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  • streaming desktop to flash player

    - by Erwing
    hi I would like to stream my desktop screen (or one of the application which i select) to flash player i woul like to publish my desktop in web i have wowze media player to multicast it but i have to create stream and give it to the wowze do you have any idea how to start what would be the best for it can you recomend something?

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  • Streaming encoded video in Adobe AIR Application

    - by RIA Developer
    Hi, I am developing a desktop application in Adobe AIR that will be used to stream the user's camera video to a wowza media server. I want to encode the video on the fly, means transmit the H.264 encoded video instead of the default flash player encoded video for quality purpose. Is there any way around for this? Waiting for the help from people around, Rick

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  • Streaming Flash Video Problem - Clipping

    - by Stanley
    I have a simple flash video player that streams the video from a streaming media server. The stream plays fine and I have no problems with playing the video and doing simple functions. However, my problem is that on a mouse over of the video, I have the controls come up and when I do a seek or scrub on the video, I get little weird boxes that show over the video - like little pockets - of the video playing super fast (you can basically see it seeking) until it gets to the point it needs to be at and then these little boxes disappear. Is anybody else having these problems and if so, how do I fix this? I thought it might be some kind of masking problem, but I haven't been able to figure it out. Please Help!!!

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  • Hadoop or Hadoop Streaming for MapReduce on AWS

    - by aeolist
    I'm about to start a mapreduce project which will run on AWS and I am presented with a choice, to either use Java or C++. I understand that writing the project in Java would make more functionality available to me, however C++ could pull it off too, through Hadoop Streaming. Mind you, I have little background in either language. A similar project has been done in C++ and the code is available to me. So my question: is this extra functionality available through AWS or is it only relevant if you have more control over the cloud? Is there anything else I should bear in mind in order to make a decision, like availability of plugins for hadoop that work better with one language or the other? Thanks in advance

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  • Live video streaming using progressive download (and not RTMP) in Flash

    - by bartekb
    Hi, Is it possible to use progressive download for near real-time playback of a live video stream recorded with a webcam? What I need is that a video stream is recorded on one end, uploaded in real-time to a server and downloaded with a short delay, but in real-time, using progressive download (i.e., HTTP streaming) on another end for playback. Is it possible or does it require the use of RTMP? If it's possible, then does it require that Flash Media Server runs on a server? Thanks!

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  • streaming XML serialization in .net

    - by Luca Martinetti
    Hello, I'm trying to serialize a very large IEnumerable<MyObject> using an XmlSerializer without keeping all the objects in memory. The IEnumerable<MyObject> is actually lazy.. I'm looking for a streaming solution that will: Take an object from the IEnumerable<MyObject> Serialize it to the underlying stream using the standard serialization (I don't want to handcraft the XML here!) Discard the in memory data and move to the next I'm trying with this code: using (var writer = new StreamWriter(filePath)) { var xmlSerializer = new XmlSerializer(typeof(MyObject)); foreach (var myObject in myObjectsIEnumerable) { xmlSerializer.Serialize(writer, myObject); } } but I'm getting multiple XML headers and I cannot specify a root tag <MyObjects> so my XML is invalid. Any idea? Thanks

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  • What are my options for streaming for silverlight?

    - by Will I Am
    I would like to implement limited scope streaming (LAN, multicast, even broadcast) where the client is implemented in silverlight. More importantly, I would like to stream from a desktop OS, not a server OS. As a result, I can't use the MS media server, which I believe requires WS2003 or WS2008. Ideally the solution would have some sort of API so I can plug in or provide a custom frame source. If I need to encode my own video, how can I encode using H.264 or another Silverlight supported codec? if I need to implement my own server, where can I find information about how a client starts to receive a stream? thank you! I know, it's a lot of questions, but it basically boils down to "how do I stream from a non-server OS?"

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  • video streaming

    - by mawia
    Hi! all I am designing an application for streaming video.I have developed a model in which a server wait for incoming request.The server it self is serving to a good number of clients and it can't afford to serve any more clients.Now when the new connection comes,the server chooses from among it's clients a candidate client who will serve the request of the incoming client.Now the thing is that this choice should be very intelligent.Now I am using various heuristic like bandwidth of the selected client,it's location,distance from the requesting client to come at a decision.Now my question is,IS THERE AVAILABLE ANY TOOL TO FIND OUT BANDWIDTH,LOCATION of a host,and DISTANCE(my be in hop number)?for hop number I can use traceroute but that will be too expensive as it take long time sending reply from every intermediate router. Any help will be appreciated. Thanks!

