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  • A good data model for finding a user's favorite stories

    - by wings
    Original Design Here's how I originally had my Models set up: class UserData(db.Model): user = db.UserProperty() favorites = db.ListProperty(db.Key) # list of story keys # ... class Story(db.Model): title = db.StringProperty() # ... On every page that displayed a story I would query UserData for the current user: user_data = UserData.all().filter('user =' users.get_current_user()).get() story_is_favorited = (story in user_data.favorites) New Design After watching this talk: Google I/O 2009 - Scalable, Complex Apps on App Engine, I wondered if I could set things up more efficiently. class FavoriteIndex(db.Model): favorited_by = db.StringListProperty() The Story Model is the same, but I got rid of the UserData Model. Each instance of the new FavoriteIndex Model has a Story instance as a parent. And each FavoriteIndex stores a list of user id's in it's favorited_by property. If I want to find all of the stories that have been favorited by a certain user: index_keys = FavoriteIndex.all(keys_only=True).filter('favorited_by =', users.get_current_user().user_id()) story_keys = [k.parent() for k in index_keys] stories = db.get(story_keys) This approach avoids the serialization/deserialization that's otherwise associated with the ListProperty. Efficiency vs Simplicity I'm not sure how efficient the new design is, especially after a user decides to favorite 300 stories, but here's why I like it: A favorited story is associated with a user, not with her user data On a page where I display a story, it's pretty easy to ask the story if it's been favorited (without calling up a separate entity filled with user data). fav_index = FavoriteIndex.all().ancestor(story).get() fav_of_current_user = users.get_current_user().user_id() in fav_index.favorited_by It's also easy to get a list of all the users who have favorited a story (using the method in #2) Is there an easier way? Please help. How is this kind of thing normally done?

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  • Chrome extension javascript array bug?

    - by Wayne Werner
    Hi, I'm working on a Google Chrome extension. In the popup I have the following code: var bookmarks = []; function appendBMTnode(node){ bookmarks.push([node[0].title, node[0].id]); } function addchildren(results){ for(x = 0; x < results.length; x++){ bookmarks.push([results[x].title, results[x].id]); chrome.bookmarks.getChildren(results[x].id, addchildren); } } function getallbookmarks(){ chrome.bookmarks.get('0', appendBMTnode); chrome.bookmarks.getChildren('0', addchildren); } console.debug(bookmarks.length); console.debug(bookmarks); Now, I would assume that the first command would issue the # of bookmarks I have. Indeed, when I use Chrome's debugger and add bookmarks.length to the watch list, 418 is the value. In the console of the debugger I can write bookmarks.length and it will give me the correct length. I can type for(x = 0; x < bookmarks.length; x++){ console.debug(bookmarks[x]); } and I get string representations of each inner array. However, that original console.debug(bookmarks.length) gives an output of zero. And if I add console.debug(bookmarks[0]); to the popup.html it tells me that the value is undefined. This seems like a bug to me, but my real question is how can I iterate over this list? Thanks

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  • How to check if new version of Chrome is available?

    - by serg
    I am trying to build an extension that would notify a user when new version of Chrome is available. I tried to inspect network traffic when Chrome is checking for an update and it is sending a request to http://74.125.95.113/service/update2?w=3:{long_encoded_string} page that returns XML with information I need: <?xml version="1.0" encoding="UTF-8"?> <gupdate xmlns="http://www.google.com/update2/response" protocol="2.0" server="prod"> <daystart elapsed_seconds="31272"/> <app appid="{8A69D345-D564-463C-AFF1-A69D9E530F96}" status="ok"> <updatecheck status="noupdate"/> <ping status="ok"/> </app> </gupdate> Besides sending {long_encoded_string} as URL parameter it is also sending some encoded cookie. Maybe someone familiar with Chrome build process can shed some light on those encoded strings and how to build them? Maybe there is another easier way (I have a feeling that string encoding is a dead end for me)?

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  • How Google does disaster recovery

    Will you be ready when disaster strikes? It's an uncomfortable question for many IT administrators, because answering it with confidence usually requires boatloads of money, immense complexity, and...

