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  • C++ Virtual Constructor, without clone()

    - by Julien L.
    I want to perform "deep copies" of an STL container of pointers to polymorphic classes. I know about the Prototype design pattern, implemented by means of the Virtual Ctor Idiom, as explained in the C++ FAQ Lite, Item 20.8. It is simple and straightforward: struct ABC // Abstract Base Class { virtual ~ABC() {} virtual ABC * clone() = 0; }; struct D1 : public ABC { virtual D1 * clone() { return new D1( *this ); } // Covariant Return Type }; A deep copy is then: for( i = 0; i < oldVector.size(); ++i ) newVector.push_back( oldVector[i]->clone() ); Drawbacks As Andrei Alexandrescu states it: The clone() implementation must follow the same pattern in all derived classes; in spite of its repetitive structure, there is no reasonable way to automate defining the clone() member function (beyond macros, that is). Moreover, clients of ABC can possibly do something bad. (I mean, nothing prevents clients to do something bad, so, it will happen.) Better design? My question is: is there another way to make an abstract base class clonable without requiring derived classes to write clone-related code? (Helper class? Templates?) Following is my context. Hopefully, it will help understanding my question. I am designing a class hierarchy to perform operations on a class Image: struct ImgOp { virtual ~ImgOp() {} bool run( Image & ) = 0; }; Image operations are user-defined: clients of the class hierarchy will implement their own classes derived from ImgOp: struct CheckImageSize : public ImgOp { std::size_t w, h; bool run( Image &i ) { return w==i.width() && h==i.height(); } }; struct CheckImageResolution; struct RotateImage; ... Multiple operations can be performed sequentially on an image: bool do_operations( std::vector< ImgOp* > v, Image &i ) { std::for_each( v.begin(), v.end(), /* bind2nd(mem_fun(&ImgOp::run), i ...) don't remember syntax */ ); } int main( ... ) { std::vector< ImgOp* > v; v.push_back( new CheckImageSize ); v.push_back( new CheckImageResolution ); v.push_back( new RotateImage ); Image i; do_operations( v, i ); } If there are multiple images, the set can be split and shared over several threads. To ensure "thread-safety", each thread must have its own copy of all operation objects contained in v -- v becomes a prototype to be deep copied in each thread.

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  • Machine Code tutorial for Mac

    - by None
    I want to learn machine code. Not for a specific reason. Just for the heck of it. I was wondering if there were any good machine code tutorials. I have a macbook with a 2.4 GHz Intel Core 2 Duo processor.

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  • How to access my local server on my VirtualBox virtual machine?

    - by marcgg
    Here's my setup: I have a local server running on my machine (Mac OS, Snow Leopard). I can access it via my browser by doing localhost:3000 I have a virtual machine using Virtual Box running a windows XP. If I try to access using localhost:3000, it fails. Same thing if I use the ip of the Mac machine. The virtual machine has access to the internet. How can I access my local server in my virtual machine?

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  • Why is Available Physical Memory (dwAvailPhys) > Available Virtual Memory (dwAvailVirtual) in call G

    - by Andrew
    I am playing with an MSDN sample to do memory stress testing (see: http://msdn.microsoft.com/en-us/magazine/cc163613.aspx) and an extension of that tool that specifically eats physical memory (see http://www.donationcoder.com/Forums/bb/index.php?topic=14895.0;prev_next=next). I am obviously confused though on the differences between Virtual and Physical Memory. I thought each process has 2 GB of virtual memory (although I also read 1.5 GB because of "overhead". My understanding was that some/all/none of this virtual memory could be physical memory, and the amount of physical memory used by a process could change over time (memory could be swapped out to disc, etc.)I further thought that, in general, when you allocate memory, the operating system could use physical memory or virtual memory. From this, I conclude that dwAvailVirtual should always be equal to or greater than dwAvailPhys in the call GlobalMemoryStatus. However, I often (always?) see the opposite. What am I missing. I apologize in advance if my question is not well formed. I'm still trying to get my head around the whole memory management system in Windows. Tutorials/Explanations/Book recs are most welcome! Andrew

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  • Accessing Virtual Host from outside LAN

