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  • Splice gives blank screen on startup

    - by dpb
    I just installed splice from the humble bundle, and I get a blank screen on startup. I can hear the audio, and if I move my mouse around, I can hear the menu items or something changing. I have an amd radeon HD5800 series. I'm using the fglrx-updates driver on 12.10, fully updated. Any ideas of things to try? Full screen or windowed, I get a blank window. Also, other GL games are running just fine.

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  • Google sort GWT 2.2 et met à jour son plug-in pour Eclipse : support de l'HTML5 et meilleure intégration avec Google App Engine

    Google sort GWT 2.2 et met à jour son plug-in pour Eclipse Support de l'HTML5 et meilleure intégration avec Google App Engine au menu Google vient de lancer la version 2.2 de Google Web Tools (GWT) et une nouvelle version de son Google Plugin pour Eclipse. GWT 2.2 intègre de nombreuses nouveautés liées notamment au HTML5, comme l'intégration de l'élément Canvas pour le rendu graphique 2D, et des balises audio et vidéo. On remarquera des API qui sont pour Chris Ramsdale de l'équipe de GWT, « encore expérimentales, qui peuvent changer légèrement sur les deux prochaines versions », mais qu'il estime assez stables pour mériter le détour. Autre nouveauté n...

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  • How do I install drivers for graphics and sound?

    - by Sid
    I recently shifted to Ubuntu 12.04 from windows 7. I completely removed Windows and then installed Ubuntu. However, I can't find a way to download and install drivers for my video and audio hardware like I used to be able to do in Windows. Could someone please explain to me how software and drivers, in general, are installed on Ubuntu. Is installing through 'Ubuntu Software Center' the only way to install them? My laptop model is: Dell Inspiron 14 N4010 (i5/4gb/500gb). Kindly help. Thanks in advance.

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  • No sound coming from HDMI

    - by cypwrx
    (Ubuntu 12.04 x64) After looking at other questions (here and other sites) and trying their respective answers, I am still unable to get the hdmi audio out working. I have downloaded the recommended hardware drivers for my card (radeon hd 4350), made sure that the card is not muted in alsamixer, and set it as the correct output device in sound settings. I have also disabled the onboard sound devices in the bios menu. In aplay -l, it shows my hdmi card as hw:0,3 Even after doing sound tests I still cannot hear anything. Any suggestions? Not sure where to go from here, I am fairly new to linux.

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  • .xprofile isn't enough

    - by BrianXP7
    I've been trying to find a solution on how to change the screen resolution on the login screen and other users. .xprofile will only affect my account. I've been searching for a few months but I got nothing. Please help. It would be easier if the "Default Resolution" was still there in the monitors settings. Plus, I'm afraid of editing the xorg.conf. Last time was ugly... My specs: HP dc5000 Small Form Factor Ubuntu 11.10 Oneiric Ocelot i386 Intel Pentium 4 2.40 GHz Intel 82865g x86/MMX/SSE2 Integrated Graphics (Standard Experience, OpenGL 1.3 and Runs Unity 3D :P) SoundMax Integrated Audio Card Broadcomm Integrated Ethernet 994.1 MiB RAM 38.3 GB HDD Acer X203H (Maximum Resolution 1600x900)

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  • A separate solution for types, etc?

    - by hayer
    I'm currently in progress updating some engine-code(which does not work, so it is more like creating a engine). I've decided to swap over to SFML(instead of my own crappy renderer, window manager, and audio), Box2d(since I need physics, but have none), and some small utils I've built myself. The problem is that each of the project mentioned over use different types for things like Vector2, etc. So to the question; Is it a good idea to replace box2d and SFML vectors with my own vector class? (Which is one of my better implementations) My idea then was to have a seperate .lib with all my classes that should be shared between all the projects in the solution.

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  • Empathy Video chat symbol (Indicator Icon)

    - by Anandababu153
    I'm using empathy for the first few weeks now on Ubuntu 12.10. I can't find any symbols indicating a contact has the ability to do a video chat or voice chat... Though I can see a "Mobile" symbol which say "Online from a mobile or Phone device". PS: I can see a video call, Audio call option enables when I right click on a particular contact. I don't see any option to configure anything like that. OS : Ubuntu 12.10 Gnome 3.6.1 (PPA) Empathy : 3.6.0.3

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  • What are general guidelines and advices to estimate how much you should charge for a project, being a novice freelancer?

    - by Dokkat
    I am an experienced programmer but completely new to the market. Someone wants me to do a project for them, but I do not know how much it is worth. What are general guidelines/advices for finding what a project is worth on the market? If I can ask here about this particular one, it is a HTML5 site with a login/register form and a video player that has to play a lecture video and powerpoint slides synchronized. They'll give me the video, the audio the powerpoints. I should also do some editting on the video before.

