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  • Javascript: Writing a firefox extension with sockets

    - by Johnny Grass
    I need to write a firefox extension that creates a server socket (I think that's what it's called) and returns the browser's current url when a client application (running on the same computer) sends it a request. The thing is that I have no Java/Javascript background at all and I'm pressed for time so I am trying to hack something together from code samples. So far I've been mildly successful. I've been working with code from this question which is used in the open source Firefox exension PolyChrome I have the following code: var reader = { onInputStreamReady : function(input) { var input_stream = Components.classes["@mozilla.org/scriptableinputstream;1"] .createInstance(Components.interfaces.nsIScriptableInputStream); input_stream.init(input); input_stream.available(); var request = ''; while (input_stream.available()) { request = request + input_stream.read(512); } var checkString = "foo" if (request.toString() == checkString.toString()) { output_console('URL: ' + content.location.href); } else output_console("nothing"); var thread_manager = Components.classes["@mozilla.org/thread-manager;1"].getService(); input.asyncWait(reader,0,0,thread_manager.mainThread); } } var listener = { onSocketAccepted: function(serverSocket, clientSocket) { output_console("Accepted connection on "+clientSocket.host+":"+clientSocket.port); input = clientSocket.openInputStream(0, 0, 0).QueryInterface(Components.interfaces.nsIAsyncInputStream); output = clientSocket.openOutputStream(Components.interfaces.nsITransport.OPEN_BLOCKING, 0, 0); var thread_manager = Components.classes["@mozilla.org/thread-manager;1"].getService(); input.asyncWait(reader,0,0,thread_manager.mainThread); } } var serverSocket = Components.classes["@mozilla.org/network/server-socket;1"]. createInstance(Components.interfaces.nsIServerSocket); serverSocket.init(9999, true, 5); output_console("Opened socket on " + serverSocket.port); serverSocket.asyncListen(listener); I have a few questions. So far I can telnet into localhost and get a response, but my string comparison in the reader seems to fail even if I enter "foo". I don't get why. What am I missing? The sample code I'm using opens up a console window and prints output when I telnet into localhost. Ideally I would like the output to be returned as a response when the client sends a request to the server socket with a passphrase. How do I go about doing that? Is doing this a good idea? Does it create security vulnerabilities on the computer? How can I block connections to the socket from other computers? What is a good place to read about javascript sockets? My google searches have been pretty fruitless but then maybe I'm not using the right keywords.

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  • Can the same DLL data be shared by 2 different processes ?

    - by Jelly Amma
    I have two different C# applications that are running at the same time. I would like both of them to be able to access the same "instance" of a DLL (also in C#). The DLL holds some data that I'd like to return to whichever of the two applications is asking for it. My DLL is thread-safe so I was hoping this would be possible but I'm not sure how. Any help or advice would be much appreciated.

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  • Execute another program in multi-threaded program

    - by Gary
    Hi, Just wondering how if it's possible to execute another program in a thread and send information to/get information from it. Essentially the same concept as with a child process and using pipes to communicate - however I don't want to use fork. I can't seem to find whether it's possible to do this, any help would be appreciated. Thanks

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  • Android TimePicker hour field disappears after orientation change

    - by sosiouxme
    I am using a TimePicker under API 1.5 and when the orientation is changed on my device (a stock G1 running 1.6 - though NOT on the 1.5/1.6 emulator), the hour field goes blank. It still remembers the hour, it just doesn't show it. Is there any workaround for this? The same problem was described by someone else here: http://groups.google.com/group/android-beginners/browse_thread/thread/b4288004021b876/de5899a2bb291ab5 Nothing helpful was forthcoming - can StackOverflow do better?

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  • getView() in CountDownTimer's onTick return sometimes null

    - by HexWrench
    I had recently a crash report where I could see that in the CountDownTimer's onTick method the getView() call returns null. I use the onTick method to display the remaining time in a textView. The textView is inside a Fragment. Since the CountDownTimer runs in the UI thread I have no idea why this had happened. What could be the cause for this and what is a possible workaround for this problem? Thanks!

