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  • loop in simplexml load file

    - by shantanuo
    I am using the following code to parse the XML data to MySQL table and it is working as expected. <?php $sxe = simplexml_load_file("$myfile"); foreach($sxe->AUTHAD as $sales) { $authad="insert into test.authad values ('".mysql_real_escape_string($sales->LOCALDATE)."','".mysql_real_escape_string($sales->LOCALTIME)."','".mysql_real_escape_string($sales->TLOGID)."','" ... ?> The problem is that when I get a new xml file with different format, I can not use the above insert into statement and have to change the parameters manually. For e.g. $authadv_new="insert into test.authad values ('".mysql_real_escape_string($sales->NEW1)."','".mysql_real_escape_string($sales->NEW2)."','".mysql_real_escape_string($sales->NEW3)."','" ... Is there any way to automate this? I mean the PHP code should be able to anticipate the parameters and generate the mysql_real_escape_string($sales-NEW1) to NEW10 values using a loop.

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  • ColdFusion Timeout Error

    - by Jason
    I have a scheduled task that runs once a day that builds an XML file that I pass off to another group. Recently the amount of data has greatly increased and is now causing the task to time out (I think). I have tried to optimize my script as much as possible but with no luck. It times out long before an hour and I don't get any kind of ColdFusion error. Instead I get a "This page cannot be found" after it runs. Could this be a timeout someplace other than Coldfusion? Is there a more efficient way to build this XML file? select PersonID, FirstName, LastName from People select d.DepartmentID, DepartmentName, pd.PersonID from Department d inner join PersonDepartment pd on d.DepartmentID = pd.DepartmentID select PaperID, PaperTitle, PaperDescription, pp.PersonID from Paper p inner join PersonPaper pp on p.PaperID = pp.PaperID select DepartmentID, DepartmentName from getDepartments where PersonID = #getPeople.PersonID# select PaperID, PaperDescription from getpapers where PersonID = #getPeople.PersonID# #getPeople.PersonID# #getPeople.Firstname# #getPeople.LastName# #getPersonDepartments.DepartmentID# #getPersonDepartments.DepartmentName# #getPersonPapers.PaperID# #getPersonPapers.PaperDescription# Done!

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  • Communication between web applications, 1 SSL certificate, other has none

    - by Rickjaah
    This the situation: I have one webservice without SSL, which provides two pages for the other web application. When the user submits these pages, an XML file with private information is sent to the webservice. How can I provide the necessary privacy protection on the XML file? Is the one certificate good enough to give the appropriate security? I'm not sure about this one, and am in the preparation phase of a project... So need to know the involved work on this part...

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  • Designing DAOs for data sources other than a database

    - by James P.
    Hi, Until now I've been used to using DAOs to retrieve information from databases. Other sources of data are possible though and I'm wondering if and how the pattern could be applied in general. For example, I'm now working on an application that fetches XML on the web. The XML file could be considered as a data source and the actual fetching is similar in principle to a database request. I'm not quite sure how the DAO could be structured though. Any views on the subject are welcome.

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  • Android, how to make two buttons next to each other with the same width

    - by user3674127
    Im trying to place two buttons on the xml next to each other and I want them both to be the same size(half from the width of the screen) - this is my xml: <LinearLayout android:layout_width="fill_parent" android:orientation="horizontal" android:id="@+id/linearLayout2" android:layout_height="fill_parent" android:gravity="bottom" android:weightSum="2"> <Button android:layout_weight="1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/bAddDelete" /> <Button android:layout_weight="1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/bMainMenu" /> </LinearLayout> Everything works well, but when im changing the text in java, the width is changing, how can I make them the same size? Thanks

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  • AS3 get closest date to today

    - by fana
    Hi, I have a XML file with a few concert dates. In my flash/AS3 file, I would like to show only the up coming event, relative to current date. Like this: Event 01: 30-05-2010 Event 02: 02-06-2010 Event 03: 05-06-2010 Today is 28-05-2010, so I need to list Event 01. On 01-06-2010 I need to list Event 02. I have the basic AS3 code for listing the XML working, but I'm having trouble filtering the result. Any ideas? Thanks.

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  • Is there a point creating a site using XSLT

    - by webwise
    Is this technology still popular? I want to make a website which automatically transforms XSLT files. It should work like this: When a user accesses the site, a single handler would accept his request and then find a suitable XML for it (according to the URL requested) and transform it using its attached XSL file. I want to do this in order to make it easy to update the site using plain XML files (instead of using a full-fledged & expensive CMS system). What do you say? good idea? bad idea? anyone has a recommendation? Thanks!

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  • Parse text of element with empty element inside

    - by Mando
    I'm trying to convert an XHTML document that uses lots of tables into a semantic XML document in Python using xml.etree. However, I'm having some trouble converting this XHTML <TD> Textline1<BR/> Textline2<BR/> Textline3 </TD> into something like this <lines> <line>Textline1</line> <line>Textline2</line> <line>Textline3</line> </lines> The problem is that I don't know how to get the text after the BR elements.

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  • XSL - How to tell if element is last in series

    - by Chris
    I have an XSL template that is called (below). What I would like to do is be able to tell if I am the last Unit being called. <xsl:template match="Unit[@DeviceType = 'Node']"> <!-- Am I the last Unit in this section of xml? --> <div class="unitchild"> Node: #<xsl:value-of select="@id"/> </div> </xsl:template> Example XML <Unit DeviceType="QueueMonitor" Master="1" Status="alive" id="7"> <arbitarytags /> <Unit DeviceType="Node" Master="0" Status="alive" id="8"/> <Unit DeviceType="Node" Master="0" Status="alive" id="88"/> </Unit>

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  • Reading http file on url

    - by Nkunzis
    I am trying to read an xml file on an http url. "Unexpected end of file from server" keeps on coming . the page is password protected, I would like to know if I am properly giving in my url authentication details. I tried with non protected pages and I can read them properly. Here is my code: URL url = new URL("http://username:[email protected]:0000/test.xml"); URLConnection yc = url.openConnection(); BufferedReader in = new BufferedReader(new InputStreamReader(yc.getInputStream())); String inputLine; while ((inputLine = in.readLine()) != null) System.out.println(inputLine); in.close();

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  • using different string files in android

    - by boreas
    I'm porting my iPhone app to android and I'm having a problem with the string files now. The app is a translation tool and users can switch the languages, so all the localized strings are in both languages and they are independent from what locale the OS is running. For iOS version I have different files like de.strings, en.strings and fr.strings and so on. For every target with specified language pair I read the strings from the string tables, e.g. for de-fr I will include de.strings and fr.strings in project and set the name of the string tables in the info-list file and read strings from them. In the end I have one project containing different targets (with different info-list files) and all are well configured. I'm intending to do the same on android platform, but Is only one strings.xml allowed per project? How do I set different build target? How do I specify per target which strings.xml it should read?

