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  • What is the quickest way to indent a block of text with spaces for use within a web browser?

    - by ændrük
    I occasionally have the need to indent a block of text with spaces for use within a web browser, for example, when formatting a code block on this site or in a post on Launchpad. So far I've just done it by hand by copying four spaces to the clipboard and then mashing keys really fast: ?, Home, Ctrl+V (repeat) What is the quickest way to accomplish this? Copying and pasting to another program? (Which?) A Firefox or Chrome browser extension? A command to directly modify the clipboard contents? An auto-typing program?

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  • 10 Ways to Get a Document into AxCMS.net

    - by Axinom
    Since AxCMS.net 9.1 there is a possibility to upload multiple files simultenously (with a simple Silverlight component). While I was waiting for my files to upload, I started to think about which other methods we currently have in AxCMS.net for uploading documents. I came up with 10 and same evening this article was ready: 10 Ways to Get a Document into AxCMS.net The Classic: Individual Manual Upload Document Creation Box Upload Multiple Files Files from a Remote URL Files from Windows SharePoint Services (WSS) WebDAV ZIP Create Documents Programmatically Apply Auto-Formatting Send the Documents via Email Always choose the most appropriate way to upload your documents into AxCMS.net. Consider size of the documents, how many you have, where to they come from and which other tools you use.  

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  • 3D Dice using Maya - for integration with iOS game app

    - by Anil
    My designer is building a 3D design of a dice using Maya. I want to integrate this in my iOS app so that the user can spin the dice and get a number. Then they play the game using that number. So, I have two questions: 1) How can I make the dice spin and stop at a random position so that a number is presented to the user? and 2) Once it stops spinning how can I detect the number that is displayed to the user (programmatically)? Many thanks. -Anil

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  • How to tweet automatically when you push a new package to nuget.org

    - by Daniel Cazzulino
    Wouldn’t it be nice if your followers could be notified whenever you publish a new version of a NuGet package? Currently, nuget.org offers no support for this, but with the following tricks, you can get it working without programming. The essential idea is to use the OData feed that nuget.org exposes to build an RSS feed with new items as you publish them, and have IFTTT do the tweeting from it. The tools we’ll use to get this working are: LinqPad: to examine the nuget.org OData feed at https://nuget.org/api/v2  Yahoo Pipes: to tweak the OData feed output so that it looks like a “plain” feed IFTTT: to consume the pipe output and auto-tweet on new items   Exploring NuGet OData Feed with LinqPad In order to build the query that will become your tweets’ source, we will add a new connection in LinqPad by clicking on the “Add Connection” link:...Read full article

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  • Local Events | Azure Bootcamp

    - by Jeff Julian
    Coming to Kansas City April 8th and 9th is the Microsoft Azure Bootcamp. This event looks very promising for those developers who are looking into Azure for themselves or their companies. It covers the wide range of topics required to understand what Azure really is and is not. Space is limited so if you are considering Azure, register for this event today.Agenda:Module 1: Introduction to cloud computer and AzureHow it worksKey ScenariosThe development environment and SDKModule 2: Using Web RolesBasic ASP.NETBasic configurationModule 3: Blobs: File Storage in the cloudModule 4: Tables: Scalable hierarchical storageModule 5: Queues: Decoupling your systemsModule 6: Basic Worker RolesExecuting backend processesConsuming a queueLeveraging local storageModule 7: Advanced Worker RolesExternal EndpointsInter-role communicationModule 8: Building a business with AzureUsing Azure as an ISV or a partnerAdvantages to delivering valueBPOSPricingModule 9: SQL AzureSetting it upSQL Azure firewallRemote managementMigrating dataModule 10: AppFabricService BusAccess Control SystemIdentity in the cloudModule 11: Cloud ScenariosApp migration strategiesDisposable computingDynamic scaleShuntingPrototypingMultitenant applications (This is my second attempt at this post after MacJournal decided to crash and not save my work. Authoring tools all need auto-save features by now, that is a requirement set in stone by Microsoft Word 97) Related Tags: Azure, Microsoft, Kansas City

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  • Get the onended event for an AudioBuffer in HTML5/Chrome

    - by Matthew James Davis
    So I am playing audio file in Chrome and I want to detect when playing has ended so I can delete references to it. Here is my code var source = context.createBufferSource(); source.buffer = sound.buffer; source.loop = sound.loop; source.onended = function() { delete playingSounds[soundName]; } source.connect(mainNode); source.start(0, sound.start, sound.length); however, the event handler doesn't fire. Is this not yet supported as described by the W3 specification? Or am I doing something wrong?

