class, it would look like this: Thing thing = FileLoader.load(file); What's the difference? Fairly often I just can't think of a reason to instantiate an object when a plain-old static-class would act just the same. But in OO systems, static classes are fairly rare. So I must be missing something. Are there any more advantages to objects other from the two that I listed? Please explain.

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  • PHP class data implementation

    - by Bakanyaka
    I'm studying OOP PHP and have watched two tutorials that implement user login\registration system as an example. But implementation varies. Which way will be more correct one to work with data such as this? Load all data retrieved from database as array into a property called something like _data on class creation and further methods operate with this property Create separate properties for each field retrieved from database, on class creation load all data fields into respective properties and operate with that properties separately? Then let's say I want to create a method that returns a list of all users with their data. Which way is better? Method that returns just an array of userdata like this: Array([0]=>array([id] => 1, [username] => 'John', ...), [1]=>array([id] => 2, [username] => 'Jack', ...), ...) Method that creates a new instance of it's class for each user and returns an array of objects

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  • "Do it right, against customer's wishes" - how is it called?

    - by SF.
    We know the optimal situation of negotiating corrections of specifications with the customer, getting the specs to do what the client wanted, not what they said or thought they wanted. That's negotiating, explaining. Sometimes, we're unable to convince the client. We're forced to produce broken as designed. This, called "demonology" by merit of mages summoning demons and demons fulfilling their wishes very literally, causing the mage's demise as result, is another approach that will leave the customer very dissatisfied once they realize their error, and of course try to pin the blame on the developer. Now I just faced a very different approach: the customer created simple specs that fail to account for some critical caveat, and is completely unwilling to fix them, admit the obvious errors and accept suggested corrections. The product made to these specs will be critically broken, and possibly might cost human lives. Still, it's too late to drop the contract entirely. The contract has punitive clauses for that, ones we can't really accept. The boss' decision? We do the work right and lie to the customer that we did it according to the specs. The algorithms in question are hidden deep enough under the surface, the product will do the work just fine, won't fail in the caveat situation, and unless someone digs too deep, they will never discover we didn't break it as requested. Is there some common name for this tactics of execution of specs?

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  • IXRepository and test problems

    - by Ridermansb
    Recently had a doubt about how and where to test repository methods. Let the following situation: I have an interface IRepository like this: public interface IRepository<T> where T: class, IEntity { IQueryable<T> Query(Expression<Func<T, bool>> expression); // ... Omitted } And a generic implementation of IRepository public class Repository<T> : IRepository<T> where T : class, IEntity { public IQueryable<T> Query(Expression<Func<T, bool>> expression) { return All().Where(expression).AsQueryable(); } } This is an implementation base that can be used by any repository. It contains the basic implementation of my ORM. Some repositories have specific filters, in which case we will IEmployeeRepository with a specific filter: public interface IEmployeeRepository : IRepository<Employee> { IQueryable<Employee> GetInactiveEmployees(); } And the implementation of IEmployeeRepository: public class EmployeeRepository : Repository<Employee>, IEmployeeRepository // TODO: I have a dependency with ORM at this point in Repository<Employee>. How to solve? How to test the GetInactiveEmployees method { public IQueryable<Employee> GetInactiveEmployees() { return Query(p => p.Status != StatusEmployeeEnum.Active || p.StartDate < DateTime.Now); } } Questions Is right to inherit Repository<Employee>? The goal is to reuse code once all implementing IRepository already been made. If EmployeeRepository inherit only IEmployeeRepository, I have to literally copy and paste the code of Repository<T>. In our example, in EmployeeRepository : Repository<Employee> our Repository lies in our ORM layer. We have a dependency here with our ORM impossible to perform some unit test. How to create a unit test to ensure that the filter GetInactiveEmployees return all Employees in which the Status != Active and StartDate < DateTime.Now. I can not create a Fake/Mock of IEmployeeRepository because I would be testing? Need to test the actual implementation of GetInactiveEmployees. The complete code can be found on Github

