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  • Pros and Cons of Proprietary Software

    - by Jon Purdy
    Proprietary software is about as good as open-source software. There are so many problems with proprietary technologies, however, that I'm beginning to think it's best to avoid them: The software will only be maintained as long as the company exists (and profits). The level of security of the application is as unknowable as the source code. Alterations and derivative works, however necessary and beneficial, are disallowed. I simply don't see any point in even learning to use such systems as those created by Microsoft and Apple. Of course I don't pretend that ignorance is the superior option: one has to have a certain working knowledge simply because of the ubiquity of these things. I just don't see any reason why, as an independent developer, I should ever consider it a remotely good idea to actually use them. So that's the question, or discussion topic, or what have you: In what ways do developers benefit at all from using closed-source development software?

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  • Why I can't called my doSomething method?

    - by Tattat
    This is my DrawSomethingCmd: #import "Command.h"; @interface DrawSomethingCmd : Command { } -(void)doSomething; -(void)execute; @end and the DrawSomethingCmd.m's doSomething method is like that: -(void)doSomething{ NSLog(@"did"); } The Command.h: #import <Foundation/Foundation.h> @interface Command : NSObject { } -(void)execute; And the Command.m: #import "Command.h" @implementation Command -(id)init{ return self; } -(void)execute{ } @end And I have the method like this: DrawSomethingCmd *tempCmd = [[DrawSomethingCmd alloc] init]; [tempCmd doSomething]; But my Console did't show any things on that, what's going on?

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  • Better language or checking tool?

    - by rwallace
    This is primarily aimed at programmers who use unmanaged languages like C and C++ in preference to managed languages, forgoing some forms of error checking to obtain benefits like the ability to work in extremely resource constrained systems or the last increment of performance, though I would also be interested in answers from those who use managed languages. Which of the following would be of most value? A language that would optionally compile to CLR byte code or to machine code via C, and would provide things like optional array bounds checking, more support for memory management in environments where you can't use garbage collection, and faster compile times than typical C++ projects. (Think e.g. Ada or Eiffel with Python syntax.) A tool that would take existing C code and perform static analysis to look for things like potential null pointer dereferences and array overflows. (Think e.g. an open source equivalent to Coverity.) Something else I haven't thought of. Or put another way, when you're using C family languages, is the top of your wish list more expressiveness, better error checking or something else? The reason I'm asking is that I have a design and prototype parser for #1, and an outline design for #2, and I'm wondering which would be the better use of resources to work on after my current project is up and running; but I think the answers may be useful for other tools programmers also. (As usual with questions of this nature, if the answer you would give is already there, please upvote it.)

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  • Hold a network connection although IP address change

    - by rursw1
    Hi, Is it possible to hold an open TCP connection with a client, while the IP address of the client is externally changed? For example, the connection is establishes against address X, but somewhen while the connection is open, the client-side user asks for IP renew and gets another IP address. Can the connection remains alive in this case? Thanks in advance.

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  • Pointers and Addresses in C

    - by Mohit
    #include "stdio.h" main() { int i=3,*x; float j=1.5,*y; char k='c',*z; x=&i; y=&j; z=&k; printf("\nAddress of x= %u",x); printf("\nAddress of y= %u",y); printf("\nAddress of z= %u",z); x++; y++;y++;y++;y++; z++; printf("\nNew Address of x= %u",x); printf("\nNew Address of y= %u",y); printf("\nNew Address of z= %u",z); printf("\nNew Value of i= %d",i); printf("\nNew Value of j= %f",j); printf("\nNew Value of k= %c\n",k); } Output: Address of x= 3219901868 Address of y= 3219901860 Address of z= 3219901875 New Address of x= 3219901872 New Address of y= 3219901876 New Address of z= 3219901876 New Value of i= 3 New Value of j= 1.500000 New Value of k= c The new address of variable y and z are same. How can two variables have same address and et have different values? Note: I used gcc compiler on Ubuntu 9.04

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  • My python program always brings down my internet connection after several hours running, how do I debug and fix this problem?

