Search Results

Search found 35689 results on 1428 pages for 'development mode'.

Page 18/1428 | < Previous Page | 14 15 16 17 18 19 20 21 22 23 24 25  | Next Page >

  • openGL textures in bitmap mode

    - by evenex_code
    For reasons detailed here I need to texture a quad using a bitmap (as in, 1 bit per pixel, not an 8-bit pixmap). Right now I have a bitmap stored in an on-device buffer, and am mounting it like so: glBindBuffer(GL_PIXEL_UNPACK_BUFFER, BFR.G[(T+1)%2]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, W, H, 0, GL_COLOR_INDEX, GL_BITMAP, 0); The OpenGL spec has this to say about glTexImage2D: "If type is GL_BITMAP, the data is considered as a string of unsigned bytes (and format must be GL_COLOR_INDEX). Each data byte is treated as eight 1-bit elements..." Judging by the spec, each bit in my buffer should correspond to a single pixel. However, the following experiments show that, for whatever reason, it doesn't work as advertised: 1) When I build my texture, I write to the buffer in 32-bit chunks. From the wording of the spec, it is reasonable to assume that writing 0x00000001 for each value would result in a texture with 1-px-wide vertical bars with 31-wide spaces between them. However, it appears blank. 2) Next, I write with 0x000000FF. By my apparently flawed understanding of the bitmap mode, I would expect that this should produce 8-wide bars with 24-wide spaces between them. Instead, it produces a white 1-px-wide bar. 3) 0x55555555 = 1010101010101010101010101010101, therefore writing this value ought to create 1-wide vertical stripes with 1 pixel spacing. However, it creates a solid gray color. 4) Using my original 8-bit pixmap in GL_BITMAP mode produces the correct animation. I have reached the conclusion that, even in GL_BITMAP mode, the texturer is still interpreting 8-bits as 1 element, despite what the spec seems to suggest. The fact that I can generate a gray color (while I was expecting that I was working in two-tone), as well as the fact that my original 8-bit pixmap generates the correct picture, support this conclusion. Questions: 1) Am I missing some kind of prerequisite call (perhaps for setting a stride length or pack alignment or something) that will signal to the texturer to treat each byte as 8-elements, as it suggests in the spec? 2) Or does it simply not work because modern hardware does not support it? (I have read that GL_BITMAP mode was deprecated in 3.3, I am however forcing a 3.0 context.) 3) Am I better off unpacking the bitmap into a pixmap using a shader? This is a far more roundabout solution than I was hoping for but I suppose there is no such thing as a free lunch.

    Read the article

  • What could a kernel mode driver be possibly useful to?

    - by John Pell
    This might sound weird but there's an explanation for my question: I want to write something to impress a potential recruiter, and I want (to strenghten my skills) to create a program which should communicate with kernel mode driver(s). I'm not starting from a goal and trying to design the system to achieve it, I'm doing the opposite: designing the system and trying to justify it with a meaningful goal. So here comes the question: what could a kernel mode driver be possibly useful to? The answers that come to my mind right now are: I might want to communicate with hardware (not really my case, it's a software project mainly) I might want to mess around with the OS (security/hooking?) ?? I need some other examples like those

