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  • Running Upstart user jobs on startup

    - by dgel
    I am running Ubuntu server 11.04. I have created an Upstart user job as described here. I have the following file at my /home/myuser/.init/sensors.conf: start on started mysql stop on stopping mysql chdir /home/myuser/mydir/project exec /home/myuser/mydir/env/bin/python /home/myuser/mydir/project/manage.py sensors respawn respawn limit 10 90 As myuser I can start, stop, and reload the job fine- it works perfectly: $ start sensors sensors start/running, process 1332 $ stop sensors sensors stop/waiting The problem is that the job is not starting automatically at boot when mysql starts. After a fresh boot, mysql is running but my sensors job is not. What's strange, is that although the job doesn't begin on bootup, if I use sudo to restart mysql it does indeed start my job. The following commands are run as myuser from a fresh startup: $ status sensors sensors stop/waiting $ sudo restart mysql mysql start/running, process 1209 $ status sensors sensors start/running, process 1229 The documentation for Upstart user jobs is pretty limited. What is the correct technique to have a user job start automatically on startup of the system? I know I can just throw something in rc.local to start it, or I could move my sensors.conf to /etc/init but I'm curious if there is a way to do it using just Upstart.

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  • Debian network bridge configuration - /etc/network/interfaces

    - by Mathias
    I'm running a Lenny Xen dom0 hosting multiple virtual machines in a routed IP setup. To get an additional private subnet, I created the bridge xenbr0 in the dom0 with the following commands: brctl addbr xenbr0 ifconfig xenbr0 10.0.0.1 netmask 255.255.255.0 ifconfig xenbr0 up This works as expected, and domU interfaces are added to the bridge by Xen on VM start. My only problem is: how the heck do i specify this configuration in /etc/network/interfaces that it remains permanent and the bridge is available after a reboot? I tried the following config as found on a lot of tutorials: auto xenbr0 iface xenbr0 inet static address 10.0.0.1 netmask 255.255.255.0 network 10.0.0.0 broadcast 10.0.0.255 bridge_stp no I get 2 different errors, depending on if the bridge already exists or not. If it doesn't exist: root@dom0:~# brctl show bridge name bridge id STP enabled interfaces root@dom0:~# /etc/init.d/networking restart Reconfiguring network interfaces...if-up.d/mountnfs[eth0]: waiting for interface xenbr0 before doing NFS mounts (warning). SIOCSIFADDR: No such device xenbr0: ERROR while getting interface flags: No such device SIOCSIFNETMASK: No such device SIOCSIFBRDADDR: No such device xenbr0: ERROR while getting interface flags: No such device xenbr0: ERROR while getting interface flags: No such device Failed to bring up xenbr0. done. And if it exists: root@dom0:~# brctl show bridge name bridge id STP enabled interfaces xenbr0 8000.000000000000 no root@dom0:~# /etc/init.d/networking restart Reconfiguring network interfaces...if-up.d/mountnfs[eth0]: waiting for interface xenbr0 before doing NFS mounts (warning). RTNETLINK answers: File exists Failed to bring up xenbr0. done. Could anyone point me in the right direction please? The bridge works fine when created manually, i just need the right config file entries. The most tutorials I found add some devices to the bridge in the config, is that maybe the problem why it is not working? I don't have any interfaces I want to add to the bridge on creation as they get added later on VM start... Thanks, Mathias

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  • Nginx Slower than Apache??

    - by ichilton
    Hi, I've just setup 2x identical Rackspace Cloud instances and am doing some comparisons and benchmarks to compare Apache and Nginx. I'm testing with a 3.4k png file and initially 512MB server instances but have now moved to 1024MB server instances. I'm very surprised to see that whatever I try, Apache seems to consistently outperform Nginx....what am I doing wrong? Nginx: Server Software: nginx/0.8.54 Server Port: 80 Document Length: 3400 bytes Concurrency Level: 100 Time taken for tests: 2.320 seconds Complete requests: 1000 Failed requests: 0 Write errors: 0 Total transferred: 3612000 bytes HTML transferred: 3400000 bytes Requests per second: 431.01 [#/sec] (mean) Time per request: 232.014 [ms] (mean) Time per request: 2.320 [ms] (mean, across all concurrent requests) Transfer rate: 1520.31 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 11 15.7 3 120 Processing: 1 35 76.9 20 1674 Waiting: 1 31 73.0 19 1674 Total: 1 46 79.1 21 1693 Percentage of the requests served within a certain time (ms) 50% 21 66% 39 75% 40 80% 40 90% 98 95% 136 98% 269 99% 334 100% 1693 (longest request) And Apache: Server Software: Apache/2.2.16 Server Port: 80 Document Length: 3400 bytes Concurrency Level: 100 Time taken for tests: 1.346 seconds Complete requests: 1000 Failed requests: 0 Write errors: 0 Total transferred: 3647000 bytes HTML transferred: 3400000 bytes Requests per second: 742.90 [#/sec] (mean) Time per request: 134.608 [ms] (mean) Time per request: 1.346 [ms] (mean, across all concurrent requests) Transfer rate: 2645.85 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 1 3.7 0 27 Processing: 0 3 6.2 1 29 Waiting: 0 2 5.0 1 29 Total: 1 4 7.0 1 29 Percentage of the requests served within a certain time (ms) 50% 1 66% 1 75% 1 80% 1 90% 17 95% 19 98% 26 99% 27 100% 29 (longest request) I'm currently using worker_processes 4; and worker_connections 1024; but i've tried and benchmarked different values and see the same behaviour on all - I just can't get it to perform as well as Apache and from what i've read previously, i'm shocked about this! Can anyone give any advice? Thanks, Ian

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  • computer build for extreme tabbed browsing

    - by David Berger
    I'm interested in building or buying a task-specific computer for my brother. His requirements are ridiculously simple: the machine has to be able to wait in hundreds of web-based virtual waiting rooms at once and not crash. To be competitive, he needs to be able to enter the waiting rooms an dauto-refresh them faster. My question is, what priority do I give the different specs? My initial surmise is this: Connection speed (nothing to do with my build, but I kind of think this will be more beneficial than anything I build for him) Memory size -- I don't usually see firefox taking up more than a gig, even when heavily tabbed, but I think one gig for the operating system and two gigs for the browser are necessary. Processor speed -- I think the processor will affect performance, but even something out of date will do what he needs Memory speed/RAM bus -- I doubt this will matter much, but it seems just on this side of irrelevant. Everything else is a non-issue for him. Does this seem to stack up correctly? Also, since he's looking to stay on the cheaper side, and I might end up recommending a refurb to him, is there anything particularly egregious that Vista would do if it came pre-installed? If I build it myself, I'll give him linux, but if I have it shipped to him, I'm not sure I could walk him through the install process for linux, but I probably could walk him through the process to upgrade to Windows 7, if it were somehow worth it.

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  • What should I be doing while I wait for a progress bar?