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  • WAV and MP3 Streaming with ASP.Net and C#

    In this programming tutorial you will learn how to stream WAV and MP3 audio files in ASP.NET 3.5 using the C# server side language. This is particularly useful for music websites that are based on the ASP.NET 3.5 platform. The examples used in this article are tested to work on any major browser including Internet Explorer Chrome and Firefox. The scripts are tested on a Windows XP operating system using Visual Web Developer Express. For convenience an actual working example can be downloaded at the end of this tutorial. Finally this tutorial also highlights the use of the Google Flash player when streaming MP3s.... Autodesk? Inventor? Test Drive Autodesk? Inventor?. Download A Free 30-Day Trial Today.

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  • Adding icon to the system tray (notification area)

    - by Moma Antero
    Hello, I have a small audio recording application programmed with GTK/GDK. (see picture). And I would like to add a tray-icon for it so users can control the application window and recording from it. Adding a tray icon: I have planned to use the GtkStatusIcon class for this task. Ref: http://library.gnome.org/devel/gtk/2.11/GtkStatusIcon.html Is GtkStatusIcon the recommended solution that also works in Ubuntu's Unity and in the GNOME 3.0 desktop? I already googled a bit and found a good example on GtkStatusIcon. Could I also use Libindicator for this task? Ref: https://launchpad.net/libindicator

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  • Momentary freezes about every 60 seconds

    - by Barafu Albino
    I have just switched from OpenSuse to Ubuntu (the only reason is poor repositories - I got tired of installing everything from tar-balls). OpenSuse KDE worked flawlessly. Off-topic OS 7 does too. However, Ubuntu 13.04 after all updates keeps freezing about every minute. The time differs between occasions. It halts just for a fraction of a second, too quick to notice, but music crackles, and compressed video looses its tracks and covers with errors until a scenecut. I don't know what is responsible, the logs are clear. Tried to: change audio card, switched to Nvidia drivers and back, paused all unneeded daemons. Didn't help much. Any ideas where to look? I am experienced in Linux, just new in Ubuntu.

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  • Managing different utility classes between engine and libraries

    - by hayer
    I'm currently in updating some engine code (which does not work, so it is more like creating a engine). I've decided to swap over to SFML (instead of my own crappy renderer, window manager, and audio), Box2D (since I need physics, but have none), and some small utilities I've built myself. The problem is that each of the project mentioned over use different types for things like Vector2, etc. So to the question: is it a good idea to replace Box2D and SFML vectors with my own vector class (which is one of my better implementations)? My idea then was to have a separate .lib with all my classes that should be shared between all the projects in the solution.

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  • Video playing is slow on 12.04

    - by user58439
    I started using Ubuntu a very short time ago, and it was working perfectly! I upgraded to 12.04 yesterday, and today I realize that everything is running slow. For example, video streaming online, from sites such as Youtube is not working correctly, audio and video breaks constantly. I have a 64 bit system, with a Intel® Core™2 Duo, 2.10GHz × 2 . I don't know what more to add. I tried free -m on the terminal, it returned that I had only 524MB free from 3858MB. All that i have running at this point is Mozilla Firefox.

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  • No sound ubuntu 12.04, Tried everything

    - by user74679
    I've tried to find a solution to this but haven't been able to yet. I'm using ubuntu 12.04 installing using wubi installer. I have no audio. I can see the sound icon on the bar on top and interact with it. It doesn't say mute, it seems normal. "Codec:" /proc/asound/card*/codec* proc/asound/card0/codec#0:Codec: IDT 92HD75B3X5 proc/asound/card0/codec#1:Codec: LSI ID 1040 proc/asound/card1/codec#0:Codec: ATI R6xx HDMI Alsa shows all bars full for IDT 92HD75B3X5, no bars for ATI HDMI. Please help. I've reinstalled all drivers as well.

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  • Monitor Settings

    - by user171625
    I'm having some viewing issues when I plug my projector in to view video. At first, the video didn't appear through the projector, only the computer screen. The projector just showed the desktop. I restarted and tried again, and it worked at first, but then the picture from the streaming video would freeze (the audio continued working) and I could do nothing. I had to manually shut down the computer. This happened a few more times before I gave up. Is there anything I can do about this?

