Search Results

Search found 58970 results on 2359 pages for 'android application'.

Page 184/2359 | < Previous Page | 180 181 182 183 184 185 186 187 188 189 190 191  | Next Page >

  • Any "trick" to use some keys to launch an application?

    - by Profete162
    Hello, I am currently developing an free application (TaskOS ) that allow users to have multitasking and switch easily between applications on their mobile ( like alt+tab in Windows ) That work pretty well and user can launch my application by a long press on the "search" button" by adding this line in the manifest: <action android:name="android.intent.action.SEARCH_LONG_PRESS" /> I also succeed to allow to the users to Use the camera button ( they can of course disable that in application settings) and the way to do that is slighlty different: <receiver android:name=".CameraPressed"> <intent-filter android:priority="10000"> <action android:name="android.intent.action.CAMERA_BUTTON"/> </intent-filter> I am now wondering if there are other ways to launch easily my task switcher? ( long press on Home key, long press on trackball, or any other idea.) Reading the Google documentation does not help me a lot. Any other idea/suggestion would be warmly welcome. Christophe

    Read the article

  • Android: scaling a button with a background image.

    - by jkhouw1
    I'm probably just being daft but my Google searches are not working out well. I have a bunch of buttons i add in code that all have dynamic text. I've set a background image for each of these buttons since the default greybutton doesn't work well for my application. This works perfectly and when the text size (or content) changes, the button automatically grows to accommodate the expanded text. What doesn't work is that I'd like the button to scale proportionally - i.e. if the background image is round, i'd like it to stay round rather than oval as the button gets bigger. With an imagebutton, there is a property "Adjust view bounds" that does exactly this but I cant put text on an imagebutton. Is there something equivalent for a regular button? or am I going about this wrong? i also tried setting the width of the button in code, but I can't seem to determine the new height (button.getHeight() returns 0)

    Read the article

  • How can I separate Logic/UI in Android

    - by Ungureanu Liviu
    Hi, I want as my application to be structured in 2 parts: the logic code and the UI. I've tried to implement that using a controller class(here I keep the logic code) inside of each activity. The activity send messages to controller and receive the answer in two ways: the answer is returned immediately (if the action is not complex and it can be done in a verry short time) the activity set some listeners and the controller fire this listener when the action is complete. The problems appears when the controller have a lot of objects(each object should handle a set of actions and for each action I have to set & trigger a listener): it is hard to keep the code syncronized. I'm asking if you know a better way to implement this mechanism. Thank you.

    Read the article

  • Run intent DevicePolicyManager.ACTION_ADD_DEVICE_ADMIN from a service

    - by Zorb
    I have a service and I want the service promote to enable it as Device Admin, until now I launched this kind of UI interactions from the service like Intent intent2 = new Intent(); intent2.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); intent2.setAction(android.content.Intent.ACTION_VIEW); intent2.setDataAndType(uri, "application/vnd.android.package-archive"); context.startActivity(intent2); and it works, but with DevicePolicyManager I can't find the way: Intent intent = new Intent(DevicePolicyManager.ACTION_ADD_DEVICE_ADMIN); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); intent.putExtra(DevicePolicyManager.EXTRA_DEVICE_ADMIN, mAdminName); intent.putExtra(DevicePolicyManager.EXTRA_ADD_EXPLANATION, "some text."); context.startActivity(intent); does't work: do not promote nothing but also do not crash. Without intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); It simply crash because this code is inside a tread inside a service. Ideas?

    Read the article

  • Gotchas INSERTing into SQLite on Android?

