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  • WPF Storyboard works well, except for the first time it runs. Why?

    - by sofri
    Hi, I'm doing a Surface Application. And there I have something like a bulletin board where little cards with news on it are pinned on. On click they shall fly out of the board and scale bigger. My storyboard works well, except for the first time it runs. It's not a smooth animation then but it scales to its final size immediately and it's the same with the orientation-property. Just the center-property seems to behave correctly. This is an example for one of my Storyboards doing that: Storyboard stb = new Storyboard(); PointAnimation moveCenter = new PointAnimation(); DoubleAnimationUsingKeyFrames changeWidth = new DoubleAnimationUsingKeyFrames(); DoubleAnimationUsingKeyFrames changeHeight = new DoubleAnimationUsingKeyFrames(); DoubleAnimationUsingKeyFrames changeOrientation = new DoubleAnimationUsingKeyFrames(); moveCenter.From = News1.ActualCenter; moveCenter.To = new Point(250, 400); moveCenter.Duration = new Duration(TimeSpan.FromSeconds(1.0)); moveCenter.FillBehavior = FillBehavior.Stop; stb.Children.Add(moveCenter); Storyboard.SetTarget(moveCenter, News1); Storyboard.SetTargetProperty(moveCenter, new PropertyPath(ScatterViewItem.CenterProperty)); changeWidth.Duration = TimeSpan.FromSeconds(1); changeWidth.KeyFrames.Add(new EasingDoubleKeyFrame(266, KeyTime.FromTimeSpan(new System.TimeSpan(0, 0, 1)))); changeWidth.FillBehavior = FillBehavior.Stop; stb.Children.Add(changeWidth); Storyboard.SetTarget(changeWidth, News1); Storyboard.SetTargetProperty(changeWidth, new PropertyPath(FrameworkElement.WidthProperty)); changeHeight.Duration = TimeSpan.FromSeconds(1); changeHeight.KeyFrames.Add(new EasingDoubleKeyFrame(400, KeyTime.FromTimeSpan(new System.TimeSpan(0, 0, 1)))); changeHeight.FillBehavior = FillBehavior.Stop; stb.Children.Add(changeHeight); Storyboard.SetTarget(changeHeight, News1); Storyboard.SetTargetProperty(changeHeight, new PropertyPath(FrameworkElement.HeightProperty)); changeOrientation.Duration = TimeSpan.FromSeconds(1); changeOrientation.KeyFrames.Add(new EasingDoubleKeyFrame(0, KeyTime.FromTimeSpan(new System.TimeSpan(0, 0, 1)))); changeOrientation.FillBehavior = FillBehavior.Stop; stb.Children.Add(changeOrientation); Storyboard.SetTarget(changeOrientation, News1); Storyboard.SetTargetProperty(changeOrientation, new PropertyPath(ScatterViewItem.OrientationProperty)); stb.Begin(this); News1.Center = new Point(250, 400); News1.Orientation = 0; News1.Width = 266; News1.Height = 400; Pin1.Visibility = Visibility.Collapsed; news1IsOutside = true; Scroll1.IsEnabled = true; What's wrong with it?

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  • How does one bind to a List<DataRow> collection in WPF XAML?

    - by Elan
    Using a DataTable or DataView, one can specify the binding in XAML for example as follows: <Image Source="{Binding Thumbnail}" /> In my case I have created a List collection of DataRow objects and the above is not working. This is my data source: List<DataRow> I could of course convert the List< to a DataTable, but I am curious if there was a way to specify the binding in XAML to access the "Thumbnail" column within the DataRow that is stored in a List< collection. Elan

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  • How does one bind to an List<DataRow> collection in WPF XAML?

