Search Results

Search found 18854 results on 755 pages for 'mr null'.

Page 178/755 | < Previous Page | 174 175 176 177 178 179 180 181 182 183 184 185  | Next Page >

  • PHP & MySQL storing multiple values in a database.

    - by R.I.P.coalMINERS
    I'm basically a front end designer and new to PHP and MySQL but I want a user to be able to store multiple names and there meanings in a MySQL database table named names using PHP I will dynamically create form fields with JQuery every time a user clicks on a link so a user can enter 1 to 1,000,000 different names and there meanings which will be stored in a table called names. All I want to know is how can I store multiple names and there meanings in a database and then display them back to the user for them to edit or delete using PHP MySQL? I created the MySQL table already. CREATE TABLE names ( id INT UNSIGNED NOT NULL AUTO_INCREMENT, userID INT NOT NULL, name VARCHAR(255) NOT NULL, meaning VARCHAR(255) NOT NULL, PRIMARY KEY (id) ); Here is the HTML. <form method="post" action="index.php"> <ul> <li><label for="name">Name: </label><input type="text" name="name" id="name" /></li> <li><label for="meaning">Meaning: </label><input type="text" name="meaning" id="meaning" /></li> <li><input type="submit" name="submit" value="Save" /> <input type="hidden" name="submit" value="true" /></li> </ul> </form>

    Read the article

  • Calendar gets saved successfully.but edit event force close error

    - by Jast Vacaty
    I am trying to add calendar events with my applicatiom. Event gets saved successfully. However when i try to edit that event in Calendar. I get Force Close error. String calId = ""; Cursor userCursor =getContentResolver().query(Uri.parse(content://com.android.calendar/calendars),null, null, null, null); if(userCursor.getCount() > 0){ userCursor.moveToFirst(); calId = userCursor.getString(userCursor.getColumnIndex("_id")); } ContentValues event = new ContentValues(); event.put("title", "title"); event.put("description", "description"); event.put("eventLocation", "Event Location"); event.put("allDay", 0); event.put("hasAlarm",0); event.put("calendar_id",calId); Calendar mCalendar = Calendar.getInstance(); mCalendar.set(2012, 2, 27,7,00,00); long start = mCalendar.getTimeInMillis(); mCalendar.set(2012, 2, 27,8,00,00); long end = mCalendar.getTimeInMillis(); event.put("dtstart", start); event.put("dtend", end); Uri newEvent = Uri.parse(content://com.android.calendar/events); getContentResolver().insert(newEvent, event); ContentValues values = new ContentValues(); userCursor.close(); But when I change event.put("allDay", 0); to event.put("allDay", 1); Event gets saved successfully and gets edited successfully. How do I fix it? Using 2.3.5 device. Appreciate any help. thanks.

    Read the article

  • Is this Leftist Tree piece of code from Wikipedia correct?

    - by they changed my name
    Link public Node merge(Node x, Node y) { if(x == null) return y; if(y == null) return x; // if this was a max height biased leftist tree, then the // next line would be: if(x.element < y.element) if(x.element.compareTo(y.element) > 0) { // x.element > y.element Node temp = x; x = y; y = temp; } x.rightChild = merge(x.rightChild, y); if(x.leftChild == null) { // left child doesn't exist, so move right child to the left side x.leftChild = x.rightChild; x.rightChild = null; x.s = 1; } else { // left child does exist, so compare s-values if(x.leftChild.s < x.rightChild.s) { Node temp = x.leftChild; x.leftChild = x.rightChild; x.rightChild = temp; } // since we know the right child has the lower s-value, we can just // add one to its s-value x.s = x.rightChild.s + 1; } return x; } What makes me ask this question is: if(x.element.compareTo(y.element) > 0) { // x.element > y.element Node temp = x; x = y; y = temp; } Isn't that just not gonna work, since the references are only switched inside the method?

    Read the article

  • Entityframework duplicate record on second insert

    - by Delysid
    I am building an application for recipe/meal planning, and i have come across a problem i cant seem to figure out. i have a table for units of measure, where i keep the used units in, i only want unique units in here (for grocery list calculation and so forth) but if i use a unit from the table on a recipe, the first time it is okay, nothing is inserted in units of measure, but the second time i get a "duplicate". i suspect it has something to do with entitykey, because the primary key is identity column on the sql server (2008 r2) for some reason it works to change the objectstate on some objects (courses, see code) and that does not generate a duplicate, but that does not work on the unit of measure my insert methods looks like this : public recipe Create(recipe recipe) { using (RecipeDataContext ctx = new RecipeDataContext()) { foreach (recipe_ingredient rec_ing in recipe.recipe_ingredient) { if (rec_ing.ingredient.ingredient_id == 0) { ingredient ing = (from _ing in ctx.ingredients where _ing.name == rec_ing.ingredient.name select _ing).FirstOrDefault(); if (ing != null) { rec_ing.ingredient_id = ing.ingredient_id; rec_ing.ingredient = null; } } if (rec_ing.unit_of_measure.unit_of_measure_id == 0) { unit_of_measure _uom = (from dbUom in ctx.unit_of_measure where dbUom.unit == rec_ing.unit_of_measure.unit select dbUom).FirstOrDefault(); if (_uom != null) { rec_ing.unit_of_measure_id = _uom.unit_of_measure_id; rec_ing.unit_of_measure = null; } } ctx.Recipes.AddObject(recipe); //for some reason it works to change object state of this, and not generate a duplicate ctx.ObjectStateManager.ChangeObjectState(recipe.courses[0], EntityState.Unchanged); } ctx.SaveChanges(); } return recipe; } My datamodel looks like this : http://i.imgur.com/NMwZv.png

    Read the article

  • How to use custom front at SimpleCursorAdapter for a list view at Searchable Dictionary App??? please help me

    - by user1877275
    I am new in android. this is my frist project.I am tring to make a Name dictionary in bangla so i need to change the front. I already add front into the asset folder.. private void showResults(String query) { Cursor cursor = managedQuery(DictionaryProvider.CONTENT_URI, null, null, new String[] {query}, null); if (cursor == null) { // There are no results mTextView.setText(getString(R.string.no_results, new Object[] {query})); } else { // Display the number of results int count = cursor.getCount(); String countString = getResources().getQuantityString(R.plurals.search_results,count, new Object[] {count, query}); mTextView.setText(countString); // Specify the columns we want to display in the result String[] from = new String[] { DictionaryDatabase.KEY_WORD, DictionaryDatabase.KEY_DEFINITION }; // Specify the corresponding layout elements where we want the columns to go int[] to = new int[] { R.id.word, R.id.definition }; // Create a simple cursor adapter for the definitions and apply them to the ListView SimpleCursorAdapter words = new SimpleCursorAdapter(this, R.layout.result, cursor, from, to); mListView.getAdapter(); // Define the on-click listener for the list items mListView.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { // Build the Intent used to open WordActivity with a specific word Uri Intent wordIntent = new Intent(getApplicationContext(), WordActivity.class); Uri data = Uri.withAppendedPath(DictionaryProvider.CONTENT_URI, String.valueOf(id)); wordIntent.setData(data); startActivity(wordIntent); } }); } }

    Read the article

  • Without LIB And String file how can i write this code??

