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  • How to "Create Your Own Search Provider" in IE9 and later?

    - by GaTechThomas
    We used to be able to add a custom search provider in Internet Explorer to search any site that put search words in the query string (such as in StackExchange sites). The page where that it was done was http://www.ieaddons.com/gb/createsearch.aspx However, this page now redirects to a generic IE Gallery page. When I upgraded from IE8 to IE9, my StackOverflow provider carried over, but I recently reset my browser settings and am not able to get it back. Can we easily create a custom search provider?

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  • What UDP port number(s) is/are most likely to be unblocked at a client? [closed]

    - by mike
    For a custom UDP server servicing a wide variety of client machines sending custom UDP packets, what's the best port to choose as the standard listening port for the server (in that the port is not likely to be disabled at the client by a firewall or router)? My first inclination is to use port 80, since almost everyone is using HTTP, but that's TCP, and maybe blocking of UDP on port 80 has become common. What's the best port to choose?

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  • Remove item older than 2 weeks

    - by Simon
    I use emacs org-mode to manage work items. Every week, I manually remove all Done items older than 2 weeks. Is there an easy way to perform this automatically? EDIT: I am currently trying to add a new custom command like this: (setq org-agenda-custom-commands '(("P" "Show old entries" todo "DONE" ( (org-agenda-files '("c:/git/org/tickets.org")) (tags "CLOSED<=\"-2w\"") ) )) ) The filter on the CLOSED timestamp is not working correctly.

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  • Second portable monitor for a laptop

    - by user2630
    I'm away from my home office fairly regularly but I find it difficult to really settle to productive coding without my custom 4-screen custom built PC. My laptop (a slightly ageing HP Pavilion with a 1440 x 900 display) would really benefit from a portable monitor to plug into the vga port. Is there any suitable products out there which offer an easily luggable lightweight monitor which would fit in my laptop, offer reasonable resolution and response, and significantly enhance my screen real-estate?

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • Metro: Creating an IndexedDbDataSource for WinJS

