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  • Multiple ToggleButton image with different highlight image in WPF

    - by Ryan
    I am very new to WPF and needed some pointers as to why this is not working correctly. I am trying to make a maximize button that will change to a restore button when clicked. I thought a toggle button with 2 different styles that would be changed in the code behind could work. I am first trying to get the maximize button working and have ran into a problem. I get the error 'System.Windows.Controls.Image' is not a valid value for the 'System.Windows.Controls.Image.Source' property on a Setter. in my xaml. I seem to be not understanding something completely. Any help would be most helpful :) Ryan <Style x:Key="Maximize" TargetType="{x:Type ToggleButton}"> <Style.Resources> <Image x:Key="MaxButtonImg" Source="/Project;component/Images/maxbutton.png" /> <Image x:Key="MaxButtonHighlight" Source="/Project;component/Images/maxbutton-highlight.png" /> </Style.Resources> <Setter Property="ContentTemplate"> <Setter.Value> <Image> <Image.Style> <Style TargetType="{x:Type Image}"> <Setter Property="Source" Value="{DynamicResource MaxButtonImg}"/> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Source" Value="{DynamicResource MaxButtonHighlight}"/> </Trigger> </Style.Triggers> </Style> </Image.Style> </Image> </Setter.Value> </Setter> </Style> <ToggleButton Name="MaxButton" Width="31" Height="31" BorderThickness="0" Click="MaxButton_Click" Margin="0,0,10,0" Tag="Max" Style="{DynamicResource Maximize}" /> My code behind would do something simple like this: private void MaxButton_Click(object sender, RoutedEventArgs e) { ToggleButton tg = (ToggleButton)sender; if ( tg.IsChecked == true) { tg.Style = (Style)FindResource("Restore"); this.WindowState = WindowState.Maximized; } else { tg.Style = (Style)FindResource("Maximize"); this.WindowState = WindowState.Normal; } }

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  • FileUpload and UpdatePanel: ScriptManager.RegisterPostBackControl works the second time.

    - by VansFannel
    Hello. I'm developing an ASP.NET application with C# and Visual Studio 2008 SP1. I'm using WebForms. I have an ASPX page with two UpdatePanels, one on the left that holds a TreeView and other on the right where I load dynamically user controls. One user control, that I used on right panel, has a FileUpload control and a button to save that file on server. The ascx code to save control is: <asp:UpdatePanel ID="UpdatePanelBotons" runat="server" RenderMode="Inline" UpdateMode="Conditional"> <ContentTemplate> <asp:Button ID="Save" runat="server" Text="Guardar" onclick="Save_Click" CssClass="button" /> </ContentTemplate> <Triggers> <asp:PostBackTrigger ControlID="Save" /> </Triggers> </asp:UpdatePanel> I make a full postback to upload the file to the server and save it to database. But I always getting False on FileUpload.HasFile. I problem is the right UpdatePanel. I need it to load dynamically the user controls. This panel has three UpdatePanels to load the three user controls that I use. Maybe I can use an Async File Uploader or delete the right Update Panel and do a full postback to load controls dynamically. Any advice? UPDATE: RegisterPostBackControl works... the second time I click on save button. First time FileUpload.HasFile is FALSE, and second time is TRUE. Second Update On first click I also check ScriptManager.IsInAsyncPostBack and is FALSE. I don't understand ANYTHING!! Why? The code to load user control first time, and on each postback is: DynamicControls.CreateDestination ud = this.LoadControl(ucUrl) as DynamicControls.CreateDestination; if (ud != null) { Button save = ud.FindControl("Save") as Button; if (save != null) ScriptManager1.RegisterPostBackControl(save); PanelDestination.Controls.Add(ud); } Thank you.

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  • Calling Msbuild from Php - Wrong Codepage and Culture

    - by miasbeck
    I have a Php script that calls Msbuild via System: <?php system( "msbuild umlaut.proj" ); ?> This is the project file: <?xml version="1.0" encoding="UTF-8"?> <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="EchoUmlaut" ToolsVersion="3.5"> <Target Name="EchoUmlaut"> <Message Text="Umlaute: Ä Ö Ü ä ö ü ß" /> </Target> </Project> When I call Msbuild directly from the command line the output of msbuild is in German (as excpected) and the umlauts come out OK (I chcp to 1252). But when I use php to call msbuild the umlauts are wrong, and the output of msbuild is changed to English. I wonder what I can do to prevent this. C:\>chcp Aktive Codepage: 1252. C:\>msbuild umlaut.proj Microsoft (R)-Buildmodul, Version 3.5.30729.1 [Microsoft .NET Framework, Version 2.0.50727.3607] Copyright (C) Microsoft Corporation 2007. Alle Rechte vorbehalten. Das Erstellen wurde am 13.04.2010 08:57:04 gestartet. Projekt "D:\Cvsroot\projekte\e4elaui\v1.0\umlaut.proj" auf Knoten 0 (Standardziele). Umlaute: Ä Ö Ü ä ö ü ß Die Erstellung von Projekt "D:\Cvsroot\projekte\e4elaui\v1.0\umlaut.proj" ist abgeschlossen (Standardziele). Das Erstellen war erfolgreich. 0 Warnung(en) 0 Fehler Vergangene Zeit 00:00:00 C:\>php call_from_php.php Microsoft (R) Build Engine Version 3.5.30729.1 [Microsoft .NET Framework, Version 2.0.50727.3607] Copyright (C) Microsoft Corporation 2007. All rights reserved. Build started 13.04.2010 08:57:11. Project "D:\Cvsroot\projekte\e4elaui\v1.0\umlaut.proj" on node 0 (default targets). Umlaute: Ž ™ š „ ” á Done Building Project "D:\Cvsroot\projekte\e4elaui\v1.0\umlaut.proj" (default targets). Build succeeded. 0 Warning(s) 0 Error(s) Time Elapsed 00:00:00

