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  • Why is the screen resolution different between Windows 7 Ultimate and Enterprise editions?

    - by IDispose
    I installed Windows 7 Enterprise 64 bit edition on my Dell Precision M6400 with an nVidia Quadro Fx 2700M card and I see that even though the screen resolution is set to 1920 X 1200, its not the same as the Windows 7 Ultimate 64 bit installed on a second hard drive. Both OSes show that the screen resolution is set at 1920 X 1200 but Ultimate shows more pixels than Enterprise. I also reinstalled the display driver but in vain. Any ideas? TIA

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  • How to share screen & computer sound in skype on windows 7?

    - by user31284
    I'd like to watch a video with sound on one computer, share the screen, and have the sound heard by the other computer, not going through the speakers. i.e. it should transmit the video from my screen and the same sound that's going to the speakers, right off the sound card. It is possible to do on XP, but not on 7. I have tried to use the stereo mix as the sound source, but it seems that skype blocks that.

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  • How to screenshot part of the screen under windows?

    - by T...
    I would like to use mouse to select a part of a window under Windows and then take screenshot and save it as jpeg format. Is there such a functionality provided by Windows or some applications? I asked on behalf of a friend, as I am using Ubuntu exclusively and the built-in screen-shot in Ubuntu allows using mouse to select part of screen. Not sure which Windows edition he has, maybe Windows 7 or XP. Thanks!

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  • How to configure Unity/Compiz in 12.04 so that Update Manager opens maximized w/screen bigger than 1024×600?

    - by Jani Uusitalo
    In Precise, window auto-maximize is disabled on monitors with a resolution above 1024 × 600 [1]. I have a bigger resolution, but I prefer maximized windows anyway. I want Update Manager to start maximized. What I've tried so far: In Compiz Config Settings Manager, I have Place Windows activated and 'Windows with fixed placement mode' has windows matching the rule "(name=gnome-terminal) | (name=update-manager)" set to 'Maximize'. With this, Gnome Terminal starts maximized, Update Manager does not. In Compiz Config Settings Manager, I have set a Window Rules [2] rule to match "name=update-manager". Irregardless of any rules set or not, activating Window Rules results in not being able to bring out Unity Launcher anymore, Alt+Tab window switching becoming slow or nonfunctional entirely and the screen sporadically freezing completely. Not a viable option apparently. I've installed Maximus [3] and started it. Update Manager ignores it (or vice versa). I've not tried devilspie and would prefer not to. Having to configure something external for this would seem stupidly redundant with (the no-brainer) Maximus and all these Compiz options already available. I just can't seem to make them work. [1] https://bugs.launchpad.net/ayatana-design/+bug/797808 [2] http://askubuntu.com/a/53657/34756 [3] How to configure my system so that all windows start maximized?

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  • Ubuntu ATI second display as main display

    - by Josh
    how can i make my external second display as main display for ubuntu? Im using the ATI Control Center (amdcccle) Seems there is no way to make this switch under the GUI Section "ServerLayout" Identifier "amdcccle Layout" Screen 0 "amdcccle-Screen[1]-0" 0 0 EndSection Section "Files" EndSection Section "Module" Load "glx" EndSection Section "ServerFlags" Option "Xinerama" "off" EndSection Section "Monitor" Identifier "0-LCD" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1366x768" Option "TargetRefresh" "60" Option "Position" "1680 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "0-CRT1" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1680x1050" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Device" Identifier "Default Device" Driver "fglrx" EndSection Section "Device" Identifier "amdcccle-Device[1]-0" Driver "fglrx" Option "Monitor-LCD" "0-LCD" Option "Monitor-CRT1" "0-CRT1" BusID "PCI:1:5:0" EndSection Section "Device" Identifier "amdcccle-Device[1]-1" Driver "fglrx" Option "Monitor-LCD" "0-LCD" BusID "PCI:1:5:0" Screen 1 EndSection Section "Screen" Identifier "Default Screen" DefaultDepth 24 EndSection Section "Screen" Identifier "amdcccle-Screen[1]-0" Device "amdcccle-Device[1]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Virtual 3046 3046 Depth 24 EndSubSection EndSection Section "Screen" Identifier "amdcccle-Screen[1]-1" Device "amdcccle-Device[1]-1" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • A client wants us to screen work machines for pornography. Is it possible?