    - by Stephen.Walther
    The goal of this blog entry is to describe how you can create custom data sources which you can use with the controls in the WinJS library. In particular, I explain how you can create an IndexedDbDataSource which you can use to store and retrieve data from an IndexedDB database. If you want to skip ahead, and ignore all of the fascinating content in-between, I’ve included the complete code for the IndexedDbDataSource at the very bottom of this blog entry. What is IndexedDB? IndexedDB is a database in the browser. You can use the IndexedDB API with all modern browsers including Firefox, Chrome, and Internet Explorer 10. And, of course, you can use IndexedDB with Metro style apps written with JavaScript. If you need to persist data in a Metro style app written with JavaScript then IndexedDB is a good option. Each Metro app can only interact with its own IndexedDB databases. And, IndexedDB provides you with transactions, indices, and cursors – the elements of any modern database. An IndexedDB database might be different than the type of database that you normally use. An IndexedDB database is an object-oriented database and not a relational database. Instead of storing data in tables, you store data in object stores. You store JavaScript objects in an IndexedDB object store. You create new IndexedDB object stores by handling the upgradeneeded event when you attempt to open a connection to an IndexedDB database. For example, here’s how you would both open a connection to an existing database named TasksDB and create the TasksDB database when it does not already exist: var reqOpen = window.indexedDB.open(“TasksDB”, 2); reqOpen.onupgradeneeded = function (evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement: true }); }; reqOpen.onsuccess = function () { var db = reqOpen.result; // Do something with db }; When you call window.indexedDB.open(), and the database does not already exist, then the upgradeneeded event is raised. In the code above, the upgradeneeded handler creates a new object store named tasks. The new object store has an auto-increment column named id which acts as the primary key column. If the database already exists with the right version, and you call window.indexedDB.open(), then the success event is raised. At that point, you have an open connection to the existing database and you can start doing something with the database. You use asynchronous methods to interact with an IndexedDB database. For example, the following code illustrates how you would add a new object to the tasks object store: var transaction = db.transaction(“tasks”, “readwrite”); var reqAdd = transaction.objectStore(“tasks”).add({ name: “Feed the dog” }); reqAdd.onsuccess = function() { // Tasks added successfully }; The code above creates a new database transaction, adds a new task to the tasks object store, and handles the success event. If the new task gets added successfully then the success event is raised. Creating a WinJS IndexedDbDataSource The most powerful control in the WinJS library is the ListView control. This is the control that you use to display a collection of items. If you want to display data with a ListView control, you need to bind the control to a data source. The WinJS library includes two objects which you can use as a data source: the List object and the StorageDataSource object. The List object enables you to represent a JavaScript array as a data source and the StorageDataSource enables you to represent the file system as a data source. If you want to bind an IndexedDB database to a ListView then you have a choice. You can either dump the items from the IndexedDB database into a List object or you can create a custom data source. I explored the first approach in a previous blog entry. In this blog entry, I explain how you can create a custom IndexedDB data source. Implementing the IListDataSource Interface You create a custom data source by implementing the IListDataSource interface. This interface contains the contract for the methods which the ListView needs to interact with a data source. The easiest way to implement the IListDataSource interface is to derive a new object from the base VirtualizedDataSource object. The VirtualizedDataSource object requires a data adapter which implements the IListDataAdapter interface. Yes, because of the number of objects involved, this is a little confusing. Your code ends up looking something like this: var IndexedDbDataSource = WinJS.Class.derive( WinJS.UI.VirtualizedDataSource, function (dbName, dbVersion, objectStoreName, upgrade, error) { this._adapter = new IndexedDbDataAdapter(dbName, dbVersion, objectStoreName, upgrade, error); this._baseDataSourceConstructor(this._adapter); }, { nuke: function () { this._adapter.nuke(); }, remove: function (key) { this._adapter.removeInternal(key); } } ); The code above is used to create a new class named IndexedDbDataSource which derives from the base VirtualizedDataSource class. In the constructor for the new class, the base class _baseDataSourceConstructor() method is called. A data adapter is passed to the _baseDataSourceConstructor() method. The code above creates a new method exposed by the IndexedDbDataSource named nuke(). The nuke() method deletes all of the objects from an object store. The code above also overrides a method named remove(). Our derived remove() method accepts any type of key and removes the matching item from the object store. Almost all of the work of creating a custom data source goes into building the data adapter class. The data adapter class implements the IListDataAdapter interface which contains the following methods: · change() · getCount() · insertAfter() · insertAtEnd() · insertAtStart() · insertBefore() · itemsFromDescription() · itemsFromEnd() · itemsFromIndex() · itemsFromKey() · itemsFromStart() · itemSignature() · moveAfter() · moveBefore() · moveToEnd() · moveToStart() · remove() · setNotificationHandler() · compareByIdentity