    - by Malnizzle
    So I am sitting here waiting for a progress bar to run (20 mins or so), and was wondering how best to use my time as a SysAdmin. I debated not posting this question briefly, as this could get flagged as subjective, but I think it's an important question, and a question that can be legitimately answered (per the FAQ) I know this something a lot of sys admins deal with, especially if they are client-based I would venture to guess. There is a lot of material out there about how to multi task, but SysAdmin work is unique in this area as well. I could switch over to another project, but I could get wrapped up in that, and forget about the original project I was working on, and that's hard if you are billing a client for your time, both for tracking your time, as well as being fair to that client. I could check ServerFault, but that isn't directly work related, I could sort my email, so on and so forth. What do you do, or what should I do when I have time waiting for a progress bar? Thanks! (download done, back to work!)

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  • Improve speed of "start menu" in Linux Mint 10 - Ubuntu 10.10 derivative

    - by Gabriel L. Oliveira
    I have a global menu (including application, administration and system tabs) that is taking too much time (for me) to load (about 2.5 seconds). Of course, this time is taken only during first start. After it have loaded, next times are better ( less than 0.2 miliseconds) The menu was taking more time before (about 5 seconds), and I found that was because of the 'Other' part of the menu, that included many applications installed with Wine, so I removed all of them (I didn't need them at all). I have a "normal" knowledge of programming, and I think that the process of starting the menu for the first time has some kind of "cache function", that tries to find which apps are present that need to be placed under menu to be shown to user. But didn't found this function so that I could analyze in details what he is doing (if searching for files under "~/.local/share/applications" or anything else). Also, I found that hitting "Alt-F2" also fires this "cache function", because after waiting it to load, the process of opening the menu took less than 0.2 miliseconds. So, could anyone help me in order to reduce this time? I found on internet that some user could reduce the time by resizing the icons of applications. But found here that most of my icons are already at 25x25 size. Any other idead? Maybe a multiprocess to load it, or include it under startup... don't know. Ps: Sorry if this is an awkward question, but I just do not like waiting for things to happen, and think that this process should be smoother than it's now. Also, thanks in advance!

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  • Mysql master-master not replicating

    - by frankil
    I'm setting up a master-master mysql replication on two servers (db1 and db2). I started with setting up db2 as a slave to db1 and that works fine. But when I set up db1 as a slave to db2 it isn't replicating. On the face of it everything looks fine but the data isn't replicating. There are no errors in either of the error logs. The slave status is updating the bin log position. I have used mysqlbinlog to examine both the binlog on the db2 and the relay log on db1 and all of the queries are going in there, but not being executed to db1. "show slave status" on both servers shows that both the slave io and sql threads are "Yes" and that the relay log position is updated by the sql thread. Also on both servers: >echo "show processlist" | mysql | grep "system user" 166819 system user NULL Connect 3655 Waiting for master to send event NULL 166820 system user NULL Connect 3507 Has read all relay log; waiting for the slave I/O thread to update it NULL Relevant config for db1: server-id = 1 log-slave-updates replicate-same-server-id = 0 auto_increment_increment = 4 auto_increment_offset = 1 master-host = db2 master-port = 3306 master-user = slaveuser master-password = *** skip-slave-start sync_binlog = 1 binlog-ignore-db=mysql Config for db2 server-id = 2 log-slave-updates replicate-same-server-id = 0 auto_increment_increment = 4 auto_increment_offset = 2 master-host = db1 master-port = 3306 master-user = slaveuser master-password = *** sync_binlog = 1 relay-log=mysql-relay-bin binlog-ignore-db=mysql What else can I look for to make sure db1 executes the queries from db2?

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  • tail -f and then exit on matching string

    - by Patrick
    I am trying to configure a startup script which will startup tomcat, monitor the catalina.out for the string "Server startup", and then run another process. I have been trying various combinations of tail -f with grep and awk, but haven't got anything working yet. The main issue I am having seems to be with forcing the tail to die after grep or awk have matched the string. I have simplified to the following test case. test.sh is listed below: #!/bin/sh rm -f child.out ./child.sh > child.out & tail -f child.out | grep -q B child.sh is listed below: #!/bin/sh echo A sleep 20 echo B echo C sleep 40 echo D The behavior I am seeing is that grep exits after 20 seconds , however the tail will take a further 40 seconds to die. I understand why this is happening - tail will only notice that the pipe is gone when it writes to it which only happens when data gets appended to the file. This is compounded by the fact that tail is to be buffering the data and outputting the B and C characters as a single write (I confirmed this by strace). I have attempted to fix that with solutions I found elsewhere, such as using unbuffer command, but that didn't help. Anybody got any ideas for how to get this working how I expect it? Or ideas for waiting for successful Tomcat start (thinking about waiting for a TCP port to know it has started, but suspect that will become more complex that what I am trying to do now). I have managed to get it working with awk doing a "killall tail" on match, but I am not happy with that solution. Note I am trying to get this to work on RHEL4.

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  • Setting up MongoDB in High Performance Computing LSF linux cluster

    - by Dnaiel
    I am trying to run mongo in a LSF cluster computing environment where I have no admin control. Our sysadmin installed mongodb, but it is not running. Any ideas on what should I ask the server admin to do for it to run? Or if I could run it locally? [node1382]allelix> mongod --dbpath /users/dnaiel/ma/mongodb/ Tue Oct 2 21:33:48 [initandlisten] MongoDB starting : pid=22436 port=27017 dbpath=/seq/epigenome01/allelix/ma/mongodb/ 64-bit host=node1382 Tue Oct 2 21:33:48 [initandlisten] Tue Oct 2 21:33:48 [initandlisten] ** WARNING: You are running on a NUMA machine. Tue Oct 2 21:33:48 [initandlisten] ** We suggest launching mongod like this to avoid performance problems: Tue Oct 2 21:33:48 [initandlisten] ** numactl --interleave=all mongod [other options] Tue Oct 2 21:33:48 [initandlisten] Tue Oct 2 21:33:48 [initandlisten] db version v2.2.0, pdfile version 4.5 Tue Oct 2 21:33:48 [initandlisten] git version: f5e83eae9cfbec7fb7a071321928f00d1b0c5207 Tue Oct 2 21:33:48 [initandlisten] build info: Linux ip-10-2-29-40 2.6.21.7-2.ec2.v1.2.fc8xen #1 SMP Fri Nov 20 17:48:28 EST 2009 x86_64 BOOST_LIB_VERSION=1_49 Tue Oct 2 21:33:48 [initandlisten] options: { dbpath: "/users/dnaiel/ma/mongodb/" } Tue Oct 2 21:33:48 [initandlisten] journal dir=users/dnaiel/ma/mongodb/journal Tue Oct 2 21:33:48 [initandlisten] recover begin Tue Oct 2 21:33:48 [initandlisten] info no lsn file in journal/ directory Tue Oct 2 21:33:48 [initandlisten] recover lsn: 0 Tue Oct 2 21:33:48 [initandlisten] recover /seq/epigenome01/allelix/ma/mongodb/journal/j._0 Tue Oct 2 21:33:48 [initandlisten] recover cleaning up Tue Oct 2 21:33:48 [initandlisten] removeJournalFiles Tue Oct 2 21:33:48 [initandlisten] recover done Tue Oct 2 21:33:48 [websvr] admin web console waiting for connections on port 28017 Tue Oct 2 21:33:48 [initandlisten] waiting for connections on port 27017 It basically waits forever and cannot start mongodb. These servers are not webservers but they do have network access, it's a cloud computing LSF environment system. Any advice would be welcome, thanks in advance.

