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  • Django: How to get current user in admin forms

    - by lazerscience
    In Django's ModelAdmin I need to display forms customized according to the permissions an user has. Is there a way of getting the current user object into the form class, so that i can customize the form in its __init__ method? I think saving the current request in a thread local would be a possibility but this would be my last resort think I'm thinking it is a bad design approach....

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  • Filter chain halted as [:login_required] rendered_or_redirected

    - by Magicked
    Hopefully I can explain this well enough, but please let me know if more information is needed! I'm building a form where a user can create an "incident". This incident has the following relationships: belongs_to: customer (customer has_many incidents) belongs_to: user (user has_many incidents) has_one: incident_status (incident_status belongs to incident) The form allows the user to assign the incident to a user (select form) and then select an incident status. The incident is nested in customer. However, I'm getting the following in the server logs: Processing IncidentsController#create (for 127.0.0.1 at 2010-04-26 10:41:33) [POST] Parameters: {"commit"=>"Create", "action"=>"create", "authenticity_token"=>"YhW++vd/dnLoNV/DSl1DULcaWq/RwP7jvLOVx9jQblA=", "customer_id"=>"4", "controller"=>"incidents", "incident"=>{"title"=>"Some Bad Incident", "incident_status_id"=>"1", "user_id"=>"2", "other_name"=>"SS01-042310-001"}} User Load (0.3ms) SELECT * FROM "users" WHERE ("users"."id" = 2) LIMIT 1 Redirected to http://localhost:3000/session/new Filter chain halted as [:login_required] rendered_or_redirected. Completed in 55ms (DB: 0) | 302 Found [http://localhost/customers/4/incidents] It looks to me like it's trying to gather information about the user, even though it already has the id (which is all it needs to create the incident), and the user may not have permission to do a select statement like that? I'm rather confused. Here is the relevant (I think) information in the Incident controller. before_filter :login_required, :get_customer def new @incident = @customer.incidents.build @users = @customer.users @statuses = IncidentStatus.find(:all) respond_to do |format| format.html # new.html.erb format.xml { render :xml => @incident } end end def create @incident = @customer.incidents.build(params[:incident]) respond_to do |format| if @incident.save flash[:notice] = 'Incident was successfully created.' format.html { redirect_to(@incident) } format.xml { render :xml => @incident, :status => :created, :location => @incident } else format.html { render :action => "new" } format.xml { render :xml => @incident.errors, :status => :unprocessable_entity } end end end Just as an FYI, I am using the restful_authentication plugin. So in summary, when I submit the incident creation form, it does not save the incident because it halts. I'm still very new to rails, so my skill at diagnosing problems like this is still very bad. I'm going in circles. :) Thanks in advance for any help. Please let me know if more information is needed and I'll edit it in!

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  • SVN project folder tree structure vs production folder tree structure

    - by Marco Demaio
    While developing a PHP+JS web application we always try to separate big blocks of code into small modules/components, in order to make these last ones as much reusable as possible in other applications. Let's say we now have: the EcommerceApp (an ecommerce main application) a Server-file-mgr component (a component to view/manage file on server) a Mylib (a library of useful functions) a MailistApp (another main application to handle mail lists) ... EcommerceApp needs both Server-file-mgr component and Mylib to work Server-file-mgr needs Mylib to work MaillistApp needs both Server-file-mgr component and Mylib to work too. My idea is to simply structure the SVN project folder tree putting everything at the same level: trunk/EcommerceApp trunk/Server-file-mgr trunk/Mylib trunk/MaillistApp But in real life to make these apps to work the folder tree structure must be the following: EcommerceApp |_ Mylib |_ Server-file-mgr MaillistApp |_ Mylib |_ Server-file-mgr I mean Mylib and Server-file-mgr needs to be inside the EcommerceApp/MaillistApp folder. How would you then structure the SVN folder, as I did or in a different/better/smarter way???

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  • Why is my unsafe code block slower than my safe code?

