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  • Tuning Red Gate: #5 of Multiple

    - by Grant Fritchey
    In the Tuning Red Gate series I've shown you how to look at a current load on the system and how to drill down to look at historical analysis of the system. I've also shown how you can see the top queries and other information from the current status of the system. I have one more thing I can show you before we need to start fixing things and showing how that affects the data collected, historical moments in time. For example, back in Post #3 I was looking at some spikes in some of the monitored resources that were taking place a couple of weeks back in time. Once I identify a moment in time that I'm interested in, I can go back to the first page of Monitor, Global Overview, and click on the icon: From this you can select the date and time you're interested in. For example, I saw some serious CPU queues last week: This then rolls back the time for all the information that's available to the Global Overview and the drill down to the server and the SQL Server instance there. This then allows me to look at the Top Queries running at this point, sort them by CPU and identify what was potentially the query that was causing the problem right when I saw the CPU queuing This ability to correlate a moment in time with the information available to you in the Analysis window makes for an excellent tool to investigate your systems going backwards in time. It really makes a huge difference in your knowledge. It's not enough to know that something happened at a particular time. You need to know what it was that was occurring. Remember, the key to tuning your systems is having enough knowledge about them. I'll post more on Tuning Red Gate as soon as I can get some queries rewritten. I'm working on that.

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  • The Agile Engineering Rules of Test Code

    - by Malcolm Anderson
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Lots of test code gets written, a lot of it is waste, some of it is well engineered waste.Companies hire Agile Engineering Coaches because agile engineering is easy to do wrong.Very easy.So here's a quick tool you can use for self coaching.It's what I call, "The Agile Engineering Rules of Test Code" and it's going to act as a sort of table of contents for some future posts.The Agile Engineering Rules of Test Code Malcolm Anderson   Test code is not throw away code Test code is production code   8 questions to determine the quality of your test code Does the test code have appropriate comments?Is the test code executed as part of the build?Every Time?Is the test code getting refactored?Does everyone use the same test code?Can the test code be described as “Well Maintained”?Can a bright six year old tell you why any particular test failed?Are the tests independent and infinitely repeatable?

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  • How to create art assets for a 3d avatar editor

    - by Andrew Garrison
    I am currently prototyping an idea for an iPhone game. I'd like to create an avatar editor inside the game so that the player can create a 3d avatar face and modify certain features (using slider controls), such as nose shape, eye color, mouth size, etc. This has been done in several games, but what I'm looking to do would be fairly cartoon-ish/caricature-ish, similar to the Mii editor on the Nintendo Wii (http://www.myavatareditor.com/). I'd also like the final result to have the ability to use some canned animations, such as simple speech animations, smiling, frowning, etc. I am not an artist, so I would be unable to create these assets, but what kind of effort is required for an artist to create the 3d models necessary for this type of game? Also what mechanism would be required to tweak the face's characteristics? Would you use bones or morph targets? How would the final result be animated? Would facial animation use bones or morph targets? I've seen several tools that do this sort of thing too, such as FacialStudio. Are there any facial generation tools out there you'd recommend for generating some base content for this game, or should I just hire an artist to do this type of work. Thanks!

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  • Android Design - Service vs Thread for Networking

    - by Nevyn
    I am writing an Android app, finally (yay me) and for this app I need persistant, but user closeable, network sockets (yes, more than one). I decided to try my hand at writing my own version of an IRC Client. My design issue however, is I'm not sure how to run the Socket connectivity itself. If I put the sockets at the Activity level, they keeps getting closed shortly after the Activity becomes non-visible (also a problem that needs solving...but I think i figured that one out)...but if I run a "connectivity service", I need to find out if I can have multiple instances of it running (the service, that is...one per server/socket). Either that or a I need a way to Thread the sockets themselves and have multiple threads running that I can still communicate with directly (ID system of some sort). Thus the question: Is it a 'better', or at least more "proper" design pattern, to put the Socket and networking in a service, and have the Activities consume said service...or should I tie the sockets directly to some Threaded Process owned by the UI Activity and not bother with the service implementation at all? I do know better than to put the networking directly on the UI thread, but that's as far as I've managed to get.

