Search Results

Search found 16527 results on 662 pages for 'andy iphone'.

Page 188/662 | < Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >

  • iPhone: change height of UITableViewCell coming from a NIB

    - by Stefan Klumpp
    I have a UITableView of custom UITableViewCells which looks like this: [ CELL 0 [ description ] [ dynamic content type 1 ] [ dynamic content type 2 ] [ dynamic content type 3 ] ] [ CELL 1 [ description ] [ dynamic content type 1 ] [ dynamic content type 3 ] ] [ CELL 2 [ description ] [ dynamic content type 2 ] ] [ ... and so on ... ] Since the [description] part is already pretty complex I decided to use Interface Builder to design it and at add the [dynamic content] in the cellForRowAtIndexPath programmatically with [cell addSubview:...]. My problem is now, that I set a default height for my custom UITableViewCell in Interface Builder, but when I add my [dynamic content] (which might range between 0..3) I have different cells with different heights. One thing is of course to calculate the total height and change the return value in heightForRowAtIndexPath, but how do I change the height value of my actual cell (which was loaded from a nib file with a fixed height)?

    Read the article

  • Problem streaming video on iPhone, only audio is playing

    - by Sheehan Alam
    I am trying to stream a video using MPMoviePlayerController but only audio is working. How can I get the video to appear? - (void)loadView { NSString *url = @"http://d1xt8xjto3lfs9.cloudfront.net/060810/afternoonupdate060810.mov"; MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:url]]; [moviePlayer play]; }

    Read the article

  • [iPhone] UIScrollView notifications

    - by ryyst
    Hi, I'm coding an app that works much like Apple's Weather.app: There's a UIPageControl at the bottom and a UIScrollView in the middle of the screen. In my code, I implemented the - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView method to figure out when the user did move to a new page. If they move to a new page, I load the adjacent pages' data, as to make further page-switching faster. (In one of Apple's examples, the - (void)scrollViewDidScroll:(UIScrollView *)sender is used, but that causes my app to shortly hang when loading a new page, so it's not suitable.) That code works very well. I'm using scrollRectToVisible:: to programmatically scroll inside the scrollview when the user clicks the UIPageControl. The problem is that the scrollRectToVisible: doesn't post a notification to the UIScrollViewDelegate when it's done scrolling - so the code responsible for loading adjacent pages never get's called when using the UIPageControl. Is there any way to make the UIScrollView notify its delegate when it gets called by the scrollRectToVisible: method? Or will I have to use threads in order to prevent my app from freezing? Thanks! -- Ry

    Read the article

  • Can't set text label in table view in Xcode for the iPhone

    - by Dave
    I have this code: tableList = [[NSMutableArray alloc] initWithObjects:@"First View",@"Second View",nil]; I have synthesized it and set the property, the problem is when I add this line under the configure the cell comment to set the text of each row, the app opens in the simulator but instantly closes: // Configure the cell. cell.textLabel.text = [tableList objectAtIndex:indexPath.row]; return cell; Any ideas on what is causing this ?

    Read the article

  • iPhone, JQTouch and HTML5 audio tags

    - by Moo
    I am having an issue with JQTouch (latest beta) and html5 audio tags on 'sub pages' - the audio tag works before any page transitions are done, and cease to work afterward. For example: http://richardprice.dyndns.ws/test.html and http://richardprice.dyndns.ws/test2.html are identical other than I swap the "current" class between the two divs - all the audio tags play the same mp3. On test.html the audio tag on the initial page works, but when you switch to Page 2 the audio tag on that page does not (and sometimes results in a browser crash). Switch back to Page 1 and the audio tag on that page has ceased to work. test2.html is the same test but with the initial pages reversed, and the same thing happens - Page 2 (now the initial page) plays the audio, Page 1 does not, and switching back to Page 2 results in the audio no longer working. Thoughts?

