Search Results

Search found 18032 results on 722 pages for 'load distributing'.

Page 176/722 | < Previous Page | 172 173 174 175 176 177 178 179 180 181 182 183  | Next Page >

  • Centralized sudo sudoers file?

    - by Stefan Thyberg
    I am the admin of several different servers and currently there is a different sudoers file on each one. This is getting slightly out of hand as quite often I need to give someone permissions to do something with sudo but it only gets done on one server. Is there an easy way of editing the sudoers file just on my central server and then distributing it by SFTP or something like that to the other servers in an easy way? Mostly wondering how other sysadmins solve this problem, since the sudoers file doesn't seem to be remotely accessible with NIS, for example. Operating system is SUSE Linux Enterprise Server 11 64-bit, but it shouldn't matter. EDIT: Every machine will, for now, have the same sudoers file. EDIT2: The accepted answer's comment was the closest to what I actually went ahead and did. I am right now using an SVN-supported puppet-installation and after a few headaches, it's working very well.

    Read the article

  • Linux Kernel IRQ Routing with irqbalance / kernel options

    - by tim
    I'm trying to get my Xen Dom0 distributing the irqs in an smp enviroment. As far as I know there are 2 Options: Use irqbalance Configure the kernel without cpu hotplug support My System is Debian Squeeze, Xen 4.0.4, Kernel 3.2.31. My Problem is: irqbalance segfaults due to a changed /proc/irq* layout or irq0 missing (this seems to be a very old bug existing since Lenny) To configure a kernel without cpu hotplug support you must disable cpu powermanagement which seems to be impossible through the standard wys (make config / make menuconfig) - the option CONFIG_PM simply defaults to "Y". Any idea anyone on how to get a debian dom0 kernel with a proper irq distribution?

    Read the article

  • Proxying MMS Stream on a LAN

    - by Matthew Iselin
    A variety of users on our LAN would like to listen to an MMS stream, and in the interest of conserving bandwidth (and because our WAN connection is not fast at all) I was wondering if it was possible to set up a service which proxies the stream from the WAN and provides it to LAN computers, thus only downloading the stream once and then distributing it to clients. Any ideas? I have a Linux box serving as our LAN-WAN router, so it'd be ideal if something could sit on it and proxy the stream, but I also have Linux and Windows workstations. A free solution would be preferred.

    Read the article

  • Linux HA - Best Heartbeat hardware solution

    - by Martino Dino
    Hi all I would ask anyone what is the best layer 2 medium for heartbeat in Linux and how it's best configured. More precisely I've been thinking about a dedicated NIC for that purpose but then i thought that if a switch breaks then i would loose the heartbeat connection for most of the cluster and STONITH 'BUM'!!! Will probably loose my job after :) Distributing the heartbeat onto the main NICs of every node trough a vif sounds reasonable but im not sure if this is the best option (at least the switches are redundant to some extent). Is it possible to use heartbeat over a bonded interface and that sounds reasonable? Do you have any other tip/solution for that issue?

    Read the article

  • Can I password protect a Publisher file?

    - by tombull89
    I was asked ealier this week if it was possible to password protect a Microsoft Office 2007 Publisher document. I was under the impression that it would be like protecting a Word document, by going to Office Save As Word Document Tools General Options and creating a password to modify, like shown below. This also works for Excel documents. However, in Publisher 2007 the option is not there. The only option under "Tools" is "Map network drive". We overcame the issue as saving as a PDF and distributing that, but is there a way to do what we want?

    Read the article

  • inodes and tree-depth in ext2

    - by David Hagan
    I have an ext2 filesystem with a maximum number of inodes per directory (somewhere around 32k), and also a maximum number of inodes in the entire filesystem (somewhere around 350m). Because I'm using this filesystem as a datastore for a service that has in excess of 32k objects, I'm distributing those objects between multiple subdirectories (like a dictionary separates A-K and L-Z). My question is this: Is there any significance to the tree depth when I'm building these inodes? Is there a significant difference or limitation that's going to affect my service if I choose "/usr/www/service/data/a_k/aardvark" over "/data/a_k/aardvark"?

    Read the article

  • Installing a program on Linux: providing a short command

    - by rwallace
    Suppose you're distributing a program to run on Linux, call it Foo, and the program executable is called foo.exe (because it's a CLR program so it runs under Mono) and it needs a couple of DLLs in the same directory and maybe a later version might need some data files that it reads on startup and whatever, so relocating it to a global bin directory is a bit of hassle and it really prefers to remain in its original directory... But the user would prefer to invoke the program by typing foo instead of mono /path/to/foo.exe. What's the best/most usual way to provide such a short command? Can/should an install script/makefile create a one line script called foo that invokes the full path, and put the one line script in a global bin directory? If so, what should be the target bin directory, and are there any directions about exactly how to do this? Or is there a preferred alternative?