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  • Passing Large amount of data in PHP.

    - by Simple
    I would like to know what is the best way to pass a large amount of XML data from one PHP script to another. I have a script that reads in an XML feed of jobs. I would like to have the script display a list of the job titles as links. When the user clicks a link they would be taken to another page displaying the details for that job. The job details are too large to send in the query string, and it seems poor style to start a session for data that isn't specific to that user. Any ideas?

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  • 2 Spaces or 1 Tab, what's the standard for indentation in the Rails Community?

    - by viatropos
    I've noticed that most of the HTML/XML/HAML that gets generated from plugins uses 2 spaces instead of 1 tab. I use textmate and have tabs set to 4 spaces for HAML/HTML/XML and 2 spaces for Javascript/Ruby, but I only have to press the tab key once to get nice indentation. Pressing the space bar twice and delete twice seems like too much work :p. Do you manually type two spaces, or is some middle layer converting tabs to two spaces? Or do just a few of you use tabs?

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  • Java Web Application

    - by Mark R
    I am interested in creating a simple web application that will take in user input, convert it to an XML file and send the file to a database. Coding wise I feel I am okay, it is just the general setup and what implementation to use I am a bit unsure of. At the moment I have a JSP page containing a form, the user fills out the form and on submit a get method is sent to a servlet, in the servlet doGet() method the servlet is instantiating a java object and passing it the user inputted data. The java object then writes that data to an XML file and sends it to the database via REST. All I would be interested to know is if this the standard/optimal way of creating such a web application. Any and all feedback is appreciated. Thanks

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  • Tool to monitor file size, file existence, parse xml, etc

    - by Artur Carvalho
    I'm trying to find some tool that helps me monitor several things. What are some requirements: Shows results on a web page. Checks existence of files/folders Checks sizes of files/folders Can parse xml files Can have several status depending if it's for instance, after 9pm Ping workstations/Servers to ensure they are on or off create daily/weekly/monthly reports (pdf, html, csv) show daily/weekly/monthly scheduled tasks check if specific users are logged in a machine check which users are logged in in a machine I've looked into some solutions but could not find what I wanted. Usually tools like nagios are more focused in servers, and spiceworks is not so specific. At this point I'm using a little powershell script that does several of these items, but before losing more time probably reinventing the wheel, what tools are out there? Thank you in advance.

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  • Windows Event Viewer - XML Custom Filter

    - by Frank
    <QueryList> <Query Id="0" Path="Application"> <Select Path="Application"> *[EventData[Data and (Data="Error")]] </Select> </Query> </QueryList> I believe the above XML custom filter would work if I wanted to check for Events where "Data" equals the word "Error". However, what I want to express is that I want the Events where Data CONTAINS the word "Error" . . . how do I express that? I've Goggled around, but I can find no references to Regular Expression like pattern matching in the Event Viewer. XPath has "contains", but if Event Viewer will support it, I cannot seem to figure out the syntax for invoking it.

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  • KVM XML config file

    - by awmusic12635
    I have a KVM server that I expanded the LV of then rebooted. However now when booting I get the error: error: Failed to create domain from /home/kvm/kvmx/kvmx.xml error: (domain_definition):1: Document is empty (null) ^ It appears the config file still exits however it is now empty. I attempted to replace the contents of the file with the correct previous information however it continues to wipe it on attempt to boot and fails again with the same error. How would I got about solving this so the file doesn't get wiped on every reboot? OS: Centos 6 64bit I would appreciate any help you may have.

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  • Get Application Title from Windows Phone

    - by psheriff
    In a Windows Phone application that I am currently developing I needed to be able to retrieve the Application Title of the phone application. You can set the Deployment Title in the Properties of your Windows Phone Application, however getting to this value programmatically can be a little tricky. This article assumes that you have Visual Studio 2010 and the Windows Phone tools installed along with it. The Windows Phone tools must be downloaded separately and installed with Visual Studio2010. You may also download the free Visual Studio2010 Express for Windows Phone developer environment. The WMAppManifest.xml File First off you need to understand that when you set the Deployment Title in the Properties windows of your Windows Phone application, this title actually gets stored into an XML file located under the \Properties folder of your application. This XML file is named WMAppManifest.xml. A portion of this file is shown in the following listing. <?xml version="1.0" encoding="utf-8"?><Deployment  http://schemas.microsoft.com/windowsphone/2009/deployment"http://schemas.microsoft.com/windowsphone/2009/deployment"  AppPlatformVersion="7.0">  <App xmlns=""       ProductID="{71d20842-9acc-4f2f-b0e0-8ef79842ea53}"       Title="Mobile Time Track"       RuntimeType="Silverlight"       Version="1.0.0.0"       Genre="apps.normal"       Author="PDSA, Inc."       Description="Mobile Time Track"       Publisher="PDSA, Inc."> ... ...  </App></Deployment> Notice the “Title” attribute in the <App> element in the above XML document. This is the value that gets set when you modify the Deployment Title in your Properties Window of your Phone project. The only value you can set from the Properties Window is the Title. All of the other attributes you see here must be set by going into the XML file and modifying them directly. Note that this information duplicates some of the information that you can also set from the Assembly Information… button in the Properties Window. Why Microsoft did not just use that information, I don’t know. Reading Attributes from WMAppManifest I searched all over the namespaces and classes within the Windows Phone DLLs and could not find a way to read the attributes within the <App> element. Thus, I had to resort to good old fashioned XML processing. First off I created a WinPhoneCommon class and added two static methods as shown in the snippet below: public class WinPhoneCommon{  /// <summary>  /// Returns the Application Title   /// from the WMAppManifest.xml file  /// </summary>  /// <returns>The application title</returns>  public static string GetApplicationTitle()  {    return GetWinPhoneAttribute("Title");  }   /// <summary>  /// Returns the Application Description   /// from the WMAppManifest.xml file  /// </summary>  /// <returns>The application description</returns>  public static string GetApplicationDescription()  {    return GetWinPhoneAttribute("Description");  }   ... GetWinPhoneAttribute method here ...} In your Windows Phone application you can now simply call WinPhoneCommon.GetApplicationTitle() or WinPhone.GetApplicationDescription() to retrieve the Title or Description properties from the WMAppManifest.xml file respectively. You notice that each of these methods makes a call to the GetWinPhoneAttribute method. This method is shown in the following code snippet: /// <summary>/// Gets an attribute from the Windows Phone WMAppManifest.xml file/// To use this method, add a reference to the System.Xml.Linq DLL/// </summary>/// <param name="attributeName">The attribute to read</param>/// <returns>The Attribute's Value</returns>private static string GetWinPhoneAttribute(string attributeName){  string ret = string.Empty;   try  {    XElement xe = XElement.Load("WMAppManifest.xml");    var attr = (from manifest in xe.Descendants("App")                select manifest).SingleOrDefault();    if (attr != null)      ret = attr.Attribute(attributeName).Value;  }  catch  {    // Ignore errors in case this method is called    // from design time in VS.NET  }   return ret;} I love using the new LINQ to XML classes contained in the System.Xml.Linq.dll. When I did a Bing search the only samples I found for reading attribute information from WMAppManifest.xml used either an XmlReader or XmlReaderSettings objects. These are fine and work, but involve a little extra code. Instead of using these, I added a reference to the System.Xml.Linq.dll, then added two using statements to the top of the WinPhoneCommon class: using System.Linq;using System.Xml.Linq; Now, with just a few lines of LINQ to XML code you can read to the App element and extract the appropriate attribute that you pass into the GetWinPhoneAttribute method. Notice that I added a little bit of exception handling code in this method. I ignore the exception in case you call this method in the Loaded event of a user control. In design-time you cannot access the WMAppManifest file and thus an exception would be thrown. Summary In this article you learned how to retrieve the attributes from the WMAppManifest.xml file. I use this technique to grab information that I would otherwise have to hard-code in my application. Getting the Title or Description for your Windows Phone application is easy with just a little bit of LINQ to XML code. NOTE: You can download the complete sample code at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "Get Application Title from Windows Phone" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free video on Silverlight entitled Silverlight XAML for the Complete Novice - Part 1.  