Fortunately, you are not required to implement all of these methods. You only need to implement the methods that you actually need. In the case of the IndexedDbDataSource, I implemented the getCount(), itemsFromIndex(), insertAtEnd(), and remove() methods. If you are creating a read-only data source then you really only need to implement the getCount() and itemsFromIndex() methods. Implementing the getCount() Method The getCount() method returns the total number of items from the data source. So, if you are storing 10,000 items in an object store then this method would return the value 10,000. Here’s how I implemented the getCount() method: getCount: function () { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore().then(function (store) { var reqCount = store.count(); reqCount.onerror = that._error; reqCount.onsuccess = function (evt) { complete(evt.target.result); }; }); }); } The first thing that you should notice is that the getCount() method returns a WinJS promise. This is a requirement. The getCount() method is asynchronous which is a good thing because all of the IndexedDB methods (at least the methods implemented in current browsers) are also asynchronous. The code above retrieves an object store and then uses the IndexedDB count() method to get a count of the items in the object store. The value is returned from the promise by calling complete(). Implementing the itemsFromIndex method When a ListView displays its items, it calls the itemsFromIndex() method. By default, it calls this method multiple times to get different ranges of items. Three parameters are passed to the itemsFromIndex() method: the requestIndex, countBefore, and countAfter parameters. The requestIndex indicates the index of the item from the database to show. The countBefore and countAfter parameters represent hints. These are integer values which represent the number of items before and after the requestIndex to retrieve. Again, these are only hints and you can return as many items before and after the request index as you please. Here’s how I implemented the itemsFromIndex method: itemsFromIndex: function (requestIndex, countBefore, countAfter) { var that = this; return new WinJS.Promise(function (complete, error) { that.getCount().then(function (count) { if (requestIndex >= count) { return WinJS.Promise.wrapError(new WinJS.ErrorFromName(WinJS.UI.FetchError.doesNotExist)); } var startIndex = Math.max(0, requestIndex - countBefore); var endIndex = Math.min(count, requestIndex + countAfter + 1); that._getObjectStore().then(function (store) { var index = 0; var items = []; var req = store.openCursor(); req.onerror = that._error; req.onsuccess = function (evt) { var cursor = evt.target.result; if (index < startIndex) { index = startIndex; cursor.advance(startIndex); return; } if (cursor && index < endIndex) { index++; items.push({ key: cursor.value[store.keyPath].toString(), data: cursor.value }); cursor.continue(); return; } results = { items: items, offset: requestIndex - startIndex, totalCount: count }; complete(results); }; }); }); }); } In the code above, a cursor is used to iterate through the objects in an object store. You fetch the next item in the cursor by calling either the cursor.continue() or cursor.advance() method. The continue() method moves forward by one object and the advance() method moves forward a specified number of objects. Each time you call continue() or advance(), the success event is raised again. If the cursor is null then you know that you have reached the end of the cursor and you can return the results. Some things to be careful about here. First, the return value from the itemsFromIndex() method must implement the IFetchResult interface. In particular, you must return an object which has an items, offset, and totalCount property. Second, each item in the items array must implement the IListItem interface. Each item should have a key and a data property. Implementing the insertAtEnd() Method When creating the IndexedDbDataSource, I wanted to go beyond creating a simple read-only data source and support inserting and deleting objects. If you want to support adding new items with your data source then you need to implement the insertAtEnd() method. Here’s how I implemented the insertAtEnd() method for the IndexedDbDataSource: insertAtEnd:function(unused, data) { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function(store) { var reqAdd = store.add(data); reqAdd.onerror = that._error; reqAdd.onsuccess = function (evt) { var reqGet = store.get(evt.target.result); reqGet.onerror = that._error; reqGet.onsuccess = function (evt) { var newItem = { key:evt.target.result[store.keyPath].toString(), data:evt.target.result } complete(newItem); }; }; }); }); } When implementing the insertAtEnd() method, you need to be careful to return an object which implements the IItem interface. In particular, you should return an object that has a key and a data property. The key must be a string and it uniquely represents the new item added to the data source. The value of the data property represents the new item itself. Implementing the remove() Method Finally, you use the remove() method to remove an item from the data source. You call the remove() method with the key of the item which you want to remove. Implementing the remove() method in the case of the IndexedDbDataSource was a little tricky. The problem is that an IndexedDB object store uses an integer key and the VirtualizedDataSource requires a string key. For that reason, I needed to override the remove() method in the derived IndexedDbDataSource class like this: var IndexedDbDataSource = WinJS.Class.derive( WinJS.UI.VirtualizedDataSource, function (dbName, dbVersion, objectStoreName, upgrade, error) { this._adapter = new IndexedDbDataAdapter(dbName, dbVersion, objectStoreName, upgrade, error); this._baseDataSourceConstructor(this._adapter); }, { nuke: function () { this._adapter.nuke(); }, remove: function (key) { this._adapter.removeInternal(key); } } ); When you call remove(), you end up calling a method of the IndexedDbDataAdapter named removeInternal() . Here’s what the removeInternal() method looks like: setNotificationHandler: function (notificationHandler) { this._notificationHandler = notificationHandler; }, removeInternal: function(key) { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function (store) { var reqDelete = store.delete (key); reqDelete.onerror = that._error; reqDelete.onsuccess = function (evt) { that._notificationHandler.removed(key.toString()); complete(); }; }); }); } The removeInternal() method calls the IndexedDB delete() method to delete an item from the object store. If the item is deleted successfully then the _notificationHandler.remove() method is called. Because we are not implementing the standard IListDataAdapter remove() method, we need to notify the data source (and the ListView control bound to the data source) that an item has been removed. The way that you notify the data source is by calling the _notificationHandler.remove() method. Notice that we get the _notificationHandler in the code above by implementing another method in the IListDataAdapter interface: the setNotificationHandler() method. You can raise the following types of notifications using the _notificationHandler: · beginNotifications() · changed() · endNotifications() · inserted() · invalidateAll() · moved() · removed() · reload() These methods are all part of the IListDataNotificationHandler interface in the WinJS library. Implementing the nuke() Method I wanted to implement a method which would remove all of the items from an object store. Therefore, I created a method named nuke() which calls the IndexedDB clear() method: nuke: function () { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function (store) { var reqClear = store.clear(); reqClear.onerror = that._error; reqClear.onsuccess = function (evt) { that._notificationHandler.reload(); complete(); }; }); }); } Notice that the nuke() method calls the _notificationHandler.reload() method to notify the ListView to reload all of the items from its data source. Because we are implementing a custom method here, we need to use the _notificationHandler to send an update. Using the IndexedDbDataSource To illustrate how you can use the IndexedDbDataSource, I created a simple task list app. You can add new tasks, delete existing tasks, and nuke all of the tasks. You delete an item by selecting an item (swipe or right-click) and clicking the Delete button. Here’s the HTML page which contains the ListView, the form for adding new tasks, and the buttons for deleting and nuking tasks: <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>DataSources</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.1.0.RC/css/ui-dark.css" rel="stylesheet" /> <script src="//Microsoft.WinJS.1.0.RC/js/base.js"></script> <script src="//Microsoft.WinJS.1.0.RC/js/ui.js"></script> <!-- DataSources references --> <link href="indexedDb.css" rel="stylesheet" /> <script type="text/javascript" src="indexedDbDataSource.js"></script> <script src="indexedDb.js"></script> </head> <body> <div id="tmplTask" data-win-control="WinJS.Binding.Template"> <div class="taskItem"> Id: <span data-win-bind="innerText:id"></span> <br /><br /> Name: <span data-win-bind="innerText:name"></span> </div> </div> <div id="lvTasks" data-win-control="WinJS.UI.ListView" data-win-options="{ itemTemplate: select('#tmplTask'), selectionMode: 'single' }"></div> <form id="frmAdd"> <fieldset> <legend>Add Task</legend> <label>New Task</label> <input id="inputTaskName" required /> <button>Add</button> </fieldset> </form> <button id="btnNuke">Nuke</button> <button id="btnDelete">Delete</button> </body> </html> And here is the JavaScript code for the TaskList app: /// <reference path="//Microsoft.WinJS.1.0.RC/js/base.js" /> /// <reference path="//Microsoft.WinJS.1.0.RC/js/ui.js" /> function init() { WinJS.UI.processAll().done(function () { var lvTasks = document.getElementById("lvTasks").winControl; // Bind the ListView to its data source var tasksDataSource = new DataSources.IndexedDbDataSource("TasksDB", 1, "tasks", upgrade); lvTasks.itemDataSource = tasksDataSource; // Wire-up Add, Delete, Nuke buttons document.getElementById("frmAdd").addEventListener("submit", function (evt) { evt.preventDefault(); tasksDataSource.beginEdits(); tasksDataSource.insertAtEnd(null, { name: document.getElementById("inputTaskName").value }).done(function (newItem) { tasksDataSource.endEdits(); document.getElementById("frmAdd").reset(); lvTasks.ensureVisible(newItem.index); }); }); document.getElementById("btnDelete").addEventListener("click", function () { if (lvTasks.selection.count() == 1) { lvTasks.selection.getItems().done(function (items) { tasksDataSource.remove(items[0].data.id); }); } }); document.getElementById("btnNuke").addEventListener("click", function () { tasksDataSource.nuke(); }); // This method is called to initialize the IndexedDb database function upgrade(evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement: true }); } }); } document.addEventListener("DOMContentLoaded", init); The IndexedDbDataSource is created and bound to the ListView control with the following two lines of code: var tasksDataSource = new DataSources.IndexedDbDataSource("TasksDB", 1, "tasks", upgrade); lvTasks.itemDataSource = tasksDataSource; The IndexedDbDataSource is created with four parameters: the name of the database to create, the version of the database to create, the name of the object store to create, and a function which