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  • How to format a USB stick

    - by VictorL
    My USB stick looks dead : victor@X301A1:~$ umount /dev/sdc1 victor@X301A1:~$ sudo mkfs -t vfat /dev/sdc1 mkfs.vfat 3.0.12 (29 Oct 2011) mkfs.vfat: unable to open /dev/sdc1: Read-only file system victor@X301A1:~$ sudo hdparm -r0 /dev/sdc1 /dev/sdc1: setting readonly to 0 (off) readonly = 0 (off) victor@X301A1:~$ sudo fsck -n /dev/sdc1 fsck de util-linux 2.20.1 dosfsck 3.0.12, 29 Oct 2011, FAT32, LFN /.Trash-1000/files/sans_titre Start does point to root directory. Deleting dir. /.Trash-1000/files/Bus CAN Start does point to root directory. Deleting dir. Reclaimed 190903 unused clusters (781938688 bytes). Free cluster summary wrong (1001897 vs. really 1383698) Auto-correcting. Leaving file system unchanged. /dev/sdc1: 8052 files, 566660/1950358 clusters Is there anyway for me to recover my USB stick ? Thank

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  • Why does setting a geometry shader cause my sprites to vanish?

    - by ChaosDev
    My application has multiple screens with different tasks. Once I set a geometry shader to the device context for my custom terrain, it works and I get the desired results. But then when I get back to the main menu, all sprites and text disappear. These sprites don't dissappear when I use pixel and vertex shaders. The sprites are being drawn through D3D11, of course, with specified view and projection matrices as well an input layout, vertex, and pixel shader. I'm trying DeviceContext->ClearState() but it does not help. Any ideas? void gGeometry::DrawIndexedWithCustomEffect(gVertexShader*vs,gPixelShader* ps,gGeometryShader* gs=nullptr) { unsigned int offset = 0; auto context = mp_D3D->mp_Context; //set topology context->IASetPrimitiveTopology(m_Topology); //set input layout context->IASetInputLayout(mp_inputLayout); //set vertex and index buffers context->IASetVertexBuffers(0,1,&mp_VertexBuffer->mp_Buffer,&m_VertexStride,&offset); context->IASetIndexBuffer(mp_IndexBuffer->mp_Buffer,mp_IndexBuffer->m_DXGIFormat,0); //send constant buffers to shaders context->VSSetConstantBuffers(0,vs->m_CBufferCount,vs->m_CRawBuffers.data()); context->PSSetConstantBuffers(0,ps->m_CBufferCount,ps->m_CRawBuffers.data()); if(gs!=nullptr) { context->GSSetConstantBuffers(0,gs->m_CBufferCount,gs->m_CRawBuffers.data()); context->GSSetShader(gs->mp_D3DGeomShader,0,0);//after this call all sprites disappear } //set shaders context->VSSetShader( vs->mp_D3DVertexShader, 0, 0 ); context->PSSetShader( ps->mp_D3DPixelShader, 0, 0 ); //draw context->DrawIndexed(m_indexCount,0,0); } //sprites void gSpriteDrawer::Draw(gTexture2D* texture,const RECT& dest,const RECT& source, const Matrix& spriteMatrix,const float& rotation,Vector2d& position,const Vector2d& origin,const Color& color) { VertexPositionColorTexture* verticesPtr; D3D11_MAPPED_SUBRESOURCE mappedResource; unsigned int TriangleVertexStride = sizeof(VertexPositionColorTexture); unsigned int offset = 0; float halfWidth = ( float )dest.right / 2.0f; float halfHeight = ( float )dest.bottom / 2.0f; float z = 0.1f; int w = texture->Width(); int h = texture->Height(); float tu = (float)source.right/(w); float tv = (float)source.bottom/(h); float hu = (float)source.left/(w); float hv = (float)source.top/(h); Vector2d t0 = Vector2d( hu+tu, hv); Vector2d t1 = Vector2d( hu+tu, hv+tv); Vector2d t2 = Vector2d( hu, hv+tv); Vector2d t3 = Vector2d( hu, hv+tv); Vector2d t4 = Vector2d( hu, hv); Vector2d t5 = Vector2d( hu+tu, hv); float ex=(dest.right/2)+(origin.x); float ey=(dest.bottom/2)+(origin.y); Vector4d v4Color = Vector4d(color.r,color.g,color.b,color.a); VertexPositionColorTexture vertices[] = { { Vector3d( dest.right-ex, -ey, z),v4Color, t0}, { Vector3d( dest.right-ex, dest.bottom-ey , z),v4Color, t1}, { Vector3d( -ex, dest.bottom-ey , z),v4Color, t2}, { Vector3d( -ex, dest.bottom-ey , z),v4Color, t3}, { Vector3d( -ex, -ey , z),v4Color, t4}, { Vector3d( dest.right-ex, -ey , z),v4Color, t5}, }; auto mp_context = mp_D3D->mp_Context; // Lock the vertex buffer so it can be written to. mp_context->Map(mp_vertexBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource); // Get a pointer to the data in the vertex buffer. verticesPtr = (VertexPositionColorTexture*)mappedResource.pData; // Copy the data into the vertex buffer. memcpy(verticesPtr, (void*)vertices, (sizeof(VertexPositionColorTexture) * 6)); // Unlock the vertex buffer. mp_context->Unmap(mp_vertexBuffer, 0); //set vertex shader mp_context->IASetVertexBuffers( 0, 1, &mp_vertexBuffer, &TriangleVertexStride, &offset); //set texture mp_context->PSSetShaderResources( 0, 1, &texture->mp_SRV); //set matrix to shader mp_context->UpdateSubresource(mp_matrixBuffer, 0, 0, &spriteMatrix, 0, 0 ); mp_context->VSSetConstantBuffers( 0, 1, &mp_matrixBuffer); //draw sprite mp_context->Draw( 6, 0 ); }