    - by Ray
    I'm setting up a web development platform that makes things as easy as possible to write and test all code on my local machine, and sync this with my web server. I setup several virtual hosts so that I can access my projects by typing in "project" instead of "localhost/project" as the URL. I also want to set this up so that I can access my projects from any network. I signed up for a DYNDNS URL that points to my computer's IP address. This worked great from anywhere before I setup the virtual hosts. Now when I try to access my projects by typing in my DYNDNS URL, I get the 403 Forbidden Error message, "You don't have permission to access / on this server." To setup my virtual hosts, I edited two files - hosts in the system32/drivers/etc folder, and httpd-vhosts.conf in the Apache folder of my WAMP installation. In the hosts file, I simply added the server name to associate with 127.0.0.1. I added the following to the http-vhosts.conf file: <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot "c:/wamp/www/ladybug" ServerName ladybug ErrorLog "logs/your_own-error.log" CustomLog "logs/your_own-access.log" common </VirtualHost> <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot "c:/wamp/www" ServerName localhost ErrorLog "logs/localhost-error.log" CustomLog "logs/localhost-access.log" common </VirtualHost> Any idea why I can't access my projects from typing in my DYNDNS URL? Also, is it possible to setup virtual hosts so that when I type in http://projects from a random computer outside of my network, I access url.dyndns.info/projects (a.k.a. my WAMP projects on my home computer)? Help is much appreciated, thanks!

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  • How to Forward Ports to a Virtual Machine and Use It as a Server

    - by Chris Hoffman
    VirtualBox and VMware both create virtual machines with the NAT network type by default. If you want to run server software inside a virtual machine, you’ll need to change its network type or forward ports through the virtual NAT. Virtual machines don’t normally need to be reachable from outside the virtual machine, so the default is fine for most people. It actually provides some security, as it isolates the virtual machine from incoming connections. How To Switch Webmail Providers Without Losing All Your Email How To Force Windows Applications to Use a Specific CPU HTG Explains: Is UPnP a Security Risk?

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  • Migrating Virtual Iron guest to Oracle VM 3.x

    - by scoter
    As stated on the official site, Oracle in 2009, acquired a provider of server virtualization management software named Virtual Iron; you can find all the acquisition details at this link. Into the FAQ on the official site you can also view that, for the future, Oracle plans to fully integrate Virtual Iron technology into Oracle VM products, and any enhancements will be delivered as a part of the combined solution; this is what is going on with Oracle VM 3.x. So, customers started asking us to migrate Virtual Iron guests to Oracle VM. IMPORTANT: This procedure needs a dedicated OVM-Server with no-guests running on top; be careful while execute this procedure on production environments. In these little steps you will find how-to migrate, as fast as possible, your guests between VI ( Virtual Iron ) and Oracle VM; keep in mind that OracleVM has a built-in P2V utility ( Official Documentation )  that you can use to migrate guests between VI and Oracle VM. Concepts: VI repositories.  On VI we have the same "repository" concept as in Oracle VM; the difference between these two products is that VI use a raw-lun as repository ( instead of using ocfs2 and its capabilities, like ref-links ). The VI "raw-lun" repository, with a pure operating-system perspective, may be presented as in this picture: Infact on this "raw-lun" VI create an LVM2 volume-group. The VI "raw-lun" repository, with an hypervisor perspective, may be presented as in this picture: So, the relationships are: LVM2-Volume-Group <-> VI Repository LVM2-Logical-Volume <-> VI guest virtual-disk The first step is to present the VI repository ( raw-lun ) to your dedicated OVM-Server. Prepare dedicated OVM-Server On the OVM-Server ( OVS ) you need to discover new lun and, after that, discover volume-group and logical-volumes containted in VI repository; due to default OVS configuration you need to edit lvm2 configuration file: /etc/lvm/lvm.conf     # By default for OVS we restrict every block device:     # filter = [ "r/.*/" ] and comment the line starting with "filter" as above. Now you have to discover the raw-lun presented and, next, activate volume-group and logical-volumes: #!/bin/bash for HOST in `ls /sys/class/scsi_host`;do echo '- - -' > /sys/class/scsi_host/$HOST/scan; done CPATH=`pwd` cd /dev for DEVICE in `ls sd[a-z] sd?[a-z]`;do echo '1' > /sys/block/$DEVICE/device/rescan; done cd $CPATH cd /dev/mapper for PARTITION in `ls *[a-z] *?[a-z]`;do partprobe /dev/mapper/$PARTITION; done cd $CPATH vgchange -a yAfter that you will see a new device:[root@ovs01 ~]# cd /dev/6000F4B00000000000210135bef64994[root@ovs01 6000F4B00000000000210135bef64994]# ls -l 6000F4B0000000000061013* lrwxrwxrwx 1 root root 77 Oct 29 10:50 6000F4B00000000000610135c3a0b8cb -> /dev/mapper/6000F4B00000000000210135bef64994-6000F4B00000000000610135c3a0b8cb By your OVM-Manager create a guest server with the same definition as on VI:same core number as VI source guestsame memory as VI source guestsame number of disks as VI source guest ( you can create OVS virtual disk with a small size of 1GB because the "clone" will, eventually, extend the size of your new virtual disks )Summarizing:source-virtual-disk path ( VI ):/dev/mapper/6000F4B00000000000210135bef64994-6000F4B00000000000610135c3a0b8cbdest-virtual-disk path ( OVS ):/OVS/Repositories/0004fb00000300006cfeb81c12f12f00/VirtualDisks/0004fb000012000055e0fc4c5c8a35ee.img ** ** = to identify your virtual disk you have verify its name under the "vm.cfg" file of your new guest.Clone VI virtual-disk to OVS virtual-diskdd if=/dev/mapper/6000F4B00000000000210135bef64994-6000F4B00000000000610135c3a0b8cb of=/OVS/Repositories/0004fb00000300006cfeb81c12f12f00/VirtualDisks/0004fb000012000055e0fc4c5c8a35ee.img Clean unsupported parameters and changes on OVS.1. Restore original /etc/lvm/lvm.conf    # By default for OVS we restrict every block device:     filter = [ "r/.*/" ]    and uncomment the line starting with "filter" as above.2. Force-stop lvm2-monitor service  # service lvm2-monitor force-stop 3. Restore original /etc/lvm directories ( archive, backup and cache )  # cd /etc/lvm  # rm -fr archive backup cache; mkdir archive backup cache4. Reboot OVSRefresh OVS repository and start your guest.By OracleVM Manager refresh your repository:By OracleVM Manager start your "migrated" guest: Comments and corrections are welcome.  Simon COTER 