contains code to initialize the new database. The upgrade function creates a new object store named tasks with an auto-increment property named id: function upgrade(evt) { var newDB = evt.target.result; newDB.createObjectStore("tasks", { keyPath: "id", autoIncrement: true }); } The Complete Code for the IndexedDbDataSource Here’s the complete code for the IndexedDbDataSource: (function () { /************************************************ * The IndexedDBDataAdapter enables you to work * with a HTML5 IndexedDB database. *************************************************/ var IndexedDbDataAdapter = WinJS.Class.define( function (dbName, dbVersion, objectStoreName, upgrade, error) { this._dbName = dbName; // database name this._dbVersion = dbVersion; // database version this._objectStoreName = objectStoreName; // object store name this._upgrade = upgrade; // database upgrade script this._error = error || function (evt) { console.log(evt.message); }; }, { /******************************************* * IListDataAdapter Interface Methods ********************************************/ getCount: function () { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore().then(function (store) { var reqCount = store.count(); reqCount.onerror = that._error; reqCount.onsuccess = function (evt) { complete(evt.target.result); }; }); }); }, itemsFromIndex: function (requestIndex, countBefore, countAfter) { var that = this; return new WinJS.Promise(function (complete, error) { that.getCount().then(function (count) { if (requestIndex >= count) { return WinJS.Promise.wrapError(new WinJS.ErrorFromName(WinJS.UI.FetchError.doesNotExist)); } var startIndex = Math.max(0, requestIndex - countBefore); var endIndex = Math.min(count, requestIndex + countAfter + 1); that._getObjectStore().then(function (store) { var index = 0; var items = []; var req = store.openCursor(); req.onerror = that._error; req.onsuccess = function (evt) { var cursor = evt.target.result; if (index < startIndex) { index = startIndex; cursor.advance(startIndex); return; } if (cursor && index < endIndex) { index++; items.push({ key: cursor.value[store.keyPath].toString(), data: cursor.value }); cursor.continue(); return; } results = { items: items, offset: requestIndex - startIndex, totalCount: count }; complete(results); }; }); }); }); }, insertAtEnd:function(unused, data) { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function(store) { var reqAdd = store.add(data); reqAdd.onerror = that._error; reqAdd.onsuccess = function (evt) { var reqGet = store.get(evt.target.result); reqGet.onerror = that._error; reqGet.onsuccess = function (evt) { var newItem = { key:evt.target.result[store.keyPath].toString(), data:evt.target.result } complete(newItem); }; }; }); }); }, setNotificationHandler: function (notificationHandler) { this._notificationHandler = notificationHandler; }, /***************************************** * IndexedDbDataSource Method ******************************************/ removeInternal: function(key) { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function (store) { var reqDelete = store.delete (key); reqDelete.onerror = that._error; reqDelete.onsuccess = function (evt) { that._notificationHandler.removed(key.toString()); complete(); }; }); }); }, nuke: function () { var that = this; return new WinJS.Promise(function (complete, error) { that._getObjectStore("readwrite").done(function (store) { var reqClear = store.clear(); reqClear.onerror = that._error; reqClear.onsuccess = function (evt) { that._notificationHandler.reload(); complete(); }; }); }); }, /******************************************* * Private Methods ********************************************/ _ensureDbOpen: function () { var that = this; // Try to get cached Db if (that._cachedDb) { return WinJS.Promise.wrap(that._cachedDb); } // Otherwise, open the database return new WinJS.Promise(function (complete, error, progress) { var reqOpen = window.indexedDB.open(that._dbName, that._dbVersion); reqOpen.onerror = function (evt) { error(); }; reqOpen.onupgradeneeded = function (evt) { that._upgrade(evt); that._notificationHandler.invalidateAll(); }; reqOpen.onsuccess = function () { that._cachedDb = reqOpen.result; complete(that._cachedDb); }; }); }, _getObjectStore: function (type) { type = type || "readonly"; var that = this; return new WinJS.Promise(function (complete, error) { that._ensureDbOpen().then(function (db) { var transaction = db.transaction(that._objectStoreName, type); complete(transaction.objectStore(that._objectStoreName)); }); }); }, _get: function (key) { return new WinJS.Promise(function (complete, error) { that._getObjectStore().done(function (store) { var reqGet = store.get(key); reqGet.onerror = that._error; reqGet.onsuccess = function (item) { complete(item); }; }); }); } } ); var IndexedDbDataSource = WinJS.Class.derive( WinJS.UI.VirtualizedDataSource, function (dbName, dbVersion, objectStoreName, upgrade, error) { this._adapter = new IndexedDbDataAdapter(dbName, dbVersion, objectStoreName, upgrade, error); this._baseDataSourceConstructor(this._adapter); }, { nuke: function () { this._adapter.nuke(); }, remove: function (key) { this._adapter.removeInternal(key); } } ); WinJS.Namespace.define("DataSources", { IndexedDbDataSource: IndexedDbDataSource }); })(); Summary In this blog post, I provided an overview of how you can create a new data source which you can use with the WinJS library. I described how you can create an IndexedDbDataSource which you can use to bind a ListView control to an IndexedDB database. While describing how you can create a custom data source, I explained how you can implement the IListDataAdapter interface. You also learned how to raise notifications — such as a removed or invalidateAll notification — by taking advantage of the methods of the IListDataNotificationHandler interface.