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  • Silverlight 4.0 VisualStateManager

    - by xscape
    Can anyone please help me or is there anything I miss out? the visualstate is not triggered xmlns:swi="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" xmlns:esi="clr-namespace:Expression.Samples.Interactivity;assembly=Expression.Samples.Interactivity" xmlns:mei="clr-namespace:Microsoft.Expression.Interactivity.Core;assembly=Microsoft.Expression.Interactions" <my:DataGridTemplateColumn IsReadOnly="True"> <my:DataGridTemplateColumn.CellTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="vsgUrgency"> <VisualState x:Name="UrgencySerious"> <Storyboard> <ColorAnimation Storyboard.TargetName="orbUrgency" Storyboard.TargetProperty="Fill" To="Red"/> </Storyboard> </VisualState> <VisualState x:Name="UrgencyNormal"> <Storyboard> <ColorAnimation Storyboard.TargetName="orbUrgency" Storyboard.TargetProperty="Fill" To="Green"/> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <swi:Interaction.Triggers> <esi:DataTrigger Binding="{Binding Urgency}" Value="Serious"> <mei:GoToStateAction StateName="UrgencySerious"/> </esi:DataTrigger> <esi:DataTrigger Binding="{Binding Urgency}" Value="Normal"> <mei:GoToStateAction StateName="UrgencyNormal"/> </esi:DataTrigger> </swi:Interaction.Triggers> <TextBlock Text="{Binding Urgency}"/> <Path x:Name="orbUrgency" Width="14.6566" Height="14.5449" Stretch="Fill" StrokeThickness="1" StrokeLineJoin="Round" Fill="#FFE50A0A" Data="F1 M 9.3269,3.61737C 13.3742,3.61737 16.6552,6.87332 16.6552,10.8898C 16.6552,14.9063 13.3742,18.1623 9.3269,18.1623C 5.2796,18.1623 1.99862,14.9063 1.99862,10.8898C 1.99862,6.87332 5.27956,3.61737 9.3269,3.61737 Z "> </Path> </StackPanel> </DataTemplate> </my:DataGridTemplateColumn.CellTemplate> </my:DataGridTemplateColumn>

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  • VS2010 - How to automatically stop compile on first compile error

    - by Ben Robbins
    {rant}First I'd like to say that this IS NOT A DUPLICATE. I've asked this question previously but it got closed as a duplicate when it isn't. This question is SPECIFIC to VS 2010 and the answers to the so-called duplicate work in VS 2008 but not in VS 2010 (at least not for me or anyone I know). So before you go closing something as a duplicate how about you read the question carefully and try the answer for yourself and see if it actually works. Apologies for the rant but there is no obvious way to contact the SO police that closed the issue or get it reopened. {/rant} At work we have a C# solution with over 80 projects. In VS 2008 we use a macro to stop the compile as soon as a project in the solution fails to build (see this question for several options for VS 2005 & VS 2008: http://stackoverflow.com/questions/134796/how-to-automatically-stop-visual-c-build-at-first-compile-error). Is it possible to do the same in VS 2010? What we have found is that in VS 2010 the macros don't work (at least I couldn't get them to work) as it appears that the environment events don't fire in VS 2010. The default behaviour is to continue as far as possible and display a list of errors in the error window. I'm happy for it to stop either as soon as an error is encountered (file-level) or as soon as a project fails to build (project-level). Answers for VS 2010 only please. If the macros do work then a detailed explanation of how to configure them for VS 2010 would be appreciated. Thanks.

