Search Results

Search found 4613 results on 185 pages for 'circular references'.

Page 18/185 | < Previous Page | 14 15 16 17 18 19 20 21 22 23 24 25  | Next Page >

  • C# Reset a property

    - by Jeff
    I'm writing a Clone function for a non serializeable object.For most objects I don't care if they are shallow copied as I won't be making any changes to them. I start with a MemberwiseClone and this copies all the values and few objects like configuration dictionary over just fine but they are pointers. EAVEntity newClone = (EAVEntity) this.MemberwiseClone(); newClone.EntityStorageID = Guid.NewGuid(); newClone.Controls.Clear(); So how do I reset a pointer so I can make them not point at the same location?

    Read the article

  • System.Design cannot be referenced in Class Library?

    - by Alex Yeung
    Hi all, I have a very strange problem that I cannot fix and don't know what's going on... I am using VS 2010 Premium and .NET 4.0. Here are my steps to simulate the problem. Step 1. Create a new VB class library project named "MyClassLib" Step 2. Create a new class named "MyTestingClass". Public Class MyTestingClass Inherits System.ComponentModel.Design.CollectionEditor Public Sub New() MyBase.New(GetType(List(Of String))) End Sub End Class Step 3. Add two .net reference. "System.Design" and "System.Drawing". Step 4. Create a new VB console application named "MyClassExe" Step 5. Add "MyClassLib" reference to "MyClassExe". Step 6. Open Module1.vb in "MyClassExe" project Step 7. In the Main method, type Dim a = New MyClassLib.MyTestingClass() Step 8. Try to compile "MyClassLib". It doesn't have problem. Step 9. Try to compile "MyClassExe". It cannot compile because the WHOLE MyClassLib cannot be found!!! I have no idea what's going on? Moreover, the same case happens in C#. Does anyone know what's the problem with "System.Design"? Thank!!!

    Read the article

  • Compiling .NET component that uses a non specific required version of a 3rd Party Vendor component

    - by Dan
    If someone were to develop a .NET component that relied on non specific versions of a vendor DLL - let's say it worked with My3rdPartyComponent.dll which is a .NET assembly, but it didn't matter which version. Some instances of classes found in this component would need to be passed into my component. Developers would reference my component dll but not have access to the source code. Basically, I want to be able to require the user to pass in an instance of 3rdPartyComponent.MyClass to my component functions but I do not care if it's version 1.1, 2.2, 2.23.980, etc of the 3rd party dll. Is there a way to do this while still typing the parameter I want to be passed in to my component? I don't want to use Object as the reference. In my component project I could specify SpecificVersion=True on the assembly reference. Will this solve my problem or will there be other 'dll hell' issues to deal with that I am not seeing?

    Read the article

  • Using different versions of the same assembly in the same folder

    - by Hemanshu Bhojak
    I have the following situation Project A - Uses Castle Windsor v2.2 - Uses Project B via WindsorContainer Project B - Uses NHibernate - Uses Castle Windsor v2.1 In the bin folder of Project A I have the dll Castle.DynamicProxy2.dll v2.2 and NHibernate dlls. Now the problem is that NHibernate is dependent on Castle.DynamicProxy2.dll v2.1 which is not there. How do I resolve this situation.

    Read the article

  • warning: returning reference to temporary

    - by Jack
    I have a function like this const string &SomeClass::Foo(int Value) { if (Value < 0 or Value > 10) return ""; else return SomeClass::StaticMember[i]; } I get warning: returning reference to temporary. Why is that? I thought the both values the function returns (reference to const char* "" and reference to a static member) cannot be temporary.

    Read the article

  • pointer and reference question (linked lists)

    - by sil3nt
    Hi there, I have the following code struct Node { int accnumber; float balance; Node *next; }; Node *A, *B; int main() { A = NULL; B = NULL; AddNode(A, 123, 99.87); AddNode(B, 789, 52.64); etc… } void AddNode(Node * & listpointer, int a, float b) { // add a new node to the FRONT of the list Node *temp; temp = new Node; temp->accnumber = a; temp->balance = b; temp->next = listpointer; listpointer = temp; } in this here void AddNode(Node * & listpointer, int a, float b) { what does *& listpointer mean exactly.