    - by paul.meier
    Hi friends, I'm trying to set up a simple SQLite database in Android, handling the schema via a subclass of SQLiteOpenHelper. However, when I query my tables, the columns I think I've inserted are never present. Namely, in SQLiteOpenHelper's onCreate(SQLiteDatabase db) method, I use db.execSQL() to run CREATE TABLE commands, then have tried both db.execSQL and db.insert() to run INSERT commands on the tables I've just created. This appears to run fine, but when I try to query them I always get 0 rows returned (for debugging, the queries I'm running are simple SELECT * FROM table and checking the Cursor's getCount()). Anybody run into anything like this before? These commands seem to run on command-line sqlite3. Are they're gotchas that I'm missing (e.g. INSERTS must/must not be semicolon terminated, or some issue involving multiple tables)? I've attached some of the code below. Thanks for your time, and let me know if I can clarify further. @Override public void onCreate(SQLiteDatabase db) { db.execSQL("CREATE TABLE "+ LEVEL_TABLE +" (" + " "+ _ID +" INTEGER PRIMARY KEY AUTOINCREMENT," + " level TEXT NOT NULL,"+ " rows INTEGER NOT NULL,"+ " cols INTEGER NOT NULL);"); db.execSQL("CREATE TABLE "+ DYNAMICS_TABLE +" (" + " level_id INTEGER NOT NULL," + " row INTEGER NOT NULL,"+ " col INTEGER NOT NULL,"+ " type INTEGER NOT NULL);"); db.execSQL("CREATE TABLE "+ SCORE_TABLE +" (" + " level_id INTEGER NOT NULL," + " score INTEGER NOT NULL,"+ " date_achieved DATE NOT NULL,"+ " name TEXT NOT NULL);"); this.enterFirstLevel(db); } And a sample of the insert code I'm currently using, which gets called in enterFirstLevel() (some values hard-coded just to get it running...): private void insertDynamic(SQLiteDatabase db, int row, int col, int type) { ContentValues values = new ContentValues(); values.put("level_id", "1"); values.put("row", Integer.toString(row)); values.put("col", Integer.toString(col)); values.put("type", Integer.toString(type)); db.insertOrThrow(DYNAMICS_TABLE, "col", values); } Finally, query code looks like this: private Cursor fetchLevelDynamics(int id) { SQLiteDatabase db = this.leveldata.getReadableDatabase(); try { String fetchQuery = "SELECT * FROM " + DYNAMICS_TABLE; String[] queryArgs = new String[0]; Cursor cursor = db.rawQuery(fetchQuery, queryArgs); Activity activity = (Activity) this.context; activity.startManagingCursor(cursor); return cursor; } finally { db.close(); } }

    Read the article

  • Question about the lifecycle of a simple Android application

    - by jul
    Hi, I've got a simple application with 3 activities: -the first contains a search box which calls a web service and show the results (restaurants) below in a listview -when a restaurant is clicked another activity is started showing the description of the restaurant and a button "show map" -when the button "show map" is clicked, guess what, the map is shown in a third activity. All the data is loaded in the first activity by a web service (restaurant descriptions and coordinates), and data required by each activity is passed in a bundle using "intent.putExtra". Now everything seems to run smoothly when clicking on the back button (eg. clicking on the back button from the map resumes the "restaurant description" activity with all data set properly), while I haven't done anything about the lifecycle yet. Why? Are all variables saved automatically? Should I use onSaveInstanceState() and onRestoreInstanceState() anyway? Thanks Jul

    Read the article

  • Migrating a simple application from Application Delegate to ViewController Class

    - by eco_bach
    Hi Frst of all wanted to send out a huge thanks for the great feedback and support. I have a simple application working, right now simply loads a sequence of images and alows the user to step thru the images by clicking a button. All of my logic is in my Application Delegate class, with the image loading, initialization of UIImage Views etc happening in my applicationDidFinishLaunching method. My next step is to migrate as much as possible all of the logic from this class to a ViewController, to take advantage of the extra functionality etc in viewcontrollers. All my images and imageViews are initialized like the following in my applicationDidFinishLaunching. img = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@image1.jpg" ofType:nil]]; imgView = [[UIImageView alloc] initWithImage:img]; How would I migrate this to a ViewController based application? Where would I put all of the logic currently in my applicationDidFinishLaunching method, or for loading of images, is it necessary to only load them here? Any feedback, tips, suggestions appreciated.

    Read the article

  • Android: stack management for views in a tab?