    - by jomtois
    I am attempting to write some code that will expediently process video frames. I am receiving the frames as a System.Windows.Media.Imaging.WriteableBitmap. For testing purposes, I am just applying a simple threshold filter that will process a BGRA format image and assign each pixel to either be black or white based on the average of the BGR pixels. Here is my "Safe" version: public static void ApplyFilter(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } // Calculate the number of bytes per pixel (should be 4 for this format). var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; // Stride is bytes per pixel times the number of pixels. // Stride is the byte width of a single rectangle row. var stride = Bitmap.PixelWidth * bytesPerPixel; // Create a byte array for a the entire size of bitmap. var arraySize = stride * Bitmap.PixelHeight; var pixelArray = new byte[arraySize]; // Copy all pixels into the array Bitmap.CopyPixels(pixelArray, stride, 0); // Loop through array and change pixels to black or white based on threshold for (int i = 0; i < pixelArray.Length; i += bytesPerPixel) { // i=B, i+1=G, i+2=R, i+3=A var brightness = (byte)((pixelArray[i] + pixelArray[i + 1] + pixelArray[i + 2]) / 3); var toColor = byte.MinValue; // Black if (brightness >= Threshold) { toColor = byte.MaxValue; // White } pixelArray[i] = toColor; pixelArray[i + 1] = toColor; pixelArray[i + 2] = toColor; } Bitmap.WritePixels(new Int32Rect(0, 0, Bitmap.PixelWidth, Bitmap.PixelHeight), pixelArray, stride, 0); } Here is what I think is a direct translation using an unsafe code block and the WriteableBitmap Back Buffer instead of the forebuffer: public static void ApplyFilterUnsafe(WriteableBitmap Bitmap, byte Threshold) { // Let's just make this work for this format if (Bitmap.Format != PixelFormats.Bgr24 && Bitmap.Format != PixelFormats.Bgr32) { return; } var bytesPerPixel = (Bitmap.Format.BitsPerPixel + 7) / 8; Bitmap.Lock(); unsafe { // Get a pointer to the back buffer. byte* pBackBuffer = (byte*)Bitmap.BackBuffer; for (int i = 0; i < Bitmap.BackBufferStride*Bitmap.PixelHeight; i+= bytesPerPixel) { var pCopy = pBackBuffer; var brightness = (byte)((*pBackBuffer + *pBackBuffer++ + *pBackBuffer++) / 3); pBackBuffer++; var toColor = brightness >= Threshold ? byte.MaxValue : byte.MinValue; *pCopy = toColor; *++pCopy = toColor; *++pCopy = toColor; } } // Bitmap.AddDirtyRect(new Int32Rect(0,0, Bitmap.PixelWidth, Bitmap.PixelHeight)); Bitmap.Unlock(); } This is my first foray into unsafe code blocks and pointers, so maybe the logic is not optimal. I have tested both blocks of code on the same WriteableBitmaps using: var threshold = Convert.ToByte(op.Result); var copy2 = copyFrame.Clone(); Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); BinaryFilter.ApplyFilterUnsafe(copyFrame, threshold); stopWatch.Stop(); var unsafesecs = stopWatch.ElapsedMilliseconds; stopWatch.Reset(); stopWatch.Start(); BinaryFilter.ApplyFilter(copy2, threshold); stopWatch.Stop(); Debug.WriteLine(string.Format("Unsafe: {1}, Safe: {0}", stopWatch.ElapsedMilliseconds, unsafesecs)); So I am analyzing the same image. A test run of an incoming stream of video frames: Unsafe: 110, Safe: 53 Unsafe: 136, Safe: 42 Unsafe: 106, Safe: 36 Unsafe: 95, Safe: 43 Unsafe: 98, Safe: 41 Unsafe: 88, Safe: 36 Unsafe: 129, Safe: 65 Unsafe: 100, Safe: 47 Unsafe: 112, Safe: 50 Unsafe: 91, Safe: 33 Unsafe: 118, Safe: 42 Unsafe: 103, Safe: 80 Unsafe: 104, Safe: 34 Unsafe: 101, Safe: 36 Unsafe: 154, Safe: 83 Unsafe: 134, Safe: 46 Unsafe: 113, Safe: 76 Unsafe: 117, Safe: 57 Unsafe: 90, Safe: 41 Unsafe: 156, Safe: 35 Why is my unsafe version always slower? Is it due to using the back buffer? Or am I doing something wrong? Thanks