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  • Ubuntu and surround sound

    - by keith
    I'm trying to connect my Logitech x.530 to my Dell studio 1558 and get 5.1 sound. I have 3 jacks and in Windows I automatically could switch between line in adn mic. Which means I could get 5.1 surround over these 3 jacks. Ubuntu does not realise that one of the three jacks should be switched to give sound to the center and LFE speaker. I tried all the tips in the forums, but nothing works. I can only select 4.0 sound in pulse audio. As the dell and the IDT 92hd89e chip for the sound are probably famous laptops I thought there must be someone who has similar issues in the 5.1 sound. I would like to stay at Linux but without this hardware support it's almost impossible.

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  • low volume/dual boot

    - by user2367
    I have an intel Imac dual-booting Ubuntu 10.04 and OSX 10.6. Both work fine, but sound is very quiet in Linux, even though the gnome volume control panel and pulse audio volume control panels are both set to 100%. I can turn the speaker volume up and it's fine, but then when I boot back to OSX the volume makes me jump out of my skin. Is there a setting I'm missing? If I turn the gnome sound pref volume higher then 100, it tends to distort the sound. (crackling)

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  • fault tolerant uploading tool

    - by andersonbd1
    I'm setting up a wordpress site for a friend who has some somewhat large audio files (150M)... He's on a bad connection and I'd guess it'll take him a while to upload those files with the normal wordpress way. I'm looking for a tool that I can install on the server that allows uploads and is also fault tolerant... for example if you loses his connection, or power, or whatever it'll pick up where it left off. I realize web technologies probably don't do that, but perhaps flash or something? Any ideas?

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  • help me improve my sse yuv to rgb ssse3 code

