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  • Secure Deployment of Oracle VM Server for SPARC - updated

    - by Stefan Hinker
    Quite a while ago, I published a paper with recommendations for a secure deployment of LDoms.  Many things happend in the mean time, and an update to that paper was due.  Besides some minor spelling corrections, many obsolete or changed links were updated.  However, the main reason for the update was the introduction of a second usage model for LDoms.  In a very short few words: With the success especially of the T4-4, many deployments make use of the hardware partitioning capabilities of that platform, assigning full PCIe root complexes to domains, mimicking dynamic system domains if you will.  This different way of using the hypervisor needed to be addressed in the paper.  You can find the updated version here: Secure Deployment of Oracle VM Server for SPARCSecond Edition I hope it'll be useful!

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  • Cyclic Dependencies.

    - by PhilCK
    Are cyclic dependencies a common thing in games dev? I ask as I keep getting into situation where I'm using and have been told more than once that they should be avoided. I am wondering if this is just a what people say as a general rule of thumb in the software development business. and that the nature of game programming produces such dependencies. // Foo #include <Bar.hpp> class Foo { bar& m_bar; }; and // Bar class Foo; class Bar { Foo* m_foo; }; I do this alot in Ruby, but dynamic languages are more forgiving in this instance, where as static ones, not so much.

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  • Why use 3d matrix and camera in 2D world for 2d geometric figures?

    - by Navy Seal
    I'm working in XNA on a 2d isometric world/game and I'm using DrawUserPrimitives to draw some geometric figures... I saw some tutorials about creating dynamic shadows but I didn't understood why they use a "3d" matrix to control the transformations since the figure I'm drawing is in 2d perspective. I know I'm drawing a 2d figure in 3d but I still can't understand if I really need to work with the matrix. Is there any advantage in using a 3d Matrix to control camera and view? Any reason why I can't just update my vertex's positions by using a regular method since the view is always the same... And since I want to work only with single figures, won't this cause all the geometric figures have the same transformations simultaneously? To understand better what I mean here's a video http://www.youtube.com/watch?v=LjvsGHXaGEA&feature=player_embedded

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  • array and array_view from amp.h