    - by wei
    I see some answers here prefer views over activities as contents of tabs. Correct me if I am wrong. My understanding is that by switching out views, it's possible to keep the navigation flow inside a tab (more user friendly, I think). But I wonder how to manage the view stack then in case of the back button events. Also this could cause one giant Activity with large amount of views, which might not be good. So I wish to know why exactly views as contents is preferred before I change my current application to this. Thanks,

    Read the article

  • Uniquely Identify ImageButtons placed Programmatically

    - by TiGer
    Hi, I have been placing several ImageButtons programmatically in a TableLayout, every ImageButton has it's own Drawable resource as a Background. I use an XML description for the layout of the ImageButton itself and afterwards use the LayoutInflater to retrieve such an ImageButton (called genre_cell.xml): <?xml version="1.0" encoding="utf-8"?> <ImageButton xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/genreCellItemId" android:layout_weight="1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:paddingLeft="5dip" android:paddingRight="5dip"> </ImageButton> And in my class I do : myButton = (ImageButton) inflater.inflate(R.layout.genre_cell, row, false); I have actually attached an onClickListener on every ImageButton, but now I'd like to uniquely identify which ImageButton has been clicked... I thought that maybe I could somehow retrieve the Drawable's ID used for the background and check that one with the available Drawable's int values ? Is this an option and if so how should it be implemented ? Also are there any other options ?

    Read the article

  • problem while switching between Portrait and landscape in android views

    - by vnshetty
    In my application im going to display a web page in web view , it works fine but if i flip between landscape to portrait or vice versa, then it exits and comes to main page. wht is the prblm? logcat: 03-10 13:35:47.123: INFO/WindowManager(69): Setting rotation to 1, animFlags=1 03-10 13:35:47.242: INFO/ActivityManager(69): Config changed: { scale=1.0 imsi=310/260 loc=en_US touch=3 keys=2/1/1 nav=3/1 orien=2 layout=17 uiMode=17 seq=70} 03-10 13:35:47.363: INFO/UsageStats(69): Unexpected resume of com.mireader while already resumed in com.mireader 03-10 13:35:50.413: DEBUG/dalvikvm(69): GC_EXPLICIT freed 395 objects / 20424 bytes in 195ms

    Read the article

  • Android return to the original position of the view after MotionEvent

    - by Kurty
    My application currently changes to another random int (View) when I let go of it (ACTION_UP) but the view stays in the same spot where I dropped it. I want it to return to the original location (the middle of the screen) when I drop it so I can repeat the process. // OnTouch and MotionEvent OnTouchListener dragt = new OnTouchListener() { public boolean onTouch(View v, MotionEvent me) { FrameLayout.LayoutParams par = (FrameLayout.LayoutParams) v.getLayoutParams(); switch (v.getId()) { case R.id.randomView: } switch(me.getAction()) { case MotionEvent.ACTION_MOVE: par.gravity = 0; par.setMargins((int)me.getRawX() - (v.getWidth())/2, (int)me.getRawY() - (v.getHeight())/2, 0, 0); v.setLayoutParams(par); break; case MotionEvent.ACTION_UP: // tallies score. score++; textScore.setText(String.valueOf(score)); // this generates the new view but the location is still the same color.setImageResource(mImageIds[rgenerator.nextInt(mImageIds.length)]); break; } return true; } };

    Read the article

  • Share Link - Perform action in background

    - by Justin
    I have an application that will accept URLs from the built in web browser via the "Share page" menu item. I'm using the send intent and it works just fine. However, I'd like to accept a URL and process it in the background without bringing my application to the front. I don't want the user to have to actually leave the web browser. It will notify the user it has finished processing the URL with a Toast message. I'm just not sure what type of activity should be used for this. A good example of this behavior is the "Read Later" instapaper application in the android market. Any help would be greatly appreciated.

    Read the article

  • Android: Is decreasing size of .png files have some effect to resulted Bitmap in memory

    - by nahab
    I'm writing game with a large amount of .png pictures. All worked fine. Than I added new activity with WebView and got memory shortage. After that I made some experiment - replace game .png images with ones that just fully filled with some color. As result memory shortage had gone. But I suppose that Bitmap internally hold each pixel separately so such changes should have no effect. Maybe this because of initial images have alpha channel and my test images have not it? But actually question is: Will decreasing .png images files sizes make some effect on decreasing usage of VM application heap or not?

