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  • No Internet connectivity to linux container on Debian

    - by kirankumar
    I have created a linux container with debian-wheezy template. I am not able to have internet connectivity from the container. Below is my network configuration. Could some one please help me in figuring out the issue ? I can ping to the eth0 ip address in the container from the host. Similarly, i can ping from container to br0 ip address on the host. /etc/network/interfaces on host =============================== # The loopback network interface auto lo iface lo inet loopback # The primary network interface #allow-hotplug eth0 auto eth0 iface eth0 inet dhcp # bridge configuration auto br0 iface br0 inet dhcp bridge_ports eth0 vethCE2 bridge_fd 0 bridge_stp off bridge_maxwait 0 ifconfig -a output on host ========================== ifconfig -a br0 Link encap:Ethernet HWaddr 08:00:27:bd:61:5e inet addr:10.0.0.11 Bcast:10.0.0.255 Mask:255.255.255.0 inet6 addr: fe80::a00:27ff:febd:615e/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:422 errors:0 dropped:0 overruns:0 frame:0 TX packets:266 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:174110 (170.0 KiB) TX bytes:31582 (30.8 KiB) eth0 Link encap:Ethernet HWaddr 08:00:27:bd:61:5e UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:13017 errors:0 dropped:0 overruns:0 frame:0 TX packets:6210 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:7944745 (7.5 MiB) TX bytes:1368421 (1.3 MiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:835 errors:0 dropped:0 overruns:0 frame:0 TX packets:835 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:91148 (89.0 KiB) TX bytes:91148 (89.0 KiB) vethCE2 Link encap:Ethernet HWaddr fe:3a:43:52:14:49 inet6 addr: fe80::fc3a:43ff:fe52:1449/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:52 errors:0 dropped:0 overruns:0 frame:0 TX packets:205 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2660 (2.5 KiB) TX bytes:31133 (30.4 KiB) brctl show output on host ========================== bridge name bridge id STP enabled interfaces br0 8000.080027bd615e no eth0 vethCE2 /etc/network/interfaces on container ======================================= auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 10.0.0.99 netmask 255.255.255.0 network 10.0.0.0 ifconfig -a output on container =============================== root@CE2:~# ifconfig -a eth0 Link encap:Ethernet HWaddr 00:11:22:33:44:00 inet addr:10.0.0.99 Bcast:10.0.0.255 Mask:255.255.255.0 inet6 addr: fe80::211:22ff:fe33:4400/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:198 errors:0 dropped:0 overruns:0 frame:0 TX packets:52 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:30121 (29.4 KiB) TX bytes:2660 (2.5 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:26 errors:0 dropped:0 overruns:0 frame:0 TX packets:26 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:2366 (2.3 KiB) TX bytes:2366 (2.3 KiB) Networking content of /var/lib/lxc/CE2/config ============================================== # networking lxc.network.type = veth lxc.network.flags = up lxc.network.link = br0 lxc.network.name = eth0 lxc.network.veth.pair = vethCE2 # It is fine to be commented out #lxc.network.ipv4 = 192.168.10.21/24 # Change this lxc.network.hwaddr = 00:11:22:33:44:00 Let me know if you need any other details. Thanks, Kiran Kumar

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  • umount bind of stale NFS

    - by Paul Eisner
    i've got a problem removing mounts created with mount -o bind from a locally mounted NFS folder. Assume the following mount structure: NFS mounted directory: $ mount -o rw,soft,tcp,intr,timeo=10,retrans=2,retry=1 \ 10.20.0.1:/srv/source /srv/nfs-source Bound directory: $ mount -o bind /srv/nfs-source/sub1 /srv/bind-target/sub1 Which results in this mount map $ mount /dev/sda1 on / type ext3 (rw,errors=remount-ro) # ... 10.20.0.1:/srv/source on /srv/nfs-source type nfs (rw,soft,tcp,intr,timeo=10,retrans=2,retry=1,addr=10.20.0.100) /srv/nfs-source/sub1 on /srv/bind-target/sub1 type none (rw,bind) If the server (10.20.0.1) goes down (eg ifdown eth0), the handles become stale, which is expected. I can now un-mount the NFS mount with force $ umount -f /srv/nfs-source This takes some seconds, but works without any problems. However, i cannot un-mount the bound directory in /srv/bind-target/sub1. The forced umount results in: $ umount -f /srv/bind-target/sub1 umount2: Stale NFS file handle umount: /srv/bind-target/sub1: Stale NFS file handle umount2: Stale NFS file handle Here is a trace http://pastebin.com/ipvvrVmB I've tried umounting the sub-directories beforehand, find any processes accessing anything within the NFS or bind mounts (there are none). lsof also complains: $ lsof -n lsof: WARNING: can't stat() nfs file system /srv/nfs-source Output information may be incomplete. lsof: WARNING: can't stat() nfs file system /srv/bind-target/sub1 (deleted) Output information may be incomplete. lsof: WARNING: can't stat() nfs file system /srv/bind-target/ Output information may be incomplete. I've tried with recent stable Linux kernels 3.2.17, 3.2.19 and 3.3.8 (cannot use 3.4.x, cause need the grsecurity patch, which is not, yet, supported - grsecurity is not patched in in the tests above!). My nfs-utils are version 1.2.2 (debian stable). Does anybody have an idea how i can either: force the un-mount some other way? (any dirty trick is welcome, data loss or damage neglible at this point) use something else instead of mount -o bind? (cannot use soft links, cause mounted directories will be used in chroot; bindfs via FUSE is far to slow to be an option) Thanks, Paul Update 1 With 2.6.32.59 the umount of the (stale) sub-mounts work just fine. It seems to be a kernel regression bug. The above tests where with NFSv3. Additional tests with NFSv4 showed no change. Update 2 We have tested now multiple 2.6 and 3.x kernels and are now sure, that this was introduced in 3.0.x. We will fille a bug report, hopefully they figure it out.

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  • prevent filesystem from entering read-only mode

    - by user788171
    I have found that my server's filesystem is continuously entering read-only mode. There have been some issues with the raid1 array, but I have removed the bad disk from the array. However, it is still physically plugged into the system because I haven't had a chance to go over to the datacentre, I suspect udev and the system kernel is still picking up the bad disk and throwing errors. In /var/log/messages, there are errors like this: Mar 2 06:53:14 nocloud kernel: ata1: exception Emask 0x10 SAct 0x0 SErr 0x4010000 action 0xe frozen Mar 2 06:53:14 nocloud kernel: ata1: irq_stat 0x00400040, connection status changed Mar 2 06:53:14 nocloud kernel: ata1: SError: { PHYRdyChg DevExch } Mar 2 06:53:14 nocloud kernel: ata1: hard resetting link Mar 2 06:53:20 nocloud kernel: ata1: link is slow to respond, please be patient (ready=0) Mar 2 06:53:21 nocloud kernel: ata1: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Mar 2 06:53:21 nocloud kernel: ata1.00: configured for UDMA/133 Mar 2 06:53:21 nocloud kernel: ata1: EH complete This happens fairly randomly throughout the day until eventually the filesystem becomes read-only. When this happens, my system becomes non-operational which kind of defeats the purpose of having a raid1. Note, ata1 is the bad disk (I think ata1 corresponds to /dev/sda because they are both first in line). Under mdadm, /dev/sda1,2 is no longer being used, but I can't prevent the system kernel from continuing to query that disk when I am no longer using it and throwing these errors. Is there a way to prevent my filesystem from automatically going into read-only mode? Furthermore, is it safe to do so? Thanks in advance. EDIT: Additional information: output from cat /proc/mdstat md1 : active raid1 sdb2[1] 976554876 blocks super 1.1 [2/1] [_U] bitmap: 5/8 pages [20KB], 65536KB chunk md0 : active raid1 sdb1[1] 204788 blocks super 1.0 [2/1] [_U] Output from mount: /dev/mapper/VolGroup-LogVol00 on / type ext4 (rw,noatime) proc on /proc type proc (rw) sysfs on /sys type sysfs (rw) devpts on /dev/pts type devpts (rw,gid=5,mode=620) tmpfs on /dev/shm type tmpfs (rw,rootcontext="system_u:object_r:tmpfs_t:s0") /dev/md0 on /boot type ext4 (rw) none on /proc/sys/fs/binfmt_misc type binfmt_misc (rw) sunrpc on /var/lib/nfs/rpc_pipefs type rpc_pipefs (rw) EDIT2: pvdisplay output: --- Physical volume --- PV Name /dev/md1 VG Name VolGroup PV Size 931.32 GiB / not usable 2.87 MiB Allocatable yes (but full) PE Size 16.00 MiB Total PE 59604 Free PE 0 Allocated PE 59604

