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  • Is it best to code from a blank sheet or improving a code that's already written?

    - by user300371
    Just had a curious thought, but for general coding and programming, do you think it's best to work out all the logic yourself and start from a blank sheet or just take a code that has been written already(by you or someone else) and just change it to your liking? Assuming you have a programming background of like 1year+. (because as a beginner, it's best to learn from nothing) I'm not saying copy+paste someone else's code and say it's yours.

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  • .bat for shutdown/reboot on xp loop problem

    - by Luca
    hello! i have a little problem... on win xp, if i write on commandline shutdown -t 00 -r -f the reboot works fine. but if i paste it, as is, in a bat file...the prompt show me an infinite loop. anyone can say me why? thanks a lot for any suggestion :)

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  • Create ActiveRecord migration then edit in one step?

    - by geosteve
    I find myself doing this a lot: script/generate migration my_new_migration .. then select & copy the generated filename, then paste it into vi to actually write the migration. Is there any way to do this in one step? i.e. when the script/generate migration runs, it creates the file the automatically opens that file in an editor? (I'm working in an SSH terminal window on linux..)

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  • Limiting the Formatting Options in TinyMCE

    - by zjm1126
    this is my tinymce code: tinyMCE.init({ // General options mode : "textareas", theme : "advanced", //plugins : "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,inlinepopups,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template", // Theme options theme_advanced_buttons1 : "bold,italic,underline", theme_advanced_toolbar_location : "top", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", theme_advanced_resizing : true, // Example content CSS (should be your site CSS) //content_css : "css/example.css", // Drop lists for link/image/media/template dialogs template_external_list_url : "js/template_list.js", external_link_list_url : "js/link_list.js", external_image_list_url : "js/image_list.js", media_external_list_url : "js/media_list.js", // Replace values for the template plugin template_replace_values : { username : "Some User", staffid : "991234" } }); thanks

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  • What is this weird script I found on facebook?

    - by Mike Turley
    Not so much a question to help my own programming, but I found this page on facebook with a cool illusion and a page that says "to see the real illusion, copy and paste this code into your address bar" and there is a script: http://pastebin.com/LQUVQ8hm What the hell is this? What would happen if I put it in my address bar, which I assume would be a very unwise idea? I am confused.

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  • Joomla: comments for own componet

    - by vitperov
    I have written my own Jommla component for displaying particular information (for example car info: engine power, year and etc.). Now I want to add a comments to my component. Implementing comments by my own is too hard and it's not very safe. Maybe someone had and experience integrating some existing joomla component for an own component? Update: Maybe I can copy-paste code of some existing joomla comments component in my own component? Does somebody tried to do this?

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  • Formating issue in IE6

    - by user354534
    i All, I have deployed my site on internet and I am facing some formating issues, it's working fine in IE8, Firefox and Chrome but not in IE6. I have used asp.net 3.5, please let me know where I have done mistakes. http://www.anujtripathi.net/AboutMe.aspx and the same in image gallery menu, as I don't have 10 reputation point I can't paste another URL here. Thanks

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  • Page Display problem in asp.net?

    - by Surya sasidhar
    hi, i developed a web application and it is working fine in local server. when i place the web application (copy paste the file of asp.net) in another local system it is working fine but the design of the page is (layout of the page) not as in the first server what could be the problem please help me.

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  • <object> pasted into textarea is removed... why?

    - by swt83
    I have a textarea that saves data into a database. For some reason it is removing <object> tags from anything that I paste into it -- none of the other tags are removed, only <object> tags. I've never had this problem before and have done this same thing in times past -- any ideas as to what could cause this? I'm not filtering the data before it's saved to the db at all.

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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  • How to override a Magento administration panel?

    - by Michelangelo
    Hi guys, I would like to know how have I do to add a field in the customer administration at system-configuration-Customer settings panel. Have I create the system.xml file from the core and paste in the local folder with the same path? and have I maintain all the content of the file or I can write only the portion interested? thanks

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  • Regular expression for a list of numbers without other characters

    - by JamesW
    I need a regular expression for a list of numbers in a text box with carriage returns and line feeds, but no other characters. e.g. 1234 5678 5874 3478 I have this: Regex(@"\d\r\n${0,}?"); ... but it is accepting commas when I paste them into my text box: e.g. 1234, 5678 5874, 3478 Can someone please tell me what I'm doing wrong? Thanks

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  • How can I enter only numbers in TextBox using JavaScript without disable right click ?

    - by Space Cracker
    I want to allow numbers only to be allowed for a textbox and I already do it onkeydown event by allow only numbers and prevent ctrl+V but I have two problems : if I make right click then paste so any char can be entered and I want a solution without disable right click by oncontextmenu="return false;" if I drag and drop any text it will be entered Is there any solution that can work in all browsers without problem ?

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  • Why right click is not working on java application?

    - by Nitz
    Hello Guys, I had made one Java Swing based application. On my application,if i click anywhere on the JFrame or anything, then my right click is not working? i had not set anything like that..then why is not working? Basically my key board was not working then i try to copy - paste data using mouse then, i came about to know that...my right click is not working on any area of my application...

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  • How to place multiple formats on the clipboard?

    - by trudger
    For example, what Wordpad did when I press "Ctrl+C"? It places many different format to clipboard. So Notepad can get the text without any color or font...etc, and you still can keep the original format when you paste in another Wordpad window. The MSDN said I should call SetClipboardData multiple times. But it doesn't work at all.

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  • jQuery library to autopopulate multiple fields

    - by user1134179
    I have multiple textboxes with set character limits that together make up a code. There is value in the boxes being separated for a variety of reasons. I want to be able to paste a complete code in the first textbox and have it automatically populate all the textboxes. Is there a way to do this in javascript or a jquery library for this case? Currently I'm using jQuery autotab on each textbox and I'd prefer to keep that functionality.

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  • Fix indention in Visual Studio when pasting from eBook

    - by Kory
    Hi All, Every time I paste code from an Adobe reader eBook into Visual Studio it ends up looking like the image below. The only way I know to fix it is to go on each and every line and manually tab/backspace it all back in order. Source formatting does nothing (EditAdvancedFormat Document) Anyone know how to fix the indention in this scenario? Thanks I guess I cant post images yet.. image below https://dl.dropbox.com/u/416645/ugly.jpg

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  • Looking for a full list of jQuery event types.

    - by serg555
    Where I can find a complete list of all jQuery supported events (like click, mouseup etc) with some explanations when they are triggered? I am looking for those that can be binded: $('#foo').bind('click', handler); For example I just found out by accident that there is paste event but I can't find any references to it anywhere in their docs. What else is there?

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