    - by Daniel Moth
    This is a very long post, but it also covers what are probably the classes (well, array_view at least) that you will use the most with C++ AMP, so I hope you enjoy it! Overview The concurrency::array and concurrency::array_view template classes represent multi-dimensional data of type T, of N dimensions, specified at compile time (and you can later access the number of dimensions via the rank property). If N is not specified, it is assumed that it is 1 (i.e. single-dimensional case). They are rectangular (not jagged). The difference between them is that array is a container of data, whereas array_view is a wrapper of a container of data. So in that respect, array behaves like an STL container, whereas the closest thing an array_view behaves like is an STL iterator (albeit with random access and allowing you to view more than one element at a time!). The data in the array (whether provided at creation time or added later) resides on an accelerator (which is specified at creation time either explicitly by the developer, or set to the default accelerator at creation time by the runtime) and is laid out contiguously in memory. The data provided to the array_view is not stored by/in the array_view, because the array_view is simply a view over the real source (which can reside on the CPU or other accelerator). The underlying data is copied on demand to wherever the array_view is accessed. Elements which differ by one in the least significant dimension of the array_view are adjacent in memory. array objects must be captured by reference into the lambda you pass to the parallel_for_each call, whereas array_view objects must be captured by value (into the lambda you pass to the parallel_for_each call). Creating array and array_view objects and relevant properties You can create array_view objects from other array_view objects of the same rank and element type (shallow copy, also possible via assignment operator) so they point to the same underlying data, and you can also create array_view objects over array objects of the same rank and element type e.g.   array_view<int,3> a(b); // b can be another array or array_view of ints with rank=3 Note: Unlike the constructors above which can be called anywhere, the ones in the rest of this section can only be called from CPU code. You can create array objects from other array objects of the same rank and element type (copy and move constructors) and from other array_view objects, e.g.   array<float,2> a(b); // b can be another array or array_view of floats with rank=2 To create an array from scratch, you need to at least specify an extent object, e.g. array<int,3> a(myExtent);. Note that instead of an explicit extent object, there are convenience overloads when N<=3 so you can specify 1-, 2-, 3- integers (dependent on the array's rank) and thus have the extent created for you under the covers. At any point, you can access the array's extent thought the extent property. The exact same thing applies to array_view (extent as constructor parameters, incl. convenience overloads, and property). While passing only an extent object to create an array is enough (it means that the array will be written to later), it is not enough for the array_view case which must always wrap over some other container (on which it relies for storage space and actual content). So in addition to the extent object (that describes the shape you'd like to be viewing/accessing that data through), to create an array_view from another container (e.g. std::vector) you must pass in the container itself (which must expose .data() and a .size() methods, e.g. like std::array does), e.g.   array_view<int,2> aaa(myExtent, myContainerOfInts); Similarly, you can create an array_view from a raw pointer of data plus an extent object. Back to the array case, to optionally initialize the array with data, you can pass an iterator pointing to the start (and optionally one pointing to the end of the source container) e.g.   array<double,1> a(5, myVector.begin(), myVector.end()); We saw that arrays are bound to an accelerator at creation time, so in case you don’t want the C++ AMP runtime to assign the array to the default accelerator, all array constructors have overloads that let you pass an accelerator_view object, which you can later access via the accelerator_view property. Note that at the point of initializing an array with data, a synchronous copy of the data takes place to the accelerator, and then to copy any data back we'll see that an explicit copy call is required. This does not happen with the array_view where copying is on demand... refresh and synchronize on array_view Note that in the previous section on constructors, unlike the array case, there was no overload that accepted an accelerator_view for array_view. That is because the array_view is simply a wrapper, so the allocation of the data has already taken place before you created the array_view. When you capture an array_view variable in your call to parallel_for_each, the copy of data between the non-CPU accelerator and the CPU takes place on demand (i.e. it is implicit, versus the explicit copy that has to happen with the array). There are some subtleties to the on-demand-copying that we cover next. The assumption when using an array_view is that you will continue to access the data through the array_view, and not through the original underlying source, e.g. the pointer to the data that you passed to the array_view's constructor. So if you modify the data through the array_view on the GPU, the original pointer on the CPU will not "know" that, unless one of two things happen: you access the data through the array_view on the CPU side, i.e. using indexing that we cover below you explicitly call the array_view's synchronize method on the CPU (this also gets called in the array_view's destructor for you) Conversely, if you make a change to the underlying data through the original source (e.g. the pointer), the array_view will not "know" about those changes, unless you call its refresh method. Finally, note that if you create an array_view of const T, then the data is copied to the accelerator on demand, but it does not get copied back, e.g.   array_view<const double, 5> myArrView(…); // myArrView will not get copied back from GPU There is also a similar mechanism to achieve the reverse, i.e. not to copy the data of an array_view to the GPU. copy_to, data, and global copy/copy_async functions Both array and array_view expose two copy_to overloads that allow copying them to another array, or to another array_view, and these operations can also be achieved with assignment (via the = operator overloads). Also both array and array_view expose a data method, to get a raw pointer to the underlying data of the array or array_view, e.g. float* f = myArr.data();. Note that for array_view, this only works when the rank is equal to 1, due to the data only being contiguous in one dimension as covered in the overview section. Finally, there are a bunch of global concurrency::copy functions returning void (and corresponding concurrency::copy_async functions returning a future) that allow copying between arrays and array_views and iterators etc. Just browse intellisense or amp.h directly for the full set. Note that for array, all copying described throughout this post is deep copying, as per other STL container expectations. You can never have two arrays point to the same data. indexing into array and array_view plus projection Reading or writing data elements of an array is only legal when the code executes on the same accelerator as where the array was bound to. In the array_view case, you can read/write on any accelerator, not just the one where the original data resides, and the data gets copied for you on demand. In both cases, the way you read and write individual elements is via indexing as described next. To access (or set the value of) an element, you can index into it by passing it an index object via the subscript operator. Furthermore, if the rank is 3 or less, you can use the function ( ) operator to pass integer values instead of having to use an index object. e.g. array<float,2> arr(someExtent, someIterator); //or array_view<float,2> arr(someExtent, someContainer); index<2> idx(5,4); float f1 = arr[idx]; float f2 = arr(5,4); //f2 ==f1 //and the reverse for assigning, e.g. arr(idx[0], 7) = 6.9; Note that for both array and array_view, regardless of rank, you can also pass a single integer to the subscript operator which results in a projection of the data, and (for both array and array_view) you get back an array_view of rank N-1 (or if the rank was 1, you get back just the element at that location). Not Covered In this already very long post, I am not going to cover three very cool methods (and related overloads) that both array and array_view expose: view_as, section, reinterpret_as. We'll revisit those at some point in the future, probably on the team blog. Comments about this post by Daniel Moth welcome at the original blog.