    Read the article

  • Alternate way to create a clone of a UNIX System

    - by Spirit
    THE STORY: (If you don't like to read much, down below is the question :) ) Where I work we have two HP RP2470 servers same hardware same number of hard drives same everything :). One of them is a production server and runs HP-UX 11.00. The poor ba***rd hasn't been turned off for years and now I have to make a clone of it on the other server - just in case, for redundancy. The problem is simple (or not simple) as I have to make the the other server exactly the same. However the old version of OS (UX 11.00 is a history now) and the old software running on it, have made my task almost impossible. On the production server there is also a cloning/recover utility Ignite-UX. I tried many times to create a recovery tape with it. Then when I load the tape on the backup server, it succeeds with the loading of the tape (no errors no warnings) but on the next restart it fails to load the OS :S and drops into HP`s ISL prompt. --- THE QUESTION: Is there an alternate way to create a clone of the Unix System? The environment is: 1. 2x HP RP2470 Servers (non-Intel), same hardware, same number od HDDs (two each of them) same everything. 2. OS running: HP-UX 11.00 The production server has to be cloned without downtime - sadly :( as I hope that they will reconsider on this one For example (like on Windows platforms), if you try to copy an entire HDD with Windows inside on another HDD, and then put that HDD on another PC it will still work, as long as the hardware is the same. Can I do something like that with a Unix system? Can I somehow COPY the contents of the entire HDD, put those on another HDD, and then just load the HDD into the other server? (If you haven't read the story the servers are exactly the same) Will it work? Can it be done with ordinary commands like cp or dump or something like that? Does any one have a similar experience? --- UPDATE: 26.01.2012 NOTE: The update is related to "The Story". If you haven't read that part then you can skip this update. This is just a short update on the recover logs from the Ignite Tape.. someone with more exp. might notice something.. ... --- READING CONTENTS OF THE IGNITE TAPE --- --- OUTPUT OMITED --- ... ... x ./configure3, 413696 bytes, 808 tape blocks x ./monitor_bpr, 20480 bytes, 40 tape blocks * Download_mini-system: Complete * Loading_software: Begin * Installing boot area on disk. * Enabling swap areas. * Backing up LVM configuration for "vg00". * Processing the archive source (Recovery Archive). * Wed Jan 25 15:27:32 EST 2012: Starting archive load of the source (Recovery Archive). * Positioning the tape (/dev/rmt/0mn). * Archive extraction from tape is beginning. Please wait. * Wed Jan 25 15:39:52 EST 2012: Completed archive load of the source (Recovery Archive). * Executing user specified script: "/opt/ignite/data/scripts/os_arch_post_l". * Running in recovery mode (os_arch_post_l). * Running the ioinit command ("/sbin/ioinit -c") * Creating device files via the insf command. insf: Installing special files for sdisk instance 0 address 0/0/1/1.15.0 insf: Installing special files for sdisk instance 1 address 0/0/2/0.1.0 insf: Installing special files for sdisk instance 2 address 0/0/2/1.15.0 insf: Installing special files for stape instance 0 address 0/0/1/0.3.0 insf: Installing special files for btlan instance 0 address 0/0/0/0 insf: Installing special files for btlan instance 1 address 0/2/0/0 insf: Installing special files for pseudo driver dlpi insf: Installing special files for pseudo driver kepd insf: Installing special files for pseudo driver framebuf insf: Installing special files for pseudo driver sad * Running "/opt/upgrade/bin/tlinstall -v" and correcting transition link permissions. * Constructing the bootconf file. * Setting primary boot path to "0/0/1/1.15.0". * Executing: "/var/adm/sw/products/PHSS_20146/pfiles/iux_postload". * Executing: "/var/adm/sw/products/PHSS_25982/pfiles/iux_postload". NOTE: tlinstall is searching filesystem - please be patient NOTE: Successfully completed * Loading_software: Complete * Build_Kernel: Begin NOTE: Since the /stand/vmunix kernel is already in place, the kernel will not be re-built. Note that no mod_kernel directives will be processed. * Build_Kernel: Complete * Boot_From_Client_Disk: Begin * Rebooting machine as expected. NOTE: Rebooting system. sync'ing disks (0 buffers to flush): 0 buffers not flushed 0 buffers still dirty Closing open logical volumes... Done Console reset done. Boot device reset done. ********** VIRTUAL FRONT PANEL ********** System Boot detected ***************************************** LEDs: RUN ATTENTION FAULT REMOTE POWER FLASH OFF OFF ON ON LED State: Running non-OS code. (i.e. Boot or Diagnostics) ... ... ... --- SERVER IS PERFORMING POST SEQUENCE HERE --- --- OUTPUT OMITED --- ... ... ... ***************************************** ************ EARLY BOOT VFP ************* End of early boot detected ***************************************** Firmware Version 43.50 Duplex Console IO Dependent Code (IODC) revision 1 ------------------------------------------------------------------------------ (c) Copyright 1995-2002, Hewlett-Packard Company, All rights reserved ------------------------------------------------------------------------------ Processor Speed State CoProcessor State Cache Size Number State Inst Data --------- -------- --------------------- ----------------- ------------ 0 650 MHz Active Functional 750 KB 1.5 MB 1 650 MHz Idle Functional 750 KB 1.5 MB Central Bus Speed (in MHz) : 120 Available Memory : 2097152 KB Good Memory Required : 16140 KB Primary boot path: 0/0/1/1.15 Alternate boot path: 0/0/2/1.15 Console path: 0/0/4/1.643 Keyboard path: 0/0/4/0.0 Processor is starting autoboot process. To discontinue, press any key within 10 seconds. 10 seconds expired. Proceeding... Trying Primary Boot Path ------------------------ Booting... Boot IO Dependent Code (IODC) revision 1 HARD Booted. ISL Revision A.00.38 OCT 26, 1994 ISL booting hpux ISL>

    Read the article

  • Limited access to Amazon S3 buckets

    - by Tomas Markauskas
    Is it possible to somehow limit the access to an Amazon S3 account. I don't really like the idea of distributing my secret access key to all of my applications, that want to access just a single bucket on my account. If someone gains access to one of the applications, I could loose all my data stored on S3. One way I was thinking to do it would be creating a second S3 account and give it access to just one bucket of the main account, but it's not really a great solution. Another nice thing for me would be to give the secondary account only write (but not modify/delete) and read access. That way I could upload backups or other files and be sure, that they won't get lost.

    Read the article

  • SSH reverse tunnel to monitor and manage remote devices

    - by acid_crucifix
    I have a set a distributed set of devices running Ubuntu 12.04 that I am distributing to clients. I would like to manage them remotely. They may not have fixed IPs and potentially might be behind firewalls. What I am planning to do is have the devices (permanently connected to the net) poll a request URL and based on the response open a reverse tunnel to my server, so that I can access them via that tunnel. Most of what I read about reverse tunnel over SSH is for single use cases and very little about heavy production usage. Is there some reason for this, security issues? or stability? Any help would be much obliged.

    Read the article

  • Locale number formatting issue windows 2008

    - by kris
    On a project we have multiple servers running windows 2008. The servers are using the Russian locale. We have several programs that use floating point numbers but the fractional part of the number on SOME servers is getting truncated. Through the regional settings each machine has: Locale: Russian Current Location: United States Decimal Symbol: . (period) I've tried distributing the changes through "Copy Settings" and even though the procedure works it seems like the settings aren't actually being propagated. So next I went into the registry. There is a key called "sDecimal" and in all cases on all servers the value in the key is '.' There is no difference that I can find between the servers that DO have correct decimal formatting and DO NOT. Any advice on where I can look for a problem like this?

    Read the article

  • VMWare Workstation 8, Sharing a VM without copying them to "Shared VMs location"

    - by Stebi
    I have a host computer (Win7-64) with three different harddrives. It runs several VMs which are distributed among those harddrives for a better performance. Now with VMWare Workstation 8 it is possible to "share" the VMs. I'd like to use this feature, but I have to convert the VMs to "Shared VMs". When I try this WMWare forces me to copy the VMs to one predefined folder, thus making my effort of distributing the VMs among the harddrives meaningless. Is there any possibility to keep the VMs where they are and share them anyway?

    Read the article

  • Error on 64 Bit Install of IIS &ndash; LoadLibraryEx failed on aspnet_filter.dll