    Read the article

  • Tutorials/Books on using Mono to develop RESTful webservices?

    - by max
    Hi, anyone out there got any pointers to good links/tutorials/books on developing webservices with Mono? In more detail, I am interested in using Mono from project start on a Linux host developing in C# using Visual Studio for development, ideally with remote debugging if that is realistic developing web-services in MONO accessible in a RESTful manner, returning JSON hiding the services processes behind an Apache access the services either via javascript/AJAX or from a thin script layer written in PHP scalability is important for me unit-testing of webservices Any recommendations for material I could sift through to get a good head-start? I might add that I'm C#/.NET savvy, but not in the context of web development. I've been using it since it came out, but mainly for internal server-client applications where the clients were Windows desktop apps and the communication layer was remoting or, sometimes, more low-level socket-based. Thanks, max

    Read the article

  • Why does it work

    - by A-ha
    Guys I've asked few days ago a question and didn't have really time to check it and think about it, but now I've tried one of the solutions and I can't understand why does it work? I mean why destructor is called at the end of line like this: #include "stdafx.h" #include "coutn.h" #define coutn coutn() int _tmain(int argc, _TCHAR* argv[]) { coutn << "Line one " << 1;//WHY DTOR IS CALLED HERE coutn << "Line two " << " and some text."; return 0; } I assume that it has something to do with lifetime of an object but I'm not sure what and how. As I think of it there are two unnamed objects created but they do not go out of scope so I can't understand for what reason is dtor called. Thank you.

    Read the article

  • Only variables can be passed by reference

    - by zaf
    I had the bright idea of using a custom error handler which led me down a rabbit hole. Following code gives (with and without custom error handler): Fatal error: Only variables can be passed by reference function foo(){ $b=array_pop(array("a","b","c")); return $b; } print_r(foo()); Following code gives (only with a custom error handler): (2048) Only variables should be passed by reference function foo(){ $a=explode( '/' , 'a/b/c'); $c=array_pop(array_slice($a,-2,1)); return $c; } print_r(foo()); The second one worries me since I have a lot of 'compact' code. So, I either ditch the bright idea of using a custom error handler (to improve my logging module) or expand all my code. Anyone with better ideas? Also, WTF?

    Read the article

  • C# - Referencing a type in a dynamically generated assembly

    - by Ashley
    I'm trying to figure out if it's possible when you are dynamically generating assemblies, to reference a type in a previously dynamically generated assembly. For example: using System; using System.CodeDom.Compiler; using System.Reflection; using Microsoft.CSharp; CodeDomProvider provider = new CSharpCodeProvider(); CompilerParameters parameters = new CompilerParameters(); parameters.GenerateInMemory = true; CompilerResults results = provider.CompileAssemblyFromSource(parameters, @" namespace Dynamic { public class A { } } "); Assembly assem = results.CompiledAssembly; CodeDomProvider provider2 = new CSharpCodeProvider(); CompilerParameters parameters2 = new CompilerParameters(); parameters2.ReferencedAssemblies.Add(assem.FullName); parameters2.GenerateInMemory = true; CompilerResults results2 = provider2.CompileAssemblyFromSource(parameters, @" namespace Dynamic { public class B : A { } } "); if (results2.Errors.HasErrors) { foreach (CompilerError error in results2.Errors) { Console.WriteLine(error.ErrorText); } } else { Assembly assem2 = results2.CompiledAssembly; } This code prints the following on the console: The type or namespace name 'A' could not be found (are you missing a using directive or an assembly reference?) I've tried it lots of different ways, but nothing seems to be working. Am I missing something? Is this even possible?