    Read the article

  • The HTML5 doctype is not triggering standards mode in IE8

    - by El Guapo
    i work for a company where all our sites currently use the XHTML 1.0 transitional doctype (yes i know it is very old school). I want to change them all to use the HTML5 doctype seeing as it is backwards compatible. One of the reasons why i want to make the switch is because in IE8 if someone has the developer tools installed then the old XHTML doctype switches the browser into compatibility mode and renders the page as IE7. From reading up on it i was led to believe that the HTML5 doctype will set any page to render in standards mode, but this is not happening when i test it on our staging server it still flips into IE7 rendering mode. The weird thing is if i save the page with HTML5 doctype locally and open it, it is rendering in IE8 standards mode. There must be something else causing it to drop into compatibility IE7 rendering. Any ideas what this could be? Below is the head of the test page i have been looking at: <!DOCTYPE html > <html xmlns="http://www.w3.org/1999/xhtml" xmlns:og="http://opengraphprotocol.org/schema/" xmlns:fb="http://www.facebook.com/2008/fbml"> <head> <title>Burton - Mens Clothing - Mens Fashion - Burton Menswear</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <meta name="description" content="Burton is one of the UK's leading men's clothing &amp; fashion retailers, with a range of men's clothing designed to make you look &amp; feel good. Find formal &amp; casual clothes &amp; accessories for men online at Burton menswear"/> <meta name="keywords" content="menswear, clothes for men, clothing for men, men clothes, men's fashion, men's wear, men's clothing online, men's clothes online, men's clothes shop, burton men's, burton menswear, burton uk, burton"/> <script type="text/javascript">document.getElementsByTagName('html')[0].className = 'js';</script> <link rel="stylesheet" type="text/css" href="http://eu.burton-menswear.com/wcsstore/ConsumerDirectStorefrontAssetStore/images/colors/color2/v3/css/screen.css" /> <link rel="stylesheet" type="text/css" href="http://eu.burton-menswear.com/wcsstore/ConsumerDirectStorefrontAssetStore/images/colors/color2/v3/css/print.css" media="print"/> <link rel="stylesheet" type="text/css" href="http://eu.burton-menswear.com/wcsstore/ConsumerDirectStorefrontAssetStore/images/colors/color2/v3/css/brand.css" /> <!--[if lt IE 8]> <link rel="stylesheet" href="http://eu.burton-menswear.com/wcsstore/ConsumerDirectStorefrontAssetStore/images/colors/color2/v3/css/ie.css" type="text/css" media="screen, projection"> <![endif]--> <meta http-equiv="content-language" content="en-gb" /> <link rel="shortcut icon" type="image/x-icon" href="http://eu.burton-menswear.com/favicon.ico" /> <link rel="search" type="application/opensearchdescription+xml" title="burton.co.uk Search" href="http://eu.burton-menswear.com/burton-search.xml"/> <!-- Start Summit Tag --> <script type="text/javascript"> var __stormJs = "t1.stormiq.com/dcv4/jslib/3286_D92B7532_4A18_46A8_864A_5FDF1DF25844.js"; </script> <script type="text/javascript" src="http://eu.burton-menswear.com/javascript/track.js"></script> <!-- End Summit Tag --> <!-- Start QuBit Tag --> <script src=//d3c3cq33003psk.cloudfront.net/opentag-31935-42109.js async defer></script> <!-- End QuBit Tag --> <link type="text/css" rel="stylesheet" href="http://reviews.br.wcstage.arcadiagroup.ltd.uk/bvstaging/static/6028-en_gb/bazaarvoice.css" ></link> </head>

    Read the article

  • What is the state of model driven development in 2012?

    - by eriktheblond
    I haven't heard a lot of talk lately on model driven development, but some of my company's customers are using it. I know briefly what it is, but after trying to refresh my memory using Google I found that most of the information is from 2006-2007. Was it something that never really took off? More worryingly is the reason why the customers are asking: They want IEC 61508 complience. Is this actually a "not-so-good" idea that will live on simply because it is prescribed by a standard? I have too little experience to say if MDD is good idea or not (I'm guessing the right answer starts with "It depends"...), but the reasons for using it, that is standard complience, seems just wrong.

    Read the article

  • The right way to start out in game development/design [closed]