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  • Requiring a specific order of compilaiton

    - by Aber Kled
    When designing a compiled programming language, is it a bad idea to require a specific order of compilation of separate units, according to their dependencies? To illustrate what I mean, consider C. C is the opposite of what I'm suggesting. There are multiple .c files, that can all depend on each other, but all of these separate units can be compiled on their own, in no particular order - only to be linked together into a final executable later. This is mostly due to header files. They enable separate units to share information with each other, and thus the units are able to be compiled independently. If a language were to dispose of header files, and only keep source and object files, then the only option would be to actually include the unit's meta-information in the unit's object file. However, this would mean that if the unit A depends on the unit B, then the unit B would need to be compiled before unit A, so unit A could "import" the unit B's object file, thus obtaining the information required for its compilation. Am I missing something here? Is this really the only way to go about removing header files in compiled languages?

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  • Versioning Java APIs in a non-web context

    - by GAP
    I have modular java application which consists of 40 modules. Some of these modules needs to expose external APIs which other modules or any external integration should be using. The system runs as a desktop application and each module is bundled as a separate jar file. My plan is to bundle the external api as a separate jar. But now the question is: how can I maintain multiple versions of the same API to keep backward compatibility in cases where it can co-exist? Are there any de facto standards on handling APIs versioning out of a web context ?

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  • Do I need to add an index on a table with one row?

    - by briddums
    I'm creating a parameter table in our database. This table will have 1 row with values that are environment specific (production, development, etc). Is there any reason why I should define an index on this table? Update This table is a parameter table which will be used to drive our job queue system. The table will be defined like this: QueuePrm LogLvl integer ShowMs boolean Restart boolean This table will only ever have 1 row. No other table in our system will reference it.

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  • Any tips/tricks/resources on actually TEACHING a class on OOP? [closed]

    - by Sempus
    I may slowly be getting into teaching an Object-Orientated Programming class at my school in a year or two. I just graduated and work at my school as an Application Programmer. I'd first start off as a TA/grader and then slowly move into the Professor role. The class would be in Java. I always see resources on this fine site about HOW to program, but does anyone know any tips/tricks/resources on how to TEACH a programming class? It would be full of all different skills levels(but still semi-technical) so it would have to be a little more understandable than if it was just CS kids.

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  • How is this paradigm/style called?

    - by McMannus
    I have the following situation: I'm developing an add-in for a UML modeling tool. The models that can be created by the user are stored inside the main application and a limited access to the models is given through its API. However, the add-in has a lot of callbacks for events that are triggered by the main application, when changes to the model occur by the user. Since the models are already stored once in the main application, I considered it not practicable to duplicate the models in the add-in, which leads to the fact that I have only behavior in the add-in, rather than having a state. This behavior is mainly expressed by static functions, that are organized in functional cohesive classes. The callbacks for the events have always references to the model elements relevant for the specifc event that ocurred. First, it seemed to me that this is a procedural style in general, but procedural style doesn't consider events/callbacks, so this boils down to the question. How is this programming style called?

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  • Architecture driven by users, or by actions/content?

    - by hugerth
    I have a question about designing MVC app architecture. Let's say our application has three main categories of views (items of type 1, items of type 2...). And we have three (or more in future) types of users - Admins, let's say Moderators and typical Users. And in the future there might be more of them. Admins have full access to app, Moderators can visit only 2/3 type of items, and Users can visit only basic type of items. Should I divide my controllers/views/whatever like this: Items "A", Items "B", Items "C", then make them 100% finished and at the end add access privileges? Pros: DRY option Cons Conditional expressions in views Or another options: Items "A" / Admin, Items "A" / Moderator / Items "B" Admin ...? Pros: Divided parts of application for specific user (is that pros?) Cons: A lot of repeated code I don't have great experience in planning such things so it would nice if you can give me some tips or links to learn something about it.

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  • How to create a manager class without global variables nor singletons?