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  • Optimizing collision engine bottleneck

    - by Vittorio Romeo
    Foreword: I'm aware that optimizing this bottleneck is not a necessity - the engine is already very fast. I, however, for fun and educational purposes, would love to find a way to make the engine even faster. I'm creating a general-purpose C++ 2D collision detection/response engine, with an emphasis on flexibility and speed. Here's a very basic diagram of its architecture: Basically, the main class is World, which owns (manages memory) of a ResolverBase*, a SpatialBase* and a vector<Body*>. SpatialBase is a pure virtual class which deals with broad-phase collision detection. ResolverBase is a pure virtual class which deals with collision resolution. The bodies communicate to the World::SpatialBase* with SpatialInfo objects, owned by the bodies themselves. There currenly is one spatial class: Grid : SpatialBase, which is a basic fixed 2D grid. It has it's own info class, GridInfo : SpatialInfo. Here's how its architecture looks: The Grid class owns a 2D array of Cell*. The Cell class contains two collection of (not owned) Body*: a vector<Body*> which contains all the bodies that are in the cell, and a map<int, vector<Body*>> which contains all the bodies that are in the cell, divided in groups. Bodies, in fact, have a groupId int that is used for collision groups. GridInfo objects also contain non-owning pointers to the cells the body is in. As I previously said, the engine is based on groups. Body::getGroups() returns a vector<int> of all the groups the body is part of. Body::getGroupsToCheck() returns a vector<int> of all the groups the body has to check collision against. Bodies can occupy more than a single cell. GridInfo always stores non-owning pointers to the occupied cells. After the bodies move, collision detection happens. We assume that all bodies are axis-aligned bounding boxes. How broad-phase collision detection works: Part 1: spatial info update For each Body body: Top-leftmost occupied cell and bottom-rightmost occupied cells are calculated. If they differ from the previous cells, body.gridInfo.cells is cleared, and filled with all the cells the body occupies (2D for loop from the top-leftmost cell to the bottom-rightmost cell). body is now guaranteed to know what cells it occupies. For a performance boost, it stores a pointer to every map<int, vector<Body*>> of every cell it occupies where the int is a group of body->getGroupsToCheck(). These pointers get stored in gridInfo->queries, which is simply a vector<map<int, vector<Body*>>*>. body is now guaranteed to have a pointer to every vector<Body*> of bodies of groups it needs to check collision against. These pointers are stored in gridInfo->queries. Part 2: actual collision checks For each Body body: body clears and fills a vector<Body*> bodiesToCheck, which contains all the bodies it needs to check against. Duplicates are avoided (bodies can belong to more than one group) by checking if bodiesToCheck already contains the body we're trying to add. const vector<Body*>& GridInfo::getBodiesToCheck() { bodiesToCheck.clear(); for(const auto& q : queries) for(const auto& b : *q) if(!contains(bodiesToCheck, b)) bodiesToCheck.push_back(b); return bodiesToCheck; } The GridInfo::getBodiesToCheck() method IS THE BOTTLENECK. The bodiesToCheck vector must be filled for every body update because bodies could have moved meanwhile. It also needs to prevent duplicate collision checks. The contains function simply checks if the vector already contains a body with std::find. Collision is checked and resolved for every body in bodiesToCheck. That's it. So, I've been trying to optimize this broad-phase collision detection for quite a while now. Every time I try something else than the current architecture/setup, something doesn't go as planned or I make assumption about the simulation that later are proven to be false. My question is: how can I optimize the broad-phase of my collision engine maintaining the grouped bodies approach? Is there some kind of magic C++ optimization that can be applied here? Can the architecture be redesigned in order to allow for more performance? Actual implementation: SSVSCollsion Body.h, Body.cpp World.h, World.cpp Grid.h, Grid.cpp Cell.h, Cell.cpp GridInfo.h, GridInfo.cpp

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  • Ubuntu Minimal in the new Intel NUC Haswell

    - by Ernie
    I have one the of the new Haswell NUCs that just came out - D34010WYK. https://downloadcenter.intel.com/Detail_Desc.aspx?agr=Y&DwnldID=23089&lang=eng&OSVersion=OS%20Independent&DownloadType=Documentation), I tried to load ubuntu minimal 13.10 x64 from the mini.iso and it cannot properly detect a network during install - my guess is a driver issue. Tried 12.04 lts and it doesnt even see the NIC at all. Is there anything I could do to get one of the current versions to see the network properly? I did try the latest trusty nightly desktop and it did install without issue. Is there a minimal version of that? Thanks Ernie

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  • How do I remove lubuntu-desktop?