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  • JDBC resultset close

    - by KM
    I am doing profiling of my Java application and found some interesting statistics for a jdbc PreparedStatement call: Given below is the environment details: Database: Sybase SQL Anywhere 10.0.1 Driver: com.sybase.jdbc3.jdbc.SybDriver connection pool: c3p0 JRE: 1.6.0_05 The code in question is given below: try { ps = conn.prepareStatement(sql); ps.setDouble(...); rs = ps.executeQuery(); ...... return xyz; } finally { try { if (rs != null) rs.close(); if (ps != null) ps.close(); } catch (SQLException sqlEx) { } } From JProfiler stats, I find that this particular resultspace.close() statement alone takes a large amount of time. It varies from 25 ms to 320s while for other code blocks which are of identical in nature, i find that this takes close to 20 microseconds. Just to be sure, I ran this performance test multiple times and confirmed this data. I am puzzled by this behaviour - Thoughts?

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  • Code Complete 2ed, composition and delegation.

    - by Arlukin
    Hi there. After a couple of weeks reading on this forum I thought it was time for me to do my first post. I'm currently rereading Code Complete. I think it's 15 years since the last time, and I find that I still can't write code ;-) Anyway on page 138 in Code Complete you find this coding horror example. (I have removed some of the code) class Emplyee { public: FullName GetName() const; Address GetAddress() const; PhoneNumber GetWorkPhone() const; ... bool IsZipCodeValid( Address address); ... private: ... } What Steve thinks is bad is that the functions are loosely related. Or has he writes "There's no logical connection between employees and routines that check ZIP codes, phone numbers or job classifications" Ok I totally agree with him. Maybe something like the below example is better. class ZipCode { public: bool IsValid() const; ... } class Address { public: ZipCode GetZipCode() const; ... } class Employee { public: Address GetAddress() const; ... } When checking if the zip is valid you would need to do something like this. employee.GetAddress().GetZipCode().IsValid(); And that is not good regarding to the Law of Demeter ([http://en.wikipedia.org/wiki/Law_of_Demeter][1]). So if you like to remove two of the three dots, you need to use delegation and a couple of wrapper functions like this. class ZipCode { public: bool IsValid(); } class Address { public: ZipCode GetZipCode() const; bool IsZipCodeValid() {return GetZipCode()->IsValid()); } class Employee { public: FullName GetName() const; Address GetAddress() const; bool IsZipCodeValid() {return GetAddress()->IsZipCodeValid()); PhoneNumber GetWorkPhone() const; } employee.IsZipCodeValid(); But then again you have routines that has no logical connection. I personally think that all three examples in this post are bad. Is it some other way that I haven't thougt about? //Daniel

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  • Haskell newbie on types

    - by garulfo
    I'm completely new to Haskell (and more generally to functional programming), so forgive me if this is really basic stuff. To get more than a taste, I try to implement in Haskell some algorithmic stuff I'm working on. I have a simple module Interval that implements intervals on the line. It contains the type data Interval t = Interval t t the helper function makeInterval :: (Ord t) => t -> t -> Interval t makeInterval l r | l <= r = Interval l r | otherwise = error "bad interval" and some utility functions about intervals. Here, my interest lies in multidimensional intervals (d-intervals), those objects that are composed of d intervals. I want to separately consider d-intervals that are the union of d disjoint intervals on the line (multiple interval) from those that are the union of d interval on d separate lines (track interval). With distinct algorithmic treatments in mind, I think it would be nice to have two distinct types (even if both are lists of intervals here) such as import qualified Interval as I -- Multilple interval newtype MInterval t = MInterval [I.Interval t] -- Track interval newtype TInterval t = TInterval [I.Interval t] to allow for distinct sanity checks, e.g. makeMInterval :: (Ord t) => [I.Interval t] -> MInterval t makeMInterval is = if foldr (&&) True [I.precedes i i' | (i, i') <- zip is (tail is)] then (MInterval is) else error "bad multiple interval" makeTInterval :: (Ord t) => [I.Interval t] -> TInterval t makeTInterval = TInterval I now get to the point, at last! But some functions are naturally concerned with both multiple intervals and track intervals. For example, a function order would return the number of intervals in a multiple interval or a track interval. What can I do? Adding -- Dimensional interval data DInterval t = MIntervalStuff (MInterval t) | TIntervalStuff (TInterval t) does not help much, since, if I understand well (correct me if I'm wrong), I would have to write order :: DInterval t -> Int order (MIntervalStuff (MInterval is)) = length is order (TIntervalStuff (TInterval is)) = length is and call order as order (MIntervalStuff is) or order (TIntervalStuff is) when is is a MInterval or a TInterval. Not that great, it looks odd. Neither I want to duplicate the function (I have many functions that are concerned with both multiple and track intevals, and some other d-interval definitions such as equal length multiple and track intervals). I'm left with the feeling that I'm completely wrong and have missed some important point about types in Haskell (and/or can't forget enough here about OO programming). So, quite a newbie question, what would be the best way in Haskell to deal with such a situation? Do I have to forget about introducing MInterval and TInterval and go with one type only? Thanks a lot for your help, Garulfo