    - by Omega
    I would like to implement some kind of manager class in my application. It will be in charge of loading textures, processing them, distributing them etc... At first, I wanted to make a global variable that simply contains an instance of my manager class. I found this question: http://stackoverflow.com/questions/4646577/global-variables-in-java. However, the users there seem to recommend to never use global variables. Fine then, I once heard about Singletons, so I though I could use that instead. I mean, creating just one instance of my manager class sounds good. However, I found this other question: When is Singleton appropriate?, which basically tells me that Singletons are, in most scenarios, some kind of anti-pattern. Now I am a bit lost - what other approach can I take to create my manager class, whose only requirement is to be accessible from anywhere?

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  • how to stop enemies from moving to one point when lots of them are chasing one object [duplicate]

    - by BBgun
    This question already has an answer here: Is there a simple way to stop enemies standing in the same spot? 8 answers i am making a top down game which lots of enemies are chasing one guy. then,enemies would move to one point without any collision,they just overlay each other. so ,is there any simple way to make them feel more real? make them not overlay with each other? ================================= i have tried the solution using boundbox to check collision, but i still very puzzled about what to do with the collision. i have a bad solution.it doesn't work well. my solution in simple: foreach(around_enemy_arr in other) { vector a = normalize(self.positionvector - other.positionvector); self.move_vector = self.move_vector + a; } this can work,but when plenty of enemies come very close to each other,they would shake. i am sooooo confused. please help.

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  • Characteristics, what's the inverse of (x*(x+1))/2? [closed]

    - by Valmond
    In my game you can spend points to upgrade characteristics. Each characteristic has a formula like: A) out = in : for one point spent, one pont gained (you spend 1 point on Force so your force goes from 5 to 6) B) out = last level (starting at 1) : so the first point spent earns you 1 point, the next point spent earns you an additional 2 and so on (+3,+4,+5...) C) The inverse of B) : You need to spend 1 point to earn one, then you need to spend 2 to earn another one and so on. I have already found the formula for calculating the actual level of B when points spent = x : charac = (x*(x+1))/2 But I'd like to know what the "reverse" version of B) (usable for C) is, ie. if I have spent x points, how many have I earned if 1 spent gives 1, 1+2=3 gives 2, 1+2+3=6 gives 3 and so on. I know I can just calculate the numbers but I'd like to have the formula because its neater and so that I can stick it in an excel sheet for example... Thanks! ps. I think I have nailed it down to something like charac = sqrt( x*m +k) but then I'm stuck doing number guessing for k and m and I feel I might be wrong anyway as I get close but never hits the spot.

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  • VMware vSphere cluster design for site redundancy

    - by Stefan Radovanovici
    I have a question about the best design for site redudancy when using vSphere clusters. A bit of background info about our situation first though. We are a medium-sized company with two main offices, located in different countries. Our networks are linked by a Layer2 150Mbps leased line which is currently underused. We have a variety of services running for internal use within the company, some on physycal servers and some on existing vSphere clusters. In our department we also run several services (almost all running under various forms of Linux) like NTP, Syslog, jump servers, monitoring servers and so on. We have now the requirement that those servers need to be redundant within each location (which they are not at the moment) and also site redudant (which they are to some extent, the servers are duplicated in the 2nd location with configurations kept in sync via various methods at the application layer). There is no SAN available for us, at least not something that we can use at the moment. Cost is also an issue. While we do have some budget available for this, we can't afford to buy SANs for both locations for example. I looked at the VSA feature and it seems that this could be something for us but I am unsure how to solve the site-redudancy requirement. At the moment for testing purposes I am setting up in a lab a vSphere 5 with VSA on two ESXi hosts. I am currently using the Essentials Plus kit with VSA license, which allows me to build a VSA cluster on up to 3 hosts, together with a vCenter license to manage them. The hosts each have two dual-port network cards and two 600GB drives, running in Raid1. Hardware-wise this will be enough for us to run the all the services we need as VMs and will provide redundandcy within the site. At the moment I see only two option to have site redundancy: build an identical VSA cluter in the second location and keep the various services sync'ed at application layer (database sync, rsync and so on). simply move one of the hosts from the existing cluster to the second location, basically having the VSA cluster span the 150Mbps link between the sites. I would very much prefer the second option but I am unsure how well it'll work, if it can work at all. Technically it should, we can span the needed VLANs across the leased line and have them available in the second location. The advantage would be that we don't need to worry at all about sync'ing databases and the like. But I have the feeling that the bandwidth will not be enough, I have no way of knowing how much traffic will the VSA cluster generate between the hosts. I realize that this will most likely depend on the individual usage of the VMs but still, I have no idea how VSA replicates data between the ESXi hosts. Are these my only options or can my goals be achieved in some other way ? Is there perhaps a way to have some sort of "cold stand by" cluster in the second location where the VMs would be sync'ed once per night from the main location ? The idea is that in case the first site becomes unavailable, we would be able to bring all those VMs online there. We would be ok with the data being 1 day old. Any answers are appreciated. Best regards, Stefan