    - by Elan
    Using a DataTable or DataView, one can specify the binding in XAML for example as follows: <Image Source="{Binding Thumbnail}" /> In my case I have created a List collection of DataRow objects and the above is not working. This is my data source: List<DataRow> I could of course convert the List< to a DataTable, but I am curious if there was a way to specify the binding in XAML to access the "Thumbnail" column within the DataRow that is stored in a List< collection. Elan

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  • WPF: Turning off animations, data binding temporarly for invisible objects?;)

    - by TomTom
    I have a window that contains a tab control - basically multiple sheets with visualizations on them. The visualtizations are: possible very resource intensive during rendering relying on constant data updates to update their underlying models Obviously only one sheet can be visible every time ;) Anyone knows of a good way to turn off all visualization, animations, data binding for a control / panel and it's contained controls? If I would find a way to do that, I could simply turn off all the invisible sheets and reactivate them as needed. The models must be kept running - some of the visual stuff is pretty complex and really relies on constant data updates, and recalculating it when someone switches tabs would be too hard.

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  • WPF-Can a XAML object be a source as well as a target for bindings?

    - by iambic77
    I was wondering if it's possible to have a TextBlock as a target and a source? Basically I have a bunch of entities which have simple relationships to other entities (like Entity1 Knows Entity3, Entity3 WorksAt Entity2 etc.) I have a Link class that stores SourceEntity, Relationship and TargetEntity details. What I want to be able to do is to select an entity then display the relationships related to that entity, with the target entities of each relationship listed underneath the relationship names. When an entity is selected, an ObservableCollection is populated with the Links for that particular entity (SelectedEntityLinks<Link>). Because each entity could have the same relationship to more than one target entity (Entity1 could know both Entity3 and Entity4 for eg.), I've created a method GetThisRelationshipEntities() that takes a relationship name as a parameter, looks through SelectedEntityLinks for relationship names that match the parameter, and returns an ObservableCollection with the target entities of that relationship. Hope I'm making this clear. In my xaml I have a WrapPanel to display each relationship name in a TextBlock: <TextBlock x:Name="relationship" Text="{Binding Path=Relationship.Name}" /> Then underneath that another Textblock which should display the results of GetThisRelationshipEntities(String relationshipName). So I want the "relationship" TextBlock to both get its Text from the binding I've shown above, but also to provide its Text as a parameter to the GetThisRelationshipEntities() method which I've added to <UserControl.Resources> as an ObjectDataProvider. Sorry if this is a bit wordy but I hope it's clear. Any pointers/advice would be great. Many thanks.

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  • How to track which character is deleted in TextBox in WPF?

    - by Ashish Ashu
    I want to track which character is deleted by the user through Delete or BackSpace Key. I am handling RichTextBox_ChangedEvent of textbox. Can I extract the deleted character from TextChangedEventArgs *e.Changes* and if yes How can I do that? I want to restrict user to from deleting any characters from the TextBox. I want user can delete only two characters ( let's say "(" or ")" ) Please suggest.

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  • WPF - How do I use the UserControl with a dependency property and view model?

    - by user320849
    Hello, My goal is to have a user select a year and a month. Translate the selection into a date and have the user control send the date back to my view model. That part works for me....However, I cannot get the ViewModel's initial date to set those drop downs. public static readonly DependencyProperty Date = DependencyProperty.Register("ReturnDate", typeof(DateTime), typeof(DatePicker), new FrameworkPropertyMetadata{BindsTwoWayByDefault = true,}); public DateTime ReturnDate { get { return Convert.ToDateTime(GetValue(Date)); } set { SetDropDowns(value); SetValue(Date, value); } } The SetDropDowns(value) just sets the selected items on the combo boxes, however, the program never makes it to that method. On the view I am using: <cc1:DatePicker ReturnDate="{Binding Path=StartDate, Mode=TwoWay}" IsStart="True" /> If this has been answered, then my bad. I looked around and didn't see anything that worked for me. Thus, when the program loads how do I get the value from the view model to a method in order to set the combo boxes? Thanks, -Scott

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  • Problem in DataBinding an Enum using dictionary approach to a combobox in WPF.

