Search Results

Search found 13011 results on 521 pages for 'catch block'.

Page 188/521 | < Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >

  • Free LINQPad is a great way to learn LINQ!

    - by CatherineRussell
    LINQPad is a great way to learn LINQ: it comes loaded with 500 examples from the book, C# 4.0 in a Nutshell.  There's no better way to experience the coolness of LINQ and functional programming. LINQPad is more than just a LINQ tool: it's an ergonomic C#/VB scratchpad that instantly executes any C#/VB expression, statement block or program with rich output formatting – the ultimate in dynamic development. Put an end to those hundreds of Visual Studio Console projects cluttering your source folder! Best of all, LINQPad standard edition is free and can run without installation (or with a low-impact setup). The executable is 3MB and is self-updating. To get it, go to: http://www.linqpad.net/

    Read the article

  • Multithreading in lwjgl getting rid of sleep.

    - by pangaea
    I'm trying to use multithreading in my game. However, I can't seem to get rid of the sleep. If I don't it's a blank screen, as there is no time for the computer to actually render the triangleMob as it can't access getArrayList(), in my main class I have a TriangleMob arraylist. If I delay it, then it can access the previousMob and it renders. If I don't, then it's blank screen. Can I get rid of the delay? Also, is this a bad way to multithread? Surely, this should be fast. I need multithreading so can you please not suggest not using it. public class TriangleMob extends Thread implements Runnable { private static int count=0; private int objectDisplayList; private static ArrayList<TriangleMob> previousMob = new ArrayList<TriangleMob>(); private static ArrayList<TriangleMob> currentMob = new ArrayList<TriangleMob>(); private static ArrayList<TriangleMob> laterMob = new ArrayList<TriangleMob>(); private Vector3f position = new Vector3f(0f,0f,0f); private Vector3f movement = new Vector3f(0f,0f,0f); public TriangleMob() { // Create the display list CreateDisplayList(); count++; } public TriangleMob(Vector3f position) { // Create the display list CreateDisplayList(); this.position = position; count++; } private void CreateDisplayList() { objectDisplayList = glGenLists(1); glNewList(objectDisplayList, GL_COMPILE); { double topPoint = 0.75; glBegin(GL_TRIANGLES); glColor4f(1, 1, 0, 1f); glVertex3d(0, topPoint, -5); glColor4f(0, 0, 1, 1f); glVertex3d(-1, -0.75, -4); glColor4f(0, 0, 1, 1f); glVertex3d(1, -.75, -4); glColor4f(1, 1, 0, 1f); glVertex3d(0, topPoint, -5); glColor4f(0, 0, 1, 1f); glVertex3d(1, -0.75, -4); glColor4f(0, 0, 1, 1f); glVertex3d(1, -0.75, -6); glColor4f(1, 1, 0, 1f); glVertex3d(0, topPoint, -5); glColor4f(0, 0, 1, 1f); glVertex3d(1, -0.75, -6); glColor4f(0, 0, 1, 1f); glVertex3d(-1, -.75, -6); glColor4f(1, 1, 0, 1f); glVertex3d(0, topPoint, -5); glColor4f(0, 0, 1, 1f); glVertex3d(-1, -0.75, -6); glColor4f(0, 0, 1, 1f); glVertex3d(-1, -.75, -4); glEnd(); glColor4f(1, 1, 1, 1); } glEndList(); } public static int getCount() { return count; } public Vector3f getMovement() { return movement; } public Vector3f getPosition() { return position; } public synchronized int getObjectList() { return objectDisplayList; } public synchronized static ArrayList<TriangleMob> getArrayList(){ if(previousMob != null) { return previousMob; } previousMob.add(new TriangleMob()); return previousMob; } public synchronized void move(Vector3f movement) { // If you want to move in all 3 axis position.x += movement.x; position.y += movement.y; position.z += movement.z; } public synchronized void render() { glPushMatrix(); glTranslatef(-position.x, -position.y, -position.z); glCallList(objectDisplayList); glPopMatrix(); } public synchronized static void setTriangleMob(ArrayList<TriangleMob> triangleMobSet) { laterMob = triangleMobSet; } private synchronized void setPreTriangleMob(ArrayList<TriangleMob> currentMob2) { previousMob = currentMob2; } public void run(){ while(true) { if(laterMob == null) { currentMob = laterMob; System.out.println("Copying"); } for(int i=0; i<currentMob.size(); i++) { currentMob.get(i).move(new Vector3f(0.1f,0.01f,0.01f)); } setPreTriangleMob(currentMob); try { sleep(1L); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }

    Read the article

  • The Most Important Person Is the One that Keeps Your PC Running [Comic]

    - by The Geek
    Fixing people’s computers usually makes them appreciate you more, though this might be a little too far. Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

    Read the article

  • Can you shade a specific section of a sprite? If so, how? [Java]

    - by l5p4ngl312
    I have been working on an isometric minecraft-esque game engine for a strategy game I plan on making. As you can see, it really needs some sort of shading. It is difficult to distinguish between separate elevations when the camera is facing away from the slope because everything is the same shade. So my question is: can I shade just a specific section of a sprite? All of those blocks are just sprites, so if I shaded the entire image, it would shade the whole block. I am using LWJGL. Heres a link to a screenshot from the engine: http://i44.tinypic.com/qxqlix.jpg

    Read the article

  • How to layer if statements when order of logic is irrelevant?

    - by jimmyjimmy
    Basically I have a series of logic in my website that can lead to 5 total outcomes. Basically two different if tests and then a catch all else statement. For example: if cond1: if mod1: #do things elif mod2: #do things elif cond2: if mod1: #do things elif mod2 #do things else: #do things I was thinking about rewriting it like this: if cond1 and mod1: #do things elif cond1 and mod2: #do things elif cond2 and mod1: #do things elif cond2 and mod2: #do things else: #do things Is there any real difference in these two coding options/a better choice for this kind of logic testing?

    Read the article

  • Crappy school, what to do? [closed]

    - by zhenka
    I started programming fairly late. I am 24 years old and about to graduate from a local public university with a really poorly designed curriculum and teachers. Most of the work felt like busy work, and no matter how much I try, it all feels like a waste. I know what a good curriculum looks like. I know what books I should read, but alas it's not so in my university. There is no way at this point that I can catch up to those graduating from places like MIT. My question and this is a serious one: what do I do? Do I just postpone learning the theory I would have learned until later and focus on software engineering skills? How important is the theory in terms of landing a job in New York? Any particular things I should focus on to land a software engineer job? I am very motivated and I just wish someone would give me the time and a chance.

    Read the article

  • What is this chargeback scam? [on hold]

    - by Dan Friedman
    We have a scammer that is buying our e-Books and then performing chargebacks. Our e-Books don't have DRM, so if they wanted to resell them, they would only need to buy each book once. But instead, they keep buying the same books over and over again and then performing hundreds of chargebacks. We have created some additional rules in our fraud protection tools to block certain aspects, even though all the info looks legit, and are hopeful this will slow them down. But my question is: What is the scam? If they aren't getting any product and they only get chargebacks for something they already purchased, then they can't get additional money from the credit card company, so then what's their motivation?

    Read the article

  • Open Source License that prevents re-selling

    - by Vaccano
    I have an open source project that is a add-in to TFS (ie it is for developers and those using TFS.) It is currently using the GPL. But it occurs to me that the GPL does not really represent what I am trying to do with my license. I want my code to be free to everyone who wants to use it. And if you modify it and use it then that is great too. You should not have to open source your modifications. But I would like to block someone from building my code and selling it. Or modifying it and selling it. (Anyone that wants to do that should have to negotiate a separate license with me.) Is there an open source license that prevents re-selling, but allows full non-vending use for a person/company that downloads it?