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  • Play ASX/ASF stream on Android phone

    - by harlev
    I'm looking for an Android media player that will play ASX streams. Specifically I would like to play this radio station http://213.8.138.13/gglz UPDATE: Looks like the full stream path is mms://213.8.138.13/gglz?MSWMExt=.asf

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  • Messenger Thinks My Ip is Invalid

    - by Umut Benzer
    Hello. I am using Windows Live Messenger 2009 on Windows 7. I am using a 3G modem (ZTE Propietary USB Modem) I connect to the Internet using a software my ISP provided me. In last three days, my Messenger started to disconnect. Here is what I observed and tried to do: 1- I can browse web, can do FTP transfer etc. and obiviously have a valid IP. 2- I can sign in to Messenger (appear offline) but when I change my status to anything other then appear offline, Messenger says my connection to service has been lost. (However, it exists.) 3- When I run, MSN Connection Troubleshooter, it says my IP is invalid. When I click repair, it says repaired and just after that, I run the troubleshooter again, and it says my IP is invalid again. (However, it is valid and I am browsing the net.) 4- If I connect the Internet through eterhet or wireless there is no problem at all. 5- I re-installed Messenger (deleting all settings manually through registry and folders), re-installed all drivers and software related to USB 3G Modem. It doesn't work. And then, I took a full backup then formatted entire computer, installed a fresh windows 7, after 5 minutes, the same problem occured. What do you recommend? What can I do? Addition As seen on screenshot, it says Server IPv4 adress is 0.0.0.0 It seems like a problem, I don't know if it is. If it is, how can I solve it? Here is what I get, when I netstat. PPP adapter TTNET internet: Connection-specific DNS Suffix . : IPv4 Address. . . . . . . . . . . : 217.174.39.122 Subnet Mask . . . . . . . . . . . : 255.255.255.255 Default Gateway . . . . . . . . . : 0.0.0.0 Wireless LAN adapter Wireless Network Connection 2: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Wireless LAN adapter Wireless Network Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : ege.edu.tr Ethernet adapter Local Area Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 16: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 13: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter 6TO4 Adapter: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 9: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 11: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 12: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 14: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 17: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 25: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 20: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 18: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 19: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 22: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 21: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 15: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 23: Connection-specific DNS Suffix . : IPv6 Address. . . . . . . . . . . : 2001:0:4137:9e74:2448:3909:2a2c:eb7b Link-local IPv6 Address . . . . . : fe80::2448:3909:2a2c:eb7b%30 Default Gateway . . . . . . . . . : Tunnel adapter Local Area Connection* 24: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{CFFCFEDB-6B53-42E0-B091-548B9ADE9C9D}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 26: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 27: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 29: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 31: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 28: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Local Area Connection* 32: Connection-specific DNS Suffix . : IPv6 Address. . . . . . . . . . . : 2002:d9ae:277a::d9ae:277a Default Gateway . . . . . . . . . : 2002:c058:6301::c058:6301 Tunnel adapter Local Area Connection* 30: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{157CF713-B3AC-4701-87A9-14C23CA60AAB}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.ege.edu.tr: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{0D3CD01B-0993-4B37-89B8-12557ECF484D}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . :

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  • How To Watch Indian Union Budget 2011-2012 Live On Your PC

    - by Gopinath
    The Union Budget of India 2011-2012 will be tabled on Lok Sabha on 26th Feb, 2011. The finance minister, Mr. Pranab Muhkerjee will present the budget in the house and it will be broadcasted live on the TV channels(DD, NDTV, IBN Live and others) as well as on the web. For those who are willing to watch the budget session live on computers here is the required information. National Informatics Centre – Budget 2011 Live Web Cast Indian Government official stream of Union Budget 2011-2011 is available  at  http://budgetlive.nic.in/. This live stream will provide the budget information as is, without any masala, hype or so called analysis by experts sitting in private TV channel studios (and talking rubbish!) To view the primary live stream you need to install Windows Media Player plugin on your browser. As it’s a government website, better you use Internet Explorer browser to watch it. It may not work on Firefox or Chrome. Also the live stream is provided in other formats like Real Media and Flash. Here are the various streaming formats for you to choose Flash Player – High Bandwidth Stream Windows Media Player – Low Bandwidth Stream (IE browser is preferred) Windows Media Player – High Bandwidth Stream  (IE browser is preferred) Real Media Player – Low Bandwidth Stream Real Media Player – High Bandwidth Stream Indian Media Channels Covering Live Of Union Budget 2011 – 2012 Most of the news media channels live stream are available for free on the web, here are the few new channels you can watch live to follow Union Budget 2011 – 2012. NDTV 24 x 7 News Live Stream (English) NDTV India Live Streaming (Hindi) CNBC TV 18 Live Streaming (English) CNN IBN Live Streaming (English) IBN 7 Live Streaming (Hindi) Caution: In the name of analysis, most of the media channels mislead the viewers and provide base less information at times. Take utmost care in absorbing the information you see in any of the Indian news channel. This article titled,How To Watch Indian Union Budget 2011-2012 Live On Your PC, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • How to handle media kept on a separate server (PHP)