    - by Alvar
    I wanted to try lubuntu-desktop so I installed it with sudo apt-get install lubuntu-desktop. But when I didn't like it I wanted to remove it with sudo apt-get remove lubuntu-desktop(then with auto-remove) but my startup / shutdown screen does still say lubuntu. So how do I remove lubuntu-desktop? Atempt one: sudo apt-get remove lubuntu-desktop lubuntu-artwork playmouth-theme-lubuntu-logo playmouth-theme-lubuntu-text I was unable to locate any of those packages. I've also tried to remove and install ubuntu-desktop, but none has worked.

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  • Url Navigation

    - by russ.bishop
    One of the new features is URL-based navigation which is useful for creating intranet links or auto-generating email links (such as from workflow systems, etc). For IIS 6 and earlier, the format is as follows: http://machine/drm-client/Logon.aspx? app=<appname>&action=go&ver=<version name>&hier=<hier name>&node=<node name> Just replace the fields with their appropriate values (URL-encoded of course). <node name> is optional. If provided it will open the hierarchy and expand directly to the target node. Otherwise the hierarchy is opened to the top node. Note that if the specified version is not loaded it will be loaded automatically.

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  • HP Deskjet 720C USB printer doesn't finish

    - by 213441265152351
    I have an HP Deskjet 720C connected through a USB cable to an Ubuntu 12.04 laptop. When I plugged the printer for the first time into the fresh 12.04 laptop install, it auto-detected the printer correctly and choose the recommended drivers without a problem. The document print fine until they reach the end of the last page, then suddenly stop just about the end leaving the page unfinished. I have checked that the margins are the correct ones. I have the latest version of cups installed. I have also tried changing the options of usb-unidir-default and usb-no-reattach-default via lpadmin, but the printing stops even earlier. EDIT: It seems like the problem is with the last page. So if I am printing 3 pages, the first two work well but the last few lines in the last page are not printed. Any ideas?

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  • Problem with javascript [migrated]

    - by Andres Orozco
    Well i have a problem, and i made this test code to show you my problem. HTML Code -- http://i.stack.imgur.com/7qlZx.png Javascript Code -- http://i.stack.imgur.com/DYvuq.png What i want to do here in this example is to change the styles of the id. But for some reason it doesn't work the bad news is that i have some problem to detect... problems on my code, so i don't know what happen and i really need your help. Thank's. Andres.

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  • The Best of CES (Consumer Electronics Show) in 2011

    - by Justin Garrison
    This year, How-To Geek’s own Justin was on-site at the Consumer Electronics Show in Las Vegas, where every gadget manufacturer shows off their latest creations, and he was able to sit down and get hands-on with most of them. Here’s the best of the bunch. Make sure to also check out our list of the Worst of CES 2011, where we covered the gadgets that just didn’t make the cut Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Arctic Theme for Windows 7 Gives Your Desktop an Icy Touch Install LibreOffice via PPA and Receive Auto-Updates in Ubuntu Creative Portraits Peek Inside the Guts of Modern Electronics Scenic Winter Lane Wallpaper to Create a Relaxing Mood Access Your Web Apps Directly Using the Context Menu in Chrome The Deep – Awesome Use of Metal Objects as Deep Sea Creatures [Video]

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  • Monitoring Database disk space

    - by Michael Freidgeim
    An article Data files: To Autogrow Or Not To Autogrow? recommends NOT to rely on auto-grow, because it causing delays in unplanned times.We should mtonitor database files(both data and log), and if they close to max capacity, manually increase the size. However it doesn't give references, how to monitor the free space inside databases. I've tried to look how to do it. It can be done manually using   execute sp_spaceused for the database in question or  sp_SOS (can be downloaded from http://searchsqlserver.techtarget.com/tip/Find-size-of-SQL-Server-tables-and-other-objects-with-stored-procedure)Alternatively you can run SQL commands as suggested in Http://www.sqlteam.com/forums/topic.asp?TOPIC_ID=82359 by Michael Valentine Jonesselect [FREE_SPACE_MB] = convert(decimal(12,2),round((a.size-fileproperty(a.name,'SpaceUsed'))/128.000,2)) from dbo.sysfiles aMore useful article Monitor database file sizes with SQL Server Jobs describes how to setup monitoring Finally I found the excellent articleManaging Database Data Usage With Custom Space Alerts, that can be followed even support personnel without much DBA experience.

