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  • make a variable final in Android Studio

    - by user3664685
    When I try to make the variable A(String) equal to e(Which comes from a Plain Text) this appears in the line of the error(In the code below): Variable 'e' is accessed from within inner class, needs to be declared final. I don't know how to make 'e' final. public void MORSE(View v) { EditText e=(EditText)findViewById(R.id.text); TextView T=(TextView)findViewById(R.id.translation); Button TRAD=(Button) findViewById(R.id.translate); TRAD.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view){ String A; A=""+e; //HERE IS THE ERROR. } }); }

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  • Resources & Frameworks for mobile development (iphone,android) using HTML5

    - by Pasta
    I am looking for resources to develop HTML5 apps for iphone primarily. Are their frameworks and tools that I can use to get started? I am looking for: Javascript frameworks that help with UI layout Touch based controls for phones Articles on iphone development, best practices, etc. I searched stackoverflow and was not able to come up with a good list of resources. I am looking for examples like these http://jqtouch.com/

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  • Global Search In Android

    - by Sunil
    Hi, I want Messaging (Sms/Mms) application to be part of the global search i.e., when I type a word in the omni search box (on home screen), it should show me the messages which has that word. Currently, we have local search within messaging app which works fine but how do I make messaging globally searchable. I tried refereing searchable dictornary example and also some online resource but didn't help. Please provide me the steps to make messaging application part of global search. Regards, Sunil.

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  • Android Emulator and adb problems

    - by Richard
    I'm having a problem in that whenever I start a emulator, either manually through the command line, or when debugging from Eclipse, it is never recognized by adb, i.e. 'adb devices' will not list it. I have to manually kill and restart adb every time I want to recognize a new emulator. Surely, something is wrong here? (I'm on Vista 64-bit)

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  • Merge two bytes in java/android

    - by Shane
    Hi, I have a frame of 22 bytes. The frame is the input stream from an accelerometer via bluetooth. The acceleromter readings are a 16 bit number split over two bytes. When i try to merge the bytes with buffer[1] + buffer[2], rather than adding the bytes, it just puts the results side by side. so 1+2 = 12. Could someone tell me how to combine these two bytes to obtain the original number. (btw the bytes are sent little endian) Thanks

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  • Set custom keyboard for android application

    - by dAnjou
    Hi, i know that there is the possibility to set a special keyboard with these attributes. But i need my own keyboard as default. How can i do that? How can my app change the settings? As an example, let's say: i want the example SoftKeyboard as default for my app. Is that even possible? Thanks for your efforts :)

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  • Android Html.fromHtml

    - by user3688154
    hi take from database a String like this: "Frog Revolution <\strong<\span<\p\r\nUn mix perfetto di design e praticità, che stimola il piacere dello sguardo.<\span<\p\r\nLa Frog è una macchina da caffè espresso a cialde destinata sia al mercato domestico che quello aziendale. <\span<\p\r\nIl suo design innovativo, la sua semplicità e la qualità delle sue componenti, la rendono un bene strumentale affidabile a cui puntare in tutta tranquillità. <\span<\p\r\nDIMENSIONI:<\strong<\span<\p\r\n\r\nLarghezza: 22 cm <\span<\li\r\nAltezza: 40 cm<\span<\li\r\nProfondità: 32 cm<\span<\li\r\nPeso: 6.5 Kg<\span<\li\r\n<\ul\r\nCARATTERISTICHE TECNICHE<\strong<\span<\p\r\n\r\nPotenza normale 650 W <\span<\li\r\nVoltaggio 230 V<\span<\li\r\nSistema di decalcificazione rapido <\span<\li\r\nAlloggio bottiglia d'acqua <\span<\li\r\n<\ul\r\nACCESSORI<\strong<\span<\p\r\n\r\nVano porta cialde e bicchieri<\span<\li\r\n<\ul" now i try to put it in a TextView with Html.fromHtml() method…but without success..Can you help me?