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  • What are the pros (and cons) of using “Sign in with Twitter/Facebook” for a new website?

    - by Paul D. Waite
    Myself and a friend are looking to launch a little forum site. I’m considering using the “Sign in with Facebook/Twitter” APIs, possibly exclusively (a la e.g. Lanyrd), for user login. I haven’t used either of these before, nor run a site with user logins at all. What are the pros (and cons) of these APIs? Specifically: What benefits do I get as a developer from using them? What drawbacks are there? Do end users actually like/dislike them? Have you experienced any technical/logistical issues with these APIs specifically? Here are the pros and cons I’ve got so far: Pros More convenient for the user (“register” with two clicks, sign in with one) Possibly no need to maintain our own login system  Cons No control over our login process Exclude Facebook/Twitter users who are worried about us having some sort of access to their accounts Users’ accounts on our site are compromised if their Facebook/Twitter accounts are compromised. And if we don’t maintain our own alternative login system: Dependency on Facebook/Twitter for our login system Exclude non-Facebook/non-Twitter users from our site

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  • Booby Traps and Locked-in Kids: An Interview with a Safecracker

    - by Jason Fitzpatrick
    While most of our articles focus on security of the digital sort, this interview with a professional safecracker is an interesting look the physical side of securing your goods. As part of their Interviews with People Who Have Interesting or Unusual Jobs series over at McSweeney’s, they interviewed Ken Doyle, a professional a locksmithing and safecracking veteran with 30 years of industry experience. The interview is both entertaining and an interesting read. One of the more unusual aspects of safecracking he highlights: Q: Do you ever look inside? A: I NEVER look. It’s none of my business. Involving yourself in people’s private affairs can lead to being subpoenaed in a lawsuit or criminal trial. Besides, I’d prefer not knowing about a client’s drug stash, personal porn, or belly button lint collection. When I’m done I gather my tools and walk to the truck to write my invoice. Sometimes I’m out of the room before they open it. I don’t want to be nearby if there is a booby trap. Q: Why would there be a booby trap? A: The safe owner intentionally uses trip mechanisms, explosives or tear gas devices to “deter” unauthorized entry into his safe. It’s pretty stupid because I have yet to see any signs warning a would-be culprit about the danger. HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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  • License Requirements for Including Dual-Licensed Open-Source Software

    - by Rick Roth
    How do you opt into one software license and not the other when the distributor gives the consumer more than one choice? For example I would like to use the DataTables JavaScript library in my web application. According to their web site, "DataTables is dual licensed under the GPL v2 license or a BSD (3-point) license." Furthermore, the source code of the JavaScript library has this text that calls out both licenses: /** * @summary DataTables * @description Paginate, search and sort HTML tables * @version 1.9.4 * @file jquery.dataTables.js * @author Allan Jardine (www.sprymedia.co.uk) * @contact www.sprymedia.co.uk/contact * * @copyright Copyright 2008-2012 Allan Jardine, all rights reserved. * * This source file is free software, under either the GPL v2 license or a * BSD style license, available at: * http://datatables.net/license_gpl2 * http://datatables.net/license_bsd * * This source file is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details. * * For details please refer to: http://www.datatables.net */ Finally, the web pages with the licensing text (e.g. the DataTables BSD license page) has this statement: "DataTables is made available under both the GPL v2 license and a BSD (3-point) style license. You can select which one you wish to use the DataTables code under." My specific question is "how do you select which one you want to use." In my case, I want to only use the BSD license and I want to make it explicitly clear that I do not opt into the GPL v2 license in any way. How do you do that and have it hold up to legal challenge?

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  • What are the pros and cons of using “Sign in with Twitter/Facebook” for a new website?