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  • LEMP Stack on Ubuntu Server 13.04 not parsing PHP Switch Statement Properly

    - by schester
    On my Ubuntu 12.04 Server LTS on nginx 1.1.19, the following PHP code works properly: switch($_SESSION['user']['permissions']) { case 9: echo "Super Admin Privileges"; break; case 0: echo "Operator Privileges"; break; case 1: echo "Line Leader Privileges"; break; case 2: echo "Supervisor Privileges"; break; case 3: echo "Engineer Privileges"; break; case 4: echo "Manager Privileges"; break; case 5: echo "Administrator Privileges"; break; default: echo "Operator Privileges"; } However, I have a backup server running Ubuntu Server 13.04 on nginx 1.4.1 which has the exact same copy of the script (synced) but instead of breaking on the break; command, it echos the whole php script. The output on the 12.04 Box is similar to this: You are logged in with Super Admin Privileges But on the 13.04 Box, the output is like this: You are logged in logged in with Super Admin Privileges"; break; case 0: echo "Operator Privileges"; break; case 1: echo "Line Leader Privileges"; break; case 2: echo "Supervisor Privileges"; break; case 3: echo "Engineer Privileges"; break; case 4: echo "Manager Privileges"; break; case 5: echo "Administrator Privileges"; break; default: echo "Operator Privileges"; } ?> I have also tried changing the script from switch statement to if statements but same results. Any idea what is wrong?

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  • CodePlex Daily Summary for Thursday, October 10, 2013

    CodePlex Daily Summary for Thursday, October 10, 2013Popular ReleasesDynamics AX 2012 R2 Kitting: First Beta release of Kitting: First Beta release of Kitting Install by using XPO or Models.C# Intellisense for Notepad++: Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.Generic Unit of Work and Repositories Framework: v2.0: Async methods for Repostiories - Ivan (@ifarkas) OData Async - Ivan (@ifarkas) Glimpse MVC4 workig with MVC5 Glimpse EF6 Northwind.Repostiory Project (layer) best practices for extending the Repositories Northwind.Services Project (layer), best practices for implementing business facade Live Demo: http://longle.azurewebsites.net/Spa/Product#/list Documentation: http://blog.longle.net/2013/10/09/upgrading-to-async-with-entity-framework-mvc-odata-asyncentitysetcontroller-kendo-ui-gli...Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...Ghostscript.NET: Ghostscript.NET v.1.1.1.: v.1.1.1. fixed problem in GhostscriptRasterizer and GhostscriptViewer when MediaBox contains negative llx or lly values. (problem reported by "Prasenjit Das"). added GhostscriptPngDevice, a friendly output device class with all png devices related switches. (GhostscriptPngDevice supports: png16m, pngalpha, pnggray, png256, png16, pngmono, pngmonod). added GhostscriptJpegDevice, a friendly output device class with all jpeg devices related switches. (GhostscriptJpegDevice supports: jpeg, jp...xFunc: xFunc 2.7.3: Fixed memory leak. Small fixes.SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...AD ACL Scanner: 1.3: New features:Effective rights, select a security principal and match it agains the permissions in AD. Color coded permissions based on criticality when using effective rights scan. Search levels : Base, One Level, Subtree. List you domains and select one from the list. Get the size of the security descriptor (bytes). Rerporting on disabled inheritance . Better search functianlity; you can use wildcards on Trustee. Get all inherited permissions in report.MoreTerra (Terraria World Viewer): MoreTerra 1.11.2: Release 1.11.2 Full 1.2 Support =========== =Bug Fixes= =========== We have all markers solsund made sure the tile and background colors are correct. (map looks correct with no missing pink) Added better error tracking for those having trouble.Fast YouTube Downloader: Youtube Downloader 2.1: Youtube Downloader 2.1NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.0: IntroductionMugen MVVM Toolkit makes it easier to develop Silverlight, WPF, WinRT and WP applications using the Model-View-ViewModel design pattern. The purpose of the toolkit is to provide a simple framework and set of tools for getting up to speed quickly with applications based on the MVVM design pattern. The core of Toolkit contains a navigation system, windows management system, models, validation, etc. Mugen MVVM Toolkit contains all the MVVM classes such as ViewModelBase, RelayCommand,...Office Ribbon Project (under active development): Ribbon (07. Oct. 2013): Fixed Scrollbar Bug if DropDown Button is bigger than screen Added Office 2013 Theme Fixed closing the Ribbon caused a null reference exception in the RibbonButton.Dispose if the DropDown was not created yet Fixed Memory leak fix (unhooked events after Dispose) Fixed ToolStrip Selected Text 2013 and 2007 for Blue and Standard themesGhostscript Studio: Ghostscript.Studio v.1.0.2: Ghostscript Studio is easy to use Ghostscript IDE, a tool that facilitates the use of the Ghostscript interpreter by providing you with a graphical interface for postscript editing and file conversions. Ghostscript Studio allows you to preview postscript files, edit the code and execute them in order to convert PDF documents and other formats. The program allows you to convert between PDF, Postscript, EPS, TIFF, JPG and PNG by using the Ghostscript.NET Processor. v.1.0.2. added custom -c s...cmdradio: v0.1.1 binary: Default download in win32. For other OS see here. This is alpha version. Please report all bugs.Squiggle - A free open source LAN Messenger: Squiggle 3.3 Alpha: Allow using environment variables in configuration file (history db connection string, download folder location, display name, group and message) Fix for history viewer to show the correct history entries History saved with UTC timestamp This is alpha release and not recommended for use in productionVidCoder: 1.5.7 Beta: Updated HandBrake core to SVN 4819. About dialog now pulls down HandBrake version from the DLL. Added a confirmation dialog to Stop if the encode has been going on for more than 5 minutes. Fixed handling of unicode characters for input and output filenames. We now encode to UTF-8 before passing to HandBrake. Fixed a crash in the queue multiple titles dialog. Added code to rescue tool windows which get placed outside of the visible screen area.Wsus Package Publisher: Release v1.3.1310.05: Enhance the "Reboot Remote Computers", by adding a timer before the reboot occure. So that remote users can save their documents and close applications. You can also add a message to be display. In 'Tools'->'Settings'-> Misc Tab, you can set a default message. Enhance the "Compare Computers against AD", by choosing OUs to include in the comparison.VG-Ripper & PG-Ripper: PG-Ripper 1.4.19: NEW: Added Option to login as Guest NEW: Added Menu Option to delete an Forum Account NEW: Added Support for "ImageTeam.org links FIXED: Fixed Ripping of http://forum.babeunion.com ForumsNew ProjectsAphid: Aphid is an embeddable, cross-platform, multi-paradigm, and highly interoperable .NET scripting language.CCSP: De online plek voor de V-ICT-OR CCSP communityCLOSED: CLOSEDCorporation Wars: Corporation WarsEntityFramework.BulkInsert: Bulk insert extension for EntityFramework 5. Can be used with Code First approach only.HelpersLib: Simple set of helper libs to aid you with DVLUP challenges or general WP improvementsID3 Algorithm: ID3 algorithm from Machine Learning field. ID3 was implemented in .NET 4.0 using WinForms and C#.Impacta - C# - módulo II: Roteiro de aula para o módulo II de C# da Impacta.InstaSharp: InstaSharp is a C# library that wraps the Instagram API and makes it easy to write applications with Instagram data.iRateMyApp: Project Title iRateMyApp Project Description This is a project for Assignment 2 of Web Scripting and Content Creation (University of Hertfordshire) The projeiRateMyApps: This is a project for Assignment 2 of Web Scripting and Content Creation (University of Hertfordshire)MapLite: Android Tile Map, fork from osmdroidMileage Demo: This is a quick tool to help keep track of your mileage and translate the results to multiple output formats.multiples3and5: Small projectNido Framework with .Net 4.0 and Entity Framework help you standardize your BLL.: Nido is a reusable generic code library developed using .NET/ C# (4.0, EF) providing a common platform (Web, Windows Form, Web Service, Services and Libraries).pgist: gist, GitHubpsi56: ??ERPSharePoint QB Rating App: QB Rating App is a SharePoint 2013 App that calculates a QB's NFL and NCAA passing efficiency ratings.TFS PS Integration Editor: TFS PS Integration Editor is a tool that manage the main functionally of "TfsAdmin ProjectServer" command line tool.Tfs Test: A test TFS project.Windows Service Manager: The Service Manager is management of “Services”, wither these services are local (instance) or remote. Features 1. Start, Stop and Restart service. Work Smart: Work Smart helps prevent computer related health issues.XcbWeiXin: haha

