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  • Unable to dismiss MFMailComposeViewController, delegate not called

    - by Rod
    HI, I am calling MFMailComposeViewController from UITableViewController. Problem is, delegate method mailComposeController:(MFMailComposeViewController)controllerdidFinishWithResult* is never called when I select Cancel or Send button in Mail compose window. Here is the table view class: @implementation DetailsTableViewController - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.section==0 && indexPath.row==4){ //SEND MAIL MFMailComposeViewController *controller = [[MFMailComposeViewController alloc] init]; controller.mailComposeDelegate = self; if ([MFMailComposeViewController canSendMail]) { [controller setSubject:[NSString stringWithFormat:@"Ref %@",[item objectForKey:@"reference"]]]; [controller setMessageBody:@" " isHTML:NO]; [controller setToRecipients:[NSArray arrayWithObject:[item objectForKey:@"email"]]]; [self presentModalViewController:controller animated:YES]; } [controller release]; } } - (void)mailComposeController:(MFMailComposeViewController*)controllerdidFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { // NEVER REACHES THIS PLACE [self dismissModalViewControllerAnimated:YES]; NSLog (@"mail finished"); } The application don't crash. After Cancel or Send button is presses Compose Window stays on the screen with buttons disabled. I can exit application pressing Home key. I am able to open other Modal Views form TableView but not MailCompose.

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  • How to use a method with more than one parameters to create custom buttons

    - by iphonix
    I am repeating my codes few times to create custom buttons, I am trying to create a method and create all my required buttons just by called that method and using two parameters, btnTitle and btnAction. My Codes for the method -(void) addnewButton:(NSString *) btnTitle withAction:UIAction btnAction; { // Add a custom edit navigation button editButton = [[[UIBarButtonItem alloc] initWithTitle:NSLocalizedString((btnTitle), @"") style:UIBarButtonItemStyleBordered target:self action:@selector(btnAction)] autorelease]; self.navigationItem.rightBarButtonItem = editButton; } Now how shall I call this method to create a button?

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  • On iPhone, how do I check once per day to see if i should phone-home?

    - by Jann
    I want to check a file on the server only once each day (NSURL). And, no matter if I fetch the file or not, I do not run the function (to check for the file) again that day. This would SEEM easy... but I forsee issues. Say I had created a directory under the mainBundle: "/Library/runOnceEachDay/". Perhaps I could write to /Library/runOnceEachDay/20100601 knowing that file would only exist if I already ran the function. If it does not exist, run the function and after the function is successful write a zero length file with the date as the filename. Then check before running that function for "mainBundle/Library/runOnceEachDay/YYYYMMDD" whereas YYYYMMDD is today's date. If that file exists, do not run. I could run a housecleaning routine to clean that directory once/week or something. Any better ideas? Thanks!

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  • Weird IF THAN not working with Requested data from URL text problem

    - by StealthRT
    Hey all, i am checking for an internet connection by checking for a file on my server. The file only has the word LIVE displayed on the page. No HTML or anything else is there, just the word LIVE. When i run this code, i do get the NSLog as saying "LIVE" but once i go to check it with the IF statement, it fails and i just do not know why??? NSString* myFile = [NSString stringWithFormat:@"http://www.xxx.com/iPodTouchPing.html"]; NSString* myFileURLString = [myFile stringByReplacingPercentEscapesUsingEncoding:NSASCIIStringEncoding]; NSData *myFileData = [[NSData alloc] initWithContentsOfURL:[NSURL URLWithString:myFileURLString]]; NSString *returnedMyFileContents=[[[NSString alloc] initWithData:myFileData encoding:NSASCIIStringEncoding] autorelease]; NSLog(@"%@", connected); if (connected == @"LIVE") { ... What am i doing wrong? I can not seem to find the reason?? David

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  • Should I use interface builder or not?

    - by Michael Waterfall
    I'd like to know more about the pros and cons of using interface builder when developing iPhone/iPad apps. I've written a fairly complex and customized app that's on the app store right now, but all of the interfaces are hand coded as they are fairly complex. I've customised the navigation and tab bars with backgrounds, table view cells are manually drawn for speed, and some views are complex and scalable with many subviews. I'm pondering whether or not to start using interface builder but I'm not sure to what extent I'll use it and whether it's worth it at all. Is it quicker? Can things still be easily customised? Any advice would be most welcome!