    - by David McPaul
    Hello, I am looking to optimise some sse code I wrote for converting yuv to rgb (both planar and packed yuv functions). i am using SSSE3 at the moment but if there are useful functions from later sse versions thats ok. I am mainly interested in how I would work out processor stalls and the like. Anyone know of any tools that do static analysis of sse code? ; ; Copyright (C) 2009-2010 David McPaul ; ; All rights reserved. Distributed under the terms of the MIT License. ; ; A rather unoptimised set of ssse3 yuv to rgb converters ; does 8 pixels per loop ; inputer: ; reads 128 bits of yuv 8 bit data and puts ; the y values converted to 16 bit in xmm0 ; the u values converted to 16 bit and duplicated into xmm1 ; the v values converted to 16 bit and duplicated into xmm2 ; conversion: ; does the yuv to rgb conversion using 16 bit integer and the ; results are placed into the following registers as 8 bit clamped values ; r values in xmm3 ; g values in xmm4 ; b values in xmm5 ; outputer: ; writes out the rgba pixels as 8 bit values with 0 for alpha ; xmm6 used for scratch ; xmm7 used for scratch %macro cglobal 1 global _%1 %define %1 _%1 align 16 %1: %endmacro ; conversion code %macro yuv2rgbsse2 0 ; u = u - 128 ; v = v - 128 ; r = y + v + v >> 2 + v >> 3 + v >> 5 ; g = y - (u >> 2 + u >> 4 + u >> 5) - (v >> 1 + v >> 3 + v >> 4 + v >> 5) ; b = y + u + u >> 1 + u >> 2 + u >> 6 ; subtract 16 from y movdqa xmm7, [Const16] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm0,xmm7 ; y = y - 16 ; subtract 128 from u and v movdqa xmm7, [Const128] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm1,xmm7 ; u = u - 128 psubsw xmm2,xmm7 ; v = v - 128 ; load r,b with y movdqa xmm3,xmm0 ; r = y pshufd xmm5,xmm0, 0xE4 ; b = y ; r = y + v + v >> 2 + v >> 3 + v >> 5 paddsw xmm3, xmm2 ; add v to r movdqa xmm7, xmm1 ; move u to scratch pshufd xmm6, xmm2, 0xE4 ; move v to scratch psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r psraw xmm6,1 ; divide v by 2 paddsw xmm3, xmm6 ; and add to r psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r ; b = y + u + u >> 1 + u >> 2 + u >> 6 paddsw xmm5, xmm1 ; add u to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,4 ; divide u by 32 paddsw xmm5, xmm7 ; and add to b ; g = y - u >> 2 - u >> 4 - u >> 5 - v >> 1 - v >> 3 - v >> 4 - v >> 5 movdqa xmm7,xmm2 ; move v to scratch pshufd xmm6,xmm1, 0xE4 ; move u to scratch movdqa xmm4,xmm0 ; g = y psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,1 ; divide u by 2 psubsw xmm4,xmm6 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,2 ; divide v by 4 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g %endmacro ; outputer %macro rgba32sse2output 0 ; clamp values pxor xmm7,xmm7 packuswb xmm3,xmm7 ; clamp to 0,255 and pack R to 8 bit per pixel packuswb xmm4,xmm7 ; clamp to 0,255 and pack G to 8 bit per pixel packuswb xmm5,xmm7 ; clamp to 0,255 and pack B to 8 bit per pixel ; convert to bgra32 packed punpcklbw xmm5,xmm4 ; bgbgbgbgbgbgbgbg movdqa xmm0, xmm5 ; save bg values punpcklbw xmm3,xmm7 ; r0r0r0r0r0r0r0r0 punpcklwd xmm5,xmm3 ; lower half bgr0bgr0bgr0bgr0 punpckhwd xmm0,xmm3 ; upper half bgr0bgr0bgr0bgr0 ; write to output ptr movntdq [edi], xmm5 ; output first 4 pixels bypassing cache movntdq [edi+16], xmm0 ; output second 4 pixels bypassing cache %endmacro SECTION .data align=16 Const16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 Const128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 UMask db 0x01 db 0x80 db 0x01 db 0x80 db 0x05 db 0x80 db 0x05 db 0x80 db 0x09 db 0x80 db 0x09 db 0x80 db 0x0d db 0x80 db 0x0d db 0x80 VMask db 0x03 db 0x80 db 0x03 db 0x80 db 0x07 db 0x80 db 0x07 db 0x80 db 0x0b db 0x80 db 0x0b db 0x80 db 0x0f db 0x80 db 0x0f db 0x80 YMask db 0x00 db 0x80 db 0x02 db 0x80 db 0x04 db 0x80 db 0x06 db 0x80 db 0x08 db 0x80 db 0x0a db 0x80 db 0x0c db 0x80 db 0x0e db 0x80 ; void Convert_YUV422_RGBA32_SSSE3(void *fromPtr, void *toPtr, int width) width equ ebp+16 toPtr equ ebp+12 fromPtr equ ebp+8 ; void Convert_YUV420P_RGBA32_SSSE3(void *fromYPtr, void *fromUPtr, void *fromVPtr, void *toPtr, int width) width1 equ ebp+24 toPtr1 equ ebp+20 fromVPtr equ ebp+16 fromUPtr equ ebp+12 fromYPtr equ ebp+8 SECTION .text align=16 cglobal Convert_YUV422_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx mov esi, [fromPtr] mov edi, [toPtr] mov ecx, [width] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP REPEATLOOP: ; loop over width / 8 ; YUV422 packed inputer movdqa xmm0, [esi] ; should have yuyv yuyv yuyv yuyv pshufd xmm1, xmm0, 0xE4 ; copy to xmm1 movdqa xmm2, xmm0 ; copy to xmm2 ; extract both y giving y0y0 pshufb xmm0, [YMask] ; extract u and duplicate so each u in yuyv becomes u0u0 pshufb xmm1, [UMask] ; extract v and duplicate so each v in yuyv becomes v0v0 pshufb xmm2, [VMask] yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,16 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP ENDLOOP: ; Cleanup pop ecx pop esi pop edi mov esp, ebp pop ebp ret cglobal Convert_YUV420P_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx push eax push ebx mov esi, [fromYPtr] mov eax, [fromUPtr] mov ebx, [fromVPtr] mov edi, [toPtr1] mov ecx, [width1] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP1 REPEATLOOP1: ; loop over width / 8 ; YUV420 Planar inputer movq xmm0, [esi] ; fetch 8 y values (8 bit) yyyyyyyy00000000 movd xmm1, [eax] ; fetch 4 u values (8 bit) uuuu000000000000 movd xmm2, [ebx] ; fetch 4 v values (8 bit) vvvv000000000000 ; extract y pxor xmm7,xmm7 ; 00000000000000000000000000000000 punpcklbw xmm0,xmm7 ; interleave xmm7 into xmm0 y0y0y0y0y0y0y0y0 ; extract u and duplicate so each becomes 0u0u punpcklbw xmm1,xmm7 ; interleave xmm7 into xmm1 u0u0u0u000000000 punpcklwd xmm1,xmm7 ; interleave again u000u000u000u000 pshuflw xmm1,xmm1, 0xA0 ; copy u values pshufhw xmm1,xmm1, 0xA0 ; to get u0u0 ; extract v punpcklbw xmm2,xmm7 ; interleave xmm7 into xmm1 v0v0v0v000000000 punpcklwd xmm2,xmm7 ; interleave again v000v000v000v000 pshuflw xmm2,xmm2, 0xA0 ; copy v values pshufhw xmm2,xmm2, 0xA0 ; to get v0v0 yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,8 add eax,4 add ebx,4 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP1 ENDLOOP1: ; Cleanup pop ebx pop eax pop ecx pop esi pop edi mov esp, ebp pop ebp ret SECTION .note.GNU-stack noalloc noexec nowrite progbits