    - by Scant Roger
    A long-time client has asked us to help screen their work machines for pornography. They're worried about liability if sensitive materials were found. Their main concerns (for obvious reasons) are video, audio, and image files. If possible, they'd also like to scan text-based documents for inappropriate content. They have a hierarchy of not-for-work content starting with blatantly illegal (I don't have to list details), moving down to obviously offensive, and also including things that may be offensive to some - think lingerie ads, joke cards featuring butt cracks, and anything related to Howie Mandel. My questions are: Is this ethical? I think it is since every employee legally agrees that their work machine belongs to the company and is subject to search. The screenings are not to occur on personal machines brought to work. Is it feasible? I've done a lot of image processing/indexing but this seems like a whole new world of complexity. Any references to successful techniques for discovering porn? Is it appropriate for me to archive the results when something is discovered?

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  • Making a full-screen animation on Android? Should I use OPENGL?

    - by Roger Travis
    Say I need to make several full-screen animation that would consist of about 500+ frames each, similar to the TalkingTom app ( https://play.google.com/store/apps/details?id=com.outfit7.talkingtom2free ). Animation should be playing at a reasonable speed - supposedly not less, then 20fps - and pictures should be of a reasonable quality, not overly compressed. What method do you think should I use? So far I tried: storing each frame as a compressed JPEG before animation starts, loading each frame into a byteArray as the animation plays, decode corresponding byteArray into a bitmap and draw it on a surface view. Problem - speed is too low, usually about 5-10 FPS. I have thought of two other options. turning all animations into one movie file... but I guess there might be problems with starting, pausing and seeking to the exactly right frame... what do you think? another option I thought about was using OPENGL ( while I never worked with it before ), to play animation frame by frame. What do you think, would opengl be able to handle it? Thanks!

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  • Unable to enter ubuntu after reboot PC; showing black screen with lots of weire words

    - by Phoenix Wei
    I use Wubi to install Ubuntu 12.04 on my Windows 7 system. My PC is Acer Aspire S5-391 with a 64-bit operating system. After I finish installing Wubi on Windows I reboot my PC as told by the instruction. Then I got a black screen with the following words shown: [[BGave up waiting for root device. Common Problems: -Boot args (cat/proc/cmdline) -Check rootdelay=(did the system wait long enough?) -check root=(did the system wait for the right device?) -Missing modules(cat/proc/modules; ls/dev) ALERT! /dev/disk/by-uuid/928E20128E1FEE0B does not exist. Dropping to a shell! BusyBox v1.18.5(ubuntu 1:1.18.5-1ubuntu4)built-in shell (ash) Enter 'help' for a list of built-in commands. (intramfs) _ I don't know how to deal with this but force my PC to shut down. I can still successfully enter Windows. But everytime I try to enter unbuntu, it shows the above words.......

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  • Active directory authentication for Ubuntu Linux login and cifs mounting home directories...