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  • how to create trackballevent in android custom adapter?

    - by UMMA
    dear friends, i am using following code to create custom adapter for listview. now i want to use trackball click event in it but i dont know how to do that can any one help me out in creating ontracballevent in custom adapter? i have tried writing few lines but not able to solve it. public class EfficientAdapter extends BaseAdapter implements Filterable { private LayoutInflater mInflater; private Context context; int pos; public EfficientAdapter(Context context) { mInflater = LayoutInflater.from(context); this.context = context; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; convertView = mInflater.inflate(R.layout.adaptor_contentposts, null); convertView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { //click functionality } }); MotionEvent event= MotionEvent.CREATOR.createFromParcel(null); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //display click message } convertView.onTrackballEvent(event); return convertView; } class ViewHolder { TextView textLine; TextView textLine2; TextView PostedByAndPostedOn; ImageButton ImgButton; } @Override public Filter getFilter() { return null; } @Override public long getItemId(int position) { return 0; } @Override public int getCount() { return ad_id.length; } @Override public Object getItem(int position) { return ad_id[position]; } }

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  • Android - Read PNG image without alpha and decode as ARGB_8888

    - by loki666
    I try to read an image from sdcard (in emulator) and then create a Bitmap image with the BitmapFactory.decodeByteArray method. I set the options: options.inPrefferedConfig = Bitmap.Config.ARGB_8888 options.inDither = false Then I extract the pixels into a ByteBuffer. ByteBuffer buffer = ByteBuffer.allocateDirect(width*height*4) bitmap.copyPixelsToBuffer(buffer) I use this ByteBuffer then in the JNI to convert it into RGB format and want to calculate on it. But always I get false data - I test without modifying the ByteBuffer. Only thing I do is to put it into the native method into JNI. Then cast it into a unsigned char* and convert it back into a ByteBuffer before returning it back to Java. unsigned char* buffer = (unsinged char*)(env->GetDirectBufferAddress(byteBuffer)) jobject returnByteBuffer = env->NewDirectByteBuffer(buffer, length) Before displaying the image I get data back with bitmap.copyPixelsFromBuffer( buffer ) But then it has wrong data in it. My Question is if this is because the image is internally converted into RGB 565 or what is wrong here? ..... Have an answer for it: - yes, it is converted internally to RGB565. Does anybody know how to create such an bitmap image from PNG with ARGB8888 pixel format? If anybody has an idea, it would be great!

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  • Android WebViewClient problem

    - by deSelby
    I've defined a private class that extends WebViewClient and set my WebView's client to an instance of that class (webView01.setWebViewClient(new Callback());). The class definition is as follows: private class Callback extends WebViewClient { public void onLoadResource (WebView view, String url) { } public void onPageStarted (WebView view, String url, Bitmap favicon) { } public void onPageFinished (WebView view, String url) { Animation anim = AnimationUtils.loadAnimation(MyNews.this, R.anim.webviewanim); view.startAnimation(anim); } public void onReceivedError (WebView view, int errorCode, String description, String failingUrl) { } public boolean shouldOverrideUrlLoading (WebView view, String url) { Log.e("loading url", url); return false; } } My problem is that onPageFinished is definitely getting called, but shouldOverrideUrlLoading is never being called. What am I doing wrong here?

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  • Android Content Provider database leak issue

    - by MattC
    I am writing a content provider for this application and in my content provider I am opening a database connection, running a query and returning the cursor of results to the calling program. If I close this database connection in the provider, the cursor has no results. If I leave it open, I get "leak found" errors in my DDMS log. What am I missing here? What's the clean, proper way to return a cursor of database results?