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  • ruby regex, parsing html

    - by danwoods
    Hello all, I'm trying to parse some returned html to look for currently playing movies. The pattern I'm trying to match looks like: <span dir=ltr>Clash of the Titans</span> Of which there are several in the returned html. (the html is huge, I've posted a sample at the bottom) I'm trying get an array of the movie titles with the following command: titles = listings_html.split(/(<span dir=ltr>).*(<\/span>)/) But I'm not getting the results I'm expecting. Can anyone see a problem with my approach or regex? Returned html (I believe the 'markdown'formating will render the some of the html, but this is just an example): <script>window.gbar={};(function(){function h(a,b,d){var c="on"+b;if(a.addEventListener)a.addEventListener(b,d,false);else if(a.attachEvent)a.attachEvent(c,d);else{var f=a[c];a[c]=function(){var e=f.apply(this,arguments),g=d.apply(this,arguments);return e==undefined?g:g==undefined?e:g&&e}}};var i=window.gbar,k,l,m;function n(a){var b=window.encodeURIComponent&&(document.forms[0].q||"").value;if(b)a.href=a.href.replace(/([?&])q=[^&]*|$/,function(d,c){return(c||"&")+"q="+encodeURIComponent(b)})}i.qs=n;function o(a,b,d,c,f,e){var g=document.getElementById(a);if(g){var j=g.style;j.left=c?"auto":b+"px";j.right=c?b+"px":"auto";j.top=d+"px";j.visibility=l?"hidden":"visible";if(f&&e){j.width=f+"px";j.height=e+"px"}else{o(k,b,d,c,g.offsetWidth,g.offsetHeight);l=l?"":a}}}i.tg=function(a){a=a||window.event;var b,d=a.target||a.srcElement;a.cancelBubble=true;if(k!=null)p(d);else{b=document.createElement(Array.every||window.createPopup?"iframe":"div");b.frameBorder="0";k=b.id="gbs";b.src="javascript:''";d.parentNode.appendChild(b);h(document,"click",i.close);p(d);i.alld&&i.alld(function(){var c=document.getElementById("gbli");if(c){var f=c.parentNode;q(f,c);var e=c.prevSibling;f.removeChild(c);i.removeExtraDelimiters(f,e);b.style.height=f.offsetHeight+"px"}})}};function r(a){var b,d=document.defaultView;if(d&&d.getComputedStyle){if(a=d.getComputedStyle(a,""))b=a.direction}else b=a.currentStyle?a.currentStyle.direction:a.style.direction;return b=="rtl"}function p(a){var b=0;if(a.className!="gb3")a=a.parentNode;var d=a.getAttribute("aria-owns")||"gbi",c=a.offsetWidth,f=a.offsetTop>20?46:24,e=false;do b+=a.offsetLeft||0;while(a=a.offsetParent);a=(document.documentElement.clientWidth||document.body.clientWidth)-b-c;c=r(document.body);if(d=="gbi"){var g=document.getElementById("gbi");q(g,document.getElementById("gbli")||g.firstChild);if(c){b=a;e=true}}else if(!c){b=a;e=true}l!=d&&i.close();o(d,b,f,e)}i.close=function(){l&&o(l,0,0)};function s(a,b,d){if(!m){m="gb2";if(i.alld){var c=i.findClassName(a);if(c)m=c}}a.insertBefore(b,d).className=m}function q(a,b){for(var d,c=window.navExtra;c&&(d=c.pop());)s(a,d,b)}i.addLink=function(a,b,d){if((b=document.getElementById(b))&&a){a.className="gb4";var c=document.createElement("span");c.appendChild(a);c.appendChild(document.createTextNode(" | "));c.id=d;b.appendChild(c)}}})();if(!window.google)window.google={};if(!window.google.movies)window.google.movies={};window.google.movies.registerFixdir=function(){var c="[\u0000- !-@[-{-\u00bf\u00d7\u00f7\u02b9-\u02ff\u2000-\u2bff]",g=new RegExp("^"+c+"([0-9]"+c+"$|[A-Za-z\u00c0-\u00d6\u00d8-\u00f6\u00f8-\u02b8\u0300-\u0590\u0800-\u1fff\u2c00-\ufb1c\ufdfe-\ufe6f\ufefd-\uffff])"),h=new RegExp("^"+c+"$");function e(d,a){if(!a)a=d&&d.target?d.target:window.event.srcElement;a.dir=g.test(a.value)?"ltr":(h.test(a.value)?"":"rtl")} var i=[document.getElementsByName("q")[0],document.getElementById("mtq")];for(var f=0,b;b=i[f];f++)if(b){b.onkeyup=e;e(null,b)}}; Movie Showtimes - Google Search.fl:link{}a:link,.w,a.w:link,.w a:link{color:#00c}a:visited{color:#551a8b}a:active{color:red}.t a:link,.t a:active,.t a:visited,.t{color:#000}.left{width:12em}.box{background:#fff}.nopadding{padding:0}.k{background:#36c}.z{display:none}.x{width:3em}.y{width:23em}.b{color:#00c;font-size:12pt;font-weight:bold}.i,.i:link{color:#a90a08}.n