Search Results

Search found 30359 results on 1215 pages for 'extension development'.

Page 181/1215 | < Previous Page | 177 178 179 180 181 182 183 184 185 186 187 188  | Next Page >

  • Start Windows GUI Application Development With C++

    - by Chris
    I'm looking into creating a GUI program for Windows in C++, I have a good knowledge of C++ in the command line and also in game creation. But I'm not sure where to start with GUI application development. I have Visual Studio 2010 and have created new projects with a GUI but these templates are complex and leaves me not understanding whats happening and how to modify it. So I'm asking where do I start? Preferably good websites that you can recommend or tutorials, rather than books being a poor student :)

    Read the article

  • Visual Map about Microsoft development products

    - by Eduardo
    Hello: I listen much about new Microsoft terminologies such as WPF, WCF, WWF, ASP.NET MVC, Silverlight, entity framework, LINQ. I would like to see in a visual map: 1) how these products interrelate 2) Which are complements of which. 3) Order of priority to learn I think all the names that I mentioned, together with the use of Visual Studio applies to web developments. I need a good answer to guide my efforts of Web development in the best way. Thanks.

    Read the article

  • Is there a simple PHP development server?

    - by pinchyfingers
    When writing web apps in Python, it brain dead easy to run a development server. Django and Google App Engine both ship with simple servers. The main feature I'm looking for is no configuration. I want something like the GAE dev server where you just pass the directory of the app as a parameter when the server is started. Is there a reason that this is more difficult with PHP?

    Read the article

  • OpenSource programming-languages in development?

    - by pile of junk
    I'm very interested in interpreter and compiler development and because I don't want to continue building mini compilers and interpreters I thought I could help some open-source project. Are there currently open-source projects on compilers/interpreters in early stages seeking developers? I mean yeah.. There won't be much to do for someone like me in Python, Ruby, and so on.

    Read the article

  • Paralell development Branches w/ Bazaar

    - by Kristopher Ives
    I have two branches (or tags?) where I need to keep the same file structure with different versioned contents. One version contains everything, like development scripts, configuration files, etc. while the other contains only things that get redistributed. How can I accomplish this using Bazaar?

    Read the article

  • iPhone development

    - by sid
    Hi All, I am new to iPhone development. I want to make a simple iPhone application which when launched computes the distance travelled by the user,calories burnt,postion of the user,movement.Can anybody provide me the details or approach to follow to develop this application.

    Read the article

  • Facebook application development resources

    - by Michael
    What is the most efficient way to start learning develop Facebook applications? Any web resource or book that you would recommend to start from? Any MUST READ or Bibles available for this? There are plenty of them in Amazon, but which one really worth to spend time? What kind of development technologies are used in this? Is PHP/MySQL/JS enough to jump in? Thanks

    Read the article

  • What do I need to be able to use Joomla as an online application development enbironment

    - by howdyworld
    I develop applications using PHP and MySQL. They're not trivial, though they're not too complex. As an example to that I have written an online application to enable football administrators manage the player, competition and judiciary processes. Separately to that I have used Joomla to create websites for small businesses. I'd like to be able to use Joomla as my online application development environment. Is there a way I can use Joomla for that?

    Read the article

  • Game development: “Play Now” via website vs. download & install

    - by Inside
    Heyo, I've spent some time looking over the various threads here on gamedev and also on the regular stackoverflow and while I saw a lot of posts and threads regarding various engines that could be used in game development, I haven't seen very much discussion regarding the various platforms that they can be used on. In particular, I'm talking about browser games vs. desktop games. I want to develop a simple 3D networked multiplayer game - roughly on the graphics level of Paper Mario and gameplay with roughly the same level of interaction as a hack & slash action/adventure game - and I'm having a hard time deciding what platform I want to target with it. I have some experience with using C++/Ogre3D and Python/Panda3D (and also some synchronized/networked programming), but I'm wondering if it's worth it to spend the extra time to learn another language and another engine/toolkit just so that the game can be played in a browser window (I'm looking at jMonkeyEngine right now). For simple & short games the newgrounds approach (go to the site, click "play now", instant gratification) seems to work well. What about for more complex games? Is there a point where the complexity of a game is enough for people to say "ok, I'm going to download and play that"? Is it worth it to go with engines that are less-mature, have less documentation, have fewer features, and smaller communities* just so that a (possibly?) larger audience can be reached? Does it make sense to even go with a web-environment for the kind of game that I want to make? Does anyone have any experiences with decisions like this? Thanks! (* With the exception of flash-based engines it seems like most of the other approaches have these downsides when compared to what is available for desktop-based environments. I'd go with flash, but I'm worried that flash's 3D capabilities aren't mature enough right now to do what I want easily. There's also Unity3D, but I'm not sure how I feel about that at all. It seems highly polished, but requires a plugin to be downloaded for the game to be played -- at that rate I might as well have players download my game.)

