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  • How is Core Data detecting the conflicts, actually?

    - by brainfrog
    Apple says about -detectConflictsForObject: If on the next invocation of save: object has been modified in its persistent store, the save fails. This allows optimistic locking for unchanged objects. Conflict detection is always performed on changed or deleted objects. So what does this mean? If I simply modify an managed object and then save the context, there is always a conflict detection happening? Does this conflict detection simply compare the timestamps of the "records" to see if the "new" data is actually "old"? Is that a conflict?

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  • How to maintain 2 lists of object

    - by michael
    Hi, My c++ program needs to maintain 2 list of objects. list inuse; list free; So objects A can even in 'inuse' list or in 'free' list, but not both. http://www.cplusplus.com/reference/stl/list/ I am think of using 'list' as the data structure for my lists. My questions are 1. why i can't randomly access an elmenet in the list, I look at the above api, I don't see a way to get inuse[2]; 2. How can I remove an element in the list? There is an erase(), but how can I use it to remove element #2? And after I remove element 2? will STL list fill the erased spot automatically? e.g. #3 will become #2, #4 will become #3 and so on? Thank you.

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  • VB.NET Abstract Property

    - by ElPresidente
    I have an abstract "GridBase" class with two types of derived classes "DetailGrid" and "HeaderGrid". Respectively, one is comprised of "DetailRow" objects and the other "HeaderRow" objects. Both of those inherit from a "RowBase" abstract class. What I am trying to do is the following: Public MustInherit Class GridBase Private pRows As List(Of RowBase) Public ReadOnly Property Rows As List(Of RowBase) Get Return pRows End Get End Property End Class Public Class DetailGrid Inherits GridBase End Class In this scenario, I want DetailGrid.Rows to return a list of DetailRow. I want HeaderRow.Rows to return a list of HeaderRow. Am I on the right track with this or should the Rows property not be included in the GridBase class?

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  • Good ACL implementation in Java

    - by yonconf
    Hi All. I'm implementing a web based document management system and I'd like to implement ACLs in my system. My formal requirements are hierarchal permissions (documents inherit permissions from their folders) user groups (users can dynamically create groups and associate users with groups). Such groups can have permissions on objects in the system. My code will query permission on objects in two cases: 1. Manipulating a single document 2. Listing all documents where a manipulation is possible The latter requirement seems the achilles heel for Spring Security ACLs (their method seems likely to incur multiple DB hits for each document I manage) Anyone know of another ACL implementation? Thanks!

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  • Instantiating custom PropertySourcesPlaceholderConfigurer from spring context

    - by mmona
    I want to define a custom PropertySourcesPlaceholderConfigurer in spring context xml. I want to use there multiple PropertySources, so that I can load part of the configuration from several property files and provide other part dynamically by my custom PropertySource implementation. The advantage is that it should be then easy to adjust the order of loading these property sources just by making modifications to the xml spring configuration. And here I run into a problem: how to define an arbitrary list of PropertySources and inject it into PropertySourcesPlaceholderConfigurer, so that it uses the sources defined by me? Seems to be a basic thing that should be provided by spring, but since yesterday I cannot find a way to do it. Using namespace would enable me to load several property files, but I also need to define the id of the PropertySourcesPlaceholderConfigurer (as other projects refer to it), and also I want to use my custom implementation. That is why I am defining the bean explicitly and not using the namespace. The most intuitive way would be to inject a list of PropertySources into PropertySourcesPlaceholderConfigurer like this: <bean id="applicationPropertyPlaceholderConfigurer" class="org.springframework.context.support.PropertySourcesPlaceholderConfigurer"> <property name="ignoreUnresolvablePlaceholders" value="true" /> <property name="ignoreResourceNotFound" value="true" /> <property name="order" value="0"/> <property name="propertySources"> <list> <!-- my PropertySource objects --> </list> </property> </bean> but unfortunately propertySources is of type PropertySources and does not accept a list. The PropertySources interface has one and only implementor which is MutablePropertySources, which indeed stores list of PropertySource objects, but has no constructor nor setter through which I can inject this list. It only has add*(PropertySource) methods. The only workaround I see now is to implement my own PropertySources class, extending MutablePropertySources, which would accept list of PropertySource objects on creation and manually add it via using add*(PropertySource) method. But why so much workaround would be needed to provide something that I thought was supposed to be the main reason of introducing the PropertySources (having flexible configuration manageable from spring configuration level). Please clarify what am I getting wrong :)