    - by muhammadlodhi
    #include<stdio.h> #include<conio.h> #include<stdlib.h> #include<string.h> struct Node; typedef struct Node * PtrToNode; struct Node { char element; PtrToNode Next; }; PtrToNode MakeEmpty(PtrToNode L) { L= new(Node); L->Next=NULL; return L; } void Push(PtrToNode L,char x) { PtrToNode S; S= new(Node); S->element=x; S->Next=L->Next; L->Next=S; } char Pop(PtrToNode L) { PtrToNode P; P=L->Next; char x=P->element; L->Next=P->Next; free(P); return x; } int main() { PtrToNode L; L= MakeEmpty(NULL); char Input[1000]; int i; printf("please enter your equation:"); scanf("%s",Input); for (i = 0;i<strlen(Input);i++) { if (Input[i]=='(') { Push(L,Input[i]); } if (Input[i]==')') { if (L->Next==NULL) { printf("incorrect"); return 0; } else Pop(L); } } if (L->Next==NULL) printf("correct"); else printf("incorrect"); getch(); return 0; }

    Read the article

  • Is this a bad indexing strategy for a table?

    - by llamaoo7
    The table in question is part of a database that a vendor's software uses on our network. The table contains metadata about files. The schema of the table is as follows Metadata ResultID (PK, int, not null) MappedFieldname (char(50), not null) Fieldname (PK, char(50), not null) Fieldvalue (text, null) There is a clustered index on ResultID and Fieldname. This table typically contains millions of rows (in one case, it contains 500 million). The table is populated by 24 workers running 4 threads each when data is being "processed". This results in many non-sequential inserts. Later after processing, more data is inserted into this table by some of our in-house software. The fragmentation for a given table is at least 50%. In the case of the largest table, it is at 90%. We do not have a DBA. I am aware we desperately need a DB maintenance strategy. As far as my background, I'm a college student working part time at this company. My question is this, is a clustered index the best way to go about this? Should another index be considered? Are there any good references for this type and similar ad-hoc DBA tasks?

    Read the article

  • Stream buffering issue

    - by Kolyunya
    The mod_rewrite documentation states that it is a strict requirement to disable in(out)put buffering in a rewrite program. Keeping that in mind I've written a simple program (I do know that it lacks the EOF check but this is not an issue and it saves one condition check per loop): #include <stdio.h> #include <stdlib.h> int main ( void ) { setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); int character; while ( 42 ) { character = getchar(); if ( character == '-' ) { character = '_'; } putchar(character); } return 42 - 42; } After making some measurements I was shocked - it was over 9,000 times slower than the demo Perl script provided by the documentation: #!/usr/bin/perl $| = 1; # Turn off I/O buffering while (<STDIN>) { s/-/_/g; # Replace dashes with underscores print $_; } Now I have two related questions: Question 1. I believe that the streams may be line buffered since Apache sends a new line after each path. Am I correct? Switching my program to setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); makes it twice as fast as Perl one. This should not hit Apache's performance, should it? Question 2. How can one write a program in C which will use unbuffered streams (like Perl one) and will perform as fast as Perl one?

    Read the article

  • Nullable values in C++

    - by DanDan
    I'm creating a database access layer in native C++, and I'm looking at ways to support NULL values. Here is what I have so far: class CNullValue { public: static CNullValue Null() { static CNullValue nv; return nv; } }; template<class T> class CNullableT { public: CNullableT(CNullValue &v) : m_Value(T()), m_IsNull(true) { } CNullableT(T value) : m_Value(value), m_IsNull(false) { } bool IsNull() { return m_IsNull; } T GetValue() { return m_Value; } private: T m_Value; bool m_IsNull; }; This is how I'll have to define functions: void StoredProc(int i, CNullableT<int> j) { ...connect to database ...if j.IsNull pass null to database etc } And I call it like this: sp.StoredProc(1, 2); or sp.StoredProc(3, CNullValue::Null()); I was just wondering if there was a better way than this. In particular I don't like the singleton-like object of CNullValue with the statics. I'd prefer to just do sp.StoredProc(3, CNullValue); or something similar. How do others solve this problem?

    Read the article

  • Merging multiple docx files to one

    - by coding
    I am developing a desktop application in C#. I have coded a function to merge multiple docx files but it does not work as expected. I don't get the content exactly as how it was in the source files. A few blank lines are added in between. The content extends to the next pages, header and footer information is lost, page margins gets changed, etc.. How can I concatenate docs as it is without and change in it.Any suggestions will be helpful. This is my code. public bool CombineDocx(string[] filesToMerge, string destFilepath) { Application wordApp = null; Document wordDoc = null; object outputFile = destFilepath; object missing = Type.Missing; object pageBreak = WdBreakType.wdPageBreak; try { wordApp = new Application { DisplayAlerts = WdAlertLevel.wdAlertsNone, Visible = false }; wordDoc = wordApp.Documents.Add(ref missing, ref missing, ref missing, ref missing); Selection selection = wordApp.Selection; foreach (string file in filesToMerge) { selection.InsertFile(file, ref missing, ref missing, ref missing, ref missing); selection.InsertBreak(ref pageBreak); } wordDoc.SaveAs( ref outputFile, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing); return true; } catch (Exception ex) { Msg.Log(ex); return false; } finally { if (wordDoc != null) { wordDoc.Close(); } if (wordApp != null) { wordApp.DisplayAlerts = WdAlertLevel.wdAlertsAll; wordApp.Quit(); Marshal.FinalReleaseComObject(wordApp); } } }

    Read the article

  • free( ) pointers

    - by user1043625
    I'm required to use a special library to keep track of my memory leaks where malloc()= allocate( ) and free( ) = unallocate( ). I'm trying to complete free a linked-list but it seems like the "root" value isn't being freed. typedef struct _node { struct _node *child; char *command; } Command_list; void delete_commands(Command_list **root) { Command_list *temp; while( *root != NULL ){ temp = (*root)->child; //printf("STRING: %s\n", *root->command ); unallocate( *root ); *root = temp; } } The function that's calling it void file_processing( .... ){ Command_list *root = allocate(sizeof (Command_list)); root = NULL; .... delete_commands( &root ); } } I believe that Command_list *root = allocate(sizeof (Command_list)) isn't being properly de-allocated for some reason. Anyone can give me some hints? UPDATE: I found out that instead of Command_list *root = allocate(sizeof (Command_list)); root = NULL; this works: Command_list *root = NULL;

    Read the article

  • Assigning values from list to list excluding nulls

    - by GutierrezDev
    Hi. Sorry for the title but I don't know other way of asking. I got 2 Dictionary < string,string list One of them has a length of 606 items including null values. The other one has a length of 285 items. I determined the length doing this: int count = 0; for (int i = 0; i < temp.Length; i++) { if (temp[i] != null) count++; } Now I want to assign every value in the temp variable to another variable excluding the null values. Any Idea? Remember that I have a different size variables. Edited Dictionary<string, string>[] info; Dictionary<string, string>[] temp = new Dictionary<string, string>[ds.Tables[0].Rows.Count]; .... Here I added some data to the Temp variable ..... Then this: int count = 0 for (int i = 0; i < temp.Length; i++) { if (temp[i] != null) count++; } info = new Dictionary<string, string>[count]; Hope you understand now.