    - by Sandman
    So, I have three server, and the idea was to keep all media (images, files, movies) on a media server. I never got around to do it but I think I probably should. So these are the three servers: WWW server DB server Media server Visitors obviously connect to the WWW server and currently image resizing and cache:ing is done on the WWW servers as the original files are kept there. So the idea for me is for image functions I have, that does all the image compositioning, resizing and cahceing would just pie the command over to the media server that would return ther path to the finnished file. What I don't know is how to handle functions such as file_exists() and figuring out image dimensions when needed before even any image management comes into play. Do I pipe all these commands to the other server, via HTTP? I was thinking along the ways of doing it this way: function image(##ARGS##){ if ($GLOBALS["media_host"] != "localhost"){ list ($src, $width, height) = file('http://$GLOBALS[media_host]/imgfunc.php?args=##ARGS##'); return "<img src='$src' height and width >"; } .... do other stuff here } Am I approaching this the wrong way? Is there a better way to do this?

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  • WP7 Tips–Part I– Media File Coding Techniques to help pass the Windows Phone 7 Marketplace Certification Requirements

    - by seaniannuzzi
    Overview Developing an application that plays media files on a Windows Phone 7 Device seems fairly straight forward.  However, what can make this a bit frustrating are the necessary requirements in order to pass the WP7 marketplace requirements so that your application can be published.  If you are new to this development, be aware of these common challenges that are likely to be made.  Below are some techniques and recommendations on how optimize your application to handle playing MP3 and/or WMA files that needs to adhere to the marketplace requirements.   Windows Phone 7 Certification Requirements Windows Phone 7 Developers Blog   Some common challenges are: Not prompting the user if another media file is playing in the background before playing your media file Not allowing the user to control the volume Not allowing the user to mute the sound Not allowing the media to be interrupted by a phone call  To keep this as simple as possible I am only going to focus on what “not to do” and what “to do” in order to implement a simple media solution. Things you will need or may be useful to you before you begin: Visual Studio 2010 Visual Studio 2010 Feature Packs Windows Phone 7 Developer Tools Visual Studio 2010 Express for Windows Phone Windows Phone Emulator Resources Silverlight 4 Tools For Visual Studio XNA Game Studio 4.0 Microsoft Expression Blend for Windows Phone Note: Please keep in mind you do not need all of these downloaded and installed, it is just easier to have all that you need now rather than add them on later.   Objective Summary Create a Windows Phone 7 – Windows Media Sample Application.  The application will implement many of the required features in order to pass the WP7 marketplace certification requirements in order to publish an application to WP7’s marketplace. (Disclaimer: I am not trying to indicate that this application will always pass as the requirements may change or be updated)   Step 1: – Create a New Windows Phone 7 Project   Step 2: – Update the Title and Application Name of your WP7 Application For this example I changed: the Title to: “DOTNETNUZZI WP7 MEDIA SAMPLE - v1.00” and the Page Title to:  “media magic”. Note: I also updated the background.   Step 3: – XAML - Media Element Preparation and Best Practice Before we begin the next step I just wanted to point out a few things that you should not do as a best practice when developing an application for WP7 that is playing music.  Please keep in mind that these requirements are not the same if you are playing Sound Effects and are geared towards playing media in the background.   If you have coded this – be prepared to change it:   To avoid a failure from the market place remove all of your media source elements from your XAML or simply create them dynamically.  To keep this simple we will remove the source and set the AutoPlay property to false to ensure that there are no media elements are active when the application is started. Proper example of the media element with No Source:   Some Additional Settings - Add XAML Support for a Mute Button   Step 4: – Boolean to handle toggle of Mute Feature Step 5: – Add Event Handler for Main Page Load   Step 6: – Add Reference to the XNA Framework   Step 7: – Add two Using Statements to Resolve the Namespace of Media and the Application Bar using Microsoft.Xna.Framework.Media; using Microsoft.Phone.Shell;   Step 8: – Add the Method to Check the Media State as Shown Below   Step 9: – Add Code to Mute the Media File Step 10: – Add Code to Play the Media File //if the state of the media has been checked you are good to go. media_sample.Play(); Note: If we tried to perform this operation at this point you will receive the following error: System.InvalidOperationException was unhandled Message=FrameworkDispatcher.Update has not been called. Regular FrameworkDispatcher.Update calls are necessary for fire and forget sound effects and framework events to function correctly. See http://go.microsoft.com/fwlink/?LinkId=193853 for details. StackTrace:        at Microsoft.Xna.Framework.FrameworkDispatcher.AddNewPendingCall(ManagedCallType callType, UInt32 arg)        at Microsoft.Xna.Framework.UserAsyncDispatcher.HandleManagedCallback(ManagedCallType managedCallType, UInt32 managedCallArgs) at Microsoft.Xna.Framework.UserAsyncDispatcher.AsyncDispatcherThreadFunction()            It is not recommended that you just add the FrameworkDispatcher.Update(); call before playing the media file. It is recommended that you implement the following class to your solution and implement this class in the app.xaml.cs file.   Step 11: – Add FrameworkDispatcher Features I recommend creating a class named XNAAsyncDispatcher and adding the following code:   After you have added the code accordingly, you can now implement this into your app.xaml.cs file as highlighted below.   Note:  If you application sound file is not playing make sure you have the proper “Build Action” set such as Content.   Running the Sample Now that we have some of the foundation created you should be able to run the application successfully.  When the application launches your sound options should be set accordingly when the “checkMediaState” method is called.  As a result the application will properly setup the media options and/or alert the user accordinglyper the certification requirements.  In addition, the sample also shows a quick way to mute the sound in your application by simply removing the URI source of the media file.  If everything successfully compiled the application should look similar to below.                 <sound playing>   Summary At this point we have a fully functional application that provides techniques on how to avoid some common challenges when working with media files and developing applications for Windows Phone 7.  The techniques mentioned above should make things a little easier and helpful in getting your WP7 application approved and published on the Marketplace.  The next blog post will be titled: WP7 Tips–Part II - How to write code that will pass the Windows Phone 7 Marketplace Requirements for Themes (light and dark). If anyone has any questions or comments please comment on this blog. 