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  • Protocols/Interfaces in Ruby

    - by fifigyuri
    While coding in Ruby I did not really miss the type-orientedness of Java or C++ so far, but for some cases I think it is useful to have them. For Python there was a project PyProtocols which defined interfaces and protocols for objects. Does a similar initiative also exist for Ruby? I would like to be able to declare the expected parameters for some methods for some objects (for the entire code I find such think useless). It the method during the execution receives an unexpected input, it tries to adapt it or if it cannot, it throws an exception. Does something similar exist for Ruby? Introducing types for a type-less language like Ruby might sound freak, but I think types are sometimes useful. Thanks for help.

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  • Databinding a list (in an object) to a combobox in VB.net

    - by Casey
    VB 2008 .NET 3.5 I have a custom "Shipment" object that contains a list of "ShippingRate" objects. This list of "ShippingRates" is accessible through a property "Shipment.PossibleShippingRates." That property simply returns a copy of the list of "ShippingRate" for that particular Shipment. My UI layer receives a list of "Shipment" objects from the BLL. This list is databound to a datagridview, and shows details relevant to the Shipment such as Shipping Address, etc. I want to bind the "Shipment.PossibleShippingRates" property to a combobox, such that when the user changes the grid row, the combobox reflects the "PossibleShippingRates" for that "Shipment." In addition, I need a way to store the "ShippingRate" they selected from the combobox for later use. I have tried a few ideas, but none of them work properly. Any ideas on how to do this?

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  • Order a List (C#) by many fields?

    - by Esabe
    Hi everyone, I want to order a List of objects in C# by many fields, not just by one. For example, let's suppose I have a class called X with two Attributes, A and B, and I have the following objects, in that order: object1 = A = "a", B = "h" object2 = A = "a", B = "c" object3 = A = "b", B = "x" object4 = A = "b", B = "b" and I want to order the list by A attribute first, and when they are equals, by B element, so the order would be: "a" "c" "a" "h" "b" "b" "b" "x" As far as I know, the OrderBy method order by one parameter. Question: How can I order a C# List by more than one field? Thank you very much

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  • VB.Net Create Database table from class property

    - by joeb
    I'm trying to create an inheritable class(OF t) in vb.net that I will pass it a class of objects. Inside the class of objects I want to use the class properties to create a corresponding database table. Like below Public Class SampleClass #Region "Properties" Private newPropertyValue As String Public Property NewProperty() As String Get Return newPropertyValue End Get Set(ByVal value As String) newPropertyValue = value End Set End Property #End Region Public Sub New() End Sub End Class I'm new to vb.net so I don't know my way around exactly. I was looking into class attributes for this action but they do not fully make sense to me yet. Thanks in advance.

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  • Reverse Search Best Practices?

    - by edub
    I'm making an app that has a need for reverse searches. By this, I mean that users of the app will enter search parameters and save them; then, when any new objects get entered onto the system, if they match the existing search parameters that a user has saved, a notification will be sent, etc. I am having a hard time finding solutions for this type of problem. I am using Django and thinking of building the searches and pickling them using Q objects as outlined here: http://www.djangozen.com/blog/the-power-of-q The way I see it, when a new object is entered into the database, I will have to load every single saved query from the db and somehow run it against this one new object to see if it would match that search query... This doesn't seem ideal - has anyone tackled such a problem before?

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  • c++ classes & lua

    - by anon
    I want to have C++ objects that I can read/write in both C++ & Lua. I have looked at: http://www.lua.org/pil/28.html However, I do not like that solution, since my objects have constructors & destructors (and they are important as I use RAII and these take care of reference counts). What I don't like in the PIL solution is that the object is allocated in Lua's heap. What i want instead, is to create hte C++ object on my own, and just have lua have a way to do get/set on them. Does anyone have a good tutorial/link on this? Tanks!

