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  • D key not working on Ubuntu

    - by Jonathan
    For some inexplicable reason the capital d key on my Ubuntu system is no longer producing output. Hitting caps lock and then d produces a D. I've tried multiple keyboards and the issue is the same. There's nothing bound to Shift+d under System Preferences Keyboard Shortcuts. xev produces the following: shift + a KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31268952, (130,-16), root:(1000,525), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269376, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XmbLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269584, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269608, (130,-16), root:(1000,525), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False shift + d KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31102792, (115,-13), root:(985,528), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False FocusOut event, serial 36, synthetic NO, window 0x4c00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 36, synthetic NO, window 0x4c00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 36, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 64 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31103104, (115,-13), root:(985,528), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False

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  • SNMP keeps crashing

    - by jldugger
    We're using OpsView/Nagios to monitor our servers. We've added the SNMP service to all our servers and deployed the configuration via GPO, but one win2k3 server seems to have a problem; it crashes pretty regularly. The event log carries messages like: Event Type: Error Event Source: Service Control Manager Event Category: None Event ID: 7034 Date: 6/11/2009 Time: 7:11:49 PM User: N/A Computer: HOSTNNAME Description: The SNMP Service service terminated unexpectedly. It has done this 2 time(s). and also Event Type: Error Event Source: Application Error Event Category: (100) Event ID: 1000 Date: 6/11/2009 Time: 7:11:18 PM User: N/A Computer: HOSTNAME Description: Faulting application snmp.exe, version 5.2.3790.3959, faulting module ntdll.dll, version 5.2.3790.3959, fault address 0x000417af. Now, I could probably set it to simply restart on crash in perpetuity, but I think it's better to fix problems like this. Is this a known problem? If not, what should I do to diagnose it?

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  • Do you store mysql exports in your version control tool for reverting to in event of error?

    - by Rob
    We run an internal web server with in-house software to run a manufacturing line. When new product features are to be added, either or both of the following occur: changes to the in-house server software may be required to support these - these are for significant changes in functionality, being code drive. changes to the MySQL database for new entries for the part numbers, these are for smaller changes, configurations, changes to already existing values and parameters -- such changes don't require code changes. Ideally we'd want our changes to be here rather than in item 1. Item 1 is version controlled in Subversion, so previous revisions can be referred to for rolling back to in the event of problems introduced in the latest revision. But what about changes to the MySQL database? We have quality processes to ensure that such changes are error-free but there is always a chance that errors can pass through, e.g. mistake in data entry or faults with the code that uses the MySQL corrupting the database etc. We have a automated backup every 6 hours but what if we want more manual defined checkpoints in between these intervals, we could use the same backup system but I wondered if folks here used other methods to store previous states of databases, e.g. exporting the database as a plain text SQL dump -- at least with this method it would be possible to see diffs e.g. in Beyond Compare for trouble shooting. Thoughts?

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  • No Visual studio template information found. See application log in Event viewer for more details

    - by sathya
    I tried installing the .NET Framework 4.0 and ASP.NET MVC 2 Framework through the web platform installer. It took a long time and finally i had a restart in between for .NET 4 installation and after that due to my system hang problems had to do a couple of restarts. And after that tried installing the ASP.NET MVC 2 alone and it succeeded. (During this time i had all my VS instances closed).  I am having VS 2008 SP1. And finally after opening VS 2008 and clicking on new project it said the above error no template info found. and i dint have even a single template in the new project template selection window. So these are the steps that i did for recovering the same.  Start Menu --> Microsoft Visual Studio 2008 --> Visual Studio Tools. Right-click over the Visual Studio Command Prompt shortcut and make sure you select Run as Administrator. Once the VS Command Prompt comes up, execute the command 1. "devenv /installvstemplates" 2. "devenv /resetsettings"  And that worked out. No Visual studio template information found. See application log in Event viewer for more detail

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  • Diagramming software with API allowing high customisation of shapes and actions

    - by jenson-button-event
    I am after something like Visio or Lucid. A relatively simple charting/diagramming tool, to build tree-like structures from (my) pre-defined nodes (squares), but with a powerful API. Requirements: limit the type of objects allowed to be dropped on the diagram validate a model (e.g. node of type A must precede node of type B; must enter node Title) export a model import a model Our domain is very specific, and its a tool we'd want to offer to some of our power users. The $500 Visio licence isn't really within the business model. I'll put no constraints on framework or deployment (web or desktop) - is there anything out there?

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  • Capital D key not working / producing output

    - by Jonathan
    For some inexplicable reason the capital d key on my Ubuntu system is no longer producing output. Hitting caps lock and then d produces a D. I've tried multiple keyboards and the issue is the same. There's nothing bound to Shift+d under System Preferences Keyboard Shortcuts. xev produces the following: shift + a KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31268952, (130,-16), root:(1000,525), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269376, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XmbLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269584, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269608, (130,-16), root:(1000,525), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False shift + d KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31102792, (115,-13), root:(985,528), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False FocusOut event, serial 36, synthetic NO, window 0x4c00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 36, synthetic NO, window 0x4c00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 36, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 64 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31103104, (115,-13), root:(985,528), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False

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  • Handling commands or events that wait for an action to be completed afterwards