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  • Configuring xUnit test output in Hudson

    - by graham.reeds
    I have a simple PoC project in Hudson. The PoC has unit tests written via UnitTest++ and outputs the results as XML for consumption by xUnit to munge into jUnit format. Here are the salient relevant I have my project configured to use MSBuild to build the 2008 solution. The project contains both the dll it is to build and the unit tests which are run as a post-build step. My workspace in Hudson is set to c:\develop\money (Money is the name of the project) and in the Hudson console I can see the workspace folders, the solution file and output folders (/bin, /doc, etc). The test console app outputs its file 'money_unit_tests.xml' to the folder 'reports' (making c:\develop\money\reports). I've restarted Hudson since installing xUnit and setting the workspace. However when I start Hudson building I am given the following message: [xUnit] Starting to record. [xUnit] [UnitTest] - Use the embedded style sheet. [xUnit] [ERROR] - No test report file(s) were found with the pattern 'reports/money_unit_tests.xml' relative to 'C:\.hudson\jobs\Money\workspace' for the testing framework 'UnitTest'. Did you enter a pattern relative to the correct directory? Did you generate the result report(s) for 'UnitTest'? [xUnit] Stopping recording. Finished: FAILURE Why does Hudson seem to think the workspace is in C:.hudson... and not C:\Develop...? What can I do change it? If I can't change it, what can I do to mitigate these changes? (I don't exactly want to hardcode the output for the xml to C:.hudson...)

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  • how to resolve this .Net 3.5 warning/error?

    - by 5YrsLaterDBA
    I have three machines. one installed VS2008 another two installed SDK6 and Framework3.5 (one of these two is a build machine). When I use MSBuild to build our application, all of them get this warning: C:\WINDOWS\Microsoft.NET\Framework\v3.5\Microsoft.Common.targets : warning MSB3245: Could not resolve this reference. Could not locate the assembly "WPFToolkit, Version=3.5.40128.1, Culture=neutral, PublicKeyToken=31bf3856ad364e35". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors. and the build machine comes with some errors: scsm\SCSM.cs(234,13): error CS1501: No overload for method 'Invoke' takes '1' arguments scsm\SCSM.cs(235,13): error CS1501: No overload for method 'Invoke' takes '1' arguments scsm\SCSM.cs(304,13): error CS1501: No overload for method 'Invoke' takes '1' arguments scsm\SCSM.cs(314,13): error CS1501: No overload for method 'Invoke' takes '1' arguments scsm\SCSM.cs(317,13): error CS1501: No overload for method 'Invoke' takes '1' arguments scsm\SCSM.cs(323,17): error CS1501: No overload for method 'Invoke' takes '1' arguments scsm\SCSM.cs(324,17): error CS1501: No overload for method 'Invoke' takes '1' arguments scsm\SCSM.cs(325,17): error CS1501: No overload for method 'Invoke' takes '1' arguments but other machines are passed without error. Resources are identical in those three machines. searched online but cannot find answer. Anybody here can help me resolve this? thanks

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  • Undefined reference to 'glib'

    - by dali1985
    I would like to parse a config file using glib in Codeblocks which I use. So I want to do exactly the example which is described here first. I have a file named myconfig.cfg and and a code programming.c. I just copy and paste the code to see if glib works but unfortunately it does not work. I did the installation of glib2.0 using sudo apt-get, I found where are the libs in glibs using pkg-config --cflags --libs glib-2.0 and in this path project->Build Options->Compiler Settings-> Other Options I added -I/usr/include/glib-2.0 -I/usr/lib/arm-linuxgnuebihf/glib-2.0/include When I build and run the programming.c I have these errors -------------- Build: Debug in programming --------------- gcc -Wall -g -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -std=c99 -c /home/pi/Desktop/programming/main.c -o obj/Debug/main.o g++ -o bin/Debug/programming obj/Debug/main.o /usr/lib/libmysqlclient.so.16 obj/Debug/main.o: In function `main': /home/pi/Desktop/programming/main.c:22: undefined reference to `g_key_file_new' /home/pi/Desktop/programming/main.c:26: undefined reference to `g_key_file_load_from_file' /home/pi/Desktop/programming/main.c:28: undefined reference to `g_log' /home/pi/Desktop/programming/main.c:34: undefined reference to `g_slice_alloc' /home/pi/Desktop/programming/main.c:37: undefined reference to `g_key_file_get_string' /home/pi/Desktop/programming/main.c:39: undefined reference to `g_key_file_get_locale_string' /home/pi/Desktop/programming/main.c:41: undefined reference to `g_key_file_get_boolean_list' /home/pi/Desktop/programming/main.c:43: undefined reference to `g_key_file_get_integer_list' /home/pi/Desktop/programming/main.c:45: undefined reference to `g_key_file_get_string_list' /home/pi/Desktop/programming/main.c:47: undefined reference to `g_key_file_get_integer' /home/pi/Desktop/programming/main.c:49: undefined reference to `g_key_file_get_double_list' collect2: ld returned 1 exit status Process terminated with status 1 (0 minutes, 6 seconds) 11 errors, 0 warnings Am I missing something? I tried also to do in the same way with libconfig but again I have undefined reference. Is the problem the path?