    - by Paul D. Waite
    Myself and a friend are looking to launch a little forum site. I’m considering using the “Sign in with Facebook/Twitter” APIs, possibly exclusively, for user login.I haven’t used either of these before, nor run a site with user logins at all. What are the pros and cons of these APIs? Specifically: Is the idea of using them, and/or using them exclusively (i.e. having no login system other than one or both of these), any good? What benefits do I get as a developer from using them? Do end users actually like/dislike them? Have you experienced any technical/logistical issues with these APIs specifically? Here are the pros and cons I’ve got so far: Pros More convenient for the user (“register” with two clicks, sign in with one) Possibly no need to maintain our own login system  Cons No control over our login process Exclude non-Facebook/non-Twitter users (if we don’t maintain our own login system) Exclude Facebook/Twitter users who are worried about us having some sort of access to their accounts Users’ accounts on our site are compromised if their Facebook/Twitter accounts are compromised.

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  • Silverlight Cream for December 23, 2010 -- #1014

    - by Dave Campbell
    In this 4-days loss to a sinus infection and all-submittal Issue.... and this only catches me up on submittals through last Sunday: Mark Monster, Sacha Barber, Rénald Nollet, Georgi Atanasov, and András Velvárt. Above the Fold: Silverlight: "Silverlight with Facebook - a practical guide to integration" András Velvárt WP7: "RadDateSelector for Windows Phone 7 – Loaded within a standard in-browser Silverlight application" Georgi Atanasov MVVM: "Cinch - A Rich Full Featured WPF/SL MVVM Framework" Sacha Barber From SilverlightCream.com: Solving 3 problems with the ShellTileSchedule Mark Monster is discussing the Shell Tile Schedule, or rather problems therewith... 3 of them to be exact. He discusses them at lenght and describes solutions to each. Cinch - A Rich Full Featured WPF/SL MVVM Framework After Sacha Barber contacted me, I searched SilverlightCream and only found 1 reference to Cinch... what gives... this looks pretty good. If you're blogging about it let me know, if you're not, check it out! SQL Azure Database Manager – Part 2 : Now you’re in, take a tour Rénald Nollet has part 2 of his SQL AZure Database Manager up for us to look at, and this time out he's explaining the UI. RadDateSelector for Windows Phone 7 – Loaded within a standard in-browser Silverlight application. This is a cool post with a sort-of twist to it... Georgi Atanasov has a post up about using Telerik's WP7 RadDateSelector ... but in a SL4 app... and why not... if it works for SL3.x, it should work in SL4 right? Silverlight with Facebook - a practical guide to integration András Velvárt has a great post up (as usual) discussing 'harnessing the power of social networks' ... remember his great image of the soccer match where people could tag themselves? ... well, get some of the explanation here! (and some code) Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • What groupware/project-management apps (preferably self-hosted webapp) do you recommend for a small dev shop?

    - by HedgeMage
    I run a small Drupal consulting shop and we've been trying different groupware solutions for what seems like ages, yet nothing we've found seems to be a good fit. We don't need CRM-overkill such as SugarCRM offers -- it's just too much for our small size. We do need git integration (at a minimum, an easy way to associate commits with issues) Time tracking on configurable or 15m increments per-project issue tracking billing (incl. recurring billing for support contracts, etc) some sort of per-project notes/wiki for things like login credentials, client contact info, etc. Contact logging (Client foo called at 2:20pm and asked to add bar to the spec, signed addendum with pricing due to client NLT CoB today, to be returned by CoB tomorrow) Open source solutions are greatly preferred to closed ones Most of all, it should be very efficient to use. Several solutions just fell out of use here because they required too many clicks for simple, frequent tasks like logging time spent on an issue or noting a call from a client. It shouldn't take 20 minutes to make a note. Edit: I almost forgot to mention: we're a mixed Linux/Mac shop with no Windows users.

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  • Where can I find video resources of people programming?