    Read the article

  • Where is the iPhone's Date & Time getting it's time zone list

    - by johnbdh
    I can get a list of time zones with [NSTimeZone knownTimeZoneNames], but that only gives the time zone IDs which include one or 2 cities in each time zone. The Date & Time settings has a great list of cities and I have seen a few other apps that have the same if not similar lookup lists. Where do these lists come from?? I do need to relate a picked city to it's time zone like Date & Time does. Thanks, John

    Read the article

  • Uploading XML with NSInputStream Iphone....

    - by Aks
    Hi, I have to upload XML string to server & the Web service expect it in body stream part of the http request. So i am allocating the NSInputstream instance with xml data & then setting it the part of the http string but it uploading the stream body NULL & in my code if check the Stream status, it gives error & size null, Could you let me know how to get it done , also pasting the code. Code: NSInputStream* stream = [[[NSInputStream alloc]initWithData:streamData]retain]; request=[NSMutableURLRequest requestWithURL:[NSURL URLWithString:nss_url]]; NSString *msgLength = [NSString stringWithFormat:@"%d", [message length]]; [request addValue: @"text/xml; charset=utf-8" forHTTPHeaderField:@"Content-Type"]; [request addValue: @"http://www.XYZ.COM/ACL" forHTTPHeaderField:@"SOAPAction"]; [request addValue: msgLength forHTTPHeaderField:@"Content-Length"]; [request setHTTPBodyStream:[NSInputStream inputStreamWithData:streamData]]; [request setHTTPMethod:@"POST"]; NSLog(@"The input stream is %@ & error is %@",[stream streamStatus],[stream streamError]); Its gives: The input stream is (null) & error is Error Domain=NSUnknownErrorDomain Code=0 "Operation could not be completed. (NSUnknownErrorDomain error 0.)" Any inputs what I am missing ..........

    Read the article

  • iPhone: Using a NSMutableArry in the AppDelegate as a Global Variable

    - by aahrens
    What i'm trying to accomplish is to have an NSMutableArray defined in the AppDelegate. I then have two UIViewControllers. One view is responsible for displaying the array from the AppDelegate. The other view is used to add items to the array. So the array starts out to be empty. View1 doesn't display anything because the array is empty. The User goes to View2 and adds an item to the array in AppDelegate. Then when the user goes back to View1 it now displays one item. Here is how I'm trying to accomplish this @interface CalcAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; UITabBarController *tabBarController; NSMutableArray *globalClasses; } @property (nonatomic,retain) NSMutableArray *globalClasses; My other view In the viewDidload I set the array in my View to be the one in the AppDelegate. In an effort to retain values. allCourses = [[NSMutableArray alloc]init]; CalcAppDelegate *appDelegate = (CalcAppDelegate *)[[UIApplication sharedApplication] delegate]; allCourses = appDelegate.globalClasses; Then I would update my allCourses array by adding a new item. Then try to set the array in the AppDelegate to be equal to the modified one. CalcAppDelegate *appDel = (CalcAppDelegate *)[[UIApplication sharedApplication] delegate]; NSLog(@"Size before reset %d",[appDel.globalClasses count]); appDel.globalClasses = allCourses; NSLog(@"Size after reset %d",[appDel.globalClasses count]); What I'm seeing that's returned is 2 in the before, and 2 after. So it doesn't appear to be getting updated properly. Any suggestions?

    Read the article

  • iPhone UIScrollView embedded UIView is clipped

    - by scc
    Hello. I have an iPad UIView subclass (we'll call LargerUIView) with which I do a bunch of drawing via drawRect: once asked. That all appears to be working, and looks the way I like. I'm at the point now of trying to get scrolling working (just in the horizontal to begin), yet when I try to scroll, what shows below is black (ie, appears to have never been drawn). That doesn't surprise me as it's likely been clipped. Looking for suggestions. Here's what I'm doing so far: MyAppDelegate.m - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { CGRect scrollRect = CGRectMake(0, 0, 768, 1024); UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:scrollRect]; LargerUIView *view = (LargerUIView *)[viewController view]; [scrollView addSubview:view]; [scrollView setContentSize:CGSizeMake(768, pageHeight)]; [scrollView setContentMode:UIViewContentModeRedraw]; [scrollView setClipsToBounds:YES]; [window addSubview:scrollView]; [scrollView release]; // Without this next line, the "frontmost" (ie, most recently added subview) // is the MoxiesAppetizerMenu - which is not equipped to handle scrolling/UIEvents [window sendSubviewToBack:view]; // Show it all. [window makeKeyAndVisible]; return YES; } Any suggestions? Have tried changing "setClipsToBounds" to NO as well.