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  • collision detection problems - Javascript/canvas game

    - by Tom Burman
    Ok here is a more detailed version of my question. What i want to do: i simply want the have a 2d array to represent my game map. i want a player sprite and i want that sprite to be able to move around my map freely using the keyboard and also have collisions with certain tiles of my map array. i want to use very large maps so i need a viewport. What i have: I have a loop to load the tile images into an array: /Loop to load tile images into an array var mapTiles = []; for (x = 0; x <= 256; x++) { var imageObj = new Image(); // new instance for each image imageObj.src = "images/prototype/"+x+".jpg"; mapTiles.push(imageObj); } I have a 2d array for my game map: //Array to hold map data var board = [ [1,2,3,4,3,4,3,4,5,6,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [17,18,19,20,19,20,19,20,21,22,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [33,34,35,36,35,36,35,36,37,38,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [49,50,51,52,51,52,51,52,53,54,1,1,1,1,1,1,1,1,1,1,1,1,1,197,198,199,1,1,1,1], [65,66,67,68,146,147,67,68,69,70,1,1,1,1,1,1,1,1,216,217,1,1,1,213,214,215,1,1,1,1], [81,82,83,161,162,163,164,84,85,86,1,1,1,1,1,1,1,1,232,233,1,1,1,229,230,231,1,1,1,1], [97,98,99,177,178,179,180,100,101,102,1,1,1,1,59,1,1,1,248,249,1,1,1,245,246,247,1,1,1,1], [1,1,238,1,1,1,1,239,240,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [216,217,254,1,1,1,1,255,256,1,204,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [232,233,1,1,1,117,118,1,1,1,220,1,1,119,120,1,1,1,1,1,1,1,1,1,1,1,119,120,1,1], [248,249,1,1,1,133,134,1,1,1,1,1,1,135,136,1,1,1,1,1,1,59,1,1,1,1,135,136,1,1], [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,216,217,1,1,1,1,1,1,60,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,232,233,1,1,1,1,1,1,1,1,1,1,1,1,1,1,204,1,1,1,1,1,1,1,1,1,1,1], [1,1,248,249,1,1,1,1,1,1,1,1,1,1,1,1,1,1,220,1,1,1,1,1,1,216,217,1,1,1], [1,1,1,1,1,1,1,1,1,1,1,1,149,150,151,1,1,1,1,1,1,1,1,1,1,232,233,1,1,1], [12,12,12,12,12,12,12,13,1,1,1,1,165,166,167,1,1,1,1,1,1,119,120,1,1,248,249,1,1,1], [28,28,28,28,28,28,28,29,1,1,1,1,181,182,183,1,1,1,1,1,1,135,136,1,1,1,1,1,1,1], [44,44,44,44,44,15,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,59,1,1,197,198,199,1,1,1,1,119,120,1], [1,1,1,1,1,27,28,29,1,1,216,217,1,1,1,1,1,1,1,1,213,214,215,1,1,1,1,135,136,1], [1,1,1,1,1,27,28,29,1,1,232,233,1,1,1,1,1,1,1,1,229,230,231,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,248,249,1,1,1,1,1,1,1,1,245,246,247,1,1,1,1,1,1,1], [1,1,1,197,198,199,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,213,214,215,28,29,1,1,1,1,1,60,1,1,1,1,204,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,229,230,231,28,29,1,1,1,1,1,1,1,1,1,1,220,1,1,1,1,119,120,1,1,1,1,1], [1,1,1,245,246,247,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,135,136,1,1,60,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1] ]; I have my loop to place the correct tile sin the correct positions: //Loop to place tiles onto screen in correct position for (x = 0; x <= viewWidth; x++){ for (y = 0; y <= viewHeight; y++){ var width = 32; var height = 32; context.drawImage(mapTiles[board[y+viewY][x+viewX]],x*width, y*height); } } I Have my player object : //Place player object context.drawImage(playerImg, (playerX-viewX)*32,(playerY-viewY)*32, 32, 32); I have my viewport setup: //Set viewport pos viewX = playerX - Math.floor(0.5 * viewWidth); if (viewX < 0) viewX = 0; if (viewX+viewWidth > worldWidth) viewX = worldWidth - viewWidth; viewY = playerY - Math.floor(0.5 * viewHeight); if (viewY < 0) viewY = 0; if (viewY+viewHeight > worldHeight) viewY = worldHeight - viewHeight; I have my player movement: canvas.addEventListener('keydown', function(e) { console.log(e); var key = null; switch (e.which) { case 37: // Left if (playerY > 0) playerY--; break; case 38: // Up if (playerX > 0) playerX--; break; case 39: // Right if (playerY < worldWidth) playerY++; break; case 40: // Down if (playerX < worldHeight) playerX++; break; } My Problem: I have my map loading an it looks fine, but my player position thinks it's on a different tile to what it actually is. So for instance, i know that if my player moves left 1 tile, the value of that tile should be 2, but if i print out the value it should be moving to (2), it comes up with a different value. How ive tried to solve the problem: I have tried swap X and Y values for the initialization of my player, for when my map prints. If i swap the x and y values in this part of my code: context.drawImage(mapTiles[board[y+viewY][x+viewX]],x*width, y*height); The map doesnt get draw correctly at all and tiles are placed all in random positions or orientations IF i sway the x and y values for my player in this line : context.drawImage(playerImg, (playerX-viewX)*32,(playerY-viewY)*32, 32, 32); The players movements are inversed, so up and down keys move my player left and right viceversa. My question: Where am i going wrong in my code, and how do i solve it so i have my map looking like it should and my player moving as it should as well as my player returning the correct tileID it is standing on or moving too. Thanks Again ALSO Here is a link to my whole code: prototype

