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  • Generating a python file

    - by fema
    Hi! I'm havin issues with python (imo python itself is an issue). I have a txt file, it contains a custom language and I have to translate it to a working python code. The input: import sys n = int(sys.argv[1]) ;;print "Beginning of the program!" LOOP i in range(1,n) {print "The number:";;print i} BRANCH n < 5 {print n ;;print "less than 5"} The wanted output looks exactly like this: import sys n = int(sys.argv[1]) print "Beginning of the program!" for i in range(1,n) : print "The number:" print i if n < 5 : print n print "less than 5" The name of the input file is read from parameter. The out file is out.py. In case of a wrong parameter, it gives an error message. The ;; means a new line. When I tried to do it, I made an array, I read all the lines into it, split by " ". Then I wanted to strip it from the marks I don't need. I made 2 loops, one for the lines, one for the words. So then I started to replace the things. Everything went fine until it came to the } mark. It finds it, but it can not replace or strip it. I have no more idea what to do. Could someone help me, please? Thanks in advance!

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  • How to cast a character to int in Clojure?

    - by Learning Clojure
    How to cast a character to int in Clojure? I am trying to write a rot 13 in clojure, so I need to have something to cast my char to int. I found something called (int), so I put: (int a) Get: CompilerException java.lang.RuntimeException: Unable to resolve symbol: a in this context, compiling:(NO_SOURCE_PATH:13:1) Then I put: (int 'a) Get: ClassCastException clojure.lang.Symbol cannot be cast to java.lang.Character clojure.lang.RT.intCast (RT.java:1087) Then: (rot13 ''a') Get: ClassCastException clojure.lang.PersistentList cannot be cast to java.lang.Character clojure.lang.RT.intCast (RT.java:1087) And: (rot13 "a") Get: ClassCastException java.lang.String cannot be cast to java.lang.Character clojure.lang.RT.intCast (RT.java:1087) So what is the right way to do it? btw, I always get confused with all these clojure syntax. But I can never find any source only help me with my problem. Any suggestions? Thank you!!

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  • an error "variable of field declared void"

    - by lego69
    I have this code: header - test.h Inside header I have some class Z and definitions of two functions test and test2 I call function test2 from test void test2(Z z, Z const *za); this is implementation of the function: void test2(Z z, Z const *za){ int i = z; //this row works cout << i << endl; } I call it from test: test2(z1, za1); // za1 is pinter to object and z1 is some object but in my header I receive an 3 errors: Multiple markers at this line - initializer expression list treated as compound expression - `A' was not declared in this scope - variable or field `quiz2' declared void can somebody please explain why? thanks in advance

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  • Is there any reason for a blocking call to winsock send() function on Vista to return immediately ?

    - by ivymike
    Hi All, Is there any reason for a blocking call to winsock's send() function on Vista to return immediately ? It works with expected delay on XP and below. I'm wondering if this has got anything to do with auto-tuning feature of Vista. Code: char *pBuffer; // pointer to data int bytes; // total size int i = 0, j=0; while (i < bytes) { j = send(m_sock, pBuffer+i, bytes-i, 0); i+=j; } Thanks, Pavan

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  • .net 3.5 message framing

    - by Rob
    We have message framing working by using a lengh prefix but using .NET 2.0 beginSend/BeginReceive. Is message framing any different in 3.5, if so how should we implement it using the new framework? Are there any useable examples out there which focus purely on message framing using 3.5? Many thanks

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  • Detecting the Loopback Adapter

    - by BlueSkies
    What is the best way for detecting whether a network interface is a loopback adapter? The windows API's GetAdaptersInfo and GetAdaptersAddresses state in the documentation that they will return whether an interface is a loopback through the Type (MIB_IF_TYPE_LOOPBACK) but neither of these do for the Microsoft Loopback Adapter at least, it is reported as a standard ethernet interface. I could try checking for the default MAC of the Loopback adapter but this can be easily spoofed. I could check for the name "Microsoft Loopback Adapter" in the description but this may have translation issues and may lead to other issues. IP addresses can also be changed. What is the most robust method for doing this?