    - by Marco Sacristão
    Greetings everyone I'm a 19 year old student looking for some help in the field of game development. This question may or may not seem a bit overused, but the fact is that game development has been my life long dream, and after several hours of search I've realized that I've been going in circles for the past three or four months whilst doing such research on how to really get down and dirty with game development, therefor I decided to ask you guys if you could help me out at all. Let me start off with some information about me and things i've already learned about GameDev which might help you out on helping me out (wordplay!): I'm not an expert programmer, but I do have knowledge on how to program in several languages including C and Java (Currently learning Java in my degree in Computer Engineering), but my methodology might not be most correct in terms of syntax (hence my difficulty in starting out, i'm afraid that the starting point might not be the most correct, and it would deploy a wrongful development methodology that would be to corrected later on, in terms of game development or other projects). I have yet to work in a project as large as a game, never in my learning curve of programming I've done a project to the scale of a video game, only very small software (PHP Front-ends and Back-ends, with some basic JQuery and CSS knowledge). I'm not the biggest mathematician or physicist, but I already know that is not a problem, because there are several game engines already available for use and integration with home-made projects (Box2D, etc). I've also learned about some libraries that could be included in said projects, to ease out some process in game development, like SDL for example. I do not know how sprites, states, particles or any specific game-related techniques work. With that being said, you can see that I have some ideas on game development, but I have absolutely no clue on how to design and produce a game, or even how game-like mechanics work. It does not have to be a complex game just to start out, I'd rather learn the basic of game design (Like 2D drawing, tiling, object collision) and test that out in a language that I feel comfortable in which could be later on migrated to other platforms, as long that what I've learned is the correct way to do things, and not just something that I've learned from some guy on Youtube by replicating that code on the video. I'm sorry if my question is not in the best format possible, but I've got so many questions on my mind that are still un-answered that I don't know were to start! Thank you for reading.

    Read the article

  • What is a good software development plan?

    - by Totophil
    Whilst browsing through answers on SO I came across something that is, in my view, one of the more frequent software development management misconceptions: "[software development] plan is a reasonably detailed description of all the activities you need to undertake". Hence the question: what is good software development plan? Can it be boiled down just to a work breakdown structure; is WBS the single most important thing for a software development plan anyway?

    Read the article

  • Why isn't Java more widely used for game development?

    - by Anto
    I'm not a game developer or anything, but I know that Java is not very widely used for game development. Java should be fast enough for most games, so where's the catch? I can think of some reasons: Lack of game developers with expertice in Java Lack of good game development frameworks Programmers don't want to accept Java as a games programming language. Most only accept C++ as that? No support for game consoles (though the PC market still exists) It could of course be something else. Could someone who knows the business better than me explain why Java isn't getting momentum when it comes to game development?

    Read the article

  • Why isn't Java more widely used for game development?

    - by Anto
    I'm not a game developer or anything, but I know that Java is not very widely used for game development. Java should be fast enough for most games, so where's the catch? I can think of some reasons: Lack of game developers with expertice in Java Lack of good game development frameworks Programmers don't want to accept Java as a games programming language. Most only accept C++ as that? No support for game consoles (though the PC market still exists) It could of course be something else. Could someone who knows the business better than me explain why Java isn't getting momentum when it comes to game development?

    Read the article

  • What quality standards to consider for software development process?

    - by Ron-Damon
    Hi, i'm looking for metrics/standards/normatives to evaluate a given "Software Development Process". I'm NOT looking to evaluate the SOFTWARE itself (trough SQUARE and such), i'm trying to evaluate software development PROCESS. So, my question is if you could give me some pointers to find this standard, considering that "evaluation objetives" would be documentation quality, how good is the customer relation, how efective is the process, etc. Very much like a ISO 9000, and like CMMI on a sense, but much lightweight and concrete and process oriented, not company oriented. Please help, i'm trying to stablish the advantages of our development process as formal as i can.

    Read the article

  • I would like to know what kind of tools I should be looking for web development.

    - by user646636
    I would like to know what kind of tools I should be looking for web development. I have learned the basics of HTML/CSS/PHP/JS/phpmyadmin Now, I was looking to a write a website for purchasing and selling products for clients and sellers. I was wondering what other languages I would need to learn and also what kinda development tools I should use. Also, what would be the best type of language to write a website like this. I have heard that I should be using python for this type of web development. Do you guys have any suggestion as to what I should be looking at? And Also I would like to know if I should be setting up my own database or should I be using something like MySQL. I'm looking for languages that would have low maintenance cost in the long run. Thanks

    Read the article

  • What's the best way to move to linux from windows for web development ?