    Read the article

  • Hidden text and links appearing just on click for SEO?

    - by CamSpy
    I am working on a site that has neat clean/minimalistic design/layout. Menu items are "hidden" behind an icon, to see them, users need to click on that icon to get a javascript toggled overlay with the list of menu items. Then there are blocks with photos and users need to click on a small icon/button on each of them to get a block of text shown for each of the photo. While I don't like such "design" myself, making me click lots of time just to read, I also think that for SEO purpose this model is really wrong. Is such model bad for SEO? Are there ways to keep design like this but have "safe" methods of displaying text content on click that will not hurt SEO?

    Read the article

  • ERROR CHECKING !!

    - by moata_u
    am trying catch any error when run command in order to write an log file / report i was trying write this code : FUNCTION FOR VALIDATION function valid (){ if [ $? -eq 0 ]; then echo "$var1" ": status : OK" else echo "$var1" ": status : ERROR" fi COMMAND FUNCTION function save(){ sed -i "/:@/c connection.url=jdbc:oracle:thin:@$ip:1521:$dataBase" $search var1="adding database ip" valid $var1 sed -i "/connection.username/c connection.username=$name" #$search retval=$? var1="addning database SID" valid $var1 $retval } save OUTPUT adding database ip : status : OK sed: no input file i want out put in this way: adding database ip : status : OK sed: no input file : status : ERROR" (OR) adding database ip : status : OK addning database SID : status : ERROR" I was tried toooo much but not working with me :(((

    Read the article

  • Join the CodePlex community on Geeklist

    Community is very important to us at CodePlex. And we love partnering with other like-minded organizations. Geeklist is one of the new kids on the block, building a great place for geeks to share what they've done, who they did it with and connect with great companies and communities.     There are some exciting new experiences coming on-line soon that you won’t want to miss out on. Geeklist is currently in private beta, so if you don't already have an account, use the CodePlex invite code to create your own account. Then, join the CodePlex community and follow the CodePlex team on Geeklist. Once you’ve joined, be proud, tell the world what you have worked on, and who you did it with. And don’t be shy to give out a few high fives to the amazing work others in the community have created.

    Read the article

  • Prevent azure subdomain indexation

    - by Leg10n
    Let me explain my situation, I have an azure website (with azurewebsites.net sub domain), and a custom domain.com, built with asp.net MVC Both are being indexed by Google, but I've noticed the custom domain is being penalized and it doesn't show up in results, it only shows when I search for "site:domain.com" I want to remove and block the azurewebsites.net subdomain from Google. I've read the "possible" solutions: Adding robots.txt: won't work, because the subdomain and the domain are the exact same content, so subdomain.azures.net/robots.txt will lead to domain.com/robots.txt, removing the domain as well. Adding the tag, is the same situation as the previous point. I'm using a CNAME register to redirect the domain to the subdomain, so I can't redirect to a sub directory. Do you have any other ideas?

    Read the article

  • How can I change this isometric engine to make it so that you could distinguish between blocks that are on different planes?

    - by l5p4ngl312
    I have been working on an isometric minecraft-esque game engine for a strategy game I plan on making. As you can see, it really needs some sort of shading. It is difficult to distinguish between separate elevations when the camera is facing away from the slope because everything is the same shade. So my question is: can I shade just a specific section of a sprite? All of those blocks are just sprites, so if I shaded the entire image, it would shade the whole block. I am using LWJGL. Are there any other approaches to take? Heres a link to a screenshot from the engine: http://i44.tinypic.com/qxqlix.jpg