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  • VMWare Raw Device Mapping Not Working

    - by George H. Lenzer
    While I'm waiting for VMWare support to get back to me, I thought I'd ask here. I have a 400 gig LUN presented from a fiber channel SAN to my VMWare host. It's legacy from another virtualization platform and I need to keep it as is to avoid a long period of downtime. I formatted my VMFS3 datastore with 4 meg blocks to allow up to 1 TB disks. Then I tried adding my 400 gig disk as a raw device in physical compatibility mode. I get the error: "File is larger than the maximum size supported by datastore 'Base Test'. [Base Test]VMTEST01/VMTEST01_2.vmdk Originally I had the VMFS datastore formatted with 1 meg blocks which was the cause of this problem since the largest disk allowed would be 256 gigs. But I deleted the data store and then reformatted with 4 megs blocks. I've also tried using virtual compatibility mode for the raw device but it still fails. Does anyone have any suggestions? I've been waiting for a little over a week for VMWare, but that's fine because I'm not yet a paying customer. I'm still in the eval phase.

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  • Website has become slower on a VPS, was much fast on a shared host. What's wrong?

    - by Arpit Tambi
    My shared host suspended my website stating system overload, so I moved my website to a VPS which has 4GB RAM. But for some reason the website has become very slow. This is the vmstat output - procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu------ r b swpd free buff cache si so bi bo in cs us sy id wa st 1 0 0 3050500 0 0 0 0 0 1 0 0 0 0 100 0 0 Here's the Apache Benchmark output for a STATIC html page I ran on the server itself - Benchmarking www.ask-oracle.com (be patient)...apr_poll: The timeout specified has expired (70007) Total of 20 requests completed Update: Server Config: List item Centos 5.6 4 cores cpu 4 GB RAM LAMP stack with APC Wordpress Only one website It takes almost double time to load now, same website was much fast on shared hosting. I know I need to tweak some settings but have no clue where to start from? I have already tried to optimize apache, mysql etc. Update 2: CPU usage is low, see uptime output: 11:09:02 up 7 days, 21:26, 1 user, load average: 0.09, 0.11, 0.09 Update 3: When I load any webpage, browser shows "Waiting" for a long time and then page loads quickly. So I suspect server can accept only limited connections and holds extra connections in a waiting state. How to check this? Update 4: Following is the output on executing netperf TCP STREAM TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to localhost.localdomain (127.0.0.1) port 0 AF_INET Recv Send Send Socket Socket Message Elapsed Size Size Size Time Throughput bytes bytes bytes secs. 10^6bits/sec 87380 16384 16384 10.00 9615.40 [root@ip-118-139-177-244 j3ngn5ri6r01t3]# Here are the Apache MPM settings from httpd.conf, do they look okay? <IfModule worker.c> StartServers 5 MaxClients 100 MinSpareThreads 50 MaxSpareThreads 250 ThreadsPerChild 125 MaxRequestsPerChild 10000 ServerLimit 100 </IfModule>

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  • AWS elastic load balancer basic issues

    - by Jones
    I have an array of EC2 t1.micro instances behind a load balancer and each node can manage ~100 concurrent users before it starts to get wonky. i would THINK if i have 2 such instances it would allow my network to manage 200 concurrent users... apparently not. When i really slam the server (blitz.io) with a full 275 concurrents, it behaves the same as if there is just one node. it goes from 400ms response time to 1.6 seconds (which for a single t1.micro is expected, but not 6). So the question is, am i simply not doing something right or is ELB effectively worthless? Anyone have some wisdom on this? AB logs: Loadbalancer (3x m1.medium) Document Path: /ping/index.html Document Length: 185 bytes Concurrency Level: 100 Time taken for tests: 11.668 seconds Complete requests: 50000 Failed requests: 0 Write errors: 0 Non-2xx responses: 50001 Total transferred: 19850397 bytes HTML transferred: 9250185 bytes Requests per second: 4285.10 [#/sec] (mean) Time per request: 23.337 [ms] (mean) Time per request: 0.233 [ms] (mean, across all concurrent requests) Transfer rate: 1661.35 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 1 2 4.3 2 63 Processing: 2 21 15.1 19 302 Waiting: 2 21 15.0 19 261 Total: 3 23 15.7 21 304 Single instance (1x m1.medium direct connection) Document Path: /ping/index.html Document Length: 185 bytes Concurrency Level: 100 Time taken for tests: 9.597 seconds Complete requests: 50000 Failed requests: 0 Write errors: 0 Non-2xx responses: 50001 Total transferred: 19850397 bytes HTML transferred: 9250185 bytes Requests per second: 5210.19 [#/sec] (mean) Time per request: 19.193 [ms] (mean) Time per request: 0.192 [ms] (mean, across all concurrent requests) Transfer rate: 2020.01 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 1 9 128.9 3 3010 Processing: 1 10 8.7 9 141 Waiting: 1 9 8.7 8 140 Total: 2 19 129.0 12 3020

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  • Help about pure-ftp

    - by hai
    I setup pure-ftp on freebsd behind firewall. On pure-ftp setuped passsi mode ftp(rangle port 50400-50600) and firewall open port from 50400-50600 (include mode IN and out). But i try use ftp client connect but not connect. Nofinication error status: Connecting to 210.245.89.95:21... Status: Connection established, waiting for welcome message... Response: 220---------- Welcome to Pure-FTPd [privsep] ---------- Response: 220-You are user number 1 of 50 allowed. Response: 220-Local time is now 13:20. Server port: 21. Response: 220-IPv6 connections are also welcome on this server. Response: 220 You will be disconnected after 15 minutes of inactivity. Command: USER bk Response: 331 User bk OK. Password required Command: PASS Response: 230 OK. Current directory is / Command: SYST Response: 215 UNIX Type: L8 Command: FEAT Response: 211-Extensions supported: Response: EPRT Response: IDLE Response: MDTM Response: SIZE Response: REST STREAM Response: MLST type;size*;sizd*;modify*;UNIX.mode*;UNIX.uid*;UNIX.gid*;unique*; Response: MLSD Response: ESTA Response: PASV Response: EPSV Response: SPSV Response: ESTP Response: 211 End. Status: Connected Status: Retrieving directory listing... Command: PWD Response: 257 "/" is your current location Command: TYPE I Response: 200 TYPE is now 8-bit binary Command: PASV Response: 227 Entering Passive Mode (210,245,88,98,138,1) Command: MLSD Error: Connection timed out Error: Failed to retrieve directory listing Status: Connecting to 210.245.88.98:21... Status: Connection established, waiting for welcome message... Help me.

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  • How to prevent eMule from jamming up the router?

    - by the searcher
    Usually, when eMule is started, after some time, I find that the router is jammed, so the internet connection on that computer stopped working, or it seemed to be waiting for some port to be freed up before it can connect to a website. This sometimes affect even other PCs or Macs using the same router. Is there a way to prevent eMule from hogging too much resource or ports? I see that there is under Options -> Connection "Max Sources/File" and a "Connection Limits - Maximum Connections". Right now I set them to really low numbers: the first to 120 and the second to 200, but what are good numbers to fill in there so that it can work well without jamming up the router or use up the network resource of the PC or Mac? Or could it be that the number of files that are "Waiting" is too high, and used up too much resource? (If so, can emule automatically limit the number to 10 or 20 to prevent using too much resource?) (This happened before on Linksys router, Netgear router, and the AT&T U-verse router.)