    Read the article

  • Filtering in a HierarchicalDataTemplate via MarkupExtension?

    - by Dan Bryant
    I'm trying to create a MarkupExtension to allow filtering of items in an ItemsSource of a HierarchicalDataTemplate. In particular, I'd like to be able to supply a method name that will be executed on the DataContext in order to perform the filtering. The usage syntax I'm after looks like this: <HierarchicalDataTemplate DataType="{x:Type src:DeviceBindingViewModel}" ItemsSource="{Utilities:FilterCollection {Binding Definition.Entries}, MethodName=FilterEntries}"> <StackPanel Orientation="Horizontal"> <Image Source="{StaticResource BindingImage}" Width="24" Height="24" Margin="3"/> <TextBlock Text="{Binding DisplayName}" FontSize="12" VerticalAlignment="Center"/> </StackPanel> </HierarchicalDataTemplate> My code for the custom MarkupExtension looks like this: public sealed class FilterCollectionExtension : MarkupExtension { private readonly MultiBinding _binding; private Predicate<Object> _filterMethod; public string MethodName { get; set; } public FilterCollectionExtension(Binding binding) { _binding = new MultiBinding(); _binding.Bindings.Add(binding); //We package a reference to the DataContext with the binding so that the Converter has access to it var selfBinding = new Binding {RelativeSource = RelativeSource.Self}; _binding.Bindings.Add(selfBinding); _binding.Converter = new InternalConverter(this); } public FilterCollectionExtension(Binding binding, string methodName) : this(binding) { MethodName = methodName; } public override object ProvideValue(IServiceProvider serviceProvider) { return _binding; } private bool FilterInternal(Object dataContext, Object value) { //Filtering is only applicable if a DataContext is defined if (dataContext != null) { if (_filterMethod == null) { var type = dataContext.GetType(); var method = type.GetMethod(MethodName, new[] { typeof(Object) }); if (method == null || method.ReturnType != typeof(bool)) throw new InvalidOperationException("Could not locate a filter predicate named " + MethodName + " on the DataContext"); _filterMethod = (Predicate<Object>)Delegate.CreateDelegate(typeof(Predicate<Object>), dataContext, method); } else { if (_filterMethod.Target != dataContext) { _filterMethod = (Predicate<Object>) Delegate.CreateDelegate(typeof (Predicate<Object>), dataContext, _filterMethod.Method); } } if (_filterMethod != null) return _filterMethod(value); } //If no filtering resolved, just allow all elements return true; } private class InternalConverter : IMultiValueConverter { private readonly FilterCollectionExtension _owner; public InternalConverter(FilterCollectionExtension owner) { _owner = owner; } public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture) { var enumerable = values[0]; var targetElement = (FrameworkElement)values[1]; var view = CollectionViewSource.GetDefaultView(enumerable); view.Filter = item => _owner.FilterInternal(targetElement.DataContext, item); return view; } public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture) { throw new NotSupportedException("Cannot convert back"); } } } I can see that the extension is instantiated and I can see it return the MultiBinding that is used by the Template. I also see the call to the InternalConverter.Convert method, which sees the expected parameters (I see the collection provided by the nested {Binding}) and is successfully able to retrieve the ICollectionView for the incoming collection. The only problem is that FilterInternal never gets called. The template is ultimately being used by a TreeView, if that's relevant. I haven't been able to figure out why the FilterInternal method is not being called and I was hoping somebody might be able to offer some insight.

    Read the article

  • How to add support for a new language in FlashDevelop?

    - by TandemAdam
    I am interested in making a plugin for FlashDevelop to add support for another language. I am not too sure where I should start. So any starting points, hint, tips, or advice would go down well. There is a Plugin Development article on the FlashDevelop Wiki, but the section about adding support for new languages is just a "TODO". So this is less than helpful. I guess there are a number of parts to "supporting" a language in FlashDevelop. Here is my list, but feel free to tell me if I've missed something: Code Completion Syntax Highlighting Should appear in the "New Project" menu as a Template Should add file type/template to the "Add-New" menu Add the new project filetype (e.g. .as3proj, .as3proj, .hxproj). So how do I do all of these things? Where do I even start? Are there any good resources, documentation, or basic examples to follow? Can all of this (including the project templates) be done inside one plugin?