    Read the article

  • iphone - UIViewController header view errors

    - by Fiona
    Hi there, So to give a little background: I've an app that has a UITableViewController- (ContactDetailViewController) In this view at the top, I require a few labels and buttons, followed by a group style tableview. So I've created a nib file containing these elements. (ContactHeaderView.xib) Then in the viewDidLoad of ContactDetailViewController I've loaded this nib as the headerView. See implementation file below: #import "ContactDetailViewController.h" #import "DisplayInfoViewController.h" #import "ActionViewController.h" @implementation ContactDetailViewController @synthesize name; @synthesize date; @synthesize nextAction; @synthesize nameLabel; @synthesize usernameLabel; @synthesize nextActionTextField; @synthesize dateLabel; @synthesize contactInfoButton; @synthesize backgroundInfoButton; @synthesize actionDoneButton; - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } #pragma mark Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (UIView *) tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if (section == 0){ UIViewController *chv = [[[UIViewController alloc] initWithNibName:@"ContactHeaderView" bundle:nil] autorelease]; // self.nameLabel.text = self.name; return chv.view; }else{ return nil; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{ return 300.0; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ - (void)dealloc { [name release]; [date release]; [nextAction release]; [nameLabel release]; [usernameLabel release]; [nextActionTextField release]; [dateLabel release]; [contactInfoButton release]; [backgroundInfoButton release]; [actionDoneButton release]; [super dealloc]; } -(IBAction)displayContactInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Contact Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)displayBackgroundInfo:(id)sender{ DisplayInfoViewController *divc = [[DisplayInfoViewController alloc] init]; divc.textView = self.nextAction; divc.title = @"Background Info"; [self.navigationController pushViewController:divc animated:YES]; [divc release]; } -(IBAction)actionDone:(id)sender{ ActionViewController *avc = [[ActionViewController alloc] init]; avc.title = @"Action"; avc.nextAction = self.nextAction; [self.navigationController pushViewController:avc animated:YES]; [avc release]; } @end Here's the Header File: #import <UIKit/UIKit.h> @interface ContactDetailViewController : UITableViewController { NSString *name; NSString *date; NSString *nextAction; IBOutlet UILabel *nameLabel; IBOutlet UILabel *usernameLabel; IBOutlet UITextField *nextActionTextField; IBOutlet UILabel *dateLabel; IBOutlet UIButton *contactInfoButton; IBOutlet UIButton *backgroundInfoButton; IBOutlet UIButton *actionDoneButton; } @property (nonatomic, retain) NSString *name; @property (nonatomic, retain) NSString *date; @property (nonatomic, retain) NSString *nextAction; @property (nonatomic, retain) IBOutlet UILabel *nameLabel; @property (nonatomic, retain) IBOutlet UILabel *usernameLabel; @property (nonatomic, retain) IBOutlet UITextField *nextActionTextField; @property (nonatomic, retain) IBOutlet UILabel *dateLabel; @property (nonatomic, retain) IBOutlet UIButton *contactInfoButton; @property (nonatomic, retain) IBOutlet UIButton *backgroundInfoButton; @property (nonatomic, retain) IBOutlet UIButton *actionDoneButton; -(IBAction)displayContactInfo: (id)sender; -(IBAction)displayBackgroundInfo: (id)sender; -(IBAction)actionDone: (id)sender; @end However when I run it, I get the following error message: * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key nameLabel.' In IB I've hooked up the labels/buttons/textbox to the File's Owner (set the File's Owner Class to: ContactDetailViewController) Anyone any idea what I'm doing wrong? Regards, Fiona

