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  • Who likes short shorts?

    - by kiwicptn
    I got $2 change instead of $3 today and that got me thinking about short for some reason. What can do (these days ;-p) with a variable of the short primitive type (16 bits signed)? Any good reason to keep them around?

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  • C# or C++ game: many 16 color images loaded into RAM. Efficient solution?

    - by user560639
    I am in the planning stages of creating a fighting game and am unsure how to handle one issue relating to memory. Background info: - Still debating whether to use C# (XNA) or C++. We do not want to commit to either until we have explored how to solve this problem in both languages. - Using a max of 256MB RAM would be great if possible. - Two characters will be present at a time, and these characters can only change between battles. There is time to load/free memory between battles, but the game needs to run at a constant 60 drawn frames per second during combat. Each frame is 16.67ms - The total number of images per character is in the low hundreds. Each image is roughly 200x400 pixels. Only one image from each character will be displayed at any given moment. Uncompressed, each image takes roughly 300kb from my calculations; upwards of 100MB for a whole character. This is pushing too close to the 256MB limit given that memory will be needed for some other resources as well. Since each image can be made with a total of 16 colors. Theoretically I should be able to use 1/8th the space if I can take advantage of this. I've looked around but haven't found any word of native support for paletted images. (Storing each pixel using fewer bits that each map to a 32-bit RGBa color) I was considering making my own file format with 4 bits per pixel (and some extra palette info), loading all the images of this new format into RAM before battle, and then when drawing any specific image, decompress only that image into a raw image so it can be rendered properly. I don't know if it's realistic to perform so many assignment operations (appx 200x400 for each character = 160k) each frame. It sounds very hacky to me. Does anyone have advice on whether my solution sounds reasonable, and if there is perhaps a better one available? Thanks so much! (I also attempted to use an image with only 1 channel, then use a shader to perform a series of if statements to translate various values into other colors. Unfortunately, there were too many lines of code for the shader. It is also rather hacky and does not scale well.)

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  • How are integers casted to bytes in Java?

    - by helixed
    I know Java doesn't allow unsigned types, so I was wondering how it casts an integer to a byte. Say I have an integer a with a value of 255 and I cast the integer to a byte. Is the value represented in the byte 11111111? In other words, is the value treated more as a signed 8 bit integer, or does it just directly copy the last 8 bits of the integer? Thanks, helixed

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  • Context Menu Shell Extension not working under Windows 7 64-bit

    - by Smejda
    I created very simple Context Menu using Shell Extension in C#. It works fine under Windows XP 32 bit but under Windows 7 64 bits menu items not appearing. I tried to build Setup output to x64 but no effect. Simple Source contains ContextMenu and Setup project is under http://bit.ly/9nGd41 Looks like Wow6432 should be handled by Setup project, same for registration and adding to Global Assembly Cache I would be appreciate for help / suggestions with this issue.

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  • Could this code damage my processor??!!

    - by Osama Gamal
    A friend sent me that code and alleges that it could damage the processor. Is that true? void damage_processor() { while (true) { // Assembly code that sets the five control registers bits to ones which causes a bunch of exceptions in the system and then damages the processor Asm( "mov cr0, 0xffffffff \n\t" "mov cr1, 0xffffffff \n\t" "mov cr2, 0xffffffff \n\t" "mov cr3, 0xffffffff \n\t" "mov cr4, 0xffffffff \n\t" ) } } Is that true?

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  • How do I use SVN effectively?

    - by Tim Rogers
    I have an SVN repository that I've set up on my VPS, and I know all the basics (update, commit), but I don't know what all the other options mean. I am running TortoiseSVN on Windows (which is great!) and can see all these features like branching, locking, merging and patching! What do all these things mean? Is there anywhere with a good guide about how all the little bits and pieces in SVN work? Thanks, Tim

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  • What damage is done by document.write()?

    - by Simon Gibbs
    What bad things happen at the moment document.write() is invoked? I've heard bits and peices about document.write having an adverse impact on the DOM or on the use of Javascript libraries. I have an issue in front of me that I suspect is related, but have not been able to find a concise summary of what damage the method does.