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  • Defining a ContextMenu in a DataGridRow style

    - by Brent
    I'm trying to clean up some of my xaml in my views by moving a lot of the DataGrid styles into a ResourceDictionary. One of the things I'd like to move is the ContextMenu that is bound to some commands in the ViewModel. However, when I move the context menu to the ResourceDictionary, the commands are are never firing anymore, and I can't figure out why. I've defined the ContextMenu in the DataGridRow style so that when the user right clicks on the columnheader, no ContextMenu is shown... it will only be shown they right click on a row. Am I doing something wrong here? FYI I'm using VS 2010 RTM if that makes a difference. <Style x:Key="DataGridRowStyle" TargetType="{x:Type DataGridRow}"> <Setter Property="Height" Value="20"/> <Setter Property="ContextMenu"> <Setter.Value> <ContextMenu> <MenuItem Header="New" Command="{Binding RelativeSource={RelativeSource AncestorType=DataGrid}, Path=DataContext.NewCommand}"> <MenuItem.Icon> <Image Source="/Images/DocumentWhite(32N).png" Width="16" Height="16"/> </MenuItem.Icon> </MenuItem> <MenuItem Header="Open" Command="{Binding RelativeSource={RelativeSource AncestorType=DataGrid}, Path=DataContext.OpenCommand}"> <MenuItem.Icon> <Image Source="/Images/FolderOpenYellow(32N).png" Width="16" Height="16"/> </MenuItem.Icon> </MenuItem> <MenuItem Header="Delete" Command="{Binding RelativeSource={RelativeSource AncestorType=DataGrid}, Path=DataContext.DeleteCommand}"> <MenuItem.Icon> <Image Source="/Images/Delete(32N).png" Width="16" Height="16"/> </MenuItem.Icon> </MenuItem> </ContextMenu> </Setter.Value> </Setter> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Background" Value="{StaticResource hoverGradient}"/> </Trigger> <Trigger Property="IsSelected" Value="True"> <Setter Property="Background" Value="{StaticResource BtnOverFill}"/> </Trigger> </Style.Triggers> </Style>

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  • WPF drag distance threshold

    - by justin984
    I have a program with two WPF treeviews that allow dragging and dropping between the two. The problem is, it can be annoying to open / close items on the treeviews because moving the mouse just one pixel while holding the left mouse button triggers the drag / drop functionality. Is there some way to specify how far the mouse should move before it's considered a drag / drop? Thanks!

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  • fmod VS2008 unresolved externals in dependant project

    - by Tom J Nowell
    Im currently trying to use the latest stable fmod ex in my project. I have a main executable in a project called engine4, and a project named DX9Platform in the solution as well which ti depends on. All the fmod code is in this DX9Platform project, which generates a lib file. DX9Platform includes fmodex_vc.lib and builds fine. However buildign Engien4 results in unresolved external symbol messages referencing files that use fmod in the DX9Platform project I have tried adding fmodex_vc.lib to the Engine4 project, with no success, how do I fix this? Heres the linker output: 3>------ Build started: Project: Engine4, Configuration: Release Direct3D9 Win32 ------ 3>Linking... 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol _FMOD_System_Create 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::createSound(char const *,unsigned int,struct FMOD_CREATESOUNDEXINFO *,class FMOD::Sound * *)" (?createSound@System@FMOD@@QAE?AW4FMOD_RESULT@@PBDIPAUFMOD_CREATESOUNDEXINFO@@PAPAVSound@2@@Z) 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::getVersion(unsigned int *)" (?getVersion@System@FMOD@@QAE?AW4FMOD_RESULT@@PAI@Z) 3>DX9PlatformLib.lib(CFmodSound.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::init(int,unsigned int,void *)" (?init@System@FMOD@@QAE?AW4FMOD_RESULT@@HIPAX@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::System::playSound(enum FMOD_CHANNELINDEX,class FMOD::Sound *,bool,class FMOD::Channel * *)" (?playSound@System@FMOD@@QAE?AW4FMOD_RESULT@@W4FMOD_CHANNELINDEX@@PAVSound@2@_NPAPAVChannel@2@@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::Channel::getPaused(bool *)" (?getPaused@Channel@FMOD@@QAE?AW4FMOD_RESULT@@PA_N@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: enum FMOD_RESULT __thiscall FMOD::Channel::setPaused(bool)" (?setPaused@Channel@FMOD@@QAE?AW4FMOD_RESULT@@_N@Z) 3>DX9PlatformLib.lib(CFModAudioObject.obj) : error LNK2001: unresolved external symbol "public: virtual class IAudioObject * __thiscall CFModAudioObject::LoadFile(char const *)" (?LoadFile@CFModAudioObject@@UAEPAVIAudioObject@@PBD@Z) 3>D:\media\desktop\engine4\Engine4\Output\Release Direct3D9\Engine4.exe : fatal error LNK1120: 8 unresolved externals 3>Build log was saved at "file://d:\media\desktop\engine4\Engine4\Engine4\intermediate\Release Direct3D9\BuildLog.htm" 3>Engine4 - 9 error(s), 0 warning(s) ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 1 skipped ==========

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  • A layout for maven project with a patched dependency