    Read the article

  • iPhone OS: KVO: Why is my Observer only getting notified at applicationDidfinishLaunching

    - by nickthedude
    I am basically trying to implement an achievement tracking setup in my app. I have a managedObjectModel class called StatTracker to keep track of all sorts of stats and I want my Achievement tracking class to be notified when those stats change so I can check them against a value and see if the user has earned an achievement. I've tried to impliment KVO and I think I'm pretty close to making it happen but the problem I'm running into is this: So in the appDelegate i have an Ivar for my Achievement tracker class, I attach it as an observer to a property value of my statTracker core data entity in the applicationDidFinishLaunching method. I know its making the connection because I've been able to trigger a UIAlert in my AchievementTracker instance, and I've put several log statements that should be triggered whenever the value on the StatTracker's property changes. the log statement appears only once at the application launch. I'm wondering if I'm missing something in the whole object lifecycle scheme of things, I just don't understand why the observer stops getting notified of changes after the applicationDidFinishLaunching method has run. Does it have something to do with the scope of the AchievementTracker reference or more likely the reference to my core data StatTracker is going away once that method finishes up. I guess I'm not sure the right place to place these if that is the case. Would love some help. Here is the code where I add the observer in my appDidFinishLaunching method: [[CoreDataSingleton sharedCoreDataSingleton] incrementStatTrackerStat:@"timesLaunched"]; achievementsObserver = [[AchievementTracker alloc] init]; StatTracker *object = nil; object = [[[CoreDataSingleton sharedCoreDataSingleton] getStatTracker] objectAtIndex:0]; NSLog(@"%@",[object description]); [[CoreDataSingleton sharedCoreDataSingleton] addObserver:achievementsObserver toStat:@"refreshCount"]; here is the code in my core data singleton: -(void) addObserver:(id)observer toStat:(NSString *) statToObserve { NSLog(@"observer added"); NSArray *array = [[NSArray alloc] init]; array = [self getStatTracker]; [[array objectAtIndex:0] addObserver:observer forKeyPath:statToObserve options:NSKeyValueObservingOptionNew | NSKeyValueObservingOptionOld context:NULL]; } and my AchievementTracker: - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { NSLog(@"achievemnt hit"); //NSLog("%@", [change description]); if ([keyPath isEqual:@"refreshCount"] && ((NSInteger)[change valueForKey:@"NSKeyValueObservingOptionOld"] == 60) ) { NSLog(@"achievemnt hit inside"); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"title" message:@"achievement unlocked" delegate:self cancelButtonTitle:@"cancel" otherButtonTitles:nil]; [alert show]; } }

    Read the article

  • iphone not displaying array variables correctly

    - by Rob
    I was reading a tutorial on how to do a UIPicker and found this code: - (IBAction)buttonPressed { NSInteger row = [userPicker selectedRowInComponent:0]; NSString *selected = [userPickerData objectAtIndex:row]; NSString *title = [[NSString alloc] initWithFormat:@"You selected %a", selected]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:title message:@"Thank you for Choosing." delegate:nil cancelButtonTitle:@"You're Welcome" otherButtonTitles:nil]; [alert show]; [alert release]; [title release]; } - (void)viewDidLoad { // [super viewDidLoad]; NSArray *array = [[NSArray alloc] initWithObjects:@"New", @"Frank", @"Bob", @"Thor", nil]; self.userPickerData = array; [array release]; } The UIPicker displays correctly and the variables in the picker also display correctly. When the button is pressed then the alert message does come up but it says, "You selected.." and then it's a bunch of gibberish. Why aren't the array variables being passed correctly?