    Read the article

  • Returning a C++ reference in a const member functionasses

    - by Chris Kaminski
    A have a class hierarchy that looks somethign like this: class AbstractDataType { public: virtual int getInfo() = 0; }; class DataType: public AbstractDataType { public: virtual int getInfo() { }; } class Accessor { DataType data; public: const AbstractDataType& getData() const { return(data); } } Well, GCC 4.4 reports: In member function ‘const AbstractDataType& Accessor::getData() const’: error: invalid initialization of reference of type ‘const AbstractDataType&’ from expression of type ‘const DataType’ Where am I going wrong - is this a case where I MUST use a pointer?

    Read the article

  • How to pass an event to a method and then subscribe to it?

    - by Ryan Peschel
    Event Handler public void DeliverEvent(object sender, EventArgs e) { } #1: This Works public void StartListening(Button source) { source.Click += DeliverEvent; } #2: And so does this.. public void StartListening(EventHandler eventHandler) { eventHandler += DeliverEvent; } But in #2, you cannot call the method because if you try something like this: StartListening(button.Click); You get this error: The event 'System.Windows.Forms.Control.Click' can only appear on the left hand side of += or -= Is there any way around that error? I want to be able to pass the event and not the object housing the event to the StartListening method.

    Read the article

  • WeakReferences are not freed in embedded OS

    - by Carsten König
    I've got a strange behavior here: I get a massive memory leak in production running a WPF application that runs on a DLOG-Terminal (Windows Embedded Standard SP1) that behaves perfectly fine if I run it localy on a normal desktop (Win7 prof.) After many unsucessful attempts to find any problem I put one of those directly beside my monitor, installed the ANTs MemoryProfiler and did one hour test run simulating user operations on both the terminal and my development PC. Result is, that due to some strange reasons the embedded system piles up a huge amount of WeakReference and EffectiveValueEntry[] Objects. Here are are some pictures: Development (PC): And the terminal: Just look at the class list... Has anyone seen something like this before and are there known solutions to this? Where can I get help? (PS the terminals where installed with images prepared for .net4)

    Read the article

  • GetRef to capture methods?

    - by Thom Smith
    I've just discovered VBScript's GetRef function, which gets a reference to the function named by its argument. Is there any way to get a reference to a method in this way? I have a hunch that VBScript doesn't offer the sophistication of binding needed to do so, but it would sure be nice.

    Read the article

  • How do I reference my MainViewController from another class?

    - by todd412
    Hi, I am building an iPhone Utility app that uses UIImageView to display an animation. Within the MainViewController's viewDidLoad() method, I am creating an instance of a CustomClass, and then setting up the animations: - (void)viewDidLoad { [super viewDidLoad]; cc = [CustomClass new]; NSArray * imageArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"image-1-off.jpg"], [UIImage imageNamed:@"image-2-off.jpg"], [UIImage imageNamed:@"image-3-off.jpg"], [UIImage imageNamed:@"image-4-off.jpg"], nil]; offSequence = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; offSequence.animationImages = imageArray; offSequence.animationDuration = .8; offSequence.contentMode = UIViewContentModeBottomLeft; [self.view addSubview:offSequence]; [offSequence startAnimating]; } That works fine. However, I would like to be able to move all the above code that sets up the UIImageView into my CustomClass. The problem is in the second to last line: [self.view addSubview:offSequence]; I basically need to replace 'self' with a reference to the MainControllerView, so I can call addSubview from within my CustomClass. I tried creating an instance var of CustomClass called mvc and a setter method that takes a reference to the MainViewController as an argument as such: - (void) setMainViewController: (MainViewController *) the_mvc { mvc = the_mvc; } And then I called it within MainViewController like so: [cc setMainController:MainViewController:self]; But this yields all sorts of errors which I can post here, but it strikes me that I may be overcomplicating this. Is there an easier way to reference the MainViewController that instanatiated my CustomClass?