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  • How can I read/write data from a file?

    - by samy
    I'm writing a simple chrome extension. I need to create the ability to add sites URLs to a list, or read from the list. I use the list to open the sites in the new tabs. I'm looking for a way to have a data file I can write to, and read from. I was thinking on XML. I read there is a problem changing the content of files with Javascript. Is XML the right choice for this kinda thing? I should add that there is no web server, and the app will run locally, so maybe the problem websites are having are not same as this. Before I wrote this question, I tried one thing, and started to feel insecure because it didn't work. I made a XML file called Site.xml: <?xml version="1.0" encoding="utf-8" ?> <Sites> <site> <url> http://www.sulamacademy.com/AddMsgForum.asp?FType=273171&SBLang=0&WSUAccess=0&LocSBID=20375 </url> </site> <site> <url> http://www.wow.co.il </url> </site> <site> <url> http://www.Google.co.il </url> </site> I made this script to read the data from him, and put in on the html file. function LoadXML() { var ajaxObj = new XMLHttpRequest(); ajaxObj.open('GET', 'Sites.xml', false); ajaxObj.send(); var myXML = ajaxObj.responseXML; document.write('<table border="2">'); var prs = myXML.getElementsByTagName("site"); for (i = 0; i < prs.length; i++) { document.write("<tr><td>"); document.write(prs[i].getElementsByName("url")[0].childNode[0].nodeValue); document.write("</td></tr>"); } document.write("</table"); }

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  • Chrome extension: sendMessage doesn't work

    - by user3334776
    I've already read the documentation from Google on 'message passing' a few times and have probably looked at over 10 other questions with the same problem and already tried quiet a few variations of most of their "solutions" and of what I have below... This is black magic, right? Either way, here it goes. Manifest File: { "manifest_version" : 2, "name" : "Message Test", "version" : "1.0", "browser_action": { "default_popup": "popup.html" }, "background": { "scripts": ["background.js"] }, "content_scripts": [ { "matches" : ["<all_urls>"], "js": ["message-test.js"] } ] } I'm aware extensions aren't suppose to use inline JS, but I'm leaving this in so the original question can be left as it was since I still can't get the message to send from the background page, When I switch from the popup to the background, I removed the appropriate lines from the manifest.json popup.html file: <html> <head> <script> chrome.tabs.query({active: true, currentWindow: true}, function(tabs) { chrome.tabs.sendMessage(tabs[0].id, {greeting: "hello", theMessage: "Why isn\'t this working?"}, function(response) { console.log(response.farewell); }); }); </script> </head> <body> </body> </html> OR background.js file: chrome.tabs.query({active: true, currentWindow: true}, function(tabs) { chrome.tabs.sendMessage(tabs[0].id, {greeting: "hello", theMessage: "Why isn\'t this working?"}, function(response) { console.log(response.farewell); }); }); message-test.js file: var Mymessage; chrome.runtime.onMessage.addListener(function(message, sender, sendResponse) { if (message.greeting == "hello"){ Mymessage = message.theMessage; alert(Mymessage); } else{ sendResponse({}); } }); No alert(Mymessage) goes off. I'm also trying to execute this after pressing a button from a popup and having a window at a specified url, but that's a later issue. The other files can be found here except with the background.js content wrapped in an addEventListener("click"....: http://pastebin.com/KhqxLx5y AND http://pastebin.com/JaGcp6tj

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  • How can I remove rows with unique values? As in only keeping rows with duplicate values?