    Read the article

  • sorting char* arrays

    - by skazhy
    Hi! I have a datastructure struct record { char cont[bufferSize]; record *next; }; When I add new records to this structure, I want them to be sorted alphabetically. I made this function, that adds record in the right place (by alphabet) in the linked list: record *start=NULL, *p, *x; void recAdd(char*temp) { p = new record; temp[strlen(temp)] = '\0'; for (int j=0;j<bufferSize;j++) p->cont[j] = temp[j]; if (start==NULL) start=p; else { x=start; int c=0; while (recComp(x->cont,p->cont) <= 0 && x->next != NULL) { x=x->next; c++; } if (c == 0) { p->next=start; start=p; } else { x=start; for (int i=0;i<c;i++) x=x->next; p->next=x->next; x->next=p; } } for (int j=0;j<bufferSize;j++) temp[j] = NULL; }; But somehow it doesn't sort things right. What is wrong with my function?

    Read the article

  • how to retrieve data from db and display it in list?

    - by raji
    In the below code I am passing catID to db.getNews(catID) super.onCreate(savedInstanceState); setContentView(R.layout.newslist); Bundle extras = getIntent().getExtras(); int catID = extras.getInt("cat_id"); mInflater = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE); final ListView lv = (ListView) findViewById(R.id.category); lv.setAdapter(new ArrayAdapter<String>(this, R.layout.newslist, db.getNews(catID)){ public View getView(int position, View convertView, ViewGroup parent) { View row; if (null == convertView) { row = mInflater.inflate(R.layout.newslist, null); } else { row = convertView; } TextView tv = (TextView) row.findViewById(R.id.newslist_text); tv.setText(getItem(position)); return row; } }); the getnews(int catid) function is below: public NewsItemCursor getNews(int catID) { String sql = "SELECT title FROM news WHERE catid = " + catID + " ORDER BY id ASC"; SQLiteDatabase d = getReadableDatabase(); NewsItemCursor c = (NewsItemCursor) d.rawQueryWithFactory( new NewsItemCursor.Factory(), sql, null, null); c.moveToFirst(); d.close(); return c; } But I'm getting bug as array adapter undefined... Can anyone help me to resolve this, and retrieve data to make it display in list.

    Read the article

  • possible solutions of the warning

    - by lego69
    Hello, I have a very large code, that's why I can't post here all my code, can somebody explain what might be a problem if I have an error incompatible pointer type and give me several ways to solve it, thanks in advance just small clarification: I'm workin with pointers to functions ptrLine createBasicLine(){ DECLARE_RESULT_ALLOCATE_AND_CHECK(ptrLine, Line); result->callsHistory = listCreate(copyCall,destroyCall); <-here result->messagesHistory = listCreate(copyMessage,destroyMessage); <-and here result->linesFeature = NULL; result->strNumber = NULL; result->lastBill = 0; result->lineType = MTM_REGULAR_LINE; result->nCallTime = 0; result->nMessages = 0; result->rateForCalls = 0; result->rateForMessage = 0; return result; } copyCall,destroyCall - pointers to functions /** * Allocates a new List. The list starts empty. * * @param copyElement * Function pointer to be used for copying elements into the list or when * copying the list. * @param freeElement * Function pointer to be used for removing elements from the list * @return * NULL - if one of the parameters is NULL or allocations failed. * A new List in case of success. */ List listCreate(CopyListElement copyElement, FreeListElement freeElement); definitions of the functions ptrCall (*createCall)() = createNumberContainer; void (*destroyCall)(ptrCall) = destroyNumberContainer; ptrCall (*copyCall)(ptrCall) = copyNumberContainer;

    Read the article

  • the variable only have it value inside while loop?

    - by user1834467
    static void parse(String fileName) throws IOException{ FileReader fileReader=new FileReader((fileName)); BufferedReader bufferedReader = new BufferedReader(fileReader); StringBuilder stringBuilder=new StringBuilder(); String string; StringBuilder myString = null; while((string = bufferedReader.readLine()) != null) { myString =stringBuilder.append(string); String h=myString.toString(); **System.out.println(h);** } } static void parse(String fileName) throws IOException{ FileReader fileReader=new FileReader((fileName)); BufferedReader bufferedReader = new BufferedReader(fileReader); StringBuilder stringBuilder=new StringBuilder(); String string; StringBuilder myString = null; while((string = bufferedReader.readLine()) != null) { myString =stringBuilder.append(string); String h=myString.toString(); } **System.out.println(h);** } when I try the second part of the code, it print out nothing. how can I get the whole h String outside of the while loop? Is it I have to declare the variable h as instance variable instead of local variable?

