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  • Changing color of the titlebar, background and text of MFMailComposeViewController

    - by iSharreth
    I am sending email from my iPhone application. Everything working fine, but I want to change the color of the title bar that appears from blue to black and the background color from white to black. Also, all the text to white color. What should I do? Anyone please help! I used the below code: (IBAction)sendMail{ MFMailComposeViewController *mailComposer = [[MFMailComposeViewController alloc]init]; mailComposer.mailComposeDelegate = self; if([MFMailComposeViewController canSendMail]){ [mailComposer setToRecipients: [NSArray arrayWithObjects:@"[email protected]",nil]]; [mailComposer setSubject: nil]; [mailComposer setMessageBody: nil isHTML:NO]; [self presentModalViewController:mailComposer animated: YES]; }

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  • Get Lat, Long from CLLocation

    - by Marco
    Hello i have an CLLocation which is my userLocation, now in another class i have to open the maps app and make a route from the userLocation to another point. But how can i get in the another class the Coordinates of userLocation? please help me i have no idea

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  • Number of times a iphone app installed

    - by thndrkiss
    Hi, I am new to iphone stuff. After deploying an application in iTunes is there a way to find out the number of iphone/ipod touch which has installed / uninstalled this application ? During uninstall the user is asked to rate the application, how to get that information with a developer license credentials ?

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  • Is that possible using "setAutoresizingMask" to make the view autoresizing after hiding/showing navi

    - by Mickey Shine
    I am doing this with the following: [[self navigationController] setNavigationBarHidden:YES animated:YES]; and also I didn't use IB to create view objects. But my view did not auto-resize after hiding navigation bar(there was a blank area where the navigation bar used to be) I am wondering if I could make it auto-resize only by "setAutoresizingMask", or do I have to use some hand-writing animation stuff?

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  • Obj-msg-send error in numberOfSectionsInTableView