    - by Corey
    This might be a strange question. I'm looking for videos of people actively coding something while explaining it. However, I don't want is a beginner video that delves into what variables and objects are. Nick Gravelyn's tile engine tutorial is a great example of what I'm looking for. (He actually used to host the full, unbroken video files in his site's archive, but I guess he took them down...) I tend to learn best by "action" examples; it's difficult for me to learn by reading through documentation and text tutorials, but if I see somebody actively doing a task, I can immediately register it and apply it myself. I'm hard-of-hearing, so I would really prefer that if the video has a lot of talking, it have captioning or subtitling of some sort, or at the very least, a transcript. The tile engine videos did not have captions, but the code he was writing was very self-documenting, so I understood it for the most part. I've gone through most of the relevant GoogleDevelopers and GoogleTechTalks videos on Youtube, so those need not apply. Are there any resources out there, or even websites dedicated to this kind of thing?

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  • List SQL Server Instances using the Registry

    - by BuckWoody
    I read this interesting article on using PowerShell and the registry, and thought I would modify his information a bit to list the SQL Server Instances on a box. The interesting thing about listing instances this was is that you can touch remote machines, find the instances when they are off and so on. Anyway, here’s the scriptlet I used to find the Instances on my system: $MachineName = '.' $reg = [Microsoft.Win32.RegistryKey]::OpenRemoteBaseKey('LocalMachine', $MachineName) $regKey= $reg.OpenSubKey("SOFTWARE\\Microsoft\\Microsoft SQL Server\\Instance Names\\SQL" ) $regkey.GetValueNames() You can read more of his article to find out the reason for the remote registry call and so forth – there are also security implications here for being able to read the registry. Script Disclaimer, for people who need to be told this sort of thing: Never trust any script, including those that you find here, until you understand exactly what it does and how it will act on your systems. Always check the script on a test system or Virtual Machine, not a production system. Yes, there are always multiple ways to do things, and this script may not work in every situation, for everything. It’s just a script, people. All scripts on this site are performed by a professional stunt driver on a closed course. Your mileage may vary. Void where prohibited. Offer good for a limited time only. Keep out of reach of small children. Do not operate heavy machinery while using this script. If you experience blurry vision, indigestion or diarrhea during the operation of this script, see a physician immediately. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Reading from a staging 2D texture array in DirectX10

    - by Don Reba
    I have a DX10 program, where I create an array of 3 16x16 textures, then map, read, and unmap each subresource in turn. I use a single mip level, set resource usage to staging and CPU access to read. Now, here is the problem: Subresource 0 contains 1024 bytes, pitch 64, as expected. Subresource 1 contains 512 bytes, pitch 64. Subresource 2 contains 256 bytes, pitch 64. I expect all three to be the same size. Debugging output is enabled, but not reporting any warnings or errors. Am I missing something, or might this be some sort of driver issue? Here is the code. The language is Nemerle, but C# and C++ would look almost the same. I have looked through the generated code, and am fairly confident the problem is not language-related. def cpuTexture = Texture2D ( device , Texture2DDescription() <- { Width = 16; Height = 16; MipLevels = 1; ArraySize = 3; Format = Format.R32_Float; Usage = ResourceUsage.Staging; CpuAccessFlags = CpuAccessFlags.Read; SampleDescription = SampleDescription(count = 1, quality = 0); } ); foreach (subresource in [0 .. 2]) { def data = cpuTexture.Map(subresource, MapMode.Read, MapFlags.None); Console.WriteLine($"subresource $subresource"); Console.WriteLine($"length = $(data.Data.Length)"); Console.WriteLine($"pitch = $(data.Pitch)"); cpuTexture.Unmap(subresource); }

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  • 2D Procedural Terrain with box2d Assets