    - by Rick Strahl
    I’ve been having a few problems with my Windows 7 install and trying to get IIS applications to run properly in 64 bit. After installing IIS and creating virtual directories for several of my applications and firing them up I was left with the following error message from IIS: Calling LoadLibraryEx on ISAPI filter “c:\windows\Microsoft.NET\Framework\v4.0.30319\aspnet_filter.dll” failed This is on Windows 7 64 bit and running on an ASP.NET 4.0 Application configured for running 64 bit (32 bit disabled). It’s also on what is essentially a brand new installation of IIS and Windows 7. So it failed right out of the box. The problem here is that IIS is trying to loading this ISAPI filter from the 32 bit folder – it should be loading from Framework64 folder note the Framework folder. The aspnet_filter.dll component is a small Win32 ISAPI filter used to back up the cookieless session state for ASP.NET on IIS 7 applications. It’s not terribly important because of this focus, but it’s a default loaded component. After a lot of fiddling I ended up with two solutions (with the help and support of some Twitter folks): Switch IIS to run in 32 bit mode Fix the filter listing in ApplicationHost.config Switching IIS to allow 32 Bit Code This is a quick fix for the problem above which enables 32 bit code in the Application Pool. The problem above is that IIS is trying to load a 32 bit ISAPI filter and enabling 32 bit code gets you around this problem. To configure your Application Pool, open the Application Pool in IIS Manager bring up Advanced Options and Enable 32 Bit Applications: And voila the error message above goes away. Fix Filters Enabling 32 bit code is a quick fix solution to this problem, but not an ideal one. If you’re running a pure .NET application that doesn’t need to do COM or pInvoke Interop with 32 bit apps there’s usually no need for enabling 32 bit code in an Application Pool as you can run in native 64 bit code. So trying to get 64 bit working natively is a pretty key feature in my opinion :-) So what’s the problem – why is IIS trying to load a 32 bit DLL in a 64 bit install, especially if the application pool is configured to not allow 32 bit code at all? The problem lies in the server configuration and the fact that 32 bit and 64 bit configuration settings exist side by side in IIS. If I open my Default Web Site (or any other root Web Site) and go to the ISAPI filter list here’s what I see: Notice that there are 3 entries for ASP.NET 4.0 in this list. Only two of them however are specifically scoped to the specifically to 32 bit or 64 bit. As you can see the 64 bit filter correctly points at the Framework64 folder to load the dll, while both the 32 bit and the ‘generic’ entry point at the plain Framework 32 bit folder. Aha! Hence lies our problem. You can edit ApplicationHost.config manually, but I ran into the nasty issue of not being able to easily edit that file with the 32 bit editor (who ever thought that was a good idea???? WTF). You have to open ApplicationHost.Config in a 64 bit native text editor – which Visual Studio is not. Or my favorite editor: EditPad Pro. Since I don’t have a native 64 bit editor handy Notepad was my only choice. Or as an alternative you can use the IIS 7.5 Configuration Editor which lets you interactively browse and edit most ApplicationHost settings. You can drill into the configuration hierarchy visually to find your keys and edit attributes and sub values in property editor type interface. I had no idea this tool existed prior to today and it’s pretty cool as it gives you some visual clues to options available – especially in absence of an Intellisense scheme you’d get in Visual Studio (which doesn’t work). To use the Configuration Editor go the Web Site root and use the Configuration Editor option in the Management Group. Drill into System.webServer/isapiFilters and then click on the Collection’s … button on the right. You should now see a display like this: which shows all the same attributes you’d see in ApplicationHost.config (cool!). These entries correspond to these raw ApplicationHost.config entries: <filter name="ASP.Net_4.0" path="C:\Windows\Microsoft.NET\Framework\v4.0.30319\aspnet_filter.dll" enableCache="true" preCondition="runtimeVersionv4.0" /> <filter name="ASP.Net_4.0_64bit" path="C:\Windows\Microsoft.NET\Framework64\v4.0.30319\aspnet_filter.dll" enableCache="true" preCondition="runtimeVersionv4.0,bitness64" /> <filter name="ASP.Net_4.0_32bit" path="C:\Windows\Microsoft.NET\Framework\v4.0.30319\aspnet_filter.dll" enableCache="true" preCondition="runtimeVersionv4.0,bitness32" /> The key attribute we’re concerned with here is the preCondition and the bitness subvalue. Notice that the ‘generic’ version – which comes first in the filter list – has no bitness assigned to it, so it defaults to 32 bit and the 32 bit dll path. And this is where our problem comes from. The simple solution to fix the startup problem is to remove the generic entry from this list here or in the filters list shown earlier and leave only the bitness specific versions active. The preCondition attribute acts as a filter and as you can see here it filters the list by runtime version and bitness value. This is something to keep an eye out in general – if a bitness values are missing it’s easy to run into conflicts like this with any settings that are global and especially those that load modules and handlers and other executable code. On 64 bit systems it’s a good idea to explicitly set the bitness of all entries or remove the non-specific versions and add bit specific entries. So how did this get misconfigured? I installed IIS before everything else was installed on this machine and then went ahead and installed Visual Studio. I suspect the Visual Studio install munged this up as I never saw a similar problem on my live server where everything just worked right out of the box. In searching about this problem a lot of solutions pointed at using aspnet_regiis –r from the Framework64 directory, but that did not fix this extra entry in the filters list – it adds the required 32 bit and 64 bit entries, but it doesn’t remove the errand un-bitness set entry. Hopefully this post will help out anybody who runs into a similar situation without having to trouble shoot all the way down into the configuration settings and noticing the bitness settings. It’s a good lesson learned for me – this is my first desktop install of a 64 bit OS and things like this are what I was reluctant to find. Now that I ran into this I have a good idea what to look for with 32/64 bit misconfigurations in IIS at least.© Rick Strahl, West Wind Technologies, 2005-2011Posted in IIS7   ASP.NET  