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  • overloading new operator in c++

    - by Angus
    I have a code for best fit algorithm. I want to try to use the best fit algorithm using the operator new. Every time I create an object I should give it from the already allocated memory say, 1]20 2]12 3]15 4]6 5]23 respectively. which ever minimum amount fits to the objects size(eg.21) I wanted to do it for different object types, so I need to write the overloaded operator new to be common functionality for all the class objects. Can I do it through friend functions, or is there any possible way to do it.

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  • XML .NET Library

    - by osss
    Is it any XML .net library like simplexml in PHP? For example: <root> <obj> <val>value1</val> </obj> <obj> <val>value1</val> </obj> </root> objects = .....Parse(xml); Console.WriteLine(objects[0].val.ToString());

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  • list of all commits SHA1_HASH

    - by dorelal
    git init echo 'I am foo' > foo.txt git add foo.txt # this woould create a git commit object echo ' I am foo2' > foo.txt git add foo.txt # this would create another git commit object git commit -m 'doe' # this would create two git # objects: one commit object and one tree object How do I get a list of all 4 commits SHA1_HASH ? cd .git/objects ls (master)$ ls -al total 0 drwxr-xr-x 8 nsingh staff 272 Mar 27 16:44 . drwxr-xr-x 13 nsingh staff 442 Mar 27 16:44 .. drwxr-xr-x 3 nsingh staff 102 Mar 27 16:44 37 drwxr-xr-x 3 nsingh staff 102 Mar 27 16:43 a2 drwxr-xr-x 3 nsingh staff 102 Mar 27 16:44 e1 drwxr-xr-x 3 nsingh staff 102 Mar 27 16:42 e6 drwxr-xr-x 2 nsingh staff 68 Mar 27 16:42 info drwxr-xr-x 2 nsingh staff 68 Mar 27 16:42 pack I can find the list of all 4 commits by looking at file here but there must be a better way.

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  • Testing what a String token holds

    - by Yiwei Gao
    I am making a calculator and part of this program takes in user String input and tokenizes it (using my own implementation of a Tokenizer class). So now I have a bunch of Token objects and I would like to test each one of them to see if they hold numbers or operators. Is there a way to test to see if they hold operators (ie. +, -, *, /, =, (, ), etc.) without using if (token.equals("+") || token.equals("-") || ... and so on, for each operator? These Token objects are all of type String.

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  • Does this pattern have a name?

    - by LK7jb
    Disclaimer: I'm trying to learn proper OO programming/design, so I'm pretty new to this stuff. I guess this is a general design patterns question, but I'll base my example on a game engine or something that renders objects to the display. Consider the following: How can this sort of separation between physical objects (e.g., cubes, spheres, etc.) and the rendering mechanism be achieved in an extensible manner? This design is not set in stone, and perhaps I've got something wrong from the start. I'm just curious as to how a problem like this is solved in real world code.

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  • [C++] Simple inheritance question

    - by xbonez
    I was going over some sample questions for an upcoming test, and this question is totally confusing me. Any help would be appreciated. Consider the following code: class GraduateStudent : public Student { ... }; If the word "public" is omitted, GraduateStudent uses private inheritance, which means which of the following? GraduateStudent objects may not use methods of Student. GraduateStudent does not have access to private objects of Student. No method of GraduateStudent may call a method of Student. Only const methods of GraduateStudent can call methods of Student.

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  • Does this interface already exist in the standard .NET libraries?

    - by VoidStar
    I found myself needing a simple generic interface, and I wrote it, but it turned out to be pretty much the world's simplest interface. I was wondering if it already exists by some other name. I just want to make sure I'm not reinventing something that is already included with the .NET framework. interface IReceiver<T> { void Receive(T obj); } I can't really find a good list of "standard" interfaces that came with .NET. Does the structure of this interface look familiar to anyone? Have I reinvented something that is already standard? EDIT: I have a data object and a number of objects interested in receiving the data. Objects interested in receiving the data implement the interface, so that 'routing' lists and maps can send the data to them. The idea is full generalization in the routing, the routing will be data-driven.