    Read the article

  • LINQ to SQL and missing Many to Many EntityRefs

    - by Rick Strahl
    Ran into an odd behavior today with a many to many mapping of one of my tables in LINQ to SQL. Many to many mappings aren’t transparent in LINQ to SQL and it maps the link table the same way the SQL schema has it when creating one. In other words LINQ to SQL isn’t smart about many to many mappings and just treats it like the 3 underlying tables that make up the many to many relationship. Iain Galloway has a nice blog entry about Many to Many relationships in LINQ to SQL. I can live with that – it’s not really difficult to deal with this arrangement once mapped, especially when reading data back. Writing is a little more difficult as you do have to insert into two entities for new records, but nothing that can’t be handled in a small business object method with a few lines of code. When I created a database I’ve been using to experiment around with various different OR/Ms recently I found that for some reason LINQ to SQL was completely failing to map even to the linking table. As it turns out there’s a good reason why it fails, can you spot it below? (read on :-}) Here is the original database layout: There’s an items table, a category table and a link table that holds only the foreign keys to the Items and Category tables for a typical M->M relationship. When these three tables are imported into the model the *look* correct – I do get the relationships added (after modifying the entity names to strip the prefix): The relationship looks perfectly fine, both in the designer as well as in the XML document: <Table Name="dbo.wws_Item_Categories" Member="ItemCategories"> <Type Name="ItemCategory"> <Column Name="ItemId" Type="System.Guid" DbType="uniqueidentifier NOT NULL" CanBeNull="false" /> <Column Name="CategoryId" Type="System.Guid" DbType="uniqueidentifier NOT NULL" CanBeNull="false" /> <Association Name="ItemCategory_Category" Member="Categories" ThisKey="CategoryId" OtherKey="Id" Type="Category" /> <Association Name="Item_ItemCategory" Member="Item" ThisKey="ItemId" OtherKey="Id" Type="Item" IsForeignKey="true" /> </Type> </Table> <Table Name="dbo.wws_Categories" Member="Categories"> <Type Name="Category"> <Column Name="Id" Type="System.Guid" DbType="UniqueIdentifier NOT NULL" IsPrimaryKey="true" IsDbGenerated="true" CanBeNull="false" /> <Column Name="ParentId" Type="System.Guid" DbType="UniqueIdentifier" CanBeNull="true" /> <Column Name="CategoryName" Type="System.String" DbType="NVarChar(150)" CanBeNull="true" /> <Column Name="CategoryDescription" Type="System.String" DbType="NVarChar(MAX)" CanBeNull="true" /> <Column Name="tstamp" AccessModifier="Internal" Type="System.Data.Linq.Binary" DbType="rowversion" CanBeNull="true" IsVersion="true" /> <Association Name="ItemCategory_Category" Member="ItemCategory" ThisKey="Id" OtherKey="CategoryId" Type="ItemCategory" IsForeignKey="true" /> </Type> </Table> However when looking at the code generated these navigation properties (also on Item) are completely missing: [global::System.Data.Linq.Mapping.TableAttribute(Name="dbo.wws_Item_Categories")] [global::System.Runtime.Serialization.DataContractAttribute()] public partial class ItemCategory : Westwind.BusinessFramework.EntityBase { private System.Guid _ItemId; private System.Guid _CategoryId; public ItemCategory() { } [global::System.Data.Linq.Mapping.ColumnAttribute(Storage="_ItemId", DbType="uniqueidentifier NOT NULL")] [global::System.Runtime.Serialization.DataMemberAttribute(Order=1)] public System.Guid ItemId { get { return this._ItemId; } set { if ((this._ItemId != value)) { this._ItemId = value; } } } [global::System.Data.Linq.Mapping.ColumnAttribute(Storage="_CategoryId", DbType="uniqueidentifier NOT NULL")] [global::System.Runtime.Serialization.DataMemberAttribute(Order=2)] public System.Guid CategoryId { get { return this._CategoryId; } set { if ((this._CategoryId != value)) { this._CategoryId = value; } } } } Notice that the Item and Category association properties which should be EntityRef properties are completely missing. They’re there in the model, but the generated code – not so much. So what’s the problem here? The problem – it appears – is that LINQ to SQL requires primary keys on all entities it tracks. In order to support tracking – even of the link table entity – the link table requires a primary key. Real obvious ain’t it, especially since the designer happily lets you import the table and even shows the relationship and implicitly the related properties. Adding an Id field as a Pk to the database and then importing results in this model layout: which properly generates the Item and Category properties into the link entity. It’s ironic that LINQ to SQL *requires* the PK in the middle – the Entity Framework requires that a link table have *only* the two foreign key fields in a table in order to recognize a many to many relation. EF actually handles the M->M relation directly without the intermediate link entity unlike LINQ to SQL. [updated from comments – 12/24/2009] Another approach is to set up both ItemId and CategoryId in the database which shows up in LINQ to SQL like this: This also work in creating the Category and Item fields in the ItemCategory entity. Ultimately this is probably the best approach as it also guarantees uniqueness of the keys and so helps in database integrity. It took me a while to figure out WTF was going on here – lulled by the designer to think that the properties should be when they were not. It’s actually a well documented feature of L2S that each entity in the model requires a Pk but of course that’s easy to miss when the model viewer shows it to you and even the underlying XML model shows the Associations properly. This is one of the issue with L2S of course – you have to play by its rules and once you hit one of those rules there’s no way around them – you’re stuck with what it requires which in this case meant changing the database.© Rick Strahl, West Wind Technologies, 2005-2010Posted in ADO.NET  LINQ  

    Read the article

  • javafx tableview get selected data from ObservableList

    - by user3717821
    i am working on a javafx project and i need your help . while i am trying to get selected data from table i can get selected data from normal cell but can't get data from ObservableList inside tableview. code for my database: -- phpMyAdmin SQL Dump -- version 4.0.4 -- http://www.phpmyadmin.net -- -- Host: localhost -- Generation Time: Jun 10, 2014 at 06:20 AM -- Server version: 5.1.33-community -- PHP Version: 5.4.12 SET SQL_MODE = "NO_AUTO_VALUE_ON_ZERO"; SET time_zone = "+00:00"; /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; -- -- Database: `test` -- -- -------------------------------------------------------- -- -- Table structure for table `customer` -- CREATE TABLE IF NOT EXISTS `customer` ( `col0` int(11) NOT NULL, `col1` varchar(255) DEFAULT NULL, `col2` int(11) DEFAULT NULL, PRIMARY KEY (`col0`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Dumping data for table `customer` -- INSERT INTO `customer` (`col0`, `col1`, `col2`) VALUES (12, 'adasdasd', 231), (22, 'adasdasd', 231), (212, 'adasdasd', 231); /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; my javafx codes: import java.sql.Connection; import java.sql.DriverManager; import java.sql.ResultSet; import java.sql.SQLException; import java.util.Map; import javafx.application.Application; import javafx.beans.property.SimpleStringProperty; import javafx.beans.value.ChangeListener; import javafx.beans.value.ObservableValue; import javafx.collections.FXCollections; import javafx.collections.ObservableList; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.TableCell; import javafx.scene.control.TableColumn; import javafx.scene.control.TableColumn.CellDataFeatures; import javafx.scene.control.TablePosition; import javafx.scene.control.TableView; import javafx.scene.control.TableView.TableViewSelectionModel; import javafx.scene.control.cell.ChoiceBoxTableCell; import javafx.scene.control.cell.TextFieldTableCell; import javafx.scene.layout.BorderPane; import javafx.stage.Stage; import javafx.util.Callback; import javafx.util.StringConverter; class DBConnector { private static Connection conn; private static String url = "jdbc:mysql://localhost/test"; private static String user = "root"; private static String pass = "root"; public static Connection connect() throws SQLException{ try{ Class.forName("com.mysql.jdbc.Driver").newInstance(); }catch(ClassNotFoundException cnfe){ System.err.println("Error: "+cnfe.getMessage()); }catch(InstantiationException ie){ System.err.println("Error: "+ie.getMessage()); }catch(IllegalAccessException iae){ System.err.println("Error: "+iae.getMessage()); } conn = DriverManager.getConnection(url,user,pass); return conn; } public static Connection getConnection() throws SQLException, ClassNotFoundException{ if(conn !=null && !conn.isClosed()) return conn; connect(); return conn; } } public class DynamicTable extends Application{ Object newValue; //TABLE VIEW AND DATA private ObservableList<ObservableList> data; private TableView<ObservableList> tableview; //MAIN EXECUTOR public static void main(String[] args) { launch(args); } //CONNECTION DATABASE public void buildData(){ tableview.setEditable(true); Callback<TableColumn<Map, String>, TableCell<Map, String>> cellFactoryForMap = new Callback<TableColumn<Map, String>, TableCell<Map, String>>() { @Override public TableCell call(TableColumn p) { return new TextFieldTableCell(new StringConverter() { @Override public String toString(Object t) { return t.toString(); } @Override public Object fromString(String string) { return string; } }); } }; Connection c ; data = FXCollections.observableArrayList(); try{ c = DBConnector.connect(); //SQL FOR SELECTING ALL OF CUSTOMER String SQL = "SELECT * from CUSTOMer"; //ResultSet ResultSet rs = c.createStatement().executeQuery(SQL); /********************************** * TABLE COLUMN ADDED DYNAMICALLY * **********************************/ for(int i=0 ; i<rs.getMetaData().getColumnCount(); i++){ //We are using non property style for making dynamic table final int j = i; TableColumn col = new TableColumn(rs.getMetaData().getColumnName(i+1)); if(j==1){ final ObservableList<String> logLevelList = FXCollections.observableArrayList("FATAL", "ERROR", "WARN", "INFO", "INOUT", "DEBUG"); col.setCellFactory(ChoiceBoxTableCell.forTableColumn(logLevelList)); tableview.getColumns().addAll(col); } else{ col.setCellValueFactory(new Callback<CellDataFeatures<ObservableList,String>,ObservableValue<String>>(){ public ObservableValue<String> call(CellDataFeatures<ObservableList, String> param) { return new SimpleStringProperty(param.getValue().get(j).toString()); } }); tableview.getColumns().addAll(col); } if(j!=1) col.setCellFactory(cellFactoryForMap); System.out.println("Column ["+i+"] "); } /******************************** * Data added to ObservableList * ********************************/ while(rs.next()){ //Iterate Row ObservableList<String> row = FXCollections.observableArrayList(); for(int i=1 ; i<=rs.getMetaData().getColumnCount(); i++){ //Iterate Column row.add(rs.getString(i)); } System.out.println("Row [1] added "+row ); data.add(row); } //FINALLY ADDED TO TableView tableview.setItems(data); }catch(Exception e){ e.printStackTrace(); System.out.println("Error on Building Data"); } } @Override public void start(Stage stage) throws Exception { //TableView Button showDataButton = new Button("Add"); showDataButton.setOnAction(new EventHandler<ActionEvent>() { public void handle(ActionEvent event) { ObservableList<String> row = FXCollections.observableArrayList(); for(int i=1 ; i<=3; i++){ //Iterate Column row.add("asdasd"); } data.add(row); //FINALLY ADDED TO TableView tableview.setItems(data); } }); tableview = new TableView(); buildData(); //Main Scene BorderPane root = new BorderPane(); root.setCenter(tableview); root.setBottom(showDataButton); Scene scene = new Scene(root,500,500); stage.setScene(scene); stage.show(); tableview.getSelectionModel().selectedItemProperty().addListener(new ChangeListener() { @Override public void changed(ObservableValue observableValue, Object oldValue, Object newValue) { //Check whether item is selected and set value of selected item to Label if (tableview.getSelectionModel().getSelectedItem() != null) { TableViewSelectionModel selectionModel = tableview.getSelectionModel(); ObservableList selectedCells = selectionModel.getSelectedCells(); TablePosition tablePosition = (TablePosition) selectedCells.get(0); Object val = tablePosition.getTableColumn().getCellData(newValue); System.out.println("Selected Value " + val); System.out.println("Selected row " + newValue); } } }); } } please help me..