    - by Alex
    I'm making a game that invloves a tire moving through terrain that is generated randomly over 1000 points. The terrain is always a downwards incline like so: The actual box2d terrain extends one screen width behind and infront of the circular character. I'm now at a stage where I need to add gameplay elements to the terrain such as chasms or physical objects (like the demo polygon in the picture) and am not sure of the best way to structure the procedural generation of the terrain and objects. I currently have a very simple for loop like so: for(int i = 0; i < kMaxHillPoints; i++) { hillKeyPoints[i] = CGPointMake(terrainX, terrainY); if(i%50 == 0) { i += [self generateCasmAtIndex:i]; } terrainX += winsize.width/20; terrainY -= random() % ((int) winsize.height/20); } With the generateCasmAtIndex function add points to the hillKeyPoints array and incrementing the for loop by the required amount. If I want to generate box2d objects as well for specific terrain elements, I'll also have to keep track of the current position of the player and have some sort of array of box2d objects that need to be created at certain locations. I am not sure of an efficient way to accomplish this procedural generation of terrain elements with accompanying box2d objects. My thoughts are: 1) Have many functions for each terrain element (chasm, jump etc.) which add elements to be drawn to an array that is check on each game step - similar to what I've shown above. 2) Create an array of terrain element objects that string together and are looped over to create the terrain and generate the box2d objects. Each object would hold an array of points to be drawn and and array of accompanying box2d objects. Any help on this is much appreciated as I cannot see a 'clean' solution.

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  • Is It Possible To Recover A Partial LVM Logical Volume?

    - by Terry Wang
    Background It is an Ubuntu 12.04 VirtualBox VM with 5 virtual HDDs (VDI), NOTE this is just a test VM, so not well planned ahead: ubuntu.vdi for / (/dev/mapper/ubuntu-root AKA /dev/ubuntu/root) and /home (/dev/mapper/ubuntu-home) weblogic.vdi - /dev/sdb (mounted on /bea for weblogic and other stuff) btrfs1.vdi - /dev/sdc (part of btrfs -m raid1 -d raid1 configuration) btrfs2.vdi - /dev/sdd (part of btrfs -m raid1 -d raid1 configuration) more.vdi - /dev/sde (added this virtual HDD because / ran out of inodes and it wasn't easy to figure out what to delete so as to free up inodes, so I just added the new virtual HDD, created PV, added it to existing volume group ubuntu, grew the root logical volume to work around the inode issue -_-) What happened? Last Friday, before finishing up I wanted to free up some disk space on that box, for some reason I thought the more.vdi was useless and tried to detach it from the VM, I then clicked delete (should have clicked keep files damn!) by mistake when detaching. Unfortunately I didn't have backup for it. All too late. What I have tried Tried to undelete (use testdisk and photorec) the vdi files but it takes too long and recovered heaps of .vdi files that I didn't want (huge, filled the disk, damn!). I finally gave up. Fortunately most of data is on separate ext4 partition and btrfs volumes. Out of curiosity, I still tried to mount the logical volumes and see if it is possible to at least recover the /var and /etc I tried to use system rescue cd to boot and activate the volume groups, I got: Couldn't find device with uuid xxxx. Refusing activation of the partial LV root. Use --partial to override. 1 logical volume(s) in volume group "ubuntu" now active. I was able to mount home LV but not root LV. I am wondering if it is possible to access the root LV any more. Under the bonnet, data (on LV root - /) was striped to more.vdi (PV), I know it's almost impossible to to recover. But I am still curious about how system administrator/DevOps guys deal with this sort of situation;-) Thanks in advance.

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  • How can I get the palette of an 8-bit surface in SDL.NET/Tao.SDL?