    Read the article

  • Fixing a collision detection bug in Slick2D

    - by Jesse Prescott
    My game has a bug with collision detection. If you go against the wall and tap forward/back sometimes the game thinks the speed you travelled at is 0 and the game doesn't know how to get you out of the wall. My collision detection works by getting the speed you hit the wall at and if it is positive it moves you back, if it is negative it moves you forward. It might help if you download it: https://rapidshare.com/files/1550046269/game.zip Sorry if I explained badly, it's hard to explain. float maxSpeed = 0.3f; float minSpeed = -0.2f; float acceleration = 0.002f; float deacceleration = 0.001f; float slowdownSpeed = 0.002f; float rotateSpeed = 0.08f; static float currentSpeed = 0; boolean up = false; boolean down = false; boolean noKey = false; static float rotate = 0; //Image effect system static String locationCarNormal; static String locationCarFront; static String locationCarBack; static String locationCarBoth; static boolean carFront = false; static boolean carBack = false; static String imageRef; boolean collision = false; public ComponentPlayerMovement(String id, String ScarNormal, String ScarFront, String ScarBack, String ScarBoth) { this.id = id; playerBody = new Rectangle(900/2-16, 700/2-16, 32, 32); locationCarNormal = ScarNormal; locationCarFront = ScarFront; locationCarBack = ScarBack; locationCarBoth = ScarBoth; imageRef = locationCarNormal; } @Override public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { Input input = gc.getInput(); playerBody.transform(Transform.createRotateTransform(2)); float hip = currentSpeed * delta; float unstuckspeed = 0.05f * delta; if(carBack && !carFront) { imageRef = locationCarBack; ComponentImageRender.updateImage(); } else if(carFront && !carBack) { imageRef = locationCarFront; ComponentImageRender.updateImage(); } else if(carFront && carBack) { imageRef = locationCarBoth; ComponentImageRender.updateImage(); } if(input.isKeyDown(Input.KEY_RIGHT)) { rotate += rotateSpeed * delta; owner.setRotation(rotate); } if(input.isKeyDown(Input.KEY_LEFT)) { rotate -= rotateSpeed * delta; owner.setRotation(rotate); } if(input.isKeyDown(Input.KEY_UP)) { if(!collision) { up = true; noKey = false; if(currentSpeed < maxSpeed) { currentSpeed += acceleration; } MapCoordStorage.mapX += hip * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= hip * Math.cos(Math.toRadians(rotate)); } else { currentSpeed = 1; } } else if(input.isKeyDown(Input.KEY_DOWN) && !collision) { down = true; noKey = false; if(currentSpeed > minSpeed) { currentSpeed -= slowdownSpeed; } MapCoordStorage.mapX += hip * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= hip * Math.cos(Math.toRadians(rotate)); } else { noKey = true; if(currentSpeed > 0) { currentSpeed -= deacceleration; } else if(currentSpeed < 0) { currentSpeed += acceleration; } MapCoordStorage.mapX += hip * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= hip * Math.cos(Math.toRadians(rotate)); } if(entityCollisionWith()) { collision = true; if(currentSpeed > 0 || up) { up = true; currentSpeed = 0; carFront = true; MapCoordStorage.mapX += unstuckspeed * Math.sin(Math.toRadians(rotate-180)); MapCoordStorage.mapY -= unstuckspeed * Math.cos(Math.toRadians(rotate-180)); } else if(currentSpeed < 0 || down) { down = true; currentSpeed = 0; carBack = true; MapCoordStorage.mapX += unstuckspeed * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= unstuckspeed * Math.cos(Math.toRadians(rotate)); } else { currentSpeed = 0; } } else { collision = false; up = false; down = false; } if(currentSpeed >= -0.01f && currentSpeed <= 0.01f && noKey && !collision) { currentSpeed = 0; } } public static boolean entityCollisionWith() throws SlickException { for (int i = 0; i < BlockMap.entities.size(); i++) { Block entity1 = (Block) BlockMap.entities.get(i); if (playerBody.intersects(entity1.poly)) { return true; } } return false; } }