    Read the article

  • How do you programmatically set a Style on a View?

    - by Greg
    I would like to do something like this: <Button android:id="@+id/button" android:layout_width="wrap_content" android:layout_height="wrap_cotent" style="@style/SubmitButtonType" /> But in code The xml approach works fine provided that SubmitButtonType is defined. Now what I assume happens is that the appt parser runs through this xml, generates an AttributeSet. That AttributeSet when passed to context/theme#obtainStyledAttributes() will have the style ref mask anything that is not written inline in this tag. Great that's fine! Now how do we do this programmatically. Button, as well as other View types, has a constructor that has the form: <Widget>(Context context, AttributeSet set, int defStyle). So I thought this would work. Button button = new Button(context, null, R.style.SubmitButtonType); However, I am finding that defStyle is badly documented as it really should be written to be a resourceId to an attribute (from R.attrs) that will be passed to obtainStyledAttributes() as the attribute resource, and not the style resource. After looking at the code, all the view implementations seem to pass 0 as the styleRef. I don't see the harm in having it passed as both the attr and the style resource (more flexible and negligible overhead) However I might be approaching this all wrong. How do you do this in code then other than by setting each individual element of the style to the specific widget you want to style (only possible by looking a the code to see what param maps to which method or set of methods). The only way I have found to do this is: <declare-styleable> <attr name="totallyAdhoc_attribute_just_for_this_case" format="reference"> </declare-styleable> <style name="MyAlreadyExistantTheme" > ... ... <item name="totallyAdhoc_attribute_just_for_this_case">@style/SubmitButtonType</item> </style> And instead of passing R.style.SubmitButtonType as defStyle, I pass the new R.attr.totallyAdhoc_attribute_just_for_this_case. Button button = new Button(context, null, R.attr.totallyAdhoc_attribute_just_for_this_case); This works but sounds way too complicated.

    Read the article

  • re-open background application via notification item

    - by user356764
    I got an app with tabs and a notification bar entry, when I send it to background (click on home button) and try to re-open the application via click on the notification bar, the app restarts (last selected tab is lost). When I hold the home button if the application is in the background and select it from there or click the app's icon on the homescreen, the previous state is restored per default (the correct tab is selected) IMO the intent of the notification is wrong, but I'm not sure how to fix it. In short: How to get a background application back to foreground when I click the notification entry? thx!

    Read the article

  • two android threads and not synchronized data

    - by Sponge
    i have a (perhaps stupid) question: im using 2 threads, one is writing floats and one is reading this floats permanently. my question is, what could happen worse when i dont synchronize them? it would be no problem if some of the values would not be correct because they switch just a little every write operation. im running the application this way at the moment and dont have any problems so i want to know what could happen worse? a read/write conflict would cause a number like 12345 which is written to 54321 and red at the same time appear for example as 54345 ? or could happen something worse? (i dont want to use synchronization to keep the code as fast as possible)

    Read the article

  • Proportional width of elements in LinearLayout

    - by Laimoncijus
    I have a horizontal LinearLayout and in it I have EditText and Spinner elements. Which attributes I need to adjust so I would get proportional widths: I want EditText to take 3/5 and Spinner - 2/5 of all available width? My code looks like this: <LinearLayout android:layout_height="wrap_content" android:layout_width="fill_parent" android:id="@+id/LinearLayout01"> <EditText android:layout_height="wrap_content" android:id="@+id/EditText01" android:singleLine="true"> </EditText> <Spinner android:layout_height="wrap_content" android:id="@+id/Spinner01" android:layout_width="wrap_content"> </Spinner> </LinearLayout> I tried setting android:layout_weight, but somehow it does not look "stable" enough for me - when EditText has no text - everything looks fine, but as soon as I start entering text into it - it starts expanding and Spinner shrinking accordingly...