    - by lolmaster
    I'm looking to get the palette of an 8-bit surface in SDL.NET if possible, or (more than likely) using Tao.SDL. This is because I want to do palette swapping with the palette directly, instead of blitting surfaces together to replace colours like how you would do it with a 32-bit surface. I've gotten the SDL_Surface and the SDL_PixelFormat, however when I go to get the palette in the same way, I get a System.ExecutionEngineException: private Tao.Sdl.Sdl.SDL_Palette GetPalette(Surface surf) { // Get surface. Tao.Sdl.Sdl.SDL_Surface sdlSurface = (Tao.Sdl.Sdl.SDL_Surface)System.Runtime.InteropServices.Marshal.PtrToStructure(surf.Handle, typeof(Tao.Sdl.Sdl.SDL_Surface)); // Get pixel format. Tao.Sdl.Sdl.SDL_PixelFormat pixelFormat = (Tao.Sdl.Sdl.SDL_PixelFormat)System.Runtime.InteropServices.Marshal.PtrToStructure(sdlSurface.format, typeof(Tao.Sdl.Sdl.SDL_PixelFormat)); // Execution exception here. Tao.Sdl.Sdl.SDL_Palette palette = (Tao.Sdl.Sdl.SDL_Palette)System.Runtime.InteropServices.Marshal.PtrToStructure(pixelFormat.palette, typeof(Tao.Sdl.Sdl.SDL_Palette)); return palette; } When I used unsafe code to get the palette, I got a compile time error: "Cannot take the address of, get the size of, or declare a pointer to a managed type ('Tao.Sdl.Sdl.SDL_Palette')". My unsafe code to get the palette was this: unsafe { Tao.Sdl.Sdl.SDL_Palette* pal = (Tao.Sdl.Sdl.SDL_Palette*)pixelFormat.palette; } From what I've read, a managed type in this case is when a structure has some sort of reference inside it as a field. The SDL_Palette structure happens to have an array of SDL_Color's, so I'm assuming that's the reference type that is causing issues. However I'm still not sure how to work around that to get the underlying palette. So if anyone knows how to get the palette from an 8-bit surface, whether it's through safe or unsafe code, the help would be greatly appreciated.

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  • Slower site with the *same* configuration than a mirror copy…?

    - by Rosamunda Rosamunda
    I´ve got this Drupal site (ligadelconsorcista.org) that I have to move it from one server to another. The reason was that my older host even when it was pretty decent, it started a couple of months now to have many short downtimes, wich drove me crazy. The thing is that I´ve made a sort of mirror copy of the site: I´ve copied all the files exactly the same, and after that I´ve imported the database. The problem is that the new site connects much slower than my old hosting! (the new one is mediatemple) I´ve contacted their support and they tell me that there are several factors that can contribute to that... but that has nothing to do with their hosting service. The thing is that I don´t even know where to start looking for the problem. Notes: The new configuration is the same that the one I had with the older hosting account. Today I´ve set an account with cloudflare´s CDN to try to solve the problem. Even if the CDN is configured ok (I´ve asked their help desk) it won´t add any performance improvement. Any clues of what may I do about this? Thanks!!

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  • Mission critical embedded language

    - by Moe
    Maybe the question sounds a bit strange, so i'll explain a the background a little bit. Currently i'm working on a project at y university, which will be a complete on-board software for an satellite. The system is programmed in c++ on top of a real-time operating system. However, some subsystems like the attitude control system and the fault detection and a space simulation are currently only implemented in Matlab/Simulink, to prototype the algorithms efficiently. After their verification, they will be translated into c++. The complete on-board software grew very complex, and only a handful people know the whole system. Furthermore, many of the students haven't program in c++ yet and the manual memory management of c++ makes it even more difficult to write mission critical software. Of course the main system has to be implemented in c++, but i asked myself if it's maybe possible to use an embedded language to implement the subsystem which are currently written in Matlab. This embedded language should feature: static/strong typing and compiler checks to minimize runtime errors small memory usage, and relative fast runtime attitude control algorithms are mainly numerical computations, so a good numeric support would be nice maybe some sort of functional programming feature, matlab/simulink encourage you to use it too I googled a bit, but only found Lua. It looks nice, but i would not use it in mission critical software. Have you ever encountered a situation like this, or do you know any language, which could satisfies the conditions? EDIT: To clarify some things: embedded means it should be able to embed the language into the existing c++ environment. So no compiled languages like Ada or Haskell ;)

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  • Python or Ruby for freelance?