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  • How can I add headers to DualList control wpf

    - by devnet247
    Hi all I am trying to write a Dual List usercontrol in wpf. I am new to wpf and I am finding it quite difficult. This is something I have put together in a couple of hours.It's not that good but a start. I would be extremely grateful if somebody with wpf experience could improve it. The aim is to simplify the usage as much as possible I am kind of stuck. I would like the user of the DualList Control to be able to set up headers how do you do that. Do I need to expose some dependency properties in my control? At the moment when loading the user has to pass a ObservableCollection is there a better way? Could you have a look and possibly make any suggestions with some code? Thanks a lot!!!!! xaml <Grid ShowGridLines="False"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> <ColumnDefinition Width="25px"></ColumnDefinition> <ColumnDefinition Width="*"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="*"></RowDefinition> </Grid.RowDefinitions> <StackPanel Orientation="Vertical" Grid.Column="0" Grid.Row="0"> <Label Name="lblLeftTitle" Content="Available"></Label> <ListView Name="lvwLeft"> </ListView> </StackPanel> <WrapPanel Grid.Column="1" Grid.Row="0"> <Button Name="btnMoveRight" Content=">" Width="25" Margin="0,35,0,0" Click="btnMoveRight_Click" /> <Button Name="btnMoveAllRight" Content=">>" Width="25" Margin="0,05,0,0" Click="btnMoveAllRight_Click" /> <Button Name="btnMoveLeft" Content="&lt;" Width="25" Margin="0,25,0,0" Click="btnMoveLeft_Click" /> <Button Name="btnMoveAllLeft" Content="&lt;&lt;" Width="25" Margin="0,05,0,0" Click="btnMoveAllLeft_Click" /> </WrapPanel> <StackPanel Orientation="Vertical" Grid.Column="2" Grid.Row="0"> <Label Name="lblRightTitle" Content="Selected"></Label> <ListView Name="lvwRight"> </ListView> </StackPanel> </Grid> Client public partial class DualListTest { public ObservableCollection<ListViewItem> LeftList { get; set; } public ObservableCollection<ListViewItem> RightList { get; set; } public DualListTest() { InitializeComponent(); LoadCustomers(); LoadDualList(); } private void LoadDualList() { dualList1.Load(LeftList, RightList); } private void LoadCustomers() { //Pretend we are getting a list of Customers from a repository. //Some go in the left List(Good Customers) some go in the Right List(Bad Customers). LeftList = new ObservableCollection<ListViewItem>(); RightList = new ObservableCollection<ListViewItem>(); var customers = GetCustomers(); foreach (var customer in customers) { if (customer.Status == CustomerStatus.Good) { LeftList.Add(new ListViewItem { Content = customer }); } else { RightList.Add(new ListViewItem{Content=customer }); } } } private static IEnumerable<Customer> GetCustomers() { return new List<Customer> { new Customer {Name = "Jo Blogg", Status = CustomerStatus.Good}, new Customer {Name = "Rob Smith", Status = CustomerStatus.Good}, new Customer {Name = "Michel Platini", Status = CustomerStatus.Good}, new Customer {Name = "Roberto Baggio", Status = CustomerStatus.Good}, new Customer {Name = "Gio Surname", Status = CustomerStatus.Bad}, new Customer {Name = "Diego Maradona", Status = CustomerStatus.Bad} }; } } UserControl public partial class DualList:UserControl { public ObservableCollection<ListViewItem> LeftListCollection { get; set; } public ObservableCollection<ListViewItem> RightListCollection { get; set; } public DualList() { InitializeComponent(); } public void