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  • Windows 8 wmvcore.dll

    - by Dominykas Mostauskis
    I am running Windows 8 Pro N x64 without Windows Media Player (which might be called Windows Media Center in the case of Windows 8) preinstalled. Apparently certain software packages require WMP to be installed, in my case Premiere Pro, (wmvcore.dll required error); however, Microsoft will only be releasing it at the end of October, which is a month from now, while no other WMP packages seem to install on Windows 8. Tried downloading a Windows 7 x64 SP1 wmvcore.dll to no avail. This is a problem for many people at the moment, and a solution would be appreciated.

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  • Streaming Audio over UDP to Android

    - by Mr. Pig
    Is it possible to have Android (perhaps via MediaPlayer or a different existing class) accept media streams over UDP? I've successfully had MediaPlayer connect to an HTTP stream (as well as static files hosted on an HTTP server) but I'm wondering how one would go about accepting a stream from a UDP source. I've seen this and suppose a solution similar to that (where I download the stream via an independent UDP socket and then move the data to a MemoryBuffer that I then pass to MediaPlayer) is an option but I'm curious if a method already exists in the SDK, and if it does not, what other options do I have? Thanks

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  • WCF Streaming not working at server

    - by Radhi
    hi, i have used WCF service to transfer large files in chunks to the server for that i have reference this article http://kjellsj.blogspot.com/2007/02/wcf-streaming-upload-files-over-http.html i have configured my application on IIS on my machine. its work fine here. it allows upto 64mb file upload but when we have published the site. it allows only maximum 30Mb file if i try to upload more than that i got error 404 - resource not found. here is the binding config i have used. <basicHttpBinding> <!-- buffer: 64KB; max size: 64MB --> <binding name="FileTransferServicesBinding" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" transferMode="Streamed" messageEncoding="Mtom" maxBufferSize="65536" maxReceivedMessageSize="67108864"> <security mode="None"> <transport clientCredentialType="None"/> </security> </binding> </basicHttpBinding> please suggest me where i am missing anything. and if required more code please let me know -thanks in advance

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  • difference between adobe flash media server products

    - by Oren Mazor
    Hey folks, I've been told that I can only record streams with flash media interactive server. I already have Flash media streaming server running to stream flvs. it would seem to be trivial to set up the interactive server, and adobe obliges me by having a developer download. however, once I extracted that download, it appears to contain just standard flash media streaming server? is adobe screwing with me? the more I look into this the more it seems that nobody is actually differentiating between the two except adobe (who charge $1000 for fms, and $4000 for fmis).

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  • video streaming infrastructure

    - by alchemical
    We would like to set-up a live video-chat web site and are looking for basic architectural advice and/or a recomendation for a particular framework to use. Here are the basic features of the site: Most streams will be broadcast live from a single person with a web cam, etc., and viewed by typically 1-10 people, although there could be up to 100+ viewers on the high side. Audio and video do not have to be super-high quality, but do need to be "good enough". The main point is to convey the basic info in the video (and audio). If occasionally the frame-rate drops low and then goes back to normal fairly soon, we could live with that. Budget is an issue, so we are in general looking for a lower cost solution that will give us most of what we need in temers of performance and quality. We are looking at Peer1 for co-lo. The rest of our web site will be .Net / Windows platform. We are open to looking at any platform for the best streaming solution, although our technical expertise is currently more on the Windows side.

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  • VLC desktop streaming

    - by StackedCrooked
    Edit I stopped using VLC and switched to GMax FLV Encoder. It does a much better job IMO. Original post I am sending my desktop (screen) as an H264 video stream to another machine that saves it to a file using the follwoing command lines: Sender of the stream: vlc -I dummy --sout='#transcode{vcodec=h264,vb=512,scale=0.5} :rtp{mux=ts,dst=192.168.0.1,port=4444}' Receiver of the stream: vlc -I rc rtp://@:4444 --sout='#std{access=file,mux=ps,dst=/home/user/output.mp4}' --ipv4 This works, but there are a few issues: The file is not playable with most players. VLC is able to playback the file but with some weirdness: = it takes about 10 seconds before the playback actually begins. = seeking doesn't work. Can someone point me in the right direction on how to fix these issues? EDIT: I made a little progress. The initial delay in playback is because the player is waiting for a keyframe. By forcing the sender of the stream to create a new key-frame every 4 seconds I could decrease the delay: :screen-fps=10 --sout='#transcode{vcodec=h264,venc=x264{keyint=40},vb=512,scale=0.5} :rtp{mux=ts,dst=192.168.0.1,port=4444}' The seeking problem is not solved however, but I understand it a little better. The RTP stream is saved as a file in its original streaming format, which is normally not playable as a regular video file. VLC manages to play this file, but most other players don't. So I need to convert it to a regular video file. I am currently investigating whether I can do this with ffmpeg if I provide it with an SDP file for the recorded stream. All help is welcome!

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  • Streaming a non-PCM WAV file to a SilverLight application

    - by Satumba
    Hi, I would like to allow users to play recorded WAV files that stored on a server back to a Silverlight application as a client to play them. I saw that there is a way to play a WAV file on Silverlight (here), but when i tried to impliment it, i got an error playing the file because it is not in PCM format but encoded. The files that i'm trying to play are encoded with a special encoder, so i thought that the only way is to decode the WAV file on the server and stream it back to the client. The limitation is that the decode process should occur in real time because it is not reasonable to convert all the WAV files that exists. Is it possible to do it? Which streamer can i use? (Windows Media Service can help here?) Does somebody has any experience with such a scenario? Appreciate your help.

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  • Streaming Youtube Videos

    - by Vinay
    Hi All, I am writing an application to play the youtube videos using streaming. First method: I am getting the RTSP URL to the video using GData APIs. Here is the code to play the RTSP url. VideoView mVideoView = new VideoView(this); setContentView(mVideoView); mVideoView.setVideoURI(Uri.parse("rtsp://rtsp2.youtube.com/CiILENy73wIaGQkDwpjrUxOWQBMYESARFEgGUgZ2aWRlb3MM/0/0/0/video.3gp")); mVideoView.start(); But it throws error on both G1 device and emulator (Emulator has some firewall problem as per mailing list) Here is the error message ERROR/PlayerDriver(35): Command PLAYER_INIT completed with an error or info PVMFFailure Second method: A hack way to get the path of 3gp file from http://www.youtube.com/get_video?v=&t=<&<.. After getting the file path and I can call setVideoURI and it plays fine. But it is a hack way to achieve the requirement. I have checked the Youtube App also, it also does the hack way to play the youtube url.(Checked with logcat) I have tried changing from VideoView to MediaPlayer but no change in the error. Is there a "Clean" way to do this? Please let me know your thoughts.