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  • Django facebook integration error

    - by Gaurav
    I'm trying to integrate facebook into my application so that users can use their FB login to login to my site. I've got everything up and running and there are no issues when I run my site using the command line python manage.py runserver But this same code refuses to run when I try and run it through Apache. I get the following error: Environment: Request Method: GET Request URL: http://helvetica/foodfolio/login Django Version: 1.1.1 Python Version: 2.6.4 Installed Applications: ['django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'foodfolio.app', 'foodfolio.facebookconnect'] Installed Middleware: ('django.contrib.sessions.middleware.SessionMiddleware', 'facebook.djangofb.FacebookMiddleware', 'django.middleware.common.CommonMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware', 'facebookconnect.middleware.FacebookConnectMiddleware') Template error: In template /home/swat/website-apps/foodfolio/facebookconnect/templates/facebook/js.html, error at line 2 Caught an exception while rendering: No module named app.models 1 : <script type="text/javascript"> 2 : FB_RequireFeatures(["XFBML"], function() {FB.Facebook.init("{{ facebook_api_key }}", " {% url facebook_xd_receiver %} ")}); 3 : 4 : function facebookConnect(loginForm) { 5 : FB.Connect.requireSession(); 6 : FB.Facebook.get_sessionState().waitUntilReady(function(){loginForm.submit();}); 7 : } 8 : function pushToFacebookFeed(data){ 9 : if(data['success']){ 10 : var template_data = data['template_data']; 11 : var template_bundle_id = data['template_bundle_id']; 12 : feedTheFacebook(template_data,template_bundle_id,function(){}); Traceback: File "/usr/lib/pymodules/python2.6/django/core/handlers/base.py" in get_response 92. response = callback(request, *callback_args, **callback_kwargs) File "/home/swat/website-apps/foodfolio/app/controller.py" in __showLogin__ 238. context_instance = RequestContext(request)) File "/usr/lib/pymodules/python2.6/django/shortcuts/__init__.py" in render_to_response 20. return HttpResponse(loader.render_to_string(*args, **kwargs), **httpresponse_kwargs) File "/usr/lib/pymodules/python2.6/django/template/loader.py" in render_to_string 108. return t.render(context_instance) File "/usr/lib/pymodules/python2.6/django/template/__init__.py" in render 178. return self.nodelist.render(context) File "/usr/lib/pymodules/python2.6/django/template/__init__.py" in render 779. bits.append(self.render_node(node, context)) File "/usr/lib/pymodules/python2.6/django/template/debug.py" in render_node 71. result = node.render(context) File "/usr/lib/pymodules/python2.6/django/template/__init__.py" in render 946. autoescape=context.autoescape)) File "/usr/lib/pymodules/python2.6/django/template/__init__.py" in render 779. bits.append(self.render_node(node, context)) File "/usr/lib/pymodules/python2.6/django/template/debug.py" in render_node 81. raise wrapped Exception Type: TemplateSyntaxError at /foodfolio/login Exception Value: Caught an exception while rendering: No module named app.models

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  • regex question for removal of javascript malware

    - by jeff
    Been hit with some nasty javascript malware on my site. I know that each offending code block starts with the following: <script language=javascript><!-- (function() and ends with </script> I'd like to remove the nasty bits via regex on windows, using some sort of freeware regex replacement tool. Any suggestions here? Thank You much.

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  • Speed Problem with Wireless Connectivity on Cisco 877w

    - by Carl Crawley
    Having a bit of a weird one with my local LAN setup. I recently installed a Cisco 877W router on my DSL2+ connection and all is working really well.. Upgraded the IOS to 12.4 and my wired clients are streaming connectivity superfast at 1.3mb/s. However, there seems to be an issue with my wireless clients - I can't seem to stream any data across the local wireless connection (LAN) and using the Internet, whilst responsive enough isn't really comparable with the wired connection speed. For example, all devices are connected to an 8 Port Gb switch on FE0 from the Router with a NAS disk and on my wired clients, I can transfer/stream etc absolutely fine - however, transferring a local 700Mb file on my local LAN estimates 7-8 hours to transfer :( The Wireless config is as follows : interface Dot11Radio0 description WIRELESS INTERFACE no ip address ! encryption mode ciphers tkip ! ssid [MySSID] ! speed basic-1.0 basic-2.0 basic-5.5 6.0 9.0 basic-11.0 channel 2462 station-role root rts threshold 2312 world-mode dot11d country GB indoor bridge-group 1 bridge-group 1 subscriber-loop-control bridge-group 1 spanning-disabled bridge-group 1 block-unknown-source no bridge-group 1 source-learning no bridge-group 1 unicast-flooding All devices are connected to the Gb Switch which is connected to FE0 with the following: Hardware is Fast Ethernet, address is 0021.a03e.6519 (bia 0021.a03e.6519) Description: Uplink to Switch MTU 1500 bytes, BW 100000 Kbit/sec, DLY 100 usec, reliability 255/255, txload 1/255, rxload 1/255 Encapsulation ARPA, loopback not set Keepalive set (10 sec) Full-duplex, 100Mb/s ARP type: ARPA, ARP Timeout 04:00:00 Last input never, output never, output hang never Last clearing of "show interface" counters never Input queue: 0/75/0/0 (size/max/drops/flushes); Total output drops: 0 Queueing strategy: fifo Output queue: 0/40 (size/max) 5 minute input rate 14000 bits/sec, 19 packets/sec 5 minute output rate 167000 bits/sec, 23 packets/sec 177365 packets input, 52089562 bytes, 0 no buffer Received 919 broadcasts, 0 runts, 0 giants, 0 throttles 260 input errors, 260 CRC, 0 frame, 0 overrun, 0 ignored 0 input packets with dribble condition detected 156673 packets output, 106218222 bytes, 0 underruns 0 output errors, 0 collisions, 2 interface resets 0 babbles, 0 late collision, 0 deferred 0 lost carrier, 0 no carrier 0 output buffer failures, 0 output buffers swapped out Not sure why I'm having problems on the wireless and I've reached the end of my Cisco knowledge... Thanks for any pointers! Carl