    - by virulent
    Say you have two events: Action1 and Action2. When you receive Action1, you want to store some arbitrary data to be used the next time Action2 rolls around. Optimally, Action1 is normally a command however it can also be other events. The idea is still the same. The current way I am implementing this is by storing state and then simply checking when Action2 is called if that specific state is there. This is obviously a bit messy and leads to a lot of redundant code. Here is an example of how I am doing that, in pseudocode form (and broken down quite a bit, obviously): void onAction1(event) { Player = event.getPlayer() Player.addState("my_action_to_do") } void onAction2(event) { Player = event.getPlayer() if not Player.hasState("my_action_to_do") { return } // Do something } When doing this for a lot of other actions it gets somewhat ugly and I wanted to know if there is something I can do to improve upon it. I was thinking of something like this, which wouldn't require passing data around, but is this also not the right direction? void onAction1(event) { Player = event.getPlayer() Player.onAction2(new Runnable() { public void run() { // Do something } }) } If one wanted to take it even further, could you not simply do this? void onPlayerEnter(event) { // When they join the server Player = event.getPlayer() Player.onAction1(new Runnable() { public void run() { // Now wait for action 2 Player.onAction2(new Runnable() { // Do something }) } }, true) // TRUE would be to repeat the event, // not remove it after it is called. } Any input would be wonderful.

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  • Android MediaPlayer Won't Play Different Sounds

    - by cYn
    I'm making a simple app that plays a different sound according to its orientation. So if it's placed face down, a sound is played. If placed on its left side, a different sound is played. I'm having a hard time manipulating MediaPlayer correctly. My app runs fine. But it will only play one sound. For example. When I first boot up my app and place my device facing up, a sound will play. If I change its orientation, the sound will pause. But it will not start a different sound in a different orientation. BUT, if I place the device back facing up, it resumes the sound that it paused. I know I'm doing something wrong here, but I can't seem to figure it out the correct structure in using MediaPlayer and the program constantly calling it through onSensorChanged. public class MainActivity extends Activity implements SensorEventListener{ MediaPlayer mpAudioAttention; MediaPlayer mpAudioAssembly; MediaPlayer mpAudioRecall; MediaPlayer mpAudioRetreat; MediaPlayer mpAudioReveille; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); sm = (SensorManager) getSystemService(SENSOR_SERVICE); setContentView(R.layout.main); mpAudioAttention = MediaPlayer.create(this, R.raw.attention); mpAudioAssembly = MediaPlayer.create(this, R.raw.assembly); mpAudioRecall = MediaPlayer.create(this, R.raw.recall); mpAudioRetreat = MediaPlayer.create(this, R.raw.retreat); mpAudioReveille = MediaPlayer.create(this, R.raw.reveille); } public void onSensorChanged(SensorEvent event) { synchronized (this) { Log.d(tag, "onSensorChanged: " + event + ", z: " + event.values[0] + ", x: " + event.values[1] + ", y: " + event.values[2]); zViewO.setText("Orientation Z: " + event.values[0]); xViewO.setText("Orientation X: " + event.values[1]); yViewO.setText("Orientation Y: " + event.values[2]); } //face down if (event.values[2] > -11 && event.values[2] < -9){ mpAudioRetreat.start(); } else mpAudioRetreat.pause(); //face up if (event.values[2] < 11 && event.values[2] > 9){ mpAudioReveille.start(); } else mpAudioReveille.pause(); //standing if (event.values[0] > -10 && event.values[0] < -8){ mpAudioAttention.start(); } else mpAudioAttention.pause(); //left sideways if (event.values[1] < 11 && event.values[1] > 9){ mpAudioAssembly.start(); } else mpAudioAssembly.pause(); //right sideways if (event.values[1] > -11 && event.values[1] < -9){ mpAudioRecall.start(); } else mpAudioRecall.pause(); }

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  • Question for Vim search and peck typists

    - by mike
    I'm trying to write a Vim tutorial and I'd like to start by dismissing a few misconceptions, as well as giving some recommendations. I don't know if I should dismiss touch-typing as a misconception, or include it as a recommended prerequisite. At the time I learned the editor, I had already been touch typing for a couple of years, so I have absolutely no idea what would be the experience of a two-fingered typist in Vim. Are you a vim two-fingered typist? what has your experience been like? EDIT: I'm not sure if my question was clear enough. Maybe it's my fault, I don't know. I get mixed replies and other questions (why do you write this? what does one have to do with the other?), instead of empirical info (I don't touch type and it's been (fine|hell)). Some programmers touch-type others search and peck. In the middle, there's Vim which requires a certain affinity with keys to do various operations. I am a touch typist and I have no clue what my experience would have been like with the editor if I wasn't. I can't honestly picture myself pecking some of these combos. But like I said, I don't know what it is like. Before telling someone to start using Vim, I'd like to know if I should dismiss touch-typing as a misconceived requirement. So, I'll rephrase the question, have you felt that not being a touch-typist has impeded on your experience with Vim?