    - by Jamie
    I've configured my Ubuntu 10.04 Server LTS Beta 2 residing on a windows network to authenticate logins using active directory, then mount a windows share to serve as there home directory. Here is what I did starting from the initial installation of Ubuntu. Download and install Ubuntu Server 10.04 LTS Beta 2 Get updates # sudo apt-get update && sudo apt-get upgrade Install an SSH server (sshd) # sudo apt-get install openssh-server Some would argue that you should "lock sshd down" by disabling root logins. I figure if your smart enough to hack an ssh session for a root password, you're probably not going to be thwarted by the addition of PermitRootLogin no in the /etc/ssh/sshd_config file. If your paranoid or not simply not convinced then edit the file or give the following a spin: # (grep PermitRootLogin /etc/ssh/sshd_conifg && sudo sed -ri 's/PermitRootLogin ).+/\1no/' /etc/ssh/sshd_conifg) || echo "PermitRootLogin not found. Add it manually." Install required packages # sudo apt-get install winbind samba smbfs smbclient ntp krb5-user Do some basic networking housecleaning in preparation for the specific package configurations to come. Determine your windows domain name, DNS server name, and IP address for the active directory server (for samba). For conveniance I set environment variables for the windows domain and DNS server. For me it was (my AD IP address was 192.168.20.11): # WINDOMAIN=mydomain.local && WINDNS=srv1.$WINDOMAIN If you want to figure out what your domain and DNS server is (I was contractor and didn't know the network) check out this helpful reference. The authentication and file sharing processes for the Windows and Linux boxes need to have their clocks agree. Do this with an NTP service, and on the server version of Ubuntu the NTP service comes installed and preconfigured. The network I was joining had the DNS server serving up the NTP service too. # sudo sed -ri "s/^(server[ \t]).+/\1$WINDNS/" /etc/ntp.conf Restart the NTP daemon # sudo /etc/init.d/ntp restart We need to christen the Linux box on the new network, this is done by editing the host file (replace the DNS of with the FQDN of the windows DNS): # sudo sed -ri "s/^(127\.0\.0\.1[ \t]).*/\1$(hostname).$WINDOMAIN localhost $(hostname)/" /etc/hosts Kerberos configuration. The instructions that follow here aren't to be taken literally: the values for MYDOMAIN.LOCAL and srv1.mydomain.local need to be replaced with what's appropriate for your network when you edit the files. Edit the (previously installed above) /etc/krb5.conf file. Find the [libdefaults] section and change (or add) the key value pair (and it is in UPPERCASE WHERE IT NEEDS TO BE): [libdefaults] default_realm = MYDOMAIN.LOCAL Add the following to the [realms] section of the file: MYDOMAIN.LOCAL = { kdc = srv1.mydomain.local admin_server = srv1.mydomain.local default_domain = MYDOMAIN.LOCAL } Add the following to the [domain_realm] section of the file: .mydomain.local = MYDOMAIN.LOCAL mydomain.local = MYDOMAIN.LOCAL Conmfigure samba. When it's all said done, I don't know where SAMBA fits in ... I used cifs to mount the windows shares ... regardless, my system works and this is how I did it. Replace /etc/samba/smb.conf (remember I was working from a clean distro of Ubuntu, so I wasn't worried about breaking anything): [global] security = ads realm = MYDOMAIN.LOCAL password server = 192.168.20.11 workgroup = MYDOMAIN idmap uid = 10000-20000 idmap gid = 10000-20000 winbind enum users = yes winbind enum groups = yes template homedir = /home/%D/%U template shell = /bin/bash client use spnego = yes client ntlmv2 auth = yes encrypt passwords = yes winbind use default domain = yes restrict anonymous = 2 Start and stop various services. # sudo /etc/init.d/winbind stop # sudo service smbd restart # sudo /etc/init.d/winbind start Setup the authentication. Edit the /etc/nsswitch.conf. Here are the contents of mine: passwd: compat winbind group: compat winbind shadow: compat winbind hosts: files dns networks: files protocols: db files services: db files ethers: db files rpc: db files Start and stop various services. # sudo /etc/init.d/winbind stop # sudo service smbd restart # sudo /etc/init.d/winbind start At this point I could login, home directories didn't exist, but I could login. Later I'll come back and add how I got the cifs automounting to work. Numerous resources were considered so I could figure this out. Here is a short list (a number of these links point to mine own questions on the topic): Samba Kerberos Active Directory WinBind Mounting Linux user home directories on CIFS server Authenticating OpenBSD against Active Directory How to use Active Directory to authenticate linux users Mounting windows shares with Active Directory permissions Using Active Directory authentication with Samba on Ubuntu 9.10 server 64bit How practical is to authenticate a Linux server against AD? Auto-mounting a windows share on Linux AD login

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  • Computing pixel's screen position in a vertex shader: right or wrong?