    Read the article

  • Validation in Silverlight

    - by Timmy Kokke
    Getting started with the basics Validation in Silverlight can get very complex pretty easy. The DataGrid control is the only control that does data validation automatically, but often you want to validate your own entry form. Values a user may enter in this form can be restricted by the customer and have to fit an exact fit to a list of requirements or you just want to prevent problems when saving the data to the database. Showing a message to the user when a value is entered is pretty straight forward as I’ll show you in the following example.     This (default) Silverlight textbox is data-bound to a simple data class. It has to be bound in “Two-way” mode to be sure the source value is updated when the target value changes. The INotifyPropertyChanged interface must be implemented by the data class to get the notification system to work. When the property changes a simple check is performed and when it doesn’t match some criteria an ValidationException is thrown. The ValidatesOnExceptions binding attribute is set to True to tell the textbox it should handle the thrown ValidationException. Let’s have a look at some code now. The xaml should contain something like below. The most important part is inside the binding. In this case the Text property is bound to the “Name” property in TwoWay mode. It is also told to validate on exceptions. This property is false by default.   <StackPanel Orientation="Horizontal"> <TextBox Width="150" x:Name="Name" Text="{Binding Path=Name, Mode=TwoWay, ValidatesOnExceptions=True}"/> <TextBlock Text="Name"/> </StackPanel>   The data class in this first example is a very simplified person class with only one property: string Name. The INotifyPropertyChanged interface is implemented and the PropertyChanged event is fired when the Name property changes. When the property changes a check is performed to see if the new string is null or empty. If this is the case a ValidationException is thrown explaining that the entered value is invalid.   public class PersonData:INotifyPropertyChanged { private string _name; public string Name { get { return _name; } set { if (_name != value) { if(string.IsNullOrEmpty(value)) throw new ValidationException("Name is required"); _name = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Name")); } } } public event PropertyChangedEventHandler PropertyChanged=delegate { }; } The last thing that has to be done is letting binding an instance of the PersonData class to the DataContext of the control. This is done in the code behind file. public partial class Demo1 : UserControl { public Demo1() { InitializeComponent(); this.DataContext = new PersonData() {Name = "Johnny Walker"}; } }   Error Summary In many cases you would have more than one entry control. A summary of errors would be nice in such case. With a few changes to the xaml an error summary, like below, can be added.           First, add a namespace to the xaml so the control can be used. Add the following line to the header of the .xaml file. xmlns:Controls="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data.Input"   Next, add the control to the layout. To get the result as in the image showed earlier, add the control right above the StackPanel from the first example. It’s got a small margin to separate it from the textbox a little.   <Controls:ValidationSummary Margin="8"/>   The ValidationSummary control has to be notified that an ValidationException occurred. This can be done with a small change to the xaml too. Add the NotifyOnValidationError to the binding expression. By default this value is set to false, so nothing would be notified. Set the property to true to get it to work.   <TextBox Width="150" x:Name="Name" Text="{Binding Name, Mode=TwoWay, ValidatesOnExceptions=True, NotifyOnValidationError=True}"/>   Data annotation Validating data in the setter is one option, but not my personal favorite. It’s the easiest way if you have a single required value you want to check, but often you want to validate more. Besides, I don’t consider it best practice to write logic in setters. The way used by frameworks like WCF Ria Services is the use of attributes on the properties. Instead of throwing exceptions you have to call the static method ValidateProperty on the Validator class. This call stays always the same for a particular property, not even when you change the attributes on the property. To mark a property “Required” you can use the RequiredAttribute. This is what the Name property is going to look like:   [Required] public string Name { get { return _name; } set { if (_name != value) { Validator.ValidateProperty(value, new ValidationContext(this, null, null){ MemberName = "Name" }); _name = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Name")); } } }   The ValidateProperty method takes the new value for the property and an instance of ValidationContext. The properties passed to the constructor of the ValidationContextclass are very straight forward. This part is the same every time. The only thing that changes is the MemberName property of the ValidationContext. Property has to hold the name of the property you want to validate. It’s the same value you provide the PropertyChangedEventArgs with. The System.ComponentModel.DataAnnotation contains eight different validation attributes including a base class to create your own. They are: RequiredAttribute Specifies that a value must be provided. RangeAttribute The provide value must fall in the specified range. RegularExpressionAttribute Validates is the value matches the regular expression. StringLengthAttribute Checks if the number of characters in a string falls between a minimum and maximum amount. CustomValidationAttribute Use a custom method to validate the value. DataTypeAttribute Specify a data type using an enum or a custom data type. EnumDataTypeAttribute Makes sure the value is found in a enum. ValidationAttribute A base class for custom validation attributes All of these will ensure that an validation exception is thrown, except the DataTypeAttribute. This attribute is used to provide some additional information about the property. You can use this information in your own code.   [Required] [Range(0,125,ErrorMessage = "Value is not a valid age")] public int Age {   It’s no problem to stack different validation attributes together. For example, when an Age is required and must fall in the range from 0 to 125:   [Required, StringLength(255,MinimumLength = 3)] public string Name {   Or in one row like this, for a required Name with at least 3 characters and a maximum of 255:   Delayed validation Having properties marked as required can be very useful. The only downside to the technique described earlier is that you have to change the value in order to get it validated. What if you start out with empty an empty entry form? All fields are empty and thus won’t be validated. With this small trick you can validate at the moment the user click the submit button.   <TextBox Width="150" x:Name="NameField" Text="{Binding Name, Mode=TwoWay, ValidatesOnExceptions=True, NotifyOnValidationError=True, UpdateSourceTrigger=Explicit}"/>   By default, when a TwoWay bound control looses focus the value is updated. When you added validation like I’ve shown you earlier, the value is validated. To overcome this, you have to tell the binding update explicitly by setting the UpdateSourceTrigger binding property to Explicit:   private void SubmitButtonClick(object sender, RoutedEventArgs e) { NameField.GetBindingExpression(TextBox.TextProperty).UpdateSource(); }   This way, the binding is in two direction but the source is only updated, thus validated, when you tell it to. In the code behind you have to call the UpdateSource method on the binding expression, which you can get from the TextBox.   Conclusion Data validation is something you’ll probably want on almost every entry form. I always thought it was hard to do, but it wasn’t. If you can throw an exception you can do validation. If you want to know anything more in depth about something I talked about in this article let me know. I might write an entire post to that.