    Read the article

  • ActiveX component can't create Object Error? Check 64 bit Status

    - by Rick Strahl
    If you're running on IIS 7 and a 64 bit operating system you might run into the following error using ASP classic or ASP.NET with COM interop. In classic ASP applications the error will show up as: ActiveX component can't create object   (Error 429) (actually without error handling the error just shows up as 500 error page) In my case the code that's been giving me problems has been a FoxPro COM object I'd been using to serve banner ads to some of my pages. The code basically looks up banners from a database table and displays them at random. The ASP classic code that uses it looks like this: <% Set banner = Server.CreateObject("wwBanner.aspBanner") banner.BannerFile = "wwsitebanners" Response.Write(banner.GetBanner(-1)) %> Originally this code had no specific error checking as above so the ASP pages just failed with 500 error pages from the Web server. To find out what the problem is this code is more useful at least for debugging: <% ON ERROR RESUME NEXT Set banner = Server.CreateObject("wwBanner.aspBanner") Response.Write(err.Number & " - " & err.Description) banner.BannerFile = "wwsitebanners" Response.Write(banner.GetBanner(-1)) %> which results in: 429 - ActiveX component can't create object which at least gives you a slight clue. In ASP.NET invoking the same COM object with code like this: <% dynamic banner = wwUtils.CreateComInstance("wwBanner.aspBanner") as dynamic; banner.cBANNERFILE = "wwsitebanners"; Response.Write(banner.getBanner(-1)); %> results in: Retrieving the COM class factory for component with CLSID {B5DCBB81-D5F5-11D2-B85E-00600889F23B} failed due to the following error: 80040154 Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG)). The class is in fact registered though and the COM server loads fine from a command prompt or other COM client. This error can be caused by a COM server that doesn't load. It looks like a COM registration error. There are a number of traditional reasons why this error can crop up of course. The server isn't registered (run regserver32 to register a DLL server or /regserver on an EXE server) Access permissions aren't set on the COM server (Web account has to be able to read the DLL ie. Network service) The COM server fails to load during initialization ie. failing during startup One thing I always do to check for COM errors fire up the server in a COM client outside of IIS and ensure that it works there first - it's almost always easier to debug a server outside of the Web environment. In my case I tried the server in Visual FoxPro on the server with: loBanners = CREATEOBJECT("wwBanner.aspBanner") loBanners.cBannerFile = "wwsitebanners" ? loBanners.GetBanner(-1) and it worked just fine. If you don't have a full dev environment on the server you can also use VBScript do the same thing and run the .vbs file from the command prompt: Set banner = Server.CreateObject("wwBanner.aspBanner") banner.BannerFile = "wwsitebanners" MsgBox(banner.getBanner(-1)) Since this both works it tells me the server is registered and working properly. This leaves startup failures or permissions as the problem. I double checked permissions for the Application Pool and the permissions of the folder where the DLL lives and both are properly set to allow access by the Application Pool impersonated user. Just to be sure I assigned an Admin user to the Application Pool but still no go. So now what? 64 bit Servers Ahoy A couple of weeks back I had set up a few of my Application pools to 64 bit mode. My server is Server 2008 64 bit and by default Application Pools run 64 bit. Originally when I installed the server I set up most of my Application Pools to 32 bit mainly for backwards compatibility. But as more of my code migrates to 64 bit OS's I figured it'd be a good idea to see how well code runs under 64 bit code. The transition has been mostly painless. Until today when I noticed the problem with the code above when scrolling to my IIS logs and noticing a lot of 500 errors on many of my ASP classic pages. The code in question in most of these pages deals with this single simple COM object. It took a while to figure out that the problem is caused by the Application Pool running in 64 bit mode. The issue is that 32 bit COM objects (ie. my old Visual FoxPro COM component) cannot be loaded in a 64 bit Application Pool. The ASP pages using this COM component broke on the day I switched my main Application Pool into 64 bit mode but I didn't find the problem until I searched my logs for errors by pure chance. To fix this is easy enough once you know what the problem is by switching the Application Pool to Enable 32-bit Applications: Once this is done the COM objects started working correctly again. 64 bit ASP and ASP.NET with DCOM Servers This is kind of off topic, but incidentally it's possible to load 32 bit DCOM (out of process) servers from ASP.NET and ASP classic even if those applications run in 64 bit application pools. In fact, in West Wind Web Connection I use this capability to run a 64 bit ASP.NET handler that talks to a 32 bit FoxPro COM server which allows West Wind Web Connection to run in native 64 bit mode without custom configuration (which is actually quite useful). It's probably not a common usage scenario but it's good to know that you can actually access 32 bit COM objects this way from ASP.NET. For West Wind Web Connection this works out well as the DCOM interface only makes one non-chatty call to the backend server that handles all the rest of the request processing. Application Pool Isolation is your Friend For me the recent incident of failure in the classic ASP pages has just been another reminder to be very careful with moving applications to 64 bit operation. There are many little traps when switching to 64 bit that are very difficult to track and test for. I described one issue I had a couple of months ago where one of the default ASP.NET filters was loading the wrong version (32bit instead of 64bit) which was extremely difficult to track down and was caused by a very sneaky configuration switch error (basically 3 different entries for the same ISAPI filter all with different bitness settings). It took me almost a full day to track this down). Recently I've been taken to isolate individual applications into separate Application Pools rather than my past practice of combining many apps into shared AppPools. This is a good practice assuming you have enough memory to make this work. Application Pool isolate provides more modularity and allows me to selectively move applications to 64 bit. The error above came about precisely because I moved one of my most populous app pools to 64 bit and forgot about the minimal COM object use in some of my old pages. It's easy to forget. To 64bit or Not Is it worth it to move to 64 bit? Currently I'd say -not really. In my - admittedly limited - testing I don't see any significant performance increases. In fact 64 bit apps just seem to consume considerably more memory (30-50% more in my pools on average) and performance is minimally improved (less than 5% at the very best) in the load testing I've performed on a couple of sites in both modes. The only real incentive for 64 bit would be applications that require huge data spaces that exceed the 32 bit 4 gigabyte memory limit. However I have a hard time imagining an application that needs 4 gigs of memory in a single Application Pool :-). Curious to hear other opinions on benefits of 64 bit operation. © Rick Strahl, West Wind Technologies, 2005-2011Posted in COM   ASP.NET  FoxPro  

    Read the article

  • Easily use google maps, openstreet maps etc offline.

    - by samkea
    I did it and i am going to explain step by step. The explanatination may appear long but its simple if you follow. Note: All the softwares i have used are the latest and i have packaged them and provided them in the link below. I use Nokia N96 1) RootSign smartComGPS and install it on your phone(i havent provided the signer so that u wuld do some little work. i used Secman' rootsign). 2) Install Universal Maps Downloader, SmartCom OGF2 converter and OziExplorer 3.95.4s on my PC. a) UMD is used to download map tiles from any map source like googlemaps,opensourcemaps etc... and also combine the tiles into an image file like png,jpg,bmp etc... b) SmartCom OGF2 converter is used to convert the image file into a format usable on your mobile phone. c) OziExplorer will help you to calibrate the usable map file so that it can be used with GPS on your mobile phone without the use of internet. 3) Go to google maps or where u pick your maps and pan to the area of your interest. Zoom the map to at least 15 or 16 zoom level where you can see your area clearly and the streets. 4) copy this script in a notepad file and save it on your desktop: javascript:void(prompt('',gApplication.getMap().ge tCenter())); 5) Open the universal maps downloader. You will notice that you are required to add the: left longitude, right longitude,top latitude, bottom latitude. 6) On your map in google maps, doubleclick on the your prefered to most middle point. you will notice that the map will center in that area. 7) copy the script and paste it in the address bar then press enter. You will notice that a dialog with your (top latitude) and longitude respectively pops up. 8) copy the top latitude ONLY and paste it in the corresponding textbox in the UMD. 9) repeat steps 6-7 for the botton latitude. 10)repeat steps 6-7 for left longitude and right longitude too, but u have to copy the longitudes here. (***BTW record these points in the text file as they may be needed later in calibration) 11) Give the zoom level to the same zoom level that you prefered in google maps. 12) Dont forget to choose a path to save your files and under options set the proxy connection settings in UMD if you are using so. 13) Click on start and bingo! there you have your image tiles and a file with an extension .umd will be saved in the same folder. 14) On the UMD, go to tools, click on MapViewer and choose the .umd file. you will now see your map in one piece....and you will smile! 15) Still go to tools and click on map combiner. A dialog will popup for you to choose the .umd file and to enter the IMAGE file name. u can use another extension for the image file like png, jpg etc...i usually use png. 16) Combine.....bingo! there u go! u have an IMAGE file for your map. *I SUGGEST THAT CREATE A .BMP FILE and A .PNG file* 17) Close UMD and open SmartCom OGF2 converter. 18) Choose your .png image and create an ogf2 file. 19) Connect your phone to your PC in Mass Memory mode and transfer the file to the smartComGPS\Maps folder. 20) Now disconnect your phone and load smartComGPS. it will load the map and propt you to add a calibration point. Go ahead and add one calibration point with dummy coordinates. You will notice that it will add another file with extension .map in the smartComGPS\Maps folder. 21) Connect yiur ohone and copy that file and paste it in your working folder on your PC. Delete that .map file from the phone too because you are going to edit it from your PC and put it back. 22) Now Open the OziExplorer, go to file-->Load and Calibrate Map Image. 23) Choose the .bmp image and bingo! it will load with your map in the same zoom level. 24) Now you are going to calibrate. Use the MapView window and take the small box locater to all the 4 cornners of the map. You will notice that the map in the back ground moves to that area too. 25)On the right side, select the Point1 tab. Now you are in calibration mode. Now move the red box in mapview in the left upper corner to calibrate point1. 26) out of mapview go to the the left upper corner of the background map and choose poit (0,0) and your 1st calibration point. You will notice that these X,Y cordinated will be reflected in the Point1 image cordinates. 27) now go back to the text file where you saved your coordibates and enter the top latitude and the left longitude in the corresponding places. 28) Repeat steps 25-27 for point2,point3,point4 and click on save. Thats it, you have calibrated your image and you are about to finish. 29) Go to save and a dilaog which prompts you to save a .map file will poop up. Do save the map file in your working folder. 30) Right click that .map file and edit the filename in the .map file to remove the pc's directory structure. Eg. Change C\OziExplorer\data\Kampala.bmp to Kampala.ogf2. 31) Save the .map file in the smartComGPS\Maps folder on your phone. 32) now open smartComGPS on your phone and bingo! there is your map with GPS capability and in the same zoom level. 33) In smartComGPS options, choose connect and simulate. By now you should be smiling. Whoa! Hope i was of help. i case you get a problem, please inform me Below is the link to the software. regards. http://rapidshare.com/files/230296037/Utilities_Used.rar.html Ok, the Rapidshare files i posted are gone, so you will have to download as described in the solution. If you need more help, go here: http://www.dotsis.com/mobile_phone/sitemap/t-160491.html Some months later, someone else gave almost the same kind of solution here. http://www.dotsis.com/mobile_phone/sitemap/t-180123.html Note: the solutions were mean't to help view maps on Symbian phones, but i think now they ca even do for Windows Phones, iphones and others so read, extract what you want and use it. Hope it helps. Sam Kea