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  • Bluetooth Issues Ubuntu 13.10

    - by Eduardo
    I have a bluetooth headset which works perfectly on Ubuntu 13.04. Now I update to 13.10, and here is what's happing: After installing blueman, bluetooth-suport, pulseaudio-module-bluetooth and so on, I can find my device, pair it and connect to the headset service. But the device does not appear on the Sound Settings, so I just can't select it as input/output device. In other words, it's connected but "useless". So, searching around for solutions, I found a software called stream2ip. With this I can connect the device and it appears on the Sound Settings, the sound plays on the device as well, but I microphone does not work, even when selected on the settings, also the A2DP option still not working. Stream2ip isn't a solution at all, I mean everything was working without it in the previous Ubuntu version. Maybe I'm missing something, and I hope someone could give me any hint. And formally, the question: How can I get the A2DP output option and the input working again, on the Ubuntu 13.10? Thanks!

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  • CodePlex Daily Summary for Tuesday, June 26, 2012

    CodePlex Daily Summary for Tuesday, June 26, 2012Popular ReleasesSOLID by example: All examples: All solid examplesJSLint for Resharper: 0.1.4560 Beta: Deadlock removed. No locks before reading cscript output from jslint, not verified to be very safe, but at least VS doesn't crash. Happy linting. :)SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.1726.406): Use of new version of connection controls for a full support of OSDP authentication mechanism for CRM Online.DotNetNuke® Form and List: 06.00.02: DotNetNuke Form and List 06.00.02 Changes in 06.00.02 The scripts are now finally compatible with SQL Azure, tested in a new instance on Azure. If you are not targetting Azure, there is no need to upgrade from 06.00.01 (it won't hurt though). Changes in 06.00.01 Icons are shown in module action buttons (workaraound to core issue with IconAPI) Fix to Token2XSL Editor, changing List type raised exception MakeTumbnail and ShowXml handlers had been missing in install package Updated ...StreamInsight Samples: StreamInsight Product Team Samples V2.1: These samples correspond to the new StreamInsight APIs introduced with V2.1.Umbraco CMS: Umbraco CMS 5.2: Development on Umbraco v5 discontinued After much discussion and consultation with leaders from the Umbraco community it was decided that work on the v5 branch would be discontinued with efforts being refocused on the stable and feature rich v4 branch. For full details as to why this decision was made please watch the CodeGarden 12 Keynote. What about all that hard work?!?? We are not binning everything and it does not mean that all work done on 5 is lost! we are taking all of the best and m...IIS Express Manager: IIS Express 0.31 B: V0.1B - 04 May, 2012 Initiated Project. V0.2B - 05May, 2012 1. Fixed small bug. Threw error when stop button was pressed in an already stopped application. 2. Removed start and stop button. Double clicking on list items will now stop / start the websites. 3. Improved code readability. 4. Changed Orientation of Buttons in UI. V0.3B - 06May, 2012 1. Complete modification of IISEM and process ID handling 2. IISEM is now capable of reflecting the existing IISExpress processes right from startup...SPMegaMenu 0.2.0.a: SPMegaMenu 0.2.0.a: SPMegaMenu 0.2.0.a - *Refined the menu to allow for sub category additions. *Release 0.1.0.a did not allow for sub categories. *Also added a Javascript Array Prototype to facilitate removal of duplicates in the sub category return. (the prototype is added as a workaround as I am not able to get the CAML GroupBy function to work correctly against a lookup column)CodeGenerate: CodeGenerate Alpha: The Project can auto generate C# code. Include BLL Layer、Domain Layer、IDAL Layer、DAL Layer. Support SqlServer And Oracle This is a alpha program,but which can run and generate code. Generate database table info into MS WordXDA ROM HUB: XDA ROM HUB v0.9: Kernel listing added -- Thanks to iONEx Added scripts installer button. Added "Nandroid On The Go" -- Perform a Nandroid backup without a PC! Added official Android app!ExtAspNet: ExtAspNet v3.1.8.2: +2012-06-24 v3.1.8 +????Grid???????(???????ExpandUnusedSpace????????)(??)。 -????MinColumnWidth(??????)。 -????AutoExpandColumn,???????????????(ColumnID)(?????ForceFitFirstTime??ForceFitAllTime,??????)。 -????AutoExpandColumnMax?AutoExpandColumnMin。 -????ForceFitFirstTime,????????????,??????????(????????????)。 -????ForceFitAllTime,????????????,??????????(??????????????????)。 -????VerticalScrollWidth,????????(??????????,0?????????????)。 -????grid/grid_forcefit.aspx。 -???????????En...AJAX Control Toolkit: June 2012 Release: AJAX Control Toolkit Release Notes - June 2012 Release Version 60623June 2012 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ASP.NET 2.0. The latest version that is compatible with ASP.NET 2.0 can be found here: 11121. - Pages using ...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.5: Version: 2.5.0.5 (Milestone 5): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Add IsInDesignMode property to the WafConfiguration class. WAF: Introduce the IModuleController interface. WAF: Add ...Windows 8 Metro RSS Reader: Metro RSS Reader.v7: Updated for Windows 8 Release Preview Changed background and foreground colors Used VariableSizeGrid layout to wrap blog posts with images Sort items with Images first, text-only last Enabled Caching to improve navigation between framesConfuser: Confuser 1.9: Change log: * Stable output (i.e. given the same seed & input assemblies, you'll get the same output assemblies) + Generate debug symbols, now it is possible to debug the output under a debugger! (Of course without enabling anti debug) + Generating obfuscation database, most of the obfuscation data in stored in it. + Two tools utilizing the obfuscation database (Database viewer & Stack trace decoder) * Change the protection scheme -----Please read Bug Report before you report a bug-----...XDesigner.Development: First release: First releaseBlackJumboDog: Ver5.6.5: 2012.06.22 Ver5.6.5  (1) FTP??????? EPSV ?? EPRT ???????MVVM Light Toolkit: V4RTM (binaries only) including Windows 8 RP: This package contains all the latest DLLs for MVVM Light V4 RTM. It includes the DLLs for Windows 8 Release Preview. An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibs An installer with binaries, snippets and templates will follow ASAP.Weapsy - ASP.NET MVC CMS: 1.0.0: - Some changes to Layout and CSS - Changed version number to 1.0.0.0 - Solved Cache and Session items handler error in IIS 7 - Created the Modules, Plugins and Widgets Areas - Replaced CKEditor with TinyMCE - Created the System Info page - Minor changesAcDown????? - AcDown Downloader Framework: AcDown????? v3.11.7: ?? ●AcDown??????????、??、??????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ...New Projects1000: ONE THOUSANDBackground Folder Copy for Sharepoint 2010: En esta solución se combinan varios elementos para conseguir sincronizar una carpeta local o compartida con una librería de documentos de Sharepoint 2010Cache in sandbox: The illustration for the question on Stack Overflow: http://stackoverflow.com/q/11182321/240613CCITTCodecs: A native .NET CCITT Group4 Codec. This is NOT a full featured tiff library. It only encodes pixels into group4.CharTest: Small utility that allows you to analyze a string of characters and see at-a-glance in which categories each characters belongs and other small features.EDT Attribute Editor: One of the applications in the Ecosystem Diagnosis & Treatment suite.EDT Geometry Navigator: One of the applications in the Ecosystem Diagnosis & Treatment suite.EDT Population Editor: One of the applications in the Ecosystem Diagnosis & Treatment suite.EDT Report Generator: One of the applications in the Ecosystem Diagnosis & Treatment suite.ePay payment gateway provider for NB_Store: ePay payment gateway provider for DNN module NB_StoreFizzBuzzCode: FizzBuzz coding assignmentINI Library: The IniLibrary is a simplified C# library for accessing INI files quickly and efficiently. It is able to parse virtually all INI files.jos .net sdk: jos .net sdkjQuery Metro Plug in: Simple jQuery plug in to create easy Metro UI.Metro Event To Command: Metro Event To Command is a replacement for EventToCommand behavior for Windows RT. MyMichael: My MichaelNETDeob0: .NET Deobfuscator by UbbeLoLNokia Image Downloader: Simple application to download image and video files from some source (typically phone). Application ensures that only new files will be downloaded into specified folder; previously downloaded files are ignored. Moreover, user can specify which folders will be searched for image and video files.PaRV: Parallelizing Runtime Detection and Prevention of Concurrency Errors: Will be added soonSimple Things to do website: Users can manage their own individual to-do lists by registering themselves on this site.SP Workflows: The SP Workflows utility is a tool used for monitoring a “Workflow Internal State” and “Workflow Status” for the workflows associated to a SharePoint List testdd06252012: zxctestddgit062520122: ghtestddhg06252012: zcxtesthg062520122: gfTopAddIn: Excel???? VSTOUniversal redirector: Use NTFS junctions to redirect directories, the easy way!VSE: This is a source management site for VSE before deployed.WPFClock: Simple clock app, written in WFP.www.blfoley.com Samples by Bradley Foley: A project containing various sample on quick ways to do thingsZune Connection Detector: A quick, clean method to detect if Zune is connected with Windows Phone.zy26: zy26 was here...