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  • RTSP client in android

    - by Vinay
    I am writing a RTSP client in Android. I am able to receive the Responses for all the requests i.e., DESCRIBE it sends back the 200 OK SETUP with transport: RTP/AVP:unicast:client_port=4568:4569 got the 200 OK Message back Sent PLAY, and got the OK Message After that how to get the audio and video frames? I have searched on blogs, but all say to listen at client_port but I am not receiving any packets. Please let me know am I doing correctly.

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  • Why is no video showing using MPMoviePlayerController

    - by nathanjosiah
    MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:@"http://feeds.harvest.org/~r/greglaurietv/~5/MW4zfyeubC8/HD100307-iPod.mp4"]]; moviePlayer.scalingMode = MPMovieScalingModeNone; moviePlayer.controlStyle = MPMovieControlStyleDefault; [moviePlayer play]; only audio is playing, but nothing shows up in my view.... what am i doing wrong?

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  • Stack overflow in compojure web project

    - by Anders Rune Jensen
    Hi I've been playing around with clojure and have been using it to build a simple little audio player. The strange thing is that sometimes, maybe one out of twenty, when contacting the server I will get the following error: 2010-04-20 15:33:20.963::WARN: Error for /control java.lang.StackOverflowError at clojure.lang.RT.seq(RT.java:440) at clojure.core$seq__4245.invoke(core.clj:105) at clojure.core$filter__5084$fn__5086.invoke(core.clj:1794) at clojure.lang.LazySeq.sval(LazySeq.java:42) at clojure.lang.LazySeq.seq(LazySeq.java:56) at clojure.lang.RT.seq(RT.java:440) at clojure.core$seq__4245.invoke(core.clj:105) at clojure.core$filter__5084$fn__5086.invoke(core.clj:1794) at clojure.lang.LazySeq.sval(LazySeq.java:42) at clojure.lang.LazySeq.seq(LazySeq.java:56) at clojure.lang.RT.seq(RT.java:440) at clojure.core$seq__4245.invoke(core.clj:105) at clojure.core$filter__5084$fn__5086.invoke(core.clj:1794) at clojure.lang.LazySeq.sval(LazySeq.java:42) at clojure.lang.LazySeq.seq(LazySeq.java:56) at clojure.lang.RT.seq(RT.java:440) at clojure.core$seq__4245.invoke(core.clj:105) at clojure.core$filter__5084$fn__5086.invoke(core.clj:1794) at clojure.lang.LazySeq.sval(LazySeq.java:42) at clojure.lang.LazySeq.seq(LazySeq.java:56) at clojure.lang.RT.seq(RT.java:440) ... If I do it right after again it always works. So it appears to be related to timing or something. The code in question is: (defn add-track [t] (common/ref-add tracks t)) (defn add-collection [coll] (doseq [track coll] (add-track track))) and (defn ref-add [ref value] (dosync (ref-set ref (conj @ref value)))) where coll is extracted from this function: (defn tracks-by-album [album] (sort sort-tracks (filter #(= (:album %) album) @tracks))) which uses: (defn get-album-from-track [track] (seq/find-first #(= (:album track) (:name %)) @albums)) (defn sort-tracks [track1 track2] (cond (= (:album track1) (:album track2)) (cond (and (:album-track track1) (:album-track track2)) (< (:album-track track1) (:album-track track2)) :else 0) :else (> (:year (get-album-from-track track1)) (:year (get-album-from-track track2))))) it gets called more or less directly from the request I get in: (when-handle-command cmd params (audio/tracks-by-album decoded-name)) (defn when-handle-command [cmd params data] (println (str "handling command:" cmd)) ....) I never get the handling command in my log, so it must die when it does the tracks-by-album. so it does appear to be the tracks-by-album function from the stack trace. I just don't see why it sometimes works and sometimes doesn't. I say that it's tracks-by-album because it's the only function (including it's children) that does filter, as can be seen in the trace. All the source code is available at: http://code.google.com/p/mucomp/. It's my little hobby project to learn clojure and so far it's quite buggy (this is just one bug :)) so I havn't really liked to tell too many people about it yet :)

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  • Voice chat in Rails

    - by Arkid
    I am working on an application which helps group chat amongst users in a chat room. We are using the Juggernaut plugin for the purpose. I wanted to know whether we should use something else as we need to allow voice audio chat in the next iteration..

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