    - by mukeshpawar
    import "AddBillerCategoryViewController.h" import "Globals.h" import "AddBillerViewController.h" import "AddBillerListViewController.h" import"KlinnkAppDelegate.h" @implementation AddBillerCategoryViewController @synthesize REASON, RESPVAR, currentAttribute,tbldata,strOptions; // This recipe adds a title for each section //Initialize the table view controller with the grouped style (AddBillerCategoryViewController *) init { if (self = [super initWithStyle:UITableViewStyleGrouped]);// self.title = @"Crayon Colors"; return self; } -(void)showBack { [[self navigationController] pushViewController:[[AddBillerViewController alloc] init] animated:YES]; } (void)navigationController:(UINavigationController *)navigationController willShowViewController:(UIViewController *)viewController animated:(BOOL)animated { if ([viewController isKindOfClass:[AddBillerCategoryViewController class]]) { AddBillerCategoryViewController *controller = (AddBillerCategoryViewController *)viewController; [controller.tbldata reloadData]; } } (void)viewDidLoad { appDelegate = (KlinnkAppDelegate *)[[UIApplication sharedApplication] delegate]; appDelegate.catListArray.count; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; //self.navigationItem.leftBarButtonItem = [[[UIBarButtonItem alloc] // initWithTitle:@"Back" // style:UIBarButtonItemStylePlain // target:self // action:@selector(showBack)] autorelease]; if(gotOK == 0) { //self.navigationItem.leftBarButtonItem.enabled = FALSE; dt = [[DateTime alloc] init]; strChannelID = @"IGLOO|MOBILE"; strDateTime = [dt findDateTime]; strTemp = [dt findSessionTime]; strSessionID = [appDelegate.KMobile stringByAppendingString:strTemp]; strResponseURL = @"http://115.113.110.139/Test/CbbpServerRequestHandler"; strResponseVar = @"serverResponseXML"; strRequestType = @"GETCATEGORY"; NSLog(@"Current Session id - %@", strSessionID); //conn = [[NSURLConnection alloc] init]; receivedData = [[NSMutableData data] retain]; //.................... currentAttribute = [[NSMutableString alloc] init]; // create XMl xmlData = [[NSData alloc] init]; xmlData = [self createXML]; // XMl has been created now convert it in to string xmlString = [[NSString alloc] initWithData:xmlData encoding:NSASCIIStringEncoding]; // Ataching other infromatin to he xml parameterString = [[NSString alloc] initWithString:@"mobileRequestXML="]; requestString = [[NSString alloc] init]; requestString = [parameterString stringByAppendingString:xmlString]; // give space betn two element. requestString = [requestString stringByReplacingOccurrencesOfString:@"<" withString:@" <"]; // Initalizing other parameters postData = [requestString dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; postLength = [NSString stringWithFormat:@"%d",[postData length]]; firstRequest = [[[NSMutableURLRequest alloc] init] autorelease]; REASON = [[NSMutableString alloc] init]; RESPVAR = [[NSMutableString alloc] init]; NSLog(@"\n \n Sending for 1st time........\n"); [self sendRequest]; NSLog(@"\n \n Sending for 2nd time........\n"); [self sendRequest]; NSLog(@"\n \n both request send........\n \n "); } //[tbldata reloadData]; [self retain]; [super viewDidLoad]; } -(void)sendRequest { finished = FALSE; NSLog(@"\n Sending Request \n\n %@", requestString); conn = [[NSURLConnection alloc] init]; if(gotOK == 0) [firstRequest setURL:[NSURL URLWithString:@"http://115.113.110.139/Test/CbbpMobileRequestHandler"]]; if(gotOK == 1) { [firstRequest setURL:[NSURL URLWithString:@"http://115.113.110.139//secure"]]; gotOK = 2; } [firstRequest setHTTPMethod:@"POST"]; [firstRequest setValue:postLength forHTTPHeaderField:@"Content-Length"]; [firstRequest setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [firstRequest setHTTPBody:postData]; conn = [conn initWithRequest:firstRequest delegate:self startImmediately:YES]; [conn start]; while(!finished) { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } if (conn) { //receivedData = [[NSMutableData data] retain]; NSLog(@"\n\n Received %d bytes of data",[receivedData length]); } else { NSLog(@"\n Not responding"); } } (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSLog(@" \n Send didReciveResponse"); [receivedData setLength:0]; } (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@" \n Send didReciveData"); [receivedData appendData:data]; } (void)connectionDidFinishLoading:(NSURLConnection *)connection { finished = TRUE; NSLog(@" \n Send didFinishLaunching"); // do something with the data // receivedData is declared as a method instance elsewhere NSLog(@"\n\n Succeeded! DIDFINISH Received %d bytes of data\n\n ",[receivedData length]); NSString *aStr = [[NSString alloc] initWithData:receivedData encoding:NSASCIIStringEncoding]; NSLog(aStr); //[conn release]; if([aStr isEqualToString:@"OK"]) gotOK = 1; NSLog(@" Value of gotOK - %d", gotOK); if(gotOK == 2) { responseData = [aStr dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; parser = [[NSXMLParser alloc] initWithData:responseData]; [parser setDelegate:self]; NSLog(@"\n start parsing"); [parser parse]; NSLog(@"\n PArsing over"); NSLog(@"\n check U / S and the RESVAR is - %@",RESPVAR); NSRange textRange; textRange =[aStr