a{color:#000;font-size:10pt}.n .b a{color:#00c}.n .i{font-size:10pt;font-weight:bold}.h{cursor:pointer}body{background:#fff;font:82% Arial,Helvetica,sans-serif;margin:3px 0 0;padding:0}table{border-collapse:collapse;border-spacing:0}img{border:0}td,th{vertical-align:top}h1,h2{font-size:100%;margin:0}a{color:#00c}/ CSS for page */#title_bar{background:#f0f7f9;border-top:1px solid #6b90da;padding-bottom:4px;padding-left:8px;padding-top:4px}#google_bar{margin:3px 10px}#search_form{margin:3px 10px}#left_nav{border-right:1px solid #c9d7f1;margin-top:11px;position:absolute;left:9px;width:13.4em}#left_nav .section{margin-bottom:1.2em}.hidden{visibility:hidden}#results{height:auto !important;height:350px;margin-left:15em;min-height:350px;min-width:800px;width:expression(document.body.clientWidth<1000?"800px":"99.9%")}.name{font-size:124%;margin:0}.times{clear:both;margin:0}.address{margin:0}#movie_results{overflow:auto}.movie_results{margin-top:11px}.movie{clear:both;margin-bottom:40px}.movie .header{padding-left:8px}.movie .img{border:1px solid #ccc;float:left;margin-bottom:10px}.movie .desc{margin-bottom:15px;max-width:42em}.movie h2{font-size:124%;margin-bottom:2px}.movie .info{margin-bottom:10px}.movie .syn{margin-bottom:10px}.movie 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#c9d7f1;font-size:1px}.gbh{height:0;position:absolute;top:24px;width:100%}#gbs,.gbm{background:#fff;left:0;position:absolute;text-align:left;visibility:hidden;z-index:1000}.gbm{border:1px solid;border-color:#c9d7f1 #36c #36c #a2bae7;z-index:1001}.gb1{margin-right:.5em}.gb1,.gb3{zoom:1}.gb2{display:block;padding:.2em .5em;}.gb2,.gb3{text-decoration:none;border-bottom:none}a.gb1,a.gb2,a.gb3,a.gb4{color:#00c !important}.gbi .gb3,.gbi .gb2,.gbi .gb4{color:#dd8e27 !important}.gbf .gb3,.gbf .gb2,.gbf .gb4{color:#900 !important}a.gb2:hover{background:#36c;color:#fff !important}Web Images Videos Maps News Shopping Gmail more ▼Books Finance Translate Scholar Blogs YouTube Calendar Photos Documents Reader Sites Groups even more » [email protected] | Google Account settings | Sign out     Advanced Search  PreferencesShowtimes for Murfreesboro, TN 37130Change Location› Today › Tomorrow › Monday › Tuesday› Theaters › Movies› Show list view › Show map viewPremiere 6 Theater810 Northwest Broad Street, Murfreesboro, TN - (615) 896-4100Clash of the Titans? - 1hr 50min?? - Rated PG-13?? - Action/Adventure? - Trailer - IMDb2:10  4:15  6:15  8:20  10:25pmDiary of a Wimpy Kid? - 1hr 33min?? - Rated PG?? - Comedy/Drama? - Trailer - IMDb2:00  3:50  6:00  7:50  9:40pmHow to Train Your Dragon?1hr 38min?? - Rated PG?? - Family/Animation? - IMDb2:00  3:55  6:00  7:55  9:50pmThe Bounty Hunter? - 1hr 46min?? - Rated PG-13?? - Action/Adventure/Comedy/Romance? - Trailer - IMDb2:15  4:15  6:25  8:25  10:30pmThe Last Song? - 1hr 47min?? - Rated PG?? - Drama? - Trailer - IMDb2:20  4:15  6:30  8:35  10:35pmTyler Perry's Why Did I Get Married Too?2hr 1min?? - Rated PG-13?? - Comedy?2:20  4:35  7:30  9:45pmContinental Cinema 5450 US Highway 231 N, Troy, AL - (334) 808-4225Clash of the Titans 3D? - 1hr 50min?? - Rated PG-13?? - Action/Adventure? - IMDb1:00  4:00  7:00  9:30pmHow to Train Your Dragon 3D? - 1hr 38min?? - Rated PG?? - Family/Animation? - IMDb1:05  4:05  7:05  9:25pmThe Bounty Hunter? - 1hr 46min?? - Rated PG-13?? - Action/Adventure/Comedy/Romance? - Trailer - IMDb1:00  4:00  7:00  9:30pmThe Last Song? - 1hr 47min?? - Rated PG?? - Drama? - Trailer - IMDb1:05  4:05  7:05  9:25pmTyler Perry's Why Did I Get Married Too?2hr 1min?? - Rated PG-13?? - Comedy?12:55  3:55  6:55  9:35pmMall Cinema - Hartford KYUS Hwy 231 South 62 East, Hartford, KY - (270) 298-3315Clash of the Titans? - 1hr 50min?? - Rated PG-13?? - Action/Adventure? - Trailer - IMDb5:00  7:00  9:00pmHow to Train Your Dragon?1hr 38min?? - Rated PG?? - Family/Animation? - IMDb5:00  7:00  9:00pmCarmike Wynnsong 16 - Murfreesboro2626 Cason Square Boulevard, Murfreesboro, TN - (615) 893-2253The Last Song? - 1hr 47min?? - Rated PG?? - Drama? - Trailer - IMDb12:15  1:00  2:45  4:00  5:15  7:00  7:45 