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  • Win7 'locking' process/files/folders?

    - by Dynde
    I've had a fair bit problems with sometimes files/folders/processes being 'locked' by Windows. The weird thing is, it's not like the traditional sense, I think, where tools like UnlockIT and wholockme would work. It seems that just giving it a little often helps - making me think it could either be the HDD, the memory, or something in Windows. A scenario: I go into a folder - don't open anything at all, go back up, cut or drag-move the folder to someplace else, it says "Action can't be completed because the folder or a file in it is open in another program". Waiting sometimes 20 seconds sometimes a little longer, and I can move it. Another scenario is deleting a bunch of files in a folder, and it appears that everything is gone, but then suddenly after a few seconds an .exe file pops back up, and I can't delete it. Waiting a few minutes, then pressing refresh and it's gone. I have the strangest feeling that there's a problem with either HDD or memory. I already tried disabling Windows indexing service with no luck. Does anyone have any ideas? EDIT: I should say, that I have a very fast system, 16 GB DDR3 RAM, i7-2600k CPU, SSD main HDD, so I really should not be experiencing any sort of problems, where one might say that it's "reasonable" for the system not to respond right away. Edit2: And I updated SSD firmware a couple months ago, so it shouldn't be bad release FW either

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  • INSERT DELAYED on locked tables blocks PHP processes to continue

    - by sw0x2A
    Our webservers write some tracking information into a MySQL database (using INSERT DELAYED into MyISAM table). When a huge SELECT query is executed on this table or when it is locked for another reason, the webserver processes (with INSERT DELAYED) are waiting for the database and in some cases the MaxServer limit is reached in Apaches, so they will stop serving requests. We use INSERT DELAYED because The DELAYED option for the INSERT statement is a MySQL extension to standard SQL that is very useful if you have clients that cannot or need not wait for the INSERT to complete. This is a common situation when you use MySQL for logging and you also periodically run SELECT and UPDATE statements that take a long time to complete. Quote from MySQL documentation. I am wondering why the Apache processes are waiting for the INSERT DELAYED to finish. And what can I do to just send the data and forget about it. (Since this is logging data, I do not care if we lose some entries.) Even when the table is locked the PHP script should just go on and should not wait for an answer of MySQL. (We do not want to setup Master-slave for this table but we are thinking about move this data to some NoSQL database. But for now I would like to know why INSERT DELAYED is not working as expected.)

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  • Out of memory errors but not actually out of memory...

    - by commradepolski
    So, myself and my fellow support techs have been fighting with this issue and we still dont know what the problem is. Lets start off with the system specs: Windows XP 32 bit Corporate (SP2 and SP3) Intel D975XBX2 Mobo 4gb of ram Intel Core 2 Quad Q6600 ATI Radeon HD 3600 - 512mb After a few hours of working on the machine, the end user will begin to see the following symptoms: Out of memory messages Title bars and menus dont draw in properly Problems accessing network resources Problems opening up documents such as MSWord and MSPowerpoint and text files Problems opening up explorer windows General instability We have looked at task manager while this issue was occurring, and all indicators, like PF usage, threads, handles, etc. are normal. We have been having trouble pinpointing the root cause of this issue. It is also not situated with one user, it affects 8-10. So far we have tried: Resetting CMOS (Waiting to see results) Replacing video card (didnt help) Windows updates (didnt help) Updating network drivers (didnt help) Switching user from 1gbps to 100mbps network connection (awaiting results) Swapping the affected user's hardware (waiting for results) Increasing desktop heap size (helped for a bit but then the issue became more frequent) Applying the /3 switch to XP (didnt help) Increasing and decreasing and setting PF to system managed state (didnt help) We did have a power outage at the office a couple weeks ago, and all these issues became more frequent. Prior to the power outage it may take a week or so for the users to experience the issues but since the power outage it takes 3-4 hours or less. We havent had reports of the above issues causing BSODs, although that would be easier to diagnose :). Any help is greatly appreciated.

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  • Nexenta, NFS and LOCK_EX

    - by Givre
    I'm currently using an LAMP architecture and I expect a big problem :( I have several http web server using PHP5. All are mounting via NFS (v3) the directory for all the hosted websites. The file server is running the Nexenta Storage Appliance using ZFS . The problem is all the NFS client trying to write something in a file over the NFS get this problem : This is inside the apache2 process: open("/nfs/website1/file.txt", ORDWR|OCREAT, 0600) = 11647 fstat(11647, {stmode=SIFREG|0600, st_size=23754, ...}) = 0 flock(11647, LOCK_EX And the process never get the LOCK and keep waiting for... always. The effect? All the apache2 procces get used and waiting.. my severs can't still proccess the others requests because there is no more proccess available. I don't now where to find a solution.. for me it.'s on the NFS server side.. but wich configuration is wrong or missing ? How can I find what is wrong? If you need more information about the configuration, just ask me what can help you more :)

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  • Does Mac OS X throttle the RATE of socket creation?

    - by pbhogan
    This may seem programming related, but this is an OS question. I'm writing a small high performance daemon that takes thousands of connections per second. It's working fine on Linux (specifically Ubuntu 9.10 on EC2). On Mac OS X if I throw a few thousand connections at it (roughly about 16350) in a benchmark that simply opens a connection, does it's thing and closes the connection, then the benchmark program hangs for several seconds waiting for a socket to become available before continuing (or timing out in the process). I used both Apache Bench as well as Siege (to make sure it wasn't the benchmark application). So why/how is Mac OS X limiting the RATE at which sockets can be used, and can I stop it from doing this? Or is there something else going on? I know there is a file descriptor limit, but I'm not hitting that. There is no error on accepting a socket, it's simply hangs for a while after the first (roughly) 16000, waiting -- I assume -- for the OS to release a socket. This shouldn't happen since all prior the sockets are closed at that point. They're supposed to come available at the rate they're closed, and do on Ubuntu, but there seems to be some kind of multi (5-10?) second delay on Mac OS X. I tried tweaking with ulimit every-which-way. Nada.

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  • Does Mac OS X throttle the RATE of socket creation?

    - by pbhogan
    This may seem programming related, but this is an OS question. I'm writing a small high performance daemon that takes thousands of connections per second. It's working fine on Linux (specifically Ubuntu 9.10 on EC2). On Mac OS X if I throw a few thousand connections at it (roughly about 16350) in a benchmark that simply opens a connection, does it's thing and closes the connection, then the benchmark program hangs for several seconds waiting for a socket to become available before continuing (or timing out in the process). I used both Apache Bench as well as Siege (to make sure it wasn't the benchmark application). So why/how is Mac OS X limiting the RATE at which sockets can be used, and can I stop it from doing this? Or is there something else going on? I know there is a file descriptor limit, but I'm not hitting that. There is no error on accepting a socket, it's simply hangs for a while after the first (roughly) 16000, waiting -- I assume -- for the OS to release a socket. This shouldn't happen since all prior the sockets are closed at that point. They're supposed to come available at the rate they're closed, and do on Ubuntu, but there seems to be some kind of multi (5-10?) second delay on Mac OS X. I tried tweaking with ulimit every-which-way. Nada.