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  • Is Spring.Threading.Helpers still supported?

    - by Paul Morrison
    I am converting some old C# code, and it has a CountDownLatch using a package called Spring.Threading.Helpers. The odd thing is that I can't find this package on Google - so a) is it still supported? And, if so, where is it documented? b) What I really want to do is wait for a count to get to zero, but interrupt every so many msecs. Would it just be simpler to set up another thread, and do WaitOnes on an Event specifying an interval? TIA

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  • Writing exceptions in multihreaded windows service to event log

    - by Ziplin
    I have a multithreaded windows service that will unpredictably stop running once every 24 hours or so. I am writing to the event log and that's going through just fine, but whenever the service crashes there are no messages in the event log (even that the service stopped, despite having AutoLog=true). Is there a way to have uncaught exceptions written straight to the log, even if they aren't in the original thread?

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  • C# MultiThread Safe Class Design

    - by Robert
    I'm trying to designing a class and I'm having issues with accessing some of the nested fields and I have some concerns with how multithread safe the whole design is. I would like to know if anyone has a better idea of how this should be designed or if any changes that should be made? using System; using System.Collections; namespace SystemClass { public class Program { static void Main(string[] args) { System system = new System(); //Seems like an awkward way to access all the members dynamic deviceInstance = (((DeviceType)((DeviceGroup)system.deviceGroups[0]).deviceTypes[0]).deviceInstances[0]); Boolean checkLocked = deviceInstance.locked; //Seems like this method for accessing fields might have problems with multithreading foreach (DeviceGroup dg in system.deviceGroups) { foreach (DeviceType dt in dg.deviceTypes) { foreach (dynamic di in dt.deviceInstances) { checkLocked = di.locked; } } } } } public class System { public ArrayList deviceGroups = new ArrayList(); public System() { //API called to get names of all the DeviceGroups deviceGroups.Add(new DeviceGroup("Motherboard")); } } public class DeviceGroup { public ArrayList deviceTypes = new ArrayList(); public DeviceGroup() {} public DeviceGroup(string deviceGroupName) { //API called to get names of all the Devicetypes deviceTypes.Add(new DeviceType("Keyboard")); deviceTypes.Add(new DeviceType("Mouse")); } } public class DeviceType { public ArrayList deviceInstances = new ArrayList(); public bool deviceConnected; public DeviceType() {} public DeviceType(string DeviceType) { //API called to get hardwareIDs of all the device instances deviceInstances.Add(new Mouse("0001")); deviceInstances.Add(new Keyboard("0003")); deviceInstances.Add(new Keyboard("0004")); //Start thread CheckConnection that updates deviceConnected periodically } public void CheckConnection() { //API call to check connection and returns true this.deviceConnected = true; } } public class Keyboard { public string hardwareAddress; public bool keypress; public bool deviceConnected; public Keyboard() {} public Keyboard(string hardwareAddress) { this.hardwareAddress = hardwareAddress; //Start thread to update deviceConnected periodically } public void CheckKeyPress() { //if API returns true this.keypress = true; } } public class Mouse { public string hardwareAddress; public bool click; public Mouse() {} public Mouse(string hardwareAddress) { this.hardwareAddress = hardwareAddress; } public void CheckClick() { //if API returns true this.click = true; } } }

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  • Perfect Forwarding to async lambda