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  • Android ListView style

    - by xger86x
    Hi, I have a question about list views. I hope someone knows the solution, because I have been trying to solve this problem all weekend. I have a custom list view in which every row have a custom .xml (item_row.xml) with a set color background for the row item. <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="70dip" android:orientation="vertical" android:background="@drawable/list_bg"> The problem is that when I try to make a selector for the list. I want two things: When the item is focused, the typical orange rectangle should appear over it, and the same When the item is pressed. I have proved with a selector and a custom style but all I get is or the selector doesn't appear or the selector covering the item so I can't see it. If anyone could help me with finding the right code I would be very grateful. Thanks

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  • How can specific type details be filtered from Dia2Dump ?

    - by Usman
    Hello, I need to filter details of specific Type(i.e Custom Type) . DIA2Dump blindly dump everything as type. I need to give it specific custom type as string and as result need all data members(i.e data section of that class). Is there any specific function available in DIA SDK for this. say I have Custom type MyClass and it has 4 variables as data members i.e DWORD data, DWORD location, BOOL MachineType and FLOAT Price. Now I should be able to pass MyClass as in parameter and it should output as data members(listed above as data,location...) of this class. How..?? Regards Regards Usman

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  • DataAnnotations Automatic Handling of int is Causing a Roadblock

    - by DM
    Summary: DataAnnotation's automatic handling of an "int?" is making me rethink using them at all. Maybe I'm missing something and an easy fix but I can't get DataAnnotations to cooperate. I have a public property with my own custom validation attribute: [MustBeNumeric(ErrorMessage = "Must be a number")] public int? Weight { get; set; } The point of the custom validation attribute is do a quick check to see if the input is numeric and display an appropriate error message. The problem is that when DataAnnotations tries to bind a string to the int? is automatically doesn't validate and displays a "The value 'asdf' is not valid for Weight." For the life of me I can't get DataAnnotations to stop handling that so I can take care of it in my custom attribute. This seems like it would be a popular scenario (to validate that the input in numeric) and I'm guessing there's an easy solution but I didn't find it anywhere.

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  • How to call windows authentication programmatically in sharepoint?

    - by HamdiKavak
    Hi guys, Here is my scenario. When anonymous user visits site collection's default site, custom login form panel is shown. This form is a webUserControl(.ascx file) that is embeded into page as webpart. Then user enters username and password. When submit button has been clicked, authentication will be handled by code behind of custom login form panel. Here is my question. How can I call SharePoint's authentication method with the username and password that is entered by user. Simply, I want users to login through my custom login form panel because default windows authentication window is looking really bad.

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  • How can I detect touch events on a UIImageView inside a deep hierarchy of UIViews?

    - by jester
    I am developing a simple game on iPhone and I started with a View based application, and through the UIViewController I am loading a custom UIView that contains some more UIViews and some UIImageViews. I want to detect touch events on some of the UIImageViews, but I wasn't able so far. I've created a second project for testing purposes and figured that UIImageViews handle touch events when the hierarchy is like : UIViewController - UIView - UIImageView, but when it's like : UIViewController - UIView - UIView - UIImageView they are not detected. Notes: - userInteractionEnabled is YES in all cases - all UIViews and UIImageViews I mention above are custom subclasses. Can you think of any reason why, when a custom UIImageView gets deeper in the view hierarchy can't receive touch events?

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  • How to detect browser's protocol handlers?

    - by CJCraft.com
    I have created a custom URL protocol handler. http:// mailto:// custom:// I have registered a WinForms application to respond accordingly. This all works great. But I would like to be able to gracefully handle the case where the user doesn't have the custom URL protocol handler installed, yet. In order to be able to do this I need to be able to detect the browser's registered protocol handlers, I would assume from JavaScript. But I have been unable to find a way to poll for the information. I am hoping to find a solution to this problem. Thanks for any ideas you might be able to share.

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  • C# - Can FileHelper FieldConverter routines refer to other fields in the record?

