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  • Discovering a functional algorithm from a mutable one

    - by Garrett Rowe
    This isn't necessarily a Scala question, it's a design question that has to do with avoiding mutable state, functional thinking and that sort. It just happens that I'm using Scala. Given this set of requirements: Input comes from an essentially infinite stream of random numbers between 1 and 10 Final output is either SUCCEED or FAIL There can be multiple objects 'listening' to the stream at any particular time, and they can begin listening at different times so they all may have a different concept of the 'first' number; therefore listeners to the stream need to be decoupled from the stream itself. Pseudocode: if (first number == 1) SUCCEED else if (first number >= 9) FAIL else { first = first number rest = rest of stream for each (n in rest) { if (n == 1) FAIL else if (n == first) SUCCEED else continue } } Here is a possible mutable implementation: sealed trait Result case object Fail extends Result case object Succeed extends Result case object NoResult extends Result class StreamListener { private var target: Option[Int] = None def evaluate(n: Int): Result = target match { case None => if (n == 1) Succeed else if (n >= 9) Fail else { target = Some(n) NoResult } case Some(t) => if (n == t) Succeed else if (n == 1) Fail else NoResult } } This will work but smells to me. StreamListener.evaluate is not referentially transparent. And the use of the NoResult token just doesn't feel right. It does have the advantage though of being clear and easy to use/code. Besides there has to be a functional solution to this right? I've come up with 2 other possible options: Having evaluate return a (possibly new) StreamListener, but this means I would have to make Result a subtype of StreamListener which doesn't feel right. Letting evaluate take a Stream[Int] as a parameter and letting the StreamListener be in charge of consuming as much of the Stream as it needs to determine failure or success. The problem I see with this approach is that the class that registers the listeners should query each listener after each number is generated and take appropriate action immediately upon failure or success. With this approach, I don't see how that could happen since each listener is forcing evaluation of the Stream until it completes evaluation. There is no concept here of a single number generation. Is there any standard scala/fp idiom I'm overlooking here?

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  • How to simplify this code or a better design?

    - by Tattat
    I am developing a game, the game have different mode. Easy, Normal, and Difficult. So, I'm thinking about how to store the game mode. My first idea is using number to represent the difficulty. Easy = 0 Normal = 1 Difficult = 2 So, my code will have something like this: switch(gameMode){ case 0: //easy break; case 1: //normal break; case 3: //difficult break; } But I think it have some problems, if I add a new mode, for example, "Extreme", I need to add case 4... ... it seems not a gd design. So, I am thinking making a gameMode object, and different gameMode is sub class of the super class gameMode. The gameMode object is something like this: class GameMode{ int maxEnemyNumber; int maxWeaponNumber; public static GameMode init(){ GameMode gm = GameMode(); gm.maxEnemyNumber = 0; gm.maxWeaponNumber = 0; return gm; } } class EasyMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 10; gm.maxWeaponNumber = 100; return gm; } } class NormalMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 20; gm.maxWeaponNumber = 80; return gm; } } But I think it seems too "bulky" to create an object to store gameMode, my "gameMode" only store different variables for game settings.... Is that any simple way to store data only instead of making an Object? thz u.

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  • Longest Common Subsequence

    - by tsudot
    Consider 2 sequences X[1..m] and Y[1..n]. The memoization algorithm would compute the LCS in time O(m*n). Is there any better algorithm to find out LCS wrt time? I guess memoization done diagonally can give us O(min(m,n)) time complexity.

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  • Socket read() hangs for a while when there is no data to read.

    - by janesconference
    Hi' I'm writing a simple http port forwarder. I read data from port 80, and pass the data to my lighttpd server, on port 8080. As long as I write() data on the socket on port 8080 (forwarding the request) there's no problem, but when I read() data from that socket (forwarding the response), the last read() hangs a lot (about 1 or 2 seconds) before realizing there's no more data and returning 0. I tried to set the socket to non-blocking, but this doesn't work, as sometimes it returns EWOULDBLOCKING even if there's some data left (lighttpd + cgi can be quite slow). I tried to set a timeout with select(), but, as above, a slow cgi could timeout the socket when there's actually some data to transmit. How would you do?

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  • Winsock failed to connect to local ip address

    - by JKS
    I have used the following code in a form that acts like a server, WskServer(0).Close LocalIP = WskServer(0).LocalIP WskServer(0).LocalPort = DEFAULT_TCP_PORT WskServer(0).Protocol = sckTCPProtocol txtStatus.Text = "Starting server" Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) WskServer(0).Listen when i execute above code,i received the following error "Address is not available from the local machine" . If i changed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) to Call WskServer(0).Bind(DEFAULT_TCP_PORT, "127.0.0.1") this is working What's wrong with the code?, can anybody give the fix Update I just removed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) now server working properly. this way is correct or not

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  • Which is more appropriate way of programmming

    - by Raju
    If a variable can take n values should we check for the validity of the values or assume that if all the n-i checks fail it would be the nth value. For example if we have a variable that stores gender as M or F If gender = "M" do male_processing else do female_processing endif If gender = "M" do male_processing else if gender = "F" do female_processing else print "Something has gone wrong Gender has a value " Gender endif endif

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  • Telling someone to "let the world judge their development practices" without being condicending?

    - by leeand00
    There's a person in management on my team, that: Doesn't ask questions on Stack Overflow. Doesn't read development blogs. Doesn't use development best practices. This person is about to make some major decisions about the technology stack that will be used throughout the company. (I asked him what the technology stack was they were planning to use was, and it included many things that are not even development tools). How can I tell them to "Let the world's experience" judge their development practices, before they set them in stone; without being condescending or upsetting them?

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  • How to implement a syndication receiver? (multi-client / single server)

    - by LeonixSolutions
    I have to come up with a system architecture. A few hundred remote devices will be communicating over internet with a central server which will receive data and store it in a database. I could write my own TCP/IP based protocol use SOAP use AJAX use RSS anything else? This is currently seen as one way (telemetry, as opposed to SCADA). Would it make a difference if we make it bi-directional. There are no plans to do so, but Murphy's law makes me wary of a uni-directional solution (on the data plane; I imagine that the control plane is bi-directional in all solutions (?)). I hope that this is not too subjective. I would like a solution which is quick and easy to implement and for others to support and where the general "communications pipeline" from remote deceives to database server can be re-used as the core of future projects. I have a strong background in telecomms protocols, in C/C++ and PHP.

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  • Agile language for 2d game prototypes?

    - by instanceofTom
    Occasionally ( read: when my fiancé allows ) I like to prototype different game or game-like ideas I have. Usually I use Java or C# (not xna yet) because they are the languages I have the most practice with. However I would like to learn something more suited to agile development; a language in which it would be easier to knock out quick prototypes. At my job I have recently been working with looser (weak/dynamically typed) languages, specifically python and groovy, and I think something similar would fit what I am looking for. So, my question is: What languages (and framework/engine) would be good for rapidly developing prototypes of 2d game concepts? A few notes: I don't need blazing fast bitcrunching performance. In this case I would strongly prefer ease of development over performance. I'd like to use a language with a healthy community, which to me means a fair amount of maintained 3rd party, libraries. I'd like the language to be cross-platform friendly, I work on a variety of different operating systems and would like something that is portable with minimum effort. I can't imagine myself using a language with out decent options for debugging and editor syntax highlighting support. Note: If you are aware of a Java or C# library/framework that you think streamlines producing game prototypes I open to learning something new for those languages too

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  • C# property definition

    - by Sunny
    For C# properties, I can do this: public class Employee{ public string Name { get; private set; } public Employee(string name){ Name = name; } } which means that the Name property can be set within the class Employee & can be read publicly. But, if I want to restrict the set to only within the constructors of the Employee class, I need to do: public class Employee{ public readonly string Name = String.Empty; public Employee(string name){ Name = name; } } But, for this case, I had to change the property to a field. Is there any reason this is not possible/allowed in C#: public class Employee{ public string Name { get; private readonly set; } public Employee(string name){ Name = name; } } IMO this will allow us to have properties which can be set only in the constructor & does not require us to change properties to fields... Thanks!

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  • How well does Scala Perform Comapred to Java?

    - by Teja Kantamneni
    The Question actually says it all. The reason behind this question is I am about to start a small side project and want to do it in Scala. I am learning scala for the past one month and now I am comfortable working with it. The scala compiler itself is pretty slow (unless you use fsc). So how well does it perform on JVM? I previously worked on groovy and I had seen sometimes over performed than java. My Question is how well scala perform on JVM compared to Java. I know scala has some very good features(FP, dynamic lang, statically typed...) but end of the day we need the performance...

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  • Question on Addressing Modes in PDP-11 Assembler

    - by lego69
    I have small question about pdp-11(simulator), I have this command (it begins from the address 1000) add 2500, #2500 and this initial list: register/address - initial value pc 1000 sp 600 2500 3000 and I want to know how this small snippet exactly runs, in my booklet I found that: firstly it reads inforamtion from the address 1000, inside this address we have value 066727, after we read number from the address 1002, AND VALUE MUST BE 2500(because of add 2500, #2500), but in my booklet I have 1474 without any explanations why, I know that I have here relative addressing mode, but why 1474 inside the address 1002 and not 2500, thanks in advance for any help

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  • What are the limitations of assembler? (NASM)

    - by citronas
    Is there a technical limitation of what kind of programs I can write with assembler (NASM)? For now I've only seem some program that do arithmetic operations, like adding two numbers. Is it possible to write complex assembler programs, that provide a GUI, access the file system, plays sounds et cetera? I know I wouldn't write such programs, but I'm curious, if there are technical limitations on what kind of programs I can write with assembler.

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  • Closures and universal quantification

    - by Apocalisp
    I've been trying to work out how to implement Church-encoded data types in Scala. It seems that it requires rank-n types since you would need a first-class const function of type forAll a. a -> (forAll b. b -> b). However, I was able to encode pairs thusly: import scalaz._ trait Compose[F[_],G[_]] { type Apply = F[G[A]] } trait Closure[F[_],G[_]] { def apply[B](f: F[B]): G[B] } def pair[A,B](a: A, b: B) = new Closure[Compose[PartialApply1Of2[Function1,A]#Apply, PartialApply1Of2[Function1,B]#Apply]#Apply, Identity] { def apply[C](f: A => B => C) = f(a)(b) } For lists, I was able to get encode cons: def cons[A](x: A) = { type T[B] = B => (A => B => B) => B new Closure[T,T] { def apply[B](xs: T[B]) = (b: B) => (f: A => B => B) => f(x)(xs(b)(f)) } } However, the empty list is more problematic and I've not been able to get the Scala compiler to unify the types. Can you define nil, so that, given the definition above, the following compiles? cons(1)(cons(2)(cons(3)(nil)))

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  • Pthread-ed filetransfer application crash

    - by N.R.S.Sowrabh
    I am developing a file transfer application and am using pthreads on the receiver side for receiving multiple files. The function which is passed to pthreads calls the following function and at the end of this function I get a SIGABRT error and stack-smashing error appears on the terminal. Please help me find the bugs. If you need anymore code I'd be able to post the same. Thanks in advance. void recv_mesg(int new_sockid, char *fname) { cout<<"New Thread created with "<<new_sockid<<" and "<<fname<<endl; char buf[MAXLINE]; int fd; fd = open(fname, O_WRONLY ); int len =0; while (len<1024) { int curr = recv(new_sockid, buf, 1024-len, 0); //fprintf(stdout,"Message from Client:\n"); len += curr; //write (fd, buf, curr); fputs(buf, stderr); } int file_size = 0; sscanf(buf,"%d",&file_size); if(file_size<=0) perror("File Size < 0"); sprintf(buf,"Yes"); send(new_sockid,buf,strlen(buf),0); len = 0; while (len<file_size) { int curr = recv(new_sockid, buf, min(file_size-len,MAXLINE), 0); len += curr; write (fd, buf, curr); //fputs(buf, stdout); //fflush(stdout); } len = 0; close(fd); close(new_sockid); }

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  • shared hacker houses in europe

    - by Mantas
    Hey, I'm a freelance web developer. I'm borred of my hometown, so I want to hit the road. Do you know any shared hacker houses in Europe? Do you have any ideas what is the best way to look for a shared flat? France, Spain, Holland, Italy... I'm interested in virtually any country :) P.S. I speak English and Lithuanian only, so it's hard to look up shared flat in local languages...

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  • Conventions for the behavior of double or triple "click to select text" features?

    - by John Sullivan
    Almost any mature program that involves text implements "double click to select the word" and, in some cases, "triple click to select additional stuff like an entire line" as a feature. I find these features useful but they are often inconsistent between programs. Example - some programs' double clicks do not select the ending space after a word, but most do. Some recognize the - character as the end of a word, others do not. SO likes to select the entire paragraph as I write this post when I triple click it, VS web developer 2005 has no triple click support, and ultra-edit 32 will select one line upon triple clicking. We could come up with innumerable inconsistencies about how double and triple click pattern matching is implemented across programs. I am concerned about how to implement this behavior in my program if nobody else has achieved a convention about how the pattern matching should work. My question is, does a convention (conventions? maybe an MS or Linux convention?) exist that dictates how these features are supposed to behave to the end user? What, if any, are they?

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  • Please Help me add up the elements for this structure in Scheme/Lisp

    - by kunjaan
    I have an input which is of this form: (((lady-in-water . 1.25) (snake . 1.75) (run . 2.25) (just-my-luck . 1.5)) ((lady-in-water . 0.8235294117647058) (snake . 0.5882352941176471) (just-my-luck . 0.8235294117647058)) ((lady-in-water . 0.8888888888888888) (snake . 1.5555555555555554) (just-my-luck . 1.3333333333333333))) (context: the word denotes a movie and the number denotes the weighted rating submitted by the user) I need to add all the quantity and return a list which looks something like this ((lady-in-water 2.5) (snake 2.5) (run 2.25) (just-myluck 2.6)) How do I traverse the list and all the quantities? I am really stumped. Please help me. Thanks.

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  • How do you pronounce "Enum"?

    - by Davy8
    In the spirit of this question how do you pronounce Enum? Tagging as subjective and community wiki obviously. I've heard E-Nuhm and E-Nnoom any others? Edit: Looks like we have a winner. Thought it'd be a closer race since most of the people at my work use the 2nd one.

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