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  • File Storage for Web Applications: Filesystem vs DB vs NoSQL engines

    - by El Yobo
    I have a web application that stores a lot of user generated files. Currently these are all stored on the server filesystem, which has several downsides for me. When we move "folders" (as defined by our application) we also have to move the files on disk (although this is more due to strange design decisions on the part of the original developers than a requirement of storing things on the filesystem). It's hard to write tests for file system actions; I have a mock filesystem class that logs actions like move, delete etc, without performing them, which more or less does the job, but I don't have 100% confidence in the tests. I will be adding some other jobs which need to access the files from other service to perform additional tasks (e.g. indexing in Solr, generating thumbnails, movie format conversion), so I need to get at the files remotely. Doing this over network shares seems dodgy... Dealing with permissions on the filesystem as sometimes given us problems in the past, although now that we've moved to a pure Linux environment this should be less of an issue. What are the downsides of storing files as BLOBs in MySQL? I guess that it would massively increase the database size and reduce the effectiveness of caches, but are there other problems? Do the same problems exist with NoSQL systems like Cassandra? Does anyone have any other suggestions that might be appropriate?

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  • Android - Where to store generated bitmaps?

    - by Josh
    I've got an app which dynamically generates anywhere from 6 to 100 small bitmaps for the user to move around the screen in a given session. I currently generate them in onCreate and store them to the sd card, so that after an orientation change I can grab them out of external storage and display them again. However, this takes time (the loading) and I'd like to keep the bitmap references around between lifecyle changes for quicker access. My question is, is there a better place to store my generated bitmaps? I was thinking about creating a static storage library in my base activity, something that would only need to be reloaded when the app is completely removed from memory (shutdown, other apps need resources, 30 minute restart, etc). Ideally, I'd like the user to be able to back out to the title screen, click a "Resume" button, and in onCreate I just have access to those resident bitmap references instead of having to load them from storage again. For this reason I don't think Activity.onRetainNonConfigurationInstance is what I need. Alternatively, is there a better way to handle multiple generated bitmaps than what I'm doing or the plan I described?

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  • Best choice for a personal "online backup" in Europe

    - by marc_s
    I'm looking for an online backup solution for personal use - besides all the usual requirements (like not too expensive, since it's for personal use), I'd like to add two requirements to it: data center should be in Europe (I don't want my personal data stored in the US, when the next crazed president comes along and wants to confiscate and rifle through everybody's files.....) the online backup store should be accessible through a drive letter in cmd.exe So far, I've looked at a few services, but none have totally convinced me: Dropbox is looking ok, but they insist on creating a silly "My Dropbox" directory in my data path - and there's no way I can choose that name. Sorry - "My everything" is for dummies - I don't like that, I like to name my files and folders according to my liking LiveDrive is OK, too - they offer European storage, drive letter and all - but those drive letters are only available in the Windows Explorer - and not on the cmd.exe command line :-( and since I do 99% of my work on the command line, this is a major drawback..... Any other services I haven't looked at worth checking out? Marc

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  • How to check CPU temperature on a HP P2000?