    - by cubrman
    I am building a deferred rendering engine and I have a question. The article I took the sample code from suggested computing screen position of the pixel as follows: VertexShaderFunction() { ... output.Position = mul(worldViewProj, input.Position); output.ScreenPosition = output.Position; } PixelShaderFunction() { input.ScreenPosition.xy /= input.ScreenPosition.w; float2 TexCoord = 0.5f * (float2(input.ScreenPosition.x,-input.ScreenPosition.y) + 1); ... } The question is what if I compute the position in the vertex shader (which should optimize the performance as VSF is launched significantly less number of times than PSF) would I get the per-vertex lighting insted. Here is how I want to do this: VertexShaderFunction() { ... output.Position = mul(worldViewProj, input.Position); output.ScreenPosition.xy = output.Position / output.Position.w; } PixelShaderFunction() { float2 TexCoord = 0.5f * (float2(input.ScreenPosition.x,-input.ScreenPosition.y) + 1); ... } What exactly happens with the data I pass from VS to PS? How exactly is it interpolated? Will it give me the right per-pixel result in this case? I tried launching the game both ways and saw no visual difference. Is my assumption right? Thanks. P.S. I am optimizing the point light shader, so I actually pass a sphere geometry into the VS.

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  • Why does LightDM only show a custom wallpaper on the login screen if I have selected one of the default wallpapers?

    - by Mauricio
    LightDM only changes wallpapers if I have selected one of the default wallpapers. If I choose another image from my pictures, LightDM shows the default wallpaper. Why is this happening, and how can I make LightDM show my wallpaper if it is not one of the defaults? As @doug said in his answer, it works if you click on the little + symbol in the appearance settings: after you do that, LightDM changes wallpapers.

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  • 12.04 home encrypted and I have written down encryption passphrase. How to reset login password?

    - by Stevie
    I set up a friend with 12.04 and he forgot his password. I encrypted his home directory and I have written down the encryption passphrase during the first boot. If he changed his password after I wrote down the encryption passphrase during the first boot is this original encryption passphrase of any use? What should I do to reset or recover his password and keep everything accessible and functionally intact with the encrypted home directory?

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  • How do I keep a 3D model on the screen in OpenGL?

    - by NoobScratcher
    I'm trying to keep a 3D model on the screen by placing my glDrawElement functions inside the draw function with the declarations at the top of .cpp. When I render the model, the model attaches it self to the current vertex buffer object. This is because my whole graphical user interface is in 2D quads except the window frame. Is there a way to avoid this from happening? or any common causes of this? Creating the file object: int index = IndexAssigner(1, 1); //make a fileobject and store list and the index of that list in a c string ifstream file (list[index].c_str() ); //Make another string //string line; points.push_back(Point()); Point p; int face[4]; Model rendering code: int numfloats = 4; float* point=reinterpret_cast<float*>(&points[0]); int num_bytes=numfloats*sizeof(float); cout << "Size Of Point" << sizeof(Point) << endl; GLuint vertexbuffer; glGenVertexArrays(1, &vao[3]); glGenBuffers(1, &vertexbuffer); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glBufferData(GL_ARRAY_BUFFER, points.size()*sizeof(points), points.data(), GL_STATIC_DRAW); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, num_bytes, &points[0]); glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, points.size(), &points[0]); glEnableClientState(GL_INDEX_ARRAY); glIndexPointer(GL_FLOAT, faces.size(), faces.data()); glEnableVertexAttribArray(0); glDrawElements(GL_QUADS, points.size(), GL_UNSIGNED_INT, points.data()); glDrawElements(GL_QUADS, faces.size(), GL_UNSIGNED_INT, faces.data());

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  • Week in Geek: Windows 8 Security Flaw – Passwords Stored in Plain Text When Using Picture or PIN Login

    - by Asian Angel
    This week’s edition of WIG is filled with news link coverage on topics such as new malware seeks to lock Skype users out of their PCs, Dell will stick to Windows 7 after Windows 8 debut, Mozilla Thunderbird users now get 25 GB of cloud storage for free, and more. HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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  • Help! cant login to my forum after .htaccess changes