    - by Shane
    I'm writing a python script checking/monitoring several server/websites status(response time and similar stuff), it's a GUI program and I use separate thread to check different server/website, and the basic structure of each thread is using an infinite while loop to request that site every random time period(15 to 30 seconds), once there's changes in website/server each thread will start a new thread to do a thorough check(requesting more pages and similar stuff). The problem is, my internet connection always got blocked/jammed/messed up after several hours running of this script, the situation is, from my script side I got urlopen error timed out each time it's requesting a page, and from my FireFox browser side I cannot open any site. But the weird thing is, the moment I close my script my Internet connection got back on immediately which means now I can surf any site through my browser, so it must be the script causing all the problem. I've checked the program carefully and even use del to delete any connection once it's used, still get the same problem. I only use urllib2, urllib, mechanize to do network requests. Anybody knows why such thing happens? How do I debug this problem? Is there a tool or something to check my network status once such situation occurs? It's really bugging me for a while... By the way I'm behind a VPN, does it have something to do with this problem? Although I don't think so because my network always get back on once the script closed, and the VPN connection never drops(as it appears) during the whole process.

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  • How might a C# programmer approach writing a solution in javascript?

    - by Ben McCormack
    UPDATE: Perhaps this wasn't clear from my original post, but I'm mainly interested in knowing a best practice for how to structure javascript code while building a solution, not simply learning how to use APIs (though that is certainly important). I need to add functionality to a web site and our team has decided to approach the solution using a web service that receives a call from a JSON-formatted AJAX request from within the web site. The web service has been created and works great. Now I have been tasked with writing the javascript/html side of the solution. If I were solving this problem in C#, I would create separate classes for formatting the request, handling the AJAX request/response, parsing the response, and finally inserting the response somehow into the DOM. I would build properties and methods appropriately into each class, doing my best to separate functionality and structure where appropriate. However, I have to solve this problem in javascript. Firstly, how could I approach my solution in javascript in the way I would approach it from C# as described above? Or more importantly, what's a better way to approach structuring code in javascript? Any advice or links to helpful material on the web would be greatly appreciated. NOTE: Though perhaps not immediately relevant to this question, it may be worth noting that we will be using jQuery in our solution.

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  • What's ideal debugging setup? window placement etc.

    - by Padmarag
    I am interested in knowing Debugging setup that'll allow me to be most productive. I am mainly interested in knowing how and where you place different windows like the variables window, code window, the stack. Also possibly the relative size of different windows. I'd prefer if there are screenshots attached and a description of why the setup works for you. I mainly use Eclipse and Netbeans. PS: I am open to making this community wiki if needed.

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  • Mapping over multiple Seq in Scala

    - by bsdfish
    Suppose I have val foo : Seq[Double] = ... val bar : Seq[Double] = ... and I wish to produce a seq where the baz(i) = foo(i) + bar(i). One way I can think of to do this is val baz : Seq[Double] = (foo.toList zip bar.toList) map ((f: Double, b : Double) => f+b) However, this feels both ugly and inefficient -- I have to convert both seqs to lists (which explodes with lazy lists), create this temporary list of tuples, only to map over it and let it be GCed. Maybe streams solve the lazy problem, but in any case, this feels like unnecessarily ugly. In lisp, the map function would map over multiple sequences. I would write (mapcar (lambda (f b) (+ f b)) foo bar) And no temporary lists would get created anywhere. Is there a map-over-multiple-lists function in Scala, or is zip combined with destructuring really the 'right' way to do this?

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  • When will a TCP network packet be fragmented at the application layer?

    - by zooropa
    When will a TCP packet be fragmented at the application layer? When a TCP packet is sent from an application, will the recipient at the application layer ever receive the packet in two or more packets? If so, what conditions cause the packet to be divided. It seems like a packet won't be fragmented until it reaches the Ethernet (at the network layer) limit of 1500 bytes. But, that fragmentation will be transparent to the recipient at the application layer since the network layer will reassemble the fragments before sending the packet up to the next layer, right?

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  • Which OS the binary was build

    - by Prakash
    We have recently installed RHEL 5.4 on some existing 6.2 OS and migrated our code from RH 6.2 to RHEL 5.4. We are facing a difficulty that given a binary (on both OS they have same name) how can we distinguish that which gcc and OS it was build as there are some minor differences in between binary respectively made. Please help

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  • get file path from svn diff file with PHP and C

    - by coderex
    hi i have a file having svn diff i wish to extract the filenames form the diff. How to write the parser for that.. Index: libs/constant.php =================================================================== --- libs/constant.php (revision 1243) +++ libs/constant.php (revision 1244) @@ -26,5 +26,5 @@ // changesss - +// test 2 ?> \ No newline at end of file Index: libs/Tools.php =================================================================== --- libs/Tools.php (revision 1243) +++ libs/Tools.php (revision 1244) @@ -34,5 +34,5 @@ // another file an change - +// test ?> \ No newline at end of file Sample output. libs/constant.php libs/Tools.php How to write parser in PHP and C.