    - by Ashish Ashu
    I have a Dictionary which is binded to a combobox. I have used dictionary to provide spaces in enum. public enum Option {Enter_Value, Select_Value}; Dictionary<Option,string> Options; <ComboBox x:Name="optionComboBox" SelectionChanged="optionComboBox_SelectionChanged" SelectedValuePath="Key" DisplayMemberPath="Value" SelectedItem="{Binding Path = SelectedOption}" ItemsSource="{Binding Path = Options}" /> This works fine. My queries: 1. I am not able to set the initial value to a combo box. In above XAML snippet the line SelectedItem="{Binding Path = SelectedOption}" is not working. I have declared SelectOption in my viewmodel. This is of type string and I have intialized this string value in my view model as below: SelectedOption = Options[Options.Enter_Value].ToString(); 2. The combobox is binded to datadictionary which have two options first is "Enter_value" and second is "Select_value" which is actually Option enum. Based on the Option enum value I want to perform different action. For example if option is equal to option.Enter_value then Combo box becomes editable and user can enter the numeric value in it. if option is equal to option.Select_value value then the value comes from the database and the combo box becomes read only and shows the fetched value from the database. Please Help!!

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  • In WPF, how do I update the object that my custom property is bound to?

    - by Timothy Khouri
    I have a custom property that works perfectly, except when it's bound to an object. The reason is that once the following code is executed: base.SetValue(ValueProperty, value); ... then my control is no longer bound. I know this because calling: base.GetBindingExpression(ValueProperty); ... returns the binding object perfectly - UNTIL I call base.SetValue. So my question is, how do I pass the new "value" on to the object that I'm bound to?

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  • Sharing a texture resource from DX11 to DX9 to WPF, need to wait for DeviceContext.Flush() to finish

    - by Rei Miyasaka
    I'm following these instructions on TheCodeProject for rendering from DirectX to WPF using D3DImage. The trouble is that now that I have no swap chain to call Present() on -- which according to the article shouldn't be a problem, but it definitely wasn't copying my back buffer. An additional step that I have to take before I can copy the texture to WPF is to share it with a second D3D9Ex device, since D3DImage only works with DX9 (which is understandable, as WPF is built on DX9). To that end, I've modified some SlimDX code to work with DirectX 11. I tried calling DeviceContext.Flush() (the Immediate one) at the end of each render cycle, which kind of works -- most of the time it'll show my renderings, but maybe for maybe 3 or 4 out of 60 frames each second, it'll draw my clear color instead. This makes sense -- Flush() is non-blocking; it doesn't wait for the GPU to do its thing the way SwapChain.Present does. Any idea what the proper solution is? I have a feeling it has something to do with my texture parameters for the back buffer, but I don't know.

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  • Why, in WPF, do we set an object to Stretch via its Alignment properties instead of Width/Height?

    - by Jonathan Hobbs
    In WPF's XAML, we can tell an element to fill its container like this: <Button HorizontalAlignment="Stretch" VerticalAlignment="Stretch" /> Why is it that when we set an element to Stretch, we do it via the HorizontalAlignment and VerticalAlignment properties? Why did the WPF design team decide to take this approach over having Width="Stretch" and Height="Stretch"? I presume it was a calculated decision, and I'm curious about the reasoning. CSS, among other technologies, follows the convention that stretching is done via the width and height properties, and that alignment affects positioning exclusively. This seems intuitive enough: stretching the element is manipulating its width and height, after all! Using the corresponding alignment property to stretch an element seems counter-intuitive and unusual in comparison. This makes me think they didn't just pick this option for no reason: they made a calculated decision and had reasons behind it. Width and Height use the double data type, which would ordinarily mean assigning it a string would be silly. However, WPF's Window objects can take Width="Auto", which gets treated as double.NaN. Couldn't Width="Stretch" be stored as double.PositiveInfinity or some other value?

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  • pass Validation error to UI element in WPF?