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  • WebSphere hung threads, how can I track then down?

    - by Puzzled
    We have an application running on WebSphere (unfortunately it is 6.1 which is no longer supported, it has not yet been migrated in production to a later version) which becomes entirely unresponsive because of hung threads. As far as I can tell we entirely exhaust one of the thread pools. I have activated hung thread detection and I get a core/thread dump when hung threads are detected. The server can run for several days without problems but has crashed twice this week. When load the core/thread dump in "IBM Thread and Monitor Dump Analyzer for Java", it tells me that there are a certain number of hung threads (this time it was 2, last time 11) and multiple (usually around 40) threads "waiting on condition" and some running threads. I believe one of the thread pool has around that size (50). Now what I see in there are threads waiting for locks, having locks or in wait. Most of them show a stack track which always ends like this: at java/lang/Object.wait(Native Method) at java/lang/Object.wait(Object.java:231) Now, how can I track this down to either a server configuration problem, application issue, WebSphere problem or something else? How is this supposed to help me track down the problem when almost everything in there refers to IBM code? I cannot ask IBM's help as 6.1 is now an unsupported version of WebSphere and while work has been done to make it work under WebSphere 7 we are not yet ready to switch to it in Production yet.

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  • Queued Loadtest to remove Concurrency issues using Shared Data Service in OpenScript

    - by stefan.thieme(at)oracle.com
    Queued Processing to remove Concurrency issues in Loadtest ScriptsSome scripts act on information returned by the server, e.g. act on first item in the returned list of pending tasks/actions. This may lead to concurrency issues if the virtual users simulated in a load test scenario are not synchronized in some way.As the load test cases should be carried out in a comparable and straight forward manner simply cancel a transaction in case a collision occurs is clearly not an option. In case you increase the number of virtual users this approach would lead to a high number of requests for the early steps in your transaction (e.g. login, retrieve list of action points, assign an action point to the virtual user) but later steps would be rarely visited successfully or at all, depending on the application logic.A way to tackle this problem is to enqueue the virtual users in a Shared Data Service queue. Only the first virtual user in this queue will be allowed to carry out the critical steps (retrieve list of action points, assign an action point to the virtual user) in your transaction at any one time.Once a virtual user has passed the critical path it will dequeue himself from the head of the queue and continue with his actions. This does theoretically allow virtual users to run in parallel all steps of the transaction which are not part of the critical path.In practice it has been seen this is rarely the case, though it does not allow adding more than N users to perform a transaction without causing delays due to virtual users waiting in the queue. N being the time of the total transaction divided by the sum of the time of all critical steps in this transaction.While this problem can be circumvented by allowing multiple queues to act on individual segments of the list of actions, e.g. per country filter, ends with 0..9 filter, etc.This would require additional handling of these additional queues of slots for the virtual users at the head of the queue in order to maintain the mutually exclusive access to the first element in the list returned by the server at any one time of the load test. Such an improved handling of multiple queues and/or multiple slots is above the subject of this paper.Shared Data Services Pre-RequisitesStart WebLogic Server to host Shared Data ServicesYou will have to make sure that your WebLogic server is installed and started. Shared Data Services may not work if you installed only the minimal installation package for OpenScript. If however you installed the default package including OLT and OTM, you may follow the instructions below to start and verify WebLogic installation.To start the WebLogic Server deployed underneath of Oracle Load Testing and/or Oracle Test Manager you can go to your Start menu, Oracle Application Testing Suite and select the Restart Oracle Application Testing Suite Application Service entry from the Tools submenu.To verify the service has been started you can run the Microsoft Management Console for Services by Selecting Run from the Start Menu and entering services.msc. Look for the entry that reads Oracle Application Testing Suite Application Service, once it has changed it status from Starting to Started you can proceed to verify the login. Please note that this may take several minutes, I would say up to 10 minutes depending on the strength of your CPU horse-power.Verify WebLogic Server user credentialsYou will have to make sure that your WebLogic Server is installed and started. Next open the Oracle WebLogic Server Adminstration Console on http://localhost:8088/console.It may take a while until the application is deployed and started. It may display the following until the Administration Console has been deployed on the fly.Afterwards you can login using the username oats and the password that you selected during install time for your Application Testing Suite administrative purposes.This will bring up the Home page of you WebLogic Server. You have actually verified that you are able to login with these credentials already. However if you want to check the details, navigate to Security Realms, myrealm, Users and Groups tab.Here you could add users to your WebLogic Server which could be used in the later steps. Details on the Groups required for such a custom user to work are exceeding this quick overview and have to be selected with the WebLogic Server Adminstration Guide in mind.Shared Data Services pre-requisites for Load testingOpenScript Preferences have to be set to enable Encryption and provide a default Shared Data Service Connection for Playback.These are pre-requisites you want to use for load testing with Shared Data Services.Please note that the usage of the Connection Parameters (individual directive in the script) for Shared Data Services did not playback reliably in the current version 9.20.0370 of Oracle Load Testing (OLT) and encryption of credentials still seemed to be mandatory as well.General Encryption settingsSelect OpenScript Preferences from the View menu and navigate to the General, Encryption entry in the tree on the left. Select the Encrypt script data option from the list and enter the same password that you used for securing your WebLogic Server Administration Console.Enable global shared data access credentialsSelect OpenScript Preferences from the View menu and navigate to the Playback, Shared Data entry in the tree on the left. Enable the global shared data access credentials and enter the Address, User name and Password determined for your WebLogic Server to host Shared Data Services.Please note, that you may want to replace the localhost in Address with the hosts realname in case you plan to run load tests with Loadtest Agents running on remote systems.Queued Processing of TransactionsEnable Shared Data Services Module in Script PropertiesThe Shared Data Services Module has to be enabled for each Script that wants to employ the Shared Data Service Queue functionality in OpenScript. It can be enabled under the Script menu selecting Script Properties. On the Script Properties Dialog select the Modules section and check Shared Data to enable Shared Data Service Module for your script. Checking the Shared Data Services option will effectively add a line to your script code that adds the sharedData ScriptService to your script class of IteratingVUserScript.@ScriptService oracle.oats.scripting.modules.sharedData.api.SharedDataService sharedData;Record your scriptRecord your script as usual and then add the following things for Queue handling in the Initialize code block, before the first step and after the last step of your critical path and in the Finalize code block.The java code to be added at individual locations is explained in the following sections in full detail.Create a Shared Data Queue in InitializeTo create a Shared Data Queue go to the Java view of your script and enter the following statements to the initialize() code block.info("Create queueA with life time of 120 minutes");sharedData.createQueue("queueA", 120);This will create an instantiation of the Shared Data Queue object named queueA which is maintained for upto 120 minutes.If you want to use the code for multiple scripts, make sure to use a different queue name for each one here and in the subsequent steps. You may even consider to use a dynamic queueName based on filters of your result list being concurrently accessed.Prepare a unique id for each IterationIn order to keep track of individual virtual users in our queue we need to create a unique identifier from the virtual user id and the used username right after retrieving the next record from our databank file.getDatabank("Usernames").getNextDatabankRecord();getVariables().set("usernameValue1","VU_{{@vuid}}_{{@iterationnum}}_{{db.Usernames.Username}}_{{@timestamp}}_{{@random(10000)}}");String usernameValue = getVariables().get("usernameValue1");info("Now running virtual user " + usernameValue);As you can see from the above code block, we have set the OpenScript variable usernameValue1 to VU_{{@vuid}}_{{@iterationnum}}_{{db.Usernames.Username}}_{{@timestamp}}_{{@random(10000)}} which is a concatenation of the virtual user id and the iterationnumber for general uniqueness; as well as the username from our databank, the timestamp and a random number for making it further unique and ease spotting of errors.Not all of these fields are actually required to make it really unique, but adding the queue name may also be considered to help troubleshoot multiple queues.The value is then retrieved with the getVariables.get() method call and assigned to the usernameValue String used throughout the script.Please note that moving the getDatabank("Usernames").getNextDatabankRecord(); call to the initialize block was later considered to remove concurrency of multiple virtual users running with the same userid and therefor accessing the same "My Inbox" in step 6. This will effectively give each virtual user a userid from the databank file. Make sure you have enough userids to remove this second hurdle.Enqueue and attend Queue before Critical PathTo maintain the right order of virtual users being allowed into the critical path of the transaction the following pseudo step has to be added in front of the first critical step. In the case of this example this is right in front of the step where we retrieve the list of actions from which we select the first to be assigned to us.beginStep("[0] Waiting in the Queue", 0);{info("Enqueued virtual user " + usernameValue + " at the end of queueA");sharedData.offerLast("queueA", usernameValue);info("Wait until the user is the first in queueA");String queueValue1 = null;do {// we wait for at least 0.7 seconds before we check the head of the// queue. This is the time it takes one user to move through the// critical path, i.e. pass steps [5] Enter country and [6] Assign// to meThread.sleep(700);queueValue1 = (String) sharedData.peekFirst("queueA");info("The first user in queueA is currently: '" + queueValue1 + "' " + queueValue1.getClass() + " length " + queueValue1.length() );info("The current user is '"+ usernameValue + "' " + usernameValue.getClass() + " length " + usernameValue.length() + ": indexOf " + usernameValue.indexOf(queueValue1) + " equals " + usernameValue.equals(queueValue1) );} while ( queueValue1.indexOf(usernameValue) < 0 );info("Now the user is the first in queueA");}endStep();This will enqueue the username to the tail of our Queue. It will will wait for at least 700 milliseconds, the time it takes for one user to exit the critical path and then compare the head of our queue with it's username. This last step will be repeated while the two are not equal (indexOf less than zero). If they are equal the indexOf will yield a value of zero or larger and we will perform the critical steps.Dequeue after Critical PathAfter the virtual user has left the critical path and complete its last step the following code block needs to dequeue the virtual user. In the case of our example this is right after the action has been actually assigned to the virtual user. This will allow the next virtual user to retrieve the list of actions still available and in turn let him make his selection/assignment.info("Get and remove the current user from the head of queueA");String pollValue1 = (String) sharedData.pollFirst("queueA");The current user is removed from the head of the queue. The next one will now be able to match his username against the head of the queue.Clear and Destroy Queue for FinishWhen the script has completed, it should clear and destroy the queue. This code block can be put in the finish block of your script and/or in a separate script in order to clear and remove the queue in case you have spotted an error or want to reset the queue for some reason.info("Clear queueA");sharedData.clearQueue("queueA");info("Destroy queueA");sharedData.destroyQueue("queueA");The users waiting in queueA are cleared and the queue is destroyed. If you have scripts still executing they will be caught in a loop.I found it better to maintain a separate Reset Queue script which contained only the following code in the initialize() block. I use to call this script to make sure the queue is cleared in between multiple Loadtest runs. This script could also even be added as the first in a larger scenario, which would execute it only once at very start of the Loadtest and make sure the queues do not contain any stale entries.info("Create queueA with life time of 120 minutes");sharedData.createQueue("queueA", 120);info("Clear queueA");sharedData.clearQueue("queueA");This will create a Shared Data Queue instance of queueA and clear all entries from this queue.Monitoring QueueWhile creating the scripts it was useful to monitor the contents, i.e. the current first user in the Queue. The following code block will make sure the Shared Data Queue is accessible in the initialize() block.info("Create queueA with life time of 120 minutes");sharedData.createQueue("queueA", 120);In the run() block the following code will continuously monitor the first element of the Queue and write an informational message with the current username Value to the Result window.info("Monitor the first users in queueA");String queueValue1 = null;do {queueValue1 = (String) sharedData.peekFirst("queueA");if (queueValue1 != null)info("The first user in queueA is currently: '" + queueValue1 + "' " + queueValue1.getClass() + " length " + queueValue1.length() );} while ( true );This script can be run from OpenScript parallel to a loadtest performed by the Oracle Load Test.However it is not recommend to run this in a production loadtest as the performance impact is unknown. Accessing the Queue's head with the peekFirst() method has been reported with about 2 seconds response time by both OpenScript and OTL. It is advised to log a Service Request to see if this could be lowered in future releases of Application Testing Suite, as the pollFirst() and even offerLast() writing to the tail of the Queue usually returned after an average 0.1 seconds.Debugging QueueWhile debugging the scripts the following was useful to remove single entries from its head, i.e. the current first user in the Queue. The following code block will make sure the Shared Data Queue is accessible in the initialize() block.info("Create queueA with life time of 120 minutes");sharedData.createQueue("queueA", 120);In the run() block the following code will remove the first element of the Queue and write an informational message with the current username Value to the Result window.info("Get and remove the current user from the head of queueA");String pollValue1 = (String) sharedData.pollFirst("queueA");info("The first user in queueA was currently: '" + pollValue1 + "' " + pollValue1.getClass() + " length " + pollValue1.length() );ReferencesOracle Functional Testing OpenScript User's Guide Version 9.20 [E15488-05]Chapter 17 Using the Shared Data Modulehttp://download.oracle.com/otn/nt/apptesting/oats-docs-9.21.0030.zipOracle Fusion Middleware Oracle WebLogic Server Administration Console Online Help 11g Release 1 (10.3.4) [E13952-04]Administration Console Online Help - Manage users and groupshttp://download.oracle.com/docs/cd/E17904_01/apirefs.1111/e13952/taskhelp/security/ManageUsersAndGroups.htm