    Read the article

  • Book Review: Getting Started With Window 8 Apps By Ben Dewey

    - by Tim Murphy
    When O’Reilly gave me an opportunity to review this book I was excited.  It gave me a reason to finally put some time into this new platform and what developers will need to learn in order to be successful. This book by Ben Dewey is only 92 pages long, so if you were looking for an in-depth treatment of Windows 8 development you will need supplemental materials.  It is also due for an update from the perspective of recent changes made by Microsoft prior to the final release of the OS and tools.  This causes a few issues if you try to run the code samples because of namespace changes. I was encouraged by the fact that the author didn’t do the typical “hello world” app.  He uses a lot of pattern based development techniques and hits many of the main topics including: Application lifecycle Charms integration Tiles Sensors The lifecycle is critical for anyone who hasn’t done mobile development before.  Limited resources on these devices mean that the OS can suspend or kill your app altogether if it decides it needs to.  He covers tombstoning which is the key to Windows 8 and Windows Phone lifecycle management. He also dedicates a chapter to marketing and distributing the application you build.  From my experience with Windows Phone development this is crucial information.  You need to know how to test your application so that it is going to pass certification and present your app so that it is going to get noticed amongst thousands of other apps. The main things that I wish had been in the book explanations of more of the common controls and more complete explanation of patterns that were implemented. In the end this book is a good foundation getting exposure to the concepts that underlie this new version of the Windows platform and how it effects developers.  It isn’t a book that I would suggest for someone just getting into development with no understanding of pattern based development. del.icio.us Tags: Windows 8,O'Reilly,Ben Dewey,Book Review,Review

    Read the article

  • How to change Matlab program for solving equation with finite element method?

    - by DSblizzard
    I don't know is this question more related to mathematics or programming and I'm absolute newbie in Matlab. Program FEM_50 applies the finite element method to Laplace's equation -Uxx(x, y) - Uyy(x, y) = F(x, y) in Omega. How to change it to apply FEM to equation -Uxx(x, y) - Uyy(x, y) + U(x, y) = F(x, y)? At this page: http://sc.fsu.edu/~burkardt/m_src/fem_50/fem_50.html additional code files in case you need them. function fem_50 ( ) %% FEM_50 applies the finite element method to Laplace's equation. % % Discussion: % % FEM_50 is a set of MATLAB routines to apply the finite % element method to solving Laplace's equation in an arbitrary % region, using about 50 lines of MATLAB code. % % FEM_50 is partly a demonstration, to show how little it % takes to implement the finite element method (at least using % every possible MATLAB shortcut.) The user supplies datafiles % that specify the geometry of the region and its arrangement % into triangular and quadrilateral elements, and the location % and type of the boundary conditions, which can be any mixture % of Neumann and Dirichlet. % % The unknown state variable U(x,y) is assumed to satisfy % Laplace's equation: % -Uxx(x,y) - Uyy(x,y) = F(x,y) in Omega % with Dirichlet boundary conditions % U(x,y) = U_D(x,y) on Gamma_D % and Neumann boundary conditions on the outward normal derivative: % Un(x,y) = G(x,y) on Gamma_N % If Gamma designates the boundary of the region Omega, % then we presume that % Gamma = Gamma_D + Gamma_N % but the user is free to determine which boundary conditions to % apply. Note, however, that the problem will generally be singular % unless at least one Dirichlet boundary condition is specified. % % The code uses piecewise linear basis functions for triangular elements, % and piecewise isoparametric bilinear basis functions for quadrilateral % elements. % % The user is required to supply a number of data files and MATLAB % functions that specify the location of nodes, the grouping of nodes % into elements, the location and value of boundary conditions, and % the right hand side function in Laplace's equation. Note that the % fact that the geometry is completely up to the user means that % just about any two dimensional region can be handled, with arbitrary % shape, including holes and islands. % clear % % Read the nodal coordinate data file. % load coordinates.dat; % % Read the triangular element data file. % load elements3.dat; % % Read the quadrilateral element data file. % load elements4.dat; % % Read the Neumann boundary condition data file. % I THINK the purpose of the EVAL command is to create an empty NEUMANN array % if no Neumann file is found. % eval ( 'load neumann.dat;', 'neumann=[];' ); % % Read the Dirichlet boundary condition data file. % load dirichlet.dat; A = sparse ( size(coordinates,1), size(coordinates,1) ); b = sparse ( size(coordinates,1), 1 ); % % Assembly. % for j = 1 : size(elements3,1) A(elements3(j,:),elements3(j,:)) = A(elements3(j,:),elements3(j,:)) ... + stima3(coordinates(elements3(j,:),:)); end for j = 1 : size(elements4,1) A(elements4(j,:),elements4(j,:)) = A(elements4(j,:),elements4(j,:)) ... + stima4(coordinates(elements4(j,:),:)); end % % Volume Forces. % for j = 1 : size(elements3,1) b(elements3(j,:)) = b(elements3(j,:)) ... + det( [1,1,1; coordinates(elements3(j,:),:)'] ) * ... f(sum(coordinates(elements3(j,:),:))/3)/6; end for j = 1 : size(elements4,1) b(elements4(j,:)) = b(elements4(j,:)) ... + det([1,1,1; coordinates(elements4(j,1:3),:)'] ) * ... f(sum(coordinates(elements4(j,:),:))/4)/4; end % % Neumann conditions. % if ( ~isempty(neumann) ) for j = 1 : size(neumann,1) b(neumann(j,:)) = b(neumann(j,:)) + ... norm(coordinates(neumann(j,1),:) - coordinates(neumann(j,2),:)) * ... g(sum(coordinates(neumann(j,:),:))/2)/2; end end % % Determine which nodes are associated with Dirichlet conditions. % Assign the corresponding entries of U, and adjust the right hand side. % u = sparse ( size(coordinates,1), 1 ); BoundNodes = unique ( dirichlet ); u(BoundNodes) = u_d ( coordinates(BoundNodes,:) ); b = b - A * u; % % Compute the solution by solving A * U = B for the remaining unknown values of U. % FreeNodes = setdiff ( 1:size(coordinates,1), BoundNodes ); u(FreeNodes) = A(FreeNodes,FreeNodes) \ b(FreeNodes); % % Graphic representation. % show ( elements3, elements4, coordinates, full ( u ) ); return end