    Read the article

  • Developing on both Windows & Linux machines simultaneously

    - by Jamie
    Sorry for the bad title (couldn't think of a better way to describe it) I have a windows machine which I do development on. However, I have a new project which needs to interact with a linux system (executing linux commands etc.). So, obviously I can't do development on my windows machine..and I don't wish to code on the dev machine, svn commit and then svn update it on the linux machine. Is there a way where any changes I make on my dev machine will be quickly mirrored to the linux machine? SVN is not a very quick alternative and of course some changes will be very minor. Any ideas? A network share I guess....but that's not very pretty (bit slow too). As fellow developers I would like to know if you've been in a similar situation and how you've resolved it. On a furthernote, I can't just install Ubuntu as my development machine and mirror the commands, applications etc. from the linux machine because it's a cluster 'master' machine and so therefore it has quite a special configuration. Thanks guys! EDIT: I've also thought about having web services on the linux machine and then just calling them from code thus seperating platform development dependency. What do you think about that too? thanks

    Read the article

  • Confusion on C++ Python extensions. Things like getting C++ values for python values.

    - by Matthew Mitchell
    I'm wanted to convert some of my python code to C++ for speed but it's not as easy as simply making a C++ function and making a few function calls. I have no idea how to get a C++ integer from a python integer object. I have an integer which is an attribute of an object that I want to use. I also have integers which are inside a list in the object which I need to use. I wanted to test making a C++ extension with this function: def setup_framebuffer(surface,flip=False): #Create texture if not done already if surface.texture is None: create_texture(surface) #Render child to parent if surface.frame_buffer is None: surface.frame_buffer = glGenFramebuffersEXT(1) glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, c_uint(int(surface.frame_buffer))) glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0) glPushAttrib(GL_VIEWPORT_BIT) glViewport(0,0,surface._scale[0],surface._scale[1]) glMatrixMode(GL_PROJECTION) glLoadIdentity() #Load the projection matrix if flip: gluOrtho2D(0,surface._scale[0],surface._scale[1],0) else: gluOrtho2D(0,surface._scale[0],0,surface._scale[1]) That function calls create_texture, so I will have to pass that function to the C++ function which I will do with the third argument. This is what I have so far, while trying to follow information on the python documentation: #include <Python.h> #include <GL/gl.h> static PyMethodDef SpamMethods[] = { ... {"setup_framebuffer", setup_framebuffer, METH_VARARGS,"Loads a texture from a Surface object to the OpenGL framebuffer."}, ... {NULL, NULL, 0, NULL} /* Sentinel */ }; static PyObject * setup_framebuffer(PyObject *self, PyObject *args){ bool flip; PyObject *create_texture, *arg_list,*pyflip,*frame_buffer_id; if (!PyArg_ParseTuple(args, "OOO", &surface,&pyflip,&create_texture)){ return NULL; } if (PyObject_IsTrue(pyflip) == 1){ flip = true; }else{ flip = false; } Py_XINCREF(create_texture); //Create texture if not done already if(texture == NULL){ arglist = Py_BuildValue("(O)", surface) result = PyEval_CallObject(create_texture, arglist); Py_DECREF(arglist); if (result == NULL){ return NULL; } Py_DECREF(result); } Py_XDECREF(create_texture); //Render child to parent frame_buffer_id = PyObject_GetAttr(surface, Py_BuildValue("s","frame_buffer")) if(surface.frame_buffer == NULL){ glGenFramebuffersEXT(1,frame_buffer_id); } glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, surface.frame_buffer)); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, surface.texture, 0); glPushAttrib(GL_VIEWPORT_BIT); glViewport(0,0,surface._scale[0],surface._scale[1]); glMatrixMode(GL_PROJECTION); glLoadIdentity(); //Load the projection matrix if (flip){ gluOrtho2D(0,surface._scale[0],surface._scale[1],0); }else{ gluOrtho2D(0,surface._scale[0],0,surface._scale[1]); } Py_INCREF(Py_None); return Py_None; } PyMODINIT_FUNC initcscalelib(void){ PyObject *module; module = Py_InitModule("cscalelib", Methods); if (m == NULL){ return; } } int main(int argc, char *argv[]){ /* Pass argv[0] to the Python interpreter */ Py_SetProgramName(argv[0]); /* Initialize the Python interpreter. Required. */ Py_Initialize(); /* Add a static module */ initscalelib(); }

    Read the article

  • Ruby, Python, or PHP?

    - by Gabe
    And so we return to the age old question - but with a few twists. This morning, I searched and read up on which web development language to learn first. I'm thinking Ruby, Python, or perhaps PHP. But I have a few questions before deciding. Background: I'm a year into C++ (through school), but want to get into web development. I have all summer to commit to one language, learn it, do some projects, get up some websites, and so on. Now my questions (and these are assuming that I should choose between Ruby, Python, and PHP - if I should choose a different language, let me know.): I hope to use whichever language I learn for websites/web apps. Some of the threads on stackoverflow suggested Python was the best overall language, but others were unanimous that Ruby was best specifically for web development. For a first language suited towards web development, which language do you recommend, and why? This might tie into the first question, but which language looks most promising for future work, future personal projects, and basically the future in general? I'm just a freshman in college. Ideally, the language I choose would be on the rise, community-wise and opportunity-wise. (One reason I'm leaning towards Ruby is that it seems a lot of the newer tech startups/successes are using it.)

    Read the article

  • Grails - Development advice - Where do I find Plugin APIs / Troubleshoot errors / Make life easy for

    - by gav
    Hello fellow Grails Developers! I was wondering if you could help me with what must be a very common issue. I have come from a world of Java and eclipse where JavaDocs and APIs are at your fingertips. Grails has some great features and plugins but I find their inner workings completely undescoverable and that makes me sad. Take for example the excellent authentication plugin, I set this up using the brief but accurate doc. Now I'm in eclipse with STS and I'm staring at a method; applicationContext.authenticationService.filterRequest( request, response, "${request.contextPath}/authentication/index" ) Which is throwing an exception; 2010-05-01 01:17:07,292 [http-8080-1] ERROR [/grailsapp].[default] - Servlet.service() for servlet default threw exception java.lang.IllegalStateException at org.apache.catalina.connector.ResponseFacade.sendError(ResponseFacade.java:407) at javax.servlet.http.HttpServletResponseWrapper.sendError(HttpServletResponseWrapper.java:118) at org.codehaus.groovy.grails.web.sitemesh.GrailsPageResponseWrapper.sendError(GrailsPageResponseWrapper.java:91) And I have no idea where to start. I would love to have eclipse link to the source but there must be other manageable alternatives too as I know some people use TextMate or vim for development, they can't all have discovered the APIs for the plugins through trial and error!?! Is there any way of making the core Grails API more accessible / searchable? Autocomplete also doesn't seem to work for me in eclipse so if anyone has this working that would be ideal (It's an extension of the same question really). What's your approach? (Please don't say intelliJ, I can't afford it) I'm sure it's obvious and I'm just missing it, please put me out of my misery! Thanks in advance, Gav

    Read the article

  • How to grow to be global sysadmin of an organization?

    - by user64729
    Bit of a non-technical question but I have seen questions of the career development type on here before so hopefully it is fine. I work for a fast growing but still small organization (~65 employees). I have been their external sysadmin for a while now, looking after hosted Linux servers and infrastructure. In the past 12 months I have been transforming into the internal sysadmin for our office too. I'm currently studying Cisco CCNA to cover the demands of being an internal sysadmin and looking after the office LAN, routers, switches and VPNs. Now they want me to look after the global sysadmin function of the organization as a whole. The organization has 3 offices in total, 2 in the UK and 1 in the US. I work in one of the UK offices. The other offices are primarily Windows desktops with AD domain shops. My office is primarily a Linux shop with a file-server and NFS/NIS (no AD domain for the Windows desktops yet but it's in the works). Each other office has a sysadmin which in theory I am supposed to supervise but in reality each is independent. I have a very competent junior sysadmin working with me who shares the day-to-day tasks and does some of the longer term projects with my supervision. My boss has asked me how to grow from being the external sysadmin to the global sysadmin. I am to ponder this and then report back to him on how to achieve this. My current thoughts are: Management training or professional development - eg. reading books such as "Influencer" and "7 Habits". Also I feel I should take steps to improving communication skills since a senior person is expected to talk and speak out more often. Learn more about Windows and Active Directory - I'm an LPI-certified guy and have a lot of experience in Linux (Ubuntu or desktop, Debian/Ubuntu as server). Since the other offices are mainly Windows-domains it makes sense to skill-up in that area so I can understand what the other admins are talking about. Talk to previous colleagues who have are are in this role already - to try and get the benefit of their experience. Produce an "IT Roadmap" or similar that maps out where we want the organization to be and when, plotted out over the next couple of years with regards to internal and external infrastructure. I have produced a "Security roadmap" already which does cover some of these things. I guess this can summed up as "thinking more strategically"? I'd appreciate comments from anyone who has been through a similar situation, thanks.

    Read the article

  • How can I run the same Linux Installation on my hardware and in a virtual machine?

    - by LithMaster
    I've started some development that requires Linux (I'm currently on Ubuntu, but I may switch to Debian), but I still use Windows 7 for my day-to-day computing. I have already tried a dual-boot setup, but I've found that it is too cumbersome to switch between Linux and Windows. I'm wondering if it's possible to setup an installation of Linux (again, Ubuntu or Debian) on a partition of my hard drive that I can also run from Windows in a virtualized environment.

    Read the article

< Previous Page | 177 178 179 180 181 182 183 184 185 186 187 188  | Next Page >