rangeOfString:@"<"]; if(textRange.location != NSNotFound) { if([RESPVAR isEqualToString:@"U"]) { self.navigationItem.rightBarButtonItem.enabled = TRUE; self.navigationItem.leftBarButtonItem.enabled = TRUE; NSLog(@" \n U......."); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Error" message:REASON delegate:self cancelButtonTitle:nil otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; } if([RESPVAR isEqualToString:@"S"]) { NSLog(@"\n S........"); [[self navigationController] pushViewController:[[AddBillerCategoryViewController alloc] init] animated:YES]; //[self viewDidLoad]; //[tbldata reloadData]; } } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Connection Problem" message:@"Enable to process your request at this time. Please try again." delegate:self cancelButtonTitle:nil otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; //self.navigationItem.leftBarButtonItem.enabled = TRUE; } } NSLog(@"\n Last line of connectionDidFinish "); //[tableView reloadData]; } -(NSData *)createXML { NSString *strXmlNode = @" channel alliaceid session reqtype responseurl responsevar "; NSString *tempchannel = [strXmlNode stringByReplacingOccurrencesOfString:@"channel" withString:strChannelID options:NSBackwardsSearch range:NSMakeRange(0, [strXmlNode length])]; NSString *tempalliance = [tempchannel stringByReplacingOccurrencesOfString:@"alliaceid" withString:@"WALLET365" options:NSBackwardsSearch range:NSMakeRange(0, [tempchannel length])]; NSString *tempsession = [tempalliance stringByReplacingOccurrencesOfString:@"session" withString:strSessionID options:NSBackwardsSearch range:NSMakeRange(0, [tempalliance length])]; NSString *tempreqtype = [tempsession stringByReplacingOccurrencesOfString:@"reqtype" withString:strRequestType options:NSBackwardsSearch range:NSMakeRange(0,[tempsession length])]; NSString *tempresponseurl = [tempreqtype stringByReplacingOccurrencesOfString:@"responseurl" withString:strResponseURL options:NSBackwardsSearch range:NSMakeRange(0, [tempreqtype length])]; NSString *tempresponsevar = [tempresponseurl stringByReplacingOccurrencesOfString:@"responsevar" withString:strResponseVar options:NSBackwardsSearch range:NSMakeRange(0,[tempresponseurl length])]; NSData *data= [[NSString stringWithString:tempresponsevar] dataUsingEncoding:NSUTF8StringEncoding]; return data; } (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { if([elementName isEqualToString:@"RESPVAL"]) currentAttribute = [NSMutableString string]; if([elementName isEqualToString:@"REASON"]) currentAttribute = [NSMutableString string]; if([elementName isEqualToString:@"COUNT"]) currentAttribute = [NSMutableString string]; if([elementName isEqualToString:@"CATNAME"]) currentAttribute = [NSMutableString string]; } (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if([elementName isEqualToString:@"RESPVAL"]) { [RESPVAR setString:currentAttribute]; //NSLog(@"\n Response VAR - %@", RESPVAR); } if([elementName isEqualToString:@"REASON"]) { [REASON setString:currentAttribute]; //NSLog(@"\n Reason - %@", REASON); } if([elementName isEqualToString:@"COUNT"]) { NSString *temp1 = [[NSString alloc] init]; temp1 = [temp1 stringByAppendingString:currentAttribute]; catCount = [temp1 intValue]; [temp1 release]; //NSLog(@"\n Cat Count - %d", catCount); } if([elementName isEqualToString:@"CATNAME"]) { [appDelegate.catListArray addObject:[NSString stringWithFormat:currentAttribute]]; //NSLog(@"%@", appDelegate.catListArray); } } (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(self.currentAttribute) [self.currentAttribute setString:string]; } /* (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ /* // Override to allow orientations other than the default portrait orientation. (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview // Release anything that's not essential, such as cached data } pragma mark Table view methods -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { KlinnkAppDelegate *appDelegated = (KlinnkAppDelegate *)[[UIApplication sharedApplication] delegate]; return appDelegated.catListArray.count; } // Customize the appearance of table view cells. (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... AddBillerCategoryViewController *mbvc = (AddBillerCategoryViewController *)[appDelegate.catListArray objectAtIndex:indexPath.row]; [cell setText:mbvc.strOptions]; return cell; } (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; gotOK = 0; int j = indexPath.row; appDelegate.catName = [[NSString alloc] init]; appDelegate.catName = [appDelegate.catName stringByAppendingString:[appDelegate.catListArray objectAtIndex:j]]; [[self navigationController] pushViewController:[[AddBillerListViewController alloc] init] animated:YES]; } /* // Override to support conditional editing of the table view. (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ (void)dealloc { [REASON release]; [RESPVAR release]; [currentAttribute release]; [tbldata release]; [super dealloc]; } @end In the Above code .. numberOfSectionsInTableView ,i get error of obj-msg-send i have intialize the array catlist and even not released it anywhere still why i am getting this error please help me i am badly stuck' thanks in advacnce