    - by zamza
    Suppose, I have an opensource project that depends on some library, that must be patched in order to fix some issues. How do I do that? My ideas are: Have that library sources set up as a module, keep them in my vcs. Pros: simple. Cons: some third party sources in my repo, might slow down build process, hard to find a patched place (though can be fixed in README) Have a module, like in 1, but keep patched source files only, compile them with orignal library jar in classpath and somehow replace *.class files in library jar on build. Pros: builds faster, easy to find patched places. Cons: hard to configure, that jar hackery is non-obvious (library jar in repository and in my project assembly would be different) Keep patched *.class files in main/resources, and replace on packaging like in 2). Pros: almost none. Cons: binaries in vcs, hard to recompile a patched class as patch compilation is not automated. One nice solution is to create a distinct project with patched library sources, and deploy it on local/enterprise repository with -patched qualifier. But that would not fit for an opensourced project that is meant to be easily buildable by anyone who checks out its sources. Or should I just say "and also, before you build my project, please check out that stuff and run mvn install".

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  • "Pretty" Continuous Integration for Python

    - by dbr
    This is a slightly.. vain question, but BuildBot's output isn't particularly nice to look at.. For example, compared to.. phpUnderControl Hudson CruiseControl.rb ..and others, BuildBot looks rather.. archaic I'm currently playing with Hudson, but it is very Java-centric (although with this guide, I found it easier to setup than BuildBot, and produced more info) Basically: is there any Continuous Integration systems aimed at python, that produce lots of shiney graphs and the likes? Update: After trying a few alternatives, I think I'll stick with Hudson. Integrity was nice and simple, but quite limited. I think Buildbot is better suited to having numerous build-slaves, rather than everything running on a single machine like I was using it. Setting Hudson up for a Python project was pretty simple: Download Hudson from https://hudson.dev.java.net/ Run it with java -jar hudson.war Open the web interface on the default address of http://localhost:8080 Go to Manage Hudson, Plugins, click "Update" or similar Install the Git plugin (I had to set the git path in the Hudson global preferences) Create a new project, enter the repository, SCM polling intervals and so on Install nosetests via easy_install if it's not already In the a build step, add nosetests --with-xunit --verbose Check "Publish JUnit test result report" and set "Test report XMLs" to **/nosetests.xml That's all that's required. You can setup email notifications, and the plugins are worth a look. A few I'm currently using for Python projects: SLOCCount plugin to count lines of code (and graph it!) - you need to install sloccount separately Violations to parse the PyLint output (you can setup warning thresholds, graph the number of violations over each build) Cobertura can parse the coverage.py output. Nosetest can gather coverage while running your tests, using nosetests --with-coverage (this writes the output to **/coverage.xml)

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  • Problem adding Contact with new API

    - by Mike
    Hello, I am trying to add a new contact to my contact list using the new ContactContract API via my application. I have the following method based on the Contact Manager example on android dev. private static void addContactCore(Context context, String accountType, String accountName, String name, String phoneNumber, int phoneType) throws RemoteException, OperationApplicationException { ArrayList<ContentProviderOperation> ops = new ArrayList<ContentProviderOperation>(); //Add contact type ops.add(ContentProviderOperation.newInsert(ContactsContract.RawContacts.CONTENT_URI) .withValue(ContactsContract.RawContacts.ACCOUNT_TYPE, accountType) .withValue(ContactsContract.RawContacts.ACCOUNT_NAME, accountName) .build()); //Add contact name ops.add(ContentProviderOperation.newInsert(ContactsContract.Data.CONTENT_URI) .withValueBackReference(ContactsContract.Data.RAW_CONTACT_ID, 0) .withValue(ContactsContract.Data.MIMETYPE, ContactsContract.CommonDataKinds.StructuredName.CONTENT_ITEM_TYPE) .withValue(ContactsContract.CommonDataKinds.StructuredName.DISPLAY_NAME, (!name.toLowerCase().equals("unavailable") && !name.equals("")) ? name : phoneNumber) .build()); //Add phone number ops.add(ContentProviderOperation.newInsert(ContactsContract.Data.CONTENT_URI) .withValueBackReference(ContactsContract.Data.RAW_CONTACT_ID, 0) .withValue(ContactsContract.Data.MIMETYPE, ContactsContract.CommonDataKinds.Phone.CONTENT_ITEM_TYPE) .withValue(ContactsContract.CommonDataKinds.Phone.NUMBER, phoneNumber) .withValue(ContactsContract.CommonDataKinds.Phone.TYPE, phoneType) .build()); //Add contact context.getContentResolver().applyBatch(ContactsContract.AUTHORITY, ops); } In one example I have the flowing values for the parameters. accountType:com.google accountName:(my google account email) name:Mike phoneNumber:5555555555 phoneType:3 The call to the function returns normally without any exception being thrown however the contact is no where to be found in the contact manager on my phone. There is also no contact with that information on my phone already. Does anyone have any insight into what I might be doing wrong?