    Read the article

  • Android list all images available

    - by Javadid
    hi friends, I m making an application which requires me to list all the images available on the SD-Card of the phone. i tried querying the ContentResolver way i.e. Cursor image = getContentResolver().query(Images.Media.EXTERNAL_CONTENT_URI, new String[]{Images.Media._ID,Images.Media.DATA,Images.Media.DISPLAY_NAME}, null, null, null); but without any result. Is there any way i can get the list or if thats not possible then is there any possible intent (e.g. PICK) by which i can allow the user to select a file and then access the path of the file the user selected?? Helppppp guys...

    Read the article

  • j2me or android file upload to jsp

    - by user313613
    hi i new to mobile development i like to upload the file from blackberry and android how to develop the mobile side to this jsp page. please do reply me thanks here i mention the jsp file from roseindia.net. <%@ page import="java.io.*" % <% //to get the content type information from JSP Request Header String contentType = request.getContentType(); //here we are checking the content type is not equal to Null and as well as the passed data from mulitpart/form-data is greater than or equal to 0 if ((contentType != null) && (contentType.indexOf("multipart/form-data") = 0)) { DataInputStream in = new DataInputStream(request. getInputStream()); //we are taking the length of Content type data int formDataLength = request.getContentLength(); byte dataBytes[] = new byte[formDataLength]; int byteRead = 0; int totalBytesRead = 0; //this loop converting the uploaded file into byte code while (totalBytesRead < formDataLength) { byteRead = in.read(dataBytes, totalBytesRead, formDataLength); totalBytesRead += byteRead; } String file = new String(dataBytes); //for saving the file name String saveFile = file.substring(file.indexOf("filename=\"") + 10); saveFile = saveFile.substring(0, saveFile.indexOf("\n")); saveFile = saveFile.substring(saveFile.lastIndexOf("\\") + 1,saveFile.indexOf("\"")); int lastIndex = contentType.lastIndexOf("="); String boundary = contentType.substring(lastIndex + 1, contentType.length()); int pos; //extracting the index of file pos = file.indexOf("filename=\""); pos = file.indexOf("\n", pos) + 1; pos = file.indexOf("\n", pos) + 1; pos = file.indexOf("\n", pos) + 1; int boundaryLocation = file.indexOf(boundary, pos) - 4; int startPos = ((file.substring(0, pos)).getBytes()).length; int endPos = ((file.substring(0, boundaryLocation)) .getBytes()).length; // creating a new file with the same name and writing the content in new file FileOutputStream fileOut = new FileOutputStream(saveFile); fileOut.write(dataBytes, startPos, (endPos - startPos)); fileOut.flush(); fileOut.close(); %><Br><table border="2"><tr><td><b>You have successfully upload the file by the name of: <% out.println(saveFile); % <% } %

    Read the article

  • After changing position labels of items are gone

    - by unresolved_external
    I have FrameLayout, which has buttondeclared like this: <Button android:id="@+id/button_face_popup_more" android:layout_alignParentRight="true" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="10dp" android:text="@string/more" android:textColor="#1c1c1c" android:textSize="15dp" android:singleLine="true" android:ellipsize="end" /> When I add it to the ViewGroup in the first time, everything is great. But when I need to replace it according to screen size: if ( screenHeight < h + popupRect.top ) { removeView(mPopupView); //((Button) mPopupView.findViewById(R.id.button_face_popup_more)).setText(R.string.more); addView(mPopupView, popupRect.left, screenHeight - h, popupRect.width()); } I got button with no label. What can be the issue? Almost forgot when I check in debug mText filed of that button in both cases, when it is displayeed and when it is not, it equals "".