    Read the article

  • Operations on multiple overlapping layers not working

    - by Arun
    Hi I am developing a game in android just like Farmville by Zinga. In that game we have to place elements in the diamond shaped field so the don't overlap each other. Now I did coding for placing the field inside the farm field but I cannot stop the problem of overlapping of the farm field. I Am attaching the code that I have down for all this someone please help me.... try{ if(bm1.getPixel((int)initX,(int)initY)!=0){ if(bm1.getPixel((int)initX,(int)initY+20)!=0){ if(bm1.getPixel((int)initX-20,(int)initY)!=0){ if(bm1.getPixel((int)initX+20,(int)initY)!=0){ if(bm1.getPixel((int)initX,(int)initY-20)!=0){ c.drawBitmap(bm,initX-30,initY-20, paint); } } } } } }catch(Exception e) { Toast.makeText(getContext(), e.toString(), Toast.LENGTH_SHORT); }

    Read the article

  • specifying an object type at runtime

    - by lapin
    I've written a Vbo template class to work with opengl. I'd like to set the type from a config file at runtime. e.g. <vbo type="bump_vt" ... /> Vbo* pVbo = new Vbo(bump_vt, ...); Is there some way I can do this without a large if else block e.g. if( sType.compareTo("bump_vt") == 0 ) Vbo* pVbo = new Vbo(bump_vt, ...); else if ... I'm writing for multiple platforms in c++. thanks

    Read the article

  • -webkit-linear-gradient Not working in Dreamweaver CS6

    - by Ken
    I've tried multiple times to apply the following piece of code in a CSS document: display: block; width: 500px; margin: 500px auto; padding: 15px; text-align: center; border: 4px solid blue; background: -webkit-linear-gradient(top,black,white); outline: 7px solid red; Everything appears correctly, except the gradient. I have CS6 Live View turned on, and it still refuses to appear. All I get in my box is a white background, as opposed to the black to white gradient. However, when I type the same line of code into the trial of Coda 2 I downloaded, it works perfectly. Is there anything I can do to resolve the issue?

    Read the article

  • OOW 12: Hardware and Software Engineered to Work Together

    - by kellsey.ruppel
    If you were among the thousands of folks that filled the Moscone Center Hall D last night to hear Larry Ellison’s keynote, this will be old news to you.  If you weren’t able to catch the session, Larry covered Oracle’s fundamentally different approach to delivering technology that is engineered to work together to give customers extreme performance, simplicity, and cost savings. As you many know, innovating for growth requires the right investments and the right technology. And Oracle is equipped and ready. If you are attending Oracle OpenWorld, you’ll want to be sure you don’t miss out on any of the following activities! Oracle OpenWorld Music Festival Oracle WebCenter Customer Appreciation Reception | Tues, Oct 2 | 6:30pm-9:30pm | RSVP Oracle WebCenter Strategy & Vision | Mon, Oct 1 | 10:45am-11:45am Oracle WebCenter Focus On Guide | Events, Activities, Hands on Labs & More!

    Read the article

  • Tunnels in pseudo 3D racing game

    - by Nicholas
    How would one go about doing tunnels in a pseudo 3D racing game ? The main problem I have at the moment is perspective - I cant think of a way, beyond having to Z sort the sprites and tunnel coordinates, so that vehicles are displayed in front of the tunnel entrance and somehow block the display when out of site. I would like my tunnels to be used on both flat, curved and hills and slopes. The tunnel enterance/exit is made up of 3 separate graphics, (left, right and top), whilst inside the tunnel it is just one line graphic along the top (the idea being its supposed to be a set distance above the current vertical road position). As you can see from the picture, the vehicles are still being rendered whilst in the tunnel. I've converted the Code Incomplete road system to GLBasic.