    - by rajesh pillai
    I am primarily a programmer developing on windows based OS using c# as my primary language. I am evaluating Ubuntu Linux as an alternate platform and would like to know the best stack for doing web development on this. I had gone through the following thread Moving development from Windows to Linux but it doesn't answer my questions fully. Some of the points I am interested are outlined below PHP/Ruby/Python (What would you recommend?) Is Mono mature enough for any large scale development? Has anyone any real experience using Mono. IDE (including debugging support, intellisense, source control integration,Unit testing) Unit testing framework based on the language recommended Web framework if any. Load Testing tools Web server (I know there are many webservers, but would like to know which one is primarily used by most people) Your inputs is greatly appreciated. Thanks.

    Read the article

  • Why is web app development path in Java this much confusing? [closed]

    - by Farshid
    I'm currently a .net web developer and I really like to switch to Java. I've used JSP about 7 years ago to develop and deploy a small web application on a JRUN app server. But after 7 years that I like to return back to Java, I can't find the clue. There are many web development frameworks that exist in Java world and each of them has fans that recommand it. There are extensions that sit above jvm for web development (like jRuby i think). I am confused and I do not know where to start the path of learning java web development. I do not want to focus on custom tailor-made approaches and want to remain on the basic path of developing with standard tools and methods and deploy them into standard app servers. (For example some says do not use EJBs, some says focus on MVC facilities like JSF. I'm confused and I do not know the path that i should go on)

    Read the article

  • Starting small custom development company, type of niches to target?

    - by Rick
    This is kind of a new years thing for me as I want to be more entrepreneurial going forward with programming and this is kind of a general question for anyone who may share the same ambitions as me. I have experience with web programming and, although I work full time for a company doing programming, I have some freelance programmers that I work with / employ for small projects. I want to see about taking things to the next level as far as building a small company doing custom development. I'm just not sure how to figure out what niches to target as far as what type of apps to build as demos, etc. I was thinking mobile (maybe Android or Iphone) but am just curious if anyone has any advice / resources. A lot of "web development" seems to end up being just using a CMS like Joomla or Wordpress, for smaller sites, so I want to figure a way to steer clear of this crowd and find some opportunity with companies / entrepreneurs who actually need real programming development done to build apps. Thanks for any advice

    Read the article

  • What steps/tools/apps are necessary to make local php development on a tablet viable?

    - by Tchalvak
    I do my php web development locally, as in, creating a local instance of a site and then coding it and then pushing code to servers via git/github. I'm considering getting an android tablet or ipad and a wireless keyboard for very mobile development, but I in no way want to go back to the bad old days of using ftp and syncing up code changes on a development server directly, that would be too much of a trade-off to interest me. Is there enough support for the stack to develop php websites locally on a tablet? Anyone had experience trying this sort of thing?

    Read the article

  • How would I pursue a track in front-end web development?

    - by Koviko
    I've recently been put on heavy JavaScript projects and have become fond of the front-end world in comparison to the back-end. I have always been good at proper markup and CSS, and coupled with AJAX, pretty animations, and dynamically generated content, it's become a much more interesting and flashy world for me. I would like to be able to continue to hone my craft in the same way that I was able to become proficient at back-end development with PHP: getting paid to do it. How would I market myself as a front-end web developer with a strong interest in dynamic JavaScript-driven websites? Due to my strong background in back-end development, how would I find the companies that wouldn't waste my front-end skill set on simple HTML/CSS development? And as a bonus, how would I apply this to being a contractor/freelance developer rather than a salaried employee? While I like the idea of being able to remain a part of my creations, I also dislike the maintenance phase of projects.

    Read the article

  • What should you include in a development approach document?

    - by Liggy
    I'm in the middle of co-producing a "development approach" document for off-shore resources as they ramp up onto our project. The most recent (similar) document our company has used is over 80 pages, and that does not include coding standards/conventions documents. My concern is that this document will not be consumable and will therefore fail. What should be in a development approach document? Are there any decent guidelines on this topic? EDIT: The development approach document should detail the practices and techniques that will be used by software developers while software is designed, built, and tested.