    Read the article

  • C# 4.0: Named And Optional Arguments

    - by Paulo Morgado
    As part of the co-evolution effort of C# and Visual Basic, C# 4.0 introduces Named and Optional Arguments. First of all, let’s clarify what are arguments and parameters: Method definition parameters are the input variables of the method. Method call arguments are the values provided to the method parameters. In fact, the C# Language Specification states the following on §7.5: The argument list (§7.5.1) of a function member invocation provides actual values or variable references for the parameters of the function member. Given the above definitions, we can state that: Parameters have always been named and still are. Parameters have never been optional and still aren’t. Named Arguments Until now, the way the C# compiler matched method call definition arguments with method parameters was by position. The first argument provides the value for the first parameter, the second argument provides the value for the second parameter, and so on and so on, regardless of the name of the parameters. If a parameter was missing a corresponding argument to provide its value, the compiler would emit a compilation error. For this call: Greeting("Mr.", "Morgado", 42); this method: public void Greeting(string title, string name, int age) will receive as parameters: title: “Mr.” name: “Morgado” age: 42 What this new feature allows is to use the names of the parameters to identify the corresponding arguments in the form: name:value Not all arguments in the argument list must be named. However, all named arguments must be at the end of the argument list. The matching between arguments (and the evaluation of its value) and parameters will be done first by name for the named arguments and than by position for the unnamed arguments. This means that, for this method definition: public static void Method(int first, int second, int third) this call declaration: int i = 0; Method(i, third: i++, second: ++i); will have this code generated by the compiler: int i = 0; int CS$0$0000 = i++; int CS$0$0001 = ++i; Method(i, CS$0$0001, CS$0$0000); which will give the method the following parameter values: first: 2 second: 2 third: 0 Notice the variable names. Although invalid being invalid C# identifiers, they are valid .NET identifiers and thus avoiding collision between user written and compiler generated code. Besides allowing to re-order of the argument list, this feature is very useful for auto-documenting the code, for example, when the argument list is very long or not clear, from the call site, what the arguments are. Optional Arguments Parameters can now have default values: public static void Method(int first, int second = 2, int third = 3) Parameters with default values must be the last in the parameter list and its value is used as the value of the parameter if the corresponding argument is missing from the method call declaration. For this call declaration: int i = 0; Method(i, third: ++i); will have this code generated by the compiler: int i = 0; int CS$0$0000 = ++i; Method(i, 2, CS$0$0000); which will give the method the following parameter values: first: 1 second: 2 third: 1 Because, when method parameters have default values, arguments can be omitted from the call declaration, this might seem like method overloading or a good replacement for it, but it isn’t. Although methods like this: public static StreamReader OpenTextFile( string path, Encoding encoding = null, bool detectEncoding = true, int bufferSize = 1024) allow to have its calls written like this: OpenTextFile("foo.txt", Encoding.UTF8); OpenTextFile("foo.txt", Encoding.UTF8, bufferSize: 4096); OpenTextFile( bufferSize: 4096, path: "foo.txt", detectEncoding: false); The complier handles default values like constant fields taking the value and useing it instead of a reference to the value. So, like with constant fields, methods with parameters with default values are exposed publicly (and remember that internal members might be publicly accessible – InternalsVisibleToAttribute). If such methods are publicly accessible and used by another assembly, those values will be hard coded in the calling code and, if the called assembly has its default values changed, they won’t be assumed by already compiled code. At the first glance, I though that using optional arguments for “bad” written code was great, but the ability to write code like that was just pure evil. But than I realized that, since I use private constant fields, it’s OK to use default parameter values on privately accessed methods.