Load(ObservableCollection<ListViewItem> leftListCollection, ObservableCollection<ListViewItem> rightListCollection) { LeftListCollection = leftListCollection; RightListCollection = rightListCollection; lvwLeft.ItemsSource = leftListCollection; lvwRight.ItemsSource = rightListCollection; EnableButtons(); } public static DependencyProperty LeftTitleProperty = DependencyProperty.Register("LeftTitle", typeof(string), typeof(Label)); public static DependencyProperty RightTitleProperty = DependencyProperty.Register("RightTitle", typeof(string), typeof(Label)); public static DependencyProperty LeftListProperty = DependencyProperty.Register("LeftList", typeof(ListView), typeof(DualList)); public static DependencyProperty RightListProperty = DependencyProperty.Register("RightList", typeof(ListView), typeof(DualList)); public string LeftTitle { get { return (string)lblLeftTitle.Content; } set { lblLeftTitle.Content = value; } } public string RightTitle { get { return (string)lblRightTitle.Content; } set { lblRightTitle.Content = value; } } public ListView LeftList { get { return lvwLeft; } set { lvwLeft = value; } } public ListView RightList { get { return lvwRight; } set { lvwRight = value; } } private void EnableButtons() { if (lvwLeft.Items.Count > 0) { btnMoveRight.IsEnabled = true; btnMoveAllRight.IsEnabled = true; } else { btnMoveRight.IsEnabled = false; btnMoveAllRight.IsEnabled = false; } if (lvwRight.Items.Count > 0) { btnMoveLeft.IsEnabled = true; btnMoveAllLeft.IsEnabled = true; } else { btnMoveLeft.IsEnabled = false; btnMoveAllLeft.IsEnabled = false; } if (lvwLeft.Items.Count != 0 || lvwRight.Items.Count != 0) return; btnMoveLeft.IsEnabled = false; btnMoveAllLeft.IsEnabled = false; btnMoveRight.IsEnabled = false; btnMoveAllRight.IsEnabled = false; } private void MoveRight() { while (lvwLeft.SelectedItems.Count > 0) { var selectedItem = (ListViewItem)lvwLeft.SelectedItem; LeftListCollection.Remove(selectedItem); RightListCollection.Add(selectedItem); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveAllRight() { while (lvwLeft.Items.Count > 0) { var item = (ListViewItem)lvwLeft.Items[lvwLeft.Items.Count - 1]; LeftListCollection.Remove(item); RightListCollection.Add(item); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveAllLeft() { while (lvwRight.Items.Count > 0) { var item = (ListViewItem)lvwRight.Items[lvwRight.Items.Count - 1]; RightListCollection.Remove(item); LeftListCollection.Add(item); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void MoveLeft() { while (lvwRight.SelectedItems.Count > 0) { var selectedCustomer = (ListViewItem)lvwRight.SelectedItem; LeftListCollection.Add(selectedCustomer); RightListCollection.Remove(selectedCustomer); } lvwRight.ItemsSource = RightListCollection; lvwLeft.ItemsSource = LeftListCollection; EnableButtons(); } private void btnMoveLeft_Click(object sender, RoutedEventArgs e) { MoveLeft(); } private void btnMoveAllLeft_Click(object sender, RoutedEventArgs e) { MoveAllLeft(); } private void btnMoveRight_Click(object sender, RoutedEventArgs e) { MoveRight(); } private void btnMoveAllRight_Click(object sender, RoutedEventArgs e) { MoveAllRight(); } }

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  • format ugly c# source code

    - by Fred F.
    I found a C# game http://www.codeproject.com/KB/game/BattleField.aspx that does what I need to learn. The source code is not formatted good and hard to follow. I used visual studios format document, but the format is still bad. How do I reformat the source code to make it easer to read?