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  • Introdução ao NHibernate on TechDays 2010

    - by Ricardo Peres
    I’ve been working on the agenda for my presentation titled Introdução ao NHibernate that I’ll be giving on TechDays 2010, and I would like to request your assistance. If you have any subject that you’d like me to talk about, you can suggest it to me. For now, I’m thinking of the following issues: Domain Driven Design with NHibernate Inheritance Mapping Strategies (Table Per Class Hierarchy, Table Per Type, Table Per Concrete Type, Mixed) Mappings (hbm.xml, NHibernate Attributes, Fluent NHibernate, ConfORM) Supported querying types (ID, HQL, LINQ, Criteria API, QueryOver, SQL) Entity Relationships Custom Types Caching Interceptors and Listeners Advanced Usage (Duck Typing, EntityMode Map, …) Other projects (NHibernate Validator, NHibernate Search, NHibernate Shards, …) ASP.NET Integration ASP.NET Dynamic Data Integration WCF Data Services Integration Comments?

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  • SQL SERVER 2008 – 2011 – Declare and Assign Variable in Single Statement

    - by pinaldave
    Many of us are tend to overlook simple things even if we are capable of doing complex work. In SQL Server 2008, inline variable assignment is available. This feature exists from last 3 years, but I hardly see its utilization. One of the common arguments was that as the project migrated from the earlier version, the feature disappears. I totally accept this argument and acknowledge it. However, my point is that this new feature should be used in all the new coding – what is your opinion? The code which we used in SQL Server 2005 and the earlier version is as follows: DECLARE @iVariable INT, @vVariable VARCHAR(100), @dDateTime DATETIME SET @iVariable = 1 SET @vVariable = 'myvar' SET @dDateTime = GETDATE() SELECT @iVariable iVar, @vVariable vVar, @dDateTime dDT GO The same should be re-written as following: DECLARE @iVariable INT = 1, @vVariable VARCHAR(100) = 'myvar', @dDateTime DATETIME = GETDATE() SELECT @iVariable iVar, @vVariable vVar, @dDateTime dDT GO I have started to use this new method to assign variables as I personally find it very easy to read as well write. Do you still use the earlier method to declare and assign variables? If yes, is there any particular reason or just an old routine? I am interested to hear about this. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Slideshows in elastic or fluid layouts?

    - by aendrew
    Hi folks, I'm building a new WordPress TwentyTen child theme using the ElastiCSS framework ( http://elasticss.com/ ) and am trying to figure out the best way of using some sort of dynamic content slideshow. What is the best way to implement a slideshow in a fluid or elastic layout such that it remains proportional to the other items in the content area? Should I even bother trying to obtain that? Or should I use like four different sizes in conjunction with something like the Less framework ( http://lessframework.com/ )? Thanks! (BTW, I've posted here because this was more of a "what's the best option" question than a "How do I program that?" question. If you think it would be more appropriate on SO, please move it there.)

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  • OBIEE 11g 11.1.1.7.1 is Available For BI Enterprise