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  • Update Panel error: Control with the ID "xxx" could not be found in the UpdatePanel

    - by George
    I have a composite drop down calendar user control that consists of a textbox and and calendar image and a validation control. I expose a property called "TextBox" on the usercontrol which returns a reference to the textbox used within the control. This is the textbox that the user enters the date into. In the ASPX page, I have an instance of this usercontrol: <uc1:DropDownCalendar ID="dtmDateFirstEntry" runat="server" Required="True" /> In my code behind, I want to detect when a user has tabbed off of the textbox and, using an UpdatePanel, referesh an appropriate message depending on the date that was specified. Elsewhere in the ASPX page I have this: <asp:UpdatePanel ID="upIntendedStay" runat="server"> <ContentTemplate> <asp:Label ID="Label4" runat="server" Text="Update this text from server" CssClass="ErrorText"></asp:Label> </ContentTemplate> </asp:UpdatePanel> Here's what I do in the code behind: If Not Me.IsPostBack Then dtmDateFirstEntry.TextBox.AutoPostBack = True Dim trigger As New AsyncPostBackTrigger trigger.ControlID = dtmDateFirstEntry.TextBox.ClientID trigger.EventName = "onChange" upIntendedStay.Triggers.Add(trigger) End If When the page runs and I view the source, I see something like this: <input id="ctl00_phPageContent_dtmDateFirstEntry_txtDate" class="DefaultTextBox" name="ctl00$phPageContent$dtmDateFirstEntry$txtDate" onchange="javascript:setTimeout('__doPostBack(\'ctl00$phPageContent$dtmDateFirstEntry$txtDate\',\'\')', 0)" onkeypress="if (WebForm_TextBoxKeyHandler(event) == false) return false;" style="width: 112px;" type="text" value="Mar-29-2010" /> <input id="ctl00_phPageContent_dtmDateFirstEntry_imgDate" name="ctl00$phPageContent$dtmDateFirstEntry$imgDate" src="images/calendar.JPG" style="border-width: 0px;" type="image" />&nbsp; When I run it, I get this error: A control with ID 'ctl00_phPageContent_dtmDateFirstEntry_txtDate' could not be found for the trigger in UpdatePanel 'upIntendedStay'. I didn't think that the trigger control had to be within the UpdatePanel. I thought that was the whole point of adding the trigger. How do I refresh this update panel changes to the text in the date usercontrol. Next I will have to add other triggers to trigger the refreshing of the Update Panel from other controls scattered across the page, so clearly all of the trigger sources cannot be within the UpdatePanel.

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  • Integrating PartCover.NET with NAnt

    - by davandries
    Hello, I'm trying to integrate PartCover.NET with NAnt and CruiseControl.NET I can run PartCover.NET browser without problems, but it does not work once I try to run it in an NAnt task (in my CCNET build). There must be an issue with my NAnt target but I can't find it. Maybe someone had experienced the same issues in the past?. <target name="CoverageUnitTest" description="Code coverage of unit tests"> <exec program="${PartCover.exe}"> <arg value="--target=${NUnit.console}" /> <arg value="--target-work-dir=${project.dir}\bin\${configuration}"/> <arg value="--target-args=${project}.dll" /> <arg value="--output=C:\partcover.xml" /> <arg value="--include=[*]*" /> </exec> </target> In CruiseControl, I got the following error message: [exec] Invalid option '--target C:\NUnit\bin\nunit-console.exe' Build Error: NAnt.Core.BuildException External Program Failed: C:\PartCover\PartCover.exe (return code was -1) in C:\default.build line: 20 col: 4 at NAnt.Core.Tasks.ExternalProgramBase.ExecuteTask() at NAnt.Core.Tasks.ExecTask.ExecuteTask() at NAnt.Core.Task.Execute() at NAnt.Core.Target.Execute() at NAnt.Core.Project.Execute(String targetName, Boolean forceDependencies) at NAnt.Core.Project.Execute() at NAnt.Core.Project.Run() thanks ! David

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  • How can I use a custom TabItem control when databinding a TabControl in WPF?