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  • ntpstat response fine but server time out of sync

    - by zedoo
    Hi, I found out that the ntpd service that I've set up a few weeks ago on a Centos5 machine doesn't correctly synchronize the server time. I detected an offset of more than 5 minutes (by stopping ntpd and executing ntpdate). After setting up the service I checked the setup via ntpstat: [xxxx@xxx ~]$ ntpstat -q synchronised to local net at stratum 11 time correct to within 10 ms polling server every 1024 s I repeated this check every day and it always showed this output. Doesn't this output tell me that the server time is sane?

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  • SQL SERVER – Download PSSDIAG Data Collection Utility

    - by pinaldave
    During an early career of mine as a database consultant – when I was dealing with SQL Server 2000, I often needed to collect various data related to SQL Server. My favorite tool to collect the data is PSSDIAG tool. It is a general purpose diagnostic collection utility that Microsoft Product Support Services uses to collect various logs and data files. It collects Performance Monitor logs, SQL Profiler traces, SQL Server blocking script output, Windows Event Logs, and SQLDIAG output. The data collected can be used by SQL Nexus tool which help you troubleshoot SQL Server performance problems. PSSDIAG is a wrapper around other data collection APIs and utilities, the performance impact of running PSSDIAG is generally equal to the impact of the traces that PSSDIAG has been configured to capture. If you are using SQL Server 2000 – you need to seriously consider to upgrading it to SQL Server 2012. Here is a PSSDIAG Data Collection Utility updated in August 2012. My friend and SQL Server Expert Amit Benerjee have written an excellent article on this subject, I encourage all of you to read the same. Note: For SQL Server 2012 there is SQLDiag. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology

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  • How can I retrieve the details of the file from an outbound operation in BPEL 11g

    - by [email protected]
    Several times, we come across requirements where we need to capture the details of the file that got written out as a part of a BPEL process invoking a File/Ftp Adapter. Consider a case where we're using FileNamingConvention as "PurchaseOrder_%SEQ%.txt" and we need to do some post processing based on the filename (please remember that we wouldn't know the filename until the adapter invocation completes) In order to achieve this, we need to manually tweak the WSDL so that the File/Ftp Adapter can return the metadata of the file that was written out. In general, the File/Ftp Write/Put WSDL operations are one way as shown below:         The File/Ftp Adapters are designed to return the metadata back if this WSDL is tweaked into a two-way WSDL. In addition, the <wsdl:output/> must import the fileread.xsd schema (see below). You will need to copy fileread.xsd from  here into the xsd folder of your composite.       Finally, we will need to tweak the  WSDL. (highlighted below)           Finally, the BPEL <invoke> would look as shown below. Please note that the file metadata would be returned as a part of the BPEL output variable:

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  • Remove SID with ICACLS

    - by chris
    I am trying to remove an obsolete SID (the account was apparently deleted). I've tried to run the following on the server (win2003) and a client (win7): icacls c:\path /remove *S-1-5-21-1883347182-1220252494-433279356-1095 /T But I always get the output Successfully processed 0 files; Failed processing 0 files without it doing anything. How can I get it to work? Update: I've used AccessEnum to get the SID because icacls only says "No mapping between account names and security IDs was done." but doesn't show the sid. The output from AccessEnum is: "Path" "Read" "Write" "Deny" "c:\path" "Administrators, S-1-5-21-1883347182-1220252494-433279356-1095, ..." "Administrators, S-1-5-21-1883347182-1220252494-433279356-1095, ..." ""

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  • Dumping a Linux console scrollback buffer?

    - by Gerald Combs
    We would like to save the output of a program run on a Linux console which spans many lines. Unfortunately it wasn't logged or run under screen, or any other way that lets us easily capture the output. The best method we've been able to come up with so far is: Log into the machine via a separate SSH session In the console session, page to the top of the buffer Repeat: In the SSH session, run "cat /dev/vcs >> screendump.txt" In the console session, page down one screen Dump the final screen in the SSH session Is there a better way? It seems like if the VC memory were contiguous and you knew where it was you could use dd to pull the console text directly out of kernel memory and into a file.

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  • More Great Improvements to the Windows Azure Management Portal