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  • What Issue Tracking System to select?

    - by Mikee
    What Issue Tracking Sytem is the most appropriate for fast, big, multilingual and international websites? The system has to handle both technical and content/editorial issues. What's the size and type of your site do you run? Whart System are you using for the keeping it state of the art? Thanks a lot for sharing your good or bad experience.

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  • Best practices for model driven development using LiveCycle Data Services

    - by Adnan
    What are your advises on using model driven development in developing enterprise applications. Adobe's LiveCycle Data Services looks very promising, I have found numerous tutorials/videos that shows how fast an application can be build by having methods/functions auto-generated. What are the best-practices, is it good/bad to use those auto-generated methods, they can really save a lot of time. All suggestions are welcome, also if you know some existing blog/discussion please let me know.

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  • How to send raw data over a network?

    - by youllknow
    Hi everyone! I've same data stored in a byte-array. The data contains a IPv4 packet (which contains a udp-packet). I want to send these array raw over the network using C# (preferred) or C++. I don't want to use C#'s udp-client for example. Does anyone know how to perform this? Sorry for my bad English and thanks for your help in advance!!!

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  • Using Valgrind tool how can I detect which object trying to access 0x0 address ?

    - by Davit Siradeghyan
    I have this output when trying to debug Program received signal SIGSEGV, Segmentation fault 0x43989029 in std::string::compare (this=0x88fd430, __str=@0xbfff9060) at /home/devsw/tmp/objdir/i686-pc-linux-gnu/libstdc++-v3/include/bits/char_traits.h:253 253 { return memcmp(__s1, __s2, __n); } Current language: auto; currently c++ Using valgrind I getting this output ==12485== Process terminating with default action of signal 11 (SIGSEGV) ==12485== Bad permissions for mapped region at address 0x0 ==12485== at 0x1: (within path_to_my_executable_file/executable_file)

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  • To static or not to static

    - by Idsa
    I really like to use static methods (especially for helpers classes). But as static methods are not stubbable, eventually they are a bad practice, aren't they? So I have to choose between static methods usage convenience and testability. Is there any compromise?

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  • Scanf with Signals

    - by jreid42
    I have a signal that blocks SIGINT and basically says "Sorry, you can't quit.\n" The issue is this can occur during a scanf. When this occurs during a scanf, scanf takes in the printf as input. How can I do a printf that will cause scanf to basically hit the enter key automatically. I don't care that I am getting bad input. I just want to programatically finish that scanf with a printf or something else. Process: scanf("get stuff") - User is able to enter stuff in. - SIGINT occurs and goes to my handler. - Handler says "Blah blah blah" to stdout. - Scanf has taken this blah blah blah and is waiting for more input. How do I make it so that when I return scanf is finished (don't care what it has gathered I just want it to continue without user help).

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  • A simple way to implement pathfinding using bullet physics - iPhone SDK

    - by Dave
    Hi, I have bullet physics set up and working on the iPhone but now I want to implement some sort of path finding with it. The problem is I have no idea where to start, the level is pretty simple just a lot of pillars that I want the 'bad guys' to navigate around to get to the player character. Do you have any suggestions or are there any tutorials you recommend for pathfinding using this on the iPhone?

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  • how to Install SproutCore 1.0 on Ubuntu 9.10

    - by Leif
    I am trying to intall SproutCore, but it doesn't work. I followed the instructions in How to Install SproutCore in Virtual Enviroment but after the installation I cant start sc in the commandline. So, I hope you understand, because my English is very bad... greetings, Leif

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  • Limit a program's execution time in C (Monte Carlo technique)

    - by rrs90
    I am working on a project which has no determined algorithm to solve using C language. I am Using Monte Carlo technique for solving that problem. And the number of random guesses I want to limit to the execution time specified by the user. This means I want to make full use of the execution time limit defined by the user (as a command line argument) to make as many random iterations as possible. Can I check the execution time elapsed so far for a loop condition. Eg: for(trials=0;execution_time P.S. I am using code blocks 10.05 for coding and GNU compiler.

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  • C#: Dynamically instantiate different classes in the same statement?