    - by Tony
    I am using IDataErrorInfo to validate my data in a form in WPF. I have the validation implemented in my presenter. The actual validation is happening, but the XAML that's supposed to update the UI and set the style isn't happening. Here it is: <Style x:Key="textBoxInError" TargetType="{x:Type TextBox}"> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={x:Static RelativeSource.Self}, Path=(Validation.Errors)[0].ErrorContent}"/> <Setter Property="Background" Value="Red"/> </Trigger> </Style.Triggers> </Style> The problem is that my binding to Validation.Errors contains no data. How do I get this data from the Presenter class and pass it to this XAML so as to update the UI elements? EDIT: Textbox: <TextBox Style="{StaticResource textBoxInError}" Name="txtAge" Height="23" Grid.Row="3" Grid.Column="0" HorizontalAlignment="Right" VerticalAlignment="Center" Width="150"> <TextBox.Text> <Binding Path="StrAge" Mode="TwoWay" ValidatesOnDataErrors="True" UpdateSourceTrigger="PropertyChanged"/> </TextBox.Text> The validation occurs, but the style to be applied when data is invalid is not happening.

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  • How to know if a graphics card provides hardware rendering for wpf

    - by happyclicker
    I have to run a wpf-app in an environment that has all the same dell-pc's with an intel gma 3000 graphics chip (onbard, Q963/Q965). The app renders only with software rendering (Stated so by the RenderCapability.Tier-property (it says the rendering tier is 0!) and I also see this with Perforator). On all of this machines, DirectX 9c is installed and DXDiag states on many but not on all of this machines, that Direct-3d and Direct-Draw-acceleration is activated. I checked also the registry if the setup of these machines disabled wpf-hw rendering but that's also not the case. On one machine I also updated the video-driver and dx with no success. I found a lot of ressources that say, that directX must be installed and active, so that wpf does not use its own software renderer but uses the DirectX HW-Rendering. But on the above machines, DX9c is installed but there is no hw rendering. May it be that wpf uses dx-graphicscards but does the communication with the graphics card direct and not over dx? How can I find out if a specific graphics-chip has to support hardware rendering for wpf or not. The statement that the graphics card must support dx 9c seems not to be the only condition. The second question is, if wpf renders through dx, is this done through direct-3d or is direct-draw used. Is there any good documentation on this topic?

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  • WPF issue: Showing HTML <DIV> on top of WPF app

    - by Kangkan
    Hi, I am new to WPF. We are facing one issue. We are showing/launching a WPF browser application from an web (ASPX) application. The web application has a navigator menu with drop-downs (on hover). It works fine till the user is using the web application (aspx pages). But once the WPF application is launched (and is in the foreground on the aspx page) the dropdown menus that are on top of the WPF app is shown below the WPF application. The drop downs are in a <div> and we tried to put the ZINDEX value. But could not get any positive reply. Can somebody help?

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  • CSS style refresh in IE after dynamic removal of style link

    - by rybz
    Hi! I've got a problem with the dynamic style manipulation in IE7 (IE8 is fine). Using javascript I need to add and remove the < link / node with the definition of css file. Adding and removing the node as a child of < head / works fine under Firefox. Unfortunately, after removing it in the IE, although The tag is removed properly, the page style does not refresh. In the example below a simple css (makes background green) is appended and removed. After the removal in FF the background turns default, but in IE stays green. index.html <html> <head> </head> <script language="javascript" type="text/javascript"> var node; function append(){ var headID = document.getElementsByTagName("head")[0]; node = document.createElement('link'); node.type = 'text/css'; node.rel = 'stylesheet'; node.href = "s.css"; node.media = 'screen'; headID.appendChild(node); } function remove(){ var headID = document.getElementsByTagName("head")[0]; headID.removeChild(node); } </script> <body> <div onClick="append();"> add </div> <div onClick="remove();"> remove </div> </body> </html> And the style sheet: s.css body { background-color:#00CC33 } Here is the live example: http://rlab.pl/dynamic-style/ Is there a way to get it working?