    - by p.anda
    (in via Ian) The Business Intelligence Enterprise Edition (OBIEE) 11.1.1.7.1 patch set has been released.  This patch set is available for all customers who are using Oracle Business Intelligence Enterprise Edition 11.1.1.7.0. Now available to download from My Oracle Support Patch 16556157: OBIEE BUNDLE PATCH 11.1.1.7.1 This single OBIEE 11.1.1.7.1 patch set download is comprised of the following: 1 of 6 Oracle Business Intelligence Installer (BIINST) 2 of 6 Oracle Business Intelligence Publisher (BIP) 3 of 6 EPM Components Installed from BI Installer 11.1.1.7.0 (BIFNDNEPM)) 4 of 6 Oracle Business Intelligence Server (BIS) 5 of 6 Oracle Business Intelligence Presentation Services (BIPS) 6 of 6 Oracle Business Intelligence Platform Client Installers and MapViewer Ensure to review the readme file on the Installer download for important installation instructions The following is also required to be downloaded and applied: Patch 16569379: Dynamic Monitoring Service patch Additional important notes are available in  the following document: Document 1566124.1: OBIEE 11g 11.1.1.7.1 is Available for Oracle Business Intelligence Enterprise Edition

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  • Using DLLEXPORT to export DLL function With Class to C#

    - by SICGames2013
    In my previous revision game engine I deported major functions for the game editor for C#. Now, I'm beginning to revise the game engine with a static library. There's a already dynamic library created in C++ to use DLLEXPORT for C#. Just now I want to test out the newer functions and created a DLL file from C++. Because the DLL contains classes I was wondering how would I be able to use DLL Export. Would I do this: [DLLEXPORT("GameEngine.dll", EntryPoint="SomeClass", Conventional=_stdcall)] static extern void functionFromClass(); I have a feeling it's probably DLLImport and not DLLExport. I was wondering how would I go about this? Another way I was thinking was because I already have the DLL in C++ prepared already to go the C# Class Library. I could just keep the new engine as a lib, and link the lib with the old DLL C++ file. Wouldn't the EntryPoint be able to point to the class the function is in?

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  • How to use call web service action in SharePoint2013 workflow

    - by ybbest
    In SharePoint2013, you can use call web service action and loop. In this post, I will show you how to achieve this. 1. Create a List workflow called CallWebService 2. Create a variable called listurl and assign the value to http://sp2010/_vti_bin/listdata.svc 3. Create a dictionary variable called RequestHeaders and add the following key value pairs. 4. Call the web service with the HttpHeaders you just build in the previous step and store the response in the variable ResponseContent. 5. The ResponseContent variable is the Dynamic values (in SharePoint designer it will be called dictionary type) and it is new feature for SharePoint2013 workflow. We can use the following actions to count the number items in the variable. 6. You can use loop in SharePoint 2013 workflow and out each list title as shown below.

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  • Firewall for internal networks

    - by Cylindric
    I have a virtualised infrastructure here, with separated networks (some physically, some just by VLAN) for iSCSI traffic, VMware management traffic, production traffic, etc. The recommendations are of course to not allow access from the LAN to the iSCSI network for example, for obvious security and performance reasons, and same between DMZ/LAN, etc. The problem I have is that in reality, some services do need access across the networks from time to time: System monitoring server needs to see the ESX hosts and the SAN for SNMP VSphere guest console access needs direct access to the ESX host the VM is running on VMware Converter wants access to the ESX host the VM will be created on The SAN email notification system wants access to our mail server Rather than wildly opening up the entire network, I'd like to place a firewall spanning these networks, so I can allow just the access required For example: SAN SMTP Server for email Management SAN for monitoring via SNMP Management ESX for monitoring via SNMP Target Server ESX for VMConverter Can someone recommend a free firewall that will allow this kind of thing without too much low-level tinkering of config files? I've used products such as IPcop before, and it seems to be possible to achieve this using that product if I re-purpose their ideas of "WAN", "WLAN" (the red/green/orange/blue interfaces), but was wondering if there were any other accepted products for this sort of thing. Thanks.

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  • How to build Gantt chart from a set of Redmine tickets without filling dates in all of them?

    - by Alexander Gladysh
    Redmine 1.1.1 I've created a set of tickets for a new project. In each issue I filled Subject, Description and Estimated time fields. I also filled blocks/blocked by dependencies in Related issues. But the Gantt chart for this project is empty (that is, it contains all the tasks, but does not contain any "bars" for them). I need to get a Gantt chart (or any other visual representation) to show to other project members. I'd hate to type all that information again into OpenProj. Is there a way to get a serviceable Gantt chart from the Redmine? Update: In the answers below I read that to get working Gantt chart I have to input start date and due date manually for each issue. I believe that this information should be inferred automatically from start date of first ticket (first — depenency-wise), estimated time of each ticket, dependency graph, resource assignment and working hours calendar. Just as it happens in any minimally sane Gantt chart project management tool. To enter this information by hand and to keep it up-to-date manually as the project evolves is insane waste of time. Is there a way to generate Gantt chart from the set of Redmine tickets without filling in all this information manually? (Solutions involving data export + import in sane tool or involving existing plugins are perfectly acceptable.)