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  • @media queries - one rule overrides another?

    - by John
    I have multiple @media queries all working fine but as soon as i put in a higher max screen-width than 1024px the rules for the higher width gets applied to everything. @media screen and (max-width: 1400px) { #wrap { width: 72%; } } @media screen and (max-width: 1024px) { #slider h2 { width: 100%; } #slider img { margin: 60px 0.83333333333333% 0 2.08333333333333%; } .recent { width: 45.82%; margin: 10px 2.08333333333334% 0 1.875%; } } as you can see 1024px (and also the 800px max-width query) do not change the #wrap width and work fine. As soon as i add the 1400px max-width query it changes them to 72% for ALL sizes and does the same for any element - for instance if i set #slider img to have a margin of 40px it will show at ALL sizes even though it is only in the max-width of 1400px. Am i missing something really obvious? Been trying to work this out for the past 2 days! Thanks, John

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  • Streaming audio not working in Android

    - by user320293
    Hi, I'm sure that this question has been asked before but I've been unable to find a solid answer. I'm trying to load a streaming audio from a server. Its a audio/aac file http://3363.live.streamtheworld.com:80/CHUMFMAACCMP3 The code that I'm using is private void playAudio(String str) { try { final String path = str; if (path == null || path.length() == 0) { Toast.makeText(RadioPlayer.this, "File URL/path is empty", Toast.LENGTH_LONG).show(); } else { // If the path has not changed, just start the media player MediaPlayer mp = new MediaPlayer(); mp.setAudioStreamType(AudioManager.STREAM_MUSIC); try{ mp.setDataSource(getDataSource(path)); mp.prepareAsync(); mp.start(); }catch(IOException e){ Log.i("ONCREATE IOEXCEPTION", e.getMessage()); }catch(Exception e){ Log.i("ONCREATE EXCEPTION", e.getMessage()); } } } catch (Exception e) { Log.e("RPLAYER EXCEPTION", "error: " + e.getMessage(), e); } } private String getDataSource(String path) throws IOException { if (!URLUtil.isNetworkUrl(path)) { return path; } else { URL url = new URL(path); URLConnection cn = url.openConnection(); cn.connect(); InputStream stream = cn.getInputStream(); if (stream == null) throw new RuntimeException("stream is null"); File temp = File.createTempFile("mediaplayertmp", ".dat"); temp.deleteOnExit(); String tempPath = temp.getAbsolutePath(); FileOutputStream out = new FileOutputStream(temp); byte buf[] = new byte[128]; do { int numread = stream.read(buf); if (numread <= 0) break; out.write(buf, 0, numread); } while (true); try { stream.close(); } catch (IOException ex) { Log.e("RPLAYER IOEXCEPTION", "error: " + ex.getMessage(), ex); } return tempPath; } } Is this the correct implementation? I'm not sure where I'm going wrong. Can someone please please help me on this.

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  • 2010 FIFA World Cup Silverlight Smooth Streaming Player with Live Messenger

    - by FernandoCortes
    Finally after weeks of hard work the World Cup Silverlight player is ready to watch the spanish team in action. This Silverlight Player use Smooth Streaming technology, enables adaptive streaming of media to Silverlight and other clients over HTTP. Smooth Streaming provides a high-quality viewing experience that scales massively on content distribution networks, making true HD 1080p media experiences a reality. The player integrate leading social networks such as Microsoft Live Messenger, Twitter and Facebook to chat in a public chat and with your Windows Live Messenger contacts list completely private. All supported on Microsoft Azure in one of the biggest deployments in this platform (350 instances). We integrate Windows Live Messenger with Siverlight using the javascript messenger library, version 3.5. Check out this video, in spanish, where Antón and me explain how to integrate Silverlight and Live Messenger: http://www.channels.com/episodes/show/8900143/-Codecamp-es-2009-Messenger-Cortes-Molleda   Player Uri http://mundial2010.telecinco.es/ (Spanish Television)   Developer & Design Team Antón Molleda (Developer) Luis Guerrero (Developer) Raúl Varela (Designer) Ricardo Acosta (Designer) Fernando Cortés Hierro (myself)

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