    Read the article

  • Querying current number of touches on screen without using events on iPhone

    - by nikhil
    I have an application that starts playing a sound when user touches the uiview and changing to different tones as the user slides the finger on the screen. The sound stops when the user lifts the finger. I am using the touchesBegan, Moved and Ended Events for this. My problem is touches Ended (and/or cancelled) is sometimes not fired properly and the sound keeps playing even after the finger is lifted from screen. So as a workaround I would like to implement a timer that would check for the number of touches on the screen and if it is zero it will check and stop the audioplayer if playing. I have been searching for some code that could get me the number of touches like UITouch *touches=[self getAllTouchesonScreen]; or something :)

    Read the article

  • iphone SDK buttons control views

    - by mangnv
    Hi, all I'v just started to learn SDK. I have several questions. First. I will do the project about university APP. if u clike the app, then u can c several buttons on one page, then each button( eg: event, BBS,courses, map....) has specific function...each one connect to anohter view. Are they buttons on the main page? Second, how to deal with one view has several buttons, one button connect to other view? Third, how to deal with controller classes? I'd like to make a app like this way. Main Page has 6 buttonss(event, community, directory...), take community for eg: community has two functions( Notices and BBS). if i clike Notices, then i can read notices, and if i clike BBS, then i could also read BBS. The thing that i do not get is..how to deal with classes. I mean main Page has one controller classes that control 6 buttons? If my question is not so clearly, then let me know....I really need help~

    Read the article

  • iPhone app quits on launch

    - by Brammie
    I created an app using the 3.1.2 toolchain on linux.. it compiles and links normally, and in the makefile i upload my app (something) like this: @scp ./blabla [email protected]/Applications/Helloworld.app/ @ssh [email protected] "cd /Applications/Helloworld.app; ldid -S Helloworld_; killall; springBoard" when i launch my app it immediatly quits. according to google ldid failed, so i tried to do it manually. ldid did give an error, but after rebooting the error was fixed. The app still doesn't launch. the weird part of my problem is that an example i had DID work, but doesn't work anymore now. (p.s. i built the toolchain by following this guide)

    Read the article

  • Texture allocations being doubled in iPhone OpenGL ES

    - by Kyle
    The below couple lines are called 15 times during initialization. The tx-size is reported at 512 everytime, so this will allocate a 1mb image in memory 15 times, for a total of 15mb used.. However, I noticed instruments is reporting a total of 31 allocations! (15*2)+1 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tx-size, tx-size, 0, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); free(spriteData); Likewise in another area of my program that allocates 6 256x256x4 (256kB) textures.. I see 13 sitting there. (6*2)+1 Anyone know what's going on here? It seems like awful memory management, and I really hope it's my fault. Just to let everyone know, I'm on the simulator.

    Read the article

  • Import csv data (SDK iphone)

    - by Ni
    I am new to cocoa. I have been working on these stuff for a few days. For the following code, i can read all the data in the string, and successfully get the data for plot. NSMutableArray *contentArray = [NSMutableArray array]; NSString *filePath = @"995,995,995,995,995,995,995,995,1000,997,995,994,992,993,992,989,988,987,990,993,989"; NSArray *myText = [filePath componentsSeparatedByString:@","]; NSInteger idx; for (idx = 0; idx < myText.count; idx++) { NSString *data =[myText objectAtIndex:idx]; NSLog(@"%@", data); id x = [NSNumber numberWithFloat:0+idx*0.002777778]; id y = [NSDecimalNumber decimalNumberWithString:data]; [contentArray addObject: [NSMutableDictionary dictionaryWithObjectsAndKeys:x, @"x", y, @"y", nil]]; } self.dataForPlot = contentArray; then, i try to load the data from csv file. the data in Data.csv file has the same value and the same format as 995,995,995,995,995,995,995,995,1000,997,995,994,992,993,992,989,988,987,990,993,989. I run the code, it is supposed to give the same graph output. however, it seems that the data is not loaded from csv file successfully. i can not figure out what's wrong with my code. NSMutableArray *contentArray = [NSMutableArray array]; NSString *filePath = [[NSBundle mainBundle] pathForResource:@"Data" ofType:@"csv"]; NSString *Data = [NSString stringWithContentsOfFile:filePath encoding:NSUTF8StringEncoding error:nil ]; if (Data) { NSArray *myText = [Data componentsSeparatedByString:@","]; NSInteger idx; for (idx = 0; idx < myText.count; idx++) { NSString *data =[myText objectAtIndex:idx]; NSLog(@"%@", data); id x = [NSNumber numberWithFloat:0+idx*0.002777778]; id y = [NSDecimalNumber decimalNumberWithString:data]; [contentArray addObject: [NSMutableDictionary dictionaryWithObjectsAndKeys:x, @"x", y, @"y",nil]]; } self.dataForPlot = contentArray; } The only difference is NSString *filePath = [[NSBundle mainBundle] pathForResource:@"Data" ofType:@"csv"]; NSString *Data = [NSString stringWithContentsOfFile:filePath encoding:NSUTF8StringEncoding error:nil ]; if (data){ } did i do anything wrong here?? Thanks for your help!!!!

