When should I decide what language and platforms I will use for a project?
- by Mikalichov
During your development process, when is the recommended phase to decide what platform to aim for, and what language to use?
I figured that it would be better to choose at the beginning what would be your target platform, as it would affect your design decisions, and limit the language you are supposed to use.
However, I have heard several stories of people developing their game with whatever language they were the most confident with, and then porting it to the various platforms.
So, what is the best moment to choose? Before, during, after? If there is not one best choice, what factors should affect the decision?