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  • Metro: Promises

    - by Stephen.Walther
    The goal of this blog entry is to describe the Promise class in the WinJS library. You can use promises whenever you need to perform an asynchronous operation such as retrieving data from a remote website or a file from the file system. Promises are used extensively in the WinJS library. Asynchronous Programming Some code executes immediately, some code requires time to complete or might never complete at all. For example, retrieving the value of a local variable is an immediate operation. Retrieving data from a remote website takes longer or might not complete at all. When an operation might take a long time to complete, you should write your code so that it executes asynchronously. Instead of waiting for an operation to complete, you should start the operation and then do something else until you receive a signal that the operation is complete. An analogy. Some telephone customer service lines require you to wait on hold – listening to really bad music – until a customer service representative is available. This is synchronous programming and very wasteful of your time. Some newer customer service lines enable you to enter your telephone number so the customer service representative can call you back when a customer representative becomes available. This approach is much less wasteful of your time because you can do useful things while waiting for the callback. There are several patterns that you can use to write code which executes asynchronously. The most popular pattern in JavaScript is the callback pattern. When you call a function which might take a long time to return a result, you pass a callback function to the function. For example, the following code (which uses jQuery) includes a function named getFlickrPhotos which returns photos from the Flickr website which match a set of tags (such as “dog” and “funny”): function getFlickrPhotos(tags, callback) { $.getJSON( "http://api.flickr.com/services/feeds/photos_public.gne?jsoncallback=?", { tags: tags, tagmode: "all", format: "json" }, function (data) { if (callback) { callback(data.items); } } ); } getFlickrPhotos("funny, dogs", function(data) { $.each(data, function(index, item) { console.log(item); }); }); The getFlickr() function includes a callback parameter. When you call the getFlickr() function, you pass a function to the callback parameter which gets executed when the getFlicker() function finishes retrieving the list of photos from the Flickr web service. In the code above, the callback function simply iterates through the results and writes each result to the console. Using callbacks is a natural way to perform asynchronous programming with JavaScript. Instead of waiting for an operation to complete, sitting there and listening to really bad music, you can get a callback when the operation is complete. Using Promises The CommonJS website defines a promise like this (http://wiki.commonjs.org/wiki/Promises): “Promises provide a well-defined interface for interacting with an object that represents the result of an action that is performed asynchronously, and may or may not be finished at any given point in time. By utilizing a standard interface, different components can return promises for asynchronous actions and consumers can utilize the promises in a predictable manner.” A promise provides a standard pattern for specifying callbacks. In the WinJS library, when you create a promise, you can specify three callbacks: a complete callback, a failure callback, and a progress callback. Promises are used extensively in the WinJS library. The methods in the animation library, the control library, and the binding library all use promises. For example, the xhr() method included in the WinJS base library returns a promise. The xhr() method wraps calls to the standard XmlHttpRequest object in a promise. The following code illustrates how you can use the xhr() method to perform an Ajax request which retrieves a file named Photos.txt: var options = { url: "/data/photos.txt" }; WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); var data = JSON.parse(xmlHttpRequest.responseText); console.log(data); }, function(xmlHttpRequest) { console.log("fail"); }, function(xmlHttpRequest) { console.log("progress"); } ) The WinJS.xhr() method returns a promise. The Promise class includes a then() method which accepts three callback functions: a complete callback, an error callback, and a progress callback: Promise.then(completeCallback, errorCallback, progressCallback) In the code above, three anonymous functions are passed to the then() method. The three callbacks simply write a message to the JavaScript Console. The complete callback also dumps all of the data retrieved from the photos.txt file. Creating Promises You can create your own promises by creating a new instance of the Promise class. The constructor for the Promise class requires a function which accepts three parameters: a complete, error, and progress function parameter. For example, the code below illustrates how you can create a method named wait10Seconds() which returns a promise. The progress function is called every second and the complete function is not called until 10 seconds have passed: (function () { "use strict"; var app = WinJS.Application; function wait10Seconds() { return new WinJS.Promise(function (complete, error, progress) { var seconds = 0; var intervalId = window.setInterval(function () { seconds++; progress(seconds); if (seconds > 9) { window.clearInterval(intervalId); complete(); } }, 1000); }); } app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { wait10Seconds().then( function () { console.log("complete") }, function () { console.log("error") }, function (seconds) { console.log("progress:" + seconds) } ); } } app.start(); })(); All of the work happens in the constructor function for the promise. The window.setInterval() method is used to execute code every second. Every second, the progress() callback method is called. If more than 10 seconds have passed then the complete() callback method is called and the clearInterval() method is called. When you execute the code above, you can see the output in the Visual Studio JavaScript Console. Creating a Timeout Promise In the previous section, we created a custom Promise which uses the window.setInterval() method to complete the promise after 10 seconds. We really did not need to create a custom promise because the Promise class already includes a static method for returning promises which complete after a certain interval. The code below illustrates how you can use the timeout() method. The timeout() method returns a promise which completes after a certain number of milliseconds. WinJS.Promise.timeout(3000).then( function(){console.log("complete")}, function(){console.log("error")}, function(){console.log("progress")} ); In the code above, the Promise completes after 3 seconds (3000 milliseconds). The Promise returned by the timeout() method does not support progress events. Therefore, the only message written to the console is the message “complete” after 10 seconds. Canceling Promises Some promises, but not all, support cancellation. When you cancel a promise, the promise’s error callback is executed. For example, the following code uses the WinJS.xhr() method to perform an Ajax request. However, immediately after the Ajax request is made, the request is cancelled. // Specify Ajax request options var options = { url: "/data/photos.txt" }; // Make the Ajax request var request = WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); }, function (xmlHttpRequest) { console.log("fail"); }, function (xmlHttpRequest) { console.log("progress"); } ); // Cancel the Ajax request request.cancel(); When you run the code above, the message “fail” is written to the Visual Studio JavaScript Console. Composing Promises You can build promises out of other promises. In other words, you can compose promises. There are two static methods of the Promise class which you can use to compose promises: the join() method and the any() method. When you join promises, a promise is complete when all of the joined promises are complete. When you use the any() method, a promise is complete when any of the promises complete. The following code illustrates how to use the join() method. A new promise is created out of two timeout promises. The new promise does not complete until both of the timeout promises complete: WinJS.Promise.join([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The message “complete” will not be written to the JavaScript Console until both promises passed to the join() method completes. The message won’t be written for 5 seconds (5,000 milliseconds). The any() method completes when any promise passed to the any() method completes: WinJS.Promise.any([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The code above writes the message “complete” to the JavaScript Console after 1 second (1,000 milliseconds). The message is written to the JavaScript console immediately after the first promise completes and before the second promise completes. Summary The goal of this blog entry was to describe WinJS promises. First, we discussed how promises enable you to easily write code which performs asynchronous actions. You learned how to use a promise when performing an Ajax request. Next, we discussed how you can create your own promises. You learned how to create a new promise by creating a constructor function with complete, error, and progress parameters. Finally, you learned about several advanced methods of promises. You learned how to use the timeout() method to create promises which complete after an interval of time. You also learned how to cancel promises and compose promises from other promises.