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  • iPhone multitouch - Some touches dispatch touchesBegan: but not touchesMoved:

    - by zkarcher
    I'm developing a multitouch application. One touch is expected to move, and I need to track its position. For all other touches, I need to track their beginnings and endings, but their movement is less critical. Sometimes, when 3 or more touches are active, my UIView does not receive touchesMoved: events for the moving touch. This problem is intermittent, and can always be reproduced after a few attempts: Touch the screen with 2 fingers. Touch the screen with another finger, and move this finger around. The moving finger always dispatches touchesBegan: and touchesEnded:, but sometimes does not dispatch any touchesMoved: events. Whenever the moving touch does not dispatch touchesMoved: events, I can force it to dispatch touchesMoved: if I move one of the other touches. This seems to "force" every touch to recheck its position, and I successfully receive a touchesMoved: event. However, this is clumsy. This bug is reproducible on both the iPhone 2G and 3GS models. My question is: How do I ensure that my moving touch dispatches touchesMoved: events? Does anyone have any experience with this issue? I've spent few fruitless days searching the web for answers. I found a post describing how to sync touch events with the VBL: http://www.71squared.com/2009/04/maingameloop-changes/ . However, this has not solved the problem. I really don't know how to proceed. Any help is appreciated!

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  • Troubles moving a UIView.

    - by Joshua
    I have been trying to move a UIView by following a users touch. I have almost got it to work except for one thing, the UIView keeps flicking between two places. Here's the code I have been using: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchDown"); UITouch *touch = [touches anyObject]; firstTouch = [touch locationInView:self.view]; lastTouch = [touch locationInView:self.view]; [self.view setNeedsDisplay]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { InSightViewController *contentView = [[InSightViewController alloc] initWithNibName:@"SubView" bundle:[NSBundle mainBundle]]; [contentView loadView]; UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; if (CGRectContainsPoint(contentView.view.bounds, firstTouch)) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(currentTouch.x - 50.0, currentTouch.y, 130.0, 21.0); } NSLog(@"touch moved"); lastTouch = currentTouch; [self.view setNeedsDisplay]; } And here's what's been happening: http://cl.ly/Sjx

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  • Client side code snipets

    - by raghu.yadav
    function clientMethodCall(event) { component = event.getSource(); AdfCustomEvent.queue(component, "customEvent",{payload:component.getSubmittedValue()}, true); event.cancel(); } ]]-- <af:document>      <f:facet name="metaContainer">      <af:group>        <!--[CDATA[            <script>                function clientMethodCall(event) {                                       component = event.getSource();                    AdfCustomEvent.queue(component, "customEvent",{payload:component.getSubmittedValue()}, true);                                                     event.cancel();                                    }                 </script> ]]-->      </af:group>    </f:facet>      <af:form>        <af:panelformlayout>          <f:facet name="footer">          <af:inputtext label="Let me spy on you: Please enter your mail password">            <af:clientlistener method="clientMethodCall" type="keyUp">            <af:serverlistener type="customEvent" method="#{customBean.handleRequest}">          </af:serverlistener>bean code    public void handleRequest(ClientEvent event){                System.out.println("---"+event.getParameters().get("payload"));            } tree<af:tree id="tree1" value="#{bindings.DepartmentsView11.treeModel}" var="node" selectionlistener="#{bindings.DepartmentsView11.treeModel.makeCurrent}" rowselection="single">    <f:facet name="nodeStamp">      <af:outputtext value="#{node}">    </af:outputtext>    <af:clientlistener method="expandNode" type="selection">  </af:clientlistener></f:facet>   <f:facet name="metaContainer">        <af:group>          <!--[CDATA[            <script>                function expandNode(event){                    var _tree = event.getSource();                    rwKeySet = event.getAddedSet();                    var firstRowKey;                    for(rowKey in rwKeySet){                       firstRowKey  = rowKey;                        // we are interested in the first hit, so break out here                        break;                    }                    if (_tree.isPathExpanded(firstRowKey)){                         _tree.setDisclosedRowKey(firstRowKey,false);                    }                    else{                        _tree.setDisclosedRowKey(firstRowKey,true);                    }               }        </script> ]]-->        </af:group>      </f:facet>   </af:tree> </af:clientlistener></af:inputtext></f:facet></af:panelformlayout></af:form></af:document> bean code public void handleRequest(ClientEvent event){ System.out.println("---"+event.getParameters().get("payload")); } tree function expandNode(event){ var _tree = event.getSource(); rwKeySet = event.getAddedSet(); var firstRowKey; for(rowKey in rwKeySet){ firstRowKey = rowKey; // we are interested in the first hit, so break out here break; } if (_tree.isPathExpanded(firstRowKey)){ _tree.setDisclosedRowKey(firstRowKey,false); } else{ _tree.setDisclosedRowKey(firstRowKey,true); } } ]]--

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  • how to use serial port in UDK using windows DLL and DLLBind directive?