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  • Missing feature in Hyper-V from Virtual PC

    - by Kevin Shyr
    One thing I really miss is the ability to create shared folder between host and guest.  Virtual PC does this well, you can create Shared Folder to be used every time, or just this one.  I have read some posts on how to do this.  Some people suggest using ISO Creator to package up the files and mount the image to DVD drive, but what I need is truly a "shared" environment, so I'm currently looking into creating Virtual switch and creating an internal network between the host and guest.  Let's see how that works out. I would have loved to give Virtual SAN Manager a try, but I don't have a local Fibre Channel to set one up. I guess this might be an extension to my original post:  http://geekswithblogs.net/LifeLongTechie/archive/2011/05/05/windows-virtual-pc-vs.-hyper-v-virtual-machines-vs.-windows-virtual.aspx

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  • Sub-classing templated class without implementing pure virtual method

    - by LeopardSkinPillBoxHat
    I have the following class definition: template<typename QueueItemT> class QueueBC { protected: QueueBC() {}; virtual ~QueueBC() {}; private: virtual IItemBuf* constructItem(const QueueItemT& item) = 0; } I created the following sub-class: class MyQueue : public QueueBC<MyItemT> { public: MyQueue(); virtual ~MyQueue(); }; This compiles fine under VS2005, yet I haven't implemented constructItem() in the MyQueue class. Any idea why?

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  • Virtual Mice in C#

    - by jameshong
    Hi guys, Is there anything that we could do for implementing VIRTUAL MICE? I mean, I want to have multiple mice within the whole OS, but they must be all VIRTUAL (I'm not talking about the applications that serve multiple mice driver for PS/2 or USB mice or Microsoft's MultiPoint Mouse SDK.) It is like creating two objects: Mouse mouse1, mouse2; and using them like: mouse1.mouse_event(...); mouse2.mouse_event(...); having a CURSOR on the screen is NOT IMPORTANT. I only need the action (MOUSE DOWN, MOVE, UP for each but separated) and the important thing is that these VIRTUAL MICE should work together, at the same time, click or down-move action with different coordinates(x,y).

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  • Implementing a State Machine in Angular.js to control routing

    - by ldn_tech_exec
    Can anyone help me with integrating a state machine to control routing? What's the best method to do this? Create a service? I need to basically intercept every $location request, run the state machine and let it figure out what the next $location.path should be. Think of the problem like a bank of questions that get added and removed over time. The user visits once in a while, passes in the user's answers object to the statemachine, and the statemachine figures out which question to load. This is my pseudocode, but i need to figure out where to put this or what event I can hook into to make sure all route requests are passed through the machine. Do I need a specific stateMachine controller? Do I create a service? Where do I use the service? Do I need to override $locationProvider? $scope.user.answers = [{ id: 32, answer: "whatever" }, { id:33, answer: "another answer" }] $scope.questions = [{ id:32, question:"what is your name?", path:"/question/1" },{ id:34, question:"how old are you?", path:"/question/2" }] var questions = $scope.questions; angular.forEach(questions, function(question) { if(question.id !exist in $scope.user.answers.id) { $location.path = question.path break; }); Thanks

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  • VIrtual class problem

    - by ugur
    What i think about virtual class is, if a derived class has a public base, let's say, class base, then a pointer to derived can be assigned to a variable of type pointer to base without use of any explicit type conversion. But what if, we are inside of base class then how can we call derived class's functions. I will give an example: class Graph{ public: Graph(string); virtual bool addEdge(string,string); } class Direct:public Graph{ public: Direct(string); bool addEdge(string,string); } Direct::Direct(string filename):Graph(filename){}; When i call constructor of Direct class then it calls Graph. Now lets think Graph function calls addedge. Graph(string str){ addedge(str,str); } When it calls addedge, even if the function is virtual, it calls Graph::edge. What i want is, to call Direct::addedge. How can it be done?

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  • Virtual class problem

    - by ugur
    What i think about virtual class is, if a derived class has a public base, let's say, class base, then a pointer to derived can be assigned to a variable of type pointer to base without use of any explicit type conversion. But what if, we are inside of base class then how can we call derived class's functions. I will give an example: class Graph{ public: Graph(string); virtual bool addEdge(string,string); } class Direct:public Graph{ public: Direct(string); bool addEdge(string,string); } Direct::Direct(string filename):Graph(filename){}; When i call constructor of Direct class then it calls Graph. Now lets think Graph function calls addedge. Graph(string str){ addedge(str,str); } When it calls addedge, even if the function is virtual, it calls Graph::edge. What i want is, to call Direct::addedge. How can it be done?

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  • Virtual Machine Performance - More RAM or More Processor?

    - by webworm
    When looking to improve Virtual Machine performance what would be better ... Increasing the available RAM or increasing the processor power? Here is my choice ... Core 2 Duo @ 2.4 GHz with 8 GB RAM and integrated graphics (Mac Book Pro 13") Core i7 @ 2.6 GHz with 4 GB RAM and 512 MB dedicated graphics (Mac Book Pro 15") I plan to run Windows x64 in the VM with SQL Server 2008, Visual Studio 2010, and SharePoint 2010. I am planning to run VMWare Fusion v3. I also didn't know if a dedicated graphics card makes a difference when using a Virtual Machine. Thank you.

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  • Virtual camera/direct show filter for network stream

    - by Jeje
    Hi guys, i'm working with Flash Live Encoder. It's using camera for streaming video. Support forum say's that i can create custom direct show filter and stream data that i need. I cann't understand how direct show filter will display in the source list of the live encoder. I've tryed to use some commercial virtual camera and it work's fine, but it cann't use source from network stream. Summary. I have a several network streams. I think that i must to create virtual camera for each one. But if i find examples with direct show filter on C#, i cann't find for virtual camera.

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  • C++ Forward declaration for virtual function

    - by Gokul
    Hi, I have a class hierarchy and i am writing a virtual function in it. Say there are three classes class A { virtual A* test(); }; ( File A.h ) class B : public A { virtual C* test(); }; ( File B.h ) class C : public A {}; ( File C.h ) Now is it possible for me to avoid including C.h in B.h, by doing some kind of forward declaration saying that C is a sub-class of A? Thanks, Gokul.

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  • IIS browse directory problem on a virtual directory

    - by user335518
    I have two differents virtual directories mapping to the same directory on the OS. In one of this virtual directories I need to have the browse folders disable, and in the other one I need to have it enable. The problem is that when I changed one of them the other change as well. I thinks this problem is related that both virtual directories points to the same folder in the OS, but with the IIS6 I had this same configuration with out a problem. Any idea of a work around with this? Thanks!

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • [C++] Question on Virtual Methods

    - by bobber205
    IF both methods are declared as virtual, shouldn't both instances of Method1() that are called be the derived class's Method1()? I am seeing BASE then DERIVED called each time. I am doing some review for an interview and I want to make sure I have this straight. xD class BaseClass { public: virtual void Method1() { cout << "Method 1 BASE" << endl; } }; class DerClass: public BaseClass { public: virtual void Method1() { cout << "Method 1 DERVIED" << endl; } }; DerClass myClass; ((BaseClass)myClass).Method1(); myClass.Method1(); Method 1 BASE Method 1 DERVIED

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  • Question on Virtual Methods

    - by bobber205
    IF both methods are declared as virtual, shouldn't both instances of Method1() that are called be the derived class's Method1()? I am seeing BASE then DERIVED called each time. I am doing some review for an interview and I want to make sure I have this straight. xD class BaseClass { public: virtual void Method1() { cout << "Method 1 BASE" << endl; } }; class DerClass: public BaseClass { public: virtual void Method1() { cout << "Method 1 DERVIED" << endl; } }; DerClass myClass; ((BaseClass)myClass).Method1(); myClass.Method1(); Method 1 BASE Method 1 DERVIED

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  • Find which config file Apache uses to find virtual host

    - by eje211
    I have a rather complicated Apache setup: some config files have to be manually written and some have to be automatically generated. So far, I've had no problems. But now, I've just tried to set a site at: newsubdomain.mydomain.com and Apache directs it to the data for: www.someotherdomain.com I've looking into all the many config files and can't find anything wrong. All is pointing where it should and no definitions, as far as I can tell, overlap. So what I'm wondering is: is there a way to see which config files or config instructions Apache is using to match a URL to a directory? Tanks.

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  • Large virtual memory size of ElasticSearch JVM

    - by wfaulk
    I am running a JVM to support ElasticSearch. I am still working on sizing and tuning, so I left the JVM's max heap size at ElasticSearch's default of 1GB. After putting data in the database, I find that the JVM's process is showing 50GB in SIZE in top output. It appears that this is actually causing performance problems on the system; other processes are having trouble allocating memory. In asking the ElasticSearch community, they suggested that it's "just" filesystem caching. In my experience, filesystem caching doesn't show up as memory used by a particular process. Of course, they may have been talking about something other than the OS's filesystem cache, maybe something that the JVM or ElasticSearch itself is doing on top of the OS. But they also said that it would be released if needed, and that didn't seem to be happening. So can anyone help me figure out how to tune the JVM, or maybe ElasticSearch itself, to not use so much RAM. System is Solaris 10 x86 with 72GB RAM. JVM is "Java(TM) SE Runtime Environment (build 1.7.0_45-b18)".

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  • How to configure a gateway virtual machine

    - by user225706
    I have a VM-host configured with eth0 (10.145.73.207) and eth1(192.168.101.231), and three VMs connecting the Internet through NAT, with the default gateway of 192.168.122.1. Now I want to configure VM2 as a gateway. I added eth0 (192.168.122.63) and eth1 (172.16.1.109) for VM2. It can connect to the Internet with each of them. I changed the default gateway of VM1 from 192.168.122.1 to 192.168.122.63. However, when I traceroute google.com on VM1, it shows that the packet only reaches 192.168.122.63, no further. Any help is appreciated. Thanks.

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  • Virtual (ESXi4) Win 2k8 R2 server hangs when adding role(s)

    - by Holocryptic
    I'm trying to provision a 2k8r2 Enterprise server in ESXi4. The OS installation goes fine, VMware tools, adding to domain, updates. All the basic stuff before you start adding Roles and Features. I've had this happen on two attempts already, and I'm not sure where the problem might be. I don't think it's hardware, because I have another 2k8r2 Standard server that's running fine. The only real difference is the install media. The server that's working was installed using a trial ISO and license. The one I'm having problems with is a full MAK installation. When I go to add a Role (the last case was Application Server) it gets all the way to "collecting installation results" before it hangs. CPU utilization in the vSphere client shows little spikes of activity with flatlines inbetween, but the whole console is locked up. The only way to release it is to power off and bring it back up. When you go to look at the added roles after bringing it back up, it shows that it is installed, but I don't trust that something didn't get wedged in all of that. The first install I did was with Thin Disk provisioning. The second attempt was with regular disk provisioning. In both cases 4GB of RAM, 2 vCPUs. VMware host is a HP Proliant DL380 G6, RAID-1 OS, RAID-5 data volume. 12 GB RAM. Has anyone else had this problem, or know where I should start poking around?

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  • Virtual terminal with at least 16bit color?

    - by trusktr
    It's 2013 and there should be terminals with more than 256 colors by now (you'd think). Are there any terminals with more than 8bit colors (usually from 8 bit we jump to 16bit) to use with linux? Ideally, I'd like to have a linux terminal with 32bit colors for the foreground and background of each character. So, the functionality would be the same, with escape sequences, but just more of them (or something like that?).

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