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  • how can stop creating duplicates in camera roll while using UISaveVideoAtPathToSavedPhotosAlbum to s

    - by srikanth rongali
    I have a video in applications documents folder. I need it to be saved in camera roll. So, I used UISaveVideoAtPathToSavedPhotosAlbum method to save it in camera roll. It's working and I can see the video added to camera roll. But, the problem is every time I execute the application with same video(with same file name), it is added another time in camera roll instead of replacing the old one. So, it is creating the duplicates of the video. How can I make the application work like if a video is present in camera roll and again added with same file name, then old one is replaced by new video.

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  • Will OpenGL give me any FPS improvement over CoreAnimation for scrolling a large image?

    - by Ben Roberts
    Hi, I'm considering re-writing the menu system of my iPhone app to use Open GL just to improve the smoothness of scrolling a big image (480x1900px) across the screen. I'm looking at doing this as a way to improve on using the method/solution as described here (http://stackoverflow.com/questions/1443140/smoother-uiview). This solution was a big improvement over the previous implementation but it's still not perfect and as this is the first thing the user will see I'd like it to be as flawless as possible. Will switching to OpenGL give me the sort of smooth scrolling I'm looking for? I've stayed clear of OpenGL until now as this is my first app and core animation has handled everything else I've thrown at it well enough, would be good to know if this alternative implementation is likely to work! thanks

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  • VU meter implementaion in iphone

    - by Sreelal
    Hi, I am developing an aplication for iphone which records audio and save that audio file .I need to create a UI similar to that in Voice Memo app with VU meter .I implemented codes to record audio,but i have no idea about VU meter implementation.Looking forward for a reply ......Thanks in advance

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  • UILabel over a UIToolBar

    - by paul simmons
    Hi, I have put a UILabel over a UIToolbar. It works fine (changing colors & text) but when I click something on the toolbar, from that moment on, UILabel's text color is like 'faded'. I have tried bringing UILabel to front but that did not work. Any suggestions?.

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  • CATiledLayer blanking tiles before drawing contents

    - by Greg Plesur
    All, I'm having trouble getting behavior that I want from CATiledLayer. Is there a way that I can trigger the tiles to redraw without having the side-effect that their areas are cleared to white first? I've already subclassed CATiledLayer to set fadeDuration to return 0. To be more specific, here are the details of what I'm seeing and what I'm trying to achieve: I have a UIScrollView with a big content size...~12000x800. Its content view is a UIView backed by a CATiledLayer. The UIView is rendered with a lot of custom-drawn lines Everything works fine, but the contents of the UIView sometimes change. When that happens, I'd like to redraw the tiles as seamlessly as possible. When I use setNeedsDisplay on the view, the tiles redraw but they are first cleared to white and there's a fraction-of-a-second delay before the new content is drawn. I've already subclassed CATiledLayer so that fadeDuration is set to 0. The behavior that I want seems like it should be possible...when you zoom in on the scrollview and the content gets redrawn at a higher resolution, there's no blanking before the redraw; the new content is drawn right on top of the old one. That's what I'm looking for. Thanks; I appreciate your ideas. Update: Just to follow up - I realized that the tiles weren't being cleared to white before the redraw, they're being taken out entirely; the white that I was seeing is the color of the view that's beneath my CATiledLayer-backed view. As a quick hack/fix, I put a UIImageView beneath the UIScrollView, and before triggering a redraw of the CATiledLayer-backed view I render its visible section into the UIImageView and let it show. This smooths out the redraw significantly. If anyone has a better solution, like keeping the redraw-targeted tiles from going away before being redrawn in the first place, I'd still love to hear it.

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  • UITableViewCellStyleValue2 edit indicators?

    - by Jason Jardim
    I am using this style of table view UITableViewCellStyleValue2. I set editing, but I cant seem to get the arrows to show up on the right of the cell - like the Contacts app. Also in the contacts app I notice that if I have a Favorite it puts a * (star) to the right. Any info on how to get an image would be appreciated. Thanks!