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  • SSD temperature sensor readout with hddtemp

    - by Dande Un
    It seems hddtemp cannot detect the temperature sensor of my SSD (Samsung EVO 840) properly.This is the bash output when running hddtemp: WARNUNG: Laufwerk /dev/sda scheint keinen Temperatur-Sensor zu haben. WARNUNG: Das bedeutet nicht, dass es keinen besitzt. WARNUNG: Falls Sie sicher sind, dass es einen besitzt, kontaktieren Sie mich bitte ([email protected]). WARNUNG: Siehe Optionen --help, --debug und --drivebase. /dev/sda: Samsung SSD 840 EVO 120G B ?@: kein Sensor I looked in the most recent .db file posted on http://nongnu.mirrors.hostinginnederland.nl//hddtemp/hddtemp.db, but it doesn't seem to list any SSD drives at all. Was anyone able to readout the temp-sensor of a SSD with hddtemp?

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  • Get a Silverlight XAP signing certificate for cheap thanks to GoDaddy

    One of the new features in Silverlight 4 is the ability to sign your XAP applications so that your out-of-browser trusted applications look more friendly (trusted) to your users, they come from a verified publisher, and they can take advantage of the auto-update APIs in Silverlight. If you dont know what Im talking about, heres some resources for some background: XAP Signing in Silverlight 4 HOWTO Video: Sign Silverlight 4 Applications Basically if you are writing a Silverlight 4 trusted...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Lua & Javascript documentation generation

    - by Tiddo
    I am in the beginning phase of create a mobile MMO with my team. The server software will be written in JavaScript using NodeJS, and the client software in Lua using Corona. We need a tool to auto-generate documentation for both the server-side and client-side code. Are there any tools which can generate documentation for both Lua and Javascript? And as a bonus: we are hosting our project on Bitbucket and the Bitbucket Wiki uses the Creole markup language. So if it's possible I want the tool to export to Creole.

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  • Turbo C++ to Visual Studio 2010 migration [closed]

    - by BigGenius
    OK, based on my previous questions and your help., I have gone to install Visual Studio Express. But now problem is, the programs which I successfully code at home on Visual Studio don't run on Turbo C++ compiler at school (assuming I type the program instead of exporting code). Is there anything I can do? Also I am just learning basic syntax and data handling, loops, structures, arrays and all. But Visual Studio has auto completion and pretty typing (which may be advantageous) but crap for a beginner getting hold on to language. Sorry, if I have been unclear. But what should I do? This will make me lazy programmer and will reflect in my grades. Is there any other IDE, which I can use, very similar to Turbo C++ and able to run in Windows 7 in fullsreen mode.

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  • Opera 11 téléchargé 6,7 millions de fois le premier jour, des chiffres dépassant ceux de la bêta d'Internet Explorer 9

    Opera 11 téléchargé 6.7 millions de fois le premier jour, des chiffres dépassant ceux de la bêta d'Internet Explorer 9 Mise à jour du 18.12.2010 par Katleen Petite information, mais assez impressionnante pour qu'elle soit relayée : en à peine 24 heures de disponibilité, Opera 11, la dernière mouture du navigateur d'Opera Software équipé de quelques nouveautés, a été plus que largement téléchargé. Le logiciel a en effet été téléchargé 6.7 millions de fois en une journée ! C'est un record ! La version différente, Opera 10, n'avait été téléchargée que 1.7 millions de fois lors de sa première semaine d'exploitation. Pourquoi de tels résultats ? En partie grâce à l'auto-updat...