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  • Sales & Operations Planning in the Cloud (Value Chain Planning) with JD Edwards

    - by Hartmut Wiese
    AVATA, a US based Oracle Partner with the EMEA Headquarter in Germany is offering a pre-integrated, cloud based integration with JD Edwards. It is a Sales & Operations Planning hub that enables companies to seamlessly plan across the entire organization via a dynamic, continuous and collaborative web-based Sales and Operations Planning process. There is a datasheet uploaded to the EMEA JD Edwards Partner Community workspace here which explains options and benefits and has contact details included as well. You need to be a member of this Community to access the workspace. Please register here.

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  • Cacti is ignoring hash marks in interface aliases

    - by Matt Simmons
    I'm attempting to set up Cacti to monitor a router's interfaces, and I'm having trouble getting the graph templates to show the information that I'd like. Our interface configuration looks like this: interface GigabitEthernet3/6 description WalljackNumber # Server info no ip address no shutdown switchport switchport access vlan 116 switchport mode access ip dhcp snooping trust spanning-tree portfast The "Server Info" string is really just the machine name, and a short relevant description, such as "PolarSprings vmnic2". The important part appears to be that it follows the hashmark. When I run snmpwalk, I get the proper output: IF-MIB::ifAlias.230 = STRING: WalljackNumber # Server info But in Cacti, when I go into the graph templates and set the title to this: |host_description| - Traffic - |query_ifName| (|query_ifAlias|) All that shows up in the graph is: switchname - Traffic - Gi3/6 (WalljackNumber #) Which strikes me as a little weird. What I suppose MAY be happening is that somewhere in the cacti stream, it's interpreting # as being a comment and stripping everything after, but I'm not sure. I was hoping someone could tell me that this was a known documented behavior, or that I could change it in a setting that I wasn't aware of. The alternative answer is to change the delimiter from # to something else, but I've got over a thousand lit switchports on an old college infrastructure, and I'm not sure what else might be relying on them.

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  • Moving my sprite in XNA using classes

    - by Tom
    Hey, im a newbie at this programming lark and its really frustrating me. I'm trying to move a snake in all directions while using classes. Ive created a vector2 for speed and ive attempted creating a method which moves the snake within the snake class. Now I'm confused and not sure what to do next. Appreciate any help. Thanks :D This is what i've done in terms of the method... public Vector2 direction() { Vector2 inputDirection = Vector2.Zero; if (Keyboard.GetState().IsKeyDown(Keys.Left)) inputDirection.X -= -1; if (Keyboard.GetState().IsKeyDown(Keys.Right)) inputDirection.X += 1; if (Keyboard.GetState().IsKeyDown(Keys.Up)) inputDirection.Y -= -1; if (Keyboard.GetState().IsKeyDown(Keys.Down)) inputDirection.Y += 1; return inputDirection * snakeSpeed; } Appreciate any help. Thanks :D EDIT: Well let me make everything clear. Im making a small basic game for an assignment. The game is similar to the old snake game on the old Nokia phones. I've created a snake class (even though I'm not sure whether this is needed because im only going to be having one moving sprite within the game). After I written the code above (in the snake class), the game ran with no errors but I couldn't actually move the image :( EDIT2: Thanks so much for everyones responses!!

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  • Methods of Geotargeting and optimising for location

    - by Switchfire
    This is somewhat an SEO question and somewhat a general web developer question. Our company website is pretty awful, I'm currently redesigning the new one, the problem is they have a directory called regions, which contains page for around 200 different locations around the country, all stuffed to the brim with keywords and useless things. Some of these pages work and the traffic's good enough to keep a few of them. Apart from creating a page for everyone again, is there another way of targeting all these locations without having to create a new page for each or is the a more dynamic way to do it? Any ideas or suggestions?