    - by Russ
    I have a custom control that is derived from TabItem, and I want to databind that custom TabItem to a stock TabControl. I would rather avoid creating a new TabControl just for this rare case. This is what I have and I'm not having any luck getting the correct control to be loaded. In this case I want to use my ClosableTabItem control instead of the stock TabItem control. <TabControl x:Name="tabCases" IsSynchronizedWithCurrentItem="True" Controls:ClosableTabItem.TabClose="TabClosed" > <TabControl.ItemTemplate> <DataTemplate DataType="{x:Type Controls:ClosableTabItem}" > <TextBlock Text="{Binding Path=Id}" /> </DataTemplate> </TabControl.ItemTemplate> <TabControl.ContentTemplate> <DataTemplate DataType="{x:Type Entities:Case}"> <CallLog:CaseReadOnlyDisplay DataContext="{Binding}" /> </DataTemplate> </TabControl.ContentTemplate> </TabControl> EDIT: This is what I ended up with, rather than trying to bind a custom control. The "CloseCommand" im getting from a previous question. <Style TargetType="{x:Type TabItem}" BasedOn="{StaticResource {x:Type TabItem}}" > <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type TabItem}"> <Border Name="Border" Background="LightGray" BorderBrush="Black" BorderThickness="1" CornerRadius="25,0,0,0" SnapsToDevicePixels="True"> <StackPanel Orientation="Horizontal"> <ContentPresenter x:Name="ContentSite" VerticalAlignment="Center" HorizontalAlignment="Center" ContentSource="Header" Margin="20,1,5,1"/> <Button Command="{Binding Path=CloseCommand}" Cursor="Hand" DockPanel.Dock="Right" Focusable="False" Margin="1,1,5,1" Background="Transparent" BorderThickness="0"> <Image Source="/Russound.Windows;component/Resources/Delete.png" Height="10" /> </Button> </StackPanel> </Border> <ControlTemplate.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter Property="FontWeight" Value="Bold" /> <Setter TargetName="Border" Property="Background" Value="LightBlue" /> <Setter TargetName="Border" Property="BorderThickness" Value="1,1,1,0" /> <Setter TargetName="Border" Property="BorderBrush" Value="DarkBlue" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style>

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  • ASP.NET - FileUpload with PostBack Trigger

    - by Echilon
    I have an UpdatePanel which has an upload control and a button to upload. The button is set as a trigger, but the event handler for the button fails to execute on the first PostBack. My ASPX code is: <asp:UpdatePanel ID="updPages" runat="server" UpdateMode="Conditional"> <ContentTemplate> <div class="tabs"> <ul> <li><asp:LinkButton ID="lnkContentsPages" runat="server" OnClick="updateContents" CommandArgument="pages">Pages</asp:LinkButton></li> <%-- these tabs change the ActiveViewIndex to show a different UserControl --%> <li><asp:LinkButton ID="lnkContentsImages" runat="server" OnClick="updateContents" CommandArgument="images">Images</asp:LinkButton></li> </ul> <div class="tabbedContent"> <asp:MultiView runat="server" ID="mltContentsInner" ActiveViewIndex="0"> <asp:View ID="viwContentsImages" runat="server"> // ajax usercontrol for a list of images - works fine with ajax <fieldset> <legend>Upload New</legend> <div class="formRow"> <asp:Label ID="lblFile" runat="server" Text="Filename" AssociatedControlID="uplFile" /> <asp:FileUpload ID="uplFile" runat="server" /> </div> <div class="formRow"> <asp:Label ID="lblImageDescription" runat="server" Text="Description" AssociatedControlID="txtImageDescription" /> <asp:TextBox runat="server" ID="txtImageDescription" /> </div> <asp:Button ID="btnUpload" runat="server" Text="Upload" CssClass="c3button btnUpload" CausesValidation="false" OnClick="btnUpload_Click" /> </fieldset> </asp:View> <asp:View ID="viwContentsPages" runat="server"> // ajax usercontrol - works fine with ajax </asp:View> </asp:MultiView> </div> </div> </ContentTemplate> <Triggers> <asp:PostBackTrigger ControlID="btnUpload" /> </Triggers> </asp:UpdatePanel> The button works without fail on the second and subsequent times, just not the first. Is there any reason for this?

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  • Is NUnit broken with Windows7 for C++/CLI?

    - by Andy Dent
    NUnit is failing in C++/CLI with a System.IO.FileNotFoundException. I have tried my own freshly-created project, the C++/CLI sample included with NUnit and the one from CodeProject How to use NUnit to test native C++ code using Visual Studio 2008sp1 with NUnit 2.5.5 as well as 2.4.8. I installed 2.4.8 just on C:\ in case there was something weird about paths with spaces such as Program Files (x86). I have no problems with a C# sample using NUnit. in NUnit GUI, all of these C++/CLI projects encounter the same problem, on attempting to open the projects. I'd really like to use NUnit but for now have had to go back to standard Microsoft tests System.IO.FileNotFoundException... Server stack trace: at System.Reflection.Assembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, Assembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection) at System.Reflection.Assembly.InternalLoad(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) at System.Reflection.Assembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) at System.Reflection.Assembly.Load(String assemblyString) at NUnit.Core.Builders.TestAssemblyBuilder.Load(String path) at NUnit.Core.Builders.TestAssemblyBuilder.Build(String assemblyName, Boolean autoSuites) at NUnit.Core.Builders.TestAssemblyBuilder.Build(String assemblyName, String testName, Boolean autoSuites) at NUnit.Core.TestSuiteBuilder.BuildSingleAssembly(TestPackage package) at NUnit.Core.TestSuiteBuilder.Build(TestPackage package) at NUnit.Core.SimpleTestRunner.Load(TestPackage package) at NUnit.Core.ProxyTestRunner.Load(TestPackage package) at NUnit.Core.ProxyTestRunner.Load(TestPackage package) at NUnit.Core.RemoteTestRunner.Load(TestPackage package) at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs) at System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(IMessage msg, Int32 methodPtr, Boolean fExecuteInContext) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at NUnit.Core.TestRunner.Load(TestPackage package) at NUnit.Util.TestDomain.Load(TestPackage package) at NUnit.Util.TestLoader.LoadTest(String testName)

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  • The best way to package iPhone/iPad static libraries?

    - by Derek Clarkson
    Hi everyone, I have a couple of static Phone/iPad libraries I an working on. The problem I am looking for advise on is the best way to package the libraries. My objective is to make it easy to use the libraries in other projects and include the correct one in a build with minimal problems. To make it more interesting I currently build 4 versions of each library as follows armv6/armv7 release (devices) i386 release (simulator) armv6/armv7 debug (devices) i386 debug (simulator) The difference between the release and debug versions is that the debug versions contain a lot of NSLog(...) code which enables people to see whats going on internally as an aid to debugging. Currently when I build the whole projects I arrange the libraries into two directories like this: release lib-device.a lib-simulator.a debug lib-device.a lib-simulator.a This works ok except that when include in projects, both paths are added to the library search path and switching a target from one to the other is a pain. Or alternatively I end up with two targets. The alternative I am thinking of is to change the directories like this: release device lib.a simulator lib.a debug device lib.a simulator lib.a In playing with XCode is appears that all xcode uses the lbrary references of a project for is to get the name of the library file, which it then looks up in the library paths. Thus by parameterising the library path with the current built type and target device, I can effectively auto switch. What do you guys think? Is there a better way to do this? ciao Derek

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  • MSBuild 2010 - how to publish web app to a specific location (nant)?

    - by Mr. Flibble
    I'm trying to get MSBuild 2010 to publish a web app to a specific location. I can get it to publish the deployment package to a particular path, but the deployment package then adds it's own path that changes. For example: if I tell it to publish to C:\dev\build\Output\Debug then the actual web files end up at C:\dev\build\Output\Debug\Archive\Content\C_C\code\sawadee\frontend\IPP-FrontEnd\Source\ControllersViews\obj\Debug\Package\PackageTmp And the C_C part of the path changes (not sure how it chooses this part of the path). This means I can't just script a copy from the publish location. I'm using this nant/msbuild command at the moment: <target name="compile" description="Compiles"> <msbuild project="${name}.sln"> <property name="Platform" value="Any CPU"/> <property name="Configuration" value="Debug"/> <property name="DeployOnBuild" value="true"/> <property name="DeployTarget" value="Package"/> <property name="PackageLocation" value="C:\dev\build\Output\Debug\"/> <property name="AutoParameterizationWebConfigConnectionStrings" value="false"/> <property name="PackageAsSingleFile" value="false"/> </msbuild> Any ideas on how to get it to send the web files directly to a specific location?

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  • Show alert message box from the Global.asax (on Application_Error event)

    - by Albert
    Normally I just redirect to a custom error page in on the Application_Error event, but I have a specific error for which I'd like to display an alert message while the user is still on the page which triggers the error. How can I make this happen? I'm open to a modalpopup or any other type of error message, I just want to ensure the user stays on the page where they encounter the error. Thank for any ideas.

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  • iPhone UnitTesting UITextField value and otest error 133

    - by Justin Galzic
    Are UITextFields not meant to be part of the LogicTests and instead part of the ApplicationTest target? I have a factory class that is responsible for creating and returning an (iPhone) UITextField and I'm trying to unit test it. It is part of my Logic Test target and when I try to build and run the tests, I get a build error about: /Developer/Tools/RunPlatformUnitTests.include:451:0 Test rig '/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.2.sdk/ 'Developer/usr/bin/otest' exited abnormally with code 133 (it may have crashed). In the build window, this points to the following line in: "RunPlatformUnitTests.include" RPUTIFail ${LINENO} "Test rig '${TEST_RIG}' exited abnormally with code ${TEST_RIG_RESULT} (it may have crashed)." My unit test looks like this: #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> // Test-subject headers. #import "TextFieldFactory.h" @interface TextFieldFactoryTests : SenTestCase { } @end @implementation TextFieldFactoryTests #pragma mark Test Setup/teardown - (void) setUp { NSLog(@"%@ setUp", self.name); } - (void) tearDown { NSLog(@"%@ tearDown", self.name); } #pragma mark Tests - (void) testUITextField_NotASecureField { NSLog(@"%@ start", self.name); UITextField *textField = [TextFieldFactory createTextField:YES]; NSLog(@"%@ end", self.name); } The class I'm trying to test: // Header file #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> @interface TextFieldFactory : NSObject { } +(UITextField *)createTextField:(BOOL)isSecureField; @end // Implementation file #import "TextFieldFactory.h" @implementation TextFieldFactory +(UITextField *)createTextField:(BOOL)isSecureField { // x,y,z,w are constants declared else where UITextField *textField = [[[UITextField alloc] initWithFrame:CGRectMake(x, y, z, w)] autorelease]; // some initialization code return textField; } @end

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