    Read the article

  • The DOS DEBUG Environment

    - by MarkPearl
    Today I thought I would go back in time and have a look at the DEBUG command that has been available since the beginning of dawn in DOS, MS-DOS and Microsoft Windows. up to today I always knew it was there, but had no clue on how to use it so for those that are interested this might be a great geek party trick to pull out when you want the awe the younger generation and want to show them what “real” programming is about. But wait, you will have to do it relatively quickly as it seems like DEBUG was finally dumped from the Windows group in Windows 7. Not to worry, pull out that Windows XP box which will get you even more geek points and you can still poke DEBUG a bit. So, for those that are interested and want to find out a bit about the history of DEBUG read the wiki link here. That all put aside, lets get our hands dirty.. How to Start DEBUG in Windows Make sure your version of Windows supports DEBUG. Open up a console window Make a directory where you want to play with debug – in my instance I called it C221 Enter the directory and type Debug You will get a response with a – as illustrated in the image below…   The commands available in DEBUG There are several commands available in DEBUG. The most common ones are A (Assemble) R (Register) T (Trace) G (Go) D (Dump or Display) U (Unassemble) E (Enter) P (Proceed) N (Name) L (Load) W (Write) H (Hexadecimal) I (Input) O (Output) Q (Quit) I am not going to cover all these commands, but what I will do is go through a few of them briefly. A is for Assemble Command (to write code) The A command translates assembly language statements into machine code. It is quite useful for writing small assembly programs. Below I have written a very basic assembly program. The code typed out is as follows mov ax,0015 mov cx,0023 sub cx,ax mov [120],al mov cl,[120]A nop R is for Register (to jump to a point in memory) The r command turns out to be one of the most frequent commands you will use in DEBUG. It allows you to view the contents of registers and to change their values. It can be used with the following combinations… R – Displays the contents of all the registers R f – Displays the flags register R register_name – Displays the contents of a specific register All three methods are illustrated in the image above T is for Trace (To execute a program step by step) The t command allows us to execute the program step by step. Before we can trace the program we need to point back to the beginning of the program. We do this by typing in r ip, which moves us back to memory point 100. We then type trace which executes the first line of code (line 100) (As shown in the image below starting from the red arrow). You can see from the above image that the register AX now contains 0015 as per our instruction mov ax,0015 You can also see that the IP points to line 0103 which has the MOV CX,0023 command If we type t again it will now execute the second line of the program which moves 23 in the cx register. Again, we can see that the line of code was executed and that the CX register now holds the value of 23. What I would like to highlight now is the section underlined in red. These are the status flags. The ones we are going to look at now are 1st (NV), 4th (PL), 5th (NZ) & 8th (NC) NV means no overflow, the alternate would be OV PL means that the sign of the previous arithmetic operation was Plus, the alternate would be NG (Negative) NZ means that the results of the previous arithmetic operation operation was Not Zero, the alternate would be ZR NC means that No final Carry resulted from the previous arithmetic operation. CY means that there was a final Carry. We could now follow this process of entering the t command until the entire program is executed line by line. G is for Go (To execute a program up to a certain line number) So we have looked at executing a program line by line, which is fine if your program is minuscule BUT totally unpractical if we have any decent sized program. A quicker way to run some lines of code is to use the G command. The ‘g’ command executes a program up to a certain specified point. It can be used in connection with the the reset IP command. You would set your initial point and then run the G command with the line you want to end on. P is for Proceed (Similar to trace but slightly more streamlined) Another command similar to trace is the proceed command. All that the p command does is if it is called and it encounters a CALL, INT or LOOP command it terminates the program execution. In the example below I modified our example program to include an int 20 at the end of it as illustrated in the image below… Then when executing the code when I encountered the int 20 command I typed the P command and the program terminated normally (illustrated below). D is for Dump (or for those more polite Display) So, we have all these assembly lines of code, but if you have ever opened up an exe or com file in a text/hex editor, it looks nothing like assembly code. The D command is a way that we can see what our code looks like in memory (or in a hex editor). If we examined the image above, we can see that Debug is storing our assembly code with each instruction following immediately after the previous one. For instance in memory address 110 we have int and 111 we have 20. If we examine the dump of memory we can see at memory point 110 CD is stored and at memory point 111 20 is stored. U is for Unassemble (or Convert Machine code to Assembly Code) So up to now we have gone through a bunch of commands, but probably one of the most useful is the U command. Let’s say we don’t understand machine code so well and so instead we want to see it in its equivalent assembly code. We can type the U command followed by the start memory point, followed by the end memory point and it will show us the assembly code equivalent of the machine code. E is for a bunch of things… The E command can be used for a bunch of things… One example is to enter data or machine code instructions directly into memory. It can also be used to display the contents of memory locations. I am not going to worry to much about it in this post. N / L / W is for Name, Load & Write So we have written out assembly code in debug, and now we want to save it to disk, or write it as a com file or load it. This is where the N, L & W command come in handy. The n command is used to give a name to the executable program file and is pretty simple to use. The w command is a bit trickier. It saves to disk all the memory between point bx and point cx so you need to specify the bx memory address and the cx memory address for it to write your code. Let’s look at an example illustrated below. You do this by calling the r command followed by the either bx or cx. We can then go to the directory where we were working and will see the new file with the name we specified. The L command is relatively simple. You would first specify the name of the file you would like to load using the N command, and then call the L command. Q is for Quit The last command that I am going to write about in this post is the Q command. Simply put, calling the Q command exits DEBUG. Commands we did not Cover Out of the standard DEBUG commands we covered A, T, G, D, U, E, P, R, N, L & W. The ones we did not cover were H, I & O – I might make mention of these in a later post, but for the basics they are not really needed. Some Useful Resources Please note this post is based on the COS2213 handouts for UNISA A Guide to DEBUG - http://mirror.href.com/thestarman/asm/debug/debug.htm#NT