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  • GDI Image::Save returns Win32Error

    - by subbi
    Hi I am using GDI Image::Save Method to save the images to the file in my Application. I am getting Win32Error (7) status error in few instances with Vista 64 bit. It is working fine with vista 32 bits. and also this problem is coming randomly . Can you please suggest how to solve the problem Thanks in advance Regards Subbi Reddy

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  • Python - integer to byte

    - by quano
    Say I've got an integer, 13941412, that I wish to separate into bytes (the number is actually a color in the form 0x00bbggrr). How would you do that? In c, you'd cast the number to a BYTE and then shift the bits. How do you cast to byte in Python?

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  • Bitshift in javascript

    - by pingvinus
    I've got a really big number: 5799218898. And want to shift it right to 13 bits. So, windows-calculator or python gives me: 5799218898 13 | 100010100100001110011111100001 13 70791 | 10001010010000111 As expected. But Javascript: 5799218898 13 | 100010100100001110011111100001 13 183624 | 101100110101001000 I think it because of internal integer representation in javascript, but cannot find anything about that.

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  • Tomcat 403 error after LDAP authentication.

    - by user352636
    I'm currently trying to use an LDAP server to authenticate users who are trying to access our Tomcat setup. I believe I have managed to get the LDAP authentication working in the form of a JNDI realm call from Tomcat, but immediately after the user enters their password Tomcat starts throwing 403 (permission denied) errors for everything except from the root page (ttp://localhost:1337/). I have no idea why this is happening. I am following the example at http://blog.mc-thias.org/?title=tomcat_ldap_authentication&more=1&c=1&tb=1&pb=1 . server.xml (the interesting/changed bits) <Realm className="org.apache.catalina.realm.JNDIRealm" debug="99" connectionURL="ldap://localhost:389" userPattern="uid={0},ou=People,o=test,dc=company,dc=uk" userSubTree="true" roleBase="ou=Roles,o=test,dc=company,dc=uk" roleName="cn" roleSearch="memberUid={1}" /> <Valve className="org.apache.catalina.authenticator.SingleSignOn" /> web.xml (the interesting/changed bits) <security-constraint> <display-name>Security Constraint</display-name> <web-resource-collection> <web-resource-name>Protected Area</web-resource-name> <!-- Define the context-relative URL(s) to be protected --> <url-pattern>/*</url-pattern> <!-- If you list http methods, only those methods are protected --> </web-resource-collection> <auth-constraint> <!-- Anyone with one of the listed roles may access this area --> <role-name>admin</role-name> <role-name>regular</role-name> </auth-constraint> </security-constraint> <!-- Default login configuration uses form-based authentication --> <login-config> <auth-method>BASIC</auth-method> </login-config> <!-- Security roles referenced by this web application --> <security-role> <role-name>admin</role-name> <role-name>regular</role-name> </security-role> I cannot access my LDAP setup at the moment, but I believe it is alright as the login is accepted by the BASIC auth method, it's just tomcat that is rejecting it. The roles should be as defined in web.xml - admin and regular. If there is any other information you require me to provide, please just ask! My thanks in advance to anyone who can help, and my apologies for any major mistakes I have made - yesterday was pretty much the first time I'd ever heard of LDAP =D. EDIT: Fixed the second xml segment. Apologies for the formating-fail.

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  • How do I use IImgCtx to get load an image with an alpha channel?