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  • C# determining generic type

    - by Chris Klepeis
    I have several templated objects that all implement the same interface: I.E. MyObject<datatype1> obj1; MyObject<datatype2> obj2; MyObject<datatype3> obj3; I want to store these objects in a List... I think I would do that like this: private List<MyObject<object>> _myList; I then want to create a function that takes 1 parameter, being a datatype, to see if an object using that datatype exists in my list.... sorta clueless how to go about this. In Pseudo code it would be: public bool Exist(DataType T) { return (does _myList contain a MyObject<T>?); }

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  • Twin edges - Half edge data structure

    - by Pradeep Kumar
    I have implemented a Half-edge data structure for loading 3d objects. I find that the part of assigning twin/pair edges takes the longest computation time (especially for objects which have hundreds of thousands half edges). The reason is that I use nested loops to accomplish this. Is there a simpler and efficient way of doing this? Below is the code which I've written. HE is the half-edge data structure. hearr is a vector containing all the half edges. vert is the starting vertex and end is the ending vertex. Thanks!! HE *e1,*e2; for(size_t i=0;i<hearr.size();i++){ e1=hearr[i]; for(size_t j=1;j<hearr.size();j++){ e2=hearr[j]; if((e1->vert==e2->end)&&(e2->vert==e1->end)){ e1->twin=e2; e2->twin=e1; } } }

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  • Constructor initialising an array of subobjects?

    - by ojw
    Say I have several objects within a class, each of which needs constructing with a different value. I can write something like this: class b { public: b(int num) { // 1 for a.b1, and 2 for a.b2 } }; class a { public: b b1; b b2; a() : b1(1), b2(2) { } }; However, is it possible to do the same thing if those multiple objects are stored in an array? My first attempt at it doesn't compile: class a { public: b bb[2]; a() : bb[0](1), bb[1](2) { } };

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  • How can I duplicate, or copy a Core Data Managed Object?

    - by 106480833665852483906
    I have a managed object ("A") that contains various attributes and types of relationships, and its relationships also have their own attributes & relationships. What I would like to do is to "copy" or "duplicate" the entire object graph rooted at object "A", and thus creating a new object "B" that is very similar to "A". To be more specific, none of the relationships contained by "B" (or its children) should point to objects related to "A". There should be an entirely new object graph with similar relationships intact, and all objects having the same attributes, but of course different id's. There is the obvious manual way to do this, but I was hoping to learn of a simpler means of doing so which was not totally apparent from the Core Data documentation. TIA!

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  • Can I Have Polymorphic Containers With Value Semantics in C++11?

    - by John Dibling
    This is a sequel to a related post which asked the eternal question: Can I have polymorphic containers with value semantics in C++? The question was asked slightly incorrectly. It should have been more like: Can I have STL containers of a base type stored by-value in which the elements exhibit polymorphic behavior? If you are asking the question in terms of C++, the answer is "no." At some point, you will slice objects stored by-value. Now I ask the question again, but strictly in terms of C++11. With the changes to the language and the standard libraries, is it now possible to store polymorphic objects by value in an STL container? I'm well aware of the possibility of storing a smart pointer to the base class in the container -- this is not what I'm looking for, as I'm trying to construct objects on the stack without using new. Consider if you will (from the linked post) as basic C++ example: #include <iostream> using namespace std; class Parent { public: Parent() : parent_mem(1) {} virtual void write() { cout << "Parent: " << parent_mem << endl; } int parent_mem; }; class Child : public Parent { public: Child() : child_mem(2) { parent_mem = 2; } void write() { cout << "Child: " << parent_mem << ", " << child_mem << endl; } int child_mem; }; int main(int, char**) { // I can have a polymorphic container with pointer semantics vector<Parent*> pointerVec; pointerVec.push_back(new Parent()); pointerVec.push_back(new Child()); pointerVec[0]->write(); pointerVec[1]->write(); // Output: // // Parent: 1 // Child: 2, 2 // But I can't do it with value semantics vector<Parent> valueVec; valueVec.push_back(Parent()); valueVec.push_back(Child()); // gets turned into a Parent object :( valueVec[0].write(); valueVec[1].write(); // Output: // // Parent: 1 // Parent: 2 }

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