    - by Shayan Abbas
    I want to use serial port in UDK, For that purpose i use a windows DLL and DLLBind directive. I have a thread in windows DLL for serial port data recieve event. My problem is: this thread doesn't work properly. Please Help me. below is my code SerialPortDLL Code: // SerialPortDLL.cpp : Defines the exported functions for the DLL application. // #include "stdafx.h" #include "Cport.h" extern "C" { // This is an example of an exported variable //SERIALPORTDLL_API int nSerialPortDLL=0; // This is an example of an exported function. //SERIALPORTDLL_API int fnSerialPortDLL(void) //{ // return 42; //} CPort *sp; __declspec(dllexport) void Open(wchar_t* portName) { sp = new CPort(portName); //MessageBox(0,L"ha ha!!!",L"ha ha",0); //MessageBox(0,portName,L"ha ha",0); } __declspec(dllexport) void Close() { sp->Close(); MessageBox(0,L"ha ha!!!",L"ha ha",0); } __declspec(dllexport) wchar_t *GetData() { return sp->GetData(); } __declspec(dllexport) unsigned int GetDSR() { return sp->getDSR(); } __declspec(dllexport) unsigned int GetCTS() { return sp->getCTS(); } __declspec(dllexport) unsigned int GetRing() { return sp->getRing(); } } CPort class code: #include "stdafx.h" #include "CPort.h" #include "Serial.h" CSerial serial; HANDLE HandleOfThread; LONG lLastError = ERROR_SUCCESS; bool fContinue = true; HANDLE hevtOverlapped; HANDLE hevtStop; OVERLAPPED ov = {0}; //char szBuffer[101] = ""; wchar_t *szBuffer = L""; wchar_t *data = L""; DWORD WINAPI ThreadHandler( LPVOID lpParam ) { // Keep reading data, until an EOF (CTRL-Z) has been received do { MessageBox(0,L"ga ga!!!",L"ga ga",0); //Sleep(10); // Wait for an event lLastError = serial.WaitEvent(&ov); if (lLastError != ERROR_SUCCESS) { //LOG( " Unable to wait for a COM-port event" ); } // Setup array of handles in which we are interested HANDLE ahWait[2]; ahWait[0] = hevtOverlapped; ahWait[1] = hevtStop; // Wait until something happens switch (::WaitForMultipleObjects(sizeof(ahWait)/sizeof(*ahWait),ahWait,FALSE,INFINITE)) { case WAIT_OBJECT_0: { // Save event const CSerial::EEvent eEvent = serial.GetEventType(); // Handle break event if (eEvent & CSerial::EEventBreak) { //LOG( " ### BREAK received ###" ); } // Handle CTS event if (eEvent & CSerial::EEventCTS) { //LOG( " ### Clear to send %s ###", serial.GetCTS() ? "on":"off" ); } // Handle DSR event if (eEvent & CSerial::EEventDSR) { //LOG( " ### Data set ready %s ###", serial.GetDSR() ? "on":"off" ); } // Handle error event if (eEvent & CSerial::EEventError) { switch (serial.GetError()) { case CSerial::EErrorBreak: /*LOG( " Break condition" );*/ break; case CSerial::EErrorFrame: /*LOG( " Framing error" );*/ break; case CSerial::EErrorIOE: /*LOG( " IO device error" );*/ break; case CSerial::EErrorMode: /*LOG( " Unsupported mode" );*/ break; case CSerial::EErrorOverrun: /*LOG( " Buffer overrun" );*/ break; case CSerial::EErrorRxOver: /*LOG( " Input buffer overflow" );*/ break; case CSerial::EErrorParity: /*LOG( " Input parity error" );*/ break; case CSerial::EErrorTxFull: /*LOG( " Output buffer full" );*/ break; default: /*LOG( " Unknown" );*/ break; } } // Handle ring event if (eEvent & CSerial::EEventRing) { //LOG( " ### RING ###" ); } // Handle RLSD/CD event if (eEvent & CSerial::EEventRLSD) { //LOG( " ### RLSD/CD %s ###", serial.GetRLSD() ? "on" : "off" ); } // Handle data receive event if (eEvent & CSerial::EEventRecv) { // Read data, until there is nothing left DWORD dwBytesRead = 0; do { // Read data from the COM-port lLastError = serial.Read(szBuffer,33,&dwBytesRead); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to read from COM-port" ); } if( dwBytesRead == 33 && szBuffer[0]=='$' ) { // Finalize the data, so it is a valid string szBuffer[dwBytesRead] = '\0'; ////LOG( "\n%s\n", szBuffer ); data = szBuffer; } } while (dwBytesRead > 0); } } break; case WAIT_OBJECT_0+1: { // Set the continue bit to false, so we'll exit fContinue = false; } break; default: { // Something went wrong //LOG( "Error while calling WaitForMultipleObjects" ); } break; } } while (fContinue); MessageBox(0,L"kka kk!!!",L"kka ga",0); return 0; } CPort::CPort(wchar_t *portName) { // Attempt to open the serial port (COM2) //lLastError = serial.Open(_T(portName),0,0,true); lLastError = serial.Open(portName,0,0,true); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to open COM-port" ); } // Setup the serial port (115200,8N1, which is the default setting) lLastError = serial.Setup(CSerial::EBaud115200,CSerial::EData8,CSerial::EParNone,CSerial::EStop1); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to set COM-port setting" ); } // Register only for the receive event lLastError = serial.SetMask(CSerial::EEventBreak | CSerial::EEventCTS | CSerial::EEventDSR | CSerial::EEventError | CSerial::EEventRing | CSerial::EEventRLSD | CSerial::EEventRecv); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to set COM-port event mask" ); } // Use 'non-blocking' reads, because we don't know how many bytes // will be received. This is normally the most convenient mode // (and also the default mode for reading data). lLastError = serial.SetupReadTimeouts(CSerial::EReadTimeoutNonblocking); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to set COM-port read timeout" ); } // Create a handle for the overlapped operations hevtOverlapped = ::CreateEvent(0,TRUE,FALSE,0);; if (hevtOverlapped == 0) { //LOG( "Unable to create manual-reset event for overlapped I/O" ); } // Setup the overlapped structure ov.hEvent = hevtOverlapped; // Open the "STOP" handle hevtStop = ::CreateEvent(0,TRUE,FALSE,_T("Overlapped_Stop_Event")); if (hevtStop == 0) { //LOG( "Unable to create manual-reset event for stop event" ); } HandleOfThread = CreateThread( NULL, 0, ThreadHandler, 0, 0, NULL); } CPort::~CPort() { //fContinue = false; //CloseHandle( HandleOfThread ); //serial.Close(); } void CPort::Close() { fContinue = false; CloseHandle( HandleOfThread ); serial.Close(); } wchar_t *CPort::GetData() { return data; } bool CPort::getCTS() { return serial.GetCTS(); } bool CPort::getDSR() { return serial.GetDSR(); } bool CPort::getRing() { return serial.GetRing(); } Unreal Script Code: class MyPlayerController extends GamePlayerController DLLBind(SerialPortDLL); dllimport final function Open(string portName); dllimport final function Close(); dllimport final function string GetData();