    Read the article

  • Instance caching in Objective C

    - by zoul
    Hello! I want to cache the instances of a certain class. The class keeps a dictionary of all its instances and when somebody requests a new instance, the class tries to satisfy the request from the cache first. There is a small problem with memory management though: The dictionary cache retains the inserted objects, so that they never get deallocated. I do want them to get deallocated, so that I had to overload the release method and when the retain count drops to one, I can remove the instance from cache and let it get deallocated. This works, but I am not comfortable mucking around the release method and find the solution overly complicated. I thought I could use some hashing class that does not retain the objects it stores. Is there such? The idea is that when the last user of a certain instance releases it, the instance would automatically disappear from the cache. NSHashTable seems to be what I am looking for, but the documentation talks about “supporting weak relationships in a garbage-collected environment.” Does it also work without garbage collection? Clarification: I cannot afford to keep the instances in memory unless somebody really needs them, that is why I want to purge the instance from the cache when the last “real” user releases it. Better solution: This was on the iPhone, I wanted to cache some textures and on the other hand I wanted to free them from memory as soon as the last real holder released them. The easier way to code this is through another class (let’s call it TextureManager). This class manages the texture instances and caches them, so that subsequent calls for texture with the same name are served from the cache. There is no need to purge the cache immediately as the last user releases the texture. We can simply keep the texture cached in memory and when the device gets short on memory, we receive the low memory warning and can purge the cache. This is a better solution, because the caching stuff does not pollute the Texture class, we do not have to mess with release and there is even a higher chance for cache hits. The TextureManager can be abstracted into a ResourceManager, so that it can cache other data, not only textures.

    Read the article

  • How to make an ambiguous call distinct in C++?

    - by jcyang
    void outputString(const string &ss) { cout << "outputString(const string& ) " + ss << endl; } void outputString(const string ss) { cout << "outputString(const string ) " + ss << endl; } int main(void) { //! outputString("ambigiousmethod"); const string constStr = "ambigiousmethod2"; //! outputString(constStr); } ///:~ How to make distinct call? EDIT: This piece of code could be compiled with g++ and msvc. thanks.

    Read the article

  • Referenced vector does not pass through functions

    - by kylepayne
    The referenced vector to functions does not hold the information in memory. Do I have to use pointers? Thanks. #include <iostream> #include <cstdlib> #include <vector> #include <string> using namespace std; void menu(); void addvector(vector<string>& vec); void subvector(vector<string>& vec); void vectorsize(const vector<string>& vec); void printvec(const vector<string>& vec); void printvec_bw(const vector<string>& vec); int main() { vector<string> svector; menu(); return 0; } //functions definitions void menu() { vector<string> svector; int choice = 0; cout << "Thanks for using this program! \n" << "Enter 1 to add a string to the vector \n" << "Enter 2 to remove the last string from the vector \n" << "Enter 3 to print the vector size \n" << "Enter 4 to print the contents of the vector \n" << "Enter 5 ----------------------------------- backwards \n" << "Enter 6 to end the program \n"; cin >> choice; switch(choice) { case 1: addvector(svector); menu(); break; case 2: subvector(svector); menu(); break; case 3: vectorsize(svector); menu(); break; case 4: printvec(svector); menu(); break; case 5: printvec_bw(svector); menu(); break; case 6: exit(1); default: cout << "not a valid choice \n"; // menu is structured so that all other functions are called from it. } } void addvector(vector<string>& vec) { //string line; //int i = 0; //cin.ignore(1, '\n'); //cout << "Enter the string please \n"; //getline(cin, line); vec.push_back("the police man's beard is half-constructed"); } void subvector(vector<string>& vec) { vec.pop_back(); return; } void vectorsize(const vector<string>& vec) { if (vec.empty()) { cout << "vector is empty"; } else { cout << vec.size() << endl; } return; } void printvec(const vector<string>& vec) { for(int i = 0; i < vec.size(); i++) { cout << vec[i] << endl; } return; } void printvec_bw(const vector<string>& vec) { for(int i = vec.size(); i > 0; i--) { cout << vec[i] << endl; } return; }