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  • Netbeans styles. Are there style profiles similar to Notepad++?

    - by Djeman
    Not long ago I started to use Ubuntu. When I was on Windows I used Notepad++. I was very surprised when I found that Notepad++ is only for Windows. So I installed Netbeans. Netbeans is a powerful IDE and in general I like it, except default styles. Maybe are there style profiles (i.e. plugins or other forms)? It would be good if there is a style profile completely identical to Notepad++. I will be very thankful if you would help me to find what I'm looking for.

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  • WPF: adding Style to a slider

    - by user279244
    Hi I am using a Slider and putting a style element over it as follows... But however, I am not able to figure out why the style is not getting reflected. The RepeatButtons are not still visible. Thanks in advance <ResourceDictionary> <LinearGradientBrush x:Key="Stroke_Gradient" EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF6E6E6E" Offset="0"/> <GradientStop Color="#FFFFFFFF" Offset="0.496"/> <GradientStop Color="#FF6E6E6E" Offset="1"/> </LinearGradientBrush> <Style x:Key="ScrollBar_RepeatButtonStyle1" d:IsControlPart="True" TargetType="{x:Type RepeatButton}"> <Setter Property="Background" Value="#FF6E6E6E"/> <Setter Property="BorderBrush" Value="#FFFFFFFF"/> <Setter Property="IsTabStop" Value="false"/> <Setter Property="Focusable" Value="false"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type RepeatButton}"> <Grid> <Rectangle Fill="{TemplateBinding Background}" Stroke="{TemplateBinding BorderBrush}" StrokeThickness="{TemplateBinding BorderThickness}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> <ImageBrush x:Key="zoomBkgrnd" TileMode="None" ImageSource="zoombg.png" Stretch="Uniform"/> <Style x:Key="{x:Type Slider}" TargetType="{x:Type Slider}"> <Setter Property="Background" Value="{StaticResource zoomBkgrnd}"/> <Setter Property="BorderBrush" Value="{StaticResource zoomBkgrnd}"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Slider}"> <Grid x:Name="GridRoot"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <!-- TickBar shows the ticks for Slider --> <TickBar Visibility="Collapsed" x:Name="TopTick" Height="4" SnapsToDevicePixels="True" Placement="Top" Fill="{StaticResource zoomBkgrnd}"/> <Border Grid.Row="1" Margin="0" x:Name="Border" Height="4" Background="{StaticResource zoomBkgrnd}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="2"/> <!-- The Track lays out the repeat buttons and thumb --> <Track Grid.Row="1" x:Name="PART_Track"> <Track.Thumb> <Thumb Width="10" Height="20" /> </Track.Thumb> <Track.IncreaseRepeatButton> <RepeatButton Style="{DynamicResource ScrollBar_RepeatButtonStyle1}" Command="Slider.IncreaseLarge"/> </Track.IncreaseRepeatButton> <Track.DecreaseRepeatButton> <RepeatButton Style="{DynamicResource ScrollBar_RepeatButtonStyle1}" Command="Slider.DecreaseLarge"/> </Track.DecreaseRepeatButton> </Track> <TickBar Visibility="Collapsed" Grid.Row="2" x:Name="BottomTick" Height="4" SnapsToDevicePixels="True" Placement="Bottom" Fill="{TemplateBinding Foreground}"/> </Grid> <ControlTemplate.Triggers> <Trigger Property="TickPlacement" Value="TopLeft"> <Setter Property="Visibility" Value="Visible" TargetName="TopTick"/> </Trigger> <Trigger Property="TickPlacement" Value="BottomRight"> <Setter Property="Visibility" Value="Visible" TargetName="BottomTick"/> </Trigger> <Trigger Property="TickPlacement" Value="Both"> <Setter Property="Visibility" Value="Visible" TargetName="TopTick"/> <Setter Property="Visibility" Value="Visible" TargetName="BottomTick"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Background" Value="{StaticResource zoomBkgrnd}" TargetName="Border"/> <Setter Property="BorderBrush" Value="{StaticResource zoomBkgrnd}" TargetName="Border"/> </Trigger> <!-- Use a rotation to create a Vertical Slider form the default Horizontal --> <Trigger Property="Orientation" Value="Vertical"> <Setter Property="LayoutTransform" TargetName="GridRoot"> <Setter.Value> <RotateTransform Angle="-90"/> </Setter.Value> </Setter> <!-- Track rotates itself based on orientation so need to force it back --> <Setter TargetName="PART_Track" Property="Orientation" Value="Horizontal"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </ResourceDictionary>