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  • Cancelling Route Navigation in AngularJS Controllers

    - by dwahlin
    If you’re new to AngularJS check out my AngularJS in 60-ish Minutes video tutorial or download the free eBook. Also check out The AngularJS Magazine for up-to-date information on using AngularJS to build Single Page Applications (SPAs). Routing provides a nice way to associate views with controllers in AngularJS using a minimal amount of code. While a user is normally able to navigate directly to a specific route, there may be times when a user triggers a route change before they’ve finalized an important action such as saving data. In these types of situations you may want to cancel the route navigation and ask the user if they’d like to finish what they were doing so that their data isn’t lost. In this post I’ll talk about a technique that can be used to accomplish this type of routing task.   The $locationChangeStart Event When route navigation occurs in an AngularJS application a few events are raised. One is named $locationChangeStart and the other is named $routeChangeStart (there are other events as well). At the current time (version 1.2) the $routeChangeStart doesn’t provide a way to cancel route navigation, however, the $locationChangeStart event can be used to cancel navigation. If you dig into the AngularJS core script you’ll find the following code that shows how the $locationChangeStart event is raised as the $browser object’s onUrlChange() function is invoked:   $browser.onUrlChange(function (newUrl) { if ($location.absUrl() != newUrl) { if ($rootScope.$broadcast('$locationChangeStart', newUrl, $location.absUrl()).defaultPrevented) { $browser.url($location.absUrl()); return; } $rootScope.$evalAsync(function () { var oldUrl = $location.absUrl(); $location.$$parse(newUrl); afterLocationChange(oldUrl); }); if (!$rootScope.$$phase) $rootScope.$digest(); } }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The key part of the code is the call to $broadcast. This call broadcasts the $locationChangeStart event to all child scopes so that they can be notified before a location change is made. To handle the $locationChangeStart event you can use the $rootScope.on() function. For this example I’ve added a call to $on() into a function that is called immediately after the controller is invoked:   function init() { //initialize data here.. //Make sure they're warned if they made a change but didn't save it //Call to $on returns a "deregistration" function that can be called to //remove the listener (see routeChange() for an example of using it) onRouteChangeOff = $rootScope.$on('$locationChangeStart', routeChange); } This code listens for the $locationChangeStart event and calls routeChange() when it occurs. The value returned from calling $on is a “deregistration” function that can be called to detach from the event. In this case the deregistration function is named onRouteChangeOff (it’s accessible throughout the controller). You’ll see how the onRouteChangeOff function is used in just a moment.   Cancelling Route Navigation The routeChange() callback triggered by the $locationChangeStart event displays a modal dialog similar to the following to prompt the user:     Here’s the code for routeChange(): function routeChange(event, newUrl) { //Navigate to newUrl if the form isn't dirty if (!$scope.editForm.$dirty) return; var modalOptions = { closeButtonText: 'Cancel', actionButtonText: 'Ignore Changes', headerText: 'Unsaved Changes', bodyText: 'You have unsaved changes. Leave the page?' }; modalService.showModal({}, modalOptions).then(function (result) { if (result === 'ok') { onRouteChangeOff(); //Stop listening for location changes $location.path(newUrl); //Go to page they're interested in } }); //prevent navigation by default since we'll handle it //once the user selects a dialog option event.preventDefault(); return; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Looking at the parameters of routeChange() you can see that it accepts an event object and the new route that the user is trying to navigate to. The event object is used to prevent navigation since we need to prompt the user before leaving the current view. Notice the call to event.preventDefault() at the end of the function. The modal dialog is shown by calling modalService.showModal() (see my previous post for more information about the custom modalService that acts as a wrapper around Angular UI Bootstrap’s $modal service). If the user selects “Ignore Changes” then their changes will be discarded and the application will navigate to the route they intended to go to originally. This is done by first detaching from the $locationChangeStart event by calling onRouteChangeOff() (recall that this is the function returned from the call to $on()) so that we don’t get stuck in a never ending cycle where the dialog continues to display when they click the “Ignore Changes” button. A call is then made to $location.path(newUrl) to handle navigating to the target view. If the user cancels the operation they’ll stay on the current view. Conclusion The key to canceling routes is understanding how to work with the $locationChangeStart event and cancelling it so that route navigation doesn’t occur. I’m hoping that in the future the same type of task can be done using the $routeChangeStart event but for now this code gets the job done. You can see this code in action in the Customer Manager application available on Github (specifically the customerEdit view). Learn more about the application here.