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  • how to remove seperator from tableview

    - by thndrkiss
    Hi, I used interface builder and changed my tableview style as grouped and seperator as none. I was able to see the change in the display style which is grouped right now. But The seperator change is not getting reflected. Kindly help me how to remove the seperator.

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  • How to persist options selected in AlertDialog spawned from ItemizedOverlay onTap method

    - by ahsteele
    In the description of how to add a list of options to an AlertDialog the official Android documentation alludes to saving a users preferences with one of the "data storage techniques." The examples assume the AlertDialog has been spawned within an Activity class. In my case I've created a class that extends ItemizedOverlay. This class overrides the onTap method and uses an AlertDialog to prompt the user to make a multi-choice selection. I would like to capture and persist the selections for each OverlayItem they tap on. The below code is the onTap method I've written. It functions as written but doesn't yet do what I'd hope. I'd like to capture and persist each selection made by the user to be used later. How do I do that? Is using an AlertDialog in this manner a good idea? Are there better options? protected boolean onTap(int index) { OverlayItem item = _overlays.get(index); final CharSequence[] items = { "WiFi", "BlueTooth" }; final boolean[] checked = { false, false }; AlertDialog.Builder builder = new AlertDialog.Builder(_context); builder.setTitle(item.getTitle()); builder.setMultiChoiceItems(items, checked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(DialogInterface dialog, int item, boolean isChecked) { // for now just show that the user touched an option Toast.makeText(_context, items[item], Toast.LENGTH_SHORT).show(); } }); builder.setPositiveButton("Okay", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { // should I be examining what was checked here? dialog.dismiss(); } }); builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); return true; }

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  • Implement looped movement animation with tap to cancel

    - by Nader
    Hi All; My app is based around a grid and an image that moves within a grid that is contained within a scrollview. I have an imageview that I am animating from one cell to another in time with a slow finger movement and recentering the scrollview. That is rather straight forward. I have also implement the ability to detect a swipe and therefore move the image all the way to the end of the grid and the uiscrollview recentering. I have even implemented the ability to detect a subsequent tap and freeze the swiped movement. The issue with the swipe movement is that the UIScrollView will scroll all the way to the end before the Image reaches the end and so I have to wait for the image to arrive. Also, when I freeze the movement of the image, I have to re-align the image to a cell (which I can do). I have come to the realization that I have to animate the image one cell at a time for swipes and recentering the uiscrollview before moving the image to the next cell. I have attempted to implement this but I cannot come up with a solution that works or works properly. Can anyone suggest how I go about implementing this? Even if you are able to put up code from a different example or sudo code, it would help a lot as I cannot workout how this should be done, should I be using selectors, a listener in delegates, I just simply lack the experience to solve this design pattern. Here is some code: Note that the sprite is an UIImageView - (void)animateViewToPosition:(SpriteView *)sprite Position:(CGPoint)pos Duration:(CFTimeInterval)duration{ CGMutablePathRef traversePath = CGPathCreateMutable(); CGPathMoveToPoint(traversePath, NULL, sprite.center.x, sprite.center.y); CGPathAddLineToPoint(traversePath, NULL, pos.x, pos.y); CAKeyframeAnimation *traverseAnimation = [CAKeyframeAnimation animationWithKeyPath:kAnimatePosition]; traverseAnimation.duration = duration; traverseAnimation.removedOnCompletion = YES; traverseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; traverseAnimation.delegate = sprite; traverseAnimation.path = traversePath; CGPathRelease(traversePath); [sprite.layer addAnimation:traverseAnimation forKey:kAnimatePosition]; sprite.center = pos; }

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  • Implement looped movement animation with tap to cancel

    - by Nader
    Hi All; My app is based around a grid and an image that moves within a grid that is contained within a scrollview. I have an imageview that I am animating from one cell to another in time with a slow finger movement and recentering the scrollview. That is rather straight forward. I have also implement the ability to detect a swipe and therefore move the image all the way to the end of the grid and the uiscrollview recentering. I have even implemented the ability to detect a subsequent tap and freeze the swiped movement. The issue with the swipe movement is that the UIScrollView will scroll all the way to the end before the Image reaches the end and so I have to wait for the image to arrive. Also, when I freeze the movement of the image, I have to re-align the image to a cell (which I can do). I have come to the realization that I have to animate the image one cell at a time for swipes and recentering the uiscrollview before moving the image to the next cell. I have attempted to implement this but I cannot come up with a solution that works or works properly. Can anyone suggest how I go about implementing this? Even if you are able to put up code from a different example or sudo code, it would help a lot as I cannot workout how this should be done, should I be using selectors, a listener in delegates, I just simply lack the experience to solve this design pattern. Here is some code: Note that the sprite is an UIImageView - (void)animateViewToPosition:(SpriteView *)sprite Position:(CGPoint)pos Duration:(CFTimeInterval)duration{ CGMutablePathRef traversePath = CGPathCreateMutable(); CGPathMoveToPoint(traversePath, NULL, sprite.center.x, sprite.center.y); CGPathAddLineToPoint(traversePath, NULL, pos.x, pos.y); CAKeyframeAnimation *traverseAnimation = [CAKeyframeAnimation animationWithKeyPath:kAnimatePosition]; traverseAnimation.duration = duration; traverseAnimation.removedOnCompletion = YES; traverseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; traverseAnimation.delegate = sprite; traverseAnimation.path = traversePath; CGPathRelease(traversePath); [sprite.layer addAnimation:traverseAnimation forKey:kAnimatePosition]; sprite.center = pos;

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  • iPhone to iPhone communication

    - by Dan
    Hi, I have been looking into communication methods between two iPhone devices and as I understand it there are two main methods to do this: Bluetooth and WiFi. However I wanted to know if anyone knows of any other way of sharing information between two iPhones? If I were in an area with no WiFi or mobile signal, and couldn't use Bluetooth for whatever reason, is there anything that could be done to broadcast data from one iPhone to another? I'm sure its a bit of a silly question, but if you don't ask, you don't get; and if someone knows of anything I might be able to look into with regards to this, I would be very appreciative. Thanks, Dan

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  • Objective-C - open SMS

    - by teepusink
    Hi, How do I open SMS from my app and have the new message popped up and prepopulated? Right now this is what I have NSString *stringURL = @"sms:"; NSURL *url = [NSURL URLWithString:stringURL]; [[UIApplication sharedApplication] openURL:url]; That opens the SMS app but you have to click on new message etc. Thanks, Tee

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  • image Gallery in iPhone

    - by Arun Thakkar
    Hello EveryOne!! Hope You all are fine and also in Your best of moods!! I need You Guys help.. I need to Create an Image Gallery!! That may be use Concept of Scrolling and Paging together. When i Click on Button, It will open new view in landscape mode. This View is for my Image Gallery.. It Shows 5 Images 1) - Centered Large Image With its description on Bottom. 2) - Next Coming image on left side, This image is slightly tilled at some angle, Without any description at bottom. 3)next to next coming image on left to 2nd image. 4) - previous image on right side, This image is slightly tilled at some angle, Without any description at bottom. 5)Previous to Previous image on right of 4th image And All images are scrollable.. like When i scroll 2nd image, it Will move to Center and show its description and image Which is already centered move to previous image. Sorry for my Confused English, I have also given link Bellow. kindly Check it. Click here For Showing image. I Tried for Basic code of paging and scrolling but unluckily nothing helpful. Kindly share your knowledge as well as Guide me to develop such image gallery. Looking forwards. Thanks, Regards, Arun Thakkar

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  • Is it possible to hide the tabbar when a button is pressed to allow a full screen view of the conten

    - by Jonah
    I have a UITabBar in the detail view of my navigation based application. I am storing text and images in a tableview and would like the user to be able to tap on a cell to hide the navigation controller and the tabbar for full screen viewing of the content. I found this code for hiding the top bars, but it does not seem as easy to hide the tabbar. [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; [self.navigationController setNavigationBarHidden:YES animated:YES]; Does anyone know how to do this? This code does not work to hide the tabBar once the view is already loaded. yourTabViewController.hidesBottomBarWhenPushed = YES;

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