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  • [NSData dataWithContentsOfFile:path] doesn't work

    - by Felics
    Hello, when I have the fallowing code to read a binary file: NSString* file = [NSString stringWithUTF8String:fileName]; NSString* filePath = resource ? [[NSBundle mainBundle] pathForResource:file ofType:nil] : [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingPathComponent: file]; NSData* fileData = [NSData dataWithContentsOfFile:filePath]; Where "fileName" and resource are load function parameters. "resource" is used to know if the file is located in application bundle or in Documents. Sometimes this code works well and sometimes it doesn't. As far I saw this problem is random. I can run the code 10 times in a row and it works fine and after that it gives me nil data without any modification. Does anybody knows what could be the problem? Could it be related with file extension or file name? Thank you. PS: I use this code on iPhone Simulator and the file exists in application bundle.

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  • Which way to store this data is effective?

    - by Tattat
    I am writing a game, which need a map, and I want to store the map. The first thing I can think of, is using a 2D-array. But the problem is what data should I store in the 2D-array. The player can tap different place to have different reaction. So, I am thinking store a 2D-array with objects, when player click some position, and I find it in the array, and use the object in that array to execute a cmd. But I have a concern that storing lots of object may use lots of memory. So, I am think storing char/int only. But it seems that not enough for me. I want to store the data like that: { Type:1 Color:Green } No matter what color is, if they are all type 1, the have same reactions in logic, but the visual effect is based on the color. So, it is not easy to store using a prue char/int data, unless I make something like this: 1-5 --> all type 1. 1=color green , 2=color red, 3 = color yellow.... ... 6-10 --> all type 2. 2 = color green, 2 = color red ... ... So, do you have any ideas on how to minimize the ram use, but also easy for me to read... ...thx

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  • Remove Email-signature

    - by f0rz
    Hi ! Is it possible to remove user mail signature programmaticly? When I using MFMailComposeViewController, I dont want to have the usersignature at the bottom of the mailpage. Regards.

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  • Android remote code loading

    - by sehugg
    I am developing a library for Android that requires frequent updates from a central server. I was thinking how nice it would be if my library could update itself -- or if I could just release a bootstrap library that downloads the target library when the app is installed. I see this class in 1.5 called "DexClassLoader" but there seems to be precious little on the web besides the API docs. Has anyone used this successfully for the scenario which I described? Also, do the terms of the Android Market permit such a thing?

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  • Translate a picture to text on Android?

    - by Keith
    I know that google goggles will translate a picture to text. What I want to do is allow the user to take a picture (no problem), translate that picture to text(?) and then do some processing on the text (no problem). Is there any API on android that allows this? or is there any way to programtically communicate with google goggles? I would hate to have the user use goggles then select the saved file with my app.....

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  • DrawRect in CPLayerHostingView?

    - by senthilmuthu
    0 Hi, i am using Core-plot . but when i declare the normal UIView as CPLayerHostingView,how can i handle drawRect of that view , i cant give another custom UIview name and write code in drawRect of that view?please any help to handle drawRect of CPLayerHostingView?

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  • iphone getting hours/min/seconds app crashes.

    - by coure06
    i have this code in my overridden drawRect method NSDate *date = [NSDate date]; NSCalendar *calendar = [NSCalendar currentCalendar]; unsigned int unitFlags = NSHourCalendarUnit|NSMinuteCalendarUnit|NSSecondCalendarUnit; NSDateComponents *comp = [calendar components:unitFlags fromDate:date]; NSInteger h = [comp hour]; NSInteger m = [comp minute]; NSInteger s = [comp second]; NSLog(@"%i,%i,%i", h,m,s); NSLog(@"test"); [date release]; [calendar release]; [comp release]; I am calling drawRect using setNeedsDisplay from my custom method (timer based after each 1 secon). It runs only once and then app exit automatically. If i comment out all the code and just write NSLog(@"test"); then application works ok, it logs "test" after each 1 sec.

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  • iPhone - Change app icon pointed to by info.plist within the application?

    - by Batgar
    Is there any way to change the 47x47 PNG, pointed to within info.plist, for the iPhone springboard icon from within code? I understand I can add a translation and change the springboard icon per language that the iPhone supports via a changed info.plist per language, but I would like to change the springboard icon for my iPhone app based on a user preference within the app. Any ideas? I haven't tried this, but can a file be copied over another within an app bundle? Could I ship with info.plist pointing to "base.png" then replace "base.png" with another PNG I package with my app from within code? Thanks. --Batgar

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  • iPhone Wait For Animation Ending

    - by paul simmons
    Hi, In an iPhone application, I try to catch animation endings using setAnimationDidStopSelector. I try to suspend code execution until animation ends. I have tried this; set a global BOOL variable, set it to TRUE before commiting animation and after commiting animations waited using a while loop. In the setAnimationDidStopSelector, set the BOOL variable to FALSE and hope while loop to break. But unluckily this did not work, the code did not even fall into setAnimationDidStopSelector (I check that with some trace outputs). What do you suggest?

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  • UIView capturing all events

    - by Josh P.
    I have a UIView that uses several UIGestureRecognizers and this view again has at least one child view that contains a MPMoviePlayerController. When a touch event occurs over the movie player, the main view seems to 'eat' all the events, leaving the media player idle. How can I make sure that the events are delivered correctly to the player?

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  • What's the best/easiest way to compare two times in Objective-C?

    - by Andy
    I've got a string representation of a time, like "11:13 AM." This was produced using an NSDateFormatter and the stringFromDate: method. I'd like to compare this time to the current time, but when I use the dateFromString: method to turn the string back into a date, a year, month and day are added - which I don't want. I just need to know if right now is < or the time stored in the string. What's going to be the best way to handle that? Thanks in advance for your help.

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  • I would like to flip my app's splash screen - how can I mimic the flipside controller's animation?

    - by Andy
    I've finally gotten a working "alpha" version of my first app installed and (mostly) working on my iPhone 3G. So excited I came into the house and danced a little jig while my wife rolled her eyes at me. Don't care - totally stoked that I figured it out on my own (with lots of help here - thanks again, guys). I've never really dabbled with or cared about animation; I'm more into utility-type apps. However, I've decided that I'd like to animate my app's opening image / default.png / splash screen similar to the flipside view controller animation - where the image spins from a view on the front to a different view on the back. I've found code for animating between views using the flipside animation, but how would I go about animating from a static *.png image to my navigation-based table view? I'm just not even sure where to start with this one - literally the first time I've ever even searched for anything graphics-related in the documentation. Any help will be appreciated. As usual, thanks in advance!

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  • iPhone: How do I override the back button in a Navigation Controller?

    - by Angelo Stracquatanio
    Hello, In my app I have a basic Navigation Controller. For all of my views, except one, the controller works as it should. However, for one view in particular, I would like the 'back' button to not go back to the previous view, but to go to one I set. In particular it is going to go back 2 views and skip over one. After doing some research I found that I can intercept the view when it disappears, so I tried to put in code to have it navigate to the page I would like: - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; //i set a flag to know that the back button was pressed if (viewPushed) { viewPushed = NO; } else { // Here, you know that back button was pressed mainMenu *mainViewController = [[mainMenu alloc] initWithNibName:@"mainMenu" bundle:nil]; [self.navigationController pushViewController:mainViewController animated:YES]; [mainViewController release]; } } That didn't work, so does anyone have any ideas? Thanks!!

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  • Core Data NSFetchedResultsController sorting in certain sequence

    - by Moze
    I'm writing iphone app that has UITableView and uses Core Data. Data in UITableView is shown using NSFetchedResultsController. I use NSPredicate operator "IN" to fetch only needed entries. NSArray *filterArray = [NSArray arrayWithObjects:@"789", @"963", @"445", @"198", nil]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"id IN %@", filterArray]; Now the problem is that I need to show entries in same sequence they are in filterArray. How can I do it? How I can create NSSortDescriptor that would sort all entries in that way? I tried without sort descriptor, but I get error that NSFetchedResultsController needs sortDescriptor to be set.

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  • Conditional interface programming for iPad?

    - by Fyrian
    Hi everyone! I'm working on an app for the iPad and am a little over my head with one issue. Is it possible to build an app for iPad that uses a function to control which interface layout is displayed? Something like "if these parameters are met, use XIB file "a" else use XIB file "b". I know that's not in any kind of legitimate format, but you get the idea. If this is possible, does anyone know of any tutorials on how to do it or sample code I could look at? Thanks!

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  • How to read book within my application in iPAD?

    - by chaitanya
    Hi, I am developing an iPAD application, Which will download the books from the server to my application, how can I read books within my application and i need to implement commenting for the same? Can anyone tell me reading books within my application (format of the book is not a problem pdf or epub anything.) i want to know does is there any way read anyone kind of these books to read within my application?

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