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  • Where can I find an iPhone OpenGL ES Example that responds to touch?

    - by Jamey McElveen
    I would like to find an iPhone OpenGL ES Example that responds to touch. Ideally it would meet these requirements: Displays a 3D object in the center of the screen like a cube Maps a texture to the cube surfaces Should move the camera around the cube as you drag your finger Should zoom the camera in and out on the cube by pinching Optionally has a background behind the cube that wraps around the back of the camera.(for example this could create the effect of the cube being in space) Has anyone seen one or more examples that can do these or at least render the cube with the texture?

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  • Can an iPhone/iPod Touch application open a port for remote communication without jailbreaking?

    - by Derrick
    I'm researching remote control testing for an app that'll be installed on the new iPod Touch and can't tell for certain from everything that I've read whether or not an installed app can or can't open any ports for remote test instructions (that's a mouthful : ) We created something like this for the Android using adb port forwarding and telnet, and it worked really well. Is there any chance something similar could be done on an iPhone or iPod without jailbreaking??

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  • How to send stream data via Bluetooth from an iPhone/iPod Touch to a Windows C++ application?

    - by PLinhol
    Hello, I need to develop an iPhone/iPod Touch application that creates a server to send some data stream (characters or bytes) to a Windows C++ application via Bluetooth. I'm thinking of creating a TCP connection, but don't know where to start. What iPhone API should I use do to something like this? Does anyone knows some code examples that i can use to do this? And in Windows, what should I use to support this kind of communication? Thanks

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  • flash blocking javascript events

    - by jedierikb
    this is an edit of the original post now that I better understand the problem. now with source code! In IE, if body (or another html div has focus), then you keypress & click on flash at the same time, then release... a keyup event is never fired. It is not fired in javascript or in flash. Where is this keyup event? This is the order of event firing you get instead: javascriptKeyEvent:bodyDn ** currentFocuedElement: body javascriptKeyEvent:docDn ** currentFocuedElement: body actionScriptEvent::activate ** currentFocuedElement: [object] actionScriptEvent::mouseDown ** currentFocuedElement: [object] actionScriptEvent::mouseUp ** currentFocuedElement: [object] Subsequent keyup and keydown events are captured by flash, but that initial keyUp is never fired.. anywhere. And I need that keyup! Here is the html/javascript: <html> <head> <script type="text/javascript" src="p.js"></script> <script type="text/javascript" src="swfobject.js"></script> <script> function ic( evt ) { Event.observe( $("f1"), 'keyup', onKeyHandler.bindAsEventListener( this, "f1Up" ) ); Event.observe( $("f2"), 'keyup', onKeyHandler.bindAsEventListener( this, "f2Up" ) ); Event.observe( document, 'keyup', onKeyHandler.bindAsEventListener( this, "docUp" ) ); Event.observe( $("body"), 'keyup', onKeyHandler.bindAsEventListener( this, "bodyUp" ) ); Event.observe( window, 'keyup', onKeyHandler.bindAsEventListener( this, "windowUp" ) ); Event.observe( $("f1"), 'keydown', onKeyHandler.bindAsEventListener( this, "f1Dn" ) ); Event.observe( $("f2"), 'keydown', onKeyHandler.bindAsEventListener( this, "f2Dn" ) ); Event.observe( document, 'keydown', onKeyHandler.bindAsEventListener( this, "docDn" ) ); Event.observe( $("body"), 'keydown', onKeyHandler.bindAsEventListener( this, "bodyDn" ) ); Event.observe( window, 'keydown', onKeyHandler.bindAsEventListener( this, "windowDn" ) ); Event.observe( "clr", "mousedown", clearHandler.bindAsEventListener( this ) ); swfobject.embedSWF( "tmp.swf", "f2", "100%", "20px", "9.0.0.0", null, {}, {}, {} ); } function clearHandler( evt ) { clear( ); } function clear( ) { $("log").innerHTML = ""; } function onKeyHandler( evt, dn ) { logIt( "javascriptKeyEvent:"+dn ); } function AS2JS( wha ) { logIt( "actionScriptEvent::" + wha ); } function logIt( k ) { var id = document.activeElement; if (id.identify) { id = id.identify(); } $("log").innerHTML = k + " ** focuedElement: " + id + "<br>" + $("log").innerHTML; } Event.observe( window, 'load', ic.bindAsEventListener(this) ); </script> </head> <body id="body"> <div id="f1"><div id="f2" style="width:100%;height:20px; position:absolute; bottom:0px;"></div></div> <div id="clr" style="color:blue;">clear</div> <div id="log" style="overflow:auto;height:200px;width:500px;"></div> </body> </html> Here is the as3 code: package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.Event; import flash.external.ExternalInterface; public class tmpa extends Sprite { public function tmpa( ):void { extInt("flashInit"); stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; stage.addEventListener( KeyboardEvent.KEY_DOWN, keyDnCb, false, 0, true ); stage.addEventListener( KeyboardEvent.KEY_UP, keyUpCb, false, 0, true ); stage.addEventListener( MouseEvent.MOUSE_DOWN, mDownCb, false, 0, true ); stage.addEventListener( MouseEvent.MOUSE_UP, mUpCb, false, 0, true ); addEventListener( Event.ACTIVATE, activateCb, false, 0, true ); addEventListener( Event.DEACTIVATE, dectivateCb, false, 0, true ); } private function activateCb( evt:Event ):void { extInt("activate"); } private function dectivateCb( evt:Event ):void { extInt("deactivate"); } private function mDownCb( evt:MouseEvent ):void { extInt("mouseDown"); } private function mUpCb( evt:MouseEvent ):void { extInt("mouseUp"); } private function keyDnCb( evt:KeyboardEvent ):void { extInt( "keyDn" ); } private function keyUpCb( evt:KeyboardEvent ):void { extInt( "keyUp" ); } private function extInt( wha:String ):void { try { ExternalInterface.call( "AS2JS", wha ); } catch (ex:Error) { trace('ex: ' + ex); } } } }