    - by user1456405
    Here's the conundrum, I'm a complete and utter noob when it comes to programming. I understand the basics, but am still learning javascript. I have a spreadsheet of surveys, in which I need to see how particular users have varied over time. As such, I need to disregard all rows with unique values in a particular column. The data looks like this: Response Date Response_ID Account_ID Q.1 10/20/2011 12:03:43 PM 23655956 1168161 8 10/20/2011 03:52:57 PM 23660161 1168152 0 10/21/2011 10:55:54 AM 23672903 1166121 7 10/23/2011 04:28:16 PM 23694471 1144756 9 10/25/2011 06:30:52 AM 23732674 1167449 7 10/25/2011 07:52:28 AM 23734597 1087618 5 I've found a way to do so in VBA, which sucks as I have to use excel, per below: Sub Del_Unique() Application.ScreenUpdating = False Columns("B:B").Insert Shift:=xlToRight Columns("A:A").Copy Destination:=Columns("B:B") i = Application.CountIf(Range("A:A"), "<>") + 50 If i > 65536 Then i = 65536 Do If Application.CountIf(Range("B:B"), Range("A" & i)) = 1 Then Rows(i).Delete End If i = i - 1 Loop Until i = 0 Columns("B:B").Delete Application.ScreenUpdating = True End Sub But that requires mucking about. I'd really like to do it in Google Spreadsheets with a script that won't have to be changed. Closest I can get is retrieving all duplicate user ids from the range, but can't associate that with the row. That code follows: function findDuplicatesInSelection() { var activeRange = SpreadsheetApp.getActiveRange(); var values = activeRange.getValues(); // values that appear at least once var once = {}; // values that appear at least twice var twice = {}; // values that appear at least twice, stored in a pretty fashion! var final = []; for (var i = 0; i < values.length; i++) { var inner = values[i]; for (var j = 0; j < inner.length; j++) { var cell = inner[j]; if (cell == "") continue; if (once.hasOwnProperty(cell)) { if (!twice.hasOwnProperty(cell)) { final.push(cell); } twice[cell] = 1; } else { once[cell] = 1; } } } if (final.length == 0) { Browser.msgBox("No duplicates found"); } else { Browser.msgBox("Duplicates are: " + final); } } Anyhow, sorry if this is the wrong place or format, but half of what I've found so far has been from stack, I thought it was a good place to start. Thanks!

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  • Raytracing (LoS) on 3D hex-like tile maps

    - by herenvardo
    Greetings, I'm working on a game project that uses a 3D variant of hexagonal tile maps. Tiles are actually cubes, not hexes, but are laid out just like hexes (because a square can be turned to a cube to extrapolate from 2D to 3D, but there is no 3D version of a hex). Rather than a verbose description, here goes an example of a 4x4x4 map: (I have highlighted an arbitrary tile (green) and its adjacent tiles (yellow) to help describe how the whole thing is supposed to work; but the adjacency functions are not the issue, that's already solved.) I have a struct type to represent tiles, and maps are represented as a 3D array of tiles (wrapped in a Map class to add some utility methods, but that's not very relevant). Each tile is supposed to represent a perfectly cubic space, and they are all exactly the same size. Also, the offset between adjacent "rows" is exactly half the size of a tile. That's enough context; my question is: Given the coordinates of two points A and B, how can I generate a list of the tiles (or, rather, their coordinates) that a straight line between A and B would cross? That would later be used for a variety of purposes, such as determining Line-of-sight, charge path legality, and so on. BTW, this may be useful: my maps use the (0,0,0) as a reference position. The 'jagging' of the map can be defined as offsetting each tile ((y+z) mod 2) * tileSize/2.0 to the right from the position it'd have on a "sane" cartesian system. For the non-jagged rows, that yields 0; for rows where (y+z) mod 2 is 1, it yields 0.5 tiles. I'm working on C#4 targeting the .Net Framework 4.0; but I don't really need specific code, just the algorithm to solve the weird geometric/mathematical problem. I have been trying for several days to solve this at no avail; and trying to draw the whole thing on paper to "visualize" it didn't help either :( . Thanks in advance for any answer

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  • Does anyone know why my maps only show grid

    - by NickTFried
    I've doubled checked my API key is right and that is right I doubled checked that it was correct. Here is my source and XML could anyone check to see what is wrong. Also I make sure I have internet. <?xml version="1.0" encoding="utf-8"?> <uses-permission android:name="android.permissions.INTERNET"/> <uses-permission android:name="android.permissions.ACCESS_FINE_LOCATION"/> <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="com.google.android.maps" /> <activity android:name=".CadetCommand" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="RedLight"></activity> <activity android:name="PTCalculator"></activity> <activity android:name="LandNav"></activity> </application> <uses-sdk android:minSdkVersion="4"/> package edu.elon.cs.mobile; import com.google.android.maps.MapActivity; import com.google.android.maps.MapView; import android.os.Bundle; public class LandNav extends MapActivity{ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.landnav); } @Override protected boolean isRouteDisplayed() { return false; } }

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  • Google Maps + PODSCMS

    - by Sharath
    Hi, I have a column called 'location' in a POD which I have created. I was looking to write a input helper where I display a Google Map and the user clicks on a location, and I capture that into this column. This is what I am trying to do <div class="form pick <?php echo $location; ?>"> <script src="http://maps.google.com/maps?file=api&v=1&key=<key_here>" type="text/javascript"></script> <div id="map" style="width:500; height:500"> <script type="text/javascript"> map=new GMap(document.getElementById("map")); map.centerAndZoom(new GPoint(77.595062,13.043359),6); map.setUIToDefault(); </script> </div> </div> But I am getting a number of errors from google maps API. Any idea how i can get this helper in there?

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  • « Google Wave » devient « Apache Wave », la Apache Software Foundation accepte officiellement de reprendre le projet

    « Google Wave » devient « Apache Wave » La Apache Software Foundation accepte officiellement de reprendre le projet Mise à jour du 09/12/10 La fondation Apache et Google viennent de le confirmer, Wave intègre officiellement le programme d'incubation de la fondation après que celle-ci a finalement donné son feu vert pour la migration (lire ci-avant). Le comité de pilotage du projet est modifié en conséquence, avec notamment l'arrivée de deux membre de Novell (également très impliqué ...

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  • How to Get Your Articles in Top Google Searches

    Do you want to know how to get your articles in top Google searches? Of course you do, it is a free way to maximize views on your articles. Getting your articles to the top of Google searches can be an extremely powerful tool if you know how to do it correctly.

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  • 5 Useful Wordpress Plugins For Google Adsense

    - by Jyoti
    Google Adsense has become the most popular online contextual advertising program and proper custom integration with Wordpress can help to increase Adsense earnings. Now on this post we have describe 5 useful wordpress plugin for google adsense. Few weeks ago we did a "10 Wordpress Plugins For Google Adsense ". Wordpress allows bloggers to easily integrate Google Adsense inside wordpress using plugins. Adsense Integrator : The Adsense Integrator plugin supports lot of programs other then adsense like AdBrite, AffiliateBOT, SHAREASALE, LinkShare, ClickBank, Oxado, Adpinion, AdGridWork, Adroll, Commission Junction, CrispAds, ShoppingAds, Yahoo!PN so this can be used when you are looking to have adsense as well as other alternatives. The rest of the features of the plugin are same where you give your adsense code into options field and it get inserted into blog posts. All In One Adsense And YPN : This is one of the most powerful adsense plugin for wordpress. Jut like other plugins, you can use this to insert your ads in the post but the plugin has some really good features like randomness which shows ad at random location in your blog which reduces ad blindness for viewers. You can also stop ads being shown on some pages using tags. Adsense Now : Other then the previous plugins , you can also give it a try to Adsense now. I haven’t used it (I have only used the first two) so its difficult to comment on it. It looks to be a lightweight plugin which insert adsense ads between posts and in posts body. Adsense Manager : Adsense Manager is one of the most popular and used plugin to manage adsense in wordpress blogs. Infact its newer version not only supports adsense, it also supports various other programs like adbrite, Commission Junction, YPN etc which makes it very powerful ad management plugin. You can inject adsense code anywhere in your blog posts as well as can put in different regions of your blog. Easy Adsense : Easy adsense is one of the new wordpress adsense plugin and that is why more feature rich. You can have different code for different themes using this plugin. It also support link units. To know all features, check out the plugin page.

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  • Scrum and Google Docs burndown chart

    - by Michal Minicki
    There is a tutorial on how to create a burndown chart for Scrum in the Google Docs application: http://www.scrumology.net/2011/05/03/how-to-create-a-burndown-chart-in-google-docs/ The problem I see with it though is, it has only a place to update progress once per sprint but the burndown is supposed to be updated with daily progress, right? How can one modify this chart to be able to put daily progress on it?

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