    - by C. Griffin
    Here is a simplified version of what I'm trying to do: Without having multiple if..else clauses and switch blocks, can I mimic the behavior of Javascript's eval() shudder to instantiate a class in C#? // Determine report orientation -- Portrait or Landscape // There are 2 differently styled reports (beyond paper orientation) string reportType = "Portrait"; GenericReport report; report = new eval(reportType + "Report()"); // Resolves to PortraitReport() The need stems from the fact that I have 6 types of Crystal Reports (that do the same thing, but look drastically different) for 50 states. There are 3 styles each, rather than entertain the notion of a giant switch block with nested if..else statements determining which of 900 reports to use, I was hoping for an eval-like solution.

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  • Scheme early "short circuit return"?

    - by Suan
    I'm trying to find out how I can do an "early return" in a scheme procedure without using a top-level if or cond like construct. (define (win b) (let* ((test (first (first b))) (result (every (lambda (i) (= (list-ref (list-ref b i) i) test)) (enumerate (length b))))) (when (and (not (= test 0)) result) test)) 0) For example, in the code above, I want win to return test if the when condition is met, otherwise return 0. However, what happens is that the procedure will always return 0, regardless of the result of the when condition. The reason I am structuring my code this way is because in this procedure I need to do numerous complex checks (multiple blocks similar to the let* in the example) and putting everything in a big cond would be very unwieldy.

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  • Could MacRuby / HotCocoa supplant the need to know Objective-C?

    - by frou
    I just discovered MacRuby / HotCocoa and really like the sound of what they're doing. I had essentially discounted the prospect of making Cocoa GUI applications myself because I have an aversion to spending time & effort learning yet another C-based language, Objective-C. I'm not saying it's bad, just not for me. Is it the case now, or in the probable future, that one will be able to make Cocoa GUI applications of substantial and first-class nature with MacRuby / HotCocoa alone while ignoring Objective-C completely?

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  • Best way to handle multiple tables to replace one big table in Rails? (e.g. 'Books1', 'Books2', etc.

    - by mikep
    Hello, I've decided to use multiple tables for an entity (e.g. Books1, Books2, Books3, etc.), instead of just one main table which could end up having a lot of rows (e.g. just Books). I'm doing this to try and to avoid a potential future performance drop that could come with having too many rows in one table. With that, I'm looking for a good way to handle this in Rails, mainly by trying to avoid loading a bunch of unused associations. (I know that I could use a partition for this, but, for now, I've decided to go the 'multiple tables' route.) Each user has their books placed into a specific table. The actual book table is chosen when the user is created, and all of their books go into the same table. I'm going to split the adds across the tables. The goal is to try and keep each table pretty much even -- but that's a different issue. One thing I don't particularly want to have is a bunch of unused associations in the User class. Right now, it looks like I'd have to do the following: class User < ActiveRecord::Base has_many :books1, :books2, :books3, :books4, :books5 end class Books1 < ActiveRecord::Base belongs_to :user end class Books2 < ActiveRecord::Base belongs_to :user end class Books3 < ActiveRecord::Base belongs_to :user end I'm assuming that the main performance hit would come in terms of memory and possibly some method call overhead for each User object, since it has to load all of those associations, which in turn creates all of those nice, dynamic model accessor methods like User.find_by_. But for each specific user, only one of the book tables would be usable/applicable, since all of a user's books are stored in the same table. So, only one of the associations would be in use at any time and any other has_many :bookX association that was loaded would be a waste. For example, with a user.id of 2, I'd only need books3.find_by_author('Author'), but the way I'm thinking of setting this up, I'd still have access to Books1..n. I don't really know Ruby/Rails does internally with all of those has_many associations though, so maybe it's not so bad. But right now I'm thinking that it's really wasteful, and that there may just be a better, more efficient way of doing this. So, a few questions: 1) Is there's some sort of special Ruby/Rails methodology that could be applied to this 'multiple tables to represent one entity' scheme? Are there any 'best practices' for this? 2) Is it really bad to have so many unused has_many associations for each object? Is there a better way to do this? 3) Does anyone have any advice on how to abstract the fact that there's multiple book tables behind a single books model/class? For example, so I can call books.find_by_author('Author') instead of books3.find_by_author('Author'). Thank you!

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