    Read the article

  • Psychonauts crashes right after entering load save door

    - by user67974
    Psychonauts crashes right after entering the 'Load Save' door. Here is the terminal output: Shader assembly time: 0.88 seconds Found OpenAL device: 'Simple Directmedia Layer' Found OpenAL device: 'ALSA Software' Found OpenAL device: 'OSS Software' Found OpenAL device: 'PulseAudio Software' Opened OpenAL Device: '(null)' ERROR: CAudioDrv::CAudioDrv->alGenSources reports AL_INVALID_VALUE error. PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfx.isb' to 'WorkResource/Sounds/commonfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonvoice.isb' to 'WorkResource/Sounds/commonvoice.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmusic.isb' to 'WorkResource/Sounds/commonmusic.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmentalfx.isb' to 'WorkResource/Sounds/commonmentalfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmenfxmem.isb' to 'WorkResource/Sounds/commonmenfxmem.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfxmem.isb' to 'WorkResource/Sounds/commonfxmem.isb' GameApp::StartUp InitSoundFiles() completed in 0.15 seconds GameApp::StartUp Load some common textures completed in 0.00 seconds WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb GameApp::StartUp InitEntities() completed in 0.02 seconds PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' GameApp::StartUp m_pSaveLoadInterface->Startup() completed in 0.00 seconds GameApp::StartUp m_UserInterface.Setup() completed in 0.00 seconds STUBBED: multisample at EDisplayOptionsWidget (/home/icculus/projects/psychonauts/Source/game/luatest/Game/UIPCDisplayOptions.cpp:97) STUBBED: VK_* at CheckVirtualKey (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1443) Game: Engine Running hook startup Game: Engine -> SetupGlobalObjects Game: Engine -> SetupLevelMenu Game: Engine -> InitMath GameApp::StartUp InitLua2() completed in 0.00 seconds GameApp::StartUp SetupLevelMenu() completed in 0.00 seconds STUBBED: do we even use this? at InitSocket (/home/icculus/projects/psychonauts/Source/game/luatest/Game/Gameplaylogger.cpp:210) GameApp::StartUp Post-Install total completed in 0.20 seconds Start Up completed in 1.57 seconds UnixMain: StartUp successful.. Working directory: /opt/psychonauts STUBBED: dispatch SDL events at PCMainHandleAnyWindowsMessages (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:56) STUBBED: write me at GetJoystickInput (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:428) STUBBED: write me at GetJoystickActionValue (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:613) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' Prerender subtitle file: workresource\cutScenes\prerendered\dflogo.dfs not found PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' STUBBED: fixed function pipeline? at setColorOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2097) STUBBED: fixed function pipeline? at setColorArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2106) STUBBED: fixed function pipeline? at setColorArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2115) STUBBED: fixed function pipeline? at setAlphaOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2124) STUBBED: fixed function pipeline? at setAlphaArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2133) STUBBED: fixed function pipeline? at setAlphaArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2142) STUBBED: fixed function pipeline? at setProjected (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2223) LOC WARN: Could not open Localization file 'Localization/English/_StringTable.lub' STUBBED: memory status at UpdateMemoryTracking (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:4884) WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188 Loading new level 'STMU' STUBBED: Need multithreaded GL at DisplayLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:83) ========================= Memory post unload level ========================= ========================= LOC WARN: Could not open Localization file 'Localization/English/ST_StringTable.lub' DaveD: Info: Texture pack file contains 137 textures Doing a texture readback for locking! Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table] Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table] WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan Initializing level script (if there is one) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/stfx.isb' to 'WorkResource/Sounds/stfx.isb' Game: Engine Reloading goals: Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: bUsedSalts = 0 Game: Engine Saved[GLOBAL]: bSTEntered = 1 Game: Engine Saved[GLOBAL]: memoriesST = 1 Game: Engine Saved[GLOBAL]: PsiBallColor = 'red' Game: Engine Saved[ST]: lastSubLevel = 'STMU' Game: Engine LOADING LEVEL st.STMU Game: Engine Saved[CA]: CALevelState = 1 Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil. Time: 0.124746672809124. * Stack Trace 1: (null) (line -1, file '(none)) () 2: SpawnScript (line -1, file 'C) (global) 3: onBeginLevel (line -1, file '(none)) (field) 4: (null) (line -1, file '(none)) () WARN: Cannot call GetDirectoryListing when running from the DVD Game: Engine Raz spawning at DartStart startpoint VM : LevelScript could not find script 'doorrimlight1' * Stack Trace 1: (null) (line -1, file '(none)) () WARN: (none(-1) SetEntityAlpha LevelScript: NULL script object passed Game: Engine Saved[GLOBAL]: bLoadedFromMainMenu = 1 Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0 STUBBED: Need multithreaded GL at HideLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:110) WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb Game: Engine Saved[GLOBAL]: SplineFigmentTVSizex = 4.51434326171875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizey = 46.38104248046875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizez = 47.08810424804688 WARN: (none(-1) SetNewAction LevelScript: no string passed ====================== Asset load progression ====================== Initial: 2.518 MB Vertex, 8.688 MB Texture Level : 3.719 MB Vertex, 22.535 MB Texture Scripts: 3.747 MB Vertex, 22.848 MB Texture ====================== ====================== Memory post level load ====================== ====================== WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb DaveD: Level loaded in 0.14 seconds Anim: anims\objects\tk_arrow_idle.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdn.jan: loaded (1 frames latency) Anim: anims\thought_bubble\shieldloop.jan: loaded (1 frames latency) Anim: anims\dartnew\standready.jan: loaded (1 frames latency) Anim: anims\dartnew\walkmove.jan: loaded (1 frames latency) Anim: anims\janitor\hint_end.jan: loaded (1 frames latency) Anim: anims\thought_bubble\ballstatic.jan: loaded (1 frames latency) Anim: anims\dartnew\actionfall.jan: loaded (1 frames latency) Anim: anims\dartnew\standstill.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_lf_rt.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_up_dn.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdefpose.jan: loaded (1 frames latency) 1: 1 (number) 1: 1 (number) STUBBED: This is probably wrong at GetDt (/home/icculus/projects/psychonauts/Source/CommonLibs/DFUtil/Profiler.cpp:181) STUBBED: set specular highlights at setSpecularEnable (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Renderer.cpp:2035) Anim: anims\dartnew\trnrtcycle.jan: loaded (1 frames latency) Anim: anims\dartnew\run.jan: loaded (1 frames latency) Anim: anims\dartnew\walk.jan: loaded (1 frames latency) Anim: anims\thought_bubble\bubbledoublejump.jan: loaded (1 frames latency) Anim: anims\dartnew\longjump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door1closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\180.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door3closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslide45angle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslideflat.jan: loaded (1 frames latency) Anim: anims\dartnew\trnlfcycle.jan: loaded (1 frames latency) WARN: (none(-1) SetNewAction LevelScript: no string passed Anim: anims\dartnew\mainmenu_jump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1open.jan: loaded (1 frames latency) ERROR: Assert in /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Encountered Error: Psychonauts has encountered an error /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Please contact technical support at http://www.doublefine.com. I am currently using Bumblebee for hybrid graphics, if that helps in any way.

    Read the article

  • Simple VIN API for decoding Vehicle Identification Numbers

    - by kerry
    Ever see a nifty tool that solves a problem for a particular domain that you may never encounter but wish you had a reason to use it? I did that recently with this VIN API by the people at the PullMonkey blog.  It will easily decode a VIN, returning the make, model, year, and other useful information about the vehicle.  It was developed for Mr Quotey, a new free online insurance service. Check out the post if you would like to try it out, it even provides a simple example written in Ruby.

    Read the article

  • Reading All Users Session

    - by imran_ku07
      Introduction :            InProc Session is the widely used state management. Storing the session state Inproc is also the fastest method and is well-suited to small amounts of volatile data. Reading and writing current user Session is very easy. But some times we need to read all users session before taking a decision or sometimes we may need to check which users are currently active with the help of Session. But unfortunately there is no class in .Net Framework (i don't found myself) to read all user InProc Session Data. In this article i will use reflection to read all user Inproc Session.   Description :              This code will work equally in both MVC and webform, but for demonstration i will use a simple webform example. So let's create a simple Website and Add two aspx pages, Default.aspx and Default2.aspx. In Default.aspx just add a link to navigate to Default2.aspx and in Default.aspx.cs just add a Session. Default.aspx: <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="Default" %><!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html ><head runat="server">    <title>Untitled Page</title></head><body>    <form id="form1" runat="server">    <div>        <a href="Default2.aspx">Click to navigate to next page</a>    </div>    </form></body></html>  Default.aspx.cs:  using System;using System.Data;using System.Configuration;using System.Collections;using System.Web;using System.Web.Security;using System.Web.UI;using System.Web.UI.WebControls;using System.Web.UI.WebControls.WebParts;using System.Web.UI.HtmlControls;public partial class Default : System.Web.UI.Page{    protected void Page_Load(object sender, EventArgs e)    {        Session["User"] = "User" + DateTime.Now;    }} Now when every user click this link will navigate to Default2.aspx where all the magic appears.Default2.aspx.cs: using System;using System.Data;using System.Configuration;using System.Collections;using System.Web;using System.Web.Security;using System.Web.UI;using System.Web.UI.WebControls;using System.Web.UI.WebControls.WebParts;using System.Web.UI.HtmlControls;using System.Reflection;using System.Web.SessionState;public partial class Default2 : System.Web.UI.Page{    protected void Page_Load(object sender, EventArgs e)    {        object obj = typeof(HttpRuntime).GetProperty("CacheInternal", BindingFlags.NonPublic | BindingFlags.Static).GetValue(null, null);        Hashtable c2 = (Hashtable)obj.GetType().GetField("_entries", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(obj);        foreach (DictionaryEntry entry in c2)        {            object o1 = entry.Value.GetType().GetProperty("Value", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(entry.Value, null);            if (o1.GetType().ToString() == "System.Web.SessionState.InProcSessionState")            {                SessionStateItemCollection sess = (SessionStateItemCollection)o1.GetType().GetField("_sessionItems", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(o1);                if (sess != null)                {                    if (sess["User"] != null)                    {                        Label1.Text += sess["User"] + " is Active.<br>";                    }                }            }        }    }}            Now just open more than one browsers or more than one browser instance and then navigate to Default.aspx and click the link, you will see all the user's Session data.    How this works :        InProc session data is stored in the HttpRuntime’s internal cache in an implementation of ISessionStateItemCollection that implements ICollection. In this code, first of all i got CacheInternal Static Property of HttpRuntime class and then with the help of this object i got _entries private member which is of type ICollection. Then simply enumerate this dictionary and only take object of type System.Web.SessionState.InProcSessionState and finaly got SessionStateItemCollection for each user.Summary :        In this article, I shows you how you can get all current user Sessions. However one thing you will find when executing this code is that it will not show the current user Session which is set in the current request context because Session will be saved after all the Page Events.