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  • Game Trees Conceptual Question

    - by Chris Corbin
    I am struggling to conceptually understand a question in a programming assignment for an algorithms class. The problem is dealing with a fictitious 2 player game, named Easy. The rules of the game are simple; each player may chose one of 4 integers {0-3} after which that integer is not available for the other player. The catch is, a player picks {0} it means they quit. The objective is for Player 1 to get {1} and Player 2 to get {2}, in which case they may win, however if both or neither succeed, then the game ends in a draw. I have been asked to draw the game tree for Easy, showing all nodes, which they explained as 4! = 24. Labeling the edges, which represent moves (selecting a number) and the leaves with who won (1 means Player 1 won, -1 means Player 2 won, and 0 means a tie). I have drawn out a game tree, which I believe is correct, however I am not 100% certain hence I am asking the question. My game tree only has 16 leaves. I am thinking that when a player picks {0}, and then quits, the game tree stops there? I don't see how it is possible to get to 24 leaves? Any help would be greatly appreciate, and if you need more information I would be happy to provide it. Thanks

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  • SOA Community Newsletter November 2012

    - by JuergenKress
    Dear SOA partner community member Too many different product from Oracle, no idea how do they fit together? Get a copy of the Oracle catalog, an excellent overview of the Oracle middleware portfolio. BPM is a key solution to this portfolio. To position BPM to your customers you can find many use case ideas in the paper BPM 11g Patterns and industry specific value propositions for Financial Services & Insurance & Retail. Many more Process Accelerators (11.1.1.6.2) have become available. It is an excellent demo and starting point for BPM projects. Our SOA Suite team published the most important OOW presentation at the OTN website. The Oracle SOA proactive support team is running a series of blog posts about SOA and JMS Introductory. To become an expert in SOA, Bob highlighted the latest list of SOA books. For OSB projects we recommend the EAIESB OSB poster. Thanks to all the experts who contributed and shared their SOA & BPM knowledge this month again. Please feel free to send us the link to your blog post via twitter @soacommunity: Undeploy multiple SOA composites with WLST or ANT by Danilo Schmiedel Fault Handling Slides and Q&A by Vennester Installing Oracle Event Processing 11g by Antoney Reynolds Expanding the Oracle Enterprise Repository with functional documentation by Marc Kuijpers Build Mobile App for E-Business Suite Using SOA Suite and ADF Mobile By Michelle Kimihira A brief note for customers running SOA Suite on AIX platforms By Christian ACM - Adaptive Case Management by Peter Paul BPM 11g - Dynamic Task Assignment with Multi-level Organization Units By Mark Foster Oracle Real User Experience Insight: Oracle's Approach to User Experience Hope to see you at the Middleware Day at UK Oracle User Group Conference 2012 in Birmingham. Jürgen Kress Oracle SOA & BPM Partner Adoption EMEA To read the newsletter please visit http://tinyurl.com/soanewsNovember2012 (OPN Account required) To become a member of the SOA Partner Community please register at http://www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: SOA Community newsletter,SOA Community,Oracle SOA,Oracle BPM,BPM Community,OPN,Jürgen Kress

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  • SOA Community Newsletter November 2012