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  • Making a bash script that reconnect to AP when connection lost

    - by Alexander
    I'm facing problems with WIFI on ubuntu i tried to update the system but still the same what happens is that i suddenly lose the connection with my router and when i press on the WIFI bar the system won't detect any APs i have to uncheck "enable WIFI" option ,then re check it so it work,it automatically reconnect. I'm thinking of making a bash script that detects when the pc is disconnected from the router for any reason, and when it is disconnected it disable then enable the wifi. i mean like automating resetting the connection that possible ? i guess i must use this nmcli nm wifi off nmcli nm wifi on but how can i make the script know if the PC is disconnected from the WIFI ?

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  • 3 Ways to Make Steam Even Faster

    - by Chris Hoffman
    Have you ever noticed how slow Steam’s built-in web browser can be? Do you struggle with slow download speeds? Or is Steam just slow in general? These tips will help you speed it up. Steam isn’t a game itself, so there are no 3D settings to change to achieve maximum performance. But there are some things you can do to speed it up dramatically. Speed Up the Steam Web Browser Steam’s built-in web browser — used in both the Steam store and in Steam’s in-game overlay to provide a web browser you can quickly use within games – can be frustratingly slow on many systems. Rather than the typical speed we’ve come to expect from Chrome, Firefox, or even Internet Explorer, Steam seems to struggle. When you click a link or go to a new page, there’s a noticeable delay before the new page appears — something that doesn’t happen in desktop browsers. Many people seem to have made peace with this slowness, accepting that Steam’s built-in browser is just bad. However, there’s a trick that will eliminate this delay on many systems and make the Steam web browser fast. This problem seems to arise from an incompatibility with the Automatically Detect Proxy Settings option, which is enabled by default on Windows. This is a compatibility option that very few people should actually need, so it’s safe to disable it. To disable this option, open the Internet Options dialog — press the Windows key to access the Start menu or Start screen, type Internet Options, and click the Internet Options shortcut. Select the Connections tab in the Internet Options window and click the LAN settings button. Uncheck the Automatically detect settings option here, then click OK to save your settings. If you experienced a significant delay every time a web page loaded in Steam’s web browser, it should now be gone. In the unlikely event that you encounter some sort of problem with your network connection, you could always re-enable this option. Increase Steam’s Game Download Speed Steam attempts to automatically select the nearest download server to your location. However, it may not always select the ideal download server. Or, in the case of high-traffic events like big seasonal sales and huge game launches, you may benefit from selecting a less-congested server. To do this, open Steam’s settings by clicking the Steam menu in Steam and selecting Settings. Click over to the Downloads tab and select the closest download server from the Download Region box. You should also ensure that Steam’s download bandwidth isn’t limited from here. You may want to restart Steam and see if your download speeds improve after changing this setting. In some cases, the closest server might not be the fastest. One a bit farther away could be faster if your local server is more congested, for example. Steam once provided information about content server load, which allowed you to select a regional server that wasn’t under high-load, but this information no longer seems to be available. Steam still provides a page that shows you the amount of download activity happening in different regions, including statistics about the difference in download speeds in different US states, but this information isn’t as useful. Accelerate Steam and Your Games One way to speed up all your games — and Steam itself —  is by getting a solid-state drive and installing Steam to it. Steam allows you to easily move your Steam folder — at C:\Program Files (x86)\Steam by default — to another hard drive. Just move it like you would any other folder. You can then launch the Steam.exe program as if you had never moved Steam’s files. Steam also allows you to configure multiple game library folders. This means that you can set up a Steam library folder on a solid-state drive and one on your larger magnetic hard drive. Install your most frequently played games to the solid-state drive for maximum speed and your less frequently played ones to the slower magnetic hard drive to save SSD space. To set up additional library folders, open Steam’s Settings window and click the Downloads tab. You’ll find the Steam Library Folders option here. Click the Add Library Folder button and create a new game library on another hard drive. When you install a game in Steam, you’ll be asked which library folder you want to install it to. With the proxy compatibility option disabled, the correct download server chosen, and Steam installed to a fast SSD, it should be a speed demon. There’s not much more you can do to speed up Steam, short of upgrading other hardware like your computer’s CPU. Image Credit: Andrew Nash on Flickr     

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  • Firefox 4 stores passwords, but suddenly forgot that it did?

    - by Roland Taylor
    I am using firefox 4 as my default browser, but this is probably file system related. I will describe the problem and hopefully someone can point me in the right direction? Today I was using the browser as normal, all sign ins worked as usual, everything was normal. Then when I got back home tonight and opened it, none of my saved usernames/passwords would autofill/auto-signin anymore. I am guessing this must be something filesystem related, and it only happened this one time seemingly at random, so I don't think it is a firefox 4 bug. In fact, I think it might be something to do with suspending the system before I left? Anyone have any idea?

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