    - by Sophia
    Hello, I'm Sophia. I have an interest in self-learning either Python, or Ruby. The primary reason for my interest is to make my life more stable by having freelance work = $. It seems that programming offers a way for me to escape my condition of poverty (I'm on the edge of homelessness right now) while at the same time making it possible for me to go to uni. I intend on being a math/philosophy major. I have messed with Python a little bit in the past, but it didn't click super well. The people who say I should choose Python say as much because it is considered a good first language/teaching language, and that it is general-purpose. The people who say I should choose Ruby point out that I'm a very right-brained thinker, and having multiple ways to do something will make it much easier for me to write good code. So, basically, I'm starting this thread as a dialog with people who know more than I do, as an attempt to make the decision. :-) I've thought about asking this in stackoverflow, but they're much more strict about closing threads than here, and I'm sort of worried my thread will be closed. :/ TL;DR Python or Ruby for freelance work opportunities ($) as a first language? Additional question (if anyone cares to answer): I have a personal feeling that if I devote myself to learning, I'd be worth hiring for a project in about 8 weeks of work. I base this on a conservative estimate of my intellectual capacities, as well as possessing motivation to improve my life. Is my estimate necessarily inaccurate? random tidbit: I'm in Portland, OR I'll answer questions that are asked of me, if I can help the accuracy and insight contained within the dialog.

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  • What are the pros (and cons) of using “Sign in with Twitter/Facebook” for a new website?

    - by Paul D. Waite
    Myself and a friend are looking to launch a little forum site. I’m considering using the “Sign in with Facebook/Twitter” APIs, possibly exclusively (a la e.g. Lanyrd), for user login. I haven’t used either of these before, nor run a site with user logins at all. What are the pros (and cons) of these APIs? Specifically: What benefits do I get as a developer from using them? What drawbacks are there? Do end users actually like/dislike them? Have you experienced any technical/logistical issues with these APIs specifically? Here are the pros and cons I’ve got so far: Pros More convenient for the user (“register” with two clicks, sign in with one) Possibly no need to maintain our own login system  Cons No control over our login process Exclude Facebook/Twitter users who are worried about us having some sort of access to their accounts Users’ accounts on our site are compromised if their Facebook/Twitter accounts are compromised. And if we don’t maintain our own alternative login system: Dependency on Facebook/Twitter for our login system Exclude non-Facebook/non-Twitter users from our site

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  • /planes and /clubs or /wiki/planes and /wiki/clubs

    - by Jelmer
    I am currently working on a nice application about which I can't share all the details, but it will have some sort of a wiki part. In this wiki, you will be able to change the planes as well as the clubs, maybe in the future it will be possible to change the countries and manufacturers as well. But I have to think about this and I have to check how good this is. But, you will understand that it has to be expendable! That is really important. Use the planes controller with a edit page and the same for the clubs Route the planes and clubs controller to the wiki controller, so we have 1 nice "path" to edit this stuff. I want to have it called wiki that is for sure. Because that is what it is, but I am storing the planes and clubs data in its down table in my database. I think that is kinda obvious since it has to be maintainable. Right now you could edit a plane via the url: example.com/wiki/planes/edit/Duo_Discus.html Do you think that is better than example.com/planes/edit/Duo_Discus.html since it is easy to understand for the user, that he is working in the wiki instead of in the planes ? Or do you think this will break the user experience?

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  • What language should I use for making a cross platform library?

    - by Andrei
    I want to build a SyncML parsing library (no UI) which should be able to build up messages based on information provided by the host application, fed in by the library's methods. Also, the library should to be able to do callbacks to methods in the host application. I want to be able to compile this and have it available on as many platforms as possible: Windows, Windows Phone 7 OS, OSX, iOS, Linux, Android, BlackBerry. Basically as many platforms as possible. The priority is to have this available on mobile devices. Questions: What setup should I use? (programming languages, compilers, IDE etc.) How would I compile this library for these different platforms and how would I connect to it? Any other info? e.g. articles that cover the subject of cross-platform development? I haven't done this sort of a cross-platform project before, so any available information to put me in the right direction would be welcomed. Myself, I have a background in C#/.NET and Objective-C.