    - by Pavel
    I have a HP StorageWorks MSA Storage P2000 G3 SAS. show sensor-status gives something like # show sensor-status Sensor Name Value Status ---------------------------------------------------- On-Board Temperature 1-Ctlr A 53 C OK On-Board Temperature 1-Ctlr B 52 C OK On-Board Temperature 2-Ctlr A 61 C OK On-Board Temperature 2-Ctlr B 63 C OK On-Board Temperature 3-Ctlr A 53 C OK On-Board Temperature 3-Ctlr B 53 C OK Disk Controller Temp-Ctlr A 34 C OK Disk Controller Temp-Ctlr B 32 C OK Memory Controller Temp-Ctlr A 66 C OK Memory Controller Temp-Ctlr B 67 C OK [...] Overall Unit Status OK OK Temperature Loc: upper-IOM A 40 C OK Temperature Loc: lower-IOM B 38 C OK Temperature Loc: left-PSU 36 C OK Temperature Loc: right-PSU 40 C OK [...] is one of the values the CPU/FPGA temperature? Or, if not, how do I get it? Thanks!

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  • Single/Mulitple LUN for vmware vm hosting

    - by Yucong Sun
    I'm building a iscsi storage system for hosting about ~500 Vmware vm running concurrently. And I have a disk array with 15 disks, I only need moderate write performance but preferably not SPOFed. so, that leaves me with RAID1 / RAID10 , I have couple choices: 1) 3x LUN 4disk RAID10 + 3 hot-swap 2) 1x LUN 14disk RAID10 + 1 hot-swap 3) 7x LUN 2disk RAID1 + 1 host-swap Which way is better? Is there a real problem running 500 vms on single LUN? and would it be better to resort to 7 LUns so each VM is better isolated with each other?

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  • Improving SAS multipath to JBOD performance on Linux