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  • how to set style to grid in extjs

    - by vaishali
    how to set style to grid so that it display font-family i am tring like this style: {'font-family': 'Brush Script MT', 'font-weight': 'bold' } but result does not show according to it. and i m also trying style:'font-family:Brush Script MT; font-size:300px', but it also not show the result according to it.. can u pls tell me why?

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  • WPF: Convert string to system.windows.style

    - by xscape
    Is it possible to convert string to system.windows.style? How? Example: <Style TargetType="ToggleButton" x:Key="toggleCollapsed"> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate TargetType="ToggleButton"> <Border Background="#00FFFFFF" Width="19" Height="13" > <Border BorderThickness="1,1,1,1" CornerRadius="1,1,1,1" BorderBrush="#FF8E997D" Width="9" Height="9" > <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="1,1"> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFFFFFFF" Offset="0.4" /> <GradientStop Color="#FFC3BAAA" Offset="1" /> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Border.Background> <Path Data="M0,2L0,3 2,3 2,5 3,5 3,3 5,3 5,2 3,2 3,0 2,0 2,2z" x:Name="pathToggle" Fill="#FF000000" Margin="1,1,1,1"/> </Border> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> The style above is stored in my .resx. I want to convert it back to style

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  • WPF ToolTip Style with dynamic LayoutTransform

    - by NoOne
    I have an app that scales it's UI and I want to scale the ToolTips with it. I have tried doing this: <Style TargetType="{x:Type ToolTip}"> <Setter Property="LayoutTransform" Value="{DynamicResource scaleTransf}"/> ... </Style> ...where scaleTransf is a resource that I change via code: Application.Current.Resources["scaleTransf"] = new ScaleTransform(...); Most of the ToolTips do get scaled in size but some of them that are created by C# code don't get scaled. I've checked and it seems that I don't set their Style or LayoutTransform by code, so I don't really understand what is going wrong... Moreover, I have the impression that the above XAML code worked fine a few days ago. :( Is there sth I can do to make it work all the time without setting the LayoutTransform in code-behind? EDIT : The ToolTips that don't change scale are the ones that have become visible before. EDIT2 : Extra code: <ScaleTransform x:Key="scaleTransf" ScaleX="1" ScaleY="1"/> I have also tried this: Application.Current.Resources.Remove("scaleTransf"); Application.Current.Resources.Add("scaleTransf", new ScaleTransform(val, val)); EDIT3 : My attempt to solve this using a DependencyProperty: In MainWindow.xaml.cs : public static readonly DependencyProperty TransformToApplyProperty = DependencyProperty.Register("TransformToApply", typeof(Transform), typeof(MainWindow)); public Transform TransformToApply { get { return (Transform)this.GetValue(TransformToApplyProperty); } } Somewhere in MainWindow, in response to a user input: this.SetValue(TransformToApplyProperty, new ScaleTransform(val, val)); XAML Style: <Style TargetType="{x:Type ToolTip}"> <Setter Property="LayoutTransform" Value="{Binding TransformToApply, ElementName=MainWindow}"/> ... Using this code, not a single one of the ToolTips seem to scale accordingly.

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