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  • Converting 2D coordinates from multiple viewpoints into 3D coordinates

    - by Kirk Smith
    Here's the situation. I've got a set of 2D coordinates that specify a point on an image. These 2D coordinates relate to an event that happened in a 3D space (video game). I have 5 images with the same event point on it, so I have 5 sets of 2D coordinates for a single 3D coordinate. I've tried everything I can think to translate these 2D coordinates into 3D coordinates, but the math just escapes me. I have a good estimate of the coordinates from which each image was taken, they're not perfect but they're close. I tried simplifying this and opening up Cinema 4D, a 3D modeling application. I placed 5 cameras at the coordinates where the pictures were taken and lined up the pictures with the event points for each one and tried to find a link, but nothing was forthcoming. I know it's a math question, but like I said, I just can't get it. I took physics in high school 6 years ago, but we didn't deal with a whole lot of this sort of thing. Any help will be very much appreciated, I've been thinking on it for quite a while and I just can't come up with anything.

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  • List SQL Server Instances using the Registry

    - by BuckWoody
    I read this interesting article on using PowerShell and the registry, and thought I would modify his information a bit to list the SQL Server Instances on a box. The interesting thing about listing instances this was is that you can touch remote machines, find the instances when they are off and so on. Anyway, here’s the scriptlet I used to find the Instances on my system: $MachineName = '.' $reg = [Microsoft.Win32.RegistryKey]::OpenRemoteBaseKey('LocalMachine', $MachineName) $regKey= $reg.OpenSubKey("SOFTWARE\\Microsoft\\Microsoft SQL Server\\Instance Names\\SQL" ) $regkey.GetValueNames() You can read more of his article to find out the reason for the remote registry call and so forth – there are also security implications here for being able to read the registry. Script Disclaimer, for people who need to be told this sort of thing: Never trust any script, including those that you find here, until you understand exactly what it does and how it will act on your systems. Always check the script on a test system or Virtual Machine, not a production system. Yes, there are always multiple ways to do things, and this script may not work in every situation, for everything. It’s just a script, people. All scripts on this site are performed by a professional stunt driver on a closed course. Your mileage may vary. Void where prohibited. Offer good for a limited time only. Keep out of reach of small children. Do not operate heavy machinery while using this script. If you experience blurry vision, indigestion or diarrhea during the operation of this script, see a physician immediately. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Can I save & store a user's submission in a way that proves that the data has not been altered, and that the timestamp is accurate?

    - by jt0dd
    There are many situations where the validity of the timestamp attached to a certain post (submission of information) might be invaluable for the post owner's legal usage. I'm not looking for a service to achieve this, as requested in this great question, but rather a method for the achievement of such a service. For the legal (in most any law system) authentication of text content and its submission time, the owner of the content would need to prove: that the timestamp itself has not been altered and was accurate to begin with. that the text content linked to the timestamp had not been altered I'd like to know how to achieve this via programming (not a language-specific solution, but rather the methodology behind the solution). Can a timestamp be validated to being accurate to the time that the content was really submitted? Can data be stored in a form that it can be read, but not written to, in a proven way? In other words, can I save & store a user's submission in a way that proves that the data has not been altered, and that the timestamp is accurate? I can't think of any programming method that would make this possible, but I am not the most experienced programmer out there. Based on MidnightLightning's answer to the question I cited, this sort of thing is being done. Clarification: I'm looking for a method (hashing, encryption, etc) that would allow an average guy like me to achieve the desired effect through programming. I'm interested in this subject for the purpose of Defensive Publication. I'd like to learn a method that allows an every-day programmer to pick up his computer, write a program, pass information through it, and say: I created this text at this moment in time, and I can prove it. This means the information should be protected from the programmer who writes the code as well. Perhaps a 3rd party API would be required. I'm ok with that.

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