    Read the article

  • Constructing a WeakReference<T> throws COMException

    - by ChaseMedallion
    The following code: IDisposable d = ... new WeakReference<IDisposable>(d); Has started throwing the following exception on SOME machines. What could cause this? System.Runtime.InteropServices.COMException: Unspecified error (Exception from HRESULT: 0x80004005 (E_FAIL)) EDIT: the machines that experience the error are running Windows Server 2008 R2. Windows Server 2012 and desktop machines running windows 7 work fine. (this is true, but I now think a different issue is the relevant difference... see below). EDIT: as an additional note, this occurred right after updating our codebase to Entity Framework 6.1.1.-beta1. In the above code, The IDisposable is a class which wraps an EF DbContext. EDIT: why the votes to close? EDIT: the stack trace of the failure ends at the WeakReference<T> constructor called in the above code: at System.WeakReference`1..ctor(T target, Boolean trackResurrection) // from here on down it's code we wrote/simple LINQ. None of this code has changed recently; // we just upgraded to EF6 and saw this failure start happening at Core.Data.EntityFrameworkDataContext.RegisterDependentDisposable(IDisposable child) at Core.Data.ServiceFactory.GetConstructorParameter[TService](Type parameterType) at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at Core.Data.ServiceFactory.CreateService[TService]() at MVC controller action method EDIT: it turns out that the machines having issues with this were running AppDynamics. Uninstalling that seems to have removed the issue.

    Read the article

  • ASP.NET Compiles on page load, but not on Ctrl+Shift+B

    - by Steve Syfuhs
    during debug in cassini the code runs fine, but when I explictly build it, the compile breaks on an object saying it can't find the reference. During a breakpoint shows the proper reference to the object, and I can view the debug intellisense. The code itself is simple using CFTW.Controls; ... controls_LatestPresentations c = LoadControl("~/controls/LatestPresentations.ascx") as controls_LatestPresentations; c.loadContent(); return RenderControl(c); The control is a simple user control, with the namespace CFTW.Controls. The calling code is in a webcontrol, which lives in the same folder. I even tried adding the calling code to the same namespace.

    Read the article

  • Using different versions of the same assembly.

    - by AngryHacker
    I have a project where I simultaneously must use reports built in ActiveReports 2 and ActiveReports 6. Overall, it works ok, but some of the helper assemblies use the same name. For instance, to be able to export to PDF, both versions use an assembly called ActiveReports.PdfExport.dll. The corresponding assemblies are different, of course. Note that I don't access the ActiveReports.PdfExport.dll directly - this is handled by the ActiveReports runtime. I can't find a way to include both of them into the project. Is there a way? Is GAC the answer?

    Read the article

  • Can a conforming C# compiler optimize away a local (but unused) variable if it is the only strong re

    - by stakx
    The title says it all, but let me explain: void Case_1() { var weakRef = new WeakReference(new object()); GC.Collect(); // <-- doesn't have to be an explicit call; just assume that // garbage collection would occur at this point. if (weakRef.IsAlive) ... } In this code example, I obviously have to plan for the possibility that the new'ed object is reclaimed by the garbage collector; therefore the if statement. (Note that I'm using weakRef for the sole purpose of checking if the new'ed object is still around.) void Case_2() { var unusedLocalVar = new object(); var weakRef = new WeakReference(unusedLocalVar); GC.Collect(); // <-- doesn't have to be an explicit call; just assume that // garbage collection would occur at this point. Debug.Assert(weakReferenceToUseless.IsAlive); } The main change in this code example from the previous one is that the new'ed object is strongly referenced by a local variable (unusedLocalVar). However, this variable is never used again after the weak reference (weakRef) has been created. Question: Is a conforming C# compiler allowed to optimize the first two lines of Case_2 into those of Case_1 if it sees that unusedLocalVar is only used in one place, namely as an argument to the WeakReference constructor? i.e. is there any possibility that the assertion in Case_2 could ever fail?

    Read the article

  • C++ Return by reference

    - by Gokul
    Say, i have a function which returns a reference and i want to make sure that the caller only gets it as a reference and should not receive it as a copy. Is this possible in C++? Thanks, Gokul.

    Read the article

< Previous Page | 14 15 16 17 18 19 20 21 22 23 24 25  | Next Page >