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  • Insert new relationship data in core data

    - by michael
    Hoping someone can shed some light on what I might be doing wrong here. Trying to add an "event" to a list of events, represented by a one to many (inverse) relationship: MyEvents <--- Event This is the code: MyEvents *myEvents = (MyEvents *)[NSEntityDescription insertNewObjectForEntityForName:@"MyEvents" inManagedObjectContext:context]; NSLog(@"MYEVENTS: %@", myEvents); NSLog(@"EVENT: %@", event); [myEvents addEventObject:event]; My context is fine, and both the myEvents and event print perfectly valid information. When I try to add the event that I have (which is passed into this view controller, having been retrieved from core data previously) with this code [myEvents addEventObject:event]; It falls over with *** -[NSComparisonPredicate evaluateWithObject:]: message sent to deallocated instance MyEvents and Event are just the default generated code. MyEvents contains only the relationship to event. Thanks.

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  • action script on behalf of xml problem.

    - by sabuj
    import fl.transitions.easing.; import fl.transitions.; var xml:XML; var xmlList:XMLList; var xmlLoader:URLLoader = new URLLoader (); var productLoader:URLLoader = new URLLoader(); var imageLoader:Loader; var bigImage:Loader = new Loader(); var imageText:TextField = new TextField(); xmlLoader.load(new URLRequest("http://localhost/shopmajik/flash/shopdata")); xmlLoader.addEventListener(Event.COMPLETE, xmlLoaded); function xmlLoaded(e:Event):void { xml=new XML(e.target.data); XML.ignoreWhitespace = true; xmlList = xml.children(); trace(xmlList); imageLoader = new Loader(); imageLoader.load(new URLRequest(xmlList.elements("shopbanner").attribute("src"))); imageLoader.x = -220; imageLoader.y = -187; addChild(imageLoader); } imgLoader.alpha = 0; textLoader.alpha = 0; imgLoader2.alpha = 0; imgLoader3.alpha = 0; imgLoader4.alpha = 0; imgLoader5.alpha = 0; //Item button is working here... btnProduct.addEventListener(MouseEvent.CLICK, showProduct); function showProduct(event:Event):void { imgLoader.alpha = 0; textLoader.alpha = 0; imgLoader3.alpha = 0; imgLoader4.alpha = 0; imgLoader5.alpha = 0; imgLoader2.alpha = 0; var productLoader:URLLoader = new URLLoader(); productLoader.load(new URLRequest("http://localhost/shopmajik/flash/productdata")); productLoader.addEventListener(Event.COMPLETE , onProductLoad); function onProductLoad(e:Event):void { var productLoader:XML = new XML(e.target.data); xmlList = productLoader.children(); textLoader.text = xmlList.elements("productname"); textLoader.alpha =0; } } //Item button is working here... btnItem.addEventListener(MouseEvent.CLICK, showItem); //btnItem.addEventListener(Event:event, showItem); function showItem(event:Event):void { imgLoader.alpha =0; textLoader.alpha=0; imgLoader3.alpha=0; imgLoader4.alpha=0; imgLoader5.alpha=0; imgLoader2.alpha=0; var itemLoader:URLLoader = new URLLoader(); itemLoader.load(new URLRequest("http://localhost/shopmajik/flash/productdata")); itemLoader.addEventListener(Event.COMPLETE , onItemLoad); function onItemLoad(e:Event):void { var myLoader:XML = new XML(e.target.data); xmlList = myLoader.children(); textLoader.text = xmlList.elements("productname"); textLoader.alpha =0; } } //Details button workings... btnDetails.addEventListener(MouseEvent.CLICK, showDetails); function showDetails(event:Event):void { imgLoader.alpha=0; textLoader.alpha=0; imgLoader3.alpha=0; imgLoader4.alpha=0; imgLoader5.alpha=0; imgLoader2.alpha=0; var detailsLoader:URLLoader = new URLLoader(); detailsLoader.load(new URLRequest("http://localhost/shopmajik/flash/productdata")); detailsLoader.addEventListener(Event.COMPLETE , onDetailsLoad); function onDetailsLoad(e:Event):void { var myLoader:XML = new XML(e.target.data); xmlList = myLoader.children(); textLoader.text = xmlList.elements("productdescription"); textLoader.alpha =0; } } btnImages.addEventListener(MouseEvent.CLICK, showImages); function showImages(event:Event):void { textLoader.alpha=0; textLoader.text=""; imgLoader2.alpha= 1; var imagesLoader:URLLoader = new URLLoader(); imagesLoader.load(new URLRequest("http://localhost/shopmajik/flash/productdata")); imagesLoader.addEventListener(Event.COMPLETE , onImagesLoad); function onImagesLoad(e:Event):void { var xml:XML = new XML(e.target.data); xmlList = xml.children(); imgLoader2.x=-155; imgLoader2.y= -50; imgLoader2.load(new URLRequest(xmlList.elements("productimage").attribute("src"))); } } btnPay.addEventListener(MouseEvent.CLICK , showPage); function showPage(e:MouseEvent):void { navigateToURL(new URLRequest("https://www.paypal.com/")); } This is the source code. It works very fine in locally. But in server it shows the bellow error ---- TypeError: Error #1088: The markup in the document following the root element must be well-formed. at bgfin_fla::Main_1/xmlLoaded() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/onComplete() someone please show me the path. How i should go over this?