    - by Alexander Kondratskiy
    I have a function template, where I want to do perfect forwarding into a lambda that I run on another thread. Here is a minimal test case which you can directly compile: #include <thread> #include <future> #include <utility> #include <iostream> #include <vector> /** * Function template that does perfect forwarding to a lambda inside an * async call (or at least tries to). I want both instantiations of the * function to work (one for lvalue references T&, and rvalue reference T&&). * However, I cannot get the code to compile when calling it with an lvalue. * See main() below. */ template <typename T> std::string accessValueAsync(T&& obj) { std::future<std::string> fut = std::async(std::launch::async, [](T&& vec) mutable { return vec[0]; }, std::forward<T>(obj)); return fut.get(); } int main(int argc, char const *argv[]) { std::vector<std::string> lvalue{"Testing"}; // calling with what I assume is an lvalue reference does NOT compile std::cout << accessValueAsync(lvalue) << std::endl; // calling with rvalue reference compiles std::cout << accessValueAsync(std::move(lvalue)) << std::endl; // I want both to compile. return 0; } For the non-compiling case, here is the last line of the error message which is intelligible: main.cpp|13 col 29| note: no known conversion for argument 1 from ‘std::vector<std::basic_string<char> >’ to ‘std::vector<std::basic_string<char> >&’ I have a feeling it may have something to do with how T&& is deduced, but I can't pinpoint the exact point of failure and fix it. Any suggestions? Thank you! EDIT: I am using gcc 4.7.0 just in case this could be a compiler issue (probably not)

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  • Best solution for a windows service with constant running threads in C# 4.0

    - by dagda1
    Hi, I want to create a windows service that will create x number of threads that wake up every x number of minutes and do some work. I think the task scheduling or parallel framework is a bad fit for this type of work as it is best suited for work that starts, completes and finishes rather than is constant. Should I look at utilising a thread pool for this approach or does anyone have any advice for a good solution? Thanks Paul

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  • JVM cannot use 8 CPUon Linux

    - by Trustin
    I have observed that JVM cannot user 8 CPU advantage. Because when a thread runs more than 1 secs, other threds are waiting for it. there is no lock beetween these threds is there any jvm option for this ?

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  • Dispatcher.CurrentDispatcher?

    - by Mark
    If I do this... public PriorityQueue(Dispatcher dispatcher = null) { this.dispatcher = dispatcher ?? Dispatcher.CurrentDispatcher; } And then use it in a ViewModel (without passing any args) that is created through the XAML, this.dispatcher will point to the UI thread right?

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  • A question about making a C# class persistent during a file load

    - by Adam
    Apologies for the indescriptive title, however it's the best I could think of for the moment. Basically, I've written a singleton class that loads files into a database. These files are typically large, and take hours to process. What I am looking for is to make a method where I can have this class running, and be able to call methods from within it, even if it's calling class is shut down. The singleton class is simple. It starts a thread that loads the file into the database, while having methods to report on the current status. In a nutshell it's al little like this: public sealed class BulkFileLoader { static BulkFileLoader instance = null; int currentCount = 0; BulkFileLoader() public static BulkFileLoader Instance { // Instanciate the instance class if necessary, and return it } public void Go() { // kick of 'ProcessFile' thread } public void GetCurrentCount() { return currentCount; } private void ProcessFile() { while (more rows in the import file) { // insert the row into the database currentCount++; } } } The idea is that you can get an instance of BulkFileLoader to execute, which will process a file to load, while at any time you can get realtime updates on the number of rows its done so far using the GetCurrentCount() method. This works fine, except the calling class needs to stay open the whole time for the processing to continue. As soon as I stop the calling class, the BulkFileLoader instance is removed, and it stops processing the file. What I am after is a solution where it will continue to run independently, regardless of what happens to the calling class. I then tried another approach. I created a simple console application that kicks off the BulkFileLoader, and then wrapped it around as a process. This fixes one problem, since now when I kick off the process, the file will continue to load even if I close the class that called the process. However, now the problem I have is that cannot get updates on the current count, since if I try and get the instance of BulkFileLoader (which, as mentioned before is a singleton), it creates a new instance, rather than returning the instance that is currently in the executing process. It would appear that singletons don't extend into the scope of other processes running on the machine. In the end, I want to be able to kick off the BulkFileLoader, and at any time be able to find out how many rows it's processed. However, that is even if I close the application I used to start it. Can anyone see a solution to my problem?

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  • Good concurrency example of Java vs. Clojure

    - by Michiel Borkent
    Clojure is said to be a language that makes multi-thread programming easier. From the Clojure.org website: Clojure simplifies multi-threaded programming in several ways. Now I'm looking for a non-trivial problem solved in Java and in Clojure so I can compare/contrast their simplicity. Anyone?

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  • Function overloading

    - by makcoozi
    I found this code , and i m not sure that whether overloading should happen or not. void print( int (*arr)[6], int size ); void print( int (*arr)[5], int size ); what happens if I pass pointer to an array of 4 elements , to it should come... any thread will be helpful.

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  • JNI String Corruption

    - by Chris Dennett
    Hi everyone, I'm getting weird string corruption across JNI calls which is causing problems on the the Java side. Every so often, I'll get a corrupted string in the passed array, which sometimes has existing parts of the original non-corrupted string. The C++ code is supposed to set the first index of the array to the address, it's a nasty hack to get around method call limitations. Additionally, the application is multi-threaded. remoteaddress[0]: 10.1.1.2:49153 remoteaddress[0]: 10.1.4.2:49153 remoteaddress[0]: 10.1.6.2:49153 remoteaddress[0]: 10.1.2.2:49153 remoteaddress[0]: 10.1.9.2:49153 remoteaddress[0]: {garbage here} java.lang.NullPointerException at kokuks.KKSAddress.<init>(KKSAddress.java:139) at kokuks.KKSAddress.createAddress(KKSAddress.java:48) at kokuks.KKSSocket._recvFrom(KKSSocket.java:963) at kokuks.scheduler.RecvOperation$1.execute(RecvOperation.java:144) at kokuks.scheduler.RecvOperation$1.execute(RecvOperation.java:1) at kokuks.KKSEvent.run(KKSEvent.java:58) at kokuks.KokuKS.handleJNIEventExpiry(KokuKS.java:872) at kokuks.KokuKS.handleJNIEventExpiry_fjni(KokuKS.java:880) at kokuks.KokuKS.runSimulator_jni(Native Method) at kokuks.KokuKS$1.run(KokuKS.java:773) at java.lang.Thread.run(Thread.java:717) remoteaddress[0]: 10.1.7.2:49153 The null pointer exception comes from trying to use the corrupt string. In C++, the address prints to standard out normally, but doing this reduces the rate of errors, from what I can see. The C++ code (if it helps): /* * Class: kokuks_KKSSocket * Method: recvFrom_jni * Signature: (Ljava/lang/String;[Ljava/lang/String;Ljava/nio/ByteBuffer;IIJ)I */ JNIEXPORT jint JNICALL Java_kokuks_KKSSocket_recvFrom_1jni (JNIEnv *env, jobject obj, jstring sockpath, jobjectArray addrarr, jobject buf, jint position, jint limit, jlong flags) { if (addrarr && env->GetArrayLength(addrarr) > 0) { env->SetObjectArrayElement(addrarr, 0, NULL); } jboolean iscopy; const char* cstr = env->GetStringUTFChars(sockpath, &iscopy); std::string spath = std::string(cstr); env->ReleaseStringUTFChars(sockpath, cstr); // release me! if (KKS_DEBUG) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << std::endl; } ns3::Ptr<ns3::Socket> socket = ns3::Names::Find<ns3::Socket>(spath); if (!socket) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " socket not found for path!!" << std::endl; return -1; // not found } if (!addrarr) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " array to set sender is null" << std::endl; return -1; } jsize arrsize = env->GetArrayLength(addrarr); if (arrsize < 1) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " array too small to set sender!" << std::endl; return -1; } uint8_t* bufaddr = (uint8_t*)env->GetDirectBufferAddress(buf); long bufcap = env->GetDirectBufferCapacity(buf); uint8_t* realbufaddr = bufaddr + position; uint32_t remaining = limit - position; if (KKS_DEBUG) { std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " bufaddr: " << bufaddr << ", cap: " << bufcap << std::endl; } ns3::Address aaddr; uint32_t mflags = flags; int ret = socket->RecvFrom(realbufaddr, remaining, mflags, aaddr); if (ret > 0) { if (KKS_DEBUG) std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " addr: " << aaddr << std::endl; ns3::InetSocketAddress insa = ns3::InetSocketAddress::ConvertFrom(aaddr); std::stringstream ss; insa.GetIpv4().Print(ss); ss << ":" << insa.GetPort() << std::ends; if (KKS_DEBUG) std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " addr: " << ss.str() << std::endl; jsize index = 0; const char *cstr = ss.str().c_str(); jstring jaddr = env->NewStringUTF(cstr); if (jaddr == NULL) std::cout << "[kks-c~" << spath << "] " << __PRETTY_FUNCTION__ << " jaddr is null!!" << std::endl; //jaddr = (jstring)env->NewGlobalRef(jaddr); env->SetObjectArrayElement(addrarr, index, jaddr); //if (env->ExceptionOccurred()) { // env->ExceptionDescribe(); //} } jint jret = ret; return jret; } The Java code (if it helps): /** * Pass an array of size 1 into remote address, and this will be set with * the sender of the packet (hax). This emulates C++ references. * * @param remoteaddress * @param buf * @param flags * @return */ public int _recvFrom(final KKSAddress remoteaddress[], ByteBuffer buf, long flags) { if (!kks.isCurrentlyThreadSafe()) throw new RuntimeException( "Not currently thread safe for ns-3 functions!" ); //lock.lock(); try { if (!buf.isDirect()) return -6; // not direct!! final String[] remoteAddrStr = new String[1]; int ret = 0; ret = recvFrom_jni( path.toPortableString(), remoteAddrStr, buf, buf.position(), buf.limit(), flags ); if (ret > 0) { System.out.println("remoteaddress[0]: " + remoteAddrStr[0]); remoteaddress[0] = KKSAddress.createAddress(remoteAddrStr[0]); buf.position(buf.position() + ret); } return ret; } finally { errNo = _getErrNo(); //lock.unlock(); } } public int recvFrom(KKSAddress[] fromaddress, final ByteBuffer bytes, long flags, long timeoutMS) { if (KokuKS.DEBUG_MODE) printMessage("public synchronized int recvFrom(KKSAddress[] fromaddress, final ByteBuffer bytes, long flags, long timeoutMS)"); if (kks.isCurrentlyThreadSafe()) { return _recvFrom(fromaddress, bytes, flags); // avoid event } fromaddress[0] = null; RecvOperation ro = new RecvOperation( kks, this, flags, true, bytes, timeoutMS ); ro.start(); fromaddress[0] = ro.getFrom(); return ro.getRetCode(); }

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  • Get owner's email address

    - by kape123
    I have android.permission.READ_OWNER_DATA but I can't find any reliable code that would explain how can I read email address of device's owner. And please don't turn this into 'why you wanna do that' thread. Thanks for help!

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  • Explain Type Classes in Haskell

    - by Tsubasa Gomamoto
    Hi, I am a C++ / Java programmer and the main paradigm I happen to use in everyday programming is OOP. In some thread I read a comment that Type classes are more intuitive in nature than OOP. Can someone explain the concept of type classes in simple words so that an OOP guy like me can understand it?

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  • Difference among STLPort and SGI STL

    - by Yan Cheng CHEOK
    Recently, I was buzzed by the following problem STL std::string class causes crashes and memory corruption on multi-processor machines while using VC6. I plan to use an alternative STL libraries instead of the one provided by VC6. I came across 2 libraries : STLPort and SGI STL I was wondering what is the difference between the 2. Which one I should use? Which one able to guarantee thread safety? Thanks.

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  • Why does the Java compiler complain about a local variable not having been initialized here?

    - by pele
    int a = 1, b; if(a > 0) b = 1; if(a <= 0) b = 2; System.out.println(b); If I run this, I receive: Exception in thread "main" java.lang.Error: Unresolved compilation problem: The local variable b may not have been initialized at Broom.main(Broom.java:9) I know that the local variables are not initialized and is your duty to do this, but in this case, the first if doesn't initialize the variable?

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