    - by ScottGu
    Over the last 3 weeks we’ve released a number of enhancements to the new Windows Azure Management Portal.  These new capabilities include: Localization Support for 6 languages Operation Log Support Support for SQL Database Metrics Virtual Machine Enhancements (quick create Windows + Linux VMs) Web Site Enhancements (support for creating sites in all regions, private github repo deployment) Cloud Service Improvements (deploy from storage account, configuration support of dedicated cache) Media Service Enhancements (upload, encode, publish, stream all from within the portal) Virtual Networking Usability Enhancements Custom CNAME support with Storage Accounts All of these improvements are now live in production and available to start using immediately.  Below are more details on them: Localization Support The Windows Azure Portal now supports 6 languages – English, German, Spanish, French, Italian and Japanese. You can easily switch between languages by clicking on the Avatar bar on the top right corner of the Portal: Selecting a different language will automatically refresh the UI within the portal in the selected language: Operation Log Support The Windows Azure Portal now supports the ability for administrators to review the “operation logs” of the services they manage – making it easy to see exactly what management operations were performed on them.  You can query for these by selecting the “Settings” tab within the Portal and then choosing the “Operation Logs” tab within it.  This displays a filter UI that enables you to query for operations by date and time: As of the most recent release we now show logs for all operations performed on Cloud Services and Storage Accounts.  You can click on any operation in the list and click the “Details” button in the command bar to retrieve detailed status about it.  This now makes it possible to retrieve details about every management operation performed. In future updates you’ll see us extend the operation log capability to apply to all Windows Azure Services – which will enable great post-mortem and audit support. Support for SQL Database Metrics You can now monitor the number of successful connections, failed connections and deadlocks in your SQL databases using the new “Dashboard” view provided on each SQL Database resource: Additionally, if the database is added as a “linked resource” to a Web Site or Cloud Service, monitoring metrics for the linked SQL database are shown along with the Web Site or Cloud Service metrics in the dashboard. This helps with viewing and managing aggregated information across both resources in your application. Enhancements to Virtual Machines The most recent Windows Azure Portal release brings with it some nice usability improvements to Virtual Machines: Integrated Quick Create experience for Windows and Linux VMs Creating a new Windows or Linux VM is now easy using the new “Quick Create” experience in the Portal: In addition to Windows VM templates you can also now select Linux image templates in the quick create UI: This makes it incredibly easy to create a new Virtual Machine in only a few seconds. Enhancements to Web Sites Prior to this past month’s release, users were forced to choose a single geographical region when creating their first site.  After that, subsequent sites could only be created in that same region.  This restriction has now been removed, and you can now create sites in any region at any time and have up to 10 free sites in each supported region: One of the new regions we’ve recently opened up is the “East Asia” region.  This allows you to now deploy sites to North America, Europe and Asia simultaneously.  Private GitHub Repository Support This past week we also enabled Git based continuous deployment support for Web Sites from private GitHub and BitBucket repositories (previous to this you could only enable this with public repositories).  Enhancements to Cloud Services Experience The most recent Windows Azure Portal release brings with it some nice usability improvements to Cloud Services: Deploy a Cloud Service from a Windows Azure Storage Account The Windows Azure Portal now supports deploying an application package and configuration file stored in a blob container in Windows Azure Storage. The ability to upload an application package from storage is available when you custom create, or upload to, or update a cloud service deployment. To upload an application package and configuration, create a Cloud Service, then select the file upload dialog, and choose to upload from a Windows Azure Storage Account: To upload an application package from storage, click the “FROM STORAGE” button and select the application package and configuration file to use from the new blob storage explorer in the portal. Configure Windows Azure Caching in a caching enabled cloud service If you have deployed the new dedicated cache within a cloud service role, you can also now configure the cache settings in the portal by navigating to the configuration tab of for your Cloud Service deployment. The configuration experience is similar to the one in Visual Studio when you create a cloud service and add a caching role.  The portal now allows you to add or remove named caches and change the settings for the named caches – all from within the Portal and without needing to redeploy your application. Enhancements to Media Services You can now upload, encode, publish, and play your video content directly from within the Windows Azure Portal.  This makes it incredibly easy to get started with Windows Azure Media Services and perform common tasks without having to write any code. Simply navigate to your media service and then click on the “Content” tab.  All of the media content within your media service account will be listed here: Clicking the “upload” button within the portal now allows you to upload a media file directly from your computer: This will cause the video file you chose from your local file-system to be uploaded into Windows Azure.  Once uploaded, you can select the file within the content tab of the Portal and click the “Encode” button to transcode it into different streaming formats: The portal includes a number of pre-set encoding formats that you can easily convert media content into: Once you select an encoding and click the ok button, Windows Azure Media Services will kick off an encoding job that will happen in the cloud (no need for you to stand-up or configure a custom encoding server).  When it’s finished, you can select the video in the “Content” tab and then click PUBLISH in the command bar to setup an origin streaming end-point to it: Once the media file is published you can point apps against the public URL and play the content using Windows Azure Media Services – no need to setup or run your own streaming server.  You can also now select the file and click the “Play” button in the command bar to play it using the streaming endpoint directly within the Portal: This makes it incredibly easy to try out and use Windows Azure Media Services and test out an end-to-end workflow without having to write any code.  Once you test things out you can of course automate it using script or code – providing you with an incredibly powerful Cloud Media platform that you can use. Enhancements to Virtual Network Experience Over the last few months, we have received feedback on the complexity of the Virtual Network creation experience. With these most recent Portal updates, we have added a Quick Create experience that makes the creation experience very simple. All that an administrator now needs to do is to provide a VNET name, choose an address space and the size of the VNET address space. They no longer need to understand the intricacies of the CIDR format or walk through a 4-page wizard or create a VNET / subnet. This makes creating virtual networks really simple: The portal also now has a “Register DNS Server” task that makes it easy to register DNS servers and associate them with a virtual network. Enhancements to Storage Experience The portal now lets you register custom domain names for your Windows Azure Storage Accounts.  To enable this, select a storage resource and then go to the CONFIGURE tab for a storage account, and then click MANAGE DOMAIN on the command bar: Clicking “Manage Domain” will bring up a dialog that allows you to register any CNAME you want: Summary The above features are all now live in production and available to use immediately.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using them today.  Visit the Windows Azure Developer Center to learn more about how to build apps with it. One of the other cool features that is now live within the portal is our new Windows Azure Store – which makes it incredibly easy to try and purchase developer services from a variety of partners.  It is an incredibly awesome new capability – and something I’ll be doing a dedicated post about shortly. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Mixing XNA and silverlight gives wierd graphics

    - by Mech0z
    I making a small 3dgame which is made as a Silverlight and XNA app, but when I draw the sprites the graphics becomes all wierd. All my primitive types are rendered correctly, but my 3d models are just wierd My Draw is like this when silverlight is set to draw private void OnDraw(object sender, GameTimerEventArgs e) { // Render the Silverlight controls using the UIElementRenderer elementRenderer.Render(); // Clear the screen to a solid color SharedGraphicsDeviceManager.Current.GraphicsDevice.Clear(Color.CornflowerBlue); switch (gameState) { case GameState.ChooseStarter: TextBlockStatus.Text = "Find Starting Player"; break; case GameState.PlaceBrick: TextBlockPlayer.Text = (playerTurn == PlayerTurn.PlayerOne) ? "Player One" : "Player Two"; TextBlockState.Text = "Place Brick"; foreach (IGraphicObject obj in _3dObjects) { obj.Draw(cameraPosition, e); } break; case GameState.GiveBrick: TextBlockState.Text = "Give Brick"; break; } spriteBatch.Begin(); // Using the texture from the UIElementRenderer, // draw the Silverlight controls to the screen spriteBatch.Draw(elementRenderer.Texture, cameraProjection, Color.White); spriteBatch.End(); } This gives me this output If I comment the spritebatch lines out I get the correct output, except the silverlight text is of course not shown I am not entirely sure what to look for except that zero vector I am giving to the spritebatch, but if thats the source I have no idea what I am supposed to set it as epspecially when its a 2d vector

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  • Ubuntu 12 Server messing up my hard disk

    - by Jeroen Jacobs
    I'm installing Ubuntu server on a disk with 12GB available. During the setup, I choose the default LVM-based partition layout. However for some reason, Ubuntu decides that it only wants to use 4GB of this disk. How do I reclaim the remaining space of the hard disk? "lvextent" doesn't work btw... output of df -h: Filesystem Size Used Avail Use% Mounted on /dev/mapper/ubuntu-root 4.3G 3.4G 754M 82% / udev 3.9G 4.0K 3.9G 1% /dev tmpfs 1.6G 756K 1.6G 1% /run none 5.0M 0 5.0M 0% /run/lock none 3.9G 0 3.9G 0% /run/shm /dev/sda1 228M 25M 192M 12% /boot output of pvdisplay: --- Physical volume --- PV Name /dev/sda5 VG Name ubuntu PV Size 12.32 GiB / not usable 2.00 MiB Allocatable yes PE Size 4.00 MiB Total PE 3154 Free PE 8 Allocated PE 3146 PV UUID dD06RZ-kGcL-1tTX-Ruds-XIDG-ssMd-FIUkzZ my partitions: Device Boot Start End Blocks Id System /dev/sda1 * 2048 499711 248832 83 Linux /dev/sda2 501758 26343423 12920833 5 Extended /dev/sda5 501760 26343423 12920832 8e Linux LVM when I try lvextent, it says there is not enough diskspace.

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  • Comparing the Performance of Visual Studio's Web Reference to a Custom Class

    As developers, we all make assumptions when programming. Perhaps the biggest assumption we make is that those libraries and tools that ship with the .NET Framework are the best way to accomplish a given task. For example, most developers assume that using ASP.NET's Membership system is the best way to manage user accounts in a website (rather than rolling your own user account store). Similarly, creating a Web Reference to communicate with a web service generates markup that auto-creates a proxy class, which handles the low-level details of invoking the web service, serializing parameters, and so on. Recently a client made us question one of our fundamental assumptions about the .NET Framework and Web Services by asking, "Why should we use proxy class created by Visual Studio to connect to a web service?" In this particular project we were calling a web service to retrieve data, which was then sorted, formatted slightly and displayed in a web page. The client hypothesized that it would be more efficient to invoke the web service directly via the HttpWebRequest class, retrieve the XML output, populate an XmlDocument object, then use XSLT to output the result to HTML. Surely that would be faster than using Visual Studio's auto-generated proxy class, right? Prior to this request, we had never considered rolling our own proxy class; we had always taken advantage of the proxy classes Visual Studio auto-generated for us. Could these auto-generated proxy classes be inefficient? Would retrieving and parsing the web service's XML directly be more efficient? The only way to know for sure was to test my client's hypothesis. Read More >

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  • external SCSI tape drive DAT 72 problem Solaris 10