    - by user36825
    Hello all I'm trying to optimize a storage setup on some Sun hardware with Linux. Any thoughts would be greatly appreciated. We have the following hardware: Sun Blade X6270 2* LSISAS1068E SAS controllers 2* Sun J4400 JBODs with 1 TB disks (24 disks per JBOD) Fedora Core 12 2.6.33 release kernel from FC13 (also tried with latest 2.6.31 kernel from FC12, same results) Here's the datasheet for the SAS hardware: http://www.sun.com/storage/storage_networking/hba/sas/PCIe.pdf It's using PCI Express 1.0a, 8x lanes. With a bandwidth of 250 MB/sec per lane, we should be able to do 2000 MB/sec per SAS controller. Each controller can do 3 Gb/sec per port and has two 4 port PHYs. We connect both PHYs from a controller to a JBOD. So between the JBOD and the controller we have 2 PHYs * 4 SAS ports * 3 Gb/sec = 24 Gb/sec of bandwidth, which is more than the PCI Express bandwidth. With write caching enabled and when doing big writes, each disk can sustain about 80 MB/sec (near the start of the disk). With 24 disks, that means we should be able to do 1920 MB/sec per JBOD. multipath { rr_min_io 100 uid 0 path_grouping_policy multibus failback manual path_selector "round-robin 0" rr_weight priorities alias somealias no_path_retry queue mode 0644 gid 0 wwid somewwid } I tried values of 50, 100, 1000 for rr_min_io, but it doesn't seem to make much difference. Along with varying rr_min_io I tried adding some delay between starting the dd's to prevent all of them writing over the same PHY at the same time, but this didn't make any difference, so I think the I/O's are getting properly spread out. According to /proc/interrupts, the SAS controllers are using a "IR-IO-APIC-fasteoi" interrupt scheme. For some reason only core #0 in the machine is handling these interrupts. I can improve performance slightly by assigning a separate core to handle the interrupts for each SAS controller: echo 2 /proc/irq/24/smp_affinity echo 4 /proc/irq/26/smp_affinity Using dd to write to the disk generates "Function call interrupts" (no idea what these are), which are handled by core #4, so I keep other processes off this core too. I run 48 dd's (one for each disk), assigning them to cores not dealing with interrupts like so: taskset -c somecore dd if=/dev/zero of=/dev/mapper/mpathx oflag=direct bs=128M oflag=direct prevents any kind of buffer cache from getting involved. None of my cores seem maxed out. The cores dealing with interrupts are mostly idle and all the other cores are waiting on I/O as one would expect. Cpu0 : 0.0%us, 1.0%sy, 0.0%ni, 91.2%id, 7.5%wa, 0.0%hi, 0.2%si, 0.0%st Cpu1 : 0.0%us, 0.8%sy, 0.0%ni, 93.0%id, 0.2%wa, 0.0%hi, 6.0%si, 0.0%st Cpu2 : 0.0%us, 0.6%sy, 0.0%ni, 94.4%id, 0.1%wa, 0.0%hi, 4.8%si, 0.0%st Cpu3 : 0.0%us, 7.5%sy, 0.0%ni, 36.3%id, 56.1%wa, 0.0%hi, 0.0%si, 0.0%st Cpu4 : 0.0%us, 1.3%sy, 0.0%ni, 85.7%id, 4.9%wa, 0.0%hi, 8.1%si, 0.0%st Cpu5 : 0.1%us, 5.5%sy, 0.0%ni, 36.2%id, 58.3%wa, 0.0%hi, 0.0%si, 0.0%st Cpu6 : 0.0%us, 5.0%sy, 0.0%ni, 36.3%id, 58.7%wa, 0.0%hi, 0.0%si, 0.0%st Cpu7 : 0.0%us, 5.1%sy, 0.0%ni, 36.3%id, 58.5%wa, 0.0%hi, 0.0%si, 0.0%st Cpu8 : 0.1%us, 8.3%sy, 0.0%ni, 27.2%id, 64.4%wa, 0.0%hi, 0.0%si, 0.0%st Cpu9 : 0.1%us, 7.9%sy, 0.0%ni, 36.2%id, 55.8%wa, 0.0%hi, 0.0%si, 0.0%st Cpu10 : 0.0%us, 7.8%sy, 0.0%ni, 36.2%id, 56.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu11 : 0.0%us, 7.3%sy, 0.0%ni, 36.3%id, 56.4%wa, 0.0%hi, 0.0%si, 0.0%st Cpu12 : 0.0%us, 5.6%sy, 0.0%ni, 33.1%id, 61.2%wa, 0.0%hi, 0.0%si, 0.0%st Cpu13 : 0.1%us, 5.3%sy, 0.0%ni, 36.1%id, 58.5%wa, 0.0%hi, 0.0%si, 0.0%st Cpu14 : 0.0%us, 4.9%sy, 0.0%ni, 36.4%id, 58.7%wa, 0.0%hi, 0.0%si, 0.0%st Cpu15 : 0.1%us, 5.4%sy, 0.0%ni, 36.5%id, 58.1%wa, 0.0%hi, 0.0%si, 0.0%st Given all this, the throughput reported by running "dstat 10" is in the range of 2200-2300 MB/sec. Given the math above I would expect something in the range of 2*1920 ~= 3600+ MB/sec. Does anybody have any idea where my missing bandwidth went? Thanks!

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  • Do Seagate Momentus XT SSD Hybrid drives perform better than a good hard drive + flash on ReadyBoost

    - by Chris W. Rea
    Seagate has released a product called the Momentus XT Solid State Hybrid Drive. At a glance, this looks exactly like what Windows ReadyBoost attempts to do with software at the OS level: Pairing the benefits of a large hard drive together with the performance of solid-state flash memory. Does the Momentus XT out-perform a similar ad-hoc pairing of a decent hard drive with similar flash memory storage under Windows ReadyBoost? Other than the obvious "a hardware implementation ought to be faster than a software implementation", why would ReadyBoost not be able to perform as well as such a hybrid device?