    - by MrRioku
    I'm running a phpbb forum and I installed an SEO friendly URL Mod. After I installed it I wasn't able to login as the admin nor any other users... Well I've been messing around with this problem for a bit and I did find out that it was the .htaccess file that was causing me not to be able to login. I found out if I comment the canonical part out in the .htaccess file, my website allows me to login and see the working mod just fine but I get "http://phone7forum.com/" instead of what I want which is "http://www.phone7forum.com/ : enter code here # HERE IS A GOOD PLACE TO FORCE CANONICAL DOMAIN # RewriteCond %{HTTP_HOST} !^www\.phone7forum\.com$ [NC] # RewriteRule ^(.*)$ http://www.phone7forum.com/$1 [QSA,L,R=301] enter code here I definitely want the "http://www." since its the best method and holds the best weight.. But when I un-comment it, it will not allow me to login as the admin nor any user... Is there anything I can do to fix this matter??? I'd like to add, before I found this website I installed the Mod "Canonical URL" found here: http://www.phpbb.com/customise/db/mod/canonical_url/ Possibly this might be part of my issue? Maybe I should go undo everything that Mod told me to do and then try un-commenting the canonical section in the .htaccess file? Here is my complete .htaccess file as of now that produces the "http://phone7forum.com/" and allows me to login: [code] # Lines That should already be in your .htacess <Files "config.php"> Order Allow,Deny Deny from All </Files> <Files "common.php"> Order Allow,Deny Deny from All </Files> # You may need to un-comment the following lines # Options +FollowSymlinks # To make sure that rewritten dir or file (/|.html) will not load dir.php in case it exist # Options -MultiViews # REMEBER YOU ONLY NEED TO STARD MOD REWRITE ONCE RewriteEngine On # Uncomment the statement below if you want to make use of # HTTP authentication and it does not already work. # This could be required if you are for example using PHP via Apache CGI. # RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization},L] # REWRITE BASE RewriteBase / # HERE IS A GOOD PLACE TO FORCE CANONICAL DOMAIN # RewriteCond %{HTTP_HOST} !^www\.phone7forum\.com$ [NC] # RewriteRule ^(.*)$ http://www.phone7forum.com/$1 [QSA,L,R=301] # DO NOT GO FURTHER IF THE REQUESTED FILE / DIR DOES EXISTS RewriteCond %{REQUEST_FILENAME} -f RewriteCond %{REQUEST_FILENAME} -d RewriteRule . - [L] ##################################################### # PHPBB SEO REWRITE RULES ALL MODES ##################################################### # AUTHOR : dcz www.phpbb-seo.com # STARTED : 01/2006 ################################# # FORUMS PAGES ############### # FORUM INDEX REWRITERULE WOULD STAND HERE IF USED. "forum" REQUIRES TO BE SET AS FORUM INDEX # RewriteRule ^forum\.html$ index.php [QSA,L,NC] # FORUM ALL MODES RewriteRule ^(forum|[a-z0-9_-]*-f)([0-9]+)/?(page([0-9]+)\.html)?$ viewforum.php?f=$2&start=$4 [QSA,L,NC] # TOPIC WITH VIRTUAL FOLDER ALL MODES RewriteRule ^(forum|[a-z0-9_-]*-f)([0-9]+)/(topic|[a-z0-9_-]*-t)([0-9]+)(-([0-9]+))?\.html$ viewtopic.php?f=$2&t=$4&start=$6 [QSA,L,NC] # TOPIC WITHOUT FORUM ID & DELIM ALL MODES RewriteRule ^([a-z0-9_-]*)/?(topic|[a-z0-9_-]*-t)([0-9]+)(-([0-9]+))?\.html$ viewtopic.php?forum_uri=$1&t=$3&start=$5 [QSA,L,NC] # PHPBB FILES ALL MODES RewriteRule ^resources/[a-z0-9_-]+/(thumb/)?([0-9]+)$ download/file.php?id=$2&t=$1 [QSA,L,NC] # PROFILES ALL MODES WITH ID RewriteRule ^(member|[a-z0-9_-]*-u)([0-9]+)\.html$ memberlist.php?mode=viewprofile&u=$2 [QSA,L,NC] # USER MESSAGES ALL MODES WITH ID RewriteRule ^(member|[a-z0-9_-]*-u)([0-9]+)-(topics|posts)(-([0-9]+))?\.html$ search.php?author_id=$2&sr=$3&start=$5 [QSA,L,NC] # GROUPS ALL MODES RewriteRule ^(group|[a-z0-9_-]*-g)([0-9]+)(-([0-9]+))?\.html$ memberlist.php?mode=group&g=$2&start=$4 [QSA,L,NC] # POST RewriteRule ^post([0-9]+)\.html$ viewtopic.php?p=$1 [QSA,L,NC] # ACTIVE TOPICS RewriteRule ^active-topics(-([0-9]+))?\.html$ search.php?search_id=active_topics&start=$2&sr=topics [QSA,L,NC] # UNANSWERED TOPICS RewriteRule ^unanswered(-([0-9]+))?\.html$ search.php?search_id=unanswered&start=$2&sr=topics [QSA,L,NC] # NEW POSTS RewriteRule ^newposts(-([0-9]+))?\.html$ search.php?search_id=newposts&start=$2&sr=topics [QSA,L,NC] # UNREAD POSTS RewriteRule ^unreadposts(-([0-9]+))?\.html$ search.php?search_id=unreadposts&start=$2 [QSA,L,NC] # THE TEAM RewriteRule ^the-team\.html$ memberlist.php?mode=leaders [QSA,L,NC] # HERE IS A GOOD PLACE TO ADD OTHER PHPBB RELATED REWRITERULES # FORUM WITHOUT ID & DELIM ALL MODES # THESE THREE LINES MUST BE LOCATED AT THE END OF YOUR HTACCESS TO WORK PROPERLY RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^([a-z0-9_-]+)/?(page([0-9]+)\.html)?$ viewforum.php?forum_uri=$1&start=$3 [QSA,L,NC] # FIX RELATIVE PATHS : FILES RewriteRule ^.+/(style\.php|ucp\.php|mcp\.php|faq\.php|download/file.php)$ $1 [QSA,L,NC,R=301] # FIX RELATIVE PATHS : IMAGES RewriteRule ^.+/(styles/.*|images/.*)/$ $1 [QSA,L,NC,R=301] # END PHPBB PAGES ##################################################### [/code] Does anyone have any clues as to what I need to do? Any help will be greatly appreciated! Thanks, Justin

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  • How to shoot a triangle out of an asteroid which floats all of the way up to the screen?

    - by Holland
    I currently have an asteroid texture loaded as my "test player" for the game I'm writing. What I'm trying to figure out how to do is get a triangle to shoot from the center of the asteroid, and keep going until it hits the top of the screen. What happens in my case (as you'll see from the code I've posted), is that the triangle will show, however it will either be a long line, or it will just be a single triangle which stays in the same location as the asteroid moving around (that disappears when I stop pressing the space bar), or it simply won't appear at all. I've tried many different methods, but I could use a formula here. All I'm trying to do is write a space invaders clone for my final in C#. I know how to code fairly well, my formulas just need work is all. So far, this is what I have: Main Logic Code protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(ClearOptions.Target, Color.Black, 1, 1); mAsteroid.Draw(mSpriteBatch); if (mIsFired) { mPositions.Add(mAsteroid.LastPosition); mRay.Fire(mPositions); mIsFired = false; mRay.Bullets.Clear(); mPositions.Clear(); } base.Draw(gameTime); } Draw Code public void Draw() { VertexPositionColor[] vertices = new VertexPositionColor[3]; int stopDrawing = mGraphicsDevice.Viewport.Width / mGraphicsDevice.Viewport.Height; for (int i = 0; i < mRayPos.Length(); ++i) { vertices[0].Position = new Vector3(mRayPos.X, mRayPos.Y + 5f, 10); vertices[0].Color = Color.Blue; vertices[1].Position = new Vector3(mRayPos.X - 5f, mRayPos.Y - 5f, 10); vertices[1].Color = Color.White; vertices[2].Position = new Vector3(mRayPos.X + 5f, mRayPos.Y - 5f, 10); vertices[2].Color = Color.Red; mShader.CurrentTechnique.Passes[0].Apply(); mGraphicsDevice.DrawUserPrimitives<VertexPositionColor>(PrimitiveType.TriangleStrip, vertices, 0, 1); mRayPos += new Vector2(0, 1f); mGraphicsDevice.ReferenceStencil = 1; } }

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  • Andengine. Put bullet to pool, when it leaves screen

    - by Ashot
    i'm creating a bullet with physics body. Bullet class (extends Sprite class) has die() method, which unregister physics connector, hide sprite and put it in pool public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } in onUpdate method of PhysicsConnector i executes die method, when sprite leaves screen physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); _bullet.die(); } } }; it works as i expected, but _bullet.die() executes TWICE. what i`m doing wrong and is it right way to hide sprites? here is full code of Bullet class (it is inner class of class that represents player) private class Bullet extends Sprite implements PhysicsConstants { private final Body body; private final PhysicsConnector physicsConnector; private final Bullet _bullet; private int id; public Bullet(float x, float y, ITextureRegion texture, VertexBufferObjectManager vertexBufferObjectManager) { super(x,y,texture,vertexBufferObjectManager); _bullet = this; id = bulletId++; body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyDef.BodyType.DynamicBody, bulletFixture); physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); Log.d("bulletDie",id+""); _bullet.die(); } } }; mPhysicsWorld.registerPhysicsConnector(physicsConnector); $this.getParent().attachChild(this); } public void reset() { final float angle = canon.getRotation(); final float x = (float) ((Math.cos(MathUtils.degToRad(angle))*radius) + centerX) / PIXEL_TO_METER_RATIO_DEFAULT; final float y = (float) ((Math.sin(MathUtils.degToRad(angle))*radius) + centerY) / PIXEL_TO_METER_RATIO_DEFAULT; this.setVisible(true); this.setIgnoreUpdate(false); body.setActive(true); mPhysicsWorld.registerPhysicsConnector(physicsConnector); body.setTransform(new Vector2(x,y),0); } public Body getBody() { return body; } public void setLinearVelocity(Vector2 velocity) { body.setLinearVelocity(velocity); } public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } }

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  • Where i set touch effect when a spawn Srite are comming on the screen?

    - by shihab_returns
    I just create a scene where create a spawn spirit that comes from above screen height in Landscape mode. Now i want to remove spirits when i touch on it. I tried but seems the code not works and crashed also after a while. here is my code: /** TimerHandler for collision detection and cleaning up */ IUpdateHandler detect = new IUpdateHandler() { @Override public void reset() { } @Override public void onUpdate(float pSecondsElapsed) { Iterator<AnimatedSprite> targets = targetLL.iterator(); AnimatedSprite _target; while (targets.hasNext()) { _target = targets.next(); if (_target.getY() >= cameraHeight) { // removeSprite(_target, targets); tPool.recyclePoolItem(_target); targets.remove(); Log.d("ok", "---------Looop Inside-----"); // fail(); break; } } targetLL.addAll(TargetsToBeAdded); TargetsToBeAdded.clear(); } }; /** adds a target at a random location and let it move along the y-axis */ public void addTarget() { Random rand = new Random(); int minX = mTargetTextureRegion.getWidth(); int maxX = (int) (mCamera.getWidth() - mTargetTextureRegion.getWidth()); int rangeX = maxX - minX; Log.d("----point----", "minX:" + minX + "maxX:" + maxX + "rangeX:" + rangeX); int rX = rand.nextInt(rangeX) + minX; int rY = (int) mCamera.getHeight() + mTargetTextureRegion.getHeight(); Log.d("---Random x----", "Random x" + rX + "Random y" + rY); target = tPool.obtainPoolItem(); target.setPosition(rX, rY); target.animate(100); mMainScene.attachChild(target, 1); mMainScene.registerTouchArea(target); int minDuration = 2; int maxDuration = 32; int rangeDuration = maxDuration - minDuration; int actualDuration = rand.nextInt(rangeDuration) + minDuration; // MoveXModifier mod = new MoveXModifier(actualDuration, target.getX(), // -target.getWidth()); MoveYModifier mody = new MoveYModifier(actualDuration, -target.getHeight(), cameraHeight + 10); target.registerEntityModifier(mody.deepCopy()); TargetsToBeAdded.add(target); } @Override public boolean onAreaTouched(final TouchEvent pSceneTouchEvent, final ITouchArea pTouchArea, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { if (pTouchArea == target) { Toast.makeText(getApplicationContext(), "Yoooooooo", Toast.LENGTH_LONG).show(); } return true; } ** My question is where i implements IOnAreaTouchListener in My code. ? ** Thanks in Advance.

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  • Remote Desktop Connection to the same screen as on the monitor?

    - by Ricket
    I'm running Windows Home Server on, well, my server. It's in my entertainment center, hooked to my TV, and I use it to listen to music and watch movies. Right now I have a keyboard and mouse stuck beside my TV so that I'm able to load a movie. It would be nice, though, to be able to remotely control the screen. Remote Desktop Connection seems to open its own session in the background, separate from the session shown on the monitor. This doesn't do any good because things started via remote desktop must be closed or changed via remote desktop, and I can't start a movie with remote desktop and then see it from the screen. Is there a way to get Remote Desktop Connection to connect to the visible screen? I am currently using UltraVNC; it was doing the job, but it has its quirks. For instance, the problem just now that prompted me to ask this question; upon trying to connect, UltraVNC informs me that "Server closed connection - The server running as application". This is just one of several problems I've had with it, and I want something that is as reliable and low-maintenance as the built-in Remote Desktop Connection. (and free) If the answer to the above is no, I'm welcome to recommendations for a different remote desktop system to try.

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  • Black screen appears when booting new install of Ubuntu 11.10 on my desktop, cannot access Grub menu to fix

    - by izn
    I installed 11.10 on my desktop PC but get a black screen after the BIOS screen when I try to boot it. I was able to run 10.04.04 on my hard drive before installing 11.10 and I am also able to use 11.10 on my usb pendrive and CD ROM. I've tried unplugging all USB devices before booting and also upgrading from 11.10 to 11.10. Holding the shift key from the BIOS screen doesn't allow me to access the GRUB menu to try: Highlight the first entry, press “e” to edit it. Navigate to words “quiet splash”, delete them and type “nomodeset” in their place (without quotes). Press Ctrl + X to continue boot. Once on the desktop, go to System Administration Additional Drivers and activate the recommended drivers. So running 11.10 on my pendrive, I tried editing /etc/default/grub, commenting out the GRUB_HIDDEN_TIMEOUT setting by putting a '#' in front of it to display the grub menu and setting GRUB_TIMEOUT setting to a value greater than or equal to 1 e.g. GRUB_TIMEOUT=10. However, when I run sudo update-grub, I get: /usr/sbin/grub-probe: error: cannot find a device for / (is /dev mounted?) I get the same error with update-grub after: sudo mount /dev/sda1 /mnt and after: sudo grub-install --root-directory=/mnt /dev/sda reboot sudo update-grub Other suggestions to fix the update-grub problem: Open synaptic, then purge all the related grub installed packages and reinstall grub-pc then and finally: sudo update-grub Or use Grub Customizer http://ubuntuforums.org/showthread.php?t=1195275 What would be the best way to approach this? I'm concerned about purging "all the related grub installed packages" but if it's true some files are corrupted this would seem necessary. Also, was I executing the correct commands i.e. with mount and grub-install, before running grub-update?

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  • If I can take a screen capture of a graphical anomaly, can it still be a hardware issue?

    - by Jay Carr
    I have a strange graphical anomaly going on my iMac right now (green and magenta boxes are appearing sporadically), I'm slowly trying to work through different possibilities but I thought I'd start with the basics: Can a graphical anomaly that I can screen capture still be a hardware issue? I know, it seems really obvious. If it's hardware, it should show up well after the operating system has had it's say. And since the operating system is (I assume) doing the screen capture, it seems like it shouldn't see the anomaly unless the problem is software in nature. But, as I've researched this problem I see a lot of people taking their computers in to service people for hardware issues and Apple then resolving said issue. To further complicate things, I also have Windows 8 installed via bootcamp, and the issues seems to be showing up there as well. Anyway, it feels like it must be a driver issue, since I assume that's what the two OSes have in common, but...I thought I'd come here for some disambiguation. In my case, yes, I can screen capture the anomaly (at least in OSX I can), so I assume it's somehow a software (or driver) issue. But I wanted to double check because the internet is being ambiguous...

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  • Login to a Windows 7 Computer with disabled Administrator account.

    - by sirlancelot
    I just built a Windows 7 Image using sysprep and a custom answer file that's supposed to attach to our domain. However, it did not attach to the domain and so I have a computer that has been automatically setup via unattend.xml and is sitting at a login screen; with no active users (Administrator account says it is disabled). Is there a way I can activate the Administrator account and rescue this machine or do I have to rebuild it from scratch?

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