    - by Pete
    I am using the excellent FileHelpers library to process a fixed-length airline schedule file. I have a date field, then a few fields later on in the record, a time field. I want to combine both of these in the FileHelpers record class, and know there is a custom FieldConverter attribute. With this attribute, you provide a custom function to handle your field data and implement StringToField and FieldToString. My question is: can I pass other fields (already read) to this customer FieldConverter too, so I can combine Date and Time together. FieldConverter has an implementation that allows you to refer to both a custom processing class AND 'other strings' or even an array of object. But, given this is done in the attribute definition, I am struggling to access this earlier-field reference. [FieldFixedLength(4)] [FieldConverter(typeof(MyTimeConverter),"eg. ScheduledDepartureDate")] public DateTime scheduledDepartureTime;

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  • Should I use vnd.youtube:videoID?

    - by Felix
    While playing around with the emulator, I noticed that when trying to view a YouTube video the browser gives an error saying it can not load the page at vnd.youtube:ngc978y6rCU?some=parameters. I don't have an Android device, but by this I can suppose that launching a VIEW intent with the data URI set to vnd.youtube:VIDEO_ID would launch the default YouTube application and watch that video. Now, my application has to be able to display YouTube videos. Right now I have a custom-made YouTube activity which does just that, but I'm thinking of: Removing my custom activity and just launching a VIEW intent with a vnd.youtube:VIDEO_ID Uri, or Testing whether that Intent is available and using it, or, if it's not available, using my custom activity. Is this a good idea? Does this work at all (as I said I have no Android device, I'll just be borrowing one from a friend to test my final application)? Which way should I go?

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  • Zedgraph - determine length of tic on an axis ?

    - by southof40
    In Zedgraph building a line chart. I have some requirements for axes labels which can't be produced automatically so inspired by this other Stackoverflow answer I'm building a custom axis. I can draw the Axis OK and I can place the labels but I want to draw my own tics. To do this I'd like to know the colour/pen width/size etc of the tics on the other axes. Determining the colour and pen width are no problem but finding out the length of a tic is difficult (I mean how long is it drawn away from the axis). I'm using a LineObj to draw the custom tics but I can't figure out how to long to draw them to match other non-custom tics . Does anyone know where this is defined (or have a smarter way of drawing your own tics than using LineObjs ?)

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  • apache syslog-ng error logs and access logs

    - by uzumaki naruto
    I am trying to send all my apache logs to syslog-ng(on remote machine) which in turn writes to a file. so I configure syslog-ng this way source s_apache { unix-stream("/var/log/apache_log.socket" max-connections(512) keep-alive(yes)); }; filter f_apache { match("error"); }; destination df_custom { file("/var/log/custom.log"); }; log { source(s_apache); filter(f_apache); destination(df_custom); }; and add the following line to apache2.conf ErrorLog "|/usr/bin/logger -t 'apache' -u /var/log/apache_log.socket" but only logs being written to "/var/log/custom.log" are [Mon Jul 13 17:24:36 2009] [notice] caught SIGTERM, shutting down and [Mon Jul 13 17:26:11 2009] [notice] Apache/2.2.11 (Ubuntu) configured -- resuming normal operations I want all logs to be sent to custom.log..... Please help me.... where am I going wrong?

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  • Is there any real benefit to using ASP.Net Authentication with ASP.Net MVC?

    - by alchemical
    I've been researching this intensely for the past few days. We're developing an ASP.Net MVC site that needs to support 100,000+ users. We'd like to keep it fast, scalable, and simple. We have our own SQL database tables for user and user_role, etc. We are not using server controls. Given that there are no server controls, and a custom membershipProvider would need to be created, where is there any benefit left to use ASP.Net Auth/Membership? The other alternative would seem to be to create custom code to drop a UniqueID CustomerID in a cookie and authenticate with that. Or, if we're paranoid about sniffers, we could encrypt the cookie as well. Is there any real benefit in this scenario (MVC and customer data is in our own tables) to using the ASP.Net auth/membership framework, or is the fully custom solution a viable route?

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  • C# Winforms: PropertyGrid not updated when item added to Collection

    - by MysticEarth
    I've got a custom class which can be edited through the PropertyGrid. In that class I've got a custom Collection (with custom PropertyDescriptor and TypeConverter). Items can be added to or removed from the Collection with the default Collection Editor. This all works fine. But - after closing the Collection Editor, the PropertyGrid is not updated. When I manual make a call to Refresh() on the PropertyGrid, the changes are reflected in the PropertyGrid. How can I get the PropertyGrid to automatically refresh when the Collection Editor has been closed? I sought for a solution earlier where I should subclass CollectionEditor (which I can't seem to find). Please help.

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  • In Django, can you add a method to querysets?

    - by Paul D. Waite
    In Django, if I have a model class, e.g. from django.db import models class Transaction(models.Model): ... then if I want to add methods to the model, to store reasonably complex filters, I can add a custom model manager, e.g. class TransactionManager(models.Manager): def reasonable_complex_filter(self): return self.get_query_set().filter(...) class Transaction(models.Model): objects = TransactionManager() And then I can do: >>> Transaction.objects.reasonably_complex_filter() Is there any way I can add a custom method that can be chained to the end of a query set from the model? I.e. add the custom method in such a way that I can do this: >>> Transaction.objects.filter(...).reasonably_complex_filter()

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  • How to get roles with JSR 196 authentification in GlassFish?

    - by deamon
    I want to use a custom authentication module conforming to JSR 196 in GlassFish 3. The interface javax.security.auth.message.ServerAuth has the method: AuthStatus validateRequest( MessageInfo messageInfo, javax.security.auth.Subject clientSubject, javax.security.auth.Subject serviceSubject ) AuthStatus can be one of several constants like FAILURE or SUCCESS. The question is: How can I get the roles from a "role datebase" with JSR 196? Example: The server receives a request with a SSO token (CAS token for example), checks whether the token is valid, populates the remote user object with roles fetches from a database via JDBC or from REST service via http. Is the role fetching in the scope of JSR 196? How could that be implemented? Do I have to use JSR 196 together with JSR 115 to use custom authentication and a custom role source?

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  • Alternative Menu Items in NSMenu

    - by Nick Paulson
    Hi, I have an NSMenu that contains NSMenuItems with custom views. I want it so that when the alt button is pressed, the menu items would change part of their look (through their view). I found setAlternative in the NSMenuItem docs, however, in practice I could only get it to work with NSMenuItems without custom views. As soon as I set a custom view, all of the menu items would be displayed. Also, I tried getting keypress events while the menu was open. Due to the other run loop, NSApplication's sendEvent: doesn't receive events until after the menu is closed. Therefore, I can't just intercept the event coming in. Does anyone know how I can get notified, whether through delegation or subclassing, of when the alt key is pressed when a menu is opened?

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  • Create Class functions on the fly?

    - by JasonS
    Hi, i have a validation class which needs improving. If I require some custom validation I need to specify a custom function. It works a bit like this: The controller tells the validation that a custom validation function is required. The controller runs the validation. --- Gets iffy here --- Validation class creates a new instance of the controller class.... Validation class runs controller-custom_validation_function() Validation class returns true / false Is there someway that I can alter this to do something like this? $validation = new validation; // Insert rules here. $validation-function() = $this-function(); By doing this I could get rid of the step of creating an unneeded class instance.

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  • How to get a PerSession context with WCF?

    - by christophe31
    Hi, I got running a WCF service with custom binding, for now it use httpTransport. <customBinding> <binding name="myHttpBindingConf"> <context contextManagementEnabled="true" protectionLevel="None" contextExchangeMechanism="ContextSoapHeader" /> <textMessageEncoding/> <httpTransport useDefaultWebProxy="false" /> </binding> </customBinding> I've Made a custom IExtension<OperationContext> to stock my data in a specific context by following those instructions: http://hyperthink.net/blog/a-simple-ish-approach-to-custom-context-in-wcf/ I would like to use a ContextMode.PerSession context. Which transport choose to get Session management? How to set new transport in place and letting object discovery enabled? How to force a PerSession context?

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  • MouseWheel: Scrolling vs. Zooming

    - by beaudetious
    I've got a Silverlight 4 custom control that basically is several Canvas elements wrapped inside a ScrollViewer. The user can set a property to determine whether to scroll or zoom when using their mouses wheel. In the custom control's MouseWheel event, I check to see if they want to scroll or zoom. If zooming, I determine the delta and modify the custom control's zoom level (which then handles the zooming code for me). The problem is that zooming won't start until the ScrollViewer's current position of the vertical scrollbar is at the top or bottom of the scrollbar. Once their, then the zooming works perfectly. Does anyone have any suggestions on how I can prevent scrolling completely so that I only zoom (when the user wants to zoom, that is)? Thanks!

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