    Read the article

  • Distributed development staff needing a common IP range

    - by bakasan
    I work on a development staff that is geographically distributed, mostly all throughout the state of CA, but several key members also must travel frequently. We rely quite heavily on a 3rd party provider API for a great deal of our subsystems (can't get into who it is or what they do). The 3rd party however is quite stringent on network access and have no notion of a development sandbox. Access is restricted to 2, 3 IP numbers and that's about it. Once we account for our production servers, that leaves us with an IP or two to spare for our dev team--which is still problematic as people's home IP changes, people travel, we have more than 2 devs, etc. Wide IP blocks are not permitted by the 3rd party. Nor will they allow dynamic DNS type services. There is no simple console to swap IPs on the fly either (e.g. if a dev's IP at home changes or they are on the road). As none of us are deep network experts, I'm wondering what our viable options are? Are there such things as 3rd party hosts to VPNs? Generally I think of a VPN as a mechanism to gain access to a home office, but the notion would be a 3rd party VPN that we'd all connect to and we'd register this as an IP origin w/ our 3rd party. We've considered using Amazon EC2 to effectively host a dev environment for each dev and using that to connect. Amazon only gives you so many static IPs however (I believe 5?) so this would only be a stop gap solution until our team size out strips our IP count at Amazon. Those were the only viable thoughts that I had, but again, I'm far from a networking guy. Tried searching for similar threads, but I'm not even sure I know the right vernacular to look around for.

    Read the article

  • Could you share your emacs dot-files for web development

    - by Gok Demir
    Hi, could you kindly share your emacs dot-files for web development that works with CSS, HTML, JavaScript, PHP and if possible with Python Django. I really need complete setup. I looked nXhtml and its good on some parts (html code completion works but sucks on indentation and CSS code completion does not work and says tag table is empty most cases. I really need something that works: code completion works out of the box, git integration and pretty indentation and supports multi-mode for mixed HTML, CSS, JavaScript, PHP code.

    Read the article

  • Possible to create a shortcut in Windows 7 to a mounted network drive in XP Mode?

    - by Greg R.
    I'm using an application that mounts a remotely hosted directory as a drive in Windows. Unfortunately, it doesn't run under 64-bit Windows 7. Using Windows 7's "XP Mode," though, the app works just fine in this virtualized 32-bit environment. The mounted drive displays and is accessible in XP Mode's virtualized XP environment. However, what I would really like is to open the mounted network drive in XP Mode directly from Windows 7 (even if I can't drag and drop). XP Mode allows you to launch applications installed in the virtualized XP environment from shortcuts in Windows 7. However, I can't find a way to launch Windows Explorer or specific mapped drives on the virtualized XP environment from shortcuts in Windows 7. Can anyone provide instructions to create a shortcut in Windows 7 to a network drive mapped in the virtualized XP environment of XP Mode?

    Read the article

  • Mac compatible Web-Development Tools

    - by Derek Adair
    Hi, I'm looking for any Mac compatibile development tools that are tried and tested. I'm quite sick of my MySQL query browser crashing... And i'm sure there is probably better software out there anyways... At the moment my focus is dedicated to application development using PHP/MySQL/Ajax. (although, I will be learning ActionScript/Flex shortly). Here are the apps I regularly use and a general idea of the environment I work in: Hosting - localhost: Mamp Production: Amazon EC2 IDE - Coda: PHP/Mysql/Javascript Mysql - PHPMyAdmin MySQL query browser FTP - Coda FileZilla X11 is used for connecting to my production environment I am mainly looking for... -tools that will help me better manage (create, edit... whatever) databases. -Version control. This is huge as I'm working with a team of three other developers (we reeeeeeaaally need to standardize our environments..) Although any cool little tools to make my job easier are always a plus! I am unable to insert more than one link as I'm not rated on this forum.

    Read the article

  • What is the best IDE setup for web development?

    - by Yuval A
    I am starting a little side project which consists of building a small-medium sized, django-based, website. However, last time I was actually in the business of websites, was a few good years ago. So while still technologically capable, I'm still rusted on the tools/IDE part of websites. I am looking for an IDE which can support the following: Basic HTML editing with syntax completion, highlighting, etc... Basic CSS editing with syntax completion, highlighting, etc... Python support for Django Support for the entire develop-debug-FTP upload cycle If all of this could happen inside my existing eclipse installation, it would be nothing short of perfection. So what's your recommendation on web development IDEs? EDIT: forgot to add that I'm running Win XP on my dev machine. EDIT after answers: thanks all you guys for the helpful advice. I think I'm going to go with Aptana as it fits in to eclipse which I already use. Also I will look into version control instead of simple FTP upload. Apparently I didn't know how much it is used even in web projects.

    Read the article

  • What is your preferred tool stack for PHP development in the Windows Environment?

    - by Tim Visher
    I have been developing basic web sites for awhile now with some PHP thrown in for getting dynamic stuff done. However, I recently decided that it was time I got my hands a little dirtier so I wanted to start to play with the underpinnings of Wordpress and other such apps. I work on a Mac at home and have been using Coda for most of my editing needs and I love it. Also, to manage the services stack I use MAMP at home. However, I've begun to realize that for heavy PHP and Web work (AJAX, etc.), more is needed. I'm very interested to hear the kinds of tools more experienced web developers use on a day to day basis to manage the entire work flow. I found this article over on developer tutorials and decided to go with XAMPP (for the moment) for managing the services. However, IDE, Source Control, Debugger, etc. are all up for grabs. Anyway, your thoughts are much appreciated. And, if at all possible, try to describe your entire stack with what each tool fulfills for your development process.

    Read the article

  • Why does Windows 7 need hardware virtualization to run XP mode?

    - by Ken Pespisa
    I have a MacBook Pro and I've run VMware Fusion's unity mode and Parallels' cohesion mode along side the Mac OS X, and both work pretty seamlessly. I figured XP Mode in Windows 7 would be something similar, but I then learned my machine requires hardware virtualization support, which it does not have. My machine is an HP dc7800. That's a dual core 2.2GHz machine with 4GBs of RAM. Certainly it has the horsepower to run a virtual environment alongside the primary OS. I'm wondering: 1) Why Microsoft decided to make hardware virtualization a requirement and 2) What am I missing? Is the experience similar to Parallel's cohesion mode / Fusion's unity mode? Thanks!

    Read the article

  • iphone Memory gets freed in debug mode but not in release mode

    - by gdr
    I have been testing my iPhone debug build on both my device and simulator with activity monitor, leaks, and object allocations. The code is pretty well optimized so I have decided to test the release build. I went into the project Menu and set the target build to be release, I then added the necessary header paths that my app is using to the headers search paths and ran the release build on the device with the above mentioned instruments. What I have noticed now is that memory that was freed when I used the debug build does not get freed when using release version. There is one place in my App that I remove a scroll view with some images which frees up a significant amount of memory when I use the debug build, but no memory is freed up in that place when I use the release version. Does someone have any ideas where I need to start looking at? did I setup my release build wrong?

    Read the article

  • C++/CLI Mixed Mode DLL Creation

    - by Adam Haile
    I've got a native C++ DLL that I would like to have a C++/CLI wrapper layer for. From what I understood, if you simple added a C++/CLI class to the project, VS would compile as mixed mode, but I was apparently wrong as VS doesn't seem to be even touching the managed code. So, given a pre-existing native code-base what exactly, step-by-step, do you need to do to create a mixed mode DLL, so that I can can link into that code from any .NET language? *I need to do this because my native code uses C++ classes that I cannot P/Invoke into.

    Read the article

< Previous Page | 14 15 16 17 18 19 20 21 22 23 24 25  | Next Page >