    - by fret
    I have some working code that uses IImgCtx to load images, but I can't work out how to get at the alpha channel. For images like .gif's and .png's there are transparent pixels, but using anything other than a 24-bit bitmap as a drawing surface doesn't work. For reference on the interface: http://www.codeproject.com/KB/graphics/JianImgCtxDecoder.aspx My code looks like this: IImgCtx *Ctx = 0; HRESULT hr = CoCreateInstance(CLSID_IImgCtx, NULL, CLSCTX_INPROC_SERVER, IID_IImgCtx, (LPVOID*)&Ctx); if (SUCCEEDED(hr)) { GVariant Fn = Name; hr = Ctx->Load(Fn.WStr(), 0); if (SUCCEEDED(hr)) { SIZE Size = { -1, -1 }; ULONG State = 0; while (true) { hr = Ctx->GetStateInfo(&State, &Size, false); if (SUCCEEDED(hr)) { if ((State & IMGLOAD_COMPLETE) || (State & IMGLOAD_STOPPED) || (State & IMGLOAD_ERROR)) { break; } else { LgiSleep(1); } } else break; } if (Size.cx > 0 && Size.cy > 0 && pDC.Reset(new GMemDC)) { if (pDC->Create(Size.cx, Size.cy, 32)) { HDC hDC = pDC->StartDC(); if (hDC) { RECT rc = { 0, 0, pDC->X(), pDC->Y() }; Ctx->Draw(hDC, &rc); pDC->EndDC(); } } else pDC.Reset(); } } Ctx->Release(); Where "StartDC" basically wraps CreateCompatibleDC(NULL) and "EndDC" wraps DeleteDC, with appropriate SelectObjects for the HBITMAPS etc. And pDC-Create(x, y, bit_depth) calls CreateDIBSection(...DIB_RGB_COLORS...). So it works if I create a 24 bits/pixel bitmap but has no alpha to speak of, and it leaves the 32 bits/pixel bitmap blank. Now this interface apparently is used by Internet Explorer to load images, and obviously THAT supports transparency, so I believe that it's possible to get some level of alpha out of the interface. The question is how? (I also have fall back code that will call libpng/libjpeg/my .gif loader etc)

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  • Modifying platform/frameworks/base package

    - by tareqHs
    Hi, I'm planning to modify some bits in the platform/frameworks/base project in Android Donut r2. The modifications are very small and go into java packages android.graphics and android.text (the API isn't affected). What jar libraries do I have to copy from the recompiled platform? the modifications are small and I don't want to replace the whole system.. I'm trying to replace specific jar libraries. Thank you

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  • Is "long" still useful in C?

    - by dan04
    It's not the largest integer type anymore now that there's "long long". It's not a fixed-width type: It's 32 bits on some platforms and 64 on others. It's not necessarily the same size as a pointer (for example, on 64-bit Windows) So, does "long" have any meaning anymore? Is there ever a reason to declare a long instead of a ptrdiff_t or int64_t?

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  • Another IKImageView Question: copying a region

    - by Brian Postow
    I'm trying to use the select and copy feature of the IKImageView. If all you want to do is have an app with an image, select a portion and copy it to the clipboard, it's easy. You set the copy menu pick to the first responder's copy:(id) method and magically everything works. However, if you want something more complicated, like you want to copy as part of some other operation, I can't seem to find the method to do this. IKImageView doesn't seem to have a copy method, it doesn't seem to have a method that will even tell you the selected rectangle! I have gone through Hillegass' book, so I understand how the clipboard works, just not how to get the portion of the image out of the view... Now, I'm starting to think that I made a mistake in basing my project on IKImageView, but it's what Preview is built on (or so I've read), so I figured it had to be stable... and anyway, now it's too late, I'm too deep in this to start over... So, other than not using IKImageView, any suggestions on how to copy the select region to the clipboard manually? EDIT actually, I have found the copy(id) method, but when I call it, I get <Error>: CGBitmapContextCreate: unsupported parameter combination: 8 integer bits/component; 16 bits/pixel; 1-component color space; kCGImageAlphaPremultipliedLast; 2624 bytes/row. Which obviously doesn't happen when I do a normal copy through the first-responder... I understand the error message, but I'm not sure where it's getting those parameters from... Is there any way to trace through this and see how this is happening? A debugger won't help for obvious reasons, as well as the fact that I'm doing this in Mozilla, so a debugger isn't an option anyway... EDIT 2 It occurs to me that the copy:(id) method I found may be copying the VIEW rather than copying a chunk of the image to the clipboard, which is what I need. The reason I thought it was the clipboard copy is that in another project, where I'm copying from an IKImageView to the clipboard straight from the edit menu, it just sends a copy:(id) to the firstResponder, but I'm not actually sure what the firstresponder does with it...

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  • Movieclip stacking in Actionscript

    - by Glycerine
    I'm building a game of which the interface is one of the first items to load on screen. Sound button, pause and all the bits - During the game - all manor of things are dynamically added and removed to the stage. Therefore my interface goes behind my game scene. How do I ensure the movieclip always stays on top? Can I override the addChild of my Document Class and every time a new child is added, I restack the interface to the top?

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