    Read the article

  • Implementation of "Automatic Lightweight Migration" for Core Data (iPhone)

    - by RickiG
    Hi I would like to make my app able to do an automatic lightweight migration when I add new attributes to my core data model. In the guide from Apple this is the only info on the subject I could find: Automatic Lightweight Migration To request automatic lightweight migration, you set appropriate flags in the options dictionary you pass in addPersistentStoreWithType:configuration:URL:options:error:. You need to set values corresponding to both the NSMigratePersistentStoresAutomaticallyOption and the NSInferMappingModelAutomaticallyOption keys to YES: NSError *error; NSURL *storeURL = <#The URL of a persistent store#>; NSPersistentStoreCoordinator *psc = <#The coordinator#>; NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:YES], NSMigratePersistentStoresAutomaticallyOption, [NSNumber numberWithBool:YES], NSInferMappingModelAutomaticallyOption, nil]; if (![psc addPersistentStoreWithType:<#Store type#> configuration:<#Configuration or nil#> URL:storeURL options:options error:&error]) { // Handle the error. } My NSPersistentStoreCoordinator is initialized in this way: - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSURL *storeUrl = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"FC.sqlite"]]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return persistentStoreCoordinator; } I am having trouble seeing where and how I should add the Apple code to get the Automatic Lightweight Migration working?

    Read the article

  • iPhone Dev:Blurring of CALayers when rotated

    - by user153231
    Hello All, I have a CALayer with a png image as its content.When rotation is applied the layer looks blurry. I've searched for a cause for this problem and found out that the problem might be the half pixel problem, which makes the layer blurry if its frame.origin lays on fractions like 96.5, and they suggest to make the origin a whole number. Now, my layer's origin contains fractions because of the rotation i make as in: tempLayer.anchorPoint = CGPointMake(0.5,0.5); tempLayer.position = CGPointMake(200,100); tempLayer.bounds = CGRectMake(0,0,70,88); tempLayer.transform = CATransform3DMakeRotation(10.f*M_PI/180.f, 0.f, 0.f, 1.f); tempLayer.contents = (id)myImage; Basically i have three questions: 1) Is there a better way to rotate the layer? 2) The frame values are derived from the anchorPoint, position, bounds and transform values, how can i round my frame values to integer values and keep my rotation intact? 3) Can the CGRectIntegral function help me? If yes how? Thank you all in advance.

    Read the article

  • Error in PushNotification from iPhone Device

    - by Shibin Moideen
    Hi All, I am trying to do a sample project on the Apple the push notification. I created an AppID, done some terminal commands, and finally got a Provisional Certificate for do the same. I got the certificate installed on my device and SDK. Till now every thing goes fine. But when i try to run the app on the device.... it doesnt. It throws an error stating "Error from debugger:Error launching remote program:security policy error." Can any one help me to overcome this. Please Help needed. thanks in advance Shibin

    Read the article

< Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >