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  • Proxy within a proxy, tunneling?

    - by joeblogger
    At work there is a proxy that (understandably) blocks all ports except web ones. However, during lunch hours you are allowed to play online games. But as ports are blocked, multiplayer games are out of the question. So I was wondering, could I set up a tunnel on a web port, that would then allow me to access those blocked ports, through the port 80 tunnel whilst still being behind the work proxy? This is in a Windows environment.

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  • Developing for Mac, without a Mac.

    - by speeder
    Hello I am a "lone wolf" game developer, and games sell more on Mac (because noone make Mac games... bizarre), so I need to make Mac games. My problem is: I don't own a Mac, and I have no way to get one (unless someone donate one to me...), I don't have money even to upgrade my crappy 3 year old PC, or buy a netbook... So, how I develop for Mac without a Mac? I guess that if I installed Mac OS on my machine, it would do, or can I just use Open Darwin instead? Or Mac OS run on virtual machines?

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  • How to reference other locations in making multi-boot live cd

    - by Nrew
    There is a tool in pen drive linux that allows you to boot directly with multiple iso files. And here is a sample in the menu.lst which allows you to choose which iso file you want to boot. title Fedora 13 find --set-root /Fedora-12-i686-L.iso map /ubuntu-10.04-desktop-i386.iso (0xff) map --hook root (0xff) kernel /casper/vmlinuz file=/cdrom/preseed/ubuntu.seed boot=casper persistent iso-scan/filename=/ubuntu-10.04-desktop-i386.iso splash initrd /casper/initrd.lz I'm just using it on my 8gb flash drive and the location of the iso file is in the flash drive itself. Is it possible to reference other locations. So that I could boot from it, without limitations. because the flash drive can only contain 8gb of data. Is it possible? Anyone here tried this before?

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • Is this a normal operating temperature range for a New Third-Generation MacBook Air (2.13 MHz, 120 G

    - by doug
    Even with just my text editor open (no web browser) and maybe the terminal, the baseline temperature is usually above 40 C. When i open 4-5 browser tabs in Safari (even if none of Sites have Flash) the temp can quickly go over 50 C. (In addition, i am observing these temps even though i have turned the fan up to 3000 rpms). (i have install smcFanControl on my MBA so i can see the temp in the menu bar.) So this means my MBA is running much warmer than my MBP; and in practice, it means that i have to be very careful how i use my MBA. Of course if i load a Site with Flash, it just freaks out, and often quickly goes above 65 C (I've installed a flash blocker to avoid this). Is anyone else observing this behavior? I have checked the Apple boards and sure enough, there are a lot of complaints, but nothing from Apple.

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  • What first game did you program, and did it make you a better developer?

    - by thenonhacker
    What first game did you program? Name your game, the OS and language, and even a Website URL to get your game. Old DOS Games and Flash Games with ActionScript are allowed. Game kits are allowed, too. ...and did it make you a better developer? Programming games can be addicting, and it will bring out the best in us as we create our first game. What lessons did you learn form most? Algorithm and/or AI's? Graphics? User Interface? File Formats and Data Storage? Project and Time Management? Can you say that because you practiced programming by creating this game, you became more immersed with the programming language you used and helped you become a better developer?

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  • Switching PHP to FastCGI from mod_php broke AMFPHP

    - by wezzy
    Hi, i've just switched my debian server from mod_php to fastcgi following this tutorial everything goes right but now i've found that one of the hosted application that using AMFPHP for flash remoting is broken. I'm trying to understand what's happend. Looking at it with FireBug and FireAMF it seems that the responses has a content but the Flash callbacks never get called and if i try to open the service browser it displays this error: (mx.rpc::Fault)#0 errorID = 0 faultCode = "Client.Error.RequestTimeout" faultDetail = "The request timeout for the sent message was reached without receiving a response from the server." faultString = "Request timed out" message = "faultCode:Client.Error.RequestTimeout faultString:'Request timed out' faultDetail:'The request timeout for the sent message was reached without receiving a response from the server.'" name = "Error" rootCause = (null) It's strange it seems that the server takes a long time to responde, then (in the service browser) flash made a new call to the server and the old one get a response. Some problem with sessions ? Really no idea ....

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  • How do I use Criteria to make a join on a date field (in DB2) based on the year.

    - by HtmlTableGuru
    I have a java.util.Date field in my Object. I would like to use Criteria to select all rows that have a date field with a given year. The SQL would look like the following: SELECT * FROM GAME GM WHERE YEAR(GM.GAME_DATE) = 2010 How can I use Criteria to accomplish this? Thanks in advance. public Collection<Game> getGamesByDate(Date date){ Collection<Game> games = null; try { session.beginTransaction(); Criteria criteria = session.createCriteria(Game.class); criteria .... ... ... games = criteria.list(); } catch (HibernateException e) { e.printStackTrace(); } return games; }

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  • cant use Activerecord find method with associations.

    - by fenec
    here are my models: #game class Game < ActiveRecord::Base #relationships with the teams for a given game belongs_to :team_1,:class_name=>"Team",:foreign_key=>"team_1_id" belongs_to :team_2,:class_name=>"Team",:foreign_key=>"team_2_id" def self.find_games(name) items = Game.find(:all,:include=>[:team_1,:team_2] , :conditions => ["team_1.name = ?", name] ) end end #teams class Team < ActiveRecord::Base #relationships with games has_many :games, :foreign_key =>'team_1' has_many :games, :foreign_key =>'team_2' end When i execute Game.find_games("real") i get : ActiveRecord::StatementInvalid: SQLite3::SQLException: no such column: team_1.name How can i fix the problem i thought that using :include would fix the problem.

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  • Can't mass-assign protected attributes -- unsolved issue

    - by nfriend21
    I have read about 10 different posts here about this problem, and I have tried every single one and the error will not go away. So here goes: I am trying to have a nested form on my users/new page, where it accepts user-attributes and also company-attributes. When you submit the form: Here's what my error message reads: ActiveModel::MassAssignmentSecurity::Error in UsersController#create Can't mass-assign protected attributes: companies app/controllers/users_controller.rb:12:in `create' Here's the code for my form: <%= form_for @user do |f| %> <%= render 'shared/error_messages', object: f.object %> <%= f.fields_for :companies do |c| %> <%= c.label :name, "Company Name"%> <%= c.text_field :name %> <% end %> <%= f.label :name %> <%= f.text_field :name %> <%= f.label :email %> <%= f.text_field :email %> <%= f.label :password %> <%= f.password_field :password %> <%= f.label :password_confirmation %> <%= f.password_field :password_confirmation %> <br> <% if current_page?(signup_path) %> <%= f.submit "Sign Up", class: "btn btn-large btn-primary" %> Or, <%= link_to "Login", login_path %> <% else %> <%= f.submit "Update User", class: "btn btn-large btn-primary" %> <% end %> <% end %> Users Controller: class UsersController < ApplicationController def index @user = User.all end def new @user = User.new end def create @user = User.create(params[:user]) if @user.save session[:user_id] = @user.id #once user account has been created, a session is not automatically created. This fixes that by setting their session id. This could be put into Controller action to clean up duplication. flash[:success] = "Your account has been created!" redirect_to tasks_path else render 'new' end end def show @user = User.find(params[:id]) @tasks = @user.tasks end def edit @user = User.find(params[:id]) end def update @user = User.find(params[:id]) if @user.update_attributes(params[:user]) flash[:success] = @user.name.possessive + " profile has been updated" redirect_to @user else render 'edit' end #if @task.update_attributes params[:task] #redirect_to users_path #flash[:success] = "User was successfully updated." #end end def destroy @user = User.find(params[:id]) unless current_user == @user @user.destroy flash[:success] = "The User has been deleted." end redirect_to users_path flash[:error] = "Error. You can't delete yourself!" end end Company Controller class CompaniesController < ApplicationController def index @companies = Company.all end def new @company = Company.new end def edit @company = Company.find(params[:id]) end def create @company = Company.create(params[:company]) #if @company.save #session[:user_id] = @user.id #once user account has been created, a session is not automatically created. This fixes that by setting their session id. This could be put into Controller action to clean up duplication. #flash[:success] = "Your account has been created!" #redirect_to tasks_path #else #render 'new' #end end def show @comnpany = Company.find(params[:id]) end end User model class User < ActiveRecord::Base has_secure_password attr_accessible :name, :email, :password, :password_confirmation has_many :tasks, dependent: :destroy belongs_to :company accepts_nested_attributes_for :company validates :name, presence: true, length: { maximum: 50 } VALID_EMAIL_REGEX = /\A[\w+\-.]+@[a-z\d\-.]+\.[a-z]+\z/i validates :email, presence: true, format: { with: VALID_EMAIL_REGEX }, uniqueness: { case_sensitive: false } validates :password, length: { minimum: 6 } #below not needed anymore, due to has_secure_password #validates :password_confirmation, presence: true end Company Model class Company < ActiveRecord::Base attr_accessible :name has_and_belongs_to_many :users end Thanks for your help!!

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  • Map folder as drive permanently in Windows

    - by MajesticRa
    Lets say I need to map folder C:/D as drive D: One can use SUBST command to map folder as drive in Windows. SUBST d: C:/D I am absolutely happy how SUBST does the work. So I set this command as a startup task using the task manager. A problem here is that if I have a flash in a USB port while booting Windows, the flash is got mapped as D: and SUBST fails. The question is how to make C:/D to be D: permanently. So other drives (especially flash drives) don't break this during startup. P.S. I know I could set D: to be R: which is unlikely to conflict with other drives. But I would greatly appreciate another answer.

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  • Conceptually, how does replay work in a game?

    - by SnOrfus
    I was kind of curious as to how replay might be implemented in a game. Initially, I thought that there would be just a command list of every player/ai action that was taken in the game, and it then 're-plays' the game and lets the engine render as usual. However, I have looked at replays in FPS/RTS games, and upon careful inspection even things like the particles and graphical/audible glitches are consistent (and those glitches are generally *in*consistent). So How does this happen. In fixed camera angle games I though it might just write every frame of the whole scene to a stream that gets stored and then just replays the stream back, but that doesn't seem like enough for games that allow you to pause and move the camera around. You'd have to store the locations of everything in the scene at all points in time (No?). So for things like particles, that's a lot of data to push which seems like a significant draw on the game's performance whilst playing.

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  • Zend Framework Db Select Join table help

    - by tester2001
    I have this query: SELECT g.title, g.asin, g.platform_id, r.rank FROM games g INNER JOIN ranks r ON ( g.id = r.game_id ) ORDER BY r.rank DESC LIMIT 5` Now, this is my JOIN using Zend_Db_Select but it gives me array error $query = $this-select(); $query-from(array('g' = 'games'), array()); $query-join(array('r' = 'ranks'), 'g.id = r.game_id', array('g.title', 'g.asin', 'g.platform_id', 'r.rank')); $query-order('r.rank DESC'); $query-limit($top); $resultRows = $this-fetchAll($query); return $resultRows; Anyone know what I could be doing wrong? I want to get all the columns in 'games' to show and the 'rank' column in the ranks table.

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  • Renaming an Invalid Filename in NTFS

    - by Sadeq Dousti
    Recently, I loaned my flash disk to one of my friends, who had Mac OS. He copied a file on it, whose name included a backslash (\). The flash disk is NTFS formatted. Windows does not allow such filenames, and neither opens the file, nor deletes it, nor lets me delete the file. There are naive approaches to this problem, like: Formatting the flash disk; Giving it back to my friend and asking to rename it; Loading into some live Linux and renaming it. However, I'm looking for something more clever, like a program that can do the trick under Windows. PS: There's a tool called NTFSWalker which can browse the MFT records of the NTFS, but is unable to make any changes to them.

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  • htaccess mod rewrite files to go through php first?

    - by jiexi
    I have a directory full of files. Originally people were allowed to direct link to these files. Now i would like to run all files through a php file first. Could someone help me with the .htaccess needed to do that? The phpfile used to handle the downloads will be called download.php and it will have a get variable called $ref So i need noob.com/games.zip to goto noob.com/download.php?ref=games.zip BUT still retaining the url of noob.com/games.zip Thanks!

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  • Computer hanged in the middle of bios flashing process

    - by Stalker
    I have a laptop: Toshiba Satellite c660-17j, today I decided to update BIOS. I've downloaded bios updater from manufacturer's web site, and in the middle of flashing process computer hanged. I was waiting more than 30 minutes, but nothing was changed on the screen, i've tryed to PRESS MORE BUTTONS, but there were no reactions, so i've turned it off by removing battery (all other methods failed, even pressing power button for ~10 secs). After that computer can't start. I understand, that there's MESS in BIOS chip, and it's possible to re-flash it with hardware programmer, but I don't have it. I remember, that on some PCs (even on my eeepc) there was possibility to re-flash bios by inserting usb flash-disk (with .dat file on it, which contained BIOS), and power on PC, while holding some keys combination, then PC was switching to BIOS programming mode and re-flashed BIOS, after that it was possible to boot up normaly. Is there a way to recover computer without hardware programming BIOS chip? p.s. sorry for my english.

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  • What did they program this toy with?

    - by Trix
    A rather strange question: I'm often asking myself with what programming languages things were created. I recently found this toy mini computer I played with when I was 13 or so at home. (Note: It is not one of those toy "notebooks", it's really small and came as an extra with a magazine) "Features": Hadware: LCD with a small field of pixels where the games were going on, besides that some stats such as score, highscore etc. Sounds and horrible music when started A really small "keyboard" with a wire Software: At least 14 or so games, from Snake over Tetris and Breakdown to some abomination of a car racing game A calculator Game selecting menu An alarm clock Inside there is a really small circuit board, I don't want to open the thing up now, though. Can you imagine if the games and "Operating System" of this thing where actually programmed using a language? If yes, what language could it be? If not with a programming language, how else was it created?

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  • What things can I teach a group of children about programming in one day?

    - by Rich Bradshaw
    I'm running a day for 30 kids aged 11-18 about computer game programming. They have all opted to do it, but they have no experience at all of programming. My main aim is for them to learn a few things: programming is hard/challenging programming is something they can learn to do being a computer games programmer != playing games all day a little more insight into how games actually work I'd thought of splitting them into two groups, of younger/less experience and older/more experience, then doing slightly different things. I'd considered showing them Scratch, Game Maker, before showing them the basics of Python and getting them to write a simple text based game (perhaps something like, computer picks a random number, you have to guess it in as few guesses as possible, computer says higher/lower for each guess). Does anyone have any ideas of things to do/show them/ways to teach them?

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  • frame variable cannot be found

    - by Umzz Mo
    I am making 3 board games, and I have started my coding off in one class. Now that i wanted to move around it is giving me problems. In my view class I just want to have the main frame where users can pick from the games. And in the other views, i.e the childrens of view class i want to have the interface for the actual games. Now that the Jframe frame = new frame was created in the parent class, it cannot find the variable frame in the children classes.

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  • How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk

    - by The Geek
    We’ve covered loads of different anti-virus, Linux, and other boot disks that help you repair or recover your system, but why limit yourself to just one? Here’s how to combine your favorite repair disks together to create the ultimate repair toolkit for broken Windows systems—all on a single flash drive. The ones we’ve covered already? Here’s a quick list of all the ways you can recover your system with a rescue disk: How to Use the Avira Rescue CD to Clean Your Infected PC How to Use the BitDefender Rescue CD to Clean Your Infected PC How to Use the Kaspersky Rescue Disk to Clean Your Infected PC Change or Reset Windows Password from a Ubuntu Live CD The 10 Cleverest Ways to Use Linux to Fix Your Windows PC Change Your Forgotten Windows Password with the Linux System Rescue CD Use Ubuntu Live CD to Backup Files from Your Dead Windows Computer If you need to clean up an infected system, we’d absolutely recommend the BitDefender CD, since it’s auto-updating. Best bet? Create your ultimate boot disk with as many of the different utilities as your flash drive can hold Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC Luigi Installs Any OS on Google’s Cr-48 Notebook DIY iPad Stylus Offers Pen-Based Interaction on the Cheap Serene Blue Ubuntu Wallpaper for Your Desktop Enjoy Old School Style Video Game Fun with Chicken Invaders Hide the Twitter “Litter” in Twitter’s Sidebar Area (Chrome and Iron) Public Domain Day: Reflections on Copyright and the Importance of Public Domain

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  • Only 1080p youtube videos work properly

    - by oshirowanen
    I have Ubuntu 12.04 64bit installed/full updated and have noticed that I can only play 1080p youtube videos properly on full screen. All other resolutions, 480, 720, 1440 etc do not go into full screen properly. Please have a look at the attached images. You will notice that only the 1080p video has the video control bar right at the bottom with a respectable text size. All other videos don't have the video control bar right at the bottom on the screen, and the control bar text is too small. I've had this problem for ages, but finally decided to ask about it. 480p: Notice the bottom control bar, it's not at the bottom on the screen and the video has borders on the sides: 720p: Notice the bottom control bar, it's not at the bottom on the screen and the video has borders on the sides and the text is tiny: 1080p: This is the only one that works as expected, i.e. controls right at the bottom, and good font size and no borders on the sides: 1440p: Notice the bottom control bar, it's not at the bottom on the screen and the video has borders on the sides: How do I correct this problem so I can play all different video resolutions at full screen. The flash version I have installed in Chromium is Adobe Flash Player - Version: 11.2 r202 - Shockwave Flash 11.2 r202

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  • mpd conflicting with other applications -- taking control of pulse?

    - by Jamie Schembri
    Simple explanation If mpd is playing and sound attempts to play through another application, x, sound from x will not be output. If sound from another application, x, is playing and mpd then attempts to play, no sound will be output from mpd whilst sound from x continues to play. Details I first noticed this problem with Flash, and this continues to be the most common scenario. I posted a question about this before realising it was not strictly Flash-related, but instead is something to do with mpd. My biggest frustration comes from trying to get mpd working again, as I can't seem to pin down any method. Sometimes pulseaudio -k seems to help, other times sudo /etc/init.d/mpd restart, others killing Chromium (due to Flash) with SIGTERM. Most of the time it's a combination of the above. I think this might be because I run mpd as another user and use pulseaudio. It is not run as root or current user. Also, mpd is compiled with pulse support. I have tried numerous things, however I honestly couldn't recite what, as it has been some time since. I'd rather not go poking around without some direction, but I'd be really happy to fix this problem once and for all. mpd.conf Simplified by removing comments/blank lines. music_directory "/var/lib/mpd/music" playlist_directory "/var/lib/mpd/playlists" db_file "/var/lib/mpd/tag_cache" log_file "/var/log/mpd/mpd.log" pid_file "/var/run/mpd/pid" state_file "/var/lib/mpd/state" user "mpd" bind_to_address "wilson" input { plugin "curl" } audio_output { type "pulse" name "My Pulse Output" } filesystem_charset "UTF-8" id3v1_encoding "UTF-8" Question For the sake of keeping this a question: does anyone know what is causing this, or how to fix it?

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  • Start frei für die Exadata Community im neuen Look!

    - by Frank Schneede (Exadata Community)
    Endlich ist es soweit! Pünktlich mit dem Start der DOAG Konferenz 2012, die vom 20.11. - 22.11.2012 in Nürnberg stattfindet, geht die Deutsche Exadata Community in völlig neu gestaltetem Outfit an den Start. Sie werden hier regelmäßig über neue Ankündigungen sowie Tipps und Tricks im Umgang mit Exadata informiert. Durch das freiere Blogformat werden an dieser Stelle auch Berichte über Exadata Projekte erscheinen, die besonders hervorhebenswert sind. Ich denke, Sie dürfen gespannt sein! Vieles hat sich seit dem letzten Update in der Community getan, denn auf der diesjährigen Oracle Open World in San Franzisco wurde eine ganze Reihe spannender Ankündigungen rund um Exadata gemacht. Die kürzlich vorgestellten Modelle Exadata Database Machine X3-2 und X3-8 sind in der grundlegenden Architektur zwar unverändert geblieben, jedoch sind die Modelle mit aktuellen Prozessoren in SandyBridge Mikroprozessorarchitektur noch leistungsfähiger als bisher. Der vierfach vergrößerte Flash Cache nimmt wesentlich mehr Daten auf und macht die Exadata so zur "In-Memory" Database Machine. Mit der neuen Exadata Software 11.2.3.2 kann der Flash Cache nun als persistenter Write Back Flash Cache verwendet werden. Durch das neuartige Caching profitieren auch OLTP Applikationen, die eine hohe Last von schreibenden Transaktionen verursachen, stärker von der Exadata Technologie. Ein neues Einstiegsmodell, das Exadata X3-2 Eighth Rack, vervollständigt die Produktfamilie und senkt abermals die Einstiegshürde für die Kunden.  Die beiden Community Tipps zur Exadata Hardware wurden aktualisiert. Lesen Sie alles über die Exadata Database Machine X3-2 und deren große Schwester, die Exadata Database Machine X3-8.

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  • SDcardReader/Writer is not connected

    - by Insuk
    My IOGEAR sdCardReader/Writer is recongized on Ubutu(by using VM ware) but when I tried to connect to "Removable Devices - Alcor Micro Flash Card Reader/Writer" , the follwoing message is appeared. " The connection for the USB device "Alcor Micro Flash Card Reader/Writer" was unsuccessful. The device is currently in use. " But I think it is not used. Should I use IOGEAR driver for this one? When I connect the card reader, Ubuntu automatically got the "Alcor Micro Flash Card Reader/Writer" . How can I fix the problem? Thank you, Insuk the result of lsusb: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 0b95:7720 ASIX Electronics Corp. AX88772 Bus 002 Device 002: ID 0e0f:0003 VMware, Inc. Virtual Mouse Bus 002 Device 003: ID 0e0f:0002 VMware, Inc. Virtual USB Hub Bus 002 Device 004: ID 0e0f:0008 VMware, Inc. Bus 002 Device 005: ID 0403:bcda Future Technology Devices International, Ltd From the vmware log : 2013-10-18T09:00:07.494-06:00| vmx| I120: USB-CCID: Could not establish context: SCARD_E_NO_SERVICE(0x8010001d). 2013-10-18T09:00:07.494-06:00| vmx| I120: USB-CCID: Could not establish context: SCARD_E_NO_SERVICE(0x8010001d).

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