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  • Android ViewFlipper is out of control

    - by Doug Miller
    I have an app that uses a ViewFlipper to display some text and images. I have the flipper's flipinterval set to 10 seconds, but also want to allow the user to click a button that will advance the flipper. The code blow works great on 2.2, the view is changed every 10 seconds and if I click flip_button the view is changed and the auto flip steps back in 10 seconds later. The 1.5 and 1.6 versions will remember the manual advance and it will happen every time in the rotation. What am I missing? private void initFlipButton(){ final ImageView flip_button = (ImageView) findViewById(R.id.flip_button); info_button.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { flipper.stopFlipping(); flipper.showNext(); flipper.startFlipping(); } }); } private void initFlipper(){ flipper = (ViewFlipper) findViewById(R.id.flip_dog); flipper.setFlipInterval(10000); flipper.setInAnimation(inFromRightAnimation()); flipper.setOutAnimation(outToLeftAnimation()); flipper.startFlipping(); }

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  • Android: Deciding between SurfaceView and OpenGL (GLSurfaceView)

    - by Rich
    Is there a way to decide up front based on the expected complexity of a game/app in the planning phase whether to use regular Canvas drawing in a SurfaceView or to go with OpenGL? I've been playing around with a Canvas and only need 2D movement, and on a fairly new phone I'm getting pretty decent performance with a bunch of primitive objects and a few bitmaps running around the screen on a solid background. Is it fair to say that if I'm going to be drawing background images and increasing the number of objects being moved and drawn on top of them that I should go straight to OpenGL?

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  • Change the playback rate of a track in real time on Android

    - by android_dev
    Hello, I would like to know if somebody knows a library to changing the playback rate of a track in real time. My idea is to load a track and change its playback rate to half or double. Firstly, I tried with MusicPlayer but is was not possible at all and then I tried with SoundPool. The problem is that with SoundPool I can´t change the rate once the track is loaded. Here is the code I am using (proof of concept): float j = 1; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button b = (Button)findViewById(R.id.Button01); b.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { j = (float) (j +.5); } }); AssetFileDescriptor afd; try { SoundPool sp = new SoundPool(1, AudioManager.STREAM_MUSIC, 0); afd = getAssets().openFd("wav/sample.wav"); int id = sp.load(afd, 1); sp.play(id, 1, 1, 1, 0, j); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } When I press the button, the playback rate should increase but it does not happen. Any idea of how change the rate in real time? Thanks in advance.

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  • startActivityResult Problem in Android?

    - by Praveen Chandrasekaran
    How to do the startActivityResult() for the Quick Search Box? that is if i click a button in my activity. it should wake up the QSB and search. i click the suggestion button. it will return the string which is shown as a suggestion. how to do it? which intent action i have to use and how ? Any Idea?

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  • Android, NetworkInfo.getTypeName(), NullpointerException

    - by moppel
    I have an activity which shows some List entries. When I click on a list item my app checks which connection type is available ("WIF" or "MOBILE"), through NetworkInfo.getTypeName(). As soon as I call this method I get a NullpointerException. Why? I tested this on the emulator, cause my phone is currently not available (it's broken...). I assume this is the problem? This is the only explanation that I have, if that's not the case I have no idea why this would be null. Here's some code snippet: public class VideoList extends ListActivity{ ... public void onCreate(Bundle bundle){ final ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE); ... listview.setOnItemClickListener(new OnItemClickListener(){ public void onItemClick(AdapterView<?> parent, View view, int position, long id) { ... NetworkInfo ni = cm.getActiveNetworkInfo(); String connex = ni.getTypeName(); //Nullpointer exception here if(connex.equals("WIFI")doSomething(); } }); } }

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  • Weird Overlay draw behaviour when zooming in the MapView [android]

    - by Itsik
    I've extended Overlay and implemented draw() in order to draw some stuff onto the map. When zooming is done through mapController.zoomIn() (called when doubleTapping the map), the overlay is drawn properly onto the map. BUT whenever I zoom in/out with the built in zoom controller, the overlay is not drawn properly and panning the map is needed to get the overlay refreshed.

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