    Read the article

  • Linux 3.10 améliore la mise en cache pour les SSD et offre de meilleures performances pour le CPU et le GPU, la version stable disponible

    Linux 3.10 améliore la mise en cache pour les SSD et offre de meilleures performances pour le CPU et le GPU, la version stable disponibleComme il est de coutume, Linus Torvalds a annoncé la publication de la version stable du noyau Linux 3.10.Cette nouvelle mouture, qui sort pratiquement deux mois après son prédécesseur, se distingue essentiellement par une meilleure prise en charge des disques SSD, le support de Radeon et des améliorations pour le CPU et GPU.Développée pendant plus d'un an, la technologie de mise en cache SSD « block layer cache » (Bcache) a été intégrée à Linux 3.10. Cette fonctionnalité peut être utilisée pour configurer un disque comme mémoire cache pour un autre disque pl...

    Read the article

  • Delete U3 System from SanDisk Cruzer USB Drive [closed]

    - by Petriborg
    Possible Duplicate: How do I get rid of “U3 System” on my USB drive? SanDisk Cruzer come with a "U3" malware built into them. Its intended for windows, but on Ubuntu it shows up as a "U3 System" CD on the desktop and as /dev/scd1 -> sr1 My question - How do I permanently delete this from the device without windows? I'm aware of the windows program, but I don't have access to any, and in any event, I wouldn't want to insert the stick into a windows box because it automatically installs its malware to any windows box comes into contact with! A friend of mine realized you could delete the cdrom via sudo echo "1" > /sys/class/block/srXXX/device/delete But it will come back if you reboot.

    Read the article

  • Flowchart with subroutine

    - by Jordy
    I am not really sure how to correctly describe my question, so please forgive me if this is a duplicate. I am creating a flowchart for my program where I implement a method. Let's assume I call this method someMethod. The C code could look something like this: bool someMethod(int Foo, int Bar) { foo += 5; bar -= 5; return (foo == bar); } This means that my flowchart will have a subroutine block where I call this function. But how do I correctly show the reader which integers I pass? And when I create the flowchart of "someMethod", I face a similar problem: how do I correctly show the reader that Foo and Bar are passed parameters?

    Read the article

  • How do you deal with the details when reading code?

    - by upton
    After reading some projects, I find that it is not the architecture of the software that is really hard to know. It is not hard to figure out the architecture immediately if the project is clearly designed and implemented, if it's hard and never seen before, some day later I can find out some pattern similar to the one I read in the same domain. The difficulty is that the concepts and mechanism defined by the author are really hard to guess, and these concepts may spread in the whole project which makes it hard to grasp. The situation is normal and universal and you can ask questions to your colleague when in a company. However, it gets worse if nobody around you knows these details. How do you handle these details which block your reading?

    Read the article

  • Looking for "New" Java Developers for Java Magazine!

    - by oracletechnet
    Want to be "almost famous"? For the March/April 2012 issue of Java Magazine, we need interview candidates for a cover story tentatively entitled "The New Java Developers". For each candidate selected, we will publish a short bio/profile and photo. What's the catch? You must be between 18 and 25 years of age and, naturally, passionate about Java technology! Here are some other prerequisites: - Willingness to be interviewed and photographed for worldwide publication- English-language proficiency- Students or professionals are OK Extra points for: - Women. We want to bring more women into IT!- Residents of countries with fast-growing developer populations If you are a candidate or know of a candidate, please drop an email with your CV to javamag_us AT oracle.com. This could be your big break in the biz!

    Read the article

  • Google Analytics - bad experiences? (esp. adult content)

    - by Litso
    Hello all, I work for a rather large adult website, and we're currently not using Google Analytics. There is an internal debate going on about whether we should start using Analytics, but there is hestitation from certain parties. The main argument is that they fear that Google will get too much insight into our website, and might even block us from the index as a result based on our adult content. Has anyone here ever had such an experience, or know stories about bad experiences with Google Analytics in such a manner? I personally think it will only improve our website if we were able to use Analytics, but the dev team was asked to look into possible negative effects. Any help would be appreciated.

    Read the article

< Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >