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  • How listen for UIButton state change?

    - by morticae
    I'm extending UIButton with generic functionality to change certain appearance attributes based on the displayed title. In order to do this, I need to detect and respond to changes in the "state" property. This is so I make sure the appearance is adjusted properly if the user has set different titles for different states. I assumed I would need to use some sort of KVO like the following: [self addObserver:self forKeyPath:@"state" options:NSKeyValueObservingOptionNew context:nil]; But this does not seem to fire the observeValueForKeyPath:... method for @"state" or @"currentTitle". I assume this is because UIButton does not implement the KVO pattern for those properties. I do not want to just listen for clicks. Those events cause a state change, but are not the only potential causes. Does anyone know a way to listen to and respond to state changes of a UIButton? Thanks

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  • Swipe gestures on Android ListView items

    - by Bartek
    I have a ListView populated by a ResourceCursorAdapter. I use the loaders mechanism to query a ContentProvider for list items. I detect swipe gestures on the list items to perform some actions on them. New items get added by a background service, so the list can change dynamically. Everything works fine, except when I start swiping and a database change occurs (as a result of the background service adding a new row). In such case the gesture is not detected properly. I noticed that ACTION_CANCEL is dispatched to the list item view and also that bindView is executed for all visible items. Inside the bindView method I only set some text - I don't change any listeners there. How can I make gestures work even when new items are being added by the background service? Perhaps there's a way to prevent the motion from being cancelled or I can pause database updates so they don't interrupt the gesture.

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  • LINQ To Entities - Items, ItemCategories & Tags

    - by Simon
    Hi There, I have an Entity Model that has Items, which can belong to one or more categories, and which can have one or more tags. I need to write a query that finds all tags for a given ItemCategory, preferably with a single call to the database, as this is going to get called fairly often. I currently have: Dim q = (From ic In mContext.ItemCategory _ Where ic.CategoryID = forCategoryID _ Select ic).SelectMany(Function(cat) cat.Items).SelectMany(Function(i) i.Tags) _ .OrderByDescending(Function(t) t.Items.Count).ToList This is nearly there, apart from it doesn't contain the items for each tag, so I'd have to iterate through, loading the item reference to find out how many items each tag is related to (for font sizing). Ideally, I want to return a List(Of TagCount), which is just a structure, containing Tag as string, and Count as integer. I've looked at Group and Join, but I'm not getting anywhere so any help would be greatly appreciated!

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  • MVC pattern and State Machine

    - by topright
    I think of a game as a state machine. Game States separate I/O processing, game logic and rendering into different classes: while (game_loop) { game->state->io_events(this); game->state->logic(this); game->state->rendering(); } You can easily change a game state in this approach. MVC separation works in more complex way: while (game_loop) { game->cotroller->io_events(this); game->model->logic(this); game->view->rendering(); } So changing Game States becomes error prone task (switch 3 MVC objects, not 1). What are practical ways of combining these 2 concepts?

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  • Persisting hashlib state

    - by anthony
    I'd like to create a hashlib instance, update() it, then persist its state in some way. Later, I'd like to recreate the object using this state data, and continue to update() it. Finally, I'd like to get the hexdigest() o the total cumulative run of data. State persistence has to survive across multiple runs. Example: import hashlib m = hashlib.sha1() m.update('one') m.update('two') # somehow, persist the state of m here #later, possibly in another process # recreate m from the persisted state m.update('three') m.update('four') print m.hexdigest() # at this point, m.hexdigest() should be equal to hashlib.sha1().update('onetwothreefour').hextdigets()

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  • Virtual Mode List View Click 1 Selects More Than One Items

    - by Samir
    I have a list view with virtual mode set to true and other things. It doing ok. But 1) Say there are 25 items and 15 of them are visible, that is to see the rest of 10 items need to scroll down. 2) Before scrolling swap two items, say myItems[0], it must be visible & myItems[20], it must be not visible scroll required. 3) Now select the first item, it was swapped, you now have two items selected, both 0 indexed and 20 indexed ones. When after swap, those two list view items are of same Position and same Bounds. But before 20-indexed item's Position was (-1, -1) and Bounds was (0,0,0,0). How come 0-indexed item didn't change its position & size? How to solve this ?

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  • C# Virtual Mode List View Click 1 Selects More Than One Items

    - by Samir
    I have a list view with virtual mode set to true and other things. It doing ok. But 1) Say there are 25 items and 15 of them are visible, that is to see the rest of 10 items need to scroll down. 2) Before scrolling swap two items, say myItems[0], it must be visible & myItems[20], it must be not visible scroll required. 3) Now select the first item, it was swapped, you now have two items selected, both 0 indexed and 20 indexed ones. When after swap, those two list view items are of same Position and same Bounds. But before 20-indexed item's Position was (-1, -1) and Bounds was (0,0,0,0). How come 0-indexed item didn't change its position & size? How to solve this ?

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  • List of items with same values

    - by user559780
    I'm creating a list of items from a file BufferedReader reader = new BufferedReader(new InputStreamReader(new FileInputStream("H:/temp/data.csv"))); try { List<Item> items = new ArrayList<Item>(); Item item = new Item(); String line = null; while ((line = reader.readLine()) != null) { String[] split = line.split(","); item.name = split[0]; item.quantity = Integer.valueOf(split[1]); item.price = Double.valueOf(split[2]); item.total = item.quantity * item.price; items.add(item); } for (Item item2 : items) { System.out.println("Item: " + item2.name); } } catch (IOException e) { reader.close(); e.printStackTrace(); } Problem is the list is displaying the last line in the file as the value for all items.

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  • php/mysql append state to city

    - by mike
    Hello, Having a hard time figuring out the best way to do this... I have a search function that takes "search terms" and "search location". In the location input, I have an suggestion feature that brings up "city, state abbreviation" but it seems some users just do not use it(or can't) so they end up entering just a city name... I need to append the state abbreviation after the form is submitted. I have a table with all city and state names in the U.S. but the problem is... there are multiple cities with the same name in different states... I would like to add the state abbreviation for the state that the city is most popular for(does that make sense?). For example, if the user enters "Miami" I would like it to become "Miami, FL" as opposed to "Miami, WV"... Any ideas? Thanks!

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  • Android application: showing overlay items in AsyncTask

    - by user1707887
    I am building an android application that uses google maps to overlay items. The latitude and longitude for the items I get from a MySQL database. To do this I connect to a php script using HTTP in Async Task. My code for displaying items on the map is in the onPostExecute() method of Async Task. Everything works fine but when I for example rotate the phone all my overlayed items disappear. How can I resolve this issue? Should overlaying the items happen in the main thread? If so, I need to somehow pass the information from the async taks to the main thread, which I have looked into but have not been able to get that working. If somebody knows a good and right way to do this, I would really appreciate the help.

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  • Error during GENERAL_REQUEST_ENTITY for POST results in ASP .NET session state never getting unlocked

    - by Jesse
    I have been trying to chase down the root cause of a condition where ASP .NET session state remains locked after a web request has been terminated due to an unexpected error. We use the SQL Server session state provider for session because we have several servers in a web farm. This issue first presented itself in the form of many requests getting stuck on the 'AcquireRequestState' event of their lifecycle for no apparent reason. I was able to finding corresponding entries for these requests in the session state database in SQL server that were all locked (column Locked = 1). I was also able to correlate these requests to entries in the IIS log with HTTP status codes of 500 (with a sub status of 0). These findings lead me to believe that, in some cases, a request was erroring out but was NOT releasing its lock on session state like it should. I enabled Failed Request Tracing in IIS for the website in question for status code 500 with all available providers selected each with the 'Verbose' setting for verbosity. I've since gathered several failed traces that have caused permanently locked ASP .NET sessions. They all share the same characteristics: They are all 'POST' requests where the browser is posting data to be processed/saved. They all have events indicating that the 'Session' module was invoked during the REQUEST_ACQUIRE_STATE event. At this point the request would have marked the row in the session state database as being "locked". This is normal and expected. They all have GENERAL_READ_ENTITY_START, GENERAL_READ_ENTITY_END, and GENERAL_REQUEST_ENTITY entries that appear to be reading in the data that was posted to the server as part of the request. This appears to be a buffered operation as these events get repeated over and over with each one reading in some subset of the posted data. At some point during the 'read entity' related events and error occurs. Some have the error code "Incorrect function. (0x80070001)" and others have "The I/O operation has been aborted because of either a thread exit or an application request. (0x800703e3)". Once the error has been encountered, they all jump directly to the END_REQUEST events. The issue here is that, under normal circumstances, there should be a RELEASE_REQUEST_STATE event that will allow the Session module to release the lock it has on the session. This event is being skipped in this scenario. Just to be sure, I enabled failed request tracing for the '200' status code as well and generated several traces of successful requests that do have the RELEASE_REQUEST_STATE event being handled by the Session module. My theory at this point is that some kind of network issue is causing the 'Incorrect function' and 'I/O operation has been aborted because of either a thread exit or an application request' errors, but I don't understand why this seems to be causing the request handling to skip over the RELEASE_REQUEST_STATE event. If the request went through REQUEST_ACQUIRE_STATE it seems like it should also hit RELEASE_REQUEST_STATE as well. I'm loathe to say that this is a bug in IIS or ASP .NET, but it certainly appears that way to me at this point. Are there any configuration changes I could make to help ensure that 'RELEASE_REQUEST_STATE' is fired under all error conditions?

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  • How to implement a stack of game states in C++

    - by Lisandro Vaccaro
    I'm new to C++ and as a college proyect I'm building a 2D platformer with some classmates, I recently read that it's a good idea to have a stack of gamestates instead of a single global variable with the game state (which is what I have now) but I'm not sure how to do it. Currently this is my implementation: class GameState { public: virtual ~GameState(){}; virtual void handle_events() = 0; virtual void logic() = 0; virtual void render() = 0; }; class Menu : public GameState { public: Menu(); ~Menu(); void handle_events(); void logic(); void render(); }; Then I have a global variable of type GameState: GameState *currentState = NULL; And in my Main I define the currentState and call it's methods: int main(){ currentState = new Menu(); currentState.handle_events(); } How can I implement a stack or something similar to go from that to something like this: int main(){ statesStack.push(new Menu()); statesStack.getTop().handle_events(); }

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  • Need theoretical help, how to comprehend an if-else dependency net

    - by macbie
    I am going to face a following issue: I'm writing a program that manages some properties, some of them are general and some are specific. Each property is a pair of key and value, and for example: if it is given a general property and other specific property with exactly the same key and value has been existed before then the general property will swap the specific one in the register. If there are two the same general properties - both will remain in the register. And so on; it is like a net of dependencies. In my case I can handle with it intuitively and foresee all cases, but only because the system is not too vast. What if it would? I have met such problems a few times in many different programs and languages (i.e working with C semaphores) and my question is: How to approach this kind of problem? Is this connected with finite state machine, graph theory or something similar? How to be sure that I have considered the whole system and each possible case? Could you recommend some resources (books, sites) to learn from?

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  • How to manage Areas/Levels in an RPG?

    - by Hexlan
    I'm working on an RPG and I'm trying to figure out how to manage the different levels/areas in the game. Currently I create a new state (source file) for every area, defining its unique aspects. My concern is that as the game grows the number of class files will become unmanageable with all the towns, houses, shops, dungeons, etc. that I need to keep track of. I would also prefer to separate my levels from the source code because non-programmer members of the team will be creating levels, and I would like the engine to be as free from game specific code as possible. I'm thinking of creating a class that provides all the functions that will be the same between all the levels/areas with a unique member variable that can be used to look up level specifics from data. This way I only need to define level/area once in the code, but can create multiple instances each with its own unique aspects provided by data. Is this a good way to go about solving the issue? Is there a better way to handle a growing number of levels?

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  • Presenting UINavigationController modally -- problem setting up tool and nav bar items in root view controller viewDidLoad

    - by Bogatyr
    In my iOS app I'm creating and presenting a UINavigationController modally like so: MyViewController *myvc = [[[MyViewController alloc] initWithNibName:@"MyViewController" bundle:nil] autorelease]; UINavigationController *navVC = [[[UINavigationController alloc] initWithRootViewController:myvc] autorelease]; [self presentModalViewController:navVC animated:YES]; In the MyViewController viewDidLoad I'm creating and setting toolbar items for the navigation controller's toolbar, like so: self.navigationController.toolbar.items = [NSArray arrayWithObjects:(items...), nil]; the problem I'm having is that the items don't show up. If instead I call a method from MyViewController's viewDidLoad method that adds the toolbar items via performSelector:withObject:afterDelay:0, then it works perfectly. So there's obviously some race condition going on here with the initial presentation of the UINavigationController, initialization of its toolbar/navbar, and the initialization of the nav bar's specified initial root view controller. I verified in the debugger that the root view controller's viewDidLoad is called after the UINavigationController's viewDidLoad method. In fact, the root view controller's viewDidLoad method is not called until presentModalViewController: is called, and the UINavigationController's viewDidLoad is called within initWithRootViewController, so doesn't that imply that the UINavigationController object should be "all ready to go", including its nav bar and toolbars? I thought at first that the navigation controller's toolbar object may not exist yet at MyViewController's viewDidLoad time, but it clearly does. At least, NSLog shows that it is not nil during MyViewController's viewDidLoad method. In fact, the UINavigationController's toolbar object is identical at both times: in the root view controller's viewDidLoad, and in the "setupToolbar" method that I called with performSelector:withObject:afterDelay, so it's not getting "re-initialized" somehow. So, what's going on here? Why aren't my toolbar modifications "sticking" in MyViewController's viewDidLoad, and why does performing them in the next iteration of the runloop (performSelector:withObject:afterDelay:0) make it work? What is the "right" way of setting up initial navbar / toolbar items in code from the rootViewController of the UINavigationController?

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  • IIS8 Asp.net State service remote connection failure

    - by maxisam
    Recently we upgrade our web server to windows server 2012 with IIS8. We have this issue when users try to connect the asp.net state service to this web server remotely. It always popup Unable to make the session state request to the session state server. Please ensure that the ASP.NET State service is started and that the client and server ports are the same. If the server is on a remote machine, please ensure that it accepts remote requests by checking the value of HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\aspnet_state\Parameters\AllowRemoteConnection. If the server is on the local machine, and if the before mentioned registry value does not exist or is set to 0, then the state server connection string must use either 'localhost' or '127.0.0.1' as the server name. In IIS7 / 7.5 we use the same way and it works fine. As long as the state service is running and firewall is set properly, we don't have any problem. However, in IIS8 it doesn't work. (We even turn off firewall to test it) Thanks for helping.

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  • Testing Finite State Machines

    - by Pondidum
    I have inherited a large and firaly complex state machine at work. It has 31 possbile states to be in. It has the following inputs: Enum: Current State (so 0 - 30) Enum: source (currently only 2 entries) Boolean: Request Boolean: type Enum: Status (3 states) Enum: Handling (3 states) Boolean: Completed The 31 States are really needed (big business process). Breaking into seperate state machines doesnt seem feasable - each state is distinct. I have written tests for one set of inputs (the most common set), with one test per input (all inputs constant, except for the State input): [Subject("Application Process States")] public class When_state_is_meeting2Requested : AppProcessBase { Establish context = () => { //Setup.... }; Because of = () => process.Load(jas, vac); It Current_node_should_be_meeting2Requested = () => process.CurrentNode.ShouldBeOfType<meetingRequestedNode>(); It Can_move_to_clientDeclined = () => Check(process, process.clientDeclined); It Can_move_to_meeting1Arranged = () => Check(process, process.meeting1Arranged); It Can_move_to_meeting2Arranged = () => Check(process, process.meeting2Arranged); It Can_move_to_Reject = () => Check(process, process.Reject); It Cannot_move_to_any_other_state = () => AllOthersFalse(process); } As no one is entirely sure on what the output should be for each state and set of inputs i have been starting to write tests for it, however on calculation i will need to write 4320 ( 30*2*2*2*3*3*2 ) tests for it. Does anyone have any suggestions on how i should go about testing this?

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  • jQuery form zip code to state function

    - by Dakota R.
    I'm trying to convert a preexisting javascript function into a jQuery function. The function comes from http://javascript.internet.com/forms/zip-to-state.html and aims to convert a user-entered zip code into a state. I'm using jQuery 1.3.2, with all the necessary plugins, but I'm not very familiar with jQuery syntax and how to convert this from plain ol' Javascript syntax. The setState function takes two parameters, the zip code element and the state element, so I'm trying to do something like this: $('$zip_code').change( function () { setState($(this), $('#state')); }); Any thoughts on this syntax? Thanks, Dakota function getState(zip) { if ((parseInt(zipString.substr(zip / 4, 1), 16) & Math.pow(2, zip % 4)) && (zip.length == 5)) for (var i = 0; i < stateRange.length; i += 7) if (zip <= 1 * stateRange.substr(i, 5)) return stateRange.substr(i + 5, 2); return null; } function setState(txtZip, optionBox) { if (txtZip.value.length != 5 || isNaN(txtZip.value / 4)) { optionBox.options[0].selected = true; alert("Please enter a 5 digit, numeric zip code."); return; } var state = getState(txtZip.value); for (var i = 0; i < optionBox.options.length; i++) if (optionBox.options[i].value == state) return optionBox.options[i].selected = true; for (var i = 0; i < optionBox.options.length; i++) if (optionBox.options[i].value == "XX") return optionBox.options[i].selected = true; }

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  • Sharepoint page menu items gone?

    - by Richard
    I'm running MOSS 2007 and have created a new site under an existing one using sitemanager.aspx. I've done this on two machines. on one of those everything works correctly, while on the other some of the menu items for pages in the site seem to be gone. Also on the faulty site I get "Access denied" when I click "Version history". The permissions on both sites should be the same. I attach a screenshot of how the menus differ from each other. The one to the right (the faulty one) is unfortunately not in English but the items appearing on it are "Open link in a new window", "Copy", "Edit page settings" and "Version history". "View properties" and some more items are missing! What could have caused this? Screenshot: I'm running MOSS 2007 and have created a new site under an existing one using sitemanager.aspx. I've done this on two machines. on one of those everything works correctly, while on the other some of the menu items for pages in the site seem to be gone. Also on the faulty site I get "Access denied" when I click "Version history". The permissions on both sites should be the same. I attach a screenshot of how the menus differ from each other. The one to the right (the faulty one) is unfortunately not in English but the items appearing on it are "Open link in a new window", "Copy", "Edit page settings" and "Version history". "View properties" and some more items are missing! What could have caused this? Screenshot: hxxp://i40.tinypic.com/302naxx.jpg

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  • Windows Server 2008 System State Backup

    - by MJ
    What I'm looking for, is info on what is contained in the server 2008 system state backup. It is incredibly large (10+ G), and annoying to backup remotely. is there a way to take a full system state, and then do like a weekly incremental? I know the wbadmin tool, but its options are limited. I'm also looking for the option to remove the 2nd or 3rd oldest backup.

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  • Sent items folder in a shared mailbox - Outlook 2003/2007

    - by Talking Shoes
    I have permission to attached a mailbox to my profile. This is a mailbox I share and manage with other people. When we send from this address, we would like to have the message show up in this mailbox's sent items folder. The current behavior is that the message goes to our primary account's sent items. I'm using Outlook 2007 but others are using Outlook 2003. This is in an Exchange 2007 environment.

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  • Routing protocols, distance vector vs link state

    - by Artem Barger
    I'm trying to figure out the differences(pros/cons) between two routing protocols approach and I would be great-full for any help, advice and explanation. As far I can say that it seems like distance vector is more static and more local based routing, since it doesn't know the network state whereas link state is more aware of current states therefore it seems more natural to use it over distance-vector, but I have a feeling like I'm missing something. And I would be glad to here about more aspects and different issues I have to consider while choosing one of them.

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  • Sent items folder in a shared mailbox - Outlook 2003/2007

    - by Talking Shoes
    I have permission to attached a mailbox to my profile. This is a mailbox I share and manage with other people. When we send from this address, we would like to have the message show up in this mailbox's sent items folder. The current behavior is that the message goes to our primary account's sent items. I'm using Outlook 2007 but others are using Outlook 2003. This is in an Exchange 2007 environment.

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