    Read the article

  • Java Deployment Team at JavaOne 2012

    - by _chrisb
    This year the Java Deployment team has some pretty exciting sessions at JavaOne. We will be talking about a lot of new features including Java on the Mac, Java FX deployment, and bundled applications. All presentations and the booth are located at the Hilton San Francisco Union Square, 333 O'Farrell Street. Booth The Java Deployment booth is located in the Hilton San Francisco Grand Ballroom. We will available to discuss Java Deployment and answer your questions at the following days and times: Monday, October 1st 10:30 AM - 5:00 PM Tuesday, October 2nd 10:00 AM - 5:00 PM Wednesday, October 3rd 9:30 AM - 5:00 PM Sessions Java Deployment on Mac OS X - CON7488 This is a great opportunity to learn about what's new in Java for Mac. Oracle now distributes Java for Mac so there are some exciting new changes. Scott Kovatch and Chris Bensen Located in the Hilton San Francisco Imperial Ballroom B Monday, October 1, 1:00 PM - 2:00 PM Deploy Your Application with OpenJDK 7 on Mac OS X - CON8224 Learn about packaging and distributing Java applications to the Mac AppStore with step by step examples and tips. Scott Kovatch Located in the Hilton San Francisco Imperial Ballroom B Monday, October 1, 3:00 PM - 4:00 PM The Java User Experience Team Presents the Latest UI Updates - BOF3615 Discover the eye candy that the user interface experts have been working on. Jeff Hoffman and Terri Yamamoto Located in the Hilton San Francisco Imperial Ballroom B Monday, October 1, 5:30 PM - 6:15 PM Mastering Java Deployment Skills - CON7797 Find out what Java Deployment has been cooking. This is the best place to learn about self-contained application packaging. Igor Nekrestyanov and Mark Howe Located in the Hilton San Francisco Imperial Ballroom B Thursday, October 4th, 12:30 PM to 1:30 PM For those who will not be able to aqttend we will share all slides after the JavaOne. And just to make it easy to find us, here is a map: View Larger Map

    Read the article

  • Thread placement policies on NUMA systems - update

    - by Dave
    In a prior blog entry I noted that Solaris used a "maximum dispersal" placement policy to assign nascent threads to their initial processors. The general idea is that threads should be placed as far away from each other as possible in the resource topology in order to reduce resource contention between concurrently running threads. This policy assumes that resource contention -- pipelines, memory channel contention, destructive interference in the shared caches, etc -- will likely outweigh (a) any potential communication benefits we might achieve by packing our threads more densely onto a subset of the NUMA nodes, and (b) benefits of NUMA affinity between memory allocated by one thread and accessed by other threads. We want our threads spread widely over the system and not packed together. Conceptually, when placing a new thread, the kernel picks the least loaded node NUMA node (the node with lowest aggregate load average), and then the least loaded core on that node, etc. Furthermore, the kernel places threads onto resources -- sockets, cores, pipelines, etc -- without regard to the thread's process membership. That is, initial placement is process-agnostic. Keep reading, though. This description is incorrect. On Solaris 10 on a SPARC T5440 with 4 x T2+ NUMA nodes, if the system is otherwise unloaded and we launch a process that creates 20 compute-bound concurrent threads, then typically we'll see a perfect balance with 5 threads on each node. We see similar behavior on an 8-node x86 x4800 system, where each node has 8 cores and each core is 2-way hyperthreaded. So far so good; this behavior seems in agreement with the policy I described in the 1st paragraph. I recently tried the same experiment on a 4-node T4-4 running Solaris 11. Both the T5440 and T4-4 are 4-node systems that expose 256 logical thread contexts. To my surprise, all 20 threads were placed onto just one NUMA node while the other 3 nodes remained completely idle. I checked the usual suspects such as processor sets inadvertently left around by colleagues, processors left offline, and power management policies, but the system was configured normally. I then launched multiple concurrent instances of the process, and, interestingly, all the threads from the 1st process landed on one node, all the threads from the 2nd process landed on another node, and so on. This happened even if I interleaved thread creating between the processes, so I was relatively sure the effect didn't related to thread creation time, but rather that placement was a function of process membership. I this point I consulted the Solaris sources and talked with folks in the Solaris group. The new Solaris 11 behavior is intentional. The kernel is no longer using a simple maximum dispersal policy, and thread placement is process membership-aware. Now, even if other nodes are completely unloaded, the kernel will still try to pack new threads onto the home lgroup (socket) of the primordial thread until the load average of that node reaches 50%, after which it will pick the next least loaded node as the process's new favorite node for placement. On the T4-4 we have 64 logical thread contexts (strands) per socket (lgroup), so if we launch 48 concurrent threads we will find 32 placed on one node and 16 on some other node. If we launch 64 threads we'll find 32 and 32. That means we can end up with our threads clustered on a small subset of the nodes in a way that's quite different that what we've seen on Solaris 10. So we have a policy that allows process-aware packing but reverts to spreading threads onto other nodes if a node becomes too saturated. It turns out this policy was enabled in Solaris 10, but certain bugs suppressed the mixed packing/spreading behavior. There are configuration variables in /etc/system that allow us to dial the affinity between nascent threads and their primordial thread up and down: see lgrp_expand_proc_thresh, specifically. In the OpenSolaris source code the key routine is mpo_update_tunables(). This method reads the /etc/system variables and sets up some global variables that will subsequently be used by the dispatcher, which calls lgrp_choose() in lgrp.c to place nascent threads. Lgrp_expand_proc_thresh controls how loaded an lgroup must be before we'll consider homing a process's threads to another lgroup. Tune this value lower to have it spread your process's threads out more. To recap, the 'new' policy is as follows. Threads from the same process are packed onto a subset of the strands of a socket (50% for T-series). Once that socket reaches the 50% threshold the kernel then picks another preferred socket for that process. Threads from unrelated processes are spread across sockets. More precisely, different processes may have different preferred sockets (lgroups). Beware that I've simplified and elided details for the purposes of explication. The truth is in the code. Remarks: It's worth noting that initial thread placement is just that. If there's a gross imbalance between the load on different nodes then the kernel will migrate threads to achieve a better and more even distribution over the set of available nodes. Once a thread runs and gains some affinity for a node, however, it becomes "stickier" under the assumption that the thread has residual cache residency on that node, and that memory allocated by that thread resides on that node given the default "first-touch" page-level NUMA allocation policy. Exactly how the various policies interact and which have precedence under what circumstances could the topic of a future blog entry. The scheduler is work-conserving. The x4800 mentioned above is an interesting system. Each of the 8 sockets houses an Intel 7500-series processor. Each processor has 3 coherent QPI links and the system is arranged as a glueless 8-socket twisted ladder "mobius" topology. Nodes are either 1 or 2 hops distant over the QPI links. As an aside the mapping of logical CPUIDs to physical resources is rather interesting on Solaris/x4800. On SPARC/Solaris the CPUID layout is strictly geographic, with the highest order bits identifying the socket, the next lower bits identifying the core within that socket, following by the pipeline (if present) and finally the logical thread context ("strand") on the core. But on Solaris on the x4800 the CPUID layout is as follows. [6:6] identifies the hyperthread on a core; bits [5:3] identify the socket, or package in Intel terminology; bits [2:0] identify the core within a socket. Such low-level details should be of interest only if you're binding threads -- a bad idea, the kernel typically handles placement best -- or if you're writing NUMA-aware code that's aware of the ambient placement and makes decisions accordingly. Solaris introduced the so-called critical-threads mechanism, which is expressed by putting a thread into the FX scheduling class at priority 60. The critical-threads mechanism applies to placement on cores, not on sockets, however. That is, it's an intra-socket policy, not an inter-socket policy. Solaris 11 introduces the Power Aware Dispatcher (PAD) which packs threads instead of spreading them out in an attempt to be able to keep sockets or cores at lower power levels. Maximum dispersal may be good for performance but is anathema to power management. PAD is off by default, but power management polices constitute yet another confounding factor with respect to scheduling and dispatching. If your threads communicate heavily -- one thread reads cache lines last written by some other thread -- then the new dense packing policy may improve performance by reducing traffic on the coherent interconnect. On the other hand if your threads in your process communicate rarely, then it's possible the new packing policy might result on contention on shared computing resources. Unfortunately there's no simple litmus test that says whether packing or spreading is optimal in a given situation. The answer varies by system load, application, number of threads, and platform hardware characteristics. Currently we don't have the necessary tools and sensoria to decide at runtime, so we're reduced to an empirical approach where we run trials and try to decide on a placement policy. The situation is quite frustrating. Relatedly, it's often hard to determine just the right level of concurrency to optimize throughput. (Understanding constructive vs destructive interference in the shared caches would be a good start. We could augment the lines with a small tag field indicating which strand last installed or accessed a line. Given that, we could augment the CPU with performance counters for misses where a thread evicts a line it installed vs misses where a thread displaces a line installed by some other thread.)