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  • Creating a database instance in C#

    - by wonea
    Is it possible to create a sql database instance with C# code. I have no problem adding a database to an existing SQL instance, for example WONEA\SQLEXPRESS but for creating another SQL instance such as WONEA\SQLEXPRESSTEST I'm a little stumped. Help!

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  • Client/Server communication via internet

    - by user957829
    Hi, Which is the best solution to communicate bidirectionally between a remote server and a client behind an internet box? UPnP with Sockets. HTTPS/Database Server and the client make 1 request every Xsec to know if there is new data. Client opens 1 connection on the server and it maintains open to make a tunnel. Thanks in advance for your help

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  • How to filter and intercept Linux packets by using net_dev_add() API?

    - by Khajavi
    I'm writing ethernet network driver for linux. I want to receive packets, edit and resend them. I know how to edit the packet in packet_interceptor function, but how can I drop incoming packets in this function?? #include <linux/netdevice.h> #include <linux/skbuff.h> #include <linux/ip.h> #include <net/sock.h> struct packet_type my_proto; int packet_interceptor(struct sk_buff *skb, struct net_device *dev, struct packet_type *pt, struct net_device *orig_dev) { // I dont want certain packets go to upper in net_devices for further processing. // How can I drop sk_buff here?! return 0; } static int hello_init( void ) { printk(KERN_INFO "Hello, world!\n"); my_proto.type = htons(ETH_P_ALL); my_proto.dev = NULL; my_proto.func = packet_interceptor; dev_add_pack(&my_proto); return 0; } static void hello_exit(void) { dev_remove_pack(&my_proto); printk(KERN_INFO "Bye, world\n"); } module_init(hello_init); module_exit(hello_exit);

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  • Listening UDP or switch to TCP in a MFC application

    - by Alexander.S
    I'm editing a legacy MFC application, and I have to add some basic network functionalities. The operating side has to receive a simple instruction (numbers 1,2,3,4...) and do something based on that. The clients wants the latency to be as fast as possible, so naturally I decided to use datagrams (UDP). But reading all sorts of resources left me bugged. I cannot listen to UDP sockets (CAsyncSocket) in MFC, it's only possible to call Receive which blocks and waits. Blocking the UI isn't really a smart. So I guess I could use some threading technique, but since I'm not all that experienced with MFC how should that be implemented? The other part of the question is should I do this, or revert to TCP, considering reliability and implementation issues. I know that UDP is unreliable, but just how unreliable is it really? I read that it is up to 50% faster, which is a lot for me. References I used: http://msdn.microsoft.com/en-us/library/09dd1ycd(v=vs.80).aspx

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  • HELP!! Implementing a search to match the specified author and displaying a book by the specified publisher

    - by Brian
    Hey guys! So i'm having problems with my assignment. I successfully got it to run multiple last names by the author, but now, I need to find all books by author, which means searching the collection for all books that match the specified author and I also need to find all books by publisher, which displays a list of books by the specified publisher. How would I implement this? Would I use string or vector? Any help will be much appreciated!

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  • Can anyone help me find why this C program work on VS2005 but not on DEV-C++

    - by user333771
    Hello to everybody..and greetings from Greece I have a C program for an exercise and it has a strange issue The program runs just fine on VS 2005 but it crashes on DEV-C++ and the problem that the problem is that the exercise is always evaluated against DEV-C++ The program is about inserting nodes to a BST and this is where the problem lies... Well i would really appreciate some help. enter code here #include <stdio.h> #include <stdlib.h> #include <malloc.h> typedef struct tree_node { int value; int weight; struct tree_node *left; struct tree_node *right; } TREE_NODE; /* The Following function creates a Binary Search Treed */ TREE_NODE *create_tree(int list[], int size); TREE_NODE *search_pos_to_insert(TREE_NODE *root, int value, int *left_or_right); /* this is the problematic function */ void inorder(TREE_NODE *root); /* Inorder Traversing */ TREE_NODE *temp; int main() { TREE_NODE *root; /* Pointer to the root of the BST */ int values[] = {10, 5, 3, 4, 1, 9, 6, 7, 8, 2}; /* Values for BST */ int size = 10, tree_weight; root = create_tree(values, 10); printf("\n"); inorder(root); /* Inorder BST*/ system("PAUSE"); } TREE_NODE *search_pos_to_insert(TREE_NODE *root, int value, int *left_or_right) { if(root !=NULL) { temp = root; if(value >root->value) { *left_or_right=1; *search_pos_to_insert(root->right, value, left_or_right); } else { *left_or_right=0; *search_pos_to_insert(root->left, value, left_or_right); } } else return temp;/* THIS IS THE PROBLEM (1) */ } TREE_NODE *create_tree(int list[], int size) { TREE_NODE *new_node_pntr, *insert_point, *root = NULL; int i, left_or_right; /* First Value of the Array is the root of the BST */ new_node_pntr = (TREE_NODE *) malloc(sizeof(TREE_NODE)); new_node_pntr->value = list[0]; /* ¸íèåóå ôçí ðñþôç ôéìÞ ôïõ ðßíáêá. */ new_node_pntr->weight = 0; new_node_pntr->left = NULL; new_node_pntr->right = NULL; root = new_node_pntr; /* Now the rest of the arrat. */ for (i = 1; i < size; i++) { insert_point = search_pos_to_insert(root, list[i], &left_or_right); /* THIS IS THE PROBLEM (2) */ /* insert_point just won't get the return from temp */ new_node_pntr = (TREE_NODE *) malloc(sizeof(TREE_NODE)); new_node_pntr->value = list[i]; new_node_pntr->weight = 0; new_node_pntr->left = NULL; new_node_pntr->right = NULL; if (left_or_right == 0) insert_point->left = new_node_pntr; else insert_point->right = new_node_pntr; } return(root); } void inorder(TREE_NODE *root) { if (root == NULL) return; inorder(root->left); printf("Value: %d, Weight: %d.\n", root->value, root->weight); inorder(root->right); }

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  • Purpose of IF, ELSE, FOR macros ?

    - by psihodelia
    I have a source code of a library which has a lot of strange IF, ELSE, FOR, etc. macros for all common C-keywords instead of using just usual if,else,for,while keywords. These macros are defined like this: #define IF( a) if( increment_if(), a) where increment_if() function is defined so: static __inline void increment_if( void) { // If the "IF" operator comes just after an "ELSE", its counter // must not be incremented. ... //implementation } I don't really understand, what is the purpose of such macros? This library is for a real-time application and I suppose that using such macros must slow-down an application.

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  • Is this multi line if statement too complex?

    - by AndHeCodedIt
    I am validating input on a form and attempting to prompt the user of improper input(s) based on the combination of controls used. For example, I have 2 combo boxes and 3 text boxes. The 2 combo boxes must always have a value other than the first (default) value, but one of three, or two of three, or all text boxes can be filled to make the form valid. In one such scenario I have a 6 line if statement to try to make the test easily readable: if ((!String.Equals(ComboBoxA.SelectedValue.ToString(), DEFAULT_COMBO_A_CHOICE.ToString()) && !String.IsNullOrEmpty(TextBoxA.Text) && !String.Equals(ComboBoxB.SelectedValue.ToString(), DEFAULT_COMBO_B_CHOICE.ToString())) || (!String.IsNullOrEmpty(TextBoxB.Text) || !String.IsNullOrEmpty(TextBoxC.Text))) { //Do Some Validation } I have 2 questions: Should this type of if statement be avoided at all cost? Would it be better to enclose this test in another method? (This would be a good choice as this validation will happen in more than one scenario) Thanks for your input(s)!

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  • Avoiding dependency injection

    - by dotnetdev
    When coding, I often come across the following pattern: -A method calls another method (Fine), but the method being called/callee takes parameters, so in the wrapping method, I pass in parameters. Problem is, this dependency carrying can go on and on. How could I avoid this (any sample code appreciated)? Thanks

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