    - by JuergenKress
    Dear SOA partner community member Too many different product from Oracle, no idea how do they fit together? Get a copy of the Oracle catalog, an excellent overview of the Oracle middleware portfolio. BPM is a key solution to this portfolio. To position BPM to your customers you can find many use case ideas in the paper BPM 11g Patterns and industry specific value propositions for Financial Services & Insurance & Retail. Many more Process Accelerators (11.1.1.6.2) have become available. It is an excellent demo and starting point for BPM projects. Our SOA Suite team published the most important OOW presentation at the OTN website. The Oracle SOA proactive support team is running a series of blog posts about SOA and JMS Introductory. To become an expert in SOA, Bob highlighted the latest list of SOA books. For OSB projects we recommend the EAIESB OSB poster. Thanks to all the experts who contributed and shared their SOA & BPM knowledge this month again. Please feel free to send us the link to your blog post via twitter @soacommunity: Undeploy multiple SOA composites with WLST or ANT by Danilo Schmiedel Fault Handling Slides and Q&A by Vennester Installing Oracle Event Processing 11g by Antoney Reynolds Expanding the Oracle Enterprise Repository with functional documentation by Marc Kuijpers Build Mobile App for E-Business Suite Using SOA Suite and ADF Mobile By Michelle Kimihira A brief note for customers running SOA Suite on AIX platforms By Christian ACM - Adaptive Case Management by Peter Paul BPM 11g - Dynamic Task Assignment with Multi-level Organization Units By Mark Foster Oracle Real User Experience Insight: Oracle's Approach to User Experience Hope to see you at the Middleware Day at UK Oracle User Group Conference 2012 in Birmingham. Jürgen Kress Oracle SOA & BPM Partner Adoption EMEA To read the newsletter please visit http://tinyurl.com/soanewsNovember2012 (OPN Account required) To become a member of the SOA Partner Community please register at http://www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: SOA Community newsletter,SOA Community,Oracle SOA,Oracle BPM,BPM Community,OPN,Jürgen Kress

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  • Date Compare Validator Control ASP.NET

    - by Sahanr
    Compare two input dates to avoid invalid dates. In this example I have created two textboxes and namded as "TextBoxSeminarDate" and "TextBoxBookingDeadline". Booking deadline date must be before date to the Seminar date. Therefore I used Operator as "LesThanEqual". I have validated "TextBoxBookingDeadline" value comparing with the "TextBoxSeminarDate" value as follow.   <asp:CompareValidator ID="CompareValidatorBookingDeadline" runat="server" ControlToCompare="TextBoxSeminarDate" ControlToValidate="TextBoxBookingDeadline" Display="Dynamic" ErrorMessage="Please check the seminar date and select appropriate date for booking deadline" Operator="LessThanEqual" Type="Date"  ValueToCompare="<%= TextBoxSeminarDate.Text.ToShortString() %>">*</asp:CompareValidator> The important thing is "ValueToCompare" property of the compare validator. Here I have assined it to the value of the TextboxSeminarDate and then compered it with the booking deadline date.  

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  • Controlling what data populates STAR

    - by user10747017
    Beginning with the Primavera Reporting Database 2.2\P6 Analytics 1.2 release, the first release that supported the P6 Extended Schema, a new ability was added to filter which projects could be included during an ETL run. In previous releases, all projects were included in an ETL run. Additionally, all projects with the option to enable publication are included in the ETL run by default.Because the reporting needs for P6 Extended Schema are different from those of STAR, you can define a filter that will limit the data that is included in the STAR schema. For example, your STAR schema can be filter to only include all projects in a specific Portfolio, or all projects with a project code assignment of 'For Analytics.'  Any criteria that can be defined in a Where clause and added to a view can be used to filter the projects included in the STAR schema. I highly suggest this approach when dealing with large databases. Unnecessary projects could cause the Extract portion of the ETL process to take longer. A table in STAR called etl_projectlist is the key for what projects are targeted during the ETL process. To setup the filter, perform the following steps:1. Connect to your Primavera P6 Project Management Database as Pxrptuser (extended schema owner) and create a new view:create or replace view star_project_viewasselect PROJECTOBJECTID objectidfrom projectportfolio pp, projectprojectportfolio pppwhere pp.objectid = ppp.PROJECTPORTFOLIOOBJECTIDand pp.name = 'STAR Projects'--The main field that MUST be selected in the view is the projectobjectid. Selecting any other field besides the projectobjectid will cause the view to be invalid and will not work. Any Where clause can be used, but projectobjectid is the key.2. In your STAR installation directory go the \res folder and edit the staretl.properties file.  Here you will define the view to be used.  Add the following line or update if exists:star.project.filter.ds1=star_project_view3. When running the  staretl.cmd or staretl.sh process the database link to Pxrtpuser will be accessed and this view will be used to populate the etl_projectlist table  with the appropriate projectobjectids as defined in the view created in step 1 above.

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  • GetContactList stops reporting collisions on welded bodies

    - by Henrique Jung
    I have some strange problem with my game which uses Box2D as physics engine and I'm out of ideas on what I can do to solve it. My game is a class assignment where I need to build a simple game where the main character moves in a 2D environment while square blocks comes from below him. Each time a collision occurs, that block is attached to the character using a weld joint, when three blocks of the same colors are together, they annihilate themselves(an effect similar to Bejeweled). I'm using a recursive function to iterate through all the attached blocks of a given block to see if there are enough blocks for them to be deleted. I'm using GetContactList function to iterate through the list of contacts to see which blocks are adjacent to each other. The results are quite disappointing, the blocks only get annihilated in few cases. After a lot of debugging, I found the issue, but I still don't know how to solve. My issue is: after some time, GetContactList STOPS returning contacts (return NULL) to blocks that were already attached for some time. I spent some time reading the Box2D manual as well as some tutorials and still didn't find any clue of what is happening. Below there's some simplified version of the code that I wrote. for(int a = 0; a < blocksList.size(); a++) { blocksList[a].BuildConnections(); } And on BuildConnections b2ContactEdge* edge = body->GetContactList(); while(edge != NULL) { if (long_check_to_see_if_there's_a_block_nearby) { // add itself to the list to be anihilated globalList.push_back(this); //if there's, call BuildConnections again on the adjacent block adjacentBody->GetUserData()->BuildConnections; } edge = edge->next; } I know that there's another issue related to circular inclusions, but I fairly sure that this problem isn't causing the problem with the collisions. You can download my entire code from this page if you'd like http://code.google.com/p/fellz/source/list

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  • Inconsistent DHCP replies with Windows 2008R2 DHCP server

    - by verbalicious
    I've got a Windows 2008R2 standard server running DHCP services. We've noticed that certain clients are receiving inconsistent DHCP replies. We have over 175 Windows workstations in this VLAN that don't seem to have trouble getting DHCP leases. However, PXE-booting clients trying to reach our DHCP server are able to get a lease inconsistently. Additionally, we tried using the "dhcping" tool against our DHCP server and found that roughly two of every three requests time out with "no answer" -- and this holds true when we set the timeout value on dhcping to 20seconds. After a failed attempt, however, we may get a dhcp lease reply immediately with dhcping. This leads me to believe that this issue isn't confined to PXE booting clients, but something more systemic with my LAN layer2 or DHCP. And that possibly my 175 windows clients are experiencing this in some form without my knowledge. We have over 30% of our scope available so the addresses are there. I was unable to find anything in the Windows server "DHCP-Server" log. Of course, my goal is to have my DHCP server reply to every request that it receives on the LAN!

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  • Internet Good but update manager not good

    - by Raja
    I am using Ubuntu 12.04 . I am doing Internet with a USB Modem of 236kbps . My issue is , If i am accessing webpage through browser its good but if i am doing sudo apt-get update through terminal , its not responding & its just hanging there .I am unable to get whats my issue . help me to solve this . one more thing , i am unable to change my dns also . raja@badfox:~$ cat /etc/resolv.conf # Dynamic resolv.conf(5) file for glibc resolver(3) generated by resolvconf(8) # DO NOT EDIT THIS FILE BY HAND -- YOUR CHANGES WILL BE OVERWRITTEN nameserver 220.226.100.40 nameserver 220.226.6.104 nameserver 127.0.0.1 I wanna replace them to dns ip's linked here http://www.cyberciti.biz/faq/free-dns-server/ see the picture to have some idea about my issue .

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  • Drawing simple geometric figures with DrawUserPrimitives?

    - by Navy Seal
    I'm trying to draw a simple triangle based on an array of vertex. I've been searching for a tutorial and I found a simple example on riemers but I couldn't get it to work. I think it was made for XNA 3 and it seems there were some changes to XNA 4? Using this example: http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series1/The_first_triangle.php I get this error: Additional information: The current vertex declaration does not include all the elements required by the current vertex shader. TextureCoordinate0 is missing. I'm not english so I'm having some trouble to understand everything. For what I understand error is confusing because I'm trying to draw a triangle color based and not texture based and it shouldn't need a texture. Also I saw some articles about dynamic shadows and lights and I would like to know if this is the kind of code used to do it with some tweaks like culling because I'm wondering if its heavy code for performance in real time.

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