    Read the article

  • Node.js MMO - process and/or map division

    - by Gipsy King
    I am in the phase of designing a mmo browser based game (certainly not massive, but all connected players are in the same universe), and I am struggling with finding a good solution to the problem of distributing players across processes. I'm using node.js with socket.io. I have read this helpful article, but I would like some advice since I am also concerned with different processes. Solution 1: Tie a process to a map location (like a map-cell), connect players to the process corresponding to their location. When a player performs an action, transmit it to all other players in this process. When a player moves away, he will eventually have to connect to another process (automatically). Pros: Easier to implement Cons: Must divide map into zones Player reconnection when moving into a different zone is probably annoying If one zone/process is always busy (has players in it), it doesn't really load-balance, unless I split the zone which may not be always viable There shouldn't be any visible borders Solution 1b: Same as 1, but connect processes of bordering cells, so that players on the other side of the border are visible and such. Maybe even let them interact. Solution 2: Spawn processes on demand, unrelated to a location. Have one special process to keep track of all connected player handles, their location, and the process they're connected to. Then when a player performs an action, the process finds all other nearby players (from the special player-process-location tracking node), and instructs their matching processes to relay the action. Pros: Easy load balancing: spawn more processes Avoids player reconnecting / borders between zones Cons: Harder to implement and test Additional steps of finding players, and relaying event/action to another process If the player-location-process tracking process fails, all other fail too I would like to hear if I'm missing something, or completely off track.

    Read the article

  • Are project managers useful in Scrum?

    - by Martin Wickman
    There are three roles defined in Scrum: Team, Product Owner and Scrum Master. There is no project manager, instead the project manager job is spread across the three roles. For instance: The Scrum Master: Responsible for the process. Removes impediments. The Product Owner: Manages and prioritizes the list of work to be done to maximize ROI. Represents all interested parties (customers, stakeholders). The Team: Self manage its work by estimating and distributing it among themselves. Responsible for meeting their own commitments. So in Scrum, there is no longer a single person responsible for project success. There is no command-and-control structure in place. That seems to baffle a lot of people, specifically those not used to agile methods, and of course, PM's. I'm really interested in this and what your experiences are, as I think this is one of the things that can make or break a Scrum implementation. Do you agree with Scrum that a project manager is not needed? Do you think such a role is still required? Why?

    Read the article

  • iOS: Using Jenkins for nightly internal builds (TestFlight), plus frequent client builds

    - by Amy Worrall
    I'm an iOS dev, working for a small agency. I'm currently on a few smaller projects where I'm the only developer. We recently acquired a Jenkins server, but each project is left to fend for themselves as for how to use it. I'd like to use it for making and distributing builds. My ideal would be: Every commit is built as a single IPA that is placed in a HTTP-accessible location. (It only needs to keep the latest one, otherwise the disk would fill up — some of our apps are 500MB or more.) Once a day it makes a build, signs it with our internal provisioning profile, tacks a build number onto the end of the version number, and sends it to our internal TestFlight team. When manually prompted, it builds the latest commit, gives it a manually specified version number, signs it with the client's provisioning profile and sends it to TestFlight. I'm pretty new to Jenkins. The developer who set up the server is running it on one of our projects, so I know it has the right stuff installed to do Xcode builds. I believe he's only using it to run unit tests though, not to do any of the code signing, IPA creation or TestFlight stuff. So my questions: I've listed three distinct kinds of build. How does Jenkins cope with that? I see there's a "build triggers" section in the config for a Jenkins project, but it doesn't seem to mention different types of build. Should I just set up multiple Jenkins projects, called "App X (continuous)", "App X (nightly)" and "App X (client)"? How do I specify the provisioning profile through Jenkins? If there isn't a way, I guess I could make different configurations in the Xcode project… Has anyone else used Jenkins to actually do the release (i.e. build and push to TestFlight) of beta builds of their apps? Is it a good idea? Or should I continue just doing it manually?

    Read the article

  • How do I choose a package format for Linux software distribution?

    - by Ian C.
    We have a Java-based application that, to date, we've been distributing as a tarball with instructions for deploying. It's mostly self-contained so deployment is fairly straight-forward: Untar on the disk you'd like it to live on; Make sure Java is in your path and a suitable distro and version; Verify ownership and group on all the files Start up the server processes with our start script If the user wants to get in to start-on-boot stuff with SysV we have some written instructions and a template init file for it in our tarball. We'd like to make this installation process a little more seamless; take care of the permissions and the init script deployment. We're also going to start bundling our own JRE with the application so that we're mostly free of external dependencies. The question we're faced with now is: how do we pick a package format for distribution? Is RPM the standard? Can all package management tools deal with it now? Our clients primarily run RHEL and CentOS, but we do have some using SuSE and even Debian. If we can pick a distro-agnostic format we'd prefer that. What about a self-extracting shell script? Something akin to how Java is distributed. If we're dependency-free would the self-extracting script be sufficient? What features or conveniences would we lose out on going with the script versus a proper package format meant for use by a package manager?

    Read the article

  • Are project managers useful in Scrum?

    - by Martin Wickman
    There are three roles defined in Scrum: Team, Product Owner and Scrum Master. There is no project manager, instead the project manager job is spread across the three roles. For instance: The Scrum Master: Responsible for the process. Removes impediments. The Product Owner: Manages and prioritizes the list of work to be done to maximize ROI. Represents all interested parties (customers, stakeholders). The Team: Self manage its work by estimating and distributing it among themselves. Responsible for meeting their own commitments. So in Scrum, there is no longer a single person responsible for project success. There is no command-and-control structure in place. That seems to baffle a lot of people, specifically those not used to agile methods, and of course, PM's. I'm really interested in this and what your experiences are, as I think this is one of the things that can make or break a Scrum implementation. Do you agree with Scrum that a project manager is not needed? Do you think such a role is still required? Why?

    Read the article

< Previous Page | 172 173 174 175 176 177 178 179 180 181 182 183  | Next Page >