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  • Gluster bricks are offline and errors in logs

    - by Roman Newaza
    I have substituted all the IP addresses with hostnames and renamed configs (IP to hostname) in /var/lib/glusterd by my shell script. After that I restarted Gluster Daemon and the volume. Then I checked if all the peers are connected: root@GlusterNode1a:~# gluster peer status Number of Peers: 3 Hostname: gluster-1b Uuid: 47f469e2-907a-4518-b6a4-f44878761fd2 State: Peer in Cluster (Connected) Hostname: gluster-2b Uuid: dc3a3ff7-9e30-44ac-9d15-00f9dab4d8b9 State: Peer in Cluster (Connected) Hostname: gluster-2a Uuid: 72405811-15a0-456b-86bb-1589058ff89b State: Peer in Cluster (Connected) I could see mounted volumes size change on all the nodes when I execute df command, so new data is coming. But recently I noticed error messages in app log: copy(/storage/152627/dat): failed to open stream: Structure needs cleaning readfile(/storage/1438227/dat): failed to open stream: Input/output error unlink(/storage/189457/23/dat): No such file or directory Finally, I have found out some bricks are offline: root@GlusterNode1a:~# gluster volume status Status of volume: storage Gluster process Port Online Pid ------------------------------------------------------------------------------ Brick gluster-1a:/storage/1a 24009 Y 1326 Brick gluster-1b:/storage/1b 24009 N N/A Brick gluster-2a:/storage/2a 24009 N N/A Brick gluster-2b:/storage/2b 24009 N N/A Brick gluster-1a:/storage/3a 24011 Y 1332 Brick gluster-1b:/storage/3b 24011 N N/A Brick gluster-2a:/storage/4a 24011 N N/A Brick gluster-2b:/storage/4b 24011 N N/A NFS Server on localhost 38467 Y 24670 Self-heal Daemon on localhost N/A Y 24676 NFS Server on gluster-2b 38467 Y 4339 Self-heal Daemon on gluster-2b N/A Y 4345 NFS Server on gluster-2a 38467 Y 1392 Self-heal Daemon on gluster-2a N/A Y 1402 NFS Server on gluster-1b 38467 Y 2435 Self-heal Daemon on gluster-1b N/A Y 2441 What can I do about that? I need to fix it. Note: CPU and Network usage of all the four nodes are about the same.

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  • How do I use an internal SSD as a scratch disk for FCP X?

    - by andrewb
    I'm contemplating setting up my MacBook Air as a video editing machine. If I do this, I'll upgrade to a 256 GB SSD, and I should be able to keep around 100 GB or more free for video editing. The video files would of course be stored externally, but save purchasing some expensive Thunderbolt RAID device (which I suppose is gradually becoming more of an option), it will be slow for read/writes. How can I have a set up where I take advantage of my SSD's speed for a scratch disk/cache for FCP X, but still have the TB(s) of storage of externals? I don't want to have to be moving files constantly back and forth, this is about saving time not wasting it.

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  • Is a "failed" RAID 5 disk really no good?

    - by GregH
    This is my first venture in to setting up RAID on my home system. After installing 3 x 1TB drives in RAID 5, everything was running well for about 10 days. Then, the Intel Rapid Storage Technology software that monitors the disks and RAID on my system, told me that I had a failed drive. I marked the drive as good, and the array rebuilt. Then a day or so later I got a notification again, that the drive failed. I'm just wondering if this drive really is no good or if there is something I can do to get it working again? Or, do I just need to return it to the store where I bought it and get a replacement?

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  • How to use new disk space after extend attached SAN disk

    - by Edu Lomeli
    I have extended the space of my SAN vDisk from 1TB to 1.2TB, but Windows Explorer doesn't show the new size. After resize the vdisk in the SAN Manager, the Disk Management utility shows the 200GB unallocated space, then I resized the partition to use the unallocated space to get a 1.2TB partition, the process was succesfully, but in the Windows File Explorer the disk still have 1TB of total space. Win version: Windows Storage Server Enterprise 2007. Do I need to restart the server? How can I use the new extra space without rebooting?

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