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  • Haskell map function with predicate

    - by Paul
    I feel like this should be fairly obvious, or easy, but I just can't get it. What I want to do is apply a function to a list (using map) but only if a condition is held. Imagine you only wanted to divide the numbers which were even: map (`div` 2) (even) [1,2,3,4] And that would give out [1,1,3,2] since only the even numbers would have the function applied to them. Obviously this doesn't work, but is there a way to make this work without having to write a seperate function that you can give to map? Filter is almost there, except I also want to keep the elements which the condition doesn't hold for, and just not apply the function to them. Thanks

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  • Creating Delegates With Lambda Expressions in F#

    - by Matt H
    Why does... type IntDelegate = delegate of int -> unit type ListHelper = static member ApplyDelegate (l : int list) (d : IntDelegate) = l |> List.iter (fun x -> d.Invoke x) ListHelper.ApplyDelegate [1..10] (fun x -> printfn "%d" x) not compile, when: type IntDelegate = delegate of int -> unit type ListHelper = static member ApplyDelegate (l : int list, d : IntDelegate) = l |> List.iter (fun x -> d.Invoke x) ListHelper.ApplyDelegate ([1..10], (fun x -> printfn "%d" x)) does? The only difference that is that in the second one, ApplyDelegate takes its parameters as a tuple. Error 1 This function takes too many arguments, or is used in a context where a function is not expected

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  • Kernel module for /proc

    - by sb2367
    How to write a kernel module that creates a directory in /proc named mymod and a file in it name is mymodfile. This file should accept a number ranged from 1 to 3 when written into it and return the following messages when read based on the number already written into it: • 1: Current system time (in microseconds precision) • 2: System uptime • 3: Number of processes currently in the system “The Output” root@Paradise# echo 1 > /proc/mymod/mymodfile root@Paradise# cat /proc/mymod/mymodfile 08:30:24 342us root@Paradise# echo 2 > /proc/mymod/mymodfile root@Paradise# cat /proc/mymod/mymodfile up 1 day, 8 min root@Paradise# echo 3 > /proc/mymod/mymodfile root@Paradise# cat /proc/mymod/mymodfile process count: 48 please give me some hint how to write a kernel modules and how to compile and install it .

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  • Applying a function to a custom type in F#

    - by Frederik Wordenskjold
    On my journey to learning F#, I've run into a problem I cant solve. I have defined a custom type: type BinTree = | Node of int * BinTree * BinTree | Empty I have made a function which takes a tree, traverses it, and adds the elements it visits to a list, and returns it: let rec inOrder tree = seq{ match tree with | Node (data, left, right) -> yield! inOrder left yield data; yield! inOrder right | Empty -> () } |> Seq.to_list; Now I want to create a function, similar to this, which takes a tree and a function, traverses it and applies a function to each node, then returns the tree: mapInOrder : ('a -> 'b) -> 'a BinTree -> 'b BinTree This seems easy, and it probably is! But I'm not sure how to return the tree. I've tried this: let rec mapInOrder f tree = match tree with | Node(data, left, right) -> mapInOrder f left Node(f(data), left, right) mapInOrder f right | Empty -> () but this returns a unit. I havent worked with custom types before, so I'm probably missing something there!

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  • Which way to store this data is effective?

    - by Tattat
    I am writing a game, which need a map, and I want to store the map. The first thing I can think of, is using a 2D-array. But the problem is what data should I store in the 2D-array. The player can tap different place to have different reaction. So, I am thinking store a 2D-array with objects, when player click some position, and I find it in the array, and use the object in that array to execute a cmd. But I have a concern that storing lots of object may use lots of memory. So, I am think storing char/int only. But it seems that not enough for me. I want to store the data like that: { Type:1 Color:Green } No matter what color is, if they are all type 1, the have same reactions in logic, but the visual effect is based on the color. So, it is not easy to store using a prue char/int data, unless I make something like this: 1-5 --> all type 1. 1=color green , 2=color red, 3 = color yellow.... ... 6-10 --> all type 2. 2 = color green, 2 = color red ... ... So, do you have any ideas on how to minimize the ram use, but also easy for me to read... ...thx

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  • Additional concerns when compiling for x64

    - by dotnetdev
    I know that the additional consideratiosn when compiling for x64 is that some data types, like ints, can hold larger values. Are there any concerns? VS2010, released a few days ago, can support compiling for x64 and x32, just like VS2008. The app is x32/86 only. I keep thinking that the app needs to be 64 bit however. What am I missing? Obviously this is not the case. Thanks

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