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  • action script xml parsing failed.

    - by sabuj
    TypeError: Error #1088: The markup in the document following the root element must be well-formed. action script read xml from a codeigniter controller function but it shows the upper error. what should be done. bellow is my full coding structure - import fl.transitions.easing.; import fl.transitions.; var xml:XML; var xmlList:XMLList; var xmlLoader:URLLoader = new URLLoader (); var productLoader:URLLoader = new URLLoader(); var imageLoader:Loader; var bigImage:Loader = new Loader(); var imageText:TextField = new TextField(); xmlLoader.load(new URLRequest("http://outshinebd.com/shopmajik/flash/shopdata")); xmlLoader.addEventListener(Event.COMPLETE, xmlLoaded); function xmlLoaded(e:Event):void { xml=new XML(e.target.data); xmlList = xml.children(); imageLoader = new Loader(); imageLoader.load(new URLRequest(xmlList.elements("shopbanner").attribute("src"))); imageLoader.x = -220; imageLoader.y = -187; addChild(imageLoader); } imgLoader.alpha = 0; textLoader.alpha = 0; imgLoader2.alpha = 0; imgLoader3.alpha = 0; imgLoader4.alpha = 0; imgLoader5.alpha = 0; //Item button is working here... btnProduct.addEventListener(MouseEvent.CLICK, showProduct); function showProduct(event:Event):void { imgLoader.alpha = 0; textLoader.alpha = 0; imgLoader3.alpha = 0; imgLoader4.alpha = 0; imgLoader5.alpha = 0; imgLoader2.alpha = 0; var productLoader:URLLoader = new URLLoader(); productLoader.load(new URLRequest("http://outshinebd.com/shopmajik/flash/productdata")); productLoader.addEventListener(Event.COMPLETE , onProductLoad); function onProductLoad(e:Event):void { var productLoader:XML = new XML(e.target.data); xmlList = productLoader.children(); textLoader.text = xmlList.elements("productname"); textLoader.alpha =0; } } //Item button is working here... btnItem.addEventListener(MouseEvent.CLICK, showItem); //btnItem.addEventListener(Event:event, showItem); function showItem(event:Event):void { imgLoader.alpha =0; textLoader.alpha=0; imgLoader3.alpha=0; imgLoader4.alpha=0; imgLoader5.alpha=0; imgLoader2.alpha=0; var itemLoader:URLLoader = new URLLoader(); itemLoader.load(new URLRequest("http://outshinebd.com/shopmajik/flash/productdata")); itemLoader.addEventListener(Event.COMPLETE , onItemLoad); function onItemLoad(e:Event):void { var myLoader:XML = new XML(e.target.data); xmlList = myLoader.children(); textLoader.text = xmlList.elements("productname"); textLoader.alpha =0; } } //Details button workings... btnDetails.addEventListener(MouseEvent.CLICK, showDetails); function showDetails(event:Event):void { imgLoader.alpha=0; textLoader.alpha=0; imgLoader3.alpha=0; imgLoader4.alpha=0; imgLoader5.alpha=0; imgLoader2.alpha=0; var detailsLoader:URLLoader = new URLLoader(); detailsLoader.load(new URLRequest("http://outshinebd.com/shopmajik/flash/productdata")); detailsLoader.addEventListener(Event.COMPLETE , onDetailsLoad); function onDetailsLoad(e:Event):void { var myLoader:XML = new XML(e.target.data); xmlList = myLoader.children(); textLoader.text = xmlList.elements("productdescription"); textLoader.alpha =0; } } btnImages.addEventListener(MouseEvent.CLICK, showImages); function showImages(event:Event):void { textLoader.alpha=0; textLoader.text=""; imgLoader2.alpha= 1; var imagesLoader:URLLoader = new URLLoader(); imagesLoader.load(new URLRequest("http://outshinebd.com/shopmajik/flash/productdata")); imagesLoader.addEventListener(Event.COMPLETE , onImagesLoad); function onImagesLoad(e:Event):void { var xml:XML = new XML(e.target.data); xmlList = xml.children(); imgLoader2.x=-155; imgLoader2.y= -50; imgLoader2.load(new URLRequest(xmlList.elements("productimage").attribute("src"))); } } btnPay.addEventListener(MouseEvent.CLICK , showPage); function showPage(e:MouseEvent):void { navigateToURL(new URLRequest("https://www.paypal.com/")); }

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