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  • Tomcat stops responding to JK requests

    - by Bruno Reis
    Hello. I have a nasty issue with load-balanced Tomcat servers that are hanging up. Any help would be greatly appreciated. The system I'm running Tomcat 6.0.26 on HotSpot Server 14.3-b01 (Java 1.6.0_17-b04) on three servers sitting behind another server that acts as load balancer. The load balancer runs Apache (2.2.8-1) + MOD_JK (1.2.25). All of the servers are running Ubuntu 8.04. The Tomcat's have 2 connectors configured: an AJP one, and a HTTP one. The AJP is to be used with the load balancer, while the HTTP is used by the dev team to directly connect to a chosen server (if we have a reason to do so). I have Lambda Probe 1.7b installed on the Tomcat servers to help me diagnose and fix the problem soon to be described. The problem Here's the problem: after about 1 day the application servers are up, JK Status Manager starts reporting status ERR for, say, Tomcat2. It will simply get stuck on this state, and the only fix I've found so far is to ssh the box and restart Tomcat. I must also mention that JK Status Manager takes a lot longer to refresh when there's a Tomcat server in this state. Finally, the "Busy" count of the stuck Tomcat on JK Status Manager is always high, and won't go down per se -- I must restart the Tomcat server, wait, then reset the worker on JK. Analysis Since I have 2 connectors on each Tomcat (AJP and HTTP), I still can connect to the application through the HTTP one. The application works just fine like this, very, very fast. That is perfectly normal, since I'm the only one using this server (as JK stopped delegating requests to this Tomcat). To try to better understand the problem, I've taken a thread dump from a Tomcat which is not responding anymore, and from another one that has been restarted recently (say, 1 hour before). The instance that is responding normally to JK shows most of the TP-ProcessorXXX threads in "Runnable" state, with the following stack trace: java.net.SocketInputStream.socketRead0 ( native code ) java.net.SocketInputStream.read ( SocketInputStream.java:129 ) java.io.BufferedInputStream.fill ( BufferedInputStream.java:218 ) java.io.BufferedInputStream.read1 ( BufferedInputStream.java:258 ) java.io.BufferedInputStream.read ( BufferedInputStream.java:317 ) org.apache.jk.common.ChannelSocket.read ( ChannelSocket.java:621 ) org.apache.jk.common.ChannelSocket.receive ( ChannelSocket.java:559 ) org.apache.jk.common.ChannelSocket.processConnection ( ChannelSocket.java:686 ) org.apache.jk.common.ChannelSocket$SocketConnection.runIt ( ChannelSocket.java:891 ) org.apache.tomcat.util.threads.ThreadPool$ControlRunnable.run ( ThreadPool.java:690 ) java.lang.Thread.run ( Thread.java:619 ) The instance that is stuck show most (all?) of the TP-ProcessorXXX threads in "Waiting" state. These have the following stack trace: java.lang.Object.wait ( native code ) java.lang.Object.wait ( Object.java:485 ) org.apache.tomcat.util.threads.ThreadPool$ControlRunnable.run ( ThreadPool.java:662 ) java.lang.Thread.run ( Thread.java:619 ) I don't know of the internals of Tomcat, but I would infer that the "Waiting" threads are simply threads sitting on a thread pool. So, if they are threads waiting inside of a thread pool, why wouldn't Tomcat put them to work on processing requests from JK? Solution? So, as I've stated before, the only fix I've found is to stop the Tomcat instance, stop the JK worker, wait the latter's busy count slowly go down, start Tomcat again, and enable the JK worker once again. What is causing this problem? How should I further investigate it? What can I do to solve it? Thanks in advance.

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  • GKTank example is not working.

    - by david
    Hello, I'm trying to get the GKTank example working with 2 iPhones. Both have bluetooth enabled. I start the app on both devices and tap the screen. The Peer Picker comes up and the devices find each other. If I select one device in the list it says "Waiting for {other iPhone}..." forever. On the {other iPhone} the waiting phone gets grayed out. If I select the device to connect to from both devices at the same time both go into waiting state forever... The debug log says this if I select the other iPhone on the debugged device: 2010-05-30 23:20:24.331 GKTank[2433:4e03] handleEvents started (2) 2010-05-30 23:20:25.269 GKTank[2433:4e03] ~ DNSServiceRegister callback: Ref=135f70, Flags=2, ErrorType=0 name=00oRWv-0A..David’s iPhone regtype=_gktank._udp. domain=local. 2010-05-30 23:20:25.375 GKTank[2433:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=8 (name=[en2]), ErrorType=0 name=00oRWv-0A..David’s iPhone regtype=_gktank._udp. domain=local. 2010-05-30 23:20:30.691 GKTank[2433:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 name=00K83eS0A..iPhone von Tamara regtype=_gktank._udp. domain=local. 2010-05-30 23:20:30.855 GKTank[2433:4e03] ~ DNSServiceQueryRecord callback: Ref=13a320, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 fullname=00k83es0a..iphone\032von\032tamara._gktank._udp.local. rrtype=16 rrclass=1 rdlen=18 ttl=7200 2010-05-30 23:20:30.872 GKTank[2433:4e03] ** peer 480260628: oldbusy=0, newbusy=0 2010-05-30 23:20:35.215 GKTank[2433:207] ** Stop resolving? potentially previous resolves 2010-05-30 23:20:35.226 GKTank[2433:207] **** BEGIN RESOLVE: 480260628 and it stays that way. On the second iPhone the device is listed as not available and grayed out. If I select each other at the same time it says this: 2010-05-30 23:24:31.416 GKTank[2442:4e03] handleEvents started (2) 2010-05-30 23:24:32.321 GKTank[2442:4e03] ~ DNSServiceRegister callback: Ref=135120, Flags=2, ErrorType=0 name=006JiAZ0A..David’s iPhone regtype=_gktank._udp. domain=local. 2010-05-30 23:24:32.419 GKTank[2442:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=8 (name=[en2]), ErrorType=0 name=006JiAZ0A..David’s iPhone regtype=_gktank._udp. domain=local. 2010-05-30 23:24:57.156 GKTank[2442:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 name=004_n6C0A..iPhone von Tamara regtype=_gktank._udp. domain=local. 2010-05-30 23:24:57.308 GKTank[2442:4e03] ~ DNSServiceQueryRecord callback: Ref=13a320, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 fullname=004_n6c0a..iphone\032von\032tamara._gktank._udp.local. rrtype=16 rrclass=1 rdlen=18 ttl=7200 2010-05-30 23:24:57.314 GKTank[2442:4e03] ** peer 203104196: oldbusy=0, newbusy=0 2010-05-30 23:25:02.383 GKTank[2442:207] ** Stop resolving? potentially previous resolves 2010-05-30 23:25:02.425 GKTank[2442:207] **** BEGIN RESOLVE: 203104196 2010-05-30 23:25:13.562 GKTank[2442:4e03] ~ DNSServiceQueryRecord callback: Ref=13a320, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 fullname=004_n6c0a..iphone\032von\032tamara._gktank._udp.local. rrtype=16 rrclass=1 rdlen=18 ttl=7200 2010-05-30 23:25:13.569 GKTank[2442:4e03] ** peer 203104196: oldbusy=0, newbusy=1 2010-05-30 23:25:33.660 GKTank[2442:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=0, IFIndex=-3 (name=[]), ErrorType=0 name=004_n6C0A..iPhone von Tamara regtype=_gktank._udp. domain=local. 2010-05-30 23:25:33.671 GKTank[2442:4e03] Peer [203104196] removed? (0). 2010-05-30 23:25:33.683 GKTank[2442:4e03] GKPeer[139f10] 203104196 service count old=1 new=0 2010-05-30 23:25:37.786 GKTank[2442:4e03] ~ DNSServiceBrowse callback: Ref=134f30, Flags=2, IFIndex=-3 (name=[]), ErrorType=0 name=004_n6C0A..iPhone von Tamara regtype=_gktank._udp. domain=local. 2010-05-30 23:25:37.816 GKTank[2442:4e03] GKPeer[139f10] 203104196 service count old=0 new=1 ... and waits forever. Does anybody know whats wrong with this sample??

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