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  • Help getting frame rate (fps) up in Python + Pygame

    - by Jordan Magnuson
    I am working on a little card-swapping world-travel game that I sort of envision as a cross between Bejeweled and the 10 Days geography board games. So far the coding has been going okay, but the frame rate is pretty bad... currently I'm getting low 20's on my Core 2 Duo. This is a problem since I'm creating the game for Intel's March developer competition, which is squarely aimed at netbooks packing underpowered Atom processors. Here's a screen from the game: ![www.necessarygames.com/my_games/betraveled/betraveled-fps.png][1] I am very new to Python and Pygame (this is the first thing I've used them for), and am sadly lacking in formal CS training... which is to say that I think there are probably A LOT of bad practices going on in my code, and A LOT that could be optimized. If some of you older Python hands wouldn't mind taking a look at my code and seeing if you can't find any obvious areas for optimization, I would be extremely grateful. You can download the full source code here: http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip Compiled exe here: www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip One thing I am concerned about is my event manager, which I feel may have some performance wholes in it, and another thing is my rendering... I'm pretty much just blitting everything to the screen all the time (see the render routines in my game_components.py below); I recently found out that you should only update the areas of the screen that have changed, but I'm still foggy on how that accomplished exactly... could this be a huge performance issue? Any thoughts are much appreciated! As usual, I'm happy to "tip" you for your time and energy via PayPal. Jordan Here are some bits of the source: Main.py #Remote imports import pygame from pygame.locals import * #Local imports import config import rooms from event_manager import * from events import * class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) def render(self, surface): self.room.render(surface) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() # this runs the main function if this script is called to run. # If it is imported as a module, we don't run the main function. if __name__ == "__main__": main() event_manager.py #Remote imports import pygame from pygame.locals import * #Local imports import config from events import * def debug( msg ): print "Debug Message: " + str(msg) class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def post(self, event): if isinstance(event, MouseButtonLeftEvent): debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent()) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False rooms.py #Remote imports import pygame #Local imports import config import continents from game_components import * from my_gui import * from pgu import high class Room(object): def __init__(self, screen, ev_manager): self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) def notify(self, event): if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() def get_highs_table(self): fname = 'high_scores.txt' highs_table = None config.all_highs = high.Highs(fname) if config.game_mode == config.TIME_CHALLENGE: if config.difficulty == config.EASY: highs_table = config.all_highs['time_challenge_easy'] if config.difficulty == config.MED_DIF: highs_table = config.all_highs['time_challenge_med'] if config.difficulty == config.HARD: highs_table = config.all_highs['time_challenge_hard'] if config.difficulty == config.SUPER: highs_table = config.all_highs['time_challenge_super'] elif config.game_mode == config.PLAN_AHEAD: pass return highs_table class TitleScreen(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #Quit Button #--------------------------------------- b = StartGameButton(ev_manager=self.ev_manager) c.add(b, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameModeRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() self.create_gui() #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=-1) #Mode Relaxed Button #--------------------------------------- b = GameModeRelaxedButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 200) #Mode Time Challenge Button #--------------------------------------- b = TimeChallengeButton(ev_manager=self.ev_manager) self.b = b print b.rect c.add(b, 0, 250) #Mode Think Ahead Button #--------------------------------------- # b = PlanAheadButton(ev_manager=self.ev_manager) # self.b = b # print b.rect # c.add(b, 0, 300) #Initialize #--------------------------------------- self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) class GameRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) #Game mode #--------------------------------------- self.new_board_timer = None self.game_mode = config.game_mode config.current_highs = self.get_highs_table() self.highs_dialog = None self.game_over = False #Images #--------------------------------------- self.background = pygame.image.load('assets/images/interface/game screen2-1.jpg').convert() self.logo = pygame.image.load('assets/images/interface/logo_small.png').convert_alpha() self.game_over_text = pygame.image.load('assets/images/interface/text_game_over.png').convert_alpha() self.trip_complete_text = pygame.image.load('assets/images/interface/text_trip_complete.png').convert_alpha() self.zoom_game_over = None self.zoom_trip_complete = None self.fade_out = None #Text #--------------------------------------- self.font = pygame.font.Font(config.font_sans, config.interface_font_size) #Create game components #--------------------------------------- self.continent = self.set_continent(config.continent) self.board = Board(config.board_size, self.ev_manager) self.deck = Deck(self.ev_manager, self.continent) self.map = Map(self.continent) self.longest_trip = 0 #Set pos of game components #--------------------------------------- board_pos = (SCREEN_MARGIN[0], 109) self.board.set_pos(board_pos) map_pos = (config.screen_size[0] - self.map.size[0] - SCREEN_MARGIN[0], 57); self.map.set_pos(map_pos) #Trackers #--------------------------------------- self.game_clock = Chrono(self.ev_manager) self.swap_counter = 0 self.level = 0 #Create gui #--------------------------------------- self.create_gui() #Create initial board #--------------------------------------- self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) def set_continent(self, continent_const): #Set continent based on const if continent_const == config.EUROPE: return continents.Europe() if continent_const == config.AFRICA: return continents.Africa() else: raise Exception('Continent constant not recognized') #Create pgu gui elements def create_gui(self): #Setup #--------------------------------------- self.gui_form = gui.Form() self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=-1,valign=-1) #Timer Progress bar #--------------------------------------- self.timer_bar = None self.time_increase = None self.minutes_left = None self.seconds_left = None self.timer_text = None if self.game_mode == config.TIME_CHALLENGE: self.time_increase = config.time_challenge_start_time self.timer_bar = gui.ProgressBar(config.time_challenge_start_time,0,config.max_time_bank,width=306) c.add(self.timer_bar, 172, 57) #Connections Progress bar #--------------------------------------- self.connections_bar = None self.connections_bar = gui.ProgressBar(0,0,config.longest_trip_needed,width=306) c.add(self.connections_bar, 172, 83) #Quit Button #--------------------------------------- b = QuitButton(ev_manager=self.ev_manager) c.add(b, 950, 20) #Generate Board Button #--------------------------------------- b = GenerateBoardButton(ev_manager=self.ev_manager, room=self) c.add(b, 500, 20) #Board Size? #--------------------------------------- bs = SetBoardSizeContainer(config.BOARD_LARGE, ev_manager=self.ev_manager, board=self.board) c.add(bs, 640, 20) #Fill Board? #--------------------------------------- t = FillBoardCheckbox(config.fill_board, ev_manager=self.ev_manager) c.add(t, 740, 20) #Darkness? #--------------------------------------- t = UseDarknessCheckbox(config.use_darkness, ev_manager=self.ev_manager) c.add(t, 840, 20) #Initialize #--------------------------------------- self.gui_app.init(c) def advance_level(self): self.level += 1 print 'Advancing to next level' print 'New level: ' + str(self.level) if self.timer_bar: print 'Time increase: ' + str(self.time_increase) self.timer_bar.value += self.time_increase self.time_increase = max(config.min_advance_time, int(self.time_increase * 0.9)) self.board = self.new_board self.new_board = None self.zoom_trip_complete = None self.game_clock.unpause() def notify(self, event): #Tick event if isinstance(event, TickEvent): pygame.display.set_caption('FPS: ' + str(int(event.fps))) self.render(self.screen) pygame.display.update() #Wait to deal new board when advancing levels if self.zoom_trip_complete and self.zoom_trip_complete.finished: self.zoom_trip_complete = None self.ev_manager.post(UnfreezeCards()) self.new_board = self.deck.deal_new_board(self.board) self.ev_manager.post(NewBoardComplete(self.new_board)) #New high score? if self.zoom_game_over and self.zoom_game_over.finished and not self.highs_dialog: if config.current_highs.check(self.level) != None: self.zoom_game_over.visible = False data = 'time:' + str(self.game_clock.time) + ',swaps:' + str(self.swap_counter) self.highs_dialog = HighScoreDialog(score=self.level, data=data, ev_manager=self.ev_manager) self.highs_dialog.open() elif not self.fade_out: self.fade_out = FadeOut(self.ev_manager, config.TITLE_SCREEN) #Second event elif isinstance(event, SecondEvent): if self.timer_bar: if not self.game_clock.paused: self.timer_bar.value -= 1 if self.timer_bar.value <= 0 and not self.game_over: self.ev_manager.post(GameOver()) self.minutes_left = self.timer_bar.value / 60 self.seconds_left = self.timer_bar.value % 60 if self.seconds_left < 10: leading_zero = '0' else: leading_zero = '' self.timer_text = ''.join(['Time Left: ', str(self.minutes_left), ':', leading_zero, str(self.seconds_left)]) #Game over elif isinstance(event, GameOver): self.game_over = True self.zoom_game_over = ZoomImage(self.ev_manager, self.game_over_text) #Trip complete event elif isinstance(event, TripComplete): print 'You did it!' self.game_clock.pause() self.zoom_trip_complete = ZoomImage(self.ev_manager, self.trip_complete_text) self.new_board_timer = Timer(self.ev_manager, 2) self.ev_manager.post(FreezeCards()) print 'Room posted newboardcomplete' #Board Refresh Complete elif isinstance(event, BoardRefreshComplete): if event.board == self.board: print 'Longest trip needed: ' + str(config.longest_trip_needed) print 'Your longest trip: ' + str(self.board.longest_trip) if self.board.longest_trip >= config.longest_trip_needed: self.ev_manager.post(TripComplete()) elif event.board == self.new_board: self.advance_level() self.connections_bar.value = self.board.longest_trip self.connection_text = ' '.join(['Connections:', str(self.board.longest_trip), '/', str(config.longest_trip_needed)]) #CardSwapComplete elif isinstance(event, CardSwapComplete): self.swap_counter += 1 elif isinstance(event, ConfigChangeBoardSize): config.board_size = event.new_size elif isinstance(event, ConfigChangeCardSize): config.card_size = event.new_size elif isinstance(event, ConfigChangeFillBoard): config.fill_board = event.new_value elif isinstance(event, ConfigChangeDarkness): config.use_darkness = event.new_value def render(self, surface): #Background surface.blit(self.background, (0, 0)) #Map self.map.render(surface) #Board self.board.render(surface) #Logo surface.blit(self.logo, (10,10)) #Text connection_text = self.font.render(self.connection_text, True, BLACK) surface.blit(connection_text, (25, 84)) if self.timer_text: timer_text = self.font.render(self.timer_text, True, BLACK) surface.blit(timer_text, (25, 64)) #GUI self.gui_app.paint(surface) if self.zoom_trip_complete: self.zoom_trip_complete.render(surface) if self.zoom_game_over: self.zoom_game_over.render(surface) if self.fade_out: self.fade_out.render(surface) class HighScoresRoom(Room): def __init__(self, screen, ev_manager): Room.__init__(self, screen, ev_manager) self.background = pygame.image.load('assets/images/interface/background.jpg').convert() #Initialize #--------------------------------------- self.gui_app = gui.App(config.gui_theme) self.ev_manager.gui_app = self.gui_app c = gui.Container(align=0,valign=0) #High Scores Table #--------------------------------------- hst = HighScoresTable() c.add(hst, 0, 0) self.gui_app.init(c) def render(self, surface): surface.blit(self.background, (0, 0)) #GUI self.gui_app.paint(surface) game_components.py #Remote imports import pygame from pygame.locals import * import random import operator from copy import copy from math import sqrt, floor #Local imports import config from events import * from matrix import Matrix from textrect import render_textrect, TextRectException from hyphen import hyphenator from textwrap2 import TextWrapper ############################## #CONSTANTS ############################## SCREEN_MARGIN = (10, 10) #Colors BLACK = (0, 0, 0) WHITE = (255, 255, 255) RED = (255, 0, 0) YELLOW = (255, 200, 0) #Directions LEFT = -1 RIGHT = 1 UP = 2 DOWN = -2 #Cards CARD_MARGIN = (10, 10) CARD_PADDING = (2, 2) #Card types BLANK = 0 COUNTRY = 1 TRANSPORT = 2 #Transport types PLANE = 0 TRAIN = 1 CAR = 2 SHIP = 3 class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1 class Chrono(object): def __init__(self, ev_manager, start_time=0): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time = start_time self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time += 1 class Map(object): def __init__(self, continent): self.map_image = pygame.image.load(continent.map).convert_alpha() self.map_text = pygame.image.load(continent.map_text).convert_alpha() self.pos = (0, 0) self.set_color() self.map_image = pygame.transform.smoothscale(self.map_image, config.map_size) self.size = self.map_image.get_size() def set_pos(self, pos): self.pos = pos def set_color(self): image_pixel_array = pygame.PixelArray(self.map_image) image_pixel_array.replace(config.GRAY1, config.COLOR1) image_pixel_array.replace(config.GRAY2, config.COLOR2) image_pixel_array.replace(config.GRAY3, config.COLOR3) image_pixel_array.replace(config.GRAY4, config.COLOR4) image_pixel_array.replace(config.GRAY5, config.COLOR5)

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  • how to solve the error in GWT ?

    - by megala
    I created one GWT project in eclipse.It contained the following codings Program 1:Creategroup package com.crimson.creategroup; import javax.persistence.Basic; import javax.persistence.Entity; import javax.persistence.GeneratedValue; import javax.persistence.GenerationType; import javax.persistence.Id; import com.google.appengine.api.datastore.Key; import com.google.appengine.api.users.User; @Entity(name="CreateGroup") public class Creategroup { @Id @GeneratedValue(strategy = GenerationType.IDENTITY) private Key key; @Basic private User author; @Basic private String groupname; @Basic private String groupid; @Basic private String groupdesc; @Basic private String emailper; public Key getKey() { return key; } public void setAuthor(User author) { this.author = author; } public User getAuthor() { return author; } public void setGroupname(String groupname) { this.groupname = groupname; } public String getGroupname() { return groupname; } public void setGroupid(String groupid) { this.groupid = groupid; } public String getGroupid() { return groupid; } public void setGroupdesc(String groupdesc) { this.groupdesc = groupdesc; } public String getGroupdesc() { return groupdesc; } public void setEmailper(String emailper) { this.emailper = emailper; } public String getEmailper() { return emailper; } public Creategroup(String groupname,String groupid,String groupdesc ,String emailper) { this.groupname = groupname; this.groupid = groupid; this.groupdesc = groupdesc; this.emailper=emailper; } } Program 2:Creategroupservlet package com.crimson.creategroup; import java.io.IOException; import javax.persistence.EntityManager; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import com.google.appengine.api.users.User; import com.google.appengine.api.users.UserService; import com.google.appengine.api.users.UserServiceFactory; import java.util.logging.Logger; public class Creategroupservlet extends HttpServlet{ private static final long serialVersionUID = 1L; private static final Logger log = Logger.getLogger(Creategroupservlet.class.getName()); public void doPost(HttpServletRequest req, HttpServletResponse resp) throws IOException { UserService userService = UserServiceFactory.getUserService(); User user = userService.getCurrentUser(); String groupname=req.getParameter("gname"); String groupid=req.getParameter("groupdesc"); String groupdesc=req.getParameter("gdesc"); String email=req.getParameter("eperm"); if (groupname == null) { System.out.println("Complete all the details"); } if (user != null) { log.info("Greeting posted by user " + user.getNickname() + "\n " + groupname+"\n" + groupid + "\n" + groupdesc + "\n" + email); final EntityManager em = EMF.get(); try { Creategroup group = new Creategroup(groupname,groupid,groupdesc,email); em.persist(group); } finally { em.close(); } } else { throw new IllegalArgumentException("anonymous posts not permitted!"); } resp.sendRedirect("/group.jsp"); } } Program 3:EMF package com.crimson.creategroup; import javax.persistence.EntityManager; import javax.persistence.EntityManagerFactory; import javax.persistence.Persistence; public class EMF { private static final EntityManagerFactory emfInstance = Persistence.createEntityManagerFactory("transactions-optional"); private EMF() { } public static EntityManager get() { return emfInstance.createEntityManager(); } } Program 4:index.jsp <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <%@ page contentType="text/html;charset=UTF-8" language="java" %> <%@ page import="com.google.appengine.api.users.User" %> <%@ page import="com.google.appengine.api.users.UserService" %> <%@ page import="com.google.appengine.api.users.UserServiceFactory" %> <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8"> <link type="text/css" rel="stylesheet" href="Group.css"> <title>Add Group into DataStore</title> </head> <body> <div id="nav"> <% UserService userService = UserServiceFactory.getUserService(); User user = userService.getCurrentUser(); if (user != null) { response.sendRedirect("/group.jsp"); %> <% } else { %> <a href="<%= userService.createLoginURL(request.getRequestURI()) %>">Sign in</a> <% } %> </div> <h1>Create Group</h1> <table> <tr> <td colspan="2" style="font-weight:bold;"> This demo uses secured resources, so you need to be logged into your Gmail account.</td> </tr> </table> </body> </html> program 5:group.jsp <%@ page contentType="text/html;charset=UTF-8" language="java" %> <%@ page import="java.util.List" %> <%@ page import="javax.persistence.EntityManager" %> <%@ page import="com.google.appengine.api.users.User" %> <%@ page import="com.google.appengine.api.users.UserService" %> <%@ page import="com.google.appengine.api.users.UserServiceFactory" %> <%@ page import="com.crimson.creategroup.Creategroup" %> <%@ page import="com.crimson.creategroup.EMF" %> <html> <body> <% UserService userService = UserServiceFactory.getUserService(); User user = userService.getCurrentUser(); if (user != null) { %> <p>Hello, <%= user.getNickname() %>! (You can <a href="<%= userService.createLogoutURL(request.getRequestURI()) %>">sign out</a>.)</p> <% } else { response.sendRedirect("/index.jsp"); } %> <% final EntityManager em = EMF.get(); try { String query = "select from " + Creategroup.class.getName(); List<Creategroup> groups = (List<Creategroup>) em.createQuery(query).getResultList(); if (groups.isEmpty()) { %> <p>This table not having any group</p> <% } else { for (Creategroup g : groups) { %> <p><b><%= g.getAuthor().getNickname() %></b> wrote:</p> <blockquote><%= g. getGroupname() %></blockquote> <blockquote><%= g. getGroupid() %></blockquote> <blockquote><%= g. getGroupdesc() %></blockquote> <blockquote><%= g. getEmailper() %></blockquote> <% } } } finally { em.close(); } %> <form action="/sign" method="post"> <input type="text" name="Groupname" size="25"> <input type="text" name="Groupid" size="25"> <input type="text" name="Groupdesc" size="250"> <input type="text" name="Emaildesc" size="25"> <div><input type="submit" value="CREATE GROUP" /></div> </form> </body> </html> Program 6:Web.xml <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE web-app PUBLIC "-//Sun Microsystems, Inc.//DTD Web Application 2.3//EN" "http://java.sun.com/dtd/web-app_2_3.dtd"> <web-app> <!-- Servlets --> <servlet> <servlet-name>Creategroupservlet</servlet-name> <servlet-class>com.crimson.creategroup.Creategroupservlet</servlet-class> </servlet> <servlet-mapping> <servlet-name>Creategroupservlet</servlet-name> <url-pattern>sign in</url-pattern> </servlet-mapping> <!-- Default page to serve --> <welcome-file-list> <welcome-file>index.jsp</welcome-file> </welcome-file-list> </web-app> Program 7:persistence.xml <?xml version="1.0" encoding="UTF-8" ?> <persistence xmlns="http://java.sun.com/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/persistence http://java.sun.com/xml/ns/persistence/persistence_1_0.xsd" version="1.0"> <persistence-unit name="transactions-optional"> <provider>org.datanucleus.store.appengine.jpa.DatastorePersistenceProvider</provider> <properties> <property name="datanucleus.NontransactionalRead" value="true"/> <property name="datanucleus.NontransactionalWrite" value="true"/> <property name="datanucleus.ConnectionURL" value="appengine"/> </properties> </persistence-unit> </persistence but is shows the following error Missing required argument 'module[s]' Google Web Toolkit 2.0.0 DevMode [-noserver] [-port port-number | "auto"] [-whitelist whitelist-string] [-blacklist blacklist-string] [-logdir directory] [-logLevel level] [-gen dir] [-codeServerPort port-number | "auto"] [-server servletContainerLauncher] [-startupUrl url] [-war dir] [-extra dir] [-workDir dir] module[s] How to solve this thanks in advance?

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  • Why do I get Detached Entity exception when upgrading Spring Boot 1.1.4 to 1.1.5

    - by mmeany
    On updating Spring Boot from 1.1.4 to 1.1.5 a simple web application started generating detached entity exceptions. Specifically, a post authentication inteceptor that bumped number of visits was causing the problem. A quick check of loaded dependencies showed that Spring Data has been updated from 1.6.1 to 1.6.2 and a further check of the change log shows a couple of issues relating to optimistic locking, version fields and JPA issues that have been fixed. Well I am using a version field and it starts out as Null following recommendation to not set in the specification. I have produced a very simple test scenario where I get detached entity exceptions if the version field starts as null or zero. If I create an entity with version 1 however then I do not get these exceptions. Is this expected behaviour or is there still something amiss? Below is the test scenario I have for this condition. In the scenario the service layer that has been annotated @Transactional. Each test case makes multiple calls to the service layer - the tests are working with detached entities as this is the scenario I am working with in the full blown application. The test case comprises four tests: Test 1 - versionNullCausesAnExceptionOnUpdate() In this test the version field in the detached object is Null. This is how I would usually create the object prior to passing to the service. This test fails with a Detached Entity exception. I would have expected this test to pass. If there is a flaw in the test then the rest of the scenario is probably moot. Test 2 - versionZeroCausesExceptionOnUpdate() In this test I have set the version to value Long(0L). This is an edge case test and included because I found reference to Zero values being used for version field in the Spring Data change log. This test fails with a Detached Entity exception. Of interest simply because the following two tests pass leaving this as an anomaly. Test 3 - versionOneDoesNotCausesExceptionOnUpdate() In this test the version field is set to value Long(1L). Not something I would usually do, but considering the notes in the Spring Data change log I decided to give it a go. This test passes. Would not usually set the version field, but this looks like a work-around until I figure out why the first test is failing. Test 4 - versionOneDoesNotCausesExceptionWithMultipleUpdates() Encouraged by the result of test 3 I pushed the scenario a step further and perform multiple updates on the entity that started life with a version of Long(1L). This test passes. Reinforcement that this may be a useable work-around. The entity: package com.mvmlabs.domain; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.GeneratedValue; import javax.persistence.GenerationType; import javax.persistence.Id; import javax.persistence.Table; import javax.persistence.Version; @Entity @Table(name="user_details") public class User { @Id @GeneratedValue(strategy=GenerationType.AUTO) private Long id; @Version private Long version; @Column(nullable = false, unique = true) private String username; @Column(nullable = false) private Integer numberOfVisits; public Long getId() { return id; } public void setId(Long id) { this.id = id; } public Long getVersion() { return version; } public void setVersion(Long version) { this.version = version; } public Integer getNumberOfVisits() { return numberOfVisits == null ? 0 : numberOfVisits; } public void setNumberOfVisits(Integer numberOfVisits) { this.numberOfVisits = numberOfVisits; } public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } } The repository: package com.mvmlabs.dao; import org.springframework.data.repository.CrudRepository; import com.mvmlabs.domain.User; public interface UserDao extends CrudRepository<User, Long>{ } The service interface: package com.mvmlabs.service; import com.mvmlabs.domain.User; public interface UserService { User save(User user); User loadUser(Long id); User registerVisit(User user); } The service implementation: package com.mvmlabs.service; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.stereotype.Service; import org.springframework.transaction.annotation.Propagation; import org.springframework.transaction.annotation.Transactional; import org.springframework.transaction.support.TransactionSynchronizationManager; import com.mvmlabs.dao.UserDao; import com.mvmlabs.domain.User; @Service @Transactional(propagation=Propagation.REQUIRED, readOnly=false) public class UserServiceJpaImpl implements UserService { @Autowired private UserDao userDao; @Transactional(readOnly=true) @Override public User loadUser(Long id) { return userDao.findOne(id); } @Override public User registerVisit(User user) { user.setNumberOfVisits(user.getNumberOfVisits() + 1); return userDao.save(user); } @Override public User save(User user) { return userDao.save(user); } } The application class: package com.mvmlabs; import org.springframework.boot.SpringApplication; import org.springframework.boot.autoconfigure.EnableAutoConfiguration; import org.springframework.context.annotation.ComponentScan; import org.springframework.context.annotation.Configuration; @Configuration @ComponentScan @EnableAutoConfiguration public class Application { public static void main(String[] args) { SpringApplication.run(Application.class, args); } } The POM: <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>com.mvmlabs</groupId> <artifactId>jpa-issue</artifactId> <version>0.0.1-SNAPSHOT</version> <packaging>jar</packaging> <name>spring-boot-jpa-issue</name> <description>JPA Issue between spring boot 1.1.4 and 1.1.5</description> <parent> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-starter-parent</artifactId> <version>1.1.5.RELEASE</version> <relativePath /> <!-- lookup parent from repository --> </parent> <dependencies> <dependency> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-starter-data-jpa</artifactId> </dependency> <dependency> <groupId>org.hsqldb</groupId> <artifactId>hsqldb</artifactId> <scope>runtime</scope> </dependency> <dependency> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-starter-test</artifactId> <scope>test</scope> </dependency> </dependencies> <properties> <project.build.sourceEncoding>UTF-8</project.build.sourceEncoding> <start-class>com.mvmlabs.Application</start-class> <java.version>1.7</java.version> </properties> <build> <plugins> <plugin> <groupId>org.springframework.boot</groupId> <artifactId>spring-boot-maven-plugin</artifactId> </plugin> </plugins> </build> </project> The application properties: spring.jpa.hibernate.ddl-auto: create spring.jpa.hibernate.naming_strategy: org.hibernate.cfg.ImprovedNamingStrategy spring.jpa.database: HSQL spring.jpa.show-sql: true spring.datasource.url=jdbc:hsqldb:file:./target/testdb spring.datasource.username=sa spring.datasource.password= spring.datasource.driverClassName=org.hsqldb.jdbcDriver The test case: package com.mvmlabs; import org.junit.Assert; import org.junit.Test; import org.junit.runner.RunWith; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.boot.test.SpringApplicationConfiguration; import org.springframework.test.context.junit4.SpringJUnit4ClassRunner; import com.mvmlabs.domain.User; import com.mvmlabs.service.UserService; @RunWith(SpringJUnit4ClassRunner.class) @SpringApplicationConfiguration(classes = Application.class) public class ApplicationTests { @Autowired UserService userService; @Test public void versionNullCausesAnExceptionOnUpdate() throws Exception { User user = new User(); user.setUsername("Version Null"); user.setNumberOfVisits(0); user.setVersion(null); user = userService.save(user); user = userService.registerVisit(user); Assert.assertEquals(new Integer(1), user.getNumberOfVisits()); Assert.assertEquals(new Long(1L), user.getVersion()); } @Test public void versionZeroCausesExceptionOnUpdate() throws Exception { User user = new User(); user.setUsername("Version Zero"); user.setNumberOfVisits(0); user.setVersion(0L); user = userService.save(user); user = userService.registerVisit(user); Assert.assertEquals(new Integer(1), user.getNumberOfVisits()); Assert.assertEquals(new Long(1L), user.getVersion()); } @Test public void versionOneDoesNotCausesExceptionOnUpdate() throws Exception { User user = new User(); user.setUsername("Version One"); user.setNumberOfVisits(0); user.setVersion(1L); user = userService.save(user); user = userService.registerVisit(user); Assert.assertEquals(new Integer(1), user.getNumberOfVisits()); Assert.assertEquals(new Long(2L), user.getVersion()); } @Test public void versionOneDoesNotCausesExceptionWithMultipleUpdates() throws Exception { User user = new User(); user.setUsername("Version One Multiple"); user.setNumberOfVisits(0); user.setVersion(1L); user = userService.save(user); user = userService.registerVisit(user); user = userService.registerVisit(user); user = userService.registerVisit(user); Assert.assertEquals(new Integer(3), user.getNumberOfVisits()); Assert.assertEquals(new Long(4L), user.getVersion()); } } The first two tests fail with detached entity exception. The last two tests pass as expected. Now change Spring Boot version to 1.1.4 and rerun, all tests pass. Are my expectations wrong? Edit: This code saved to GitHub at https://github.com/mmeany/spring-boot-detached-entity-issue

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  • Django sitemap intermittent www

    - by Jen Z
    The automatic sitemap for my Django site fluctuates between including the www on urls and leaving it out (I'm aiming to have it in all the time). This has ramifications in google not indexing my pages properly so I'm trying to narrow down what would be causing this issue. I have set PREPEND_WWW = True and my site record in the sites framework is set to include the www e.g. it's set to www.example.com as opposed to example.com. I'm using memcached but pages should expire from the cache after 48 hours so I wouldn't have thought that would be causing the issue? You can see the problem in effect at http://www.livingspaceltd.co.uk/sitemap.xml (refresh the page a few times). My sitemaps setup is fairly prosaic so I'm doubtful that that is the issue, but in case it's something obvious I'm missing here's the code: ***urls.py*** sitemaps = { 'subpages': Subpages_Sitemap, 'standalone_pages': Standalone_Sitemap, 'categories': Categories_Sitemap, } urlpatterns = patterns('', (r'^sitemap\.xml$', 'django.contrib.sitemaps.views.sitemap', {'sitemaps': sitemaps}), ... ***sitemaps.py*** # -*- coding: utf-8 -*- from django_ls.livingspace.models import Page, Category, Standalone_Page, Subpage from django.contrib.sitemaps import Sitemap class Subpages_Sitemap(Sitemap): changefreq = "monthly" priority = 0.4 def items(self): return Subpage.objects.filter(restricted_to__isnull=True) class Standalone_Sitemap(Sitemap): changefreq = "weekly" priority = 1 def items(self): return Standalone_Page.objects.all() class Categories_Sitemap(Sitemap): changefreq = "weekly" priority = 0.7 def items(self): return Category.objects.all()

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  • Struts2 Hibernate Login with User table and group table

    - by J2ME NewBiew
    My problem is, i have a table User and Table Group (this table use to authorization for user - it mean when user belong to a group like admin, they can login into admincp and other user belong to group member, they just only read and write and can not login into admincp) each user maybe belong to many groups and each group has been contain many users and they have relationship are many to many I use hibernate for persistence storage. and struts 2 to handle business logic. When i want to implement login action from Struts2 how can i get value of group member belong to ? to compare with value i want to know? Example I get user from username and password then get group from user class but i dont know how to get value of group user belong to it mean if user belong to Groupid is 1 and in group table , at column adminpermission is 1, that user can login into admincp, otherwise he can't my code: User.java /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.model; import java.io.Serializable; import java.util.Date; import java.util.HashSet; import java.util.Set; import javax.persistence.CascadeType; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.FetchType; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.JoinColumn; import javax.persistence.JoinTable; import javax.persistence.ManyToMany; import javax.persistence.Table; import javax.persistence.Temporal; /** * * @author Administrator */ @Entity @Table(name="User") public class User implements Serializable{ private static final long serialVersionUID = 2575677114183358003L; private Long userId; private String username; private String password; private String email; private Date DOB; private String address; private String city; private String country; private String avatar; private Set<Group> groups = new HashSet<Group>(0); @Column(name="dob") @Temporal(javax.persistence.TemporalType.DATE) public Date getDOB() { return DOB; } public void setDOB(Date DOB) { this.DOB = DOB; } @Column(name="address") public String getAddress() { return address; } public void setAddress(String address) { this.address = address; } @Column(name="city") public String getCity() { return city; } public void setCity(String city) { this.city = city; } @Column(name="country") public String getCountry() { return country; } public void setCountry(String country) { this.country = country; } @Column(name="email") public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } @ManyToMany(fetch = FetchType.LAZY, cascade = CascadeType.ALL) @JoinTable(name="usergroup",joinColumns={@JoinColumn(name="userid")},inverseJoinColumns={@JoinColumn( name="groupid")}) public Set<Group> getGroups() { return groups; } public void setGroups(Set<Group> groups) { this.groups = groups; } @Column(name="password") public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } @Id @GeneratedValue @Column(name="iduser") public Long getUserId() { return userId; } public void setUserId(Long userId) { this.userId = userId; } @Column(name="username") public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } @Column(name="avatar") public String getAvatar() { return avatar; } public void setAvatar(String avatar) { this.avatar = avatar; } } Group.java /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.model; import java.io.Serializable; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.Table; /** * * @author Administrator */ @Entity @Table(name="Group") public class Group implements Serializable{ private static final long serialVersionUID = -2722005617166945195L; private Long idgroup; private String groupname; private String adminpermission; private String editpermission; private String modpermission; @Column(name="adminpermission") public String getAdminpermission() { return adminpermission; } public void setAdminpermission(String adminpermission) { this.adminpermission = adminpermission; } @Column(name="editpermission") public String getEditpermission() { return editpermission; } public void setEditpermission(String editpermission) { this.editpermission = editpermission; } @Column(name="groupname") public String getGroupname() { return groupname; } public void setGroupname(String groupname) { this.groupname = groupname; } @Id @GeneratedValue @Column (name="idgroup") public Long getIdgroup() { return idgroup; } public void setIdgroup(Long idgroup) { this.idgroup = idgroup; } @Column(name="modpermission") public String getModpermission() { return modpermission; } public void setModpermission(String modpermission) { this.modpermission = modpermission; } } UserDAO /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.dao; import java.util.List; import org.dejavu.software.model.User; import org.dejavu.software.util.HibernateUtil; import org.hibernate.Query; import org.hibernate.Session; /** * * @author Administrator */ public class UserDAO extends HibernateUtil{ public User addUser(User user){ Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); session.save(user); session.getTransaction().commit(); return user; } public List<User> getAllUser(){ Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); List<User> user = null; try { user = session.createQuery("from User").list(); } catch (Exception e) { e.printStackTrace(); session.getTransaction().rollback(); } session.getTransaction().commit(); return user; } public User checkUsernamePassword(String username, String password){ Session session = HibernateUtil.getSessionFactory().getCurrentSession(); session.beginTransaction(); User user = null; try { Query query = session.createQuery("from User where username = :name and password = :password"); query.setString("username", username); query.setString("password", password); user = (User) query.uniqueResult(); } catch (Exception e) { e.printStackTrace(); session.getTransaction().rollback(); } session.getTransaction().commit(); return user; } } AdminLoginAction /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package org.dejavu.software.view; import com.opensymphony.xwork2.ActionSupport; import org.dejavu.software.dao.UserDAO; import org.dejavu.software.model.User; /** * * @author Administrator */ public class AdminLoginAction extends ActionSupport{ private User user; private String username,password; private String role; private UserDAO userDAO; public AdminLoginAction(){ userDAO = new UserDAO(); } @Override public String execute(){ return SUCCESS; } @Override public void validate(){ if(getUsername().length() == 0){ addFieldError("username", "Username is required"); }if(getPassword().length()==0){ addFieldError("password", getText("Password is required")); } } public String getPassword() { return password; } public void setPassword(String password) { this.password = password; } public String getRole() { return role; } public void setRole(String role) { this.role = role; } public User getUser() { return user; } public void setUser(User user) { this.user = user; } public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } } other question. i saw some example about Login, i saw some developers use interceptor, im cant understand why they use it, and what benefit "Interceptor" will be taken for us? Thank You Very Much!

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  • Spring 3.0: Unable to locate Spring NamespaceHandler for XML schema namespace

    - by Nick Hristov
    My setup is fairly simple: I have a web front-end, back-end is spring-wired. I am using AOP to add a layer of security on my rpc services. It's all good, except for the fact that the web app aborts on launch: [java] SEVERE: Context initialization failed [java] org.springframework.beans.factory.parsing.BeanDefinitionParsingException: Configuration problem: Unable to locate Spring NamespaceHandler for XML schema namespace [http://www.springframework.org/schema/aop] [java] Offending resource: ServletContext resource [/WEB-INF/gwthandler-servlet.xml] Here is the snippet from my xml config file: <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:aop="http://www.springframework.org/schema/aop" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans.xsd http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop.xsd"> <aop:config> <aop:aspect id="security" ref="securityAspect" > <aop:pointcut id="securedServices" expression="@annotation(com.fb.boog.common.aspects.Secured)"/> <aop:before method="checkSecurity" pointcut-ref="securedServices"/> </aop:aspect> </aop:config> I read over the internets that it may be my classloading the core of the problem. Doubtful, since here is my WEB-INF/lib directory: ./WEB-INF/lib ./WEB-INF/lib/aopalliance-alpha1.jar ./WEB-INF/lib/aspectj-1.6.6.jar ./WEB-INF/lib/commons-collections.jar ./WEB-INF/lib/commons-logging.jar ./WEB-INF/lib/ehcache-core-1.7.0.jar ./WEB-INF/lib/ejb3-persistence.jar ./WEB-INF/lib/hibernate ./WEB-INF/lib/hibernate/antlr.jar ./WEB-INF/lib/hibernate/asm.jar ./WEB-INF/lib/hibernate/bsh-2.0b1.jar ./WEB-INF/lib/hibernate/cglib.jar ./WEB-INF/lib/hibernate/dom4j.jar ./WEB-INF/lib/hibernate/freemarker.jar ./WEB-INF/lib/hibernate/hibernate-annotations.jar ./WEB-INF/lib/hibernate/hibernate-shards.jar ./WEB-INF/lib/hibernate/hibernate-tools.jar ./WEB-INF/lib/hibernate/hibernate.jar ./WEB-INF/lib/hibernate/jtidy-r8-20060801.jar ./WEB-INF/lib/jabsorb ./WEB-INF/lib/jabsorb/jabsorb-1.3.1.jar ./WEB-INF/lib/jta.jar ./WEB-INF/lib/jyaml-1.3.jar ./WEB-INF/lib/postgresql-8.4-701.jdbc4.jar ./WEB-INF/lib/sjsxp.jar ./WEB-INF/lib/spring ./WEB-INF/lib/spring/org.springframework.aop-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.asm-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.aspects-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.beans-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.context-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.context.support-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.core-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.expression-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.instrument-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.instrument.tomcat-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.jdbc-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.jms-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.orm-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.oxm-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.test-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.transaction-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.web-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.web.portlet-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.web.servlet-3.0.0.RELEASE.jar ./WEB-INF/lib/spring/org.springframework.web.struts-3.0.0.RELEASE.jar ./WEB-INF/lib/testng-5.11-jdk15.jar ./WEB-INF/web.xml

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