    Read the article

  • Learn how Oracle storage efficiencies can help your budget

    - by jenny.gelhausen
    Mark Your Calendar! Live Webcast: Next Generation Storage Management Solutions Wednesday, March 24th, 2010 at 9:00am PT or your local time Please plan to join us for this webcast where Forrester senior analyst Andrew Reichman will discuss the pillars of storage efficiency, how to measure and improve it, and how this can help your business immediately alleviate budget pressures. Joining Mr. Reichman are Phil Stephenson, Senior Principal Product Manager at Oracle, and Matthew Baier, Oracle Product Director, who will explain to you the next generation storage capabilities available in Oracle Database 11g and Oracle Exadata. Register for this March 24th live wecast today! var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

    Read the article

  • At most how many customized P3 attributes could be added into Agile?

    - by Jie Chen
    I have one customer/Oracle Partner Consultant asking me such question: how many customized attributes can be allowed to add to Agile's subclass Page Three? I never did research against this because Agile User Guide never says this and theoretically Agile supports unlimited amount of customized attributes, unless the browser itself cannot handle them in allocated memory. However my customers says when to add almost 1000 attributes, the browser (Web Client) will not show any Page Three attributes, including all the out-of-box attributes. Let's see why. Analysis It is horrible to add 1000 attributes manually. Let's do it by a batch SQL like below to add them to Item's subclass Page Three tab. Do not execute below SQL because it will not take effect due to your different node id. CREATE OR REPLACE PROCEDURE createP3Text(v_name IN VARCHAR2) IS v_nid NUMBER; v_pid NUMBER; BEGIN select SEQNODETABLE.nextval into v_nid from dual; Insert Into nodeTable ( id,parentID,description,objType,inherit,helpID,version,name ) values ( v_nid,2473003, v_name ,1,0,0,0, v_name); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,2,1,0,1,925, null); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,0,0,0,0,1,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,0,0,0,0,2,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,2,2,0,1,3,'50'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,2,1,0,1,5, null); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,2,2,0,1,6,'50'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,2,2,0,0,7,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,4,1,451,1,8,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,4,1,451,1,9,'1'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,2,1,0,1,10,v_name); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,0,0,0,0,11,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,4,1,11743,1,14,'2'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,2,1,0,1,30, null); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,2,1,0,1,38, null); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,4,1,451,0,59,'1'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,4,1,451,0,60,'1'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,4,1,724,0,61, null); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,2,1,0,0,232,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,4,1,451,0,233,'1'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,4,1,12239,1,415,'13307'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,2,1,0,0,605,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,4,1,451,1,610,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,1,4,1,451,0,716,'1'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,4,1,451,1,795,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,4,1,2000008821,1,864,'2'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,4,1,451,1,923,'0'); Insert Into propertyTable ( ID,parentID,readOnly,attType,dataType,selection,visible,propertyID,value ) values ( SEQPROPERTYTABLE.nextval,v_nid,0,4,1,451,0,719,'0'); Insert Into tableInfo ( tabID,tableID,classID,att,ordering ) values ( 2473005,1501,2473002,v_nid,9999); commit; END createP3Text; / BEGIN FOR i in 1..1000 LOOP createP3Text('MyText' || i); END LOOP; END; / DROP PROCEDURE createP3Text; COMMIT; Now restart Agile Server and check the Server's log, we noticed below: ***** Node Created : 85625 ***** Property Created : 184579 +++++++++++++++++++++++++++++++++++++ + Agile PLM Server Starting Up... + +++++++++++++++++++++++++++++++++++++ However the previously log before batch SQL is ***** Node Created : 84625 ***** Property Created : 157579 +++++++++++++++++++++++++++++++++++++ + Agile PLM Server Starting Up... + +++++++++++++++++++++++++++++++++++++ Obviously we successfully imported 1000 (85625-84625) attributes. Now go to JavaClient and confirm if we have them or not. Theoretically we are able to open such item object and see all these 1000 attributes and their values, but we get below error. We have no error tips in server log. But never mind we have the Java Console for JavaClient. If to open the same item in JavaClient we get a clear error and detailed trace in Java Console. ORA-01795: maximum number of expressions in a list is 1000 java.sql.SQLException: ORA-01795: maximum number of expressions in a list is 1000 at oracle.jdbc.driver.DatabaseError.throwSqlException(DatabaseError.java:125) ... ... at weblogic.jdbc.wrapper.PreparedStatement.executeQuery(PreparedStatement.java:128) at com.agile.pc.cmserver.base.AgileFlexUtil.setFlexValuesForOneRowTable(AgileFlexUtil.java:1104) at com.agile.pc.cmserver.base.BaseFlexTableDAO.loadExtraFlexAttValues(BaseFlexTableDAO.java:111) at com.agile.pc.cmserver.base.BasePageThreeDAO.loadTable(BasePageThreeDAO.java:108) If you are interested in the background of the problem, you may de-compile the class com.agile.pc.cmserver.base.AgileFlexUtil.setFlexValuesForOneRowTable and find the root cause that Agile happens to hit Oracle Database's limitation that more than 1000 values in the "IN" clause. Check here http://ora-01795.ora-code.com If you need Oracle Agile's final solution, please contact Oracle Agile Support. Performance Below two screenshot are jvm heap usage from before-SQL and after-SQL. We can see there is no big memory gap between two cases. So definitely there is no performance impact to Agile Application Server unless you have more than 1000 attributes for EACH of your dozens of  subclasses. And for client, 1000 attributes should not impact the browser's performance because in HTML we only use dt and dd for each attribute's pair: label and value. It is quite lightweight.

    Read the article

< Previous Page | 174 175 176 177 178 179 180 181 182 183 184 185  | Next Page >