    Read the article

  • Android , Read in binary data and write it to file

    - by Shpongle
    Hi all , Im trying to read in image file from a server , with the code below . It keeps going into the exception. I know the correct number of bytes are being sent as I print them out when received. Im sending the image file from python like so #open the image file and read it into an object imgfile = open (marked_image, 'rb') obj = imgfile.read() #get the no of bytes in the image and convert it to a string bytes = str(len(obj)) #send the number of bytes self.conn.send( bytes + '\n') if self.conn.sendall(obj) == None: imgfile.flush() imgfile.close() print 'Image Sent' else: print 'Error' Here is the android part , this is where I'm having the problem. Any suggestions on the best way to go about receiving the image and writing it to a file ? //read the number of bytes in the image String noOfBytes = in.readLine(); Toast.makeText(this, noOfBytes, 5).show(); byte bytes [] = new byte [Integer.parseInt(noOfBytes)]; //create a file to store the retrieved image File photo = new File(Environment.getExternalStorageDirectory(), "PostKey.jpg"); DataInputStream dis = new DataInputStream(link.getInputStream()); try{ os =new FileOutputStream(photo); byte buf[]=new byte[1024]; int len; while((len=dis.read(buf))>0) os.write(buf,0,len); Toast.makeText(this, "File recieved", 5).show(); os.close(); dis.close(); }catch(IOException e){ Toast.makeText(this, "An IO Error Occured", 5).show(); } EDIT: I still cant seem to get it working. I have been at it since and the result of all my efforts have either resulted in a file that is not the full size or else the app crashing. I know the file is not corrupt before sending server side. As far as I can tell its definitely sending too as the send all method in python sends all or throws an exception in the event of an error and so far it has never thrown an exception. So the client side is messed up . I have to send the file from the server so I cant use the suggestion suggested by Brian .

    Read the article

  • A basic animation not showing up

    - by Rilakkuma
    I still try different basics with android, and now I'm stuck with animation. I'm trying to implement a simple animation. I've defined animation in xml file like this: alpha android:interpolator="@android:anim/accelerate_interpolator" android:fromAlpha="0.0" android:toAlpha="1.0" duration="3000" repeatCount="infinite" In my main view group I have an ImageView defined like this: <ImageView android:id="@+id/someb" android:src="@drawable/earth_normal" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="5dip"/> And this is from my starting activity class: public class Ohayou extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ImageView earth = (ImageView)findViewById(R.id.someb); Animation earthFadeInAnimation = AnimationUtils.loadAnimation(this, R.anim.fade_in); earth.startAnimation(earthFadeInAnimation); } It finds ImageView successfuly and creates animation. but when I start emulator ImageView just shows the original src image, not an animation. What am I doing wrong? Thanks

    Read the article

  • Android admob questions

    - by semajhan
    Nothing about how to implement ads via admob into an application or anything. I'm just new to ads and it's pretty confusing to get a good grasp on how it works. I've been wanting to put out an app with ads in it but have been reading you need to initially pay at least $50 to get started? I thought it was free to ad whatever ads to display on YOUR app. Or is the $ for adding your own advertising on OTHER people's apps? I'm so confused. Someone please enlighten me, thanks!

    Read the article

  • Can't run the ActionBarCompat sample

    - by David Miler
    I am having trouble compiling and running the ActionBarCompat sample of Android 16. I have API level 16 as the build target selected, which seems to build fine, but when I try to debug these errors pop up. Of course I could change the min API level in the manifest, but what would be the point of that? I have made no changes to the sample, so how come it is not working properly? Class requires API level 14 (current min is 3): android.view.ActionProvider SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 129 Android Lint Problem Class requires API level 14 (current min is 3): android.view.ActionProvider SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 134 Android Lint Problem Class requires API level 14 (current min is 3): android.view.MenuItem.OnActionExpandListener SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 155 Android Lint Problem I am thoroughly confused, any help would be appreciated.

    Read the article

  • Handling multiple accounts in Android app

    - by bebeTech
    I would like to build an application that caters for multiple accounts (eg. home, work) and account types (e.g. ISP, VoIP, Mobile). Essentially, I would like to get the user to create the accounts they want and then have all the accounts listed on the start page grouped by type. For example: ISP: - Home - Work Mobile: - Mum - Dad When you click on the account, it would take you to another screen where I do a bunch of calcs and display the results. I currently do this via multiple apps but am looking at consolidating into the one app. I am just not sure where to start or how I go about achieving this? The way the Contacts app works is a good example of what I am wanting to do.

    Read the article

< Previous Page | 180 181 182 183 184 185 186 187 188 189 190 191  | Next Page >