    - by Hassan
    Hi all, I have solaris 10 sparc running and working very well but i have problem with external SCSI tape drive DAT 72 problem it seems to me the tape drive is manufactured by SUN microsystems when i ran mt -f /dev/rmt/0 status it reveals the following output bash-3.00# mt -f /dev/rmt/0 status /dev/rmt/0: No such file or directory when i ran ls -l it reveals the following output ls -l /dev/rmt/0 lrwxrwxrwx 1 root root 43 Sep 20 2006 /dev/rmt/0 -> ../../devices/pci@8,600000/scsi@1,1/st@3,0: it seems to me everything is okay SCSI cable is connected properly to Tape device and to server as well the tape has SCSI termination dongle as well and connected properly to Tape device as well any ideas would be a great assist Thanks in advance

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  • How to resolve SSPI context error without changing Service Account from MSSQL

    - by kockiren
    There is a issue while connecting from new Windows 8.1 Clients to SQL Server 2008 running on Windows Server 2008 R2. The SQL Service running under account Domain\mssqlservice on a machine thats works fine I get this output from setspn -l domain\mssqlservice C:\>setspn -l domain\mssqlservice Registrierte Dienstprinzipalnamen (SPN) für CN=MSSQLService,CN=Users,DC=domain, DC=local,DC=tld: MSSQLSvc/mssql.domain.local.tld:1433 MSSQLSvc/mssql.domain.local.tld MSSQLSERVER/mssql.domain.local.tld:1433 On a windows 8.1 machine that don't work I get this output: C:\>setspn -l domain\msssqlservice FindDomainForAccount: Fehler beim Aufrufen von DsGetDcNameWithAccountW mit dem R ückgabewert 0x0000054B. Konto kockiren wurde nicht gefunden. On this Post I found a solution but, I can't change the Service Account who runs the SQL Service. Some application need this service delegation. But how I can realize that it works on my Windows 8.1 Clients?

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  • debian/rules error "No rule to make target"

    - by Hairo
    i'm having some problems creating a .deb file with debuild before reading some tutorials i managed to make the file but i always get this error: make: *** No rule to make target «build». Stop. dpkg-buildpackage: failure: debian/rules build gave error exit status 2 debuild: fatal error at line 1329: dpkg-buildpackage -rfakeroot -D -us -uc -b failed Any help?? This is my debian rules file: #!/usr/bin/make -f # -*- makefile -*- # Sample debian/rules that uses debhelper. # This file was originally written by Joey Hess and Craig Small. # As a special exception, when this file is copied by dh-make into a # dh-make output file, you may use that output file without restriction. # This special exception was added by Craig Small in version 0.37 of dh-make. # Uncomment this to turn on verbose mode. #export DH_VERBOSE=1 build-stamp: configure-stamp dh_testdir touch build-stamp clean: dh_testdir dh_testroot rm -f build-stamp configure-stamp dh_clean install: build dh_testdir dh_testroot dh_clean -k dh_installdirs $(MAKE) install DESTDIR=$(CURDIR)/debian/pycounter mkdir -p $(CURDIR)/debian/pycounter # Copy .py files cp pycounter.py $(CURDIR)/debian/pycounter/opt/extras.ubuntu.com/pycounter/pycounter.py cp prefs.py $(CURDIR)/debian/pycounter/opt/extras.ubuntu.com/pycounter/prefs.py # desktop copyright and others (not complete, check) cp extras-pycounter.desktop $(CURDIR)/debian/pycounter/usr/share/applications/extras-pycounter.desktop

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  • Is this an apt-get issue or network issue?

    - by zharvey
    I just installed my first Ubuntu server (12.04) instance and immediately am noticing a few things: Running apt-get install or update fails (see below) Running ifconfig produces peculiar IP addresses starting with 10.x.x.x and my router does not see the server at all in its "Attached Devices" page (its a consumer grade Netgear) When I run apt-get I get 50+ of the following errors: Failed to fetch <some-http-url. Temporary failure resolving <blah.ubuntu.com I read up on this error for 12.04, and found some similar posts on this forum and on serverfault that recommended going into /etc/resolv.conf and adding an entry: nameserver 8.8.8.8 To my surprise, I found that /etc/resolve.conf was a symlink pointing to somewhere else and I had to delete it first, then create a new one with the entry indicated above. I restarted the server and tried running apt-get again: same results. How do I start diagnosing the problem (I'm a relatively new Linux/Ubuntu user)? Additional details that may help: This is actually a virtual machine running as a VirtualBox guest OS The physical host that is running this VM is my laptop which has a wireless connection; I'm wondering if (somehow) the laptop is getting the network wirelessly, but perhaps either the VBox VM and/or the Ubuntu server OS isn't configured for wireless and so nothing is "getting through"? Thanks in advance for any pointers! Edit: Here is a snapshot of my VM's Network settings (only Adapter 1 has any information populating its fields, so I assume my VM has only 1 adapter): Here is the output when I run ifconfig from the terminal: And here is the output when I run route from the terminal: Running ping google.com:

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  • NTFS partitions mount as root instead of user as set in /etc/fstab

    - by G1bs0n
    I recently upgraded a server to Ubuntu 12.04 with a fresh install and my NTFS partitions won't mount as user at boot but I can mount them as user manually from the console with $ sudo mount -a. Using ntfsfix reports no problems and chkdisk sees nothing wrong under Windows 7. Are the drives not ready to be mounted at boot and default to root instead of user for some reason? Here is my /etc/fstab: UUID=E4E6B30CE6B2DDCC /media/Bowles ntfs-3g defaults,uid=1000,gid=1000,umask=022 0 0 UUID=A040C42340C3FDD2 /media/Burroughs ntfs-3g defaults,uid=1000,gid=1000,umask=022 0 0 UUID=EA022C73022C46C3 /media/DoctorGonzo ntfs-3g defaults,uid=1000,gid=1000,umask=022 0 0 UUID=BA425A384259FA19 /media/Geist ntfs-3g defaults,uid=1000,gid=1000,umask=022 0 0 UUID=E87CFAE57CFAAE06 /media/DouglasAdams ntfs-3g defaults,uid=1000,gid=1000,umask=022 0 0 Here is the output of ls -l after boot: drwxr-xr-x 1 xbmc xbmc 4096 Oct 31 21:46 Bowles drwxrwxr-x 1 root users 8192 Oct 31 21:46 Burroughs drwxrwxr-x 1 root users 4096 Oct 28 21:45 DoctorGonzo drwxrwxr-x 1 root users 12288 Oct 31 19:56 DouglasAdams drwxrwxr-x 1 root users 4096 Nov 3 01:03 Geist If I unmount and mount again with $ sudo mount -a from console, the output of ls -l: drwxr-xr-x 1 xbmc xbmc 4096 Oct 31 21:46 Bowles drwxr-xr-x 1 xbmc xbmc 8192 Oct 31 21:46 Burroughs drwxr-xr-x 1 xbmc xbmc 4096 Oct 28 21:45 DoctorGonzo drwxr-xr-x 1 xbmc xbmc 12288 Oct 31 19:56 DouglasAdams drwxr-xr-x 1 xbmc xbmc 4096 Nov 3 01:03 Geist Update I was fooling myself, I had a custom udev rule set up to auto-mount file systems by label for USB drives, borrowed from here, but didn't update the rule to accommodate for my additional hard drives. Updating the rule to auto-mount only drives after /dev/sde solved my problem. Thank you again for your reply cartoonist.

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  • Restricting joystick within a radius of center

    - by Phil
    I'm using Unity3d iOs and am using the example joysticks that came with one of the packages. It works fine but the area the joystick moves in is a rectangle which is unintuitive for my type of game. I can figure out how to see if the distance between the center and the current point is too far but I can't figure out how to constrain it to a certain distance without interrupting the finger tracking. Here's the relevant code: using UnityEngine; using System.Collections; public class Boundary { public Vector2 min = Vector2.zero; public Vector2 max = Vector2.zero; } public class Joystick : MonoBehaviour{ static private Joystick[] joysticks; // A static collection of all joysticks static private bool enumeratedJoysticks=false; static private float tapTimeDelta = 0.3f; // Time allowed between taps public bool touchPad; // Is this a TouchPad? public Rect touchZone; public Vector2 deadZone = Vector2.zero; // Control when position is output public bool normalize = false; // Normalize output after the dead-zone? public Vector2 position; // [-1, 1] in x,y public int tapCount; // Current tap count private int lastFingerId = -1; // Finger last used for this joystick private float tapTimeWindow; // How much time there is left for a tap to occur private Vector2 fingerDownPos; private float fingerDownTime; private float firstDeltaTime = 0.5f; private GUITexture gui; // Joystick graphic private Rect defaultRect; // Default position / extents of the joystick graphic private Boundary guiBoundary = new Boundary(); // Boundary for joystick graphic public Vector2 guiTouchOffset; // Offset to apply to touch input private Vector2 guiCenter; // Center of joystick private Vector3 tmpv3; private Rect tmprect; private Color tmpclr; public float allowedDistance; public enum JoystickType { movement, rotation } public JoystickType joystickType; public void Start() { // Cache this component at startup instead of looking up every frame gui = (GUITexture) GetComponent( typeof(GUITexture) ); // Store the default rect for the gui, so we can snap back to it defaultRect = gui.pixelInset; if ( touchPad ) { // If a texture has been assigned, then use the rect ferom the gui as our touchZone if ( gui.texture ) touchZone = gui.pixelInset; } else { // This is an offset for touch input to match with the top left // corner of the GUI guiTouchOffset.x = defaultRect.width * 0.5f; guiTouchOffset.y = defaultRect.height * 0.5f; // Cache the center of the GUI, since it doesn't change guiCenter.x = defaultRect.x + guiTouchOffset.x; guiCenter.y = defaultRect.y + guiTouchOffset.y; // Let's build the GUI boundary, so we can clamp joystick movement guiBoundary.min.x = defaultRect.x - guiTouchOffset.x; guiBoundary.max.x = defaultRect.x + guiTouchOffset.x; guiBoundary.min.y = defaultRect.y - guiTouchOffset.y; guiBoundary.max.y = defaultRect.y + guiTouchOffset.y; } } public void Disable() { gameObject.active = false; enumeratedJoysticks = false; } public void ResetJoystick() { if (joystickType != JoystickType.rotation) { //Don't do anything if turret mode // Release the finger control and set the joystick back to the default position gui.pixelInset = defaultRect; lastFingerId = -1; position = Vector2.zero; fingerDownPos = Vector2.zero; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } else { //gui.pixelInset = defaultRect; lastFingerId = -1; position = position; fingerDownPos = fingerDownPos; if ( touchPad ){ tmpclr = gui.color; tmpclr.a = 0.025f; gui.color = tmpclr; } } } public bool IsFingerDown() { return (lastFingerId != -1); } public void LatchedFinger( int fingerId ) { // If another joystick has latched this finger, then we must release it if ( lastFingerId == fingerId ) ResetJoystick(); } public void Update() { if ( !enumeratedJoysticks ) { // Collect all joysticks in the game, so we can relay finger latching messages joysticks = (Joystick[]) FindObjectsOfType( typeof(Joystick) ); enumeratedJoysticks = true; } //CHeck if distance is over the allowed amount //Get centerPosition //Get current position //Get distance //If over, don't allow int count = iPhoneInput.touchCount; // Adjust the tap time window while it still available if ( tapTimeWindow > 0 ) tapTimeWindow -= Time.deltaTime; else tapCount = 0; if ( count == 0 ) ResetJoystick(); else { for(int i = 0;i < count; i++) { iPhoneTouch touch = iPhoneInput.GetTouch(i); Vector2 guiTouchPos = touch.position - guiTouchOffset; bool shouldLatchFinger = false; if ( touchPad ) { if ( touchZone.Contains( touch.position ) ) shouldLatchFinger = true; } else if ( gui.HitTest( touch.position ) ) { shouldLatchFinger = true; } // Latch the finger if this is a new touch if ( shouldLatchFinger && ( lastFingerId == -1 || lastFingerId != touch.fingerId ) ) { if ( touchPad ) { tmpclr = gui.color; tmpclr.a = 0.15f; gui.color = tmpclr; lastFingerId = touch.fingerId; fingerDownPos = touch.position; fingerDownTime = Time.time; } lastFingerId = touch.fingerId; // Accumulate taps if it is within the time window if ( tapTimeWindow > 0 ) { tapCount++; print("tap" + tapCount.ToString()); } else { tapCount = 1; print("tap" + tapCount.ToString()); //Tell gameobject that player has tapped turret joystick if (joystickType == JoystickType.rotation) { //TODO: Call! } tapTimeWindow = tapTimeDelta; } // Tell other joysticks we've latched this finger foreach ( Joystick j in joysticks ) { if ( j != this ) j.LatchedFinger( touch.fingerId ); } } if ( lastFingerId == touch.fingerId ) { // Override the tap count with what the iPhone SDK reports if it is greater // This is a workaround, since the iPhone SDK does not currently track taps // for multiple touches if ( touch.tapCount > tapCount ) tapCount = touch.tapCount; if ( touchPad ) { // For a touchpad, let's just set the position directly based on distance from initial touchdown position.x = Mathf.Clamp( ( touch.position.x - fingerDownPos.x ) / ( touchZone.width / 2 ), -1, 1 ); position.y = Mathf.Clamp( ( touch.position.y - fingerDownPos.y ) / ( touchZone.height / 2 ), -1, 1 ); } else { // Change the location of the joystick graphic to match where the touch is tmprect = gui.pixelInset; tmprect.x = Mathf.Clamp( guiTouchPos.x, guiBoundary.min.x, guiBoundary.max.x ); tmprect.y = Mathf.Clamp( guiTouchPos.y, guiBoundary.min.y, guiBoundary.max.y ); //Check distance float distance = Vector2.Distance(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); float angle = Vector2.Angle(new Vector2(defaultRect.x, defaultRect.y), new Vector2(tmprect.x, tmprect.y)); if (distance < allowedDistance) { //Ok gui.pixelInset = tmprect; } else { //This is where I don't know what to do... } } if ( touch.phase == iPhoneTouchPhase.Ended || touch.phase == iPhoneTouchPhase.Canceled ) ResetJoystick(); } } } if ( !touchPad ) { // Get a value between -1 and 1 based on the joystick graphic location position.x = ( gui.pixelInset.x + guiTouchOffset.x - guiCenter.x ) / guiTouchOffset.x; position.y = ( gui.pixelInset.y + guiTouchOffset.y - guiCenter.y ) / guiTouchOffset.y; } // Adjust for dead zone float absoluteX = Mathf.Abs( position.x ); float absoluteY = Mathf.Abs( position.y ); if ( absoluteX < deadZone.x ) { // Report the joystick as being at the center if it is within the dead zone position.x = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.x = Mathf.Sign( position.x ) * ( absoluteX - deadZone.x ) / ( 1 - deadZone.x ); } if ( absoluteY < deadZone.y ) { // Report the joystick as being at the center if it is within the dead zone position.y = 0; } else if ( normalize ) { // Rescale the output after taking the dead zone into account position.y = Mathf.Sign( position.y ) * ( absoluteY - deadZone.y ) / ( 1 - deadZone.y ); } } } So the later portion of the code handles the updated position of the joystick thumb. This is where I'd like it to track the finger position in a direction it still is allowed to move (like if the finger is too far up and slightly to the +X I'd like to make sure the joystick is as close in X and Y as allowed within the radius) Thanks for reading!

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  • Ubuntu 12.04 problem with E160 huawei - can't detect the device and freezing system

    - by Matt
    I have just installed 12.04 and plugged in E160 and nothing happened - modem doesn't mount. I have found this solution : Ubuntu does not mount some Huawei devices due to bugs, problems etc. See if these work: 1st option: Connect the USB modem. After 10 seconds, type this in a terminal window: lsusb The output will be like this: Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 004: ID 12d1:140b Huawei Technologies Co., Ltd. Bus 004 Device 002: ID 413c:3016 Dell Computer Corp. Optical 5-Button Wheel Mouse Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 005: ID 0b97:7762 O2 Micro, Inc. Oz776 SmartCard Reader Bus 002 Device 004: ID 413c:8103 Dell Computer Corp. Wireless 350 Bluetooth Bus 002 Device 003: ID 0b97:7761 O2 Micro, Inc. Oz776 1.1 Hub Bus 002 Device 002: ID 413c:a005 Dell Computer Corp. Internal 2.0 Hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub The device is a Huawei modem, so let's look at the output. The relevant entry is: Bus 004 Device 004: ID 12d1:140b Huawei Technologies Co., Ltd Hence, you must type: sudo modprobe usbserial vendor=0x12d1 product=0x140b 2nd option Download usb-modeswitch and usb-modeswitch-data packages from packages.ubuntu.com. Install them through the command: sudo dpkg -i usb-modeswitch*.deb 3rd option Try a combination of both. but with no result. The modem is still not detected. I've tried to add a new connection but the system can't see my device in setup dialogue. Also I have noticed that when I open eg. terminal and try to type sth, the system freezes for a while.. Thanks for help!

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  • Taming Hopping Windows

    - by Roman Schindlauer
    At first glance, hopping windows seem fairly innocuous and obvious. They organize events into windows with a simple periodic definition: the windows have some duration d (e.g. a window covers 5 second time intervals), an interval or period p (e.g. a new window starts every 2 seconds) and an alignment a (e.g. one of those windows starts at 12:00 PM on March 15, 2012 UTC). var wins = xs     .HoppingWindow(TimeSpan.FromSeconds(5),                    TimeSpan.FromSeconds(2),                    new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc)); Logically, there is a window with start time a + np and end time a + np + d for every integer n. That’s a lot of windows. So why doesn’t the following query (always) blow up? var query = wins.Select(win => win.Count()); A few users have asked why StreamInsight doesn’t produce output for empty windows. Primarily it’s because there is an infinite number of empty windows! (Actually, StreamInsight uses DateTimeOffset.MaxValue to approximate “the end of time” and DateTimeOffset.MinValue to approximate “the beginning of time”, so the number of windows is lower in practice.) That was the good news. Now the bad news. Events also have duration. Consider the following simple input: var xs = this.Application                 .DefineEnumerable(() => new[]                     { EdgeEvent.CreateStart(DateTimeOffset.UtcNow, 0) })                 .ToStreamable(AdvanceTimeSettings.IncreasingStartTime); Because the event has no explicit end edge, it lasts until the end of time. So there are lots of non-empty windows if we apply a hopping window to that single event! For this reason, we need to be careful with hopping window queries in StreamInsight. Or we can switch to a custom implementation of hopping windows that doesn’t suffer from this shortcoming. The alternate window implementation produces output only when the input changes. We start by breaking up the timeline into non-overlapping intervals assigned to each window. In figure 1, six hopping windows (“Windows”) are assigned to six intervals (“Assignments”) in the timeline. Next we take input events (“Events”) and alter their lifetimes (“Altered Events”) so that they cover the intervals of the windows they intersect. In figure 1, you can see that the first event e1 intersects windows w1 and w2 so it is adjusted to cover assignments a1 and a2. Finally, we can use snapshot windows (“Snapshots”) to produce output for the hopping windows. Notice however that instead of having six windows generating output, we have only four. The first and second snapshots correspond to the first and second hopping windows. The remaining snapshots however cover two hopping windows each! While in this example we saved only two events, the savings can be more significant when the ratio of event duration to window duration is higher. Figure 1: Timeline The implementation of this strategy is straightforward. We need to set the start times of events to the start time of the interval assigned to the earliest window including the start time. Similarly, we need to modify the end times of events to the end time of the interval assigned to the latest window including the end time. The following snap-to-boundary function that rounds a timestamp value t down to the nearest value t' <= t such that t' is a + np for some integer n will be useful. For convenience, we will represent both DateTime and TimeSpan values using long ticks: static long SnapToBoundary(long t, long a, long p) {     return t - ((t - a) % p) - (t > a ? 0L : p); } How do we find the earliest window including the start time for an event? It’s the window following the last window that does not include the start time assuming that there are no gaps in the windows (i.e. duration < interval), and limitation of this solution. To find the end time of that antecedent window, we need to know the alignment of window ends: long e = a + (d % p); Using the window end alignment, we are finally ready to describe the start time selector: static long AdjustStartTime(long t, long e, long p) {     return SnapToBoundary(t, e, p) + p; } To find the latest window including the end time for an event, we look for the last window start time (non-inclusive): public static long AdjustEndTime(long t, long a, long d, long p) {     return SnapToBoundary(t - 1, a, p) + p + d; } Bringing it together, we can define the translation from events to ‘altered events’ as in Figure 1: public static IQStreamable<T> SnapToWindowIntervals<T>(IQStreamable<T> source, TimeSpan duration, TimeSpan interval, DateTime alignment) {     if (source == null) throw new ArgumentNullException("source");     // reason about DateTime and TimeSpan in ticks     long d = Math.Min(DateTime.MaxValue.Ticks, duration.Ticks);     long p = Math.Min(DateTime.MaxValue.Ticks, Math.Abs(interval.Ticks));     // set alignment to earliest possible window     var a = alignment.ToUniversalTime().Ticks % p;     // verify constraints of this solution     if (d <= 0L) { throw new ArgumentOutOfRangeException("duration"); }     if (p == 0L || p > d) { throw new ArgumentOutOfRangeException("interval"); }     // find the alignment of window ends     long e = a + (d % p);     return source.AlterEventLifetime(         evt => ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p)),         evt => ToDateTime(AdjustEndTime(evt.EndTime.ToUniversalTime().Ticks, a, d, p)) -             ToDateTime(AdjustStartTime(evt.StartTime.ToUniversalTime().Ticks, e, p))); } public static DateTime ToDateTime(long ticks) {     // just snap to min or max value rather than under/overflowing     return ticks < DateTime.MinValue.Ticks         ? new DateTime(DateTime.MinValue.Ticks, DateTimeKind.Utc)         : ticks > DateTime.MaxValue.Ticks         ? new DateTime(DateTime.MaxValue.Ticks, DateTimeKind.Utc)         : new DateTime(ticks, DateTimeKind.Utc); } Finally, we can describe our custom hopping window operator: public static IQWindowedStreamable<T> HoppingWindow2<T>(     IQStreamable<T> source,     TimeSpan duration,     TimeSpan interval,     DateTime alignment) {     if (source == null) { throw new ArgumentNullException("source"); }     return SnapToWindowIntervals(source, duration, interval, alignment).SnapshotWindow(); } By switching from HoppingWindow to HoppingWindow2 in the following example, the query returns quickly rather than gobbling resources and ultimately failing! public void Main() {     var start = new DateTimeOffset(new DateTime(2012, 6, 28), TimeSpan.Zero);     var duration = TimeSpan.FromSeconds(5);     var interval = TimeSpan.FromSeconds(2);     var alignment = new DateTime(2012, 3, 15, 12, 0, 0, DateTimeKind.Utc);     var events = this.Application.DefineEnumerable(() => new[]     {         EdgeEvent.CreateStart(start.AddSeconds(0), "e0"),         EdgeEvent.CreateStart(start.AddSeconds(1), "e1"),         EdgeEvent.CreateEnd(start.AddSeconds(1), start.AddSeconds(2), "e1"),         EdgeEvent.CreateStart(start.AddSeconds(3), "e2"),         EdgeEvent.CreateStart(start.AddSeconds(9), "e3"),         EdgeEvent.CreateEnd(start.AddSeconds(3), start.AddSeconds(10), "e2"),         EdgeEvent.CreateEnd(start.AddSeconds(9), start.AddSeconds(10), "e3"),     }).ToStreamable(AdvanceTimeSettings.IncreasingStartTime);     var adjustedEvents = SnapToWindowIntervals(events, duration, interval, alignment);     var query = from win in HoppingWindow2(events, duration, interval, alignment)                 select win.Count();     DisplayResults(adjustedEvents, "Adjusted Events");     DisplayResults(query, "Query"); } As you can see, instead of producing a massive number of windows for the open start edge e0, a single window is emitted from 12:00:15 AM until the end of time: Adjusted Events StartTime EndTime Payload 6/28/2012 12:00:01 AM 12/31/9999 11:59:59 PM e0 6/28/2012 12:00:03 AM 6/28/2012 12:00:07 AM e1 6/28/2012 12:00:05 AM 6/28/2012 12:00:15 AM e2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM e3 Query StartTime EndTime Payload 6/28/2012 12:00:01 AM 6/28/2012 12:00:03 AM 1 6/28/2012 12:00:03 AM 6/28/2012 12:00:05 AM 2 6/28/2012 12:00:05 AM 6/28/2012 12:00:07 AM 3 6/28/2012 12:00:07 AM 6/28/2012 12:00:11 AM 2 6/28/2012 12:00:11 AM 6/28/2012 12:00:15 AM 3 6/28/2012 12:00